From 9121e8a21f3196fcd708007666bea5ca2c52ad6c Mon Sep 17 00:00:00 2001 From: William Robinson Date: Tue, 16 Oct 2007 16:42:08 +0100 Subject: [PATCH] Initial file set. Not even sure if it works. --- README | 12 + generators/make-bindings-from-spec.lisp | 238 + generators/make-opengl-bindings.rb | 33 + generators/sexpize-gl-spec.rb | 109 + generators/string-lispify.rb | 51 + lib/glu.lisp | 252 + src/enum.spec | 5877 ++++++++ src/enumext.spec | 4417 ++++++ src/gl.spec | 21981 ++++++++++++++++++++++++++++++ src/gl.tm | 291 + src/opengl-template.lisp | 195 + 11 files changed, 33456 insertions(+) create mode 100644 README create mode 100644 generators/make-bindings-from-spec.lisp create mode 100755 generators/make-opengl-bindings.rb create mode 100755 generators/sexpize-gl-spec.rb create mode 100644 generators/string-lispify.rb create mode 100644 lib/glu.lisp create mode 100644 src/enum.spec create mode 100644 src/enumext.spec create mode 100644 src/gl.spec create mode 100644 src/gl.tm create mode 100644 src/opengl-template.lisp diff --git a/README b/README new file mode 100644 index 0000000..8a7cb28 --- /dev/null +++ b/README @@ -0,0 +1,12 @@ +Hi, + +This is the first version of cl-glfw, the glfw wrapper for common lisp. + +Features: + All of GLFW + OpenGL bindings generated from the actual (supposedly) canonical spec-files from opengl.org + GLU utility library (hand-made binding) + +Enjoy. +Bill +airbaggins@users.sourceforge.net diff --git a/generators/make-bindings-from-spec.lisp b/generators/make-bindings-from-spec.lisp new file mode 100644 index 0000000..96b2663 --- /dev/null +++ b/generators/make-bindings-from-spec.lisp @@ -0,0 +1,238 @@ +(defun plist-keys (plist) + (do* ((it plist (cddr it)) + (res nil)) + ((not it) (nreverse res)) + (push (car it) res))) + +(defun plist-values (plist) + (do* ((it (cdr plist) (cddr it)) + (res nil)) + ((not it) (nreverse res)) + (push (car it) res))) + +(defun string-ends-with (string ending) + (and (>= (length string) (length ending)) + (equal (subseq string (- (length string) (length ending))) ending))) +(defun string-strip-ending (string ending) + (if (string-ends-with string ending) + (subseq string 0 (- (length string) (length ending))) + string)) +(defun string-strip-endings (string &rest endings) + (if (= 1 (length endings)) + (string-strip-ending string (first endings)) + (apply #'string-strip-endings (cons (string-strip-ending string (first endings)) (rest endings))))) + +(defun type-map-type-to-gl-type (type-map-type) + (let ((s (string-strip-endings (symbol-name type-map-type) + "NV" "ARB" "SGIX" "EXT" "ATI" "IBM" "3DFX" "SGIS" + "SUNX" "HP" "GREMEDY" "APPLE" "MESA" "SUN" "INTEL" + "WIN"))) + (cond ((equal s "*") :void) + ((find #\* (format nil "~a" s)) :pointer) + ((equal (subseq s 0 2) "GL") (intern (string-upcase (subseq s 2)))) + ((equal s "_GLfuncptr") :pointer) + (t s)))) + +(defun constantize (symbol) + (format nil "+~a+" + (map 'string #'(lambda (c) (if (alphanumericp c) c #\-)) + (symbol-name symbol)))) + +(defun deconstant (symbol) + (if (not (constantp symbol)) + symbol + (deconstant (intern (concatenate 'string "_" (symbol-name symbol)))))) + +(defmacro func-spec-accessors (names) + `(progn ,@(mapcar #'(lambda (k) + `(defun ,k (func-spec) + (first + (getf (rest func-spec) + ,(intern (symbol-name k) '#:keyword))))) + names))) +(defun c-name (func-spec) + (first (first func-spec))) +(defun lisp-name (func-spec) + (second (first func-spec))) +(func-spec-accessors (offset wglflags glsopcode glxsingle version category dlflags param + glxropcode glxflags glsflags vectorequiv extension glxvendorpriv glsalias + alias glfflags glxvectorequiv beginend)) +(defun freturn (func-spec) + (first (getf (rest func-spec) :return))) +(defun args (func-spec) + (getf (rest func-spec) :args)) + + +(defparameter *base* (merge-pathnames #P"../" *load-pathname*)) + +(let* ((spec (with-open-file (in (merge-pathnames #P"src/gl.spec.lisp" *base*)) (read in))) + (function-specs (rest (getf spec :functions))) + (type-maps (getf spec :type-map)) + (enum-specs (getf spec :enum-spec)) + (base-categories '(|display-list| |drawing| |drawing-control| |feedback| + |framebuf| |misc| |modeling| |pixel-op| |pixel-rw| + |state-req| |xform|)) + (function-categories) + (predefined-enumerants) + (exports)) + (declare (optimize (debug 3))) + (remf enum-specs :extensions) + + ;; print out initial statistics + (format t "~a functions~%" (length function-specs)) + (format t "~a type-maps~%" (/ (length type-maps) 2)) + (format t "~a enum-specs~%" (length enum-specs)) + + + ;; count up the properties of functions + (let ((property-counts ())) + (dolist (function-spec function-specs) + (dolist (property (plist-keys (rest function-spec))) + (setf (getf property-counts property) (1+ (getf property-counts property 0))))) + (let ((*print-pretty* t)) + (format t "Property counts: ~a~%" property-counts))) + + ;; resolve any missing enums in the enumerations + (labels ((resolve-enum (value enum-name) + (cond ((listp value) + (do* ((all-enums (apply #'append (plist-values enum-specs))) + (cur-val (getf all-enums enum-name) (getf all-enums enum-name))) + ((or (null cur-val) (not (or (listp cur-val) + (symbolp cur-val)))) + cur-val) + ;;(format t "cur-val ~a doesn't satisfy~%" cur-val) + (remf all-enums enum-name))) + ((symbolp value) + (resolve-enum nil value)) + (t value)))) + (dolist (enum-group-name (plist-keys enum-specs)) + (symbol-macrolet ((enum-group (getf enum-specs enum-group-name))) + (dolist (enum-name (plist-keys enum-group)) + (symbol-macrolet ((enum (getf enum-group enum-name))) + (setf enum (resolve-enum enum enum-name))))))) + + ;; turn type mapping destinations into actual symbols + (dolist (type-map-pname (plist-keys type-maps)) + (setf (getf type-maps type-map-pname) + (type-map-type-to-gl-type (getf type-maps type-map-pname)))) + + ;; collect arguments of functions into ordered list with all meta-data attached + (dolist (func-spec function-specs) + (let ((arg-specs)) + (do* ((arg-spec (getf (rest func-spec) :param) (getf (rest func-spec) :param))) + ((not arg-spec)) + (setf (getf arg-specs (getf arg-spec :name)) + arg-spec) + (remf (rest func-spec) :param)) + (setf (getf (rest func-spec) :args) + (loop for arg-name in (args func-spec) collecting + (getf arg-specs arg-name))))) + + ;; categorize functions + (dolist (function-spec function-specs) + (push function-spec + (getf function-categories (intern (category function-spec))))) + + (defun gl-extension-function-definition (func-spec) + (push (lisp-name func-spec) exports) + `(defglextfun ,func-spec)) + + (defun output-extension (category-name &optional (function-transform #'gl-extension-function-definition) extension-name) + (unless extension-name (setf extension-name category-name)) + (with-open-file (out (make-pathname :name (format nil "opengl-~a.lisp" extension-name)) + :direction :output :if-exists :supersede) + (print '(in-package #:gl) out) + (let ((enumerations + (apply #'append + (loop while (getf enum-specs category-name) collecting + (prog1 + (mapcar #'(lambda (enum-name) + (gl-enumeration-definition category-name enum-name)) + (remove-if + #'(lambda (enum-name) + (find enum-name predefined-enumerants)) + (plist-keys (getf enum-specs category-name)))) + (remf enum-specs category-name))))) + (functions + (apply #'append + (loop while (getf function-categories category-name) collecting + (prog1 + (mapcar function-transform (getf function-categories category-name)) + (remf function-categories category-name)))))) + (when (or enumerations functions) + (format out "~&~%;;;; ~a~&" (symbol-name category-name)) + (let ((loader-name (intern (concatenate 'string "load-extension-" (symbol-name extension-name))))) + (dolist (enumeration enumerations) (print enumeration out)) + (dolist (function functions) (print function out)) + (push loader-name exports)))))) + + (defun gl-function-definition (func-spec) + (push (lisp-name func-spec) exports) + `(defglfun ,func-spec)) + + (defun gl-enumeration-definition (enumeration-group-name enumeration-name) + (let ((constant-name + (intern (string-upcase + (format nil "+~a+" + (map 'string #'(lambda (c) (if (alphanumericp c) c #\-)) + (symbol-name enumeration-name))))))) + (push constant-name exports) + `(defconstant ,constant-name + ,(getf (getf enum-specs enumeration-group-name) + enumeration-name)))) + + (defun gl-enumeration-definitions (enumeration-group-name) + (mapcar #'(lambda (enumeration-name) + (gl-enumeration-definition enumeration-group-name enumeration-name)) + (plist-keys (getf enum-specs enumeration-group-name)))) + + + (let ((*print-case* :downcase) (*print-radix* t) (*print-base* 16)) + (with-open-file (out (merge-pathnames #P"src/opengl-body.lisp" *base*) :direction :output :if-exists :supersede) + + (defun output-category (category-name) + (format out "~&~%;;;; ~a~%" category-name) + (dolist (func-spec (getf function-categories category-name)) + (print (gl-function-definition func-spec) out)) + (remf function-categories category-name)) + + + (dolist (enumeration-group-name (plist-keys enum-specs)) + (when (or (not (getf function-categories enumeration-group-name)) + (find enumeration-group-name base-categories)) + (let ((enumeration-names (plist-keys (getf enum-specs enumeration-group-name)))) + (when enumeration-names + (format out "~&~%;;;; Enumerations: ~a~%" (symbol-name enumeration-group-name)) + (dolist (enumeration-name enumeration-names) + (if (find enumeration-name predefined-enumerants) + (format out "~&;; ~a already defined" enumeration-name) + (let ((*print-radix* t) (*print-base* 16)) + (push enumeration-name predefined-enumerants) + (print (gl-enumeration-definition enumeration-group-name enumeration-name) out)))))) + (remf enum-specs enumeration-group-name))) + + ;; generate the functions for all of the 1.0 functions + (dolist (category-name base-categories) + (output-category category-name))) + + (output-extension '|1_1| #'gl-function-definition 'VERSION_1_1) + + (output-extension 'VERSION_1_2 #'gl-function-definition) + (output-extension 'VERSION_1_3 #'gl-function-definition) + (output-extension 'VERSION_1_4 #'gl-function-definition) + (output-extension 'VERSION_1_5 #'gl-function-definition) + (output-extension 'VERSION_2_0 #'gl-function-definition) + (output-extension 'VERSION_2_1 #'gl-function-definition) + + (dolist (category-name (remove-duplicates + (union (plist-keys function-categories) + (plist-keys enum-specs)))) + (output-extension category-name)) + + (with-open-file (out (merge-pathnames #P"src/opengl-type-maps.lisp" *base*) :direction :output :if-exists :supersede) + (print type-maps out)) + + (with-open-file (out (merge-pathnames #P"src/opengl-exports.lisp" *base*) :direction :output :if-exists :supersede) + (dolist (export (remove-duplicates (nreverse exports))) + (print export out)))) + (format t "Leftovers functions: ~%~s~%Leftover enums:~s" function-categories enum-specs)) diff --git a/generators/make-opengl-bindings.rb b/generators/make-opengl-bindings.rb new file mode 100755 index 0000000..6603314 --- /dev/null +++ b/generators/make-opengl-bindings.rb @@ -0,0 +1,33 @@ +#!/usr/bin/env ruby + +require 'fileutils' + +BASE=File::dirname($0)+'/..' +#Dir::chdir(BASE+'/work') + +def check_ok + unless $?.success? + puts "Process returned #{$?.inspect}" + exit + end +end + +while arg=ARGV.shift + case arg + when '--fetch-specs' + puts `wget -P #{BASE}/src -c http://www.opengl.org/registry/api/gl.tm http://www.opengl.org/registry/api/gl.spec http://www.opengl.org/registry/api/enum.spec http://www.opengl.org/registry/api/enumext.spec` + check_ok + end +end + +puts `ruby #{BASE}/generators/sexpize-gl-spec.rb` +check_ok +puts `sbcl --load #{BASE}/generators/make-bindings-from-spec.lisp --eval "(sb-ext:quit)"` +check_ok + +open("#{BASE}/src/opengl-template.lisp") do |tf| + open("#{BASE}/lib/opengl.lisp","w") do |of| + puts "ok, writing #{BASE}/lib/opengl.lisp" + of.write(tf.read.sub('@EXPORTS@',open("#{BASE}/src/opengl-exports.lisp"){|i|i.read}).sub("@BODY@",open("#{BASE}/src/opengl-body.lisp"){|i|i.read}).sub("@TYPE_MAPS@",open("#{BASE}/src/opengl-type-maps.lisp"){|i|i.read})) + end +end diff --git a/generators/sexpize-gl-spec.rb b/generators/sexpize-gl-spec.rb new file mode 100755 index 0000000..c8ad188 --- /dev/null +++ b/generators/sexpize-gl-spec.rb @@ -0,0 +1,109 @@ +#!/usr/bin/env ruby + +require 'string-lispify' +require 'pp' + +BASE=File::dirname($0)+'/..' + +function_names=[] +open("#{BASE}/src/gl.spec","r") do |i| + for l in i + case l + when /^(\w+)\((.*)\)$/ + function_names << $1 + end + end +end +function_name_map=function_names.lispify.inject(Hash.new) do |h,cl| + #puts "processing #{cl.inspect}" + lisp_name=cl[1..-1].join('-').gsub(/-+/,'-').sub(/-$/,'').downcase + #puts "injecting #{cl[0].inspect} as #{lisp_name.inspect}" + h[cl[0]]=lisp_name + h +end + +open("#{BASE}/src/gl.spec.lisp","w") do |o| + o.puts "(" + open("#{BASE}/src/gl.spec","r") do |i| + o.puts(";;;; File: gl.spec") + o.puts ":functions ((" + for l in i + case l + when /^\s*(#+)(.*)/ then o.puts((';'*$1.length)+$2) + when /^[a-z-]*:/ then next + when /^(\w+)\((.*)\)$/ + o.puts %{) (("#{$1}" #{function_name_map[$1]}) :args (#{$2.split(',').collect{|s|'|'+s.strip+'|'}.join(' ')})} + when /^\tparam\s+(\w+)\s+(\w+)\s+(in|out)\s+(array|value)\s*(.*)\s*$/i + o.write(%{:param (:name |#{$1}| :type |#{$2}| :direction :#{$3}}) + if $4=='array' + o.write(%{ :array t}) + if rest=$5.match(/\[(\S*)\](\s+retained)?/) + if rest[1]!='' + if size=rest[1].match(/COMPSIZE\(([^)]*)\)/) + computes=size[1].split(/\W+/) + if computes.length>0 + o.write(%{ :size (#{computes.collect{|c|"|#{c}|"}.join(' ')})}) + end + else + o.write(%{ :size #{rest[1]}}) + end + end + o.write(%{ :retained t}) if rest[2] and rest[2]!='' + end + end + o.puts(%{)}) + when /^\t([a-z0-9-]*)\s*(.*)/ + o.puts(":"+$1+" ("+$2.split(/\s+/).compact.collect{|s|'"'+s+'"'}.join(' ')+")") + when /^$/ then o.puts + else o.puts(";?"+l) + end + end + o.puts "))" + end + open(BASE+"/src/gl.tm","r") do |i| + o.puts(";;;; File: gl.tm") + o.puts ":type-map (" + for l in i + case l + when /^\s*(#+)(.*)/ then o.puts((';'*$1.length)+$2) + when /^(.*,){5}.*$/ + ts=l.strip.split(',') + o.puts("|"+ts[0]+"| |"+ts[3].strip+"|") + when /^$/ then o.puts + else o.puts ";? #{l}" + end + end + o.puts ")" + end + o.puts ":enum-spec (" + for spec in ["enum.spec","enumext.spec"] + open(BASE+'/src/'+spec) do |i| + o.puts(";;;; File: #{spec}") + for l in i + case l + when /^Extensions define:$/ + o.puts(':extensions (') + when /^(\w*) enum:$/ + o.puts(') |'+$1.gsub(/\s+/,'-')+'| (') + when /^(?:\t| {4,})(\w+)\s*=\s*0x([a-fA-F0-9]+)/ + o.puts(%{|#{$1}| #x#{$2}}) + when /^(?:\t| {4,})(\w+)\s*=\s*GL_(\w+)(?:\s+#.*)?/ + o.puts(%{|#{$1}| |#{$2}|}) + when /^(?:\t| {4,})(\w+)\s*=\s*(\d+)(?:\s+#.*)?/ + o.puts(%{|#{$1}| #{$2}}) + when /^(?:\t| {4,})(\w+)\s*=\s*(.+)(?:\s+#.*)/ + o.puts(%{|#{$1}| #{$2}}) + when /^(?:\t| {4,})use\s+(\w+)\s+(\w+)/ + o.puts(%{|#{$2}| (:use |#{$1}|)}) + when /^(\w+)(,\*)*,\s+(\w+)(,\*)*/ + o.puts(%{("#{$1}" "#{$3}")}) + when /^\s*(#+)(.*)/ then o.puts((';'*$1.length)+$2) + when /^$/ then o.puts + else o.puts ";;? #{l}" + end + end + end + end + o.puts "))" + o.puts ")" +end diff --git a/generators/string-lispify.rb b/generators/string-lispify.rb new file mode 100644 index 0000000..8aeca16 --- /dev/null +++ b/generators/string-lispify.rb @@ -0,0 +1,51 @@ + +class String + def lispify prefix=nil + s=self.dup + # remove prefix if it's there + s=s.slice(prefix.length..-1) if prefix and s[0...prefix.length]==prefix + + # prefix underscore->alpha or uppercase->lowercase with dash + s.gsub!(/(_+[a-zA-Z]|[A-Z])(?=[a-z])/) do |m| + '-'+m.downcase[-1,1] + end + # split off any numerical groups + s.gsub!(/\d+/,"-\\0") + # split off any two or more-letter acronyms at the end (eg. EXT NV ARB ATI SGIX etc) + s.sub!(/[A-Z]{2,}$/,"-\\0") + # group together any bouts of -s and _s into a single dash + s.gsub!(/[-_]+/,"-") + s.downcase! + if s[0,1]=='-' + s[1..-1] + else + s + end + end +end + +class Array + GL_SUFFIXES=Regexp.new('('+["IBM","3DFX","SGIS","SUNX","HP","GREMEDY","APPLE","MESA","SUN","INTEL","NV","ARB","SGIX","EXT","ATI"].join('|')+')$') + + def lispify + stems={} + split= + collect do |e| + [e,*e.sub(GL_SUFFIXES,'-\\1').split('-')] + end.collect do |orig,e,vendor_suffix| + stem,arg_suffix=e.sub(/([0-9])?(u?(i|s|b)|h|f|d)v?$/,'-\\0').split('-') + stems[stem]||={} + if arg_suffix && arg_suffix!='' + stems[stem][arg_suffix]||=0 + stems[stem][arg_suffix]+=1 + end + #pp [orig,stem,arg_suffix||'',vendor_suffix] + [orig,stem,arg_suffix||'',vendor_suffix] + end + split.collect do |orig,e,arg_suffix,vendor_suffix| + shared_stem=stems[e].keys.length > 1 + e_split=(shared_stem ? e : e+arg_suffix).gsub(/([a-z])([A-Z0-9])/,'\\1-\\2').split('-') + [orig,*e_split].concat([shared_stem ? arg_suffix : '',vendor_suffix]) + end + end +end diff --git a/lib/glu.lisp b/lib/glu.lisp new file mode 100644 index 0000000..2f9c640 --- /dev/null +++ b/lib/glu.lisp @@ -0,0 +1,252 @@ +(defpackage #:openglu + (:use #:cffi #:cl) + (:nicknames #:glu) + (:export +ext-object-space-tess+ +ext-nurbs-tessellator+ +false+ +true+ +version-1-1+ +version-1-2+ +version-1-3+ +version+ +extensions+ +invalid-enum+ +invalid-value+ +out-of-memory+ +incompatible-gl-version+ +invalid-operation+ +outline-polygon+ +outline-patch+ +nurbs-error+ +error+ +nurbs-begin+ +nurbs-begin-ext+ +nurbs-vertex+ +nurbs-vertex-ext+ +nurbs-normal+ +nurbs-normal-ext+ +nurbs-color+ +nurbs-color-ext+ +nurbs-texture-coord+ +nurbs-tex-coord-ext+ +nurbs-end+ +nurbs-end-ext+ +nurbs-begin-data+ +nurbs-begin-data-ext+ +nurbs-vertex-data+ +nurbs-vertex-data-ext+ +nurbs-normal-data+ +nurbs-normal-data-ext+ +nurbs-color-data+ +nurbs-color-data-ext+ +nurbs-texture-coord-data+ +nurbs-tex-coord-data-ext+ +nurbs-end-data+ +nurbs-end-data-ext+ +nurbs-error-1+ +nurbs-error-2+ +nurbs-error-3+ +nurbs-error-4+ +nurbs-error-5+ +nurbs-error-6+ +nurbs-error-7+ +nurbs-error-8+ +nurbs-error-9+ +nurbs-error-10+ +nurbs-error-11+ +nurbs-error-12+ +nurbs-error-13+ +nurbs-error-14+ +nurbs-error-15+ +nurbs-error-16+ +nurbs-error-17+ +nurbs-error-18+ +nurbs-error-19+ +nurbs-error-20+ +nurbs-error-21+ +nurbs-error-22+ +nurbs-error-23+ +nurbs-error-24+ +nurbs-error-25+ +nurbs-error-26+ +nurbs-error-27+ +nurbs-error-28+ +nurbs-error-29+ +nurbs-error-30+ +nurbs-error-31+ +nurbs-error-32+ +nurbs-error-33+ +nurbs-error-34+ +nurbs-error-35+ +nurbs-error-36+ +nurbs-error-37+ +auto-load-matrix+ +culling+ +sampling-tolerance+ +display-mode+ +parametric-tolerance+ +sampling-method+ +u-step+ +v-step+ +nurbs-mode+ +nurbs-mode-ext+ +nurbs-tessellator+ +nurbs-tessellator-ext+ +nurbs-renderer+ +nurbs-renderer-ext+ +object-parametric-error+ +object-parametric-error-ext+ +object-path-length+ +object-path-length-ext+ +path-length+ +parametric-error+ +domain-distance+ +map-1-trim-2+ +map-1-trim-3+ +point+ +line+ +fill+ +silhouette+ +smooth+ +flat+ +none+ +outside+ +inside+ +tess-begin+ +begin+ +tess-vertex+ +vertex+ +tess-end+ +end+ +tess-error+ +tess-edge-flag+ +edge-flag+ +tess-combine+ +tess-begin-data+ +tess-vertex-data+ +tess-end-data+ +tess-error-data+ +tess-edge-flag-data+ +tess-combine-data+ +cw+ +ccw+ +interior+ +exterior+ +unknown+ +tess-winding-rule+ +tess-boundary-only+ +tess-tolerance+ +tess-error-1+ +tess-error-2+ +tess-error-3+ +tess-error-4+ +tess-error-5+ +tess-error-6+ +tess-error-7+ +tess-error-8+ +tess-missing-begin-polygon+ +tess-missing-begin-contour+ +tess-missing-end-polygon+ +tess-missing-end-contour+ +tess-coord-too-large+ +tess-need-combine-callback+ +tess-winding-odd+ +tess-winding-nonzero+ +tess-winding-positive+ +tess-winding-negative+ +tess-winding-abs-geq-two+ +tess-max-coord+ begin-curve begin-polygon begin-surface begin-trim