Color targets: Ported assembler optimised transparent bitmap drawing from Gigabeat...
commit075e1d78e5d3345c732f4b3d1c6a556d81211d52
authoramiconn <amiconn@a1c6a512-1295-4272-9138-f99709370657>
Mon, 26 Oct 2009 01:35:31 +0000 (26 01:35 +0000)
committeramiconn <amiconn@a1c6a512-1295-4272-9138-f99709370657>
Mon, 26 Oct 2009 01:35:31 +0000 (26 01:35 +0000)
tree9682db5ae001f4fee09f9ba9bea4e650fdc96d97
parentfcdf26c086440791ae29c369b9c11ad7a9ed34f2
Color targets: Ported assembler optimised transparent bitmap drawing from Gigabeat S/F/X to all ARM targets (~23..40% speedup). * C optimised transparent bitmap drawing for non-ARM targets and sims. * Use the more compact boundary checking for non-transparent native bitmap drawing as well.

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@23353 a1c6a512-1295-4272-9138-f99709370657
firmware/drivers/lcd-16bit.c
firmware/target/arm/imx31/gigabeat-s/lcd-imx31.c
firmware/target/arm/s3c2440/lcd-s3c2440.c