Fix build
[kugel-rb.git] / uisimulator / sdl / lcd-bitmap.c
blob298086d9dcc1b800101b33597c1f9fcb565ce8ef
1 /***************************************************************************
2 * __________ __ ___.
3 * Open \______ \ ____ ____ | | _\_ |__ _______ ___
4 * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
5 * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
6 * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
7 * \/ \/ \/ \/ \/
8 * $Id$
10 * Copyright (C) 2006 Dan Everton
12 * This program is free software; you can redistribute it and/or
13 * modify it under the terms of the GNU General Public License
14 * as published by the Free Software Foundation; either version 2
15 * of the License, or (at your option) any later version.
17 * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
18 * KIND, either express or implied.
20 ****************************************************************************/
22 #include "debug.h"
23 #include "uisdl.h"
24 #include "system.h"
25 #include "lcd-sdl.h"
26 #include "screendump.h"
28 SDL_Surface* lcd_surface;
30 #if LCD_DEPTH <= 8
31 #ifdef HAVE_BACKLIGHT
32 SDL_Color lcd_bl_color_dark = {RED_CMP(LCD_BL_DARKCOLOR),
33 GREEN_CMP(LCD_BL_DARKCOLOR),
34 BLUE_CMP(LCD_BL_DARKCOLOR), 0};
35 SDL_Color lcd_bl_color_bright = {RED_CMP(LCD_BL_BRIGHTCOLOR),
36 GREEN_CMP(LCD_BL_BRIGHTCOLOR),
37 BLUE_CMP(LCD_BL_BRIGHTCOLOR), 0};
38 #ifdef HAVE_LCD_SPLIT
39 SDL_Color lcd_bl_color2_dark = {RED_CMP(LCD_BL_DARKCOLOR_2),
40 GREEN_CMP(LCD_BL_DARKCOLOR_2),
41 BLUE_CMP(LCD_BL_DARKCOLOR_2), 0};
42 SDL_Color lcd_bl_color2_bright = {RED_CMP(LCD_BL_BRIGHTCOLOR_2),
43 GREEN_CMP(LCD_BL_BRIGHTCOLOR_2),
44 BLUE_CMP(LCD_BL_BRIGHTCOLOR_2), 0};
45 #endif
46 #endif /* HAVE_BACKLIGHT */
47 SDL_Color lcd_color_dark = {RED_CMP(LCD_DARKCOLOR),
48 GREEN_CMP(LCD_DARKCOLOR),
49 BLUE_CMP(LCD_DARKCOLOR), 0};
50 SDL_Color lcd_color_bright = {RED_CMP(LCD_BRIGHTCOLOR),
51 GREEN_CMP(LCD_BRIGHTCOLOR),
52 BLUE_CMP(LCD_BRIGHTCOLOR), 0};
53 #ifdef HAVE_LCD_SPLIT
54 SDL_Color lcd_color2_dark = {RED_CMP(LCD_DARKCOLOR_2),
55 GREEN_CMP(LCD_DARKCOLOR_2),
56 BLUE_CMP(LCD_DARKCOLOR_2), 0};
57 SDL_Color lcd_color2_bright = {RED_CMP(LCD_BRIGHTCOLOR_2),
58 GREEN_CMP(LCD_BRIGHTCOLOR_2),
59 BLUE_CMP(LCD_BRIGHTCOLOR_2), 0};
60 #endif
62 #ifdef HAVE_LCD_SPLIT
63 #define NUM_SHADES 128
64 #else
65 #define NUM_SHADES 129
66 #endif
68 #else /* LCD_DEPTH > 8 */
70 #ifdef HAVE_TRANSFLECTIVE_LCD
71 #define BACKLIGHT_OFF_ALPHA 85 /* 1/3 brightness */
72 #else
73 #define BACKLIGHT_OFF_ALPHA 0 /* pitch black */
74 #endif
76 #endif /* LCD_DEPTH */
78 #if LCD_DEPTH < 8
79 unsigned long (*lcd_ex_getpixel)(int, int) = NULL;
80 #endif /* LCD_DEPTH < 8 */
82 #if LCD_DEPTH == 2
