descriptionA Minetest subgame focused on terraforming
repository URLhttps://github.com/Glunggi/minetest_hades.git
ownerWuzzy@disroot.org
last changeMon, 6 Jun 2016 14:00:20 +0000 (6 16:00 +0200)
last refreshThu, 18 Apr 2024 23:50:52 +0000 (19 01:50 +0200)
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README.md

minetest_hades

A Minetest subgame

To play this game in Minetest, insert this repository as /games/minetest_hades in the Minetest Engine.

The Minetest Engine can be found in: https://github.com/minetest/minetest/

All my work is under WTFPL License The extern mods have different Licenses. look at the modfolders for details.

Extern mods are(mods that not from me and not part of the standard minetest-game):

3d forniture https://forum.minetest.net/viewtopic.php?id=2207

bags https://forum.minetest.net/viewtopic.php?id=3081

bedrock http://www.moontest.org/viewtopic.php?f=11&t=9231

boost_cart https://forum.minetest.net/viewtopic.php?f=11&t=10172

farming_plus https://forum.minetest.net/viewtopic.php?id=2787

glowcrystals https://forum.minetest.net/viewtopic.php?id=9047

home gui https://forum.minetest.net/viewtopic.php?id=3101

highlandpools https://forum.minetest.net/viewtopic.php?id=8400

hud https://forum.minetest.net/viewtopic.php?id=6342

inventory plus https://forum.minetest.net/viewtopic.php?id=3100

item tweaks https://github.com/minetest-technic/item_tweaks

item frames https://forum.minetest.net/viewtopic.php?id=5600

kerova https://forum.minetest.net/viewtopic.php?id=8054

mesecons https://forum.minetest.net/viewtopic.php?t=628

mobs redo (an old version with elements from adventuretestgame) https://forum.minetest.net/viewtopic.php?t=9917 https://forum.minetest.net/viewtopic.php?f=15&t=9184

pipeworks https://forum.minetest.net/viewtopic.php?t=2155

plantlife (old destroyed code) https://forum.minetest.net/viewtopic.php?id=3898

signs lib https://forum.minetest.net/viewtopic.php?id=2041

trash can https://forum.minetest.net/viewtopic.php?id=6315

travel net https://forum.minetest.net/viewtopic.php?id=4877

vines https://forum.minetest.net/viewtopic.php?id=2344

zcg https://forum.minetest.net/viewtopic.php?id=5564


Important notices and short game guide:


-- Its a game, so you must install it in the gamefolder not the modfolder.

-- be sure that the Minetest.conf file in the maindirectory of minetest dosnt have any parameter who are in conflict with the conf- file from hadesdirectory. exp. Mapgenparameters or stuff like " give_initial_stuff = false " - because the parameter of the main conf file overwrite the hades conf file parameter, and this can have some unwelcome effects

-- Minetest Hades its developed for Mapgen V6.

-- Minetest Hades is a litlebit different to the original Minetest.. there only 1 Biome ..with the focus on terraforming.. not everyone will like it... but maybe there are some freaks outthere

-- Its still under develop cause im never fully satisfied... but its now on a playable status, so i think i can share it. (Its my first game, im still learning)

-- There will be lags. The game need some time for calculating the fluids and the lavacooling when you entered a new area but after a while the lags will gone. (more caves = more lags)

-- Take another mapsheed if you spawn into lava.

-- some lava and waterblobs dosnt flow, sorry about that.

-- ext. mods can make some troubles cause there are many chances on default


Backgroundstory:

Youre colonyship was crashed on planet Hades. Hades is a very young planet and characterized by highly vulcanic activitys and a lot of fertile ash. Asteroids have brought some water on Hades So there are the basics for life and you just must help them to get the nature going, make the planet habitable and survive Not every colonist has duly arrived... the most of them have been mutated and strayed around the planet... but for some unknown reason they dosnt suffer water. Hades wasnt unpeopled ..there are creatures and most of them live in the underground and darkness.


How to start:

youre crashed on Hades with the following items: 1 ironpike, 12 apples, 1 walllamp and a stick. At first u should look up to be sure that no lava is flowing down on you.

