character.h: Rename locals to avoid shadowing.
commit760fbc2c7d8c1f3e8b38583c28d655f11f9bc0e2
authorPaul Eggert <eggert@cs.ucla.edu>
Sat, 19 Mar 2011 00:12:53 +0000 (18 17:12 -0700)
committerPaul Eggert <eggert@cs.ucla.edu>
Sat, 19 Mar 2011 00:12:53 +0000 (18 17:12 -0700)
tree71048bb90e2f7638f9875481ee37d3883df72dd0
parentff08eb8560405630be43c0543aa5558ed0fe6cbf
character.h: Rename locals to avoid shadowing.

* character.h (PREV_CHAR_BOUNDARY, FETCH_STRING_CHAR_ADVANCE):
(FETCH_STRING_CHAR_AS_MULTIBYTE_ADVANCE, FETCH_CHAR_ADVANCE):
(FETCH_CHAR_ADVANCE_NO_CHECK, INC_POS, DEC_POS, BUF_INC_POS):
(BUF_DEC_POS): Be more systematic about renaming local temporaries
to avoid shadowing.
src/ChangeLog
src/character.h