83 /* Only defined for positive, non-split LCD for now */
84 static const unsigned char colorindex[4] = {128, 85, 43, 0};
85 #endif
87 static unsigned long get_lcd_pixel(int x, int y)
89 #if LCD_DEPTH == 1
90 #ifdef HAVE_NEGATIVE_LCD
91 return (lcd_framebuffer[y/8][x] & (1 << (y & 7))) ? (NUM_SHADES-1) : 0;
92 #else
93 return (lcd_framebuffer[y/8][x] & (1 << (y & 7))) ? 0 : (NUM_SHADES-1);
94 #endif
95 #elif LCD_DEPTH == 2
96 #if LCD_PIXELFORMAT == HORIZONTAL_PACKING
97 return colorindex[(lcd_framebuffer[y][x/4] >> (2 * (~x & 3))) & 3];
98 #elif LCD_PIXELFORMAT == VERTICAL_PACKING
99 return colorindex[(lcd_framebuffer[y/4][x] >> (2 * (y & 3))) & 3];
100 #elif LCD_PIXELFORMAT == VERTICAL_INTERLEAVED
101 unsigned bits = (lcd_framebuffer[y/8][x] >> (y & 7)) & 0x0101;
102 return colorindex[(bits | (bits >> 7)) & 3];
103 #endif
104 #elif LCD_DEPTH == 16
105 #if LCD_PIXELFORMAT == RGB565SWAPPED
106 unsigned bits = lcd_framebuffer[y][x];
107 return (bits >> 8) | (bits << 8);
108 #else
109 #if defined(LCD_STRIDEFORMAT) && LCD_STRIDEFORMAT == VERTICAL_STRIDE
110 return *(&lcd_framebuffer[0][0]+LCD_HEIGHT*x+y);
111 #else
112 return lcd_framebuffer[y][x];
113 #endif
114 #endif
115 #endif
118 void lcd_update(void)
120 /* update a full screen rect */
121 lcd_update_rect(0, 0, LCD_WIDTH, LCD_HEIGHT);
124 void lcd_update_rect(int x_start, int y_start, int width, int height)
126 sdl_update_rect(lcd_surface, x_start, y_start, width, height,
127 LCD_WIDTH, LCD_HEIGHT, get_lcd_pixel);
128 sdl_gui_update(lcd_surface, x_start, y_start, width,
129 height + LCD_SPLIT_LINES, SIM_LCD_WIDTH, SIM_LCD_HEIGHT,
130 background ? UI_LCD_POSX : 0, background? UI_LCD_POSY : 0);
133 #ifdef HAVE_BACKLIGHT
134 void sim_backlight(int value)
136 #if LCD_DEPTH <= 8
137 if (value > 0) {
138 sdl_set_gradient(lcd_surface, &lcd_bl_color_dark,
139 &lcd_bl_color_bright, 0, NUM_SHADES);
140 #ifdef HAVE_LCD_SPLIT
141 sdl_set_gradient(lcd_surface, &lcd_bl_color2_dark,
142 &lcd_bl_color2_bright, NUM_SHADES, NUM_SHADES);
143 #endif
144 } else {
145 sdl_set_gradient(lcd_surface, &lcd_color_dark,
146 &lcd_color_bright, 0, NUM_SHADES);
147 #ifdef HAVE_LCD_SPLIT
148 sdl_set_gradient(lcd_surface, &lcd_color2_dark,
149 &lcd_color2_bright, NUM_SHADES, NUM_SHADES);
150 #endif
152 #else /* LCD_DEPTH > 8 */
153 SDL_SetAlpha(lcd_surface, SDL_SRCALPHA, (value * 255) / 100);
154 #endif /* LCD_DEPTH */
156 sdl_gui_update(lcd_surface, 0, 0, SIM_LCD_WIDTH, SIM_LCD_HEIGHT,
157 SIM_LCD_WIDTH, SIM_LCD_HEIGHT,
158 background ? UI_LCD_POSX : 0, background? UI_LCD_POSY : 0);
160 #endif /* HAVE_BACKLIGHT */
162 /* initialise simulator lcd driver */
163 void sim_lcd_init(void)
165 #if LCD_DEPTH == 16
166 lcd_surface = SDL_CreateRGBSurface(SDL_SWSURFACE,
