Add a collision-avoidance behavior to the Rust Proto codegen.
The intent is to avoid codegen issues for simple cases where a message of the shape:
message M {
int32 x = 3
string set_x = 8;
}
Which would otherwise break due to the first field having a setter whose name collides with the second field's getter.
By seeing that 'set_x' matches another field with a common accessor prefixed, it will generate all accessors for that field as though it was named `set_x_8`.
This does not avoid all possible collisions, but should mitigate the vast majority of situations of an accidental collision.
PiperOrigin-RevId:
627776907