Next you should dig some stone to craft a stonesword with the stick... once the lags allow it. Now explore the area and search for some water.

Dig some stone and ash to craft fertile sand and place it in neighbor to water to become dirt Take a dirt and a apple to craft a sapling.. plant the sapling on dirt to become wood and leaves from the tree. Make more dirt and place it above the water. ((Sometimes the soil dry out, when you leave the area, when is placed on waterlevel - so is better to place the dirt one node above the waterlevel. Then should it not happen))

Take 2 mossy stone (near water) and a dirt to craft grass

Grass + dirt = junglegrass

Dig the grass and the junglegrass to became some seeds.

Plant the seeds on the soiled dirt that you have placed over the Watersource.

and now survive with the craftingguide.


Things you should know:

-- fire disabled (deleted)

-- Flowing water turns lavasource into watersource and flowing lava into vulcanic gravel

-- Vulcanic gravel can only dig by a shovel.(no falling node).

-- 9 leaves can be craft to 3 dirt

-- mobs spawn on stone, ash and tuff

-- Ash turn into clay if it have contact to water.

-- Ash also turn into fertile sand if they are leaves nearly.

-- Cobble turns into mossycobble if it have contact to water... and mosslycobble turns into gravel if it have contact to flowing water.

-- Tuff is too breakable for tools so it will not be in the group stone

-- There are no buckets in Hades, so you need a waterpump to spread water.

-- bellow -500 you can build a marblefactory. Chondrit turns into marble if it is bellow -500 and it must be in nearly of 4 nodes to lava and it also must have directly contact to water.

-- Vulcanic gravel turns into obsidian bellow -1000 it must have directly contact to lava and water must be nearly.

-- weak torches can be upgrade with a string to brigth torches

-- you need nails to build ladders.

-- Plants grow with ligthbrigthness of 8 instead of 13. Undergroundfarming allowed.

-- 2 emerald = 1 sapphire, 2 sapphire = 1 ruby, 2 ruby = 1 diamond.

-- sugarcane spawns in the near of papyrus it dosnt need water to grow but dirt

-- fertile sand turns into dirt in the near of 10 nodes to water and directly contact of a dirt.

-- With the "Staff of Gaia" u can turn following nodes into dirt: "Ash", "fertile Sand", "burned stone", "stone", "cobble", "mossystone", "tuff", "burned tuff","mossytuff","mossycobble"

-- PaleTreeSaplings can be plant on ash

-- Cactus grows on ash (fuellvalue(25) between tree(20) and coal(30))

-- Prismatic furnance is faster than the original furnance


-- Ores:

Coal +60

Iron +- 0

Copper - 115

Tin -115

mese -200

gold -333

emerald +20

sapphire - 300

ruby -900

diamond -1200

max Ore gen on -10'000


A save mining exp: w= water l= ladder o= light s= stone -=air


ssswlsss

ssswlsss

ssswloss

ssswlsss

ssswlsss

ssswssss

ss-w--ss

ss-w--ss

Lavasource

ssssssss


sometimes the water stop to flow, dig something next to the water, then the water starts to flow again.

shortlog
2016-06-06 GlunggiDisable treespawning on mapgenmaster
2016-03-16 Glunggiguitexture
2016-01-19 Glunggichances some depraced stuff
2015-11-29 Glunggiadd farming (former framing_plus)fruits
2015-11-15 Glunggirework mobs a bit
2015-11-15 Glunggidelete mobs
2015-11-15 Glunggibugfix
2015-11-13 Glunggitypo
2015-11-13 Glunggifigure again
2015-11-13 Glunggifigure
2015-11-13 Glunggichances and add a shortguide
2015-11-13 Glunggiadd short infotext for new players
2015-11-12 Glunggiadd bed mod
2015-11-10 Glunggiforgotten stuff
2015-11-10 Glunggicobweb snappy=2
2015-11-09 Glunggisome gitignoreproblems fixed
...
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Cached version (540s old)
minetest_hades/hades_revisited.git A Minetest game focused on terraforming ... Wuzzy@disroot.org 23 months ago