167 SIM_LCD_WIDTH * display_zoom,
168 SIM_LCD_HEIGHT * display_zoom,
169 LCD_DEPTH, 0, 0, 0, 0);
170 #elif LCD_DEPTH <= 8
171 lcd_surface = SDL_CreateRGBSurface(SDL_SWSURFACE,
172 SIM_LCD_WIDTH * display_zoom,
173 SIM_LCD_HEIGHT * display_zoom,
174 8, 0, 0, 0, 0);
176 #ifdef HAVE_BACKLIGHT
177 sdl_set_gradient(lcd_surface, &lcd_bl_color_dark,
178 &lcd_bl_color_bright, 0, NUM_SHADES);
179 #ifdef HAVE_LCD_SPLIT
180 sdl_set_gradient(lcd_surface, &lcd_bl_color2_dark,
181 &lcd_bl_color2_bright, NUM_SHADES, NUM_SHADES);
182 #endif
183 #else /* !HAVE_BACKLIGHT */
184 sdl_set_gradient(lcd_surface, &lcd_color_dark,
185 &lcd_color_bright, 0, NUM_SHADES);
186 #ifdef HAVE_LCD_SPLIT
187 sdl_set_gradient(lcd_surface, &lcd_color2_dark,
188 &lcd_color2_bright, NUM_SHADES, NUM_SHADES);
189 #endif
190 #endif /* !HAVE_BACKLIGHT */
191 #endif /* LCD_DEPTH */
194 #if LCD_DEPTH < 8
195 void sim_lcd_ex_init(unsigned long (*getpixel)(int, int))
197 lcd_ex_getpixel = getpixel;
200 void sim_lcd_ex_update_rect(int x_start, int y_start, int width, int height)
202 if (lcd_ex_getpixel) {
203 sdl_update_rect(lcd_surface, x_start, y_start, width, height,
204 LCD_WIDTH, LCD_HEIGHT, lcd_ex_getpixel);
205 sdl_gui_update(lcd_surface, x_start, y_start, width,
206 height + LCD_SPLIT_LINES, SIM_LCD_WIDTH, SIM_LCD_HEIGHT,
207 background ? UI_LCD_POSX : 0,
208 background ? UI_LCD_POSY : 0);
211 #endif
213 #ifdef HAVE_LCD_COLOR
215 * |R| |1.000000 -0.000001 1.402000| |Y'|
216 * |G| = |1.000000 -0.334136 -0.714136| |Pb|
217 * |B| |1.000000 1.772000 0.000000| |Pr|
218 * Scaled, normalized, rounded and tweaked to yield RGB 565:
219 * |R| |74 0 101| |Y' - 16| >> 9
220 * |G| = |74 -24 -51| |Cb - 128| >> 8
221 * |B| |74 128 0| |Cr - 128| >> 9
223 #define YFAC (74)
224 #define RVFAC (101)
225 #define GUFAC (-24)
226 #define GVFAC (-51)
227 #define BUFAC (128)
229 static inline int clamp(int val, int min, int max)
231 if (val < min)
232 val = min;
233 else if (val > max)
234 val = max;
235 return val;
238 void lcd_yuv_set_options(unsigned options)
240 (void)options;
243 /* Draw a partial YUV colour bitmap - similiar behavior to lcd_blit_yuv
244 in the core */
245 void lcd_blit_yuv(unsigned char * const src[3],
246 int src_x, int src_y, int stride,
247 int x, int y, int width, int height)
249 const unsigned char *ysrc, *usrc, *vsrc;
250 int linecounter;
251 fb_data *dst, *row_end;
252 long z;
254 /* width and height must be >= 2 and an even number */
255 width &= ~1;
256 linecounter = height >> 1;
258 #if LCD_WIDTH >= LCD_HEIGHT
259 dst = &lcd_framebuffer[y][x];
260 row_end = dst + width;
261 #else
262 dst = &lcd_framebuffer[x][LCD_WIDTH - y - 1];
263 row_end = dst + LCD_WIDTH * width;
264 #endif
266 z = stride * src_y;