build-1d-mipmap-levels build-1d-mipmaps build-2d-mipmap-levels build-2d-mipmaps build-3d-mipmap-levels build-3d-mipmaps check-extension cylinder delete-nurbs-renderer delete-quadric delete-tess disk end-curve end-polygon end-surface end-trim error-string get-nurbs-property get-string get-tess-property load-sampling-matrices look-at new-nurbs-renderer new-quadric new-tess next-contour nurbs-callback nurbs-callback-data nurbs-callback-dataext nurbs-curve nurbs-property nurbs-surface ortho-2d partial-disk perspective pick-matrix project pwl-curve quadric-callback quadric-draw-style quadric-normals quadric-orientation quadric-texture scale-image sphere tess-begin-contour tess-begin-polygon tess-callback tess-end-contour tess-end-polygon tess-normal tess-property tess-vertex un-project un-project-4)) + +(in-package :glu) + +(ignore-errors + (load-foreign-library '(:or "openglu32.dll" + (:default "libGLU") + (:default "openglu") + (:default "openglu32") + (:default "GLU") + (:default "glu")))) +;; Extensions +(defconstant +ext-object-space-tess+ 1) +(defconstant +ext-nurbs-tessellator+ 1) +;; Boolean +(defconstant +false+ 0) +(defconstant +true+ 1) +;; Version +(defconstant +version-1-1+ 1) +(defconstant +version-1-2+ 1) +(defconstant +version-1-3+ 1) +;; StringName +(defconstant +version+ 100800) +(defconstant +extensions+ 100801) +;; ErrorCode +(defconstant +invalid-enum+ 100900) +(defconstant +invalid-value+ 100901) +(defconstant +out-of-memory+ 100902) +(defconstant +incompatible-gl-version+ 100903) +(defconstant +invalid-operation+ 100904) +;; NurbsDisplay +;; GLU_FILL +(defconstant +outline-polygon+ 100240) +(defconstant +outline-patch+ 100241) +;; NurbsCallback +(defconstant +nurbs-error+ 100103) +(defconstant +error+ 100103) +(defconstant +nurbs-begin+ 100164) +(defconstant +nurbs-begin-ext+ 100164) +(defconstant +nurbs-vertex+ 100165) +(defconstant +nurbs-vertex-ext+ 100165) +(defconstant +nurbs-normal+ 100166) +(defconstant +nurbs-normal-ext+ 100166) +(defconstant +nurbs-color+ 100167) +(defconstant +nurbs-color-ext+ 100167) +(defconstant +nurbs-texture-coord+ 100168) +(defconstant +nurbs-tex-coord-ext+ 100168) +(defconstant +nurbs-end+ 100169) +(defconstant +nurbs-end-ext+ 100169) +(defconstant +nurbs-begin-data+ 100170) +(defconstant +nurbs-begin-data-ext+ 100170) +(defconstant +nurbs-vertex-data+ 100171) +(defconstant +nurbs-vertex-data-ext+ 100171) +(defconstant +nurbs-normal-data+ 100172) +(defconstant +nurbs-normal-data-ext+ 100172) +(defconstant +nurbs-color-data+ 100173) +(defconstant +nurbs-color-data-ext+ 100173) +(defconstant +nurbs-texture-coord-data+ 100174) +(defconstant +nurbs-tex-coord-data-ext+ 100174) +(defconstant +nurbs-end-data+ 100175) +(defconstant +nurbs-end-data-ext+ 100175) +;; NurbsError +(defconstant +nurbs-error-1+ 100251) +(defconstant +nurbs-error-2+ 100252) +(defconstant +nurbs-error-3+ 100253) +(defconstant +nurbs-error-4+ 100254) +(defconstant +nurbs-error-5+ 100255) +(defconstant +nurbs-error-6+ 100256) +(defconstant +nurbs-error-7+ 100257) +(defconstant +nurbs-error-8+ 100258) +(defconstant +nurbs-error-9+ 100259) +(defconstant +nurbs-error-10+ 100260) +(defconstant +nurbs-error-11+ 100261) +(defconstant +nurbs-error-12+ 100262) +(defconstant +nurbs-error-13+ 100263) +(defconstant +nurbs-error-14+ 100264) +(defconstant +nurbs-error-15+ 100265) +(defconstant +nurbs-error-16+ 100266) +(defconstant +nurbs-error-17+ 100267) +(defconstant +nurbs-error-18+ 100268) +(defconstant +nurbs-error-19+ 100269) +(defconstant +nurbs-error-20+ 100270) +(defconstant +nurbs-error-21+ 100271) +(defconstant +nurbs-error-22+ 100272) +(defconstant +nurbs-error-23+ 100273) +(defconstant +nurbs-error-24+ 100274) +(defconstant +nurbs-error-25+ 100275) +(defconstant +nurbs-error-26+ 100276) +(defconstant +nurbs-error-27+ 100277) +(defconstant +nurbs-error-28+ 100278) +(defconstant +nurbs-error-29+ 100279) +(defconstant +nurbs-error-30+ 100280) +(defconstant +nurbs-error-31+ 100281) +(defconstant +nurbs-error-32+ 100282) +(defconstant +nurbs-error-33+ 100283) +(defconstant +nurbs-error-34+ 100284) +(defconstant +nurbs-error-35+ 100285) +(defconstant +nurbs-error-36+ 100286) +(defconstant +nurbs-error-37+ 100287) +;; NurbsProperty +(defconstant +auto-load-matrix+ 100200) +(defconstant +culling+ 100201) +(defconstant +sampling-tolerance+ 100203) +(defconstant +display-mode+ 100204) +(defconstant +parametric-tolerance+ 100202) +(defconstant +sampling-method+ 100205) +(defconstant +u-step+ 100206) +(defconstant +v-step+ 100207) +(defconstant +nurbs-mode+ 100160) +(defconstant +nurbs-mode-ext+ 100160) +(defconstant +nurbs-tessellator+ 100161) +(defconstant +nurbs-tessellator-ext+ 100161) +(defconstant +nurbs-renderer+ 100162) +(defconstant +nurbs-renderer-ext+ 100162) +;; NurbsSampling +(defconstant +object-parametric-error+ 100208) +(defconstant +object-parametric-error-ext+ 100208) +(defconstant +object-path-length+ 100209) +(defconstant +object-path-length-ext+ 100209) +(defconstant +path-length+ 100215) +(defconstant +parametric-error+ 100216) +(defconstant +domain-distance+ 100217) +;; NurbsTrim +(defconstant +map-1-trim-2+ 100210) +(defconstant +map-1-trim-3+ 100211) +;; QuadricDrawStyle +(defconstant +point+ 100010) +(defconstant +line+ 100011) +(defconstant +fill+ 100012) +(defconstant +silhouette+ 100013) +;; QuadricCallback +;; GLU_ERROR +;; QuadricNormal +(defconstant +smooth+ 100000) +(defconstant +flat+ 100001) +(defconstant +none+ 100002) +;; QuadricOrientation +(defconstant +outside+ 100020) +(defconstant +inside+ 100021) +;; TessCallback +(defconstant +tess-begin+ 100100) +(defconstant +begin+ 100100) +(defconstant +tess-vertex+ 100101) +(defconstant +vertex+ 100101) +(defconstant +tess-end+ 100102) +(defconstant +end+ 100102) +(defconstant +tess-error+ 100103) +(defconstant +tess-edge-flag+ 100104) +(defconstant +edge-flag+ 100104) +(defconstant +tess-combine+ 100105) +(defconstant +tess-begin-data+ 100106) +(defconstant +tess-vertex-data+ 100107) +(defconstant +tess-end-data+ 100108) +(defconstant +tess-error-data+ 100109) +(defconstant +tess-edge-flag-data+ 100110) +(defconstant +tess-combine-data+ 100111) +;; TessContour +(defconstant +cw+ 100120) +(defconstant +ccw+ 100121) +(defconstant +interior+ 100122) +(defconstant +exterior+ 100123) +(defconstant +unknown+ 100124) +;; TessProperty +(defconstant +tess-winding-rule+ 100140) +(defconstant +tess-boundary-only+ 100141) +(defconstant +tess-tolerance+ 100142) +;; TessError +(defconstant +tess-error-1+ 100151) +(defconstant +tess-error-2+ 100152) +(defconstant +tess-error-3+ 100153) +(defconstant +tess-error-4+ 100154) +(defconstant +tess-error-5+ 100155) +(defconstant +tess-error-6+ 100156) +(defconstant +tess-error-7+ 100157) +(defconstant +tess-error-8+ 100158) +(defconstant +tess-missing-begin-polygon+ 100151) +(defconstant +tess-missing-begin-contour+ 100152) +(defconstant +tess-missing-end-polygon+ 100153) +(defconstant +tess-missing-end-contour+ 100154) +(defconstant +tess-coord-too-large+ 100155) +(defconstant +tess-need-combine-callback+ 100156) +;; TessWinding +(defconstant +tess-winding-odd+ 100130) +(defconstant +tess-winding-nonzero+ 100131) +(defconstant +tess-winding-positive+ 100132) +(defconstant +tess-winding-negative+ 100133) +(defconstant +tess-winding-abs-geq-two+ 100134) +;; *********************************************************** +(defconstant +tess-max-coord+ 1.0e150) +(defcfun ("gluBeginCurve" begin-curve) :void (nurb :pointer)) +(defcfun ("gluBeginPolygon" begin-polygon) :void (tess :pointer)) +(defcfun ("gluBeginSurface" begin-surface) :void (nurb :pointer)) +(defcfun ("gluBeginTrim" begin-trim) :void (nurb :pointer)) +(defcfun ("gluBuild1DMipmapLevels" build-1d-mipmap-levels) gl:int (target gl:enum) (internalFormat gl:int) (width gl:sizei) (format gl:enum) (type gl:enum) (level gl:int) (base gl:int) (max gl:int) (data :pointer)) +(defcfun ("gluBuild1DMipmaps" build-1d-mipmaps) gl:int (target gl:enum) (internalFormat gl:int) (width gl:sizei) (format gl:enum) (type gl:enum) (data :pointer)) +(defcfun ("gluBuild2DMipmapLevels" build-2d-mipmap-levels) gl:int (target gl:enum) (internalFormat gl:int) (width gl:sizei) (height gl:sizei) (format gl:enum) (type gl:enum) (level gl:int) (base gl:int) (max gl:int) (data :pointer)) +(defcfun ("gluBuild2DMipmaps" build-2d-mipmaps) gl:int (target gl:enum) (internalFormat gl:int) (width gl:sizei) (height gl:sizei) (format gl:enum) (type gl:enum) (data :pointer)) +(defcfun ("gluBuild3DMipmapLevels" build-3d-mipmap-levels) gl:int (target gl:enum) (internalFormat gl:int) (width gl:sizei) (height gl:sizei) (depth gl:sizei) (format gl:enum) (type gl:enum) (level gl:int) (base gl:int) (max gl:int) (data :pointer)) +(defcfun ("gluBuild3DMipmaps" build-3d-mipmaps) gl:int (target gl:enum) (internalFormat gl:int) (width gl:sizei) (height gl:sizei) (depth gl:sizei) (format gl:enum) (type gl:enum) (data :pointer)) +(defcfun ("gluCheckExtension" check-extension) gl:boolean (extName :pointer) (extString :pointer)) +(defcfun ("gluCylinder" cylinder) :void (quad :pointer) (base gl:double) (top gl:double) (height gl:double) (slices gl:int) (stacks gl:int)) +(defcfun ("gluDeleteNurbsRenderer" delete-nurbs-renderer) :void (nurb :pointer)) +(defcfun ("gluDeleteQuadric" delete-quadric) :void (quad :pointer)) +(defcfun ("gluDeleteTess" delete-tess) :void (tess :pointer)) +(defcfun ("gluDisk" disk) :void (quad :pointer) (inner gl:double) (outer gl:double) (slices gl:int) (loops gl:int)) +(defcfun ("gluEndCurve" end-curve) :void (nurb :pointer)) +(defcfun ("gluEndPolygon" end-polygon) :void (tess :pointer)) +(defcfun ("gluEndSurface" end-surface) :void (nurb :pointer)) +(defcfun ("gluEndTrim" end-trim) :void (nurb :pointer)) +(defcfun ("gluErrorString" error-string) :pointer (error gl:enum)) +(defcfun ("gluGetNurbsProperty" get-nurbs-property) :void (nurb :pointer) (property gl:enum) (data :pointer)) +(defcfun ("gluGetString" get-string) :pointer (name gl:enum)) +(defcfun ("gluGetTessProperty" get-tess-property) :void (tess :pointer) (which gl:enum) (data :pointer)) +(defcfun ("gluLoadSamplingMatrices" load-sampling-matrices) :void (nurb :pointer) (model :pointer) (perspective :pointer) (view :pointer)) +(defcfun ("gluLookAt" look-at) :void (eyeX gl:double) (eyeY gl:double) (eyeZ gl:double) (centerX gl:double) (centerY gl:double) (centerZ gl:double) (upX gl:double) (upY gl:double) (upZ gl:double)) +(defcfun ("gluNewNurbsRenderer" new-nurbs-renderer) :pointer ) +(defcfun ("gluNewQuadric" new-quadric) :pointer ) +(defcfun ("gluNewTess" new-tess) :pointer ) +(defcfun ("gluNextContour" next-contour) :void (tess :pointer) (type gl:enum)) +(defcfun ("gluNurbsCallback" nurbs-callback) :void (nurb :pointer) (which gl:enum) (CallBackFunc :pointer)) +(defcfun ("gluNurbsCallbackData" nurbs-callback-data) :void (nurb :pointer) (userData :pointer)) +(defcfun ("gluNurbsCallbackDataEXT" nurbs-callback-dataext) :void (nurb :pointer) (userData :pointer)) +(defcfun ("gluNurbsCurve" nurbs-curve) :void (nurb :pointer) (knotCount gl:int) (knots :pointer) (stride gl:int) (control :pointer) (order gl:int) (type gl:enum)) +(defcfun ("gluNurbsProperty" nurbs-property) :void (nurb :pointer) (property gl:enum) (value gl:float)) +(defcfun ("gluNurbsSurface" nurbs-surface) :void (nurb :pointer) (sKnotCount gl:int) (sKnots :pointer) (tKnotCount gl:int) (tKnots :pointer) (sStride gl:int) (tStride gl:int) (control :pointer) (sOrder gl:int) (tOrder gl:int) (type gl:enum)) +(defcfun ("gluOrtho2D" ortho-2d) :void (left gl:double) (right gl:double) (bottom gl:double) (top gl:double)) +(defcfun ("gluPartialDisk" partial-disk) :void (quad :pointer) (inner gl:double) (outer gl:double) (slices gl:int) (loops gl:int) (start gl:double) (sweep gl:double)) +(defcfun ("gluPerspective" perspective) :void (fovy gl:double) (aspect gl:double) (zNear gl:double) (zFar gl:double)) +(defcfun ("gluPickMatrix" pick-matrix) :void (x gl:double) (y gl:double) (delX gl:double) (delY gl:double) (viewport :pointer)) +(defcfun ("gluProject" project) gl:int (objX gl:double) (objY gl:double) (objZ gl:double) (model :pointer) (proj :pointer) (view :pointer) (winX :pointer) (winY :pointer) (winZ :pointer)) +(defcfun ("gluPwlCurve" pwl-curve) :void (nurb :pointer) (count gl:int) (data :pointer) (stride gl:int) (type gl:enum)) +(defcfun ("gluQuadricCallback" quadric-callback) :void (quad :pointer) (which gl:enum) (CallBackFunc :pointer)) +(defcfun ("gluQuadricDrawStyle" quadric-draw-style) :void (quad :pointer) (draw gl:enum)) +(defcfun ("gluQuadricNormals" quadric-normals) :void (quad :pointer) (normal gl:enum)) +(defcfun ("gluQuadricOrientation" quadric-orientation) :void (quad :pointer) (orientation gl:enum)) +(defcfun ("gluQuadricTexture" quadric-texture) :void (quad :pointer) (texture gl:boolean)) +(defcfun ("gluScaleImage" scale-image) gl:int (format gl:enum) (wIn gl:sizei) (hIn gl:sizei) (typeIn gl:enum) (dataIn :pointer) (wOut gl:sizei) (hOut gl:sizei) (typeOut gl:enum) (dataOut :pointer)) +(defcfun ("gluSphere" sphere) :void (quad :pointer) (radius gl:double) (slices gl:int) (stacks gl:int)) +(defcfun ("gluTessBeginContour" tess-begin-contour) :void (tess :pointer)) +(defcfun ("gluTessBeginPolygon" tess-begin-polygon) :void (tess :pointer) (data :pointer)) +(defcfun ("gluTessCallback" tess-callback) :void (tess :pointer) (which gl:enum) (CallBackFunc :pointer)) +(defcfun ("gluTessEndContour" tess-end-contour) :void (tess :pointer)) +(defcfun ("gluTessEndPolygon" tess-end-polygon) :void (tess :pointer)) +(defcfun ("gluTessNormal" tess-normal) :void (tess :pointer) (valueX gl:double) (valueY gl:double) (valueZ gl:double)) +(defcfun ("gluTessProperty" tess-property) :void (tess :pointer) (which gl:enum) (data gl:double)) +(defcfun ("gluTessVertex" tess-vertex) :void (tess :pointer) (location :pointer) (data :pointer)) +(defcfun ("gluUnProject" un-project) gl:int (winX gl:double) (winY gl:double) (winZ gl:double) (model :pointer) (proj :pointer) (view :pointer) (objX :pointer) (objY :pointer) (objZ :pointer)) +(defcfun ("gluUnProject4" un-project-4) gl:int (winX gl:double) (winY gl:double) (winZ gl:double) (clipW gl:double) (model :pointer) (proj :pointer) (view :pointer) (nearVal gl:double) (farVal gl:double) (objX :pointer) (objY :pointer) (objZ :pointer) (objW :pointer)) + diff --git a/src/enum.spec b/src/enum.spec new file mode 100644 index 0000000..a172a8d --- /dev/null +++ b/src/enum.spec @@ -0,0 +1,5877 @@ +# This is the OpenGL and OpenGL ES enumerant registry. +# +# It is an extremely important file. Do not mess with it unless +# you know what you're doing and have permission to do so. +# +############################################################################### +# +# Before modifying this file, read the following: +# +# ONLY the Khronos API Registrar (Jon Leech, jon 'at' alumni.caltech.edu) +# may allocate new enumerants outside the 'experimental' range described +# below. Any modifications to this file not performed by the Registrar +# are incompatible with the OpenGL API. The master copy of the registry, +# showing up-to-date enumerant allocations, is maintained in the +# OpenGL registry at +# +# http://www.opengl.org/registry/ +# +# The following guidelines are thus only for reference purposes +# (unless you're the Registrar) +# +# Enumerant values for extensions CANNOT be chosen arbitrarily, since +# the enumerant value space is shared by all GL implementations. It is +# therefore imperative that the procedures described in this file be +# followed carefully when allocating extension enum values. +# +# - Use tabs, not spaces. +# +# - When adding enum values for a new extension, use existing extensions +# as a guide. +# +# - When a vendor has committed to releasing a new extension and needs to +# allocate enum values for that extension, the vendor may request that the +# ARB allocate a previously unallocated block of 16 enum values, in the +# range 0x8000-0xFFFF, for the vendor's exclusive use. +# +# - The vendor that introduces an extension will allocate enum values for +# it as if it is a single-vendor extension, even if it is a multi-vendor +# (EXT) extension. +# +# - The file enum.spec is primarily a reference. The file enumext.spec +# contains enumerants for all OpenGL 1.2 and OpenGL extensions in a form +# used to generate . +# +# - If a vendor hasn't yet released an extension, just add a comment to +# enum.spec that contains the name of the extension and the range of enum +# values used by the extension. When the vendor releases the extension, +# put the actual enum assignments in enum.spec and enumext.spec. +# +# - Allocate all of the enum values for an extension in a single contiguous +# block. +# +# - If an extension is experimental, allocate temporary enum values in the +# range 0x6000-0x8000 during development work. When the vendor commits to +# releasing the extension, allocate permanent enum values (see below). +# There are two reasons for this policy: +# +# 1. It is desirable to keep extension enum values tightly packed and to +# make all of the enum values for an extension be contiguous. This is +# possible only if permanent enum values for a new extension are not +# allocated until the extension spec is stable and the number of new +# enum values needed by the extension has therefore stopped changing. +# +# 2. OpenGL ARB policy is that a vendor may allocate a new block of 16 +# extension enum values only if it has committed to releasing an +# extension that will use values in that block. +# +# - To allocate a new block of permanent enum values for an extension, do the +# following: +# +# 1. Start at the top of enum.spec and choose the first future_use +# range that is not allocated to another vendor and is large enough +# to contain the new block. This will almost certainly be the +# 'Any_vendor_future_use' range near the end of enum.spec. This +# process helps keep allocated enum values tightly packed into +# the start of the 0x8000-0xFFFF range. +# +# 2. Allocate a block of enum values at the start of this range. If +# the enum definitions are going into enumfuture.spec, add a comment +# to enum.spec that contains the name of the extension and the range +# of values in the new block. Use existing extensions as a guide. +# +# 3. Add the size of the block you just allocated to the start of the +# chosen future_use range. If you have allocated the entire range, +# eliminate its future_use entry. +# +# 4. Note that there are historical enum allocations above 0xFFFF, but +# no new allocations will be made there in the forseeable future. +# +############################################################################### + +Extensions define: + VERSION_1_1 = 1 + VERSION_1_2 = 1 + VERSION_1_3 = 1 + VERSION_1_4 = 1 + VERSION_1_5 = 1 + ARB_imaging = 1 + EXT_abgr = 1 + EXT_blend_color = 1 + EXT_blend_logic_op = 1 + EXT_blend_minmax = 1 + EXT_blend_subtract = 1 + EXT_cmyka = 1 + EXT_convolution = 1 + EXT_copy_texture = 1 + EXT_histogram = 1 + EXT_packed_pixels = 1 + EXT_point_parameters = 1 + EXT_polygon_offset = 1 + EXT_rescale_normal = 1 + EXT_shared_texture_palette = 1 + EXT_subtexture = 1 + EXT_texture = 1 + EXT_texture3D = 1 + EXT_texture_object = 1 + EXT_vertex_array = 1 + SGIS_detail_texture = 1 + SGIS_fog_function = 1 + SGIS_generate_mipmap = 1 + SGIS_multisample = 1 + SGIS_pixel_texture = 1 + SGIS_point_line_texgen = 1 + SGIS_point_parameters = 1 + SGIS_sharpen_texture = 1 + SGIS_texture4D = 1 + SGIS_texture_border_clamp = 1 + SGIS_texture_edge_clamp = 1 + SGIS_texture_filter4 = 1 + SGIS_texture_lod = 1 + SGIS_texture_select = 1 + SGIX_async = 1 + SGIX_async_histogram = 1 + SGIX_async_pixel = 1 + SGIX_blend_alpha_minmax = 1 + SGIX_calligraphic_fragment = 1 + SGIX_clipmap = 1 + SGIX_convolution_accuracy = 1 + SGIX_depth_texture = 1 + SGIX_flush_raster = 1 + SGIX_fog_offset = 1 + SGIX_fragment_lighting = 1 + SGIX_framezoom = 1 + SGIX_icc_texture = 1 + SGIX_impact_pixel_texture = 1 + SGIX_instruments = 1 + SGIX_interlace = 1 + SGIX_ir_instrument1 = 1 + SGIX_list_priority = 1 + SGIX_pixel_texture = 1 + SGIX_pixel_tiles = 1 + SGIX_polynomial_ffd = 1 + SGIX_reference_plane = 1 + SGIX_resample = 1 + SGIX_scalebias_hint = 1 + SGIX_shadow = 1 + SGIX_shadow_ambient = 1 + SGIX_sprite = 1 + SGIX_subsample = 1 + SGIX_tag_sample_buffer = 1 + SGIX_texture_add_env = 1 + SGIX_texture_coordinate_clamp = 1 + SGIX_texture_lod_bias = 1 + SGIX_texture_multi_buffer = 1 + SGIX_texture_scale_bias = 1 + SGIX_vertex_preclip = 1 + SGIX_ycrcb = 1 + SGI_color_matrix = 1 + SGI_color_table = 1 + SGI_texture_color_table = 1 + +############################################################################### + +AttribMask enum: + CURRENT_BIT = 0x00000001 + POINT_BIT = 0x00000002 + LINE_BIT = 0x00000004 + POLYGON_BIT = 0x00000008 + POLYGON_STIPPLE_BIT = 0x00000010 + PIXEL_MODE_BIT = 0x00000020 + LIGHTING_BIT = 0x00000040 + FOG_BIT = 0x00000080 + DEPTH_BUFFER_BIT = 0x00000100 + ACCUM_BUFFER_BIT = 0x00000200 + STENCIL_BUFFER_BIT = 0x00000400 + VIEWPORT_BIT = 0x00000800 + TRANSFORM_BIT = 0x00001000 + ENABLE_BIT = 0x00002000 + COLOR_BUFFER_BIT = 0x00004000 + HINT_BIT = 0x00008000 + EVAL_BIT = 0x00010000 + LIST_BIT = 0x00020000 + TEXTURE_BIT = 0x00040000 + SCISSOR_BIT = 0x00080000 + ALL_ATTRIB_BITS = 0xFFFFFFFF +#??? ALL_ATTRIB_BITS mask value changed to all-1s in OpenGL 1.3 - this affects covgl. +# use ARB_multisample MULTISAMPLE_BIT_ARB +# use EXT_multisample MULTISAMPLE_BIT_EXT +# use 3DFX_multisample MULTISAMPLE_BIT_3DFX + +# VERSION_1_3 enum: (Promoted for OpenGL 1.3) +# ARB_multisample enum: +# MULTISAMPLE_BIT = 0x20000000 +# MULTISAMPLE_BIT_ARB = 0x20000000 + +# EXT_multisample enum: +# MULTISAMPLE_BIT_EXT = 0x20000000 + +# 3DFX_multisample enum: +# MULTISAMPLE_BIT_3DFX = 0x20000000 + +############################################################################### + +ClearBufferMask enum: + use AttribMask COLOR_BUFFER_BIT + use AttribMask ACCUM_BUFFER_BIT + use AttribMask STENCIL_BUFFER_BIT + use AttribMask DEPTH_BUFFER_BIT + +############################################################################### + +ClientAttribMask enum: + CLIENT_PIXEL_STORE_BIT = 0x00000001 + CLIENT_VERTEX_ARRAY_BIT = 0x00000002 + CLIENT_ALL_ATTRIB_BITS = 0xFFFFFFFF + +############################################################################### + +Boolean enum: + FALSE = 0 + TRUE = 1 + +############################################################################### + +BeginMode enum: + POINTS = 0x0000 + LINES = 0x0001 + LINE_LOOP = 0x0002 + LINE_STRIP = 0x0003 + TRIANGLES = 0x0004 + TRIANGLE_STRIP = 0x0005 + TRIANGLE_FAN = 0x0006 + QUADS = 0x0007 + QUAD_STRIP = 0x0008 + POLYGON = 0x0009 +# NV_geometry_program4 enum: (additional; see below) +# LINES_ADJACENCY_EXT = 0x000A +# LINE_STRIP_ADJACENCY_EXT = 0x000B +# TRIANGLES_ADJACENCY_EXT = 0x000C +# TRIANGLE_STRIP_ADJACENCY_EXT = 0x000D + +############################################################################### + +AccumOp enum: + ACCUM = 0x0100 + LOAD = 0x0101 + RETURN = 0x0102 + MULT = 0x0103 + ADD = 0x0104 + +############################################################################### + +AlphaFunction enum: + NEVER = 0x0200 + LESS = 0x0201 + EQUAL = 0x0202 + LEQUAL = 0x0203 + GREATER = 0x0204 + NOTEQUAL = 0x0205 + GEQUAL = 0x0206 + ALWAYS = 0x0207 + +############################################################################### + +BlendingFactorDest enum: + ZERO = 0 + ONE = 1 + SRC_COLOR = 0x0300 + ONE_MINUS_SRC_COLOR = 0x0301 + SRC_ALPHA = 0x0302 + ONE_MINUS_SRC_ALPHA = 0x0303 + DST_ALPHA = 0x0304 + ONE_MINUS_DST_ALPHA = 0x0305 + use EXT_blend_color CONSTANT_COLOR_EXT + use EXT_blend_color ONE_MINUS_CONSTANT_COLOR_EXT + use EXT_blend_color CONSTANT_ALPHA_EXT + use EXT_blend_color ONE_MINUS_CONSTANT_ALPHA_EXT + +############################################################################### + +BlendingFactorSrc enum: + use BlendingFactorDest ZERO + use BlendingFactorDest ONE + DST_COLOR = 0x0306 + ONE_MINUS_DST_COLOR = 0x0307 + SRC_ALPHA_SATURATE = 0x0308 + use BlendingFactorDest SRC_ALPHA + use BlendingFactorDest ONE_MINUS_SRC_ALPHA + use BlendingFactorDest DST_ALPHA + use BlendingFactorDest ONE_MINUS_DST_ALPHA + use EXT_blend_color CONSTANT_COLOR_EXT + use EXT_blend_color ONE_MINUS_CONSTANT_COLOR_EXT + use EXT_blend_color CONSTANT_ALPHA_EXT + use EXT_blend_color ONE_MINUS_CONSTANT_ALPHA_EXT + +############################################################################### + +BlendEquationModeEXT enum: + use GetPName LOGIC_OP + use EXT_blend_minmax FUNC_ADD_EXT + use EXT_blend_minmax MIN_EXT + use EXT_blend_minmax MAX_EXT + use EXT_blend_subtract FUNC_SUBTRACT_EXT + use EXT_blend_subtract FUNC_REVERSE_SUBTRACT_EXT + use SGIX_blend_alpha_minmax ALPHA_MIN_SGIX + use SGIX_blend_alpha_minmax ALPHA_MAX_SGIX + +############################################################################### + +ColorMaterialFace enum: + use DrawBufferMode FRONT + use DrawBufferMode BACK + use DrawBufferMode FRONT_AND_BACK + +############################################################################### + +ColorMaterialParameter enum: + use LightParameter AMBIENT + use LightParameter DIFFUSE + use LightParameter SPECULAR + use MaterialParameter EMISSION + use MaterialParameter AMBIENT_AND_DIFFUSE + +############################################################################### + +ColorPointerType enum: + use DataType BYTE + use DataType UNSIGNED_BYTE + use DataType SHORT + use DataType UNSIGNED_SHORT + use DataType INT + use DataType UNSIGNED_INT + use DataType FLOAT + use DataType DOUBLE + +############################################################################### + +ColorTableParameterPNameSGI enum: + use SGI_color_table COLOR_TABLE_SCALE_SGI + use SGI_color_table COLOR_TABLE_BIAS_SGI + +############################################################################### + +ColorTableTargetSGI enum: + use SGI_color_table COLOR_TABLE_SGI + use SGI_color_table POST_CONVOLUTION_COLOR_TABLE_SGI + use SGI_color_table POST_COLOR_MATRIX_COLOR_TABLE_SGI + use SGI_color_table PROXY_COLOR_TABLE_SGI + use SGI_color_table PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI + use SGI_color_table PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI + use SGI_texture_color_table TEXTURE_COLOR_TABLE_SGI + use SGI_texture_color_table PROXY_TEXTURE_COLOR_TABLE_SGI + +############################################################################### + +ConvolutionBorderModeEXT enum: + use EXT_convolution REDUCE_EXT + +############################################################################### + +ConvolutionParameterEXT enum: + use EXT_convolution CONVOLUTION_BORDER_MODE_EXT + use EXT_convolution CONVOLUTION_FILTER_SCALE_EXT + use EXT_convolution CONVOLUTION_FILTER_BIAS_EXT + +############################################################################### + +ConvolutionTargetEXT enum: + use EXT_convolution CONVOLUTION_1D_EXT + use EXT_convolution CONVOLUTION_2D_EXT + +############################################################################### + +CullFaceMode enum: + use DrawBufferMode FRONT + use DrawBufferMode BACK + use DrawBufferMode FRONT_AND_BACK + +############################################################################### + +DepthFunction enum: + use AlphaFunction NEVER + use AlphaFunction LESS + use AlphaFunction EQUAL + use AlphaFunction LEQUAL + use AlphaFunction GREATER + use AlphaFunction NOTEQUAL + use AlphaFunction GEQUAL + use AlphaFunction ALWAYS + +############################################################################### + +DrawBufferMode enum: + NONE = 0 + FRONT_LEFT = 0x0400 + FRONT_RIGHT = 0x0401 + BACK_LEFT = 0x0402 + BACK_RIGHT = 0x0403 + FRONT = 0x0404 + BACK = 0x0405 + LEFT = 0x0406 + RIGHT = 0x0407 + FRONT_AND_BACK = 0x0408 + AUX0 = 0x0409 + AUX1 = 0x040A + AUX2 = 0x040B + AUX3 = 0x040C + +############################################################################### + +EnableCap enum: + use GetPName FOG + use GetPName LIGHTING + use GetPName TEXTURE_1D + use GetPName TEXTURE_2D + use GetPName LINE_STIPPLE + use GetPName POLYGON_STIPPLE + use GetPName CULL_FACE + use GetPName ALPHA_TEST + use GetPName BLEND + use GetPName INDEX_LOGIC_OP + use GetPName COLOR_LOGIC_OP + use GetPName DITHER + use GetPName STENCIL_TEST + use GetPName DEPTH_TEST + use GetPName CLIP_PLANE0 + use GetPName CLIP_PLANE1 + use GetPName CLIP_PLANE2 + use GetPName CLIP_PLANE3 + use GetPName CLIP_PLANE4 + use GetPName CLIP_PLANE5 + use GetPName LIGHT0 + use GetPName LIGHT1 + use GetPName LIGHT2 + use GetPName LIGHT3 + use GetPName LIGHT4 + use GetPName LIGHT5 + use GetPName LIGHT6 + use GetPName LIGHT7 + use GetPName TEXTURE_GEN_S + use GetPName TEXTURE_GEN_T + use GetPName TEXTURE_GEN_R + use GetPName TEXTURE_GEN_Q + use GetPName MAP1_VERTEX_3 + use GetPName MAP1_VERTEX_4 + use GetPName MAP1_COLOR_4 + use GetPName MAP1_INDEX + use GetPName MAP1_NORMAL + use GetPName MAP1_TEXTURE_COORD_1 + use GetPName MAP1_TEXTURE_COORD_2 + use GetPName MAP1_TEXTURE_COORD_3 + use GetPName MAP1_TEXTURE_COORD_4 + use GetPName MAP2_VERTEX_3 + use GetPName MAP2_VERTEX_4 + use GetPName MAP2_COLOR_4 + use GetPName MAP2_INDEX + use GetPName MAP2_NORMAL + use GetPName MAP2_TEXTURE_COORD_1 + use GetPName MAP2_TEXTURE_COORD_2 + use GetPName MAP2_TEXTURE_COORD_3 + use GetPName MAP2_TEXTURE_COORD_4 + use GetPName POINT_SMOOTH + use GetPName LINE_SMOOTH + use GetPName POLYGON_SMOOTH + use GetPName SCISSOR_TEST + use GetPName COLOR_MATERIAL + use GetPName NORMALIZE + use GetPName AUTO_NORMAL + use GetPName POLYGON_OFFSET_POINT + use GetPName POLYGON_OFFSET_LINE + use GetPName POLYGON_OFFSET_FILL + use GetPName VERTEX_ARRAY + use GetPName NORMAL_ARRAY + use GetPName COLOR_ARRAY + use GetPName INDEX_ARRAY + use GetPName TEXTURE_COORD_ARRAY + use GetPName EDGE_FLAG_ARRAY + use EXT_convolution CONVOLUTION_1D_EXT + use EXT_convolution CONVOLUTION_2D_EXT + use EXT_convolution SEPARABLE_2D_EXT + use EXT_histogram HISTOGRAM_EXT + use EXT_histogram MINMAX_EXT + use EXT_rescale_normal RESCALE_NORMAL_EXT + use EXT_shared_texture_palette SHARED_TEXTURE_PALETTE_EXT + use EXT_texture3D TEXTURE_3D_EXT + use SGIS_multisample MULTISAMPLE_SGIS + use SGIS_multisample SAMPLE_ALPHA_TO_MASK_SGIS + use SGIS_multisample SAMPLE_ALPHA_TO_ONE_SGIS + use SGIS_multisample SAMPLE_MASK_SGIS + use SGIS_texture4D TEXTURE_4D_SGIS + use SGIX_async_histogram ASYNC_HISTOGRAM_SGIX + use SGIX_async_pixel ASYNC_TEX_IMAGE_SGIX + use SGIX_async_pixel ASYNC_DRAW_PIXELS_SGIX + use SGIX_async_pixel ASYNC_READ_PIXELS_SGIX + use SGIX_calligraphic_fragment CALLIGRAPHIC_FRAGMENT_SGIX + use SGIX_fog_offset FOG_OFFSET_SGIX + use SGIX_fragment_lighting FRAGMENT_LIGHTING_SGIX + use SGIX_fragment_lighting FRAGMENT_COLOR_MATERIAL_SGIX + use SGIX_fragment_lighting FRAGMENT_LIGHT0_SGIX + use SGIX_fragment_lighting FRAGMENT_LIGHT1_SGIX + use SGIX_fragment_lighting FRAGMENT_LIGHT2_SGIX + use SGIX_fragment_lighting FRAGMENT_LIGHT3_SGIX + use SGIX_fragment_lighting FRAGMENT_LIGHT4_SGIX + use SGIX_fragment_lighting FRAGMENT_LIGHT5_SGIX + use SGIX_fragment_lighting FRAGMENT_LIGHT6_SGIX + use SGIX_fragment_lighting FRAGMENT_LIGHT7_SGIX + use SGIX_framezoom FRAMEZOOM_SGIX + use SGIX_interlace INTERLACE_SGIX + use SGIX_ir_instrument1 IR_INSTRUMENT1_SGIX + use SGIX_pixel_texture PIXEL_TEX_GEN_SGIX + use SGIS_pixel_texture PIXEL_TEXTURE_SGIS + use SGIX_reference_plane REFERENCE_PLANE_SGIX + use SGIX_sprite SPRITE_SGIX + use SGI_color_table COLOR_TABLE_SGI + use SGI_color_table POST_CONVOLUTION_COLOR_TABLE_SGI + use SGI_color_table POST_COLOR_MATRIX_COLOR_TABLE_SGI + use SGI_texture_color_table TEXTURE_COLOR_TABLE_SGI + +############################################################################### + +ErrorCode enum: + NO_ERROR = 0 + INVALID_ENUM = 0x0500 + INVALID_VALUE = 0x0501 + INVALID_OPERATION = 0x0502 + STACK_OVERFLOW = 0x0503 + STACK_UNDERFLOW = 0x0504 + OUT_OF_MEMORY = 0x0505 + use EXT_histogram TABLE_TOO_LARGE_EXT + use EXT_texture TEXTURE_TOO_LARGE_EXT + +# Additional error code +# EXT_framebuffer_object enum: +# INVALID_FRAMEBUFFER_OPERATION_EXT = 0x0506 + +############################################################################### + +FeedbackType enum: + 2D = 0x0600 + 3D = 0x0601 + 3D_COLOR = 0x0602 + 3D_COLOR_TEXTURE = 0x0603 + 4D_COLOR_TEXTURE = 0x0604 + +############################################################################### + +FeedBackToken enum: + PASS_THROUGH_TOKEN = 0x0700 + POINT_TOKEN = 0x0701 + LINE_TOKEN = 0x0702 + POLYGON_TOKEN = 0x0703 + BITMAP_TOKEN = 0x0704 + DRAW_PIXEL_TOKEN = 0x0705 + COPY_PIXEL_TOKEN = 0x0706 + LINE_RESET_TOKEN = 0x0707 + +############################################################################### + +FfdMaskSGIX enum: + TEXTURE_DEFORMATION_BIT_SGIX = 0x00000001 + GEOMETRY_DEFORMATION_BIT_SGIX = 0x00000002 + +############################################################################### + +FfdTargetSGIX enum: + use SGIX_polynomial_ffd GEOMETRY_DEFORMATION_SGIX + use SGIX_polynomial_ffd TEXTURE_DEFORMATION_SGIX + +############################################################################### + +FogMode enum: + use TextureMagFilter LINEAR + EXP = 0x0800 + EXP2 = 0x0801 + use SGIS_fog_function FOG_FUNC_SGIS + +############################################################################### + +FogParameter enum: + use GetPName FOG_COLOR + use GetPName FOG_DENSITY + use GetPName FOG_END + use GetPName FOG_INDEX + use GetPName FOG_MODE + use GetPName FOG_START + use SGIX_fog_offset FOG_OFFSET_VALUE_SGIX + +############################################################################### + +FragmentLightModelParameterSGIX enum: + use SGIX_fragment_lighting FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX + use SGIX_fragment_lighting FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX + use SGIX_fragment_lighting FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX + use SGIX_fragment_lighting FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX + +############################################################################### + +FrontFaceDirection enum: + CW = 0x0900 + CCW = 0x0901 + +############################################################################### + +GetColorTableParameterPNameSGI enum: + use SGI_color_table COLOR_TABLE_SCALE_SGI + use SGI_color_table COLOR_TABLE_BIAS_SGI + use SGI_color_table COLOR_TABLE_FORMAT_SGI + use SGI_color_table COLOR_TABLE_WIDTH_SGI + use SGI_color_table COLOR_TABLE_RED_SIZE_SGI + use SGI_color_table COLOR_TABLE_GREEN_SIZE_SGI + use SGI_color_table COLOR_TABLE_BLUE_SIZE_SGI + use SGI_color_table COLOR_TABLE_ALPHA_SIZE_SGI + use SGI_color_table COLOR_TABLE_LUMINANCE_SIZE_SGI + use SGI_color_table COLOR_TABLE_INTENSITY_SIZE_SGI + +############################################################################### + +GetConvolutionParameter enum: + use EXT_convolution CONVOLUTION_BORDER_MODE_EXT + use EXT_convolution CONVOLUTION_FILTER_SCALE_EXT + use EXT_convolution CONVOLUTION_FILTER_BIAS_EXT + use EXT_convolution CONVOLUTION_FORMAT_EXT + use EXT_convolution CONVOLUTION_WIDTH_EXT + use EXT_convolution CONVOLUTION_HEIGHT_EXT + use EXT_convolution MAX_CONVOLUTION_WIDTH_EXT + use EXT_convolution MAX_CONVOLUTION_HEIGHT_EXT + +############################################################################### + +GetHistogramParameterPNameEXT enum: + use EXT_histogram HISTOGRAM_WIDTH_EXT + use EXT_histogram HISTOGRAM_FORMAT_EXT + use EXT_histogram HISTOGRAM_RED_SIZE_EXT + use EXT_histogram HISTOGRAM_GREEN_SIZE_EXT + use EXT_histogram HISTOGRAM_BLUE_SIZE_EXT + use EXT_histogram HISTOGRAM_ALPHA_SIZE_EXT + use EXT_histogram HISTOGRAM_LUMINANCE_SIZE_EXT + use EXT_histogram HISTOGRAM_SINK_EXT + +############################################################################### + +GetMapQuery enum: + COEFF = 0x0A00 + ORDER = 0x0A01 + DOMAIN = 0x0A02 + +############################################################################### + +GetMinmaxParameterPNameEXT enum: + use EXT_histogram MINMAX_FORMAT_EXT + use EXT_histogram MINMAX_SINK_EXT + +############################################################################### + +GetPixelMap enum: + PIXEL_MAP_I_TO_I = 0x0C70 + PIXEL_MAP_S_TO_S = 0x0C71 + PIXEL_MAP_I_TO_R = 0x0C72 + PIXEL_MAP_I_TO_G = 0x0C73 + PIXEL_MAP_I_TO_B = 0x0C74 + PIXEL_MAP_I_TO_A = 0x0C75 + PIXEL_MAP_R_TO_R = 0x0C76 + PIXEL_MAP_G_TO_G = 0x0C77 + PIXEL_MAP_B_TO_B = 0x0C78 + PIXEL_MAP_A_TO_A = 0x0C79 + +############################################################################### + +GetPointervPName enum: + VERTEX_ARRAY_POINTER = 0x808E + NORMAL_ARRAY_POINTER = 0x808F + COLOR_ARRAY_POINTER = 0x8090 + INDEX_ARRAY_POINTER = 0x8091 + TEXTURE_COORD_ARRAY_POINTER = 0x8092 + EDGE_FLAG_ARRAY_POINTER = 0x8093 + FEEDBACK_BUFFER_POINTER = 0x0DF0 + SELECTION_BUFFER_POINTER = 0x0DF3 + use SGIX_instruments INSTRUMENT_BUFFER_POINTER_SGIX + +############################################################################### + +# the columns after the comment symbol (#) indicate: number of params, type +# (F - float, D - double, I - integer) for the returned values +GetPName enum: + CURRENT_COLOR = 0x0B00 # 4 F + CURRENT_INDEX = 0x0B01 # 1 F + CURRENT_NORMAL = 0x0B02 # 3 F + CURRENT_TEXTURE_COORDS = 0x0B03 # 4 F + CURRENT_RASTER_COLOR = 0x0B04 # 4 F + CURRENT_RASTER_INDEX = 0x0B05 # 1 F + CURRENT_RASTER_TEXTURE_COORDS = 0x0B06 # 4 F + CURRENT_RASTER_POSITION = 0x0B07 # 4 F + CURRENT_RASTER_POSITION_VALID = 0x0B08 # 1 I + CURRENT_RASTER_DISTANCE = 0x0B09 # 1 F + + POINT_SMOOTH = 0x0B10 # 1 I + POINT_SIZE = 0x0B11 # 1 F + POINT_SIZE_RANGE = 0x0B12 # 2 F + POINT_SIZE_GRANULARITY = 0x0B13 # 1 F + + LINE_SMOOTH = 0x0B20 # 1 I + LINE_WIDTH = 0x0B21 # 1 F + LINE_WIDTH_RANGE = 0x0B22 # 2 F + LINE_WIDTH_GRANULARITY = 0x0B23 # 1 F + LINE_STIPPLE = 0x0B24 # 1 I + LINE_STIPPLE_PATTERN = 0x0B25 # 1 I + LINE_STIPPLE_REPEAT = 0x0B26 # 1 I + use VERSION_1_2 SMOOTH_POINT_SIZE_RANGE + use VERSION_1_2 SMOOTH_POINT_SIZE_GRANULARITY + use VERSION_1_2 SMOOTH_LINE_WIDTH_RANGE + use VERSION_1_2 SMOOTH_LINE_WIDTH_GRANULARITY + use VERSION_1_2 ALIASED_POINT_SIZE_RANGE + use VERSION_1_2 ALIASED_LINE_WIDTH_RANGE + + LIST_MODE = 0x0B30 # 1 I + MAX_LIST_NESTING = 0x0B31 # 1 I + LIST_BASE = 0x0B32 # 1 I + LIST_INDEX = 0x0B33 # 1 I + + POLYGON_MODE = 0x0B40 # 2 I + POLYGON_SMOOTH = 0x0B41 # 1 I + POLYGON_STIPPLE = 0x0B42 # 1 I + EDGE_FLAG = 0x0B43 # 1 I + CULL_FACE = 0x0B44 # 1 I + CULL_FACE_MODE = 0x0B45 # 1 I + FRONT_FACE = 0x0B46 # 1 I + + LIGHTING = 0x0B50 # 1 I + LIGHT_MODEL_LOCAL_VIEWER = 0x0B51 # 1 I + LIGHT_MODEL_TWO_SIDE = 0x0B52 # 1 I + LIGHT_MODEL_AMBIENT = 0x0B53 # 4 F + SHADE_MODEL = 0x0B54 # 1 I + COLOR_MATERIAL_FACE = 0x0B55 # 1 I + COLOR_MATERIAL_PARAMETER = 0x0B56 # 1 I + COLOR_MATERIAL = 0x0B57 # 1 I + + FOG = 0x0B60 # 1 I + FOG_INDEX = 0x0B61 # 1 I + FOG_DENSITY = 0x0B62 # 1 F + FOG_START = 0x0B63 # 1 F + FOG_END = 0x0B64 # 1 F + FOG_MODE = 0x0B65 # 1 I + FOG_COLOR = 0x0B66 # 4 F + + DEPTH_RANGE = 0x0B70 # 2 F + DEPTH_TEST = 0x0B71 # 1 I + DEPTH_WRITEMASK = 0x0B72 # 1 I + DEPTH_CLEAR_VALUE = 0x0B73 # 1 F + DEPTH_FUNC = 0x0B74 # 1 I + + ACCUM_CLEAR_VALUE = 0x0B80 # 4 F + + STENCIL_TEST = 0x0B90 # 1 I + STENCIL_CLEAR_VALUE = 0x0B91 # 1 I + STENCIL_FUNC = 0x0B92 # 1 I + STENCIL_VALUE_MASK = 0x0B93 # 1 I + STENCIL_FAIL = 0x0B94 # 1 I + STENCIL_PASS_DEPTH_FAIL = 0x0B95 # 1 I + STENCIL_PASS_DEPTH_PASS = 0x0B96 # 1 I + STENCIL_REF = 0x0B97 # 1 I + STENCIL_WRITEMASK = 0x0B98 # 1 I + + MATRIX_MODE = 0x0BA0 # 1 I + NORMALIZE = 0x0BA1 # 1 I + VIEWPORT = 0x0BA2 # 4 I + MODELVIEW_STACK_DEPTH = 0x0BA3 # 1 I + PROJECTION_STACK_DEPTH = 0x0BA4 # 1 I + TEXTURE_STACK_DEPTH = 0x0BA5 # 1 I + MODELVIEW_MATRIX = 0x0BA6 # 16 F + PROJECTION_MATRIX = 0x0BA7 # 16 F + TEXTURE_MATRIX = 0x0BA8 # 16 F + + ATTRIB_STACK_DEPTH = 0x0BB0 # 1 I + CLIENT_ATTRIB_STACK_DEPTH = 0x0BB1 # 1 I + + ALPHA_TEST = 0x0BC0 # 1 I + ALPHA_TEST_FUNC = 0x0BC1 # 1 I + ALPHA_TEST_REF = 0x0BC2 # 1 F + + DITHER = 0x0BD0 # 1 I + + BLEND_DST = 0x0BE0 # 1 I + BLEND_SRC = 0x0BE1 # 1 I + BLEND = 0x0BE2 # 1 I + + LOGIC_OP_MODE = 0x0BF0 # 1 I + INDEX_LOGIC_OP = 0x0BF1 # 1 I + LOGIC_OP = 0x0BF1 # 1 I + COLOR_LOGIC_OP = 0x0BF2 # 1 I + + AUX_BUFFERS = 0x0C00 # 1 I + DRAW_BUFFER = 0x0C01 # 1 I + READ_BUFFER = 0x0C02 # 1 I + + SCISSOR_BOX = 0x0C10 # 4 I + SCISSOR_TEST = 0x0C11 # 1 I + + INDEX_CLEAR_VALUE = 0x0C20 # 1 I + INDEX_WRITEMASK = 0x0C21 # 1 I + COLOR_CLEAR_VALUE = 0x0C22 # 4 F + COLOR_WRITEMASK = 0x0C23 # 4 I + + INDEX_MODE = 0x0C30 # 1 I + RGBA_MODE = 0x0C31 # 1 I + DOUBLEBUFFER = 0x0C32 # 1 I + STEREO = 0x0C33 # 1 I + + RENDER_MODE = 0x0C40 # 1 I + + PERSPECTIVE_CORRECTION_HINT = 0x0C50 # 1 I + POINT_SMOOTH_HINT = 0x0C51 # 1 I + LINE_SMOOTH_HINT = 0x0C52 # 1 I + POLYGON_SMOOTH_HINT = 0x0C53 # 1 I + FOG_HINT = 0x0C54 # 1 I + + TEXTURE_GEN_S = 0x0C60 # 1 I + TEXTURE_GEN_T = 0x0C61 # 1 I + TEXTURE_GEN_R = 0x0C62 # 1 I + TEXTURE_GEN_Q = 0x0C63 # 1 I + + PIXEL_MAP_I_TO_I_SIZE = 0x0CB0 # 1 I + PIXEL_MAP_S_TO_S_SIZE = 0x0CB1 # 1 I + PIXEL_MAP_I_TO_R_SIZE = 0x0CB2 # 1 I + PIXEL_MAP_I_TO_G_SIZE = 0x0CB3 # 1 I + PIXEL_MAP_I_TO_B_SIZE = 0x0CB4 # 1 I + PIXEL_MAP_I_TO_A_SIZE = 0x0CB5 # 1 I + PIXEL_MAP_R_TO_R_SIZE = 0x0CB6 # 1 I + PIXEL_MAP_G_TO_G_SIZE = 0x0CB7 # 1 I + PIXEL_MAP_B_TO_B_SIZE = 0x0CB8 # 1 I + PIXEL_MAP_A_TO_A_SIZE = 0x0CB9 # 1 I + + UNPACK_SWAP_BYTES = 0x0CF0 # 1 I + UNPACK_LSB_FIRST = 0x0CF1 # 1 I + UNPACK_ROW_LENGTH = 0x0CF2 # 1 I + UNPACK_SKIP_ROWS = 0x0CF3 # 1 I + UNPACK_SKIP_PIXELS = 0x0CF4 # 1 I + UNPACK_ALIGNMENT = 0x0CF5 # 1 I + + PACK_SWAP_BYTES = 0x0D00 # 1 I + PACK_LSB_FIRST = 0x0D01 # 1 I + PACK_ROW_LENGTH = 0x0D02 # 1 I + PACK_SKIP_ROWS = 0x0D03 # 1 I + PACK_SKIP_PIXELS = 0x0D04 # 1 I + PACK_ALIGNMENT = 0x0D05 # 1 I + + MAP_COLOR = 0x0D10 # 1 I + MAP_STENCIL = 0x0D11 # 1 I + INDEX_SHIFT = 0x0D12 # 1 I + INDEX_OFFSET = 0x0D13 # 1 I + RED_SCALE = 0x0D14 # 1 F + RED_BIAS = 0x0D15 # 1 F + ZOOM_X = 0x0D16 # 1 F + ZOOM_Y = 0x0D17 # 1 F + GREEN_SCALE = 0x0D18 # 1 F + GREEN_BIAS = 0x0D19 # 1 F + BLUE_SCALE = 0x0D1A # 1 F + BLUE_BIAS = 0x0D1B # 1 F + ALPHA_SCALE = 0x0D1C # 1 F + ALPHA_BIAS = 0x0D1D # 1 F + DEPTH_SCALE = 0x0D1E # 1 F + DEPTH_BIAS = 0x0D1F # 1 F + + MAX_EVAL_ORDER = 0x0D30 # 1 I + MAX_LIGHTS = 0x0D31 # 1 I + MAX_CLIP_PLANES = 0x0D32 # 1 I + MAX_TEXTURE_SIZE = 0x0D33 # 1 I + MAX_PIXEL_MAP_TABLE = 0x0D34 # 1 I + MAX_ATTRIB_STACK_DEPTH = 0x0D35 # 1 I + MAX_MODELVIEW_STACK_DEPTH = 0x0D36 # 1 I + MAX_NAME_STACK_DEPTH = 0x0D37 # 1 I + MAX_PROJECTION_STACK_DEPTH = 0x0D38 # 1 I + MAX_TEXTURE_STACK_DEPTH = 0x0D39 # 1 I + MAX_VIEWPORT_DIMS = 0x0D3A # 2 F + MAX_CLIENT_ATTRIB_STACK_DEPTH = 0x0D3B # 1 I + + SUBPIXEL_BITS = 0x0D50 # 1 I + INDEX_BITS = 0x0D51 # 1 I + RED_BITS = 0x0D52 # 1 I + GREEN_BITS = 0x0D53 # 1 I + BLUE_BITS = 0x0D54 # 1 I + ALPHA_BITS = 0x0D55 # 1 I + DEPTH_BITS = 0x0D56 # 1 I + STENCIL_BITS = 0x0D57 # 1 I + ACCUM_RED_BITS = 0x0D58 # 1 I + ACCUM_GREEN_BITS = 0x0D59 # 1 I + ACCUM_BLUE_BITS = 0x0D5A # 1 I + ACCUM_ALPHA_BITS = 0x0D5B # 1 I + + NAME_STACK_DEPTH = 0x0D70 # 1 I + + AUTO_NORMAL = 0x0D80 # 1 I + + MAP1_COLOR_4 = 0x0D90 # 1 I + MAP1_INDEX = 0x0D91 # 1 I + MAP1_NORMAL = 0x0D92 # 1 I + MAP1_TEXTURE_COORD_1 = 0x0D93 # 1 I + MAP1_TEXTURE_COORD_2 = 0x0D94 # 1 I + MAP1_TEXTURE_COORD_3 = 0x0D95 # 1 I + MAP1_TEXTURE_COORD_4 = 0x0D96 # 1 I + MAP1_VERTEX_3 = 0x0D97 # 1 I + MAP1_VERTEX_4 = 0x0D98 # 1 I + + MAP2_COLOR_4 = 0x0DB0 # 1 I + MAP2_INDEX = 0x0DB1 # 1 I + MAP2_NORMAL = 0x0DB2 # 1 I + MAP2_TEXTURE_COORD_1 = 0x0DB3 # 1 I + MAP2_TEXTURE_COORD_2 = 0x0DB4 # 1 I + MAP2_TEXTURE_COORD_3 = 0x0DB5 # 1 I + MAP2_TEXTURE_COORD_4 = 0x0DB6 # 1 I + MAP2_VERTEX_3 = 0x0DB7 # 1 I + MAP2_VERTEX_4 = 0x0DB8 # 1 I + + MAP1_GRID_DOMAIN = 0x0DD0 # 2 F + MAP1_GRID_SEGMENTS = 0x0DD1 # 1 I + MAP2_GRID_DOMAIN = 0x0DD2 # 4 F + MAP2_GRID_SEGMENTS = 0x0DD3 # 2 I + + TEXTURE_1D = 0x0DE0 # 1 I + TEXTURE_2D = 0x0DE1 # 1 I + + FEEDBACK_BUFFER_SIZE = 0x0DF1 # 1 I + FEEDBACK_BUFFER_TYPE = 0x0DF2 # 1 I + + SELECTION_BUFFER_SIZE = 0x0DF4 # 1 I + + POLYGON_OFFSET_UNITS = 0x2A00 # 1 F + POLYGON_OFFSET_POINT = 0x2A01 # 1 I + POLYGON_OFFSET_LINE = 0x2A02 # 1 I + POLYGON_OFFSET_FILL = 0x8037 # 1 I + POLYGON_OFFSET_FACTOR = 0x8038 # 1 F + + TEXTURE_BINDING_1D = 0x8068 # 1 I + TEXTURE_BINDING_2D = 0x8069 # 1 I + TEXTURE_BINDING_3D = 0x806A # 1 I + + VERTEX_ARRAY = 0x8074 # 1 I + NORMAL_ARRAY = 0x8075 # 1 I + COLOR_ARRAY = 0x8076 # 1 I + INDEX_ARRAY = 0x8077 # 1 I + TEXTURE_COORD_ARRAY = 0x8078 # 1 I + EDGE_FLAG_ARRAY = 0x8079 # 1 I + + VERTEX_ARRAY_SIZE = 0x807A # 1 I + VERTEX_ARRAY_TYPE = 0x807B # 1 I + VERTEX_ARRAY_STRIDE = 0x807C # 1 I + + NORMAL_ARRAY_TYPE = 0x807E # 1 I + NORMAL_ARRAY_STRIDE = 0x807F # 1 I + + COLOR_ARRAY_SIZE = 0x8081 # 1 I + COLOR_ARRAY_TYPE = 0x8082 # 1 I + COLOR_ARRAY_STRIDE = 0x8083 # 1 I + + INDEX_ARRAY_TYPE = 0x8085 # 1 I + INDEX_ARRAY_STRIDE = 0x8086 # 1 I + + TEXTURE_COORD_ARRAY_SIZE = 0x8088 # 1 I + TEXTURE_COORD_ARRAY_TYPE = 0x8089 # 1 I + TEXTURE_COORD_ARRAY_STRIDE = 0x808A # 1 I + + EDGE_FLAG_ARRAY_STRIDE = 0x808C # 1 I + + use ClipPlaneName CLIP_PLANE0 + use ClipPlaneName CLIP_PLANE1 + use ClipPlaneName CLIP_PLANE2 + use ClipPlaneName CLIP_PLANE3 + use ClipPlaneName CLIP_PLANE4 + use ClipPlaneName CLIP_PLANE5 + + use LightName LIGHT0 + use LightName LIGHT1 + use LightName LIGHT2 + use LightName LIGHT3 + use LightName LIGHT4 + use LightName LIGHT5 + use LightName LIGHT6 + use LightName LIGHT7 + +# use ARB_transpose_matrix TRANSPOSE_MODELVIEW_MATRIX_ARB +# use ARB_transpose_matrix TRANSPOSE_PROJECTION_MATRIX_ARB +# use ARB_transpose_matrix TRANSPOSE_TEXTURE_MATRIX_ARB +# use ARB_transpose_matrix TRANSPOSE_COLOR_MATRIX_ARB + + use VERSION_1_2 LIGHT_MODEL_COLOR_CONTROL + + use EXT_blend_color BLEND_COLOR_EXT + + use EXT_blend_minmax BLEND_EQUATION_EXT + + use EXT_cmyka PACK_CMYK_HINT_EXT + use EXT_cmyka UNPACK_CMYK_HINT_EXT + + use EXT_convolution CONVOLUTION_1D_EXT + use EXT_convolution CONVOLUTION_2D_EXT + use EXT_convolution SEPARABLE_2D_EXT + use EXT_convolution POST_CONVOLUTION_RED_SCALE_EXT + use EXT_convolution POST_CONVOLUTION_GREEN_SCALE_EXT + use EXT_convolution POST_CONVOLUTION_BLUE_SCALE_EXT + use EXT_convolution POST_CONVOLUTION_ALPHA_SCALE_EXT + use EXT_convolution POST_CONVOLUTION_RED_BIAS_EXT + use EXT_convolution POST_CONVOLUTION_GREEN_BIAS_EXT + use EXT_convolution POST_CONVOLUTION_BLUE_BIAS_EXT + use EXT_convolution POST_CONVOLUTION_ALPHA_BIAS_EXT + + use EXT_histogram HISTOGRAM_EXT + use EXT_histogram MINMAX_EXT + + use EXT_polygon_offset POLYGON_OFFSET_BIAS_EXT + + use EXT_rescale_normal RESCALE_NORMAL_EXT + + use EXT_shared_texture_palette SHARED_TEXTURE_PALETTE_EXT + + use EXT_texture_object TEXTURE_3D_BINDING_EXT + + use EXT_texture3D PACK_SKIP_IMAGES_EXT + use EXT_texture3D PACK_IMAGE_HEIGHT_EXT + use EXT_texture3D UNPACK_SKIP_IMAGES_EXT + use EXT_texture3D UNPACK_IMAGE_HEIGHT_EXT + use EXT_texture3D TEXTURE_3D_EXT + use EXT_texture3D MAX_3D_TEXTURE_SIZE_EXT + + use EXT_vertex_array VERTEX_ARRAY_COUNT_EXT + use EXT_vertex_array NORMAL_ARRAY_COUNT_EXT + use EXT_vertex_array COLOR_ARRAY_COUNT_EXT + use EXT_vertex_array INDEX_ARRAY_COUNT_EXT + use EXT_vertex_array TEXTURE_COORD_ARRAY_COUNT_EXT + use EXT_vertex_array EDGE_FLAG_ARRAY_COUNT_EXT + + use SGIS_detail_texture DETAIL_TEXTURE_2D_BINDING_SGIS + + use SGIS_fog_function FOG_FUNC_POINTS_SGIS + use SGIS_fog_function MAX_FOG_FUNC_POINTS_SGIS + + use SGIS_generate_mipmap GENERATE_MIPMAP_HINT_SGIS + + use SGIS_multisample MULTISAMPLE_SGIS + use SGIS_multisample SAMPLE_ALPHA_TO_MASK_SGIS + use SGIS_multisample SAMPLE_ALPHA_TO_ONE_SGIS + use SGIS_multisample SAMPLE_MASK_SGIS + use SGIS_multisample SAMPLE_BUFFERS_SGIS + use SGIS_multisample SAMPLES_SGIS + use SGIS_multisample SAMPLE_MASK_VALUE_SGIS + use SGIS_multisample SAMPLE_MASK_INVERT_SGIS + use SGIS_multisample SAMPLE_PATTERN_SGIS + + use SGIS_pixel_texture PIXEL_TEXTURE_SGIS + + use SGIS_point_parameters POINT_SIZE_MIN_SGIS + use SGIS_point_parameters POINT_SIZE_MAX_SGIS + use SGIS_point_parameters POINT_FADE_THRESHOLD_SIZE_SGIS + use SGIS_point_parameters DISTANCE_ATTENUATION_SGIS + + use SGIS_texture4D PACK_SKIP_VOLUMES_SGIS + use SGIS_texture4D PACK_IMAGE_DEPTH_SGIS + use SGIS_texture4D UNPACK_SKIP_VOLUMES_SGIS + use SGIS_texture4D UNPACK_IMAGE_DEPTH_SGIS + use SGIS_texture4D TEXTURE_4D_SGIS + use SGIS_texture4D MAX_4D_TEXTURE_SIZE_SGIS + use SGIS_texture4D TEXTURE_4D_BINDING_SGIS + + use SGIX_async ASYNC_MARKER_SGIX + + use SGIX_async_histogram ASYNC_HISTOGRAM_SGIX + use SGIX_async_histogram MAX_ASYNC_HISTOGRAM_SGIX + + use SGIX_async_pixel ASYNC_TEX_IMAGE_SGIX + use SGIX_async_pixel ASYNC_DRAW_PIXELS_SGIX + use SGIX_async_pixel ASYNC_READ_PIXELS_SGIX + use SGIX_async_pixel MAX_ASYNC_TEX_IMAGE_SGIX + use SGIX_async_pixel MAX_ASYNC_DRAW_PIXELS_SGIX + use SGIX_async_pixel MAX_ASYNC_READ_PIXELS_SGIX + + use SGIX_calligraphic_fragment CALLIGRAPHIC_FRAGMENT_SGIX + + use SGIX_clipmap MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX + use SGIX_clipmap MAX_CLIPMAP_DEPTH_SGIX + + use SGIX_convolution_accuracy CONVOLUTION_HINT_SGIX + + use SGIX_fog_offset FOG_OFFSET_SGIX + use SGIX_fog_offset FOG_OFFSET_VALUE_SGIX + + use SGIX_fragment_lighting FRAGMENT_LIGHTING_SGIX + use SGIX_fragment_lighting FRAGMENT_COLOR_MATERIAL_SGIX + use SGIX_fragment_lighting FRAGMENT_COLOR_MATERIAL_FACE_SGIX + use SGIX_fragment_lighting FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX + use SGIX_fragment_lighting MAX_FRAGMENT_LIGHTS_SGIX + use SGIX_fragment_lighting MAX_ACTIVE_LIGHTS_SGIX + use SGIX_fragment_lighting LIGHT_ENV_MODE_SGIX + use SGIX_fragment_lighting FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX + use SGIX_fragment_lighting FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX + use SGIX_fragment_lighting FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX + use SGIX_fragment_lighting FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX + use SGIX_fragment_lighting FRAGMENT_LIGHT0_SGIX + + use SGIX_framezoom FRAMEZOOM_SGIX + use SGIX_framezoom FRAMEZOOM_FACTOR_SGIX + use SGIX_framezoom MAX_FRAMEZOOM_FACTOR_SGIX + + use SGIX_instruments INSTRUMENT_MEASUREMENTS_SGIX + + use SGIX_interlace INTERLACE_SGIX + + use SGIX_ir_instrument1 IR_INSTRUMENT1_SGIX + + use SGIX_pixel_texture PIXEL_TEX_GEN_SGIX + use SGIX_pixel_texture PIXEL_TEX_GEN_MODE_SGIX + + use SGIX_pixel_tiles PIXEL_TILE_BEST_ALIGNMENT_SGIX + use SGIX_pixel_tiles PIXEL_TILE_CACHE_INCREMENT_SGIX + use SGIX_pixel_tiles PIXEL_TILE_WIDTH_SGIX + use SGIX_pixel_tiles PIXEL_TILE_HEIGHT_SGIX + use SGIX_pixel_tiles PIXEL_TILE_GRID_WIDTH_SGIX + use SGIX_pixel_tiles PIXEL_TILE_GRID_HEIGHT_SGIX + use SGIX_pixel_tiles PIXEL_TILE_GRID_DEPTH_SGIX + use SGIX_pixel_tiles PIXEL_TILE_CACHE_SIZE_SGIX + + use SGIX_polynomial_ffd DEFORMATIONS_MASK_SGIX + + use SGIX_reference_plane REFERENCE_PLANE_EQUATION_SGIX + use SGIX_reference_plane REFERENCE_PLANE_SGIX + + use SGIX_sprite SPRITE_SGIX + use SGIX_sprite SPRITE_MODE_SGIX + use SGIX_sprite SPRITE_AXIS_SGIX + use SGIX_sprite SPRITE_TRANSLATION_SGIX + + use SGIX_subsample PACK_SUBSAMPLE_RATE_SGIX + use SGIX_subsample UNPACK_SUBSAMPLE_RATE_SGIX + use SGIX_resample PACK_RESAMPLE_SGIX + use SGIX_resample UNPACK_RESAMPLE_SGIX + + use SGIX_texture_scale_bias POST_TEXTURE_FILTER_BIAS_RANGE_SGIX + use SGIX_texture_scale_bias POST_TEXTURE_FILTER_SCALE_RANGE_SGIX + + use SGIX_vertex_preclip VERTEX_PRECLIP_SGIX + use SGIX_vertex_preclip VERTEX_PRECLIP_HINT_SGIX + + use SGI_color_matrix COLOR_MATRIX_SGI + use SGI_color_matrix COLOR_MATRIX_STACK_DEPTH_SGI + use SGI_color_matrix MAX_COLOR_MATRIX_STACK_DEPTH_SGI + use SGI_color_matrix POST_COLOR_MATRIX_RED_SCALE_SGI + use SGI_color_matrix POST_COLOR_MATRIX_GREEN_SCALE_SGI + use SGI_color_matrix POST_COLOR_MATRIX_BLUE_SCALE_SGI + use SGI_color_matrix POST_COLOR_MATRIX_ALPHA_SCALE_SGI + use SGI_color_matrix POST_COLOR_MATRIX_RED_BIAS_SGI + use SGI_color_matrix POST_COLOR_MATRIX_GREEN_BIAS_SGI + use SGI_color_matrix POST_COLOR_MATRIX_BLUE_BIAS_SGI + use SGI_color_matrix POST_COLOR_MATRIX_ALPHA_BIAS_SGI + + use SGI_color_table COLOR_TABLE_SGI + use SGI_color_table POST_CONVOLUTION_COLOR_TABLE_SGI + use SGI_color_table POST_COLOR_MATRIX_COLOR_TABLE_SGI + + use SGI_texture_color_table TEXTURE_COLOR_TABLE_SGI + +############################################################################### + +GetTextureParameter enum: + use TextureParameterName TEXTURE_MAG_FILTER + use TextureParameterName TEXTURE_MIN_FILTER + use TextureParameterName TEXTURE_WRAP_S + use TextureParameterName TEXTURE_WRAP_T + TEXTURE_WIDTH = 0x1000 + TEXTURE_HEIGHT = 0x1001 + TEXTURE_INTERNAL_FORMAT = 0x1003 + TEXTURE_COMPONENTS = 0x1003 + TEXTURE_BORDER_COLOR = 0x1004 + TEXTURE_BORDER = 0x1005 + TEXTURE_RED_SIZE = 0x805C + TEXTURE_GREEN_SIZE = 0x805D + TEXTURE_BLUE_SIZE = 0x805E + TEXTURE_ALPHA_SIZE = 0x805F + TEXTURE_LUMINANCE_SIZE = 0x8060 + TEXTURE_INTENSITY_SIZE = 0x8061 + TEXTURE_PRIORITY = 0x8066 + TEXTURE_RESIDENT = 0x8067 + use EXT_texture3D TEXTURE_DEPTH_EXT + use EXT_texture3D TEXTURE_WRAP_R_EXT + use SGIS_detail_texture DETAIL_TEXTURE_LEVEL_SGIS + use SGIS_detail_texture DETAIL_TEXTURE_MODE_SGIS + use SGIS_detail_texture DETAIL_TEXTURE_FUNC_POINTS_SGIS + use SGIS_generate_mipmap GENERATE_MIPMAP_SGIS + use SGIS_sharpen_texture SHARPEN_TEXTURE_FUNC_POINTS_SGIS + use SGIS_texture_filter4 TEXTURE_FILTER4_SIZE_SGIS + use SGIS_texture_lod TEXTURE_MIN_LOD_SGIS + use SGIS_texture_lod TEXTURE_MAX_LOD_SGIS + use SGIS_texture_lod TEXTURE_BASE_LEVEL_SGIS + use SGIS_texture_lod TEXTURE_MAX_LEVEL_SGIS + use SGIS_texture_select DUAL_TEXTURE_SELECT_SGIS + use SGIS_texture_select QUAD_TEXTURE_SELECT_SGIS + use SGIS_texture4D TEXTURE_4DSIZE_SGIS + use SGIS_texture4D TEXTURE_WRAP_Q_SGIS + use SGIX_clipmap TEXTURE_CLIPMAP_CENTER_SGIX + use SGIX_clipmap TEXTURE_CLIPMAP_FRAME_SGIX + use SGIX_clipmap TEXTURE_CLIPMAP_OFFSET_SGIX + use SGIX_clipmap TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX + use SGIX_clipmap TEXTURE_CLIPMAP_LOD_OFFSET_SGIX + use SGIX_clipmap TEXTURE_CLIPMAP_DEPTH_SGIX + use SGIX_shadow TEXTURE_COMPARE_SGIX + use SGIX_shadow TEXTURE_COMPARE_OPERATOR_SGIX + use SGIX_shadow TEXTURE_LEQUAL_R_SGIX + use SGIX_shadow TEXTURE_GEQUAL_R_SGIX + use SGIX_shadow_ambient SHADOW_AMBIENT_SGIX + use SGIX_texture_coordinate_clamp TEXTURE_MAX_CLAMP_S_SGIX + use SGIX_texture_coordinate_clamp TEXTURE_MAX_CLAMP_T_SGIX + use SGIX_texture_coordinate_clamp TEXTURE_MAX_CLAMP_R_SGIX + use SGIX_texture_lod_bias TEXTURE_LOD_BIAS_S_SGIX + use SGIX_texture_lod_bias TEXTURE_LOD_BIAS_T_SGIX + use SGIX_texture_lod_bias TEXTURE_LOD_BIAS_R_SGIX + use SGIX_texture_scale_bias POST_TEXTURE_FILTER_BIAS_SGIX + use SGIX_texture_scale_bias POST_TEXTURE_FILTER_SCALE_SGIX + +############################################################################### + +HintMode enum: + DONT_CARE = 0x1100 + FASTEST = 0x1101 + NICEST = 0x1102 + +############################################################################### + +HintTarget enum: + use GetPName PERSPECTIVE_CORRECTION_HINT + use GetPName POINT_SMOOTH_HINT + use GetPName LINE_SMOOTH_HINT + use GetPName POLYGON_SMOOTH_HINT + use GetPName FOG_HINT + use EXT_cmyka PACK_CMYK_HINT_EXT + use EXT_cmyka UNPACK_CMYK_HINT_EXT + use SGIS_generate_mipmap GENERATE_MIPMAP_HINT_SGIS + use SGIX_convolution_accuracy CONVOLUTION_HINT_SGIX + use SGIX_texture_multi_buffer TEXTURE_MULTI_BUFFER_HINT_SGIX + use SGIX_vertex_preclip VERTEX_PRECLIP_HINT_SGIX + +############################################################################### + +HistogramTargetEXT enum: + use EXT_histogram HISTOGRAM_EXT + use EXT_histogram PROXY_HISTOGRAM_EXT + +############################################################################### + +IndexPointerType enum: + use DataType SHORT + use DataType INT + use DataType FLOAT + use DataType DOUBLE + +############################################################################### + +LightEnvModeSGIX enum: + use StencilOp REPLACE + use TextureEnvMode MODULATE + use AccumOp ADD + +############################################################################### + +LightEnvParameterSGIX enum: + use SGIX_fragment_lighting LIGHT_ENV_MODE_SGIX + +############################################################################### + +LightModelColorControl enum: + use VERSION_1_2 SINGLE_COLOR + use VERSION_1_2 SEPARATE_SPECULAR_COLOR + +############################################################################### + +LightModelParameter enum: + use GetPName LIGHT_MODEL_AMBIENT + use GetPName LIGHT_MODEL_LOCAL_VIEWER + use GetPName LIGHT_MODEL_TWO_SIDE + use VERSION_1_2 LIGHT_MODEL_COLOR_CONTROL + +############################################################################### + +LightParameter enum: + AMBIENT = 0x1200 + DIFFUSE = 0x1201 + SPECULAR = 0x1202 + POSITION = 0x1203 + SPOT_DIRECTION = 0x1204 + SPOT_EXPONENT = 0x1205 + SPOT_CUTOFF = 0x1206 + CONSTANT_ATTENUATION = 0x1207 + LINEAR_ATTENUATION = 0x1208 + QUADRATIC_ATTENUATION = 0x1209 + +############################################################################### + +ListMode enum: + COMPILE = 0x1300 + COMPILE_AND_EXECUTE = 0x1301 + +############################################################################### + +DataType enum: + BYTE = 0x1400 + UNSIGNED_BYTE = 0x1401 + SHORT = 0x1402 + UNSIGNED_SHORT = 0x1403 + INT = 0x1404 + UNSIGNED_INT = 0x1405 + FLOAT = 0x1406 + 2_BYTES = 0x1407 + 3_BYTES = 0x1408 + 4_BYTES = 0x1409 + DOUBLE = 0x140A + DOUBLE_EXT = 0x140A + +# ARB_half_float_pixel enum: +# NV_half_float enum: +# HALF_FLOAT_ARB = 0x140B +# HALF_FLOAT_NV = 0x140B + +# OES_fixed_point enum: +# FIXED_OES = 0x140C + +############################################################################### + +ListNameType enum: + use DataType BYTE + use DataType UNSIGNED_BYTE + use DataType SHORT + use DataType UNSIGNED_SHORT + use DataType INT + use DataType UNSIGNED_INT + use DataType FLOAT + use DataType 2_BYTES + use DataType 3_BYTES + use DataType 4_BYTES + +############################################################################### + +ListParameterName enum: + use SGIX_list_priority LIST_PRIORITY_SGIX + +############################################################################### + +LogicOp enum: + CLEAR = 0x1500 + AND = 0x1501 + AND_REVERSE = 0x1502 + COPY = 0x1503 + AND_INVERTED = 0x1504 + NOOP = 0x1505 + XOR = 0x1506 + OR = 0x1507 + NOR = 0x1508 + EQUIV = 0x1509 + INVERT = 0x150A + OR_REVERSE = 0x150B + COPY_INVERTED = 0x150C + OR_INVERTED = 0x150D + NAND = 0x150E + SET = 0x150F + +############################################################################### + +MapTarget enum: + use GetPName MAP1_COLOR_4 + use GetPName MAP1_INDEX + use GetPName MAP1_NORMAL + use GetPName MAP1_TEXTURE_COORD_1 + use GetPName MAP1_TEXTURE_COORD_2 + use GetPName MAP1_TEXTURE_COORD_3 + use GetPName MAP1_TEXTURE_COORD_4 + use GetPName MAP1_VERTEX_3 + use GetPName MAP1_VERTEX_4 + use GetPName MAP2_COLOR_4 + use GetPName MAP2_INDEX + use GetPName MAP2_NORMAL + use GetPName MAP2_TEXTURE_COORD_1 + use GetPName MAP2_TEXTURE_COORD_2 + use GetPName MAP2_TEXTURE_COORD_3 + use GetPName MAP2_TEXTURE_COORD_4 + use GetPName MAP2_VERTEX_3 + use GetPName MAP2_VERTEX_4 + use SGIX_polynomial_ffd GEOMETRY_DEFORMATION_SGIX + use SGIX_polynomial_ffd TEXTURE_DEFORMATION_SGIX + +############################################################################### + +MaterialFace enum: + use DrawBufferMode FRONT + use DrawBufferMode BACK + use DrawBufferMode FRONT_AND_BACK + + +############################################################################### + +MaterialParameter