descriptionsimple 2d sdl wargame
ownerozkriff@gmail.com
last changeSun, 13 Mar 2011 14:02:15 +0000 (13 17:02 +0300)
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2011-03-13 ozkriffcompletely changed event_queue logicmaster
2011-03-12 ozkrifflittle cleanup in draw.c
2011-03-11 ozkriffadd func for drawing arrow's tail
2011-03-11 ozkriffmoved comment out of function
2011-03-11 ozkriffadd FEATURE_NORETURN to hunter
2011-03-11 ozkriffmoved is_invis func from path.c to accessory.c
2011-03-11 ozkriffremoved include of deleted file units.c
2011-03-11 ozkriffmerged units.c and accessory.c
2011-03-11 ozkriffchanged font file name
2011-03-11 ozkriffadd note about Fog
2011-03-10 ozkriffadd event_attack to event_queue(melee and ranged)
2011-03-10 ozkriffadd invisibility bug description to notes
2011-03-10 ozkriffimplemented simple per player's world movement using...
2011-03-09 ozkriffinitialize.c -> init.c, pathfinding.c -> path.c
2011-03-09 ozkriffadd functions: add_event, preint_event_queue. +init...
2011-03-08 ozkriffrenamed pxl to bigpxl
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heads
13 years ago master