From 432704de08b3cb2d2c850070486ef7fc0aa6b88e Mon Sep 17 00:00:00 2001 From: Kovensky Date: Sun, 24 Jan 2010 02:31:44 -0300 Subject: [PATCH] Compilation fix Broke after the sync with uau --- libvo/vo_direct3d.c | 4 ---- 1 file changed, 4 deletions(-) diff --git a/libvo/vo_direct3d.c b/libvo/vo_direct3d.c index 49d0d267bc..384dcb477b 100644 --- a/libvo/vo_direct3d.c +++ b/libvo/vo_direct3d.c @@ -33,8 +33,6 @@ #include "font_load.h" #include "sub.h" -typedef IDirect3D9 * (WINAPI *imp_Direct3DCreate9)(UINT); - static const vo_info_t info = { "Direct3D 9 Renderer", @@ -86,8 +84,6 @@ static struct global_priv { cannot lock a normal texture. Uses RGBA */ IDirect3DSurface9 *d3d_backbuf; /**< Video card's back buffer (used to display next frame) */ - HANDLE d3d9; /**< d3d9 Library HANDLE */ - imp_Direct3DCreate9 pDirect3DCreate9; /**< pointer to Direct3DCreate9 function */ int cur_backbuf_width; /**< Current backbuffer width */ int cur_backbuf_height; /**< Current backbuffer height */ int is_osd_populated; /**< 1 = OSD texture has something to display, -- 2.11.4.GIT