enum: + EMISSION = 0x1600 + SHININESS = 0x1601 + AMBIENT_AND_DIFFUSE = 0x1602 + COLOR_INDEXES = 0x1603 + use LightProperty AMBIENT + use LightProperty DIFFUSE + use LightProperty SPECULAR + +############################################################################### + +MatrixMode enum: + MODELVIEW = 0x1700 + PROJECTION = 0x1701 + TEXTURE = 0x1702 + +############################################################################### + +MeshMode1 enum: + use PolygonMode POINT + use PolygonMode LINE + +############################################################################### + +MeshMode2 enum: + use PolygonMode POINT + use PolygonMode LINE + use PolygonMode FILL + +############################################################################### + +MinmaxTargetEXT enum: + use EXT_histogram MINMAX_EXT + +############################################################################### + +NormalPointerType enum: + use DataType BYTE + use DataType SHORT + use DataType INT + use DataType FLOAT + use DataType DOUBLE + +############################################################################### + +PixelCopyType enum: + COLOR = 0x1800 + DEPTH = 0x1801 + STENCIL = 0x1802 + +############################################################################### + +PixelFormat enum: + COLOR_INDEX = 0x1900 + STENCIL_INDEX = 0x1901 + DEPTH_COMPONENT = 0x1902 + RED = 0x1903 + GREEN = 0x1904 + BLUE = 0x1905 + ALPHA = 0x1906 + RGB = 0x1907 + RGBA = 0x1908 + LUMINANCE = 0x1909 + LUMINANCE_ALPHA = 0x190A + use EXT_abgr ABGR_EXT + use EXT_cmyka CMYK_EXT + use EXT_cmyka CMYKA_EXT + use SGIX_icc_texture R5_G6_B5_ICC_SGIX + use SGIX_icc_texture R5_G6_B5_A8_ICC_SGIX + use SGIX_icc_texture ALPHA16_ICC_SGIX + use SGIX_icc_texture LUMINANCE16_ICC_SGIX + use SGIX_icc_texture LUMINANCE16_ALPHA8_ICC_SGIX + use SGIX_ycrcb YCRCB_422_SGIX + use SGIX_ycrcb YCRCB_444_SGIX + +############################################################################### + +PixelMap enum: + use GetPixelMap PIXEL_MAP_I_TO_I + use GetPixelMap PIXEL_MAP_S_TO_S + use GetPixelMap PIXEL_MAP_I_TO_R + use GetPixelMap PIXEL_MAP_I_TO_G + use GetPixelMap PIXEL_MAP_I_TO_B + use GetPixelMap PIXEL_MAP_I_TO_A + use GetPixelMap PIXEL_MAP_R_TO_R + use GetPixelMap PIXEL_MAP_G_TO_G + use GetPixelMap PIXEL_MAP_B_TO_B + use GetPixelMap PIXEL_MAP_A_TO_A + +############################################################################### + +PixelStoreParameter enum: + use GetPName UNPACK_SWAP_BYTES + use GetPName UNPACK_LSB_FIRST + use GetPName UNPACK_ROW_LENGTH + use GetPName UNPACK_SKIP_ROWS + use GetPName UNPACK_SKIP_PIXELS + use GetPName UNPACK_ALIGNMENT + use GetPName PACK_SWAP_BYTES + use GetPName PACK_LSB_FIRST + use GetPName PACK_ROW_LENGTH + use GetPName PACK_SKIP_ROWS + use GetPName PACK_SKIP_PIXELS + use GetPName PACK_ALIGNMENT + use EXT_texture3D PACK_SKIP_IMAGES_EXT + use EXT_texture3D PACK_IMAGE_HEIGHT_EXT + use EXT_texture3D UNPACK_SKIP_IMAGES_EXT + use EXT_texture3D UNPACK_IMAGE_HEIGHT_EXT + use SGIS_texture4D PACK_SKIP_VOLUMES_SGIS + use SGIS_texture4D PACK_IMAGE_DEPTH_SGIS + use SGIS_texture4D UNPACK_SKIP_VOLUMES_SGIS + use SGIS_texture4D UNPACK_IMAGE_DEPTH_SGIS + use SGIX_pixel_tiles PIXEL_TILE_WIDTH_SGIX + use SGIX_pixel_tiles PIXEL_TILE_HEIGHT_SGIX + use SGIX_pixel_tiles PIXEL_TILE_GRID_WIDTH_SGIX + use SGIX_pixel_tiles PIXEL_TILE_GRID_HEIGHT_SGIX + use SGIX_pixel_tiles PIXEL_TILE_GRID_DEPTH_SGIX + use SGIX_pixel_tiles PIXEL_TILE_CACHE_SIZE_SGIX + use SGIX_subsample PACK_SUBSAMPLE_RATE_SGIX + use SGIX_subsample UNPACK_SUBSAMPLE_RATE_SGIX + use SGIX_resample PACK_RESAMPLE_SGIX + use SGIX_resample UNPACK_RESAMPLE_SGIX + +############################################################################### + +PixelStoreResampleMode enum: + use SGIX_resample RESAMPLE_REPLICATE_SGIX + use SGIX_resample RESAMPLE_ZERO_FILL_SGIX + use SGIX_resample RESAMPLE_DECIMATE_SGIX + +############################################################################### + +PixelStoreSubsampleRate enum: + use SGIX_subsample PIXEL_SUBSAMPLE_4444_SGIX + use SGIX_subsample PIXEL_SUBSAMPLE_2424_SGIX + use SGIX_subsample PIXEL_SUBSAMPLE_4242_SGIX + +############################################################################### + +PixelTexGenMode enum: + use DrawBufferMode NONE + use PixelFormat RGB + use PixelFormat RGBA + use PixelFormat LUMINANCE + use PixelFormat LUMINANCE_ALPHA + use SGIX_impact_pixel_texture PIXEL_TEX_GEN_ALPHA_REPLACE_SGIX + use SGIX_impact_pixel_texture PIXEL_TEX_GEN_ALPHA_NO_REPLACE_SGIX + use SGIX_impact_pixel_texture PIXEL_TEX_GEN_ALPHA_MS_SGIX + use SGIX_impact_pixel_texture PIXEL_TEX_GEN_ALPHA_LS_SGIX + +############################################################################### + +PixelTexGenParameterNameSGIS enum: + use SGIS_pixel_texture PIXEL_FRAGMENT_RGB_SOURCE_SGIS + use SGIS_pixel_texture PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS + +############################################################################### + +PixelTransferParameter enum: + use GetPName MAP_COLOR + use GetPName MAP_STENCIL + use GetPName INDEX_SHIFT + use GetPName INDEX_OFFSET + use GetPName RED_SCALE + use GetPName RED_BIAS + use GetPName GREEN_SCALE + use GetPName GREEN_BIAS + use GetPName BLUE_SCALE + use GetPName BLUE_BIAS + use GetPName ALPHA_SCALE + use GetPName ALPHA_BIAS + use GetPName DEPTH_SCALE + use GetPName DEPTH_BIAS + use EXT_convolution POST_CONVOLUTION_RED_SCALE_EXT + use EXT_convolution POST_CONVOLUTION_GREEN_SCALE_EXT + use EXT_convolution POST_CONVOLUTION_BLUE_SCALE_EXT + use EXT_convolution POST_CONVOLUTION_ALPHA_SCALE_EXT + use EXT_convolution POST_CONVOLUTION_RED_BIAS_EXT + use EXT_convolution POST_CONVOLUTION_GREEN_BIAS_EXT + use EXT_convolution POST_CONVOLUTION_BLUE_BIAS_EXT + use EXT_convolution POST_CONVOLUTION_ALPHA_BIAS_EXT + use SGI_color_matrix POST_COLOR_MATRIX_RED_SCALE_SGI + use SGI_color_matrix POST_COLOR_MATRIX_GREEN_SCALE_SGI + use SGI_color_matrix POST_COLOR_MATRIX_BLUE_SCALE_SGI + use SGI_color_matrix POST_COLOR_MATRIX_ALPHA_SCALE_SGI + use SGI_color_matrix POST_COLOR_MATRIX_RED_BIAS_SGI + use SGI_color_matrix POST_COLOR_MATRIX_GREEN_BIAS_SGI + use SGI_color_matrix POST_COLOR_MATRIX_BLUE_BIAS_SGI + use SGI_color_matrix POST_COLOR_MATRIX_ALPHA_BIAS_SGI + +############################################################################### + +PixelType enum: + BITMAP = 0x1A00 + use DataType BYTE + use DataType UNSIGNED_BYTE + use DataType SHORT + use DataType UNSIGNED_SHORT + use DataType INT + use DataType UNSIGNED_INT + use DataType FLOAT + use EXT_packed_pixels UNSIGNED_BYTE_3_3_2_EXT + use EXT_packed_pixels UNSIGNED_SHORT_4_4_4_4_EXT + use EXT_packed_pixels UNSIGNED_SHORT_5_5_5_1_EXT + use EXT_packed_pixels UNSIGNED_INT_8_8_8_8_EXT + use EXT_packed_pixels UNSIGNED_INT_10_10_10_2_EXT + +############################################################################### + +PointParameterNameSGIS enum: + use SGIS_point_parameters POINT_SIZE_MIN_SGIS + use SGIS_point_parameters POINT_SIZE_MAX_SGIS + use SGIS_point_parameters POINT_FADE_THRESHOLD_SIZE_SGIS + use SGIS_point_parameters DISTANCE_ATTENUATION_SGIS + +############################################################################### + +PolygonMode enum: + POINT = 0x1B00 + LINE = 0x1B01 + FILL = 0x1B02 + +############################################################################### + +ReadBufferMode enum: + use DrawBufferMode FRONT_LEFT + use DrawBufferMode FRONT_RIGHT + use DrawBufferMode BACK_LEFT + use DrawBufferMode BACK_RIGHT + use DrawBufferMode FRONT + use DrawBufferMode BACK + use DrawBufferMode LEFT + use DrawBufferMode RIGHT + use DrawBufferMode AUX0 + use DrawBufferMode AUX1 + use DrawBufferMode AUX2 + use DrawBufferMode AUX3 + +############################################################################### + +RenderingMode enum: + RENDER = 0x1C00 + FEEDBACK = 0x1C01 + SELECT = 0x1C02 + +############################################################################### + +SamplePatternSGIS enum: + use SGIS_multisample 1PASS_SGIS + use SGIS_multisample 2PASS_0_SGIS + use SGIS_multisample 2PASS_1_SGIS + use SGIS_multisample 4PASS_0_SGIS + use SGIS_multisample 4PASS_1_SGIS + use SGIS_multisample 4PASS_2_SGIS + use SGIS_multisample 4PASS_3_SGIS + +############################################################################### + +SeparableTargetEXT enum: + use EXT_convolution SEPARABLE_2D_EXT + +############################################################################### + +ShadingModel enum: + FLAT = 0x1D00 + SMOOTH = 0x1D01 + +############################################################################### + +StencilFunction enum: + use AlphaFunction NEVER + use AlphaFunction LESS + use AlphaFunction EQUAL + use AlphaFunction LEQUAL + use AlphaFunction GREATER + use AlphaFunction NOTEQUAL + use AlphaFunction GEQUAL + use AlphaFunction ALWAYS + +############################################################################### + +StencilOp enum: + use BlendingFactorDest ZERO + KEEP = 0x1E00 + REPLACE = 0x1E01 + INCR = 0x1E02 + DECR = 0x1E03 + use LogicOp INVERT + +############################################################################### + +StringName enum: + VENDOR = 0x1F00 + RENDERER = 0x1F01 + VERSION = 0x1F02 + EXTENSIONS = 0x1F03 + +############################################################################### + +TexCoordPointerType enum: + use DataType SHORT + use DataType INT + use DataType FLOAT + use DataType DOUBLE + +############################################################################### + +TextureCoordName enum: + S = 0x2000 + T = 0x2001 + R = 0x2002 + Q = 0x2003 + +############################################################################### + +TextureEnvMode enum: + MODULATE = 0x2100 + DECAL = 0x2101 + use GetPName BLEND + use EXT_texture REPLACE_EXT + use AccumOp ADD + use SGIX_texture_add_env TEXTURE_ENV_BIAS_SGIX + +############################################################################### + +TextureEnvParameter enum: + TEXTURE_ENV_MODE = 0x2200 + TEXTURE_ENV_COLOR = 0x2201 + +############################################################################### + +TextureEnvTarget enum: + TEXTURE_ENV = 0x2300 + +############################################################################### + +TextureFilterFuncSGIS enum: + use SGIS_texture_filter4 FILTER4_SGIS + +############################################################################### + +TextureGenMode enum: + EYE_LINEAR = 0x2400 + OBJECT_LINEAR = 0x2401 + SPHERE_MAP = 0x2402 + use SGIS_point_line_texgen EYE_DISTANCE_TO_POINT_SGIS + use SGIS_point_line_texgen OBJECT_DISTANCE_TO_POINT_SGIS + use SGIS_point_line_texgen EYE_DISTANCE_TO_LINE_SGIS + use SGIS_point_line_texgen OBJECT_DISTANCE_TO_LINE_SGIS + +############################################################################### + +TextureGenParameter enum: + TEXTURE_GEN_MODE = 0x2500 + OBJECT_PLANE = 0x2501 + EYE_PLANE = 0x2502 + use SGIS_point_line_texgen EYE_POINT_SGIS + use SGIS_point_line_texgen OBJECT_POINT_SGIS + use SGIS_point_line_texgen EYE_LINE_SGIS + use SGIS_point_line_texgen OBJECT_LINE_SGIS + +############################################################################### + +TextureMagFilter enum: + NEAREST = 0x2600 + LINEAR = 0x2601 + use SGIS_detail_texture LINEAR_DETAIL_SGIS + use SGIS_detail_texture LINEAR_DETAIL_ALPHA_SGIS + use SGIS_detail_texture LINEAR_DETAIL_COLOR_SGIS + use SGIS_sharpen_texture LINEAR_SHARPEN_SGIS + use SGIS_sharpen_texture LINEAR_SHARPEN_ALPHA_SGIS + use SGIS_sharpen_texture LINEAR_SHARPEN_COLOR_SGIS + use SGIS_texture_filter4 FILTER4_SGIS + use SGIX_impact_pixel_texture PIXEL_TEX_GEN_Q_CEILING_SGIX + use SGIX_impact_pixel_texture PIXEL_TEX_GEN_Q_ROUND_SGIX + use SGIX_impact_pixel_texture PIXEL_TEX_GEN_Q_FLOOR_SGIX + +############################################################################### + +TextureMinFilter enum: + use TextureMagFilter NEAREST + use TextureMagFilter LINEAR + NEAREST_MIPMAP_NEAREST = 0x2700 + LINEAR_MIPMAP_NEAREST = 0x2701 + NEAREST_MIPMAP_LINEAR = 0x2702 + LINEAR_MIPMAP_LINEAR = 0x2703 + use SGIS_texture_filter4 FILTER4_SGIS + use SGIX_clipmap LINEAR_CLIPMAP_LINEAR_SGIX + use SGIX_clipmap NEAREST_CLIPMAP_NEAREST_SGIX + use SGIX_clipmap NEAREST_CLIPMAP_LINEAR_SGIX + use SGIX_clipmap LINEAR_CLIPMAP_NEAREST_SGIX + use SGIX_impact_pixel_texture PIXEL_TEX_GEN_Q_CEILING_SGIX + use SGIX_impact_pixel_texture PIXEL_TEX_GEN_Q_ROUND_SGIX + use SGIX_impact_pixel_texture PIXEL_TEX_GEN_Q_FLOOR_SGIX + +############################################################################### + +TextureParameterName enum: + TEXTURE_MAG_FILTER = 0x2800 + TEXTURE_MIN_FILTER = 0x2801 + TEXTURE_WRAP_S = 0x2802 + TEXTURE_WRAP_T = 0x2803 + use GetTextureParameter TEXTURE_BORDER_COLOR + use GetTextureParameter TEXTURE_PRIORITY + use EXT_texture3D TEXTURE_WRAP_R_EXT + use SGIS_detail_texture DETAIL_TEXTURE_LEVEL_SGIS + use SGIS_detail_texture DETAIL_TEXTURE_MODE_SGIS + use SGIS_generate_mipmap GENERATE_MIPMAP_SGIS + use SGIS_texture_select DUAL_TEXTURE_SELECT_SGIS + use SGIS_texture_select QUAD_TEXTURE_SELECT_SGIS + use SGIS_texture4D TEXTURE_WRAP_Q_SGIS + use SGIX_clipmap TEXTURE_CLIPMAP_CENTER_SGIX + use SGIX_clipmap TEXTURE_CLIPMAP_FRAME_SGIX + use SGIX_clipmap TEXTURE_CLIPMAP_OFFSET_SGIX + use SGIX_clipmap TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX + use SGIX_clipmap TEXTURE_CLIPMAP_LOD_OFFSET_SGIX + use SGIX_clipmap TEXTURE_CLIPMAP_DEPTH_SGIX + use SGIX_shadow TEXTURE_COMPARE_SGIX + use SGIX_shadow TEXTURE_COMPARE_OPERATOR_SGIX + use SGIX_shadow_ambient SHADOW_AMBIENT_SGIX + use SGIX_texture_coordinate_clamp TEXTURE_MAX_CLAMP_S_SGIX + use SGIX_texture_coordinate_clamp TEXTURE_MAX_CLAMP_T_SGIX + use SGIX_texture_coordinate_clamp TEXTURE_MAX_CLAMP_R_SGIX + use SGIX_texture_lod_bias TEXTURE_LOD_BIAS_S_SGIX + use SGIX_texture_lod_bias TEXTURE_LOD_BIAS_T_SGIX + use SGIX_texture_lod_bias TEXTURE_LOD_BIAS_R_SGIX + use SGIX_texture_scale_bias POST_TEXTURE_FILTER_BIAS_SGIX + use SGIX_texture_scale_bias POST_TEXTURE_FILTER_SCALE_SGIX + +############################################################################### + +TextureTarget enum: + use GetPName TEXTURE_1D + use GetPName TEXTURE_2D + PROXY_TEXTURE_1D = 0x8063 + PROXY_TEXTURE_2D = 0x8064 + use EXT_texture3D TEXTURE_3D_EXT + use EXT_texture3D PROXY_TEXTURE_3D_EXT + use SGIS_detail_texture DETAIL_TEXTURE_2D_SGIS + use SGIS_texture4D TEXTURE_4D_SGIS + use SGIS_texture4D PROXY_TEXTURE_4D_SGIS + use SGIS_texture_lod TEXTURE_MIN_LOD_SGIS + use SGIS_texture_lod TEXTURE_MAX_LOD_SGIS + use SGIS_texture_lod TEXTURE_BASE_LEVEL_SGIS + use SGIS_texture_lod TEXTURE_MAX_LEVEL_SGIS + +############################################################################### + +TextureWrapMode enum: + CLAMP = 0x2900 + REPEAT = 0x2901 + use SGIS_texture_border_clamp CLAMP_TO_BORDER_SGIS + use SGIS_texture_edge_clamp CLAMP_TO_EDGE_SGIS + +############################################################################### + +PixelInternalFormat enum: + R3_G3_B2 = 0x2A10 + ALPHA4 = 0x803B + ALPHA8 = 0x803C + ALPHA12 = 0x803D + ALPHA16 = 0x803E + LUMINANCE4 = 0x803F + LUMINANCE8 = 0x8040 + LUMINANCE12 = 0x8041 + LUMINANCE16 = 0x8042 + LUMINANCE4_ALPHA4 = 0x8043 + LUMINANCE6_ALPHA2 = 0x8044 + LUMINANCE8_ALPHA8 = 0x8045 + LUMINANCE12_ALPHA4 = 0x8046 + LUMINANCE12_ALPHA12 = 0x8047 + LUMINANCE16_ALPHA16 = 0x8048 + INTENSITY = 0x8049 + INTENSITY4 = 0x804A + INTENSITY8 = 0x804B + INTENSITY12 = 0x804C + INTENSITY16 = 0x804D + RGB4 = 0x804F + RGB5 = 0x8050 + RGB8 = 0x8051 + RGB10 = 0x8052 + RGB12 = 0x8053 + RGB16 = 0x8054 + RGBA2 = 0x8055 + RGBA4 = 0x8056 + RGB5_A1 = 0x8057 + RGBA8 = 0x8058 + RGB10_A2 = 0x8059 + RGBA12 = 0x805A + RGBA16 = 0x805B + use EXT_texture RGB2_EXT + use SGIS_texture_select DUAL_ALPHA4_SGIS + use SGIS_texture_select DUAL_ALPHA8_SGIS + use SGIS_texture_select DUAL_ALPHA12_SGIS + use SGIS_texture_select DUAL_ALPHA16_SGIS + use SGIS_texture_select DUAL_LUMINANCE4_SGIS + use SGIS_texture_select DUAL_LUMINANCE8_SGIS + use SGIS_texture_select DUAL_LUMINANCE12_SGIS + use SGIS_texture_select DUAL_LUMINANCE16_SGIS + use SGIS_texture_select DUAL_INTENSITY4_SGIS + use SGIS_texture_select DUAL_INTENSITY8_SGIS + use SGIS_texture_select DUAL_INTENSITY12_SGIS + use SGIS_texture_select DUAL_INTENSITY16_SGIS + use SGIS_texture_select DUAL_LUMINANCE_ALPHA4_SGIS + use SGIS_texture_select DUAL_LUMINANCE_ALPHA8_SGIS + use SGIS_texture_select QUAD_ALPHA4_SGIS + use SGIS_texture_select QUAD_ALPHA8_SGIS + use SGIS_texture_select QUAD_LUMINANCE4_SGIS + use SGIS_texture_select QUAD_LUMINANCE8_SGIS + use SGIS_texture_select QUAD_INTENSITY4_SGIS + use SGIS_texture_select QUAD_INTENSITY8_SGIS + use SGIX_depth_texture DEPTH_COMPONENT16_SGIX + use SGIX_depth_texture DEPTH_COMPONENT24_SGIX + use SGIX_depth_texture DEPTH_COMPONENT32_SGIX + use SGIX_icc_texture RGB_ICC_SGIX + use SGIX_icc_texture RGBA_ICC_SGIX + use SGIX_icc_texture ALPHA_ICC_SGIX + use SGIX_icc_texture LUMINANCE_ICC_SGIX + use SGIX_icc_texture INTENSITY_ICC_SGIX + use SGIX_icc_texture LUMINANCE_ALPHA_ICC_SGIX + use SGIX_icc_texture R5_G6_B5_ICC_SGIX + use SGIX_icc_texture R5_G6_B5_A8_ICC_SGIX + use SGIX_icc_texture ALPHA16_ICC_SGIX + use SGIX_icc_texture LUMINANCE16_ICC_SGIX + use SGIX_icc_texture INTENSITY16_ICC_SGIX + use SGIX_icc_texture LUMINANCE16_ALPHA8_ICC_SGIX + +############################################################################### + +InterleavedArrayFormat enum: + V2F = 0x2A20 + V3F = 0x2A21 + C4UB_V2F = 0x2A22 + C4UB_V3F = 0x2A23 + C3F_V3F = 0x2A24 + N3F_V3F = 0x2A25 + C4F_N3F_V3F = 0x2A26 + T2F_V3F = 0x2A27 + T4F_V4F = 0x2A28 + T2F_C4UB_V3F = 0x2A29 + T2F_C3F_V3F = 0x2A2A + T2F_N3F_V3F = 0x2A2B + T2F_C4F_N3F_V3F = 0x2A2C + T4F_C4F_N3F_V4F = 0x2A2D + +############################################################################### + +VertexPointerType enum: + use DataType SHORT + use DataType INT + use DataType FLOAT + use DataType DOUBLE + +############################################################################### + +# 0x3000 through 0x3FFF are reserved for clip planes +ClipPlaneName enum: + CLIP_PLANE0 = 0x3000 # 1 I + CLIP_PLANE1 = 0x3001 # 1 I + CLIP_PLANE2 = 0x3002 # 1 I + CLIP_PLANE3 = 0x3003 # 1 I + CLIP_PLANE4 = 0x3004 # 1 I + CLIP_PLANE5 = 0x3005 # 1 I + +############################################################################### + +# 0x4000-0x4FFF are reserved for light numbers +LightName enum: + LIGHT0 = 0x4000 # 1 I + LIGHT1 = 0x4001 # 1 I + LIGHT2 = 0x4002 # 1 I + LIGHT3 = 0x4003 # 1 I + LIGHT4 = 0x4004 # 1 I + LIGHT5 = 0x4005 # 1 I + LIGHT6 = 0x4006 # 1 I + LIGHT7 = 0x4007 # 1 I + use SGIX_fragment_lighting FRAGMENT_LIGHT0_SGIX + use SGIX_fragment_lighting FRAGMENT_LIGHT1_SGIX + use SGIX_fragment_lighting FRAGMENT_LIGHT2_SGIX + use SGIX_fragment_lighting FRAGMENT_LIGHT3_SGIX + use SGIX_fragment_lighting FRAGMENT_LIGHT4_SGIX + use SGIX_fragment_lighting FRAGMENT_LIGHT5_SGIX + use SGIX_fragment_lighting FRAGMENT_LIGHT6_SGIX + use SGIX_fragment_lighting FRAGMENT_LIGHT7_SGIX + +############################################################################### + +EXT_abgr enum: + ABGR_EXT = 0x8000 + +############################################################################### + +# VERSION_1_2 enum: (Promoted for OpenGL 1.2) +EXT_blend_color enum: + CONSTANT_COLOR = 0x8001 + CONSTANT_COLOR_EXT = 0x8001 + ONE_MINUS_CONSTANT_COLOR = 0x8002 + ONE_MINUS_CONSTANT_COLOR_EXT = 0x8002 + CONSTANT_ALPHA = 0x8003 + CONSTANT_ALPHA_EXT = 0x8003 + ONE_MINUS_CONSTANT_ALPHA = 0x8004 + ONE_MINUS_CONSTANT_ALPHA_EXT = 0x8004 + BLEND_COLOR = 0x8005 # 4 F + BLEND_COLOR_EXT = 0x8005 # 4 F + +############################################################################### + +# VERSION_1_2 enum: (Promoted for OpenGL 1.2) +EXT_blend_minmax enum: + FUNC_ADD = 0x8006 + FUNC_ADD_EXT = 0x8006 + MIN = 0x8007 + MIN_EXT = 0x8007 + MAX = 0x8008 + MAX_EXT = 0x8008 + BLEND_EQUATION = 0x8009 # 1 I + BLEND_EQUATION_EXT = 0x8009 # 1 I + +# VERSION_2_0 enum: (Promoted for OpenGL 2.0) +# EXT_blend_equation_separate enum: (separate; see below) +# BLEND_EQUATION_RGB = GL_BLEND_EQUATION # VERSION_2_0 +# BLEND_EQUATION_RGB_EXT = GL_BLEND_EQUATION + +############################################################################### + +# VERSION_1_2 enum: (Promoted for OpenGL 1.2) +EXT_blend_subtract enum: + FUNC_SUBTRACT = 0x800A + FUNC_SUBTRACT_EXT = 0x800A + FUNC_REVERSE_SUBTRACT = 0x800B + FUNC_REVERSE_SUBTRACT_EXT = 0x800B + +############################################################################### + +EXT_cmyka enum: + CMYK_EXT = 0x800C + CMYKA_EXT = 0x800D + PACK_CMYK_HINT_EXT = 0x800E # 1 I + UNPACK_CMYK_HINT_EXT = 0x800F # 1 I + +############################################################################### + +# VERSION_1_2 enum: (Promoted for OpenGL 1.2) +EXT_convolution enum: + CONVOLUTION_1D = 0x8010 # 1 I + CONVOLUTION_1D_EXT = 0x8010 # 1 I + CONVOLUTION_2D = 0x8011 # 1 I + CONVOLUTION_2D_EXT = 0x8011 # 1 I + SEPARABLE_2D = 0x8012 # 1 I + SEPARABLE_2D_EXT = 0x8012 # 1 I + CONVOLUTION_BORDER_MODE = 0x8013 + CONVOLUTION_BORDER_MODE_EXT = 0x8013 + CONVOLUTION_FILTER_SCALE = 0x8014 + CONVOLUTION_FILTER_SCALE_EXT = 0x8014 + CONVOLUTION_FILTER_BIAS = 0x8015 + CONVOLUTION_FILTER_BIAS_EXT = 0x8015 + REDUCE = 0x8016 + REDUCE_EXT = 0x8016 + CONVOLUTION_FORMAT = 0x8017 + CONVOLUTION_FORMAT_EXT = 0x8017 + CONVOLUTION_WIDTH = 0x8018 + CONVOLUTION_WIDTH_EXT = 0x8018 + CONVOLUTION_HEIGHT = 0x8019 + CONVOLUTION_HEIGHT_EXT = 0x8019 + MAX_CONVOLUTION_WIDTH = 0x801A + MAX_CONVOLUTION_WIDTH_EXT = 0x801A + MAX_CONVOLUTION_HEIGHT = 0x801B + MAX_CONVOLUTION_HEIGHT_EXT = 0x801B + POST_CONVOLUTION_RED_SCALE = 0x801C # 1 F + POST_CONVOLUTION_RED_SCALE_EXT = 0x801C # 1 F + POST_CONVOLUTION_GREEN_SCALE = 0x801D # 1 F + POST_CONVOLUTION_GREEN_SCALE_EXT = 0x801D # 1 F + POST_CONVOLUTION_BLUE_SCALE = 0x801E # 1 F + POST_CONVOLUTION_BLUE_SCALE_EXT = 0x801E # 1 F + POST_CONVOLUTION_ALPHA_SCALE = 0x801F # 1 F + POST_CONVOLUTION_ALPHA_SCALE_EXT = 0x801F # 1 F + POST_CONVOLUTION_RED_BIAS = 0x8020 # 1 F + POST_CONVOLUTION_RED_BIAS_EXT = 0x8020 # 1 F + POST_CONVOLUTION_GREEN_BIAS = 0x8021 # 1 F + POST_CONVOLUTION_GREEN_BIAS_EXT = 0x8021 # 1 F + POST_CONVOLUTION_BLUE_BIAS = 0x8022 # 1 F + POST_CONVOLUTION_BLUE_BIAS_EXT = 0x8022 # 1 F + POST_CONVOLUTION_ALPHA_BIAS = 0x8023 # 1 F + POST_CONVOLUTION_ALPHA_BIAS_EXT = 0x8023 # 1 F + +############################################################################### + +# VERSION_1_2 enum: (Promoted for OpenGL 1.2) +EXT_histogram enum: + HISTOGRAM = 0x8024 # 1 I + HISTOGRAM_EXT = 0x8024 # 1 I + PROXY_HISTOGRAM = 0x8025 + PROXY_HISTOGRAM_EXT = 0x8025 + HISTOGRAM_WIDTH = 0x8026 + HISTOGRAM_WIDTH_EXT = 0x8026 + HISTOGRAM_FORMAT = 0x8027 + HISTOGRAM_FORMAT_EXT = 0x8027 + HISTOGRAM_RED_SIZE = 0x8028 + HISTOGRAM_RED_SIZE_EXT = 0x8028 + HISTOGRAM_GREEN_SIZE = 0x8029 + HISTOGRAM_GREEN_SIZE_EXT = 0x8029 + HISTOGRAM_BLUE_SIZE = 0x802A + HISTOGRAM_BLUE_SIZE_EXT = 0x802A + HISTOGRAM_ALPHA_SIZE = 0x802B + HISTOGRAM_ALPHA_SIZE_EXT = 0x802B + HISTOGRAM_LUMINANCE_SIZE = 0x802C + HISTOGRAM_LUMINANCE_SIZE_EXT = 0x802C + HISTOGRAM_SINK = 0x802D + HISTOGRAM_SINK_EXT = 0x802D + MINMAX = 0x802E # 1 I + MINMAX_EXT = 0x802E # 1 I + MINMAX_FORMAT = 0x802F + MINMAX_FORMAT_EXT = 0x802F + MINMAX_SINK = 0x8030 + MINMAX_SINK_EXT = 0x8030 + TABLE_TOO_LARGE = 0x8031 + TABLE_TOO_LARGE_EXT = 0x8031 + +############################################################################### + +# VERSION_1_2 enum: (Promoted for OpenGL 1.2) +EXT_packed_pixels enum: + UNSIGNED_BYTE_3_3_2 = 0x8032 + UNSIGNED_BYTE_3_3_2_EXT = 0x8032 + UNSIGNED_SHORT_4_4_4_4 = 0x8033 + UNSIGNED_SHORT_4_4_4_4_EXT = 0x8033 + UNSIGNED_SHORT_5_5_5_1 = 0x8034 + UNSIGNED_SHORT_5_5_5_1_EXT = 0x8034 + UNSIGNED_INT_8_8_8_8 = 0x8035 + UNSIGNED_INT_8_8_8_8_EXT = 0x8035 + UNSIGNED_INT_10_10_10_2 = 0x8036 + UNSIGNED_INT_10_10_10_2_EXT = 0x8036 + UNSIGNED_BYTE_2_3_3_REV = 0x8362 + UNSIGNED_BYTE_2_3_3_REV_EXT = 0x8362 + UNSIGNED_SHORT_5_6_5 = 0x8363 + UNSIGNED_SHORT_5_6_5_EXT = 0x8363 + UNSIGNED_SHORT_5_6_5_REV = 0x8364 + UNSIGNED_SHORT_5_6_5_REV_EXT = 0x8364 + UNSIGNED_SHORT_4_4_4_4_REV = 0x8365 + UNSIGNED_SHORT_4_4_4_4_REV_EXT = 0x8365 + UNSIGNED_SHORT_1_5_5_5_REV = 0x8366 + UNSIGNED_SHORT_1_5_5_5_REV_EXT = 0x8366 + UNSIGNED_INT_8_8_8_8_REV = 0x8367 + UNSIGNED_INT_8_8_8_8_REV_EXT = 0x8367 + UNSIGNED_INT_2_10_10_10_REV = 0x8368 + UNSIGNED_INT_2_10_10_10_REV_EXT = 0x8368 + +############################################################################### + +EXT_polygon_offset enum: + POLYGON_OFFSET_EXT = 0x8037 + POLYGON_OFFSET_FACTOR_EXT = 0x8038 + POLYGON_OFFSET_BIAS_EXT = 0x8039 # 1 F + +############################################################################### + +# VERSION_1_2 enum: (Promoted for OpenGL 1.2) +EXT_rescale_normal enum: + RESCALE_NORMAL = 0x803A # 1 I + RESCALE_NORMAL_EXT = 0x803A # 1 I + +############################################################################### + +EXT_texture enum: + ALPHA4_EXT = 0x803B + ALPHA8_EXT = 0x803C + ALPHA12_EXT = 0x803D + ALPHA16_EXT = 0x803E + LUMINANCE4_EXT = 0x803F + LUMINANCE8_EXT = 0x8040 + LUMINANCE12_EXT = 0x8041 + LUMINANCE16_EXT = 0x8042 + LUMINANCE4_ALPHA4_EXT = 0x8043 + LUMINANCE6_ALPHA2_EXT = 0x8044 + LUMINANCE8_ALPHA8_EXT = 0x8045 + LUMINANCE12_ALPHA4_EXT = 0x8046 + LUMINANCE12_ALPHA12_EXT = 0x8047 + LUMINANCE16_ALPHA16_EXT = 0x8048 + INTENSITY_EXT = 0x8049 + INTENSITY4_EXT = 0x804A + INTENSITY8_EXT = 0x804B + INTENSITY12_EXT = 0x804C + INTENSITY16_EXT = 0x804D + RGB2_EXT = 0x804E + RGB4_EXT = 0x804F + RGB5_EXT = 0x8050 + RGB8_EXT = 0x8051 + RGB10_EXT = 0x8052 + RGB12_EXT = 0x8053 + RGB16_EXT = 0x8054 + RGBA2_EXT = 0x8055 + RGBA4_EXT = 0x8056 + RGB5_A1_EXT = 0x8057 + RGBA8_EXT = 0x8058 + RGB10_A2_EXT = 0x8059 + RGBA12_EXT = 0x805A + RGBA16_EXT = 0x805B + TEXTURE_RED_SIZE_EXT = 0x805C + TEXTURE_GREEN_SIZE_EXT = 0x805D + TEXTURE_BLUE_SIZE_EXT = 0x805E + TEXTURE_ALPHA_SIZE_EXT = 0x805F + TEXTURE_LUMINANCE_SIZE_EXT = 0x8060 + TEXTURE_INTENSITY_SIZE_EXT = 0x8061 + REPLACE_EXT = 0x8062 + PROXY_TEXTURE_1D_EXT = 0x8063 + PROXY_TEXTURE_2D_EXT = 0x8064 + TEXTURE_TOO_LARGE_EXT = 0x8065 + +############################################################################### + +EXT_texture_object enum: + TEXTURE_PRIORITY_EXT = 0x8066 + TEXTURE_RESIDENT_EXT = 0x8067 + TEXTURE_1D_BINDING_EXT = 0x8068 + TEXTURE_2D_BINDING_EXT = 0x8069 + TEXTURE_3D_BINDING_EXT = 0x806A # 1 I + +############################################################################### + +# VERSION_1_2 enum: (Promoted for OpenGL 1.2) +EXT_texture3D enum: + PACK_SKIP_IMAGES = 0x806B # 1 I + PACK_SKIP_IMAGES_EXT = 0x806B # 1 I + PACK_IMAGE_HEIGHT = 0x806C # 1 F + PACK_IMAGE_HEIGHT_EXT = 0x806C # 1 F + UNPACK_SKIP_IMAGES = 0x806D # 1 I + UNPACK_SKIP_IMAGES_EXT = 0x806D # 1 I + UNPACK_IMAGE_HEIGHT = 0x806E # 1 F + UNPACK_IMAGE_HEIGHT_EXT = 0x806E # 1 F + TEXTURE_3D = 0x806F # 1 I + TEXTURE_3D_EXT = 0x806F # 1 I + PROXY_TEXTURE_3D = 0x8070 + PROXY_TEXTURE_3D_EXT = 0x8070 + TEXTURE_DEPTH = 0x8071 + TEXTURE_DEPTH_EXT = 0x8071 + TEXTURE_WRAP_R = 0x8072 + TEXTURE_WRAP_R_EXT = 0x8072 + MAX_3D_TEXTURE_SIZE = 0x8073 # 1 I + MAX_3D_TEXTURE_SIZE_EXT = 0x8073 # 1 I + +############################################################################### + +EXT_vertex_array enum: + VERTEX_ARRAY_EXT = 0x8074 + NORMAL_ARRAY_EXT = 0x8075 + COLOR_ARRAY_EXT = 0x8076 + INDEX_ARRAY_EXT = 0x8077 + TEXTURE_COORD_ARRAY_EXT = 0x8078 + EDGE_FLAG_ARRAY_EXT = 0x8079 + VERTEX_ARRAY_SIZE_EXT = 0x807A + VERTEX_ARRAY_TYPE_EXT = 0x807B + VERTEX_ARRAY_STRIDE_EXT = 0x807C + VERTEX_ARRAY_COUNT_EXT = 0x807D # 1 I + NORMAL_ARRAY_TYPE_EXT = 0x807E + NORMAL_ARRAY_STRIDE_EXT = 0x807F + NORMAL_ARRAY_COUNT_EXT = 0x8080 # 1 I + COLOR_ARRAY_SIZE_EXT = 0x8081 + COLOR_ARRAY_TYPE_EXT = 0x8082 + COLOR_ARRAY_STRIDE_EXT = 0x8083 + COLOR_ARRAY_COUNT_EXT = 0x8084 # 1 I + INDEX_ARRAY_TYPE_EXT = 0x8085 + INDEX_ARRAY_STRIDE_EXT = 0x8086 + INDEX_ARRAY_COUNT_EXT = 0x8087 # 1 I + TEXTURE_COORD_ARRAY_SIZE_EXT = 0x8088 + TEXTURE_COORD_ARRAY_TYPE_EXT = 0x8089 + TEXTURE_COORD_ARRAY_STRIDE_EXT = 0x808A + TEXTURE_COORD_ARRAY_COUNT_EXT = 0x808B # 1 I + EDGE_FLAG_ARRAY_STRIDE_EXT = 0x808C + EDGE_FLAG_ARRAY_COUNT_EXT = 0x808D # 1 I + VERTEX_ARRAY_POINTER_EXT = 0x808E + NORMAL_ARRAY_POINTER_EXT = 0x808F + COLOR_ARRAY_POINTER_EXT = 0x8090 + INDEX_ARRAY_POINTER_EXT = 0x8091 + TEXTURE_COORD_ARRAY_POINTER_EXT = 0x8092 + EDGE_FLAG_ARRAY_POINTER_EXT = 0x8093 + +############################################################################### + +SGIX_interlace enum: + INTERLACE_SGIX = 0x8094 # 1 I + +############################################################################### + +SGIS_detail_texture enum: + DETAIL_TEXTURE_2D_SGIS = 0x8095 + DETAIL_TEXTURE_2D_BINDING_SGIS = 0x8096 # 1 I + LINEAR_DETAIL_SGIS = 0x8097 + LINEAR_DETAIL_ALPHA_SGIS = 0x8098 + LINEAR_DETAIL_COLOR_SGIS = 0x8099 + DETAIL_TEXTURE_LEVEL_SGIS = 0x809A + DETAIL_TEXTURE_MODE_SGIS = 0x809B + DETAIL_TEXTURE_FUNC_POINTS_SGIS = 0x809C + +############################################################################### + +# Reuses some SGIS_multisample values +# VERSION_1_3 enum: (Promoted for OpenGL 1.3) +ARB_multisample enum: + MULTISAMPLE = 0x809D + MULTISAMPLE_ARB = 0x809D + SAMPLE_ALPHA_TO_COVERAGE = 0x809E + SAMPLE_ALPHA_TO_COVERAGE_ARB = 0x809E + SAMPLE_ALPHA_TO_ONE = 0x809F + SAMPLE_ALPHA_TO_ONE_ARB = 0x809F + SAMPLE_COVERAGE = 0x80A0 + SAMPLE_COVERAGE_ARB = 0x80A0 + SAMPLE_BUFFERS = 0x80A8 # 1 I + SAMPLE_BUFFERS_ARB = 0x80A8 # 1 I + SAMPLES = 0x80A9 # 1 I + SAMPLES_ARB = 0x80A9 # 1 I + SAMPLE_COVERAGE_VALUE = 0x80AA # 1 F + SAMPLE_COVERAGE_VALUE_ARB = 0x80AA # 1 F + SAMPLE_COVERAGE_INVERT = 0x80AB # 1 I + SAMPLE_COVERAGE_INVERT_ARB = 0x80AB # 1 I + +SGIS_multisample enum: + MULTISAMPLE_SGIS = 0x809D # 1 I + SAMPLE_ALPHA_TO_MASK_SGIS = 0x809E # 1 I + SAMPLE_ALPHA_TO_ONE_SGIS = 0x809F # 1 I + SAMPLE_MASK_SGIS = 0x80A0 # 1 I + 1PASS_SGIS = 0x80A1 + 2PASS_0_SGIS = 0x80A2 + 2PASS_1_SGIS = 0x80A3 + 4PASS_0_SGIS = 0x80A4 + 4PASS_1_SGIS = 0x80A5 + 4PASS_2_SGIS = 0x80A6 + 4PASS_3_SGIS = 0x80A7 + SAMPLE_BUFFERS_SGIS = 0x80A8 # 1 I + SAMPLES_SGIS = 0x80A9 # 1 I + SAMPLE_MASK_VALUE_SGIS = 0x80AA # 1 F + SAMPLE_MASK_INVERT_SGIS = 0x80AB # 1 I + SAMPLE_PATTERN_SGIS = 0x80AC # 1 I + +# Reuses SGIS_multisample values. +# EXT_multisample enum: +# MULTISAMPLE_EXT = 0x809D +# SAMPLE_ALPHA_TO_MASK_EXT = 0x809E +# SAMPLE_ALPHA_TO_ONE_EXT = 0x809F +# SAMPLE_MASK_EXT = 0x80A0 +# 1PASS_EXT = 0x80A1 +# 2PASS_0_EXT = 0x80A2 +# 2PASS_1_EXT = 0x80A3 +# 4PASS_0_EXT = 0x80A4 +# 4PASS_1_EXT = 0x80A5 +# 4PASS_2_EXT = 0x80A6 +# 4PASS_3_EXT = 0x80A7 +# SAMPLE_BUFFERS_EXT = 0x80A8 # 1 I +# SAMPLES_EXT = 0x80A9 # 1 I +# SAMPLE_MASK_VALUE_EXT = 0x80AA # 1 F +# SAMPLE_MASK_INVERT_EXT = 0x80AB # 1 I +# SAMPLE_PATTERN_EXT = 0x80AC # 1 I +# MULTISAMPLE_BIT_EXT = 0x20000000 + +############################################################################### + +SGIS_sharpen_texture enum: + LINEAR_SHARPEN_SGIS = 0x80AD + LINEAR_SHARPEN_ALPHA_SGIS = 0x80AE + LINEAR_SHARPEN_COLOR_SGIS = 0x80AF + SHARPEN_TEXTURE_FUNC_POINTS_SGIS = 0x80B0 + +############################################################################### + +# VERSION_1_2 enum: (Promoted for OpenGL 1.2) +SGI_color_matrix enum: + COLOR_MATRIX = 0x80B1 # 16 F + COLOR_MATRIX_SGI = 0x80B1 # 16 F + COLOR_MATRIX_STACK_DEPTH = 0x80B2 # 1 I + COLOR_MATRIX_STACK_DEPTH_SGI = 0x80B2 # 1 I + MAX_COLOR_MATRIX_STACK_DEPTH = 0x80B3 # 1 I + MAX_COLOR_MATRIX_STACK_DEPTH_SGI = 0x80B3 # 1 I + POST_COLOR_MATRIX_RED_SCALE = 0x80B4 # 1 F + POST_COLOR_MATRIX_RED_SCALE_SGI = 0x80B4 # 1 F + POST_COLOR_MATRIX_GREEN_SCALE = 0x80B5 # 1 F + POST_COLOR_MATRIX_GREEN_SCALE_SGI = 0x80B5 # 1 F + POST_COLOR_MATRIX_BLUE_SCALE = 0x80B6 # 1 F + POST_COLOR_MATRIX_BLUE_SCALE_SGI = 0x80B6 # 1 F + POST_COLOR_MATRIX_ALPHA_SCALE = 0x80B7 # 1 F + POST_COLOR_MATRIX_ALPHA_SCALE_SGI = 0x80B7 # 1 F + POST_COLOR_MATRIX_RED_BIAS = 0x80B8 # 1 F + POST_COLOR_MATRIX_RED_BIAS_SGI = 0x80B8 # 1 F + POST_COLOR_MATRIX_GREEN_BIAS = 0x80B9 # 1 F + POST_COLOR_MATRIX_GREEN_BIAS_SGI = 0x80B9 # 1 F + POST_COLOR_MATRIX_BLUE_BIAS = 0x80BA # 1 F + POST_COLOR_MATRIX_BLUE_BIAS_SGI = 0x80BA # 1 F + POST_COLOR_MATRIX_ALPHA_BIAS = 0x80BB # 1 F + POST_COLOR_MATRIX_ALPHA_BIAS_SGI = 0x80BB # 1 F + +############################################################################### + +SGI_texture_color_table enum: + TEXTURE_COLOR_TABLE_SGI = 0x80BC # 1 I + PROXY_TEXTURE_COLOR_TABLE_SGI = 0x80BD + +############################################################################### + +SGIX_texture_add_env enum: + TEXTURE_ENV_BIAS_SGIX = 0x80BE + +############################################################################### + +SGIX_shadow_ambient enum: + SHADOW_AMBIENT_SGIX = 0x80BF + +############################################################################### + +# Intergraph/Intense3D/3Dlabs: 0x80C0-0x80CF + +# 3Dlabs_future_use: 0x80C0-0x80C7 + +# VERSION_1_4 enum: (Promoted for OpenGL 1.4) +# EXT_blend_func_separate enum: +# BLEND_DST_RGB = 0x80C8 +# BLEND_DST_RGB_EXT = 0x80C8 +# BLEND_SRC_RGB = 0x80C9 +# BLEND_SRC_RGB_EXT = 0x80C9 +# BLEND_DST_ALPHA = 0x80CA +# BLEND_DST_ALPHA_EXT = 0x80CA +# BLEND_SRC_ALPHA = 0x80CB +# BLEND_SRC_ALPHA_EXT = 0x80CB + +# EXT_422_pixels enum: +# 422_EXT = 0x80CC +# 422_REV_EXT = 0x80CD +# 422_AVERAGE_EXT = 0x80CE +# 422_REV_AVERAGE_EXT = 0x80CF + +############################################################################### + +# VERSION_1_2 enum: (Promoted for OpenGL 1.2) +SGI_color_table enum: + COLOR_TABLE = 0x80D0 # 1 I + COLOR_TABLE_SGI = 0x80D0 # 1 I + POST_CONVOLUTION_COLOR_TABLE = 0x80D1 # 1 I + POST_CONVOLUTION_COLOR_TABLE_SGI = 0x80D1 # 1 I + POST_COLOR_MATRIX_COLOR_TABLE = 0x80D2 # 1 I + POST_COLOR_MATRIX_COLOR_TABLE_SGI = 0x80D2 # 1 I + PROXY_COLOR_TABLE = 0x80D3 + PROXY_COLOR_TABLE_SGI = 0x80D3 + PROXY_POST_CONVOLUTION_COLOR_TABLE = 0x80D4 + PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI = 0x80D4 + PROXY_POST_COLOR_MATRIX_COLOR_TABLE = 0x80D5 + PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI = 0x80D5 + COLOR_TABLE_SCALE = 0x80D6 + COLOR_TABLE_SCALE_SGI = 0x80D6 + COLOR_TABLE_BIAS = 0x80D7 + COLOR_TABLE_BIAS_SGI = 0x80D7 + COLOR_TABLE_FORMAT = 0x80D8 + COLOR_TABLE_FORMAT_SGI = 0x80D8 + COLOR_TABLE_WIDTH = 0x80D9 + COLOR_TABLE_WIDTH_SGI = 0x80D9 + COLOR_TABLE_RED_SIZE = 0x80DA + COLOR_TABLE_RED_SIZE_SGI = 0x80DA + COLOR_TABLE_GREEN_SIZE = 0x80DB + COLOR_TABLE_GREEN_SIZE_SGI = 0x80DB + COLOR_TABLE_BLUE_SIZE = 0x80DC + COLOR_TABLE_BLUE_SIZE_SGI = 0x80DC + COLOR_TABLE_ALPHA_SIZE = 0x80DD + COLOR_TABLE_ALPHA_SIZE_SGI = 0x80DD + COLOR_TABLE_LUMINANCE_SIZE = 0x80DE + COLOR_TABLE_LUMINANCE_SIZE_SGI = 0x80DE + COLOR_TABLE_INTENSITY_SIZE = 0x80DF + COLOR_TABLE_INTENSITY_SIZE_SGI = 0x80DF + +############################################################################### + +# VERSION_1_2 enum: (Promoted for OpenGL 1.2) +EXT_bgra enum: + BGR = 0x80E0 + BGR_EXT = 0x80E0 + BGRA = 0x80E1 + BGRA_EXT = 0x80E1 + +############################################################################### + +# Microsoft: 0x80E2-0x80E7 + +############################################################################### + +VERSION_1_2 enum: + MAX_ELEMENTS_VERTICES = 0x80E8 + MAX_ELEMENTS_INDICES = 0x80E9 + +############################################################################### + +# Microsoft: 0x80EA-0x810F + +############################################################################### + +SGIS_texture_select enum: + DUAL_ALPHA4_SGIS = 0x8110 + DUAL_ALPHA8_SGIS = 0x8111 + DUAL_ALPHA12_SGIS = 0x8112 + DUAL_ALPHA16_SGIS = 0x8113 + DUAL_LUMINANCE4_SGIS = 0x8114 + DUAL_LUMINANCE8_SGIS = 0x8115 + DUAL_LUMINANCE12_SGIS = 0x8116 + DUAL_LUMINANCE16_SGIS = 0x8117 + DUAL_INTENSITY4_SGIS = 0x8118 + DUAL_INTENSITY8_SGIS = 0x8119 + DUAL_INTENSITY12_SGIS = 0x811A + DUAL_INTENSITY16_SGIS = 0x811B + DUAL_LUMINANCE_ALPHA4_SGIS = 0x811C + DUAL_LUMINANCE_ALPHA8_SGIS = 0x811D + QUAD_ALPHA4_SGIS = 0x811E + QUAD_ALPHA8_SGIS = 0x811F + QUAD_LUMINANCE4_SGIS = 0x8120 + QUAD_LUMINANCE8_SGIS = 0x8121 + QUAD_INTENSITY4_SGIS = 0x8122 + QUAD_INTENSITY8_SGIS = 0x8123 + DUAL_TEXTURE_SELECT_SGIS = 0x8124 + QUAD_TEXTURE_SELECT_SGIS = 0x8125 + +############################################################################### + +# VERSION_1_4 enum: (Promoted for OpenGL 1.4) +# ARB_point_parameters enum: +# EXT_point_parameters enum: +SGIS_point_parameters enum: + POINT_SIZE_MIN = 0x8126 # 1 F + POINT_SIZE_MIN_ARB = 0x8126 # 1 F + POINT_SIZE_MIN_EXT = 0x8126 # 1 F + POINT_SIZE_MIN_SGIS = 0x8126 # 1 F + POINT_SIZE_MAX = 0x8127 # 1 F + POINT_SIZE_MAX_ARB = 0x8127 # 1 F + POINT_SIZE_MAX_EXT = 0x8127 # 1 F + POINT_SIZE_MAX_SGIS = 0x8127 # 1 F + POINT_FADE_THRESHOLD_SIZE = 0x8128 # 1 F + POINT_FADE_THRESHOLD_SIZE_ARB = 0x8128 # 1 F + POINT_FADE_THRESHOLD_SIZE_EXT = 0x8128 # 1 F + POINT_FADE_THRESHOLD_SIZE_SGIS = 0x8128 # 1 F + POINT_DISTANCE_ATTENUATION = 0x8129 # 3 F + POINT_DISTANCE_ATTENUATION_ARB = 0x8129 # 3 F + DISTANCE_ATTENUATION_EXT = 0x8129 # 3 F + DISTANCE_ATTENUATION_SGIS = 0x8129 # 3 F + +############################################################################### + +SGIS_fog_function enum: + FOG_FUNC_SGIS = 0x812A + FOG_FUNC_POINTS_SGIS = 0x812B # 1 I + MAX_FOG_FUNC_POINTS_SGIS = 0x812C # 1 I + +############################################################################### + +# VERSION_1_3 enum: (Promoted for OpenGL 1.3) +# ARB_texture_border_clamp enum: +SGIS_texture_border_clamp enum: + CLAMP_TO_BORDER = 0x812D + CLAMP_TO_BORDER_ARB = 0x812D + CLAMP_TO_BORDER_SGIS = 0x812D + +############################################################################### + +SGIX_texture_multi_buffer enum: + TEXTURE_MULTI_BUFFER_HINT_SGIX = 0x812E + +############################################################################### + +# VERSION_1_2 enum: (Promoted for OpenGL 1.2) +SGIS_texture_edge_clamp enum: + CLAMP_TO_EDGE = 0x812F + CLAMP_TO_EDGE_SGIS = 0x812F + +############################################################################### + +SGIS_texture4D enum: + PACK_SKIP_VOLUMES_SGIS = 0x8130 # 1 I + PACK_IMAGE_DEPTH_SGIS = 0x8131 # 1 I + UNPACK_SKIP_VOLUMES_SGIS = 0x8132 # 1 I + UNPACK_IMAGE_DEPTH_SGIS = 0x8133 # 1 I + TEXTURE_4D_SGIS = 0x8134 # 1 I + PROXY_TEXTURE_4D_SGIS = 0x8135 + TEXTURE_4DSIZE_SGIS = 0x8136 + TEXTURE_WRAP_Q_SGIS = 0x8137 + MAX_4D_TEXTURE_SIZE_SGIS = 0x8138 # 1 I + TEXTURE_4D_BINDING_SGIS = 0x814F # 1 I + +############################################################################### + +SGIX_pixel_texture enum: + PIXEL_TEX_GEN_SGIX = 0x8139 # 1 I + PIXEL_TEX_GEN_MODE_SGIX = 0x832B # 1 I + +############################################################################### + +# VERSION_1_2 enum: (Promoted for OpenGL 1.2) +SGIS_texture_lod enum: + TEXTURE_MIN_LOD = 0x813A + TEXTURE_MIN_LOD_SGIS = 0x813A + TEXTURE_MAX_LOD = 0x813B + TEXTURE_MAX_LOD_SGIS = 0x813B + TEXTURE_BASE_LEVEL = 0x813C + TEXTURE_BASE_LEVEL_SGIS = 0x813C + TEXTURE_MAX_LEVEL = 0x813D + TEXTURE_MAX_LEVEL_SGIS = 0x813D + +############################################################################### + +SGIX_pixel_tiles enum: + PIXEL_TILE_BEST_ALIGNMENT_SGIX = 0x813E # 1 I + PIXEL_TILE_CACHE_INCREMENT_SGIX = 0x813F # 1 I + PIXEL_TILE_WIDTH_SGIX = 0x8140 # 1 I + PIXEL_TILE_HEIGHT_SGIX = 0x8141 # 1 I + PIXEL_TILE_GRID_WIDTH_SGIX = 0x8142 # 1 I + + PIXEL_TILE_GRID_HEIGHT_SGIX = 0x8143 # 1 I + PIXEL_TILE_GRID_DEPTH_SGIX = 0x8144 # 1 I + PIXEL_TILE_CACHE_SIZE_SGIX = 0x8145 # 1 I + +############################################################################### + +SGIS_texture_filter4 enum: + FILTER4_SGIS = 0x8146 + TEXTURE_FILTER4_SIZE_SGIS = 0x8147 + +############################################################################### + +SGIX_sprite enum: + SPRITE_SGIX = 0x8148 # 1 I + SPRITE_MODE_SGIX = 0x8149 # 1 I + SPRITE_AXIS_SGIX = 0x814A # 3 F + SPRITE_TRANSLATION_SGIX = 0x814B # 3 F + SPRITE_AXIAL_SGIX = 0x814C + SPRITE_OBJECT_ALIGNED_SGIX = 0x814D + SPRITE_EYE_ALIGNED_SGIX = 0x814E + +############################################################################### + +# SGIS_texture4D (additional; see above): 0x814F + +############################################################################### + +# VERSION_1_2 enum: (Promoted for OpenGL 1.2) +# IGNORE_BORDER was *not* promoted into OpenGL 1.2 +HP_convolution_border_modes enum: + IGNORE_BORDER_HP = 0x8150 + CONSTANT_BORDER = 0x8151 + CONSTANT_BORDER_HP = 0x8151 +# WRAP_BORDER = 0x8152 # Not actually promoted? + REPLICATE_BORDER = 0x8153 + REPLICATE_BORDER_HP = 0x8153 + CONVOLUTION_BORDER_COLOR = 0x8154 + CONVOLUTION_BORDER_COLOR_HP = 0x8154 + +############################################################################### + +# HP: 0x8155-0x816F + +############################################################################### + +SGIX_clipmap enum: + LINEAR_CLIPMAP_LINEAR_SGIX = 0x8170 + TEXTURE_CLIPMAP_CENTER_SGIX = 0x8171 + TEXTURE_CLIPMAP_FRAME_SGIX = 0x8172 + TEXTURE_CLIPMAP_OFFSET_SGIX = 0x8173 + TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX = 0x8174 + TEXTURE_CLIPMAP_LOD_OFFSET_SGIX = 0x8175 + TEXTURE_CLIPMAP_DEPTH_SGIX = 0x8176 + MAX_CLIPMAP_DEPTH_SGIX = 0x8177 # 1 I + MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX = 0x8178 # 1 I + NEAREST_CLIPMAP_NEAREST_SGIX = 0x844D + NEAREST_CLIPMAP_LINEAR_SGIX = 0x844E + LINEAR_CLIPMAP_NEAREST_SGIX = 0x844F + +############################################################################### + +SGIX_texture_scale_bias enum: + POST_TEXTURE_FILTER_BIAS_SGIX = 0x8179 + POST_TEXTURE_FILTER_SCALE_SGIX = 0x817A + POST_TEXTURE_FILTER_BIAS_RANGE_SGIX = 0x817B # 2 F + POST_TEXTURE_FILTER_SCALE_RANGE_SGIX = 0x817C # 2 F + +############################################################################### + +SGIX_reference_plane enum: + REFERENCE_PLANE_SGIX = 0x817D # 1 I + REFERENCE_PLANE_EQUATION_SGIX = 0x817E # 4 F + +############################################################################### + +SGIX_ir_instrument1 enum: + IR_INSTRUMENT1_SGIX = 0x817F # 1 I + +############################################################################### + +SGIX_instruments enum: + INSTRUMENT_BUFFER_POINTER_SGIX = 0x8180 + INSTRUMENT_MEASUREMENTS_SGIX = 0x8181 # 1 I + +############################################################################### + +SGIX_list_priority enum: + LIST_PRIORITY_SGIX = 0x8182 + +############################################################################### + +SGIX_calligraphic_fragment enum: + CALLIGRAPHIC_FRAGMENT_SGIX = 0x8183 # 1 I + +############################################################################### + +SGIX_impact_pixel_texture enum: + PIXEL_TEX_GEN_Q_CEILING_SGIX = 0x8184 + PIXEL_TEX_GEN_Q_ROUND_SGIX = 0x8185 + PIXEL_TEX_GEN_Q_FLOOR_SGIX = 0x8186 + PIXEL_TEX_GEN_ALPHA_REPLACE_SGIX = 0x8187 + PIXEL_TEX_GEN_ALPHA_NO_REPLACE_SGIX = 0x8188 + PIXEL_TEX_GEN_ALPHA_LS_SGIX = 0x8189 + PIXEL_TEX_GEN_ALPHA_MS_SGIX = 0x818A + +############################################################################### + +SGIX_framezoom enum: + FRAMEZOOM_SGIX = 0x818B # 1 I + FRAMEZOOM_FACTOR_SGIX = 0x818C # 1 I + MAX_FRAMEZOOM_FACTOR_SGIX = 0x818D # 1 I + +############################################################################### + +SGIX_texture_lod_bias enum: + TEXTURE_LOD_BIAS_S_SGIX = 0x818E + TEXTURE_LOD_BIAS_T_SGIX = 0x818F + TEXTURE_LOD_BIAS_R_SGIX = 0x8190 + +############################################################################### + +# VERSION_1_4 enum: (Promoted for OpenGL 1.4) +SGIS_generate_mipmap enum: + GENERATE_MIPMAP = 0x8191 + GENERATE_MIPMAP_SGIS = 0x8191 + GENERATE_MIPMAP_HINT = 0x8192 # 1 I + GENERATE_MIPMAP_HINT_SGIS = 0x8192 # 1 I + +############################################################################### + +# Incomplete extension, not in enumext.spec +# SGIX_spotlight_cutoff: 0x8193 +# SPOT_CUTOFF_DELTA_SGIX = 0x8193 + +############################################################################### + +# SGIX_polynomial_ffd enum: + GEOMETRY_DEFORMATION_SGIX = 0x8194 + TEXTURE_DEFORMATION_SGIX = 0x8195 + DEFORMATIONS_MASK_SGIX = 0x8196 # 1 I + MAX_DEFORMATION_ORDER_SGIX = 0x8197 + +############################################################################### + +SGIX_fog_offset enum: + FOG_OFFSET_SGIX = 0x8198 # 1 I + FOG_OFFSET_VALUE_SGIX = 0x8199 # 4 F + +############################################################################### + +SGIX_shadow enum: + TEXTURE_COMPARE_SGIX = 0x819A + TEXTURE_COMPARE_OPERATOR_SGIX = 0x819B + TEXTURE_LEQUAL_R_SGIX = 0x819C + TEXTURE_GEQUAL_R_SGIX = 0x819D + +############################################################################### + +# SGI private extension, not in enumext.spec +# SGIX_igloo_interface: 0x819E-0x81A4 +# IGLOO_FULLSCREEN_SGIX = 0x819E +# IGLOO_VIEWPORT_OFFSET_SGIX = 0x819F +# IGLOO_SWAPTMESH_SGIX = 0x81A0 +# IGLOO_COLORNORMAL_SGIX = 0x81A1 +# IGLOO_IRISGL_MODE_SGIX = 0x81A2 +# IGLOO_LMC_COLOR_SGIX = 0x81A3 +# IGLOO_TMESHMODE_SGIX = 0x81A4 + +############################################################################### + +# VERSION_1_4 enum: (Promoted for OpenGL 1.4) +# ARB_depth_texture enum: +SGIX_depth_texture enum: + DEPTH_COMPONENT16 = 0x81A5 + DEPTH_COMPONENT16_SGIX = 0x81A5 + DEPTH_COMPONENT24 = 0x81A6 + DEPTH_COMPONENT24_SGIX = 0x81A6 + DEPTH_COMPONENT32 = 0x81A7 + DEPTH_COMPONENT32_SGIX = 0x81A7 + +############################################################################### + +#EXT_compiled_vertex_array enum: +# ARRAY_ELEMENT_LOCK_FIRST_EXT = 0x81A8 +# ARRAY_ELEMENT_LOCK_COUNT_EXT = 0x81A9 + +############################################################################### + +#EXT_cull_vertex enum: +# CULL_VERTEX_EXT = 0x81AA +# CULL_VERTEX_EYE_POSITION_EXT = 0x81AB +# CULL_VERTEX_OBJECT_POSITION_EXT = 0x81AC + +############################################################################### + +# Promoted from SGI? +#EXT_index_array_formats enum: +# IUI_V2F_EXT = 0x81AD +# IUI_V3F_EXT = 0x81AE +# IUI_N3F_V2F_EXT = 0x81AF +# IUI_N3F_V3F_EXT = 0x81B0 +# T2F_IUI_V2F_EXT = 0x81B1 +# T2F_IUI_V3F_EXT = 0x81B2 +# T2F_IUI_N3F_V2F_EXT = 0x81B3 +# T2F_IUI_N3F_V3F_EXT = 0x81B4 + +############################################################################### + +# Promoted from SGI? +#EXT_index_func enum: +# INDEX_TEST_EXT = 0x81B5 +# INDEX_TEST_FUNC_EXT = 0x81B6 +# INDEX_TEST_REF_EXT = 0x81B7 + +############################################################################### + +# Promoted from SGI? +#EXT_index_material enum: +# INDEX_MATERIAL_EXT = 0x81B8 +# INDEX_MATERIAL_PARAMETER_EXT = 0x81B9 +# INDEX_MATERIAL_FACE_EXT = 0x81BA + +############################################################################### + +SGIX_ycrcb enum: + YCRCB_422_SGIX = 0x81BB + YCRCB_444_SGIX = 0x81BC + +############################################################################### + +# Incomplete extension, not in enumext.spec +# SGI_complex_type: 0x81BD-0x81C3 +# COMPLEX_UNSIGNED_BYTE_SGI = 0x81BD +# COMPLEX_BYTE_SGI = 0x81BE +# COMPLEX_UNSIGNED_SHORT_SGI = 0x81BF +# COMPLEX_SHORT_SGI = 0x81C0 +# COMPLEX_UNSIGNED_INT_SGI = 0x81C1 +# COMPLEX_INT_SGI = 0x81C2 +# COMPLEX_FLOAT_SGI = 0x81C3 + +############################################################################### + +# Incomplete extension, not in enumext.spec +# SGI_fft: 0x81C4-0x81CA +# POST_TRANSFORM_RED_SCALE_SGI = ???? # 1 F +# POST_TRANSFORM_GREEN_SCALE_SGI = ???? # 1 F +# POST_TRANSFORM_BLUE_SCALE_SGI = ???? # 1 F +# POST_TRANSFORM_ALPHA_SCALE_SGI = ???? # 1 F +# POST_TRANSFORM_RED_BIAS_SGI = ???? # 1 F +# POST_TRANSFORM_GREEN_BIAS_SGI = ???? # 1 F +# POST_TRANSFORM_BLUE_BIAS_SGI = ???? # 1 F +# POST_TRANSFORM_ALPHA_BIAS_SGI = ???? # 1 F +# PIXEL_TRANSFORM_OPERATOR_SGI = 0x81C4 # 1 I +# CONVOLUTION_SGI = 0x81C5 +# FFT_1D_SGI = 0x81C6 +# PIXEL_TRANSFORM_SGI = 0x81C7 +# MAX_FFT_WIDTH_SGI = 0x81C8 +# SORT_SGI = 0x81C9 +# TRANSPOSE_SGI = 0x81CA + +############################################################################### + +# Incomplete extension, not in enumext.spec +# SGIX_nurbs_eval: 0x81CB-0x81CF +# MAP1_VERTEX_3_NURBS_SGIX = 0x81CB # 1 I +# MAP1_VERTEX_4_NURBS_SGIX = 0x81CC # 1 I +# MAP1_INDEX_NURBS_SGIX = 0x81CD # 1 I +# MAP1_COLOR_4_NURBS_SGIX = 0x81CE # 1 I +# MAP1_NORMAL_NURBS_SGIX = 0x81CF # 1 I +# MAP1_TEXTURE_COORD_1_NURBS_SGIX = 0x81E0 # 1 I +# MAP1_TEXTURE_COORD_2_NURBS_SGIX = 0x81E1 # 1 I +# MAP1_TEXTURE_COORD_3_NURBS_SGIX = 0x81E2 # 1 I +# MAP1_TEXTURE_COORD_4_NURBS_SGIX = 0x81E3 # 1 I +# MAP2_VERTEX_3_NURBS_SGIX = 0x81E4 # 1 I +# MAP2_VERTEX_4_NURBS_SGIX = 0x81E5 # 1 I +# MAP2_INDEX_NURBS_SGIX = 0x81E6 # 1 I +# MAP2_COLOR_4_NURBS_SGIX = 0x81E7 # 1 I +# MAP2_NORMAL_NURBS_SGIX = 0x81E8 # 1 I +# MAP2_TEXTURE_COORD_1_NURBS_SGIX = 0x81E9 # 1 I +# MAP2_TEXTURE_COORD_2_NURBS_SGIX = 0x81EA # 1 I +# MAP2_TEXTURE_COORD_3_NURBS_SGIX = 0x81EB # 1 I +# MAP2_TEXTURE_COORD_4_NURBS_SGIX = 0x81EC # 1 I +# NURBS_KNOT_COUNT_SGIX = 0x81ED +# NURBS_KNOT_VECTOR_SGIX = 0x81EE + +############################################################################### + +# Sun: 0x81D0-0x81DF + +# No extension spec, not in enumext.spec +# SUNX_surface_hint enum: +# SURFACE_SIZE_HINT_SUNX = 0x81D2 +# LARGE_SUNX = 0x81D3 + +# SUNX_general_triangle_list enum: +# RESTART_SUN = 0x0001 +# REPLACE_MIDDLE_SUN = 0x0002 +# REPLACE_OLDEST_SUN = 0x0003 +# WRAP_BORDER_SUN = 0x81D4 +# TRIANGLE_LIST_SUN = 0x81D7 +# REPLACEMENT_CODE_SUN = 0x81D8 +# REPLACEMENT_CODE_ARRAY_SUN = 0x85C0 +# REPLACEMENT_CODE_ARRAY_TYPE_SUN = 0x85C1 +# REPLACEMENT_CODE_ARRAY_STRIDE_SUN = 0x85C2 +# REPLACEMENT_CODE_ARRAY_POINTER_SUN = 0x85C3 +# R1UI_V3F_SUN = 0x85C4 +# R1UI_C4UB_V3F_SUN = 0x85C5 +# R1UI_C3F_V3F_SUN = 0x85C6 +# R1UI_N3F_V3F_SUN = 0x85C7 +# R1UI_C4F_N3F_V3F_SUN = 0x85C8 +# R1UI_T2F_V3F_SUN = 0x85C9 +# R1UI_T2F_N3F_V3F_SUN = 0x85CA +# R1UI_T2F_C4F_N3F_V3F_SUN = 0x85CB + +# SUNX_constant_data enum: +# UNPACK_CONSTANT_DATA_SUNX = 0x81D5 +# TEXTURE_CONSTANT_DATA_SUNX = 0x81D6 + +# SUN_global_alpha enum: +# GLOBAL_ALPHA_SUN = 0x81D9 +# GLOBAL_ALPHA_FACTOR_SUN = 0x81DA + +############################################################################### + +# SGIX_nurbs_eval (additional; see above): 0x81E0-0x81EE + +############################################################################### + +SGIS_texture_color_mask enum: + TEXTURE_COLOR_WRITEMASK_SGIS = 0x81EF + +############################################################################### + +SGIS_point_line_texgen enum: + EYE_DISTANCE_TO_POINT_SGIS = 0x81F0 + OBJECT_DISTANCE_TO_POINT_SGIS = 0x81F1 + EYE_DISTANCE_TO_LINE_SGIS = 0x81F2 + OBJECT_DISTANCE_TO_LINE_SGIS = 0x81F3 + EYE_POINT_SGIS = 0x81F4 + OBJECT_POINT_SGIS = 0x81F5 + EYE_LINE_SGIS = 0x81F6 + OBJECT_LINE_SGIS = 0x81F7 + +############################################################################### + +# VERSION_1_2 enum: (Promoted for OpenGL 1.2) +EXT_separate_specular_color enum: + LIGHT_MODEL_COLOR_CONTROL = 0x81F8 # 1 I + LIGHT_MODEL_COLOR_CONTROL_EXT = 0x81F8 + SINGLE_COLOR = 0x81F9 + SINGLE_COLOR_EXT = 0x81F9 + SEPARATE_SPECULAR_COLOR = 0x81FA + SEPARATE_SPECULAR_COLOR_EXT = 0x81FA + +############################################################################### + +EXT_shared_texture_palette enum: + SHARED_TEXTURE_PALETTE_EXT = 0x81FB # 1 I + +############################################################################### + +# Incomplete extension, not in enumext.spec +# SGIX_fog_scale: 0x81FC-0x81FD +# FOG_SCALE_SGIX = 0x81FC # 1 I +# FOG_SCALE_VALUE_SGIX = 0x81FD # 1 F + +############################################################################### + +# Incomplete extension, not in enumext.spec +# SGIX_fog_blend: 0x81FE-0x81FF +# FOG_BLEND_ALPHA_SGIX = 0x81FE # 1 I +# FOG_BLEND_COLOR_SGIX = 0x81FF # 1 I + +############################################################################### + +# ATI: 0x8200-0x820F (released by Microsoft 2002/9/16) +# ATI_text_fragment_shader enum: +# TEXT_FRAGMENT_SHADER_ATI = 0x8200 + +############################################################################### + +# Any_vendor_future_use: 0x8210-0x82AF (released by Microsoft 2002/9/16) + +############################################################################### + +# ADD: 0x82B0-0x830F + +############################################################################### + +# SGIX_depth_pass_instrument enum: 0x8310-0x8312 +# DEPTH_PASS_INSTRUMENT_SGIX = 0x8310 +# DEPTH_PASS_INSTRUMENT_COUNTERS_SGIX = 0x8311 +# DEPTH_PASS_INSTRUMENT_MAX_SGIX = 0x8312 + +############################################################################### + +# SGIX_fragments_instrument enum: 0x8313-0x8315 +# FRAGMENTS_INSTRUMENT_SGIX = 0x8313 # 1 I +# FRAGMENTS_INSTRUMENT_COUNTERS_SGIX = 0x8314 # 1 I +# FRAGMENTS_INSTRUMENT_MAX_SGIX = 0x8315 # 1 I + +############################################################################### + +SGIX_convolution_accuracy enum: + CONVOLUTION_HINT_SGIX = 0x8316 # 1 I + +############################################################################### + +# SGIX_color_matrix_accuracy: 0x8317 + +############################################################################### + +# SGIX_ycrcba: 0x8318-0x8319 +# YCRCB_SGIX = 0x8318 +# YCRCBA_SGIX = 0x8319 + +############################################################################### + +# SGIX_slim: 0x831A-0x831F +# UNPACK_COMPRESSED_SIZE_SGIX = 0x831A +# PACK_MAX_COMPRESSED_SIZE_SGIX = 0x831B +# PACK_COMPRESSED_SIZE_SGIX = 0x831C +# SLIM8U_SGIX = 0x831D +# SLIM10U_SGIX = 0x831E +# SLIM12S_SGIX = 0x831F + +############################################################################### + +SGIX_blend_alpha_minmax enum: + ALPHA_MIN_SGIX = 0x8320 + ALPHA_MAX_SGIX = 0x8321 + +############################################################################### + +# SGIX_scalebias_hint enum: +# SCALEBIAS_HINT_SGIX = 0x8322 + +############################################################################### + +# Incomplete extension, not in enumext.spec +# SGIX_fog_layers: 0x8323-0x8328 +# FOG_TYPE_SGIX = 0x8323 # 1 I +# UNIFORM_SGIX = 0x8324 +# LAYERED_SGIX = 0x8325 +# FOG_GROUND_PLANE_SGIX = 0x8326 # 4 F +# FOG_LAYERS_POINTS_SGIX = 0x8327 # 1 I +# MAX_FOG_LAYERS_POINTS_SGIX = 0x8328 # 1 I + +############################################################################### + +# SGIX_async enum: + ASYNC_MARKER_SGIX = 0x8329 + +############################################################################### + +# Incomplete extension, not in enumext.spec +# SGIX_texture_phase: 0x832A +# PHASE_SGIX = 0x832A + +############################################################################### + +# SGIX_pixel_texture (additional; see above): 0x832B + +############################################################################### + +SGIX_async_histogram enum: + ASYNC_HISTOGRAM_SGIX = 0x832C + MAX_ASYNC_HISTOGRAM_SGIX = 0x832D + +############################################################################### + +# Incomplete extension, not in enumext.spec +# SGIX_texture_mipmap_anisotropic: 0x832E-0x832F +# TEXTURE_MIPMAP_ANISOTROPY_SGIX = 0x832E +# MAX_MIPMAP_ANISOTROPY_SGIX = 0x832F # 1 I + +############################################################################### + +EXT_pixel_transform enum: + PIXEL_TRANSFORM_2D_EXT = 0x8330 + PIXEL_MAG_FILTER_EXT = 0x8331 + PIXEL_MIN_FILTER_EXT = 0x8332 + PIXEL_CUBIC_WEIGHT_EXT = 0x8333 + CUBIC_EXT = 0x8334 + AVERAGE_EXT = 0x8335 + PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT = 0x8336 + MAX_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT = 0x8337 + PIXEL_TRANSFORM_2D_MATRIX_EXT = 0x8338 + +# SUN_future_use: 0x8339-0x833F + +############################################################################### + +# Incomplete extension, not in enumext.spec +# SGIX_cube_map: 0x8340-0x8348 +# ENV_MAP_SGIX = 0x8340 +# CUBE_MAP_SGIX = 0x8341 +# CUBE_MAP_ZP_SGIX = 0x8342 +# CUBE_MAP_ZN_SGIX = 0x8343 +# CUBE_MAP_XN_SGIX = 0x8344 +# CUBE_MAP_XP_SGIX = 0x8345 +# CUBE_MAP_YN_SGIX = 0x8346 +# CUBE_MAP_YP_SGIX = 0x8347 +# CUBE_MAP_BINDING_SGIX = 0x8348 # 1 I + +############################################################################### + +# Unfortunately, there was a collision promoting to EXT from SGIX. +# Use fog_coord's value of 0x8452 instead of the previously +# assigned FRAGMENT_DEPTH_EXT = 0x834B. +# EXT_light_texture: 0x8349-0x8352 +# FRAGMENT_MATERIAL_EXT = 0x8349 +# FRAGMENT_NORMAL_EXT = 0x834A +# FRAGMENT_COLOR_EXT = 0x834C +# ATTENUATION_EXT = 0x834D +# SHADOW_ATTENUATION_EXT = 0x834E +# TEXTURE_APPLICATION_MODE_EXT = 0x834F # 1 I +# TEXTURE_LIGHT_EXT = 0x8350 # 1 I +# TEXTURE_MATERIAL_FACE_EXT = 0x8351 # 1 I +# TEXTURE_MATERIAL_PARAMETER_EXT = 0x8352 # 1 I +# use EXT_fog_coord FRAGMENT_DEPTH_EXT + +############################################################################### + +SGIS_pixel_texture enum: + PIXEL_TEXTURE_SGIS = 0x8353 # 1 I + PIXEL_FRAGMENT_RGB_SOURCE_SGIS = 0x8354 # 1 I + PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS = 0x8355 # 1 I + PIXEL_GROUP_COLOR_SGIS = 0x8356 # 1 I + +############################################################################### + +# Incomplete extension, not in enumext.spec +# SGIX_pixel_texture_bits: 0x8357-0x8359 +# COLOR_TO_TEXTURE_COORD_SGIX = 0x8357 +# COLOR_BIT_PATTERN_SGIX = 0x8358 +# COLOR_VALUE_SGIX = 0x8359 + +############################################################################### + +# Incomplete extension, not in enumext.spec +# SGIX_pixel_texture_lod: 0x835A +# PIXEL_TEX_GEN_LAMBDA_SOURCE_SGIX = 0x835A + +############################################################################### + +# SGIX_line_quality_hint: +# LINE_QUALITY_HINT_SGIX = 0x835B + +############################################################################### + +SGIX_async_pixel enum: + ASYNC_TEX_IMAGE_SGIX = 0x835C + ASYNC_DRAW_PIXELS_SGIX = 0x835D + ASYNC_READ_PIXELS_SGIX = 0x835E + MAX_ASYNC_TEX_IMAGE_SGIX = 0x835F + MAX_ASYNC_DRAW_PIXELS_SGIX = 0x8360 + MAX_ASYNC_READ_PIXELS_SGIX = 0x8361 + +############################################################################### + +# EXT_packed_pixels (additional; see above): 0x8362-0x8368 + +############################################################################### + +SGIX_texture_coordinate_clamp enum: + TEXTURE_MAX_CLAMP_S_SGIX = 0x8369 + TEXTURE_MAX_CLAMP_T_SGIX = 0x836A + TEXTURE_MAX_CLAMP_R_SGIX = 0x836B + +############################################################################### + +# Incomplete extension, not in enumext.spec +# SGIX_fog_texture: 0x836C-0x836E +# FRAGMENT_FOG_SGIX = 0x836C +# TEXTURE_FOG_SGIX = 0x836D # 1 I +# FOG_PATCHY_FACTOR_SGIX = 0x836E + +############################################################################### + +# Incomplete extension, not in enumext.spec +# SGIX_fog_factor_to_alpha: 0x836F + FOG_FACTOR_TO_ALPHA_SGIX = 0x836F + +############################################################################### + +# HP: 0x8370-0x837F +# NOTE: IBM is using values in this range, because of a bobble +# when Pat Brown left at the same time as I assigned them the +# next range and their registry became inconsistent. Unknown +# whether HP has any conflicts as they have never reported using +# any values in this range. + +# VERSION_1_4 enum: (Promoted for OpenGL 1.4) +# ARB_texture_mirrored_repeat enum: +# IBM_texture_mirrored_repeat enum: +# MIRRORED_REPEAT = 0x8370 +# MIRRORED_REPEAT_ARB = 0x8370 +# MIRRORED_REPEAT_IBM = 0x8370 + +############################################################################### + +# IBM: 0x8380-0x839F + +############################################################################### + +# S3: 0x83A0-0x83BF + +# Extension #276 +# S3_s3tc enum: 0x83A0-0x83A3 +# RGB_S3TC = 0x83A0 +# RGB4_S3TC = 0x83A1 +# RGBA_S3TC = 0x83A2 +# RGBA4_S3TC = 0x83A3 + +# S3_future_use: 0x83A4-0x83BF + +############################################################################### + +# Obsolete extension, never to be put in enumext.spec +# SGIS_multitexture: 0x83C0-0x83E5 +# SELECTED_TEXTURE_SGIS = 0x83C0 # 1 I +# SELECTED_TEXTURE_COORD_SET_SGIS = 0x83C1 # 1 I +# SELECTED_TEXTURE_TRANSFORM_SGIS = 0x83C2 # 1 I +# MAX_TEXTURES_SGIS = 0x83C3 # 1 I +# MAX_TEXTURE_COORD_SETS_SGIS = 0x83C4 # 1 I +# TEXTURE_COORD_SET_INTERLEAVE_FACTOR_SGIS = 0x83C5 # 1 I +# TEXTURE_ENV_COORD_SET_SGIS = 0x83C6 +# TEXTURE0_SGIS = 0x83C7 +# TEXTURE1_SGIS = 0x83C8 +# TEXTURE2_SGIS = 0x83C9 +# TEXTURE3_SGIS = 0x83CA +# +# SGIS_multitexture_future_use: 0x83CB-0x83E5 + +############################################################################### + +# Incomplete extension, not in enumext.spec +# SGIX_bali_g_instruments: 0x83E6-0x83E9 +# BALI_NUM_TRIS_CULLED_INSTRUMENT_SGIX = 0x83E6 # 1 I +# BALI_NUM_PRIMS_CLIPPED_INSTRUMENT_SGIX = 0x83E7 # 1 I +# BALI_NUM_PRIMS_REJECT_INSTRUMENT_SGIX = 0x83E8 # 1 I +# BALI_NUM_PRIMS_CLIP_RESULT_INSTRUMENT_SGIX = 0x83E9 # 1 I + +############################################################################### + +# Incomplete extension, not in enumext.spec +# SGIX_bali_r_instruments: 0x83EA-0x83EC +# BALI_FRAGMENTS_GENERATED_INSTRUMENT_SGIX = 0x83EA # 1 I +# BALI_DEPTH_PASS_INSTRUMENT_SGIX = 0x83EB # 1 I +# BALI_R_CHIP_COUNT_SGIX = 0x83EC # 1 I + +############################################################################### + +# Incomplete extension, not in enumext.spec +# SGIX_occlusion_instrument: 0x83ED +# OCCLUSION_INSTRUMENT_SGIX = 0x83ED # 1 I + +############################################################################### + +SGIX_vertex_preclip enum: + VERTEX_PRECLIP_SGIX = 0x83EE + VERTEX_PRECLIP_HINT_SGIX = 0x83EF + +############################################################################### + +# INTEL: 0x83F0-0x83FF +# Note that this block was reclaimed from NTP, who never shipped it, +# and reassigned to Intel. + +EXT_texture_compression_s3tc enum: + COMPRESSED_RGB_S3TC_DXT1_EXT = 0x83F0 + COMPRESSED_RGBA_S3TC_DXT1_EXT = 0x83F1 + COMPRESSED_RGBA_S3TC_DXT3_EXT = 0x83F2 + COMPRESSED_RGBA_S3TC_DXT5_EXT = 0x83F3 + +INTEL_parallel_arrays enum: + PARALLEL_ARRAYS_INTEL = 0x83F4 + VERTEX_ARRAY_PARALLEL_POINTERS_INTEL = 0x83F5 + NORMAL_ARRAY_PARALLEL_POINTERS_INTEL = 0x83F6 + COLOR_ARRAY_PARALLEL_POINTERS_INTEL = 0x83F7 + TEXTURE_COORD_ARRAY_PARALLEL_POINTERS_INTEL = 0x83F8 + +# INTEL_future_use: 0x83F9-0x83FF + +############################################################################### + +SGIX_fragment_lighting enum: + FRAGMENT_LIGHTING_SGIX = 0x8400 # 1 I + FRAGMENT_COLOR_MATERIAL_SGIX = 0x8401 # 1 I + FRAGMENT_COLOR_MATERIAL_FACE_SGIX = 0x8402 # 1 I + FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX = 0x8403 # 1 I + MAX_FRAGMENT_LIGHTS_SGIX = 0x8404 # 1 I + MAX_ACTIVE_LIGHTS_SGIX = 0x8405 # 1 I + CURRENT_RASTER_NORMAL_SGIX = 0x8406 # 1 I + LIGHT_ENV_MODE_SGIX = 0x8407 # 1 I + FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX = 0x8408 # 1 I + FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX = 0x8409 # 1 I + FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX = 0x840A # 4 F + FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX = 0x840B # 1 I + FRAGMENT_LIGHT0_SGIX = 0x840C # 1 I + FRAGMENT_LIGHT1_SGIX = 0x840D + FRAGMENT_LIGHT2_SGIX = 0x840E + FRAGMENT_LIGHT3_SGIX = 0x840F + FRAGMENT_LIGHT4_SGIX = 0x8410 + FRAGMENT_LIGHT5_SGIX = 0x8411 + FRAGMENT_LIGHT6_SGIX = 0x8412 + FRAGMENT_LIGHT7_SGIX = 0x8413 + +# SGIX_fragment_lighting_future_use: 0x8414-0x842B + +############################################################################### + +SGIX_resample enum: + PACK_RESAMPLE_SGIX = 0x842C + UNPACK_RESAMPLE_SGIX = 0x842D + RESAMPLE_REPLICATE_SGIX = 0x842E + RESAMPLE_ZERO_FILL_SGIX = 0x842F + RESAMPLE_DECIMATE_SGIX = 0x8430 + +# SGIX_resample_future_use: 0x8431-0x8435 + +############################################################################### + +# Incomplete extension, not in enumext.spec +# SGIX_fragment_lighting_space: 0x8436-0x8449 +# EYE_SPACE_SGIX = 0x8436 +# TANGENT_SPACE_SGIX = 0x8437 +# OBJECT_SPACE_SGIX = 0x8438 +# TANGENT_ARRAY_SGIX = 0x8439 +# BINORMAL_ARRAY_SGIX = 0x843A +# CURRENT_TANGENT_SGIX = 0x843B # 3 F +# CURRENT_BINORMAL_SGIX = 0x843C # 3 F +# FRAGMENT_LIGHT_SPACE_SGIX = 0x843D # 1 I +# TANGENT_ARRAY_TYPE_SGIX = 0x843E +# TANGENT_ARRAY_STRIDE_SGIX = 0x843F +# TANGENT_ARRAY_COUNT_SGIX = 0x8440 +# BINORMAL_ARRAY_TYPE_SGIX = 0x8441 +# BINORMAL_ARRAY_STRIDE_SGIX = 0x8442 +# BINORMAL_ARRAY_COUNT_SGIX = 0x8443 +# TANGENT_ARRAY_POINTER_SGIX = 0x8444 +# BINORMAL_ARRAY_POINTER_SGIX = 0x8445 +# MAP1_TANGENT_SGIX = 0x8446 +# MAP2_TANGENT_SGIX = 0x8447 +# MAP1_BINORMAL_SGIX = 0x8448 +# MAP2_BINORMAL_SGIX = 0x8449 + +############################################################################### + +# Incomplete extension, not in enumext.spec +# SGIX_bali_timer_instruments: 0x844A-0x844C +# BALI_GEOM_TIMER_INSTRUMENT_SGIX = 0x844A # 1 I +# BALI_RASTER_TIMER_INSTRUMENT_SGIX = 0x844B # 1 I +# BALI_INSTRUMENT_TIME_UNIT_SGIX = 0x844C # 1 I + +############################################################################### + +# SGIX_clipmap (additional; see above): 0x844D-0x844F + +############################################################################### + +# SGI (actually brokered for Id Software): 0x8450-0x845F + +# VERSION_1_5 enum: (Consistent naming scheme for OpenGL 1.5) +# VERSION_1_4 enum: (Promoted for OpenGL 1.4) +# EXT_fog_coord enum: +# FOG_COORD_SRC = GL_FOG_COORDINATE_SOURCE +# FOG_COORDINATE_SOURCE = 0x8450 # 1 I +# FOG_COORDINATE_SOURCE_EXT = 0x8450 # 1 I +# FOG_COORD = GL_FOG_COORDINATE +# FOG_COORDINATE = 0x8451 +# FOG_COORDINATE_EXT = 0x8451 +# FRAGMENT_DEPTH = 0x8452 +# FRAGMENT_DEPTH_EXT = 0x8452 +# CURRENT_FOG_COORD = GL_CURRENT_FOG_COORDINATE +# CURRENT_FOG_COORDINATE = 0x8453 # 1 F +# CURRENT_FOG_COORDINATE_EXT = 0x8453 # 1 F +# FOG_COORD_ARRAY_TYPE = GL_FOG_COORDINATE_ARRAY_TYPE +# FOG_COORDINATE_ARRAY_TYPE = 0x8454 # 1 I +# FOG_COORDINATE_ARRAY_TYPE_EXT = 0x8454 # 1 I +# FOG_COORD_ARRAY_STRIDE = GL_FOG_COORDINATE_ARRAY_STRIDE +# FOG_COORDINATE_ARRAY_STRIDE = 0x8455 # 1 I +# FOG_COORDINATE_ARRAY_STRIDE_EXT = 0x8455 # 1 I +# FOG_COORD_ARRAY_POINTER = GL_FOG_COORDINATE_ARRAY_POINTER +# FOG_COORDINATE_ARRAY_POINTER = 0x8456 +# FOG_COORDINATE_ARRAY_POINTER_EXT = 0x8456 +# FOG_COORD_ARRAY = GL_FOG_COORDINATE_ARRAY +# FOG_COORDINATE_ARRAY = 0x8457 # 1 I +# FOG_COORDINATE_ARRAY_EXT = 0x8457 # 1 I + +# VERSION_1_4 enum: (Promoted for OpenGL 1.4) +# EXT_secondary_color enum: +# ARB_vertex_program enum: +# COLOR_SUM = 0x8458 # 1 I +# COLOR_SUM_EXT = 0x8458 # 1 I +# COLOR_SUM_ARB = 0x8458 # 1 I # ARB_vertex_program +# CURRENT_SECONDARY_COLOR = 0x8459 # 3 F +# CURRENT_SECONDARY_COLOR_EXT = 0x8459 # 3 F +# SECONDARY_COLOR_ARRAY_SIZE = 0x845A # 1 I +# SECONDARY_COLOR_ARRAY_SIZE_EXT = 0x845A # 1 I +# SECONDARY_COLOR_ARRAY_TYPE = 0x845B # 1 I +# SECONDARY_COLOR_ARRAY_TYPE_EXT = 0x845B # 1 I +# SECONDARY_COLOR_ARRAY_STRIDE = 0x845C # 1 I +# SECONDARY_COLOR_ARRAY_STRIDE_EXT = 0x845C # 1 I +# SECONDARY_COLOR_ARRAY_POINTER = 0x845D +# SECONDARY_COLOR_ARRAY_POINTER_EXT = 0x845D +# SECONDARY_COLOR_ARRAY = 0x845E # 1 I +# SECONDARY_COLOR_ARRAY_EXT = 0x845E # 1 I + +# VERSION_2_1 enum: +# CURRENT_RASTER_SECONDARY_COLOR = 0x845F + +############################################################################### + +# Incomplete extension, not in enumext.spec +# SGIX_icc_texture enum: +# RGB_ICC_SGIX = 0x8460 +# RGBA_ICC_SGIX = 0x8461 +# ALPHA_ICC_SGIX = 0x8462 +# LUMINANCE_ICC_SGIX = 0x8463 +# INTENSITY_ICC_SGIX = 0x8464 +# LUMINANCE_ALPHA_ICC_SGIX = 0x8465 +# R5_G6_B5_ICC_SGIX = 0x8466 +# R5_G6_B5_A8_ICC_SGIX = 0x8467 +# ALPHA16_ICC_SGIX = 0x8468 +# LUMINANCE16_ICC_SGIX = 0x8469 +# INTENSITY16_ICC_SGIX = 0x846A +# LUMINANCE16_ALPHA8_ICC_SGIX = 0x846B + +############################################################################### + +# SGI_future_use: 0x846C + +############################################################################### + +# SMOOTH_* enums are new names for pre-1.2 enums. +VERSION_1_2 enum: + SMOOTH_POINT_SIZE_RANGE = 0x0B12 # 2 F + SMOOTH_POINT_SIZE_GRANULARITY = 0x0B13 # 1 F + SMOOTH_LINE_WIDTH_RANGE = 0x0B22 # 2 F + SMOOTH_LINE_WIDTH_GRANULARITY = 0x0B23 # 1 F + ALIASED_POINT_SIZE_RANGE = 0x846D # 2 F + ALIASED_LINE_WIDTH_RANGE = 0x846E # 2 F + +############################################################################### + +# SGI_future_use: 0x846F + +############################################################################### + +# ATI Technologies (vendor multitexture, spec not yet released): 0x8470-0x848F + +############################################################################### + +# REND (Rendition): 0x8490-0x849F + +# REND_screen_coordinates enum: +# SCREEN_COORDINATES_REND = 0x8490 +# INVERTED_SCREEN_W_REND = 0x8491 + +############################################################################### + +# ATI Technologies (vendor multitexture, spec not yet released): 0x84A0-84BF + +############################################################################### + +# ARB: 0x84C0-0x84EF + +# VERSION_1_3 enum: (Promoted for OpenGL 1.3) +# ARB_multitexture enum: +# TEXTURE0 = 0x84C0 +# TEXTURE0_ARB = 0x84C0 +# TEXTURE1 = 0x84C1 +# TEXTURE1_ARB = 0x84C1 +# TEXTURE2 = 0x84C2 +# TEXTURE2_ARB = 0x84C2 +# TEXTURE3 = 0x84C3 +# TEXTURE3_ARB = 0x84C3 +# TEXTURE4 = 0x84C4 +# TEXTURE4_ARB = 0x84C4 +# TEXTURE5 = 0x84C5 +# TEXTURE5_ARB = 0x84C5 +# TEXTURE6 = 0x84C6 +# TEXTURE6_ARB = 0x84C6 +# TEXTURE7 = 0x84C7 +# TEXTURE7_ARB = 0x84C7 +# TEXTURE8 = 0x84C8 +# TEXTURE8_ARB = 0x84C8 +# TEXTURE9 = 0x84C9 +# TEXTURE9_ARB = 0x84C9 +# TEXTURE10 = 0x84CA +# TEXTURE10_ARB = 0x84CA +# TEXTURE11 = 0x84CB +# TEXTURE11_ARB = 0x84CB +# TEXTURE12 = 0x84CC +# TEXTURE12_ARB = 0x84CC +# TEXTURE13 = 0x84CD +# TEXTURE13_ARB = 0x84CD +# TEXTURE14 = 0x84CE +# TEXTURE14_ARB = 0x84CE +# TEXTURE15 = 0x84CF +# TEXTURE15_ARB = 0x84CF +# TEXTURE16 = 0x84D0 +# TEXTURE16_ARB = 0x84D0 +# TEXTURE17 = 0x84D1 +# TEXTURE17_ARB = 0x84D1 +# TEXTURE18 = 0x84D2 +# TEXTURE18_ARB = 0x84D2 +# TEXTURE19 = 0x84D3 +# TEXTURE19_ARB = 0x84D3 +# TEXTURE20 = 0x84D4 +# TEXTURE20_ARB = 0x84D4 +# TEXTURE21 = 0x84D5 +# TEXTURE21_ARB = 0x84D5 +# TEXTURE22 = 0x84D6 +# TEXTURE22_ARB = 0x84D6 +# TEXTURE23 = 0x84D7 +# TEXTURE23_ARB = 0x84D7 +# TEXTURE24 = 0x84D8 +# TEXTURE24_ARB = 0x84D8 +# TEXTURE25 = 0x84D9 +# TEXTURE25_ARB = 0x84D9 +# TEXTURE26 = 0x84DA +# TEXTURE26_ARB = 0x84DA +# TEXTURE27 = 0x84DB +# TEXTURE27_ARB = 0x84DB +# TEXTURE28 = 0x84DC +# TEXTURE28_ARB = 0x84DC +# TEXTURE29 = 0x84DD +# TEXTURE29_ARB = 0x84DD +# TEXTURE30 = 0x84DE +# TEXTURE30_ARB = 0x84DE +# TEXTURE31 = 0x84DF +# TEXTURE31_ARB = 0x84DF +# ACTIVE_TEXTURE = 0x84E0 # 1 I +# ACTIVE_TEXTURE_ARB = 0x84E0 # 1 I +# CLIENT_ACTIVE_TEXTURE = 0x84E1 # 1 I +# CLIENT_ACTIVE_TEXTURE_ARB = 0x84E1 # 1 I +# MAX_TEXTURE_UNITS = 0x84E2 # 1 I +# MAX_TEXTURE_UNITS_ARB = 0x84E2 # 1 I + + + + +############################################################################### + +# VERSION_1_3 enum: (Promoted for OpenGL 1.3) +# ARB_transpose_matrix enum: +# TRANSPOSE_MODELVIEW_MATRIX = 0x84E3 # 16 F +# TRANSPOSE_MODELVIEW_MATRIX_ARB = 0x84E3 # 16 F +# TRANSPOSE_PROJECTION_MATRIX = 0x84E4 # 16 F +# TRANSPOSE_PROJECTION_MATRIX_ARB = 0x84E4 # 16 F +# TRANSPOSE_TEXTURE_MATRIX = 0x84E5 # 16 F +# TRANSPOSE_TEXTURE_MATRIX_ARB = 0x84E5 # 16 F +# TRANSPOSE_COLOR_MATRIX = 0x84E6 # 16 F +# TRANSPOSE_COLOR_MATRIX_ARB = 0x84E6 # 16 F + +# VERSION_1_3 enum: (Promoted for OpenGL 1.3) +# ARB_texture_env_combine enum: +# SUBTRACT = 0x84E7 +# SUBTRACT_ARB = 0x84E7 + +# EXT_framebuffer_object (additional; see below): +# MAX_RENDERBUFFER_SIZE_EXT = 0x84E8 + +# VERSION_1_3 enum: (Promoted for OpenGL 1.3) +# ARB_texture_compression enum: +# COMPRESSED_ALPHA = 0x84E9 +# COMPRESSED_ALPHA_ARB = 0x84E9 +# COMPRESSED_LUMINANCE = 0x84EA +# COMPRESSED_LUMINANCE_ARB = 0x84EA +# COMPRESSED_LUMINANCE_ALPHA = 0x84EB +# COMPRESSED_LUMINANCE_ALPHA_ARB = 0x84EB +# COMPRESSED_INTENSITY = 0x84EC +# COMPRESSED_INTENSITY_ARB = 0x84EC +# COMPRESSED_RGB = 0x84ED +# COMPRESSED_RGB_ARB = 0x84ED +# COMPRESSED_RGBA = 0x84EE +# COMPRESSED_RGBA_ARB = 0x84EE +# TEXTURE_COMPRESSION_HINT = 0x84EF +# TEXTURE_COMPRESSION_HINT_ARB = 0x84EF +# TEXTURE_COMPRESSED_IMAGE_SIZE = 0x86A0 +# TEXTURE_COMPRESSED_IMAGE_SIZE_ARB = 0x86A0 +# TEXTURE_COMPRESSED = 0x86A1 +# TEXTURE_COMPRESSED_ARB = 0x86A1 +# NUM_COMPRESSED_TEXTURE_FORMATS = 0x86A2 +# NUM_COMPRESSED_TEXTURE_FORMATS_ARB = 0x86A2 +# COMPRESSED_TEXTURE_FORMATS = 0x86A3 +# COMPRESSED_TEXTURE_FORMATS_ARB = 0x86A3 + +############################################################################### + +# NVIDIA: 0x84F0-0x855F + +# NV_future_use: 0x84F0-0x84F1 + +# NV_fence enum: +# ALL_COMPLETED_NV = 0x84F2 +# FENCE_STATUS_NV = 0x84F3 +# FENCE_CONDITION_NV = 0x84F4 + +# ARB_texture_rectangle enum: +# NV_texture_rectangle enum: +# TEXTURE_RECTANGLE_ARB = 0x84F5 +# TEXTURE_RECTANGLE_NV = 0x84F5 +# TEXTURE_BINDING_RECTANGLE_ARB = 0x84F6 +# TEXTURE_BINDING_RECTANGLE_NV = 0x84F6 +# PROXY_TEXTURE_RECTANGLE_ARB = 0x84F7 +# PROXY_TEXTURE_RECTANGLE_NV = 0x84F7 +# MAX_RECTANGLE_TEXTURE_SIZE_ARB = 0x84F8 +# MAX_RECTANGLE_TEXTURE_SIZE_NV = 0x84F8 + +# EXT_packed_depth_stencil enum: +# NV_packed_depth_stencil enum: +# DEPTH_STENCIL_EXT = 0x84F9 +# DEPTH_STENCIL_NV = 0x84F9 +# UNSIGNED_INT_24_8_EXT = 0x84FA +# UNSIGNED_INT_24_8_NV = 0x84FA + +# NV_future_use: 0x84FB-0x84FC + +# VERSION_1_4 enum: (Promoted for OpenGL 1.4) +# EXT_texture_lod_bias enum: +# MAX_TEXTURE_LOD_BIAS = 0x84FD +# MAX_TEXTURE_LOD_BIAS_EXT = 0x84FD + +# EXT_texture_filter_anisotropic enum: +# TEXTURE_MAX_ANISOTROPY_EXT = 0x84FE +# MAX_TEXTURE_MAX_ANISOTROPY_EXT = 0x84FF + +# VERSION_1_4 enum: (Promoted for OpenGL 1.4) +# EXT_texture_lod_bias enum: +# TEXTURE_FILTER_CONTROL = 0x8500 +# TEXTURE_FILTER_CONTROL_EXT = 0x8500 +# TEXTURE_LOD_BIAS = 0x8501 +# TEXTURE_LOD_BIAS_EXT = 0x8501 + +# EXT_vertex_weighting enum: +# MODELVIEW1_STACK_DEPTH_EXT = 0x8502 + +# NV_texture_env_combine4 (additional; see below): 0x8503 + +# NV_light_max_exponent enum: +# MAX_SHININESS_NV = 0x8504 +# MAX_SPOT_EXPONENT_NV = 0x8505 + +# EXT_vertex_weighting enum: +# MODELVIEW_MATRIX1_EXT = 0x8506 + +# VERSION_1_4 enum: (Promoted for OpenGL 1.4) +# EXT_stencil_wrap enum: +# INCR_WRAP = 0x8507 +# INCR_WRAP_EXT = 0x8507 +# DECR_WRAP = 0x8508 +# DECR_WRAP_EXT = 0x8508 + +# EXT_vertex_weighting enum: +# VERTEX_WEIGHTING_EXT = 0x8509 +# MODELVIEW1_EXT = 0x850A +# CURRENT_VERTEX_WEIGHT_EXT = 0x850B +# VERTEX_WEIGHT_ARRAY_EXT = 0x850C +# VERTEX_WEIGHT_ARRAY_SIZE_EXT = 0x850D +# VERTEX_WEIGHT_ARRAY_TYPE_EXT = 0x850E +# VERTEX_WEIGHT_ARRAY_STRIDE_EXT = 0x850F +# VERTEX_WEIGHT_ARRAY_POINTER_EXT = 0x8510 + +# VERSION_1_3 enum: (Promoted for OpenGL 1.3) +# Note: these are also exposed as NV and EXT, as well as ARB +# NV_texgen_reflection enum: +# EXT_texture_cube_map enum: +# ARB_texture_cube_map enum: +# NORMAL_MAP = 0x8511 +# NORMAL_MAP_ARB = 0x8511 +# REFLECTION_MAP = 0x8512 +# REFLECTION_MAP_ARB = 0x8512 +# TEXTURE_CUBE_MAP = 0x8513 +# TEXTURE_CUBE_MAP_ARB = 0x8513 +# TEXTURE_BINDING_CUBE_MAP = 0x8514 +# TEXTURE_BINDING_CUBE_MAP_ARB = 0x8514 +# TEXTURE_CUBE_MAP_POSITIVE_X = 0x8515 +# TEXTURE_CUBE_MAP_POSITIVE_X_ARB = 0x8515 +# TEXTURE_CUBE_MAP_NEGATIVE_X = 0x8516 +# TEXTURE_CUBE_MAP_NEGATIVE_X_ARB = 0x8516 +# TEXTURE_CUBE_MAP_POSITIVE_Y = 0x8517 +# TEXTURE_CUBE_MAP_POSITIVE_Y_ARB = 0x8517 +# TEXTURE_CUBE_MAP_NEGATIVE_Y = 0x8518 +# TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB = 0x8518 +# TEXTURE_CUBE_MAP_POSITIVE_Z = 0x8519 +# TEXTURE_CUBE_MAP_POSITIVE_Z_ARB = 0x8519 +# TEXTURE_CUBE_MAP_NEGATIVE_Z = 0x851A +# TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB = 0x851A +# PROXY_TEXTURE_CUBE_MAP = 0x851B +# PROXY_TEXTURE_CUBE_MAP_ARB = 0x851B +# MAX_CUBE_MAP_TEXTURE_SIZE = 0x851C +# MAX_CUBE_MAP_TEXTURE_SIZE_ARB = 0x851C + +# NV_vertex_array_range enum: +# VERTEX_ARRAY_RANGE_NV = 0x851D +# VERTEX_ARRAY_RANGE_LENGTH_NV = 0x851E +# VERTEX_ARRAY_RANGE_VALID_NV = 0x851F +# MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV = 0x8520 +# VERTEX_ARRAY_RANGE_POINTER_NV = 0x8521 + +# @@@ How does this interact with NV_vertex_array_range? +# APPLE_vertex_array_range enum: +# VERTEX_ARRAY_RANGE_APPLE = 0x851D +# VERTEX_ARRAY_RANGE_LENGTH_APPLE = 0x851E +# VERTEX_ARRAY_STORAGE_HINT_APPLE = 0x851F +# VERTEX_ARRAY_RANGE_POINTER_APPLE = 0x8521 +# STORAGE_CACHED_APPLE = 0x85BE +# STORAGE_SHARED_APPLE = 0x85BF + +# NV_register_combiners enum: +# REGISTER_COMBINERS_NV = 0x8522 +# VARIABLE_A_NV = 0x8523 +# VARIABLE_B_NV = 0x8524 +# VARIABLE_C_NV = 0x8525 +# VARIABLE_D_NV = 0x8526 +# VARIABLE_E_NV = 0x8527 +# VARIABLE_F_NV = 0x8528 +# VARIABLE_G_NV = 0x8529 +# CONSTANT_COLOR0_NV = 0x852A +# CONSTANT_COLOR1_NV = 0x852B +# PRIMARY_COLOR_NV = 0x852C +# SECONDARY_COLOR_NV = 0x852D +# SPARE0_NV = 0x852E +# SPARE1_NV = 0x852F +# DISCARD_NV = 0x8530 +# E_TIMES_F_NV = 0x8531 +# SPARE0_PLUS_SECONDARY_COLOR_NV = 0x8532 +# UNSIGNED_IDENTITY_NV = 0x8536 +# UNSIGNED_INVERT_NV = 0x8537 +# EXPAND_NORMAL_NV = 0x8538 +# EXPAND_NEGATE_NV = 0x8539 +# HALF_BIAS_NORMAL_NV = 0x853A +# HALF_BIAS_NEGATE_NV = 0x853B +# SIGNED_IDENTITY_NV = 0x853C +# UNSIGNED_NEGATE_NV = 0x853D +# SCALE_BY_TWO_NV = 0x853E +# SCALE_BY_FOUR_NV = 0x853F +# SCALE_BY_ONE_HALF_NV = 0x8540 +# BIAS_BY_NEGATIVE_ONE_HALF_NV = 0x8541 +# COMBINER_INPUT_NV = 0x8542 +# COMBINER_MAPPING_NV = 0x8543 +# COMBINER_COMPONENT_USAGE_NV = 0x8544 +# COMBINER_AB_DOT_PRODUCT_NV = 0x8545 +# COMBINER_CD_DOT_PRODUCT_NV = 0x8546 +# COMBINER_MUX_SUM_NV = 0x8547 +# COMBINER_SCALE_NV = 0x8548 +# COMBINER_BIAS_NV = 0x8549 +# COMBINER_AB_OUTPUT_NV = 0x854A +# COMBINER_CD_OUTPUT_NV = 0x854B +# COMBINER_SUM_OUTPUT_NV = 0x854C +# MAX_GENERAL_COMBINERS_NV = 0x854D +# NUM_GENERAL_COMBINERS_NV = 0x854E +# COLOR_SUM_CLAMP_NV = 0x854F +# COMBINER0_NV = 0x8550 +# COMBINER1_NV = 0x8551 +# COMBINER2_NV = 0x8552 +# COMBINER3_NV = 0x8553 +# COMBINER4_NV = 0x8554 +# COMBINER5_NV = 0x8555 +# COMBINER6_NV = 0x8556 +# COMBINER7_NV = 0x8557 + +# NV_vertex_array_range2: +# VERTEX_ARRAY_RANGE_WITHOUT_FLUSH_NV = 0x8533 + +# NV_multisample_filter_hint: +# MULTISAMPLE_FILTER_HINT_NV = 0x8534 + +# NV_register_combiners2 enum: +# PER_STAGE_CONSTANTS_NV = 0x8535 + +# NV_register_combiners (additional; see above): 0x8536-0x8557 + +# NV_primitive_restart enum: +# PRIMITIVE_RESTART_NV = 0x8558 +# PRIMITIVE_RESTART_INDEX_NV = 0x8559 + +# NV_fog_distance enum: +# FOG_GEN_MODE_NV = 0x855A +# EYE_RADIAL_NV = 0x855B +# EYE_PLANE_ABSOLUTE_NV = 0x855C + +# NV_texgen_emboss enum: +# EMBOSS_LIGHT_NV = 0x855D +# EMBOSS_CONSTANT_NV = 0x855E +# EMBOSS_MAP_NV = 0x855F + +############################################################################### + +# Intergraph/Intense3D/3Dlabs: 0x8560-0x856F + +# INGR_color_clamp enum: +# RED_MIN_CLAMP_INGR = 0x8560 +# GREEN_MIN_CLAMP_INGR = 0x8561 +# BLUE_MIN_CLAMP_INGR = 0x8562 +# ALPHA_MIN_CLAMP_INGR = 0x8563 +# RED_MAX_CLAMP_INGR = 0x8564 +# GREEN_MAX_CLAMP_INGR = 0x8565 +# BLUE_MAX_CLAMP_INGR = 0x8566 +# ALPHA_MAX_CLAMP_INGR = 0x8567 + +# INGR_interlace_read enum: +# INTERLACE_READ_INGR = 0x8568 + +# 3Dlabs_future_use: 0x8569-0x856F + +############################################################################### + +# ATI/NVIDIA: 0x8570-0x859F + +# VERSION_1_5 enum: (Consistent naming scheme for OpenGL 1.5) +# VERSION_1_3 enum: (Promoted for OpenGL 1.3) +# EXT_texture_env_combine enum: +# COMBINE = 0x8570 +# COMBINE_EXT = 0x8570 +# COMBINE_RGB = 0x8571 +# COMBINE_RGB_EXT