vo_gl3: call glFlush() after frame drawing is complete
commitee3c948fe1643ad41f748cfa5ace7560d9cc1394
authorwm4 <wm4@nowhere>
Sun, 10 Mar 2013 23:44:27 +0000 (11 00:44 +0100)
committerUoti Urpala <uau@mplayer2.org>
Mon, 11 Mar 2013 10:30:30 +0000 (11 12:30 +0200)
tree3aa4f098611840adac03e032df0b2cba9bf87c44
parent9d6b188fca185968af5c62438b44dcbd2eefc47a
vo_gl3: call glFlush() after frame drawing is complete

Call glFlush() after a frame has been drawn and we're going to only
wait for the correct time before flipping it.

Helps a little bit with stuttering with pans and "heavy" subtitles
covering the screen.
libvo/vo_gl3.c