267 ysrc = src[0] + z + src_x;
268 usrc = src[1] + (z >> 2) + (src_x >> 1);
269 vsrc = src[2] + (usrc - src[1]);
271 /* stride => amount to jump from end of last row to start of next */
272 stride -= width;
274 /* upsampling, YUV->RGB conversion and reduction to RGB565 in one go */
280 int y, cb, cr, rv, guv, bu, r, g, b;
282 y = YFAC*(*ysrc++ - 16);
283 cb = *usrc++ - 128;
284 cr = *vsrc++ - 128;
286 rv = RVFAC*cr;
287 guv = GUFAC*cb + GVFAC*cr;
288 bu = BUFAC*cb;
290 r = y + rv;
291 g = y + guv;
292 b = y + bu;
294 if ((unsigned)(r | g | b) > 64*256-1)
296 r = clamp(r, 0, 64*256-1);
297 g = clamp(g, 0, 64*256-1);
298 b = clamp(b, 0, 64*256-1);
301 *dst = LCD_RGBPACK_LCD(r >> 9, g >> 8, b >> 9);
303 #if LCD_WIDTH >= LCD_HEIGHT
304 dst++;
305 #else
306 dst += LCD_WIDTH;
307 #endif
309 y = YFAC*(*ysrc++ - 16);
310 r = y + rv;
311 g = y + guv;
312 b = y + bu;
314 if ((unsigned)(r | g | b) > 64*256-1)
316 r = clamp(r, 0, 64*256-1);
317 g = clamp(g, 0, 64*256-1);
318 b = clamp(b, 0, 64*256-1);
321 *dst = LCD_RGBPACK_LCD(r >> 9, g >> 8, b >> 9);
323 #if LCD_WIDTH >= LCD_HEIGHT
324 dst++;
325 #else
326 dst += LCD_WIDTH;
327 #endif
329 while (dst < row_end);
331 ysrc += stride;
332 usrc -= width >> 1;
333 vsrc -= width >> 1;
335 #if LCD_WIDTH >= LCD_HEIGHT
336 row_end += LCD_WIDTH;
337 dst += LCD_WIDTH - width;
338 #else
339 row_end -= 1;
340 dst -= LCD_WIDTH*width + 1;
341 #endif
345 int y, cb, cr, rv, guv, bu, r, g, b;
347 y = YFAC*(*ysrc++ - 16);
348 cb = *usrc++ - 128;
349 cr = *vsrc++ - 128;
351 rv = RVFAC*cr;
352 guv = GUFAC*cb + GVFAC*cr;
353 bu = BUFAC*cb;
355 r = y + rv;
356 g = y + guv;
357 b = y + bu;
359 if ((unsigned)(r | g | b) > 64*256-1)
361 r = clamp(r, 0, 64*256-1);
362 g = clamp(g, 0, 64*256-1);
363 b = clamp(b, 0, 64*256-1);
366 *dst = LCD_RGBPACK_LCD(r >> 9, g >> 8, b >> 9);
368 #if LCD_WIDTH >= LCD_HEIGHT
369 dst++;
370 #else
371 dst += LCD_WIDTH;
372 #endif
374 y = YFAC*(*ysrc++ - 16);
375 r = y + rv;
376 g = y + guv;
377 b = y + bu;
379 if ((unsigned)(r | g | b) > 64*256-1)
381 r = clamp(r, 0, 64*256-1);
382 g = clamp(g, 0, 64*256-1);
383 b = clamp(b, 0, 64*256-1);
386 *dst = LCD_RGBPACK_LCD(r >> 9, g >> 8, b >> 9);
388 #if LCD_WIDTH >= LCD_HEIGHT
389 dst++;
390 #else
391 dst += LCD_WIDTH;
392 #endif
394 while (dst < row_end);
396 ysrc += stride;
397 usrc += stride >> 1;
398 vsrc += stride >> 1;
400 #if LCD_WIDTH >= LCD_HEIGHT
401 row_end += LCD_WIDTH;
402 dst += LCD_WIDTH - width;
403 #else
404 row_end -= 1;
405 dst -= LCD_WIDTH*width + 1;
406 #endif
408 while (--linecounter > 0);
410 #if LCD_WIDTH >= LCD_HEIGHT
411 lcd_update_rect(x, y, width, height);
412 #else
413 lcd_update_rect(LCD_WIDTH - y - height, x, height, width);
414 #endif
416 #endif /* HAVE_LCD_COLOR */