description | Ruby OpenGL Gears example that uses shiny and velvet GLSL shaders |
owner | hramrach@centrum.cz |
last change | Thu, 6 May 2010 19:56:45 +0000 (6 21:56 +0200) |
URL | git://repo.or.cz/gears_using_shaders.git |
| https://repo.or.cz/gears_using_shaders.git |
push URL | ssh://repo.or.cz/gears_using_shaders.git |
| https://repo.or.cz/gears_using_shaders.git (learn more) |
bundle info | gears_using_shaders.git downloadable bundles |
content tags
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readme
Code originally found at http://members.shaw.ca/michael.brooks/gears_using_shaders.zip but not available anymore.
Requirements
- ruby
- tested with 1.8.6 and 1.8.7, may work with 1.9.
- ruby-opengl
- easily installed with rubygems. You need version which supports OpenGL 2. versions up to 0.32f are known to not work on Linux, versions after 0.60 should.
- a modern graphics card which supports GLSL shaders
- look through the card specifications. When the specification mentions shaders but not GLSL the your card will likely not work, Look for GL_ARB_shading_language_100 in the glxinfo output if you have glxinfo or similar tool which would display supported OpenGL features.