Fixed autotools stuff
[construo.git] / worldview_collider_tool.hxx
blobf596d290501c7f9c53c21859c82e70303eef52e8
1 // $Id: worldview_collider_tool.hxx,v 1.3 2003/01/11 16:11:36 grumbel Exp $
2 //
3 // Construo - A wire-frame construction gamee
4 // Copyright (C) 2002 Ingo Ruhnke <grumbel@gmx.de>
5 //
6 // This program is free software; you can redistribute it and/or
7 // modify it under the terms of the GNU General Public License
8 // as published by the Free Software Foundation; either version 2
9 // of the License, or (at your option) any later version.
11 // This program is distributed in the hope that it will be useful,
12 // but WITHOUT ANY WARRANTY; without even the implied warranty of
13 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 // GNU General Public License for more details.
15 //
16 // You should have received a copy of the GNU General Public License
17 // along with this program; if not, write to the Free Software
18 // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
20 #ifndef HEADER_CONSTRUO_WORLDVIEW_COLLIDER_TOOL_HXX
21 #define HEADER_CONSTRUO_WORLDVIEW_COLLIDER_TOOL_HXX
23 #include "vector2d.hxx"
24 #include "worldview_tool.hxx"
26 class Collider;
28 /** */
29 class WorldViewColliderTool : public WorldViewTool
31 private:
32 bool creating_rect;
33 Vector2d click_pos;
35 Collider* to_delete_collider;
36 Collider* move_collider;
38 /** Get the collider on the given world cooridnates */
39 Collider* get_collider (const Vector2d&);
40 public:
41 WorldViewColliderTool ();
42 ~WorldViewColliderTool ();
44 void draw_background (ZoomGraphicContext* gc);
45 void draw_foreground (ZoomGraphicContext* gc);
47 void on_primary_button_press (int x, int y);
48 void on_primary_button_release (int x, int y);
50 void on_secondary_button_press (int x, int y);
51 void on_secondary_button_release (int x, int y);
53 void on_mouse_move (int x, int y, int of_x, int of_y);
56 #endif
58 /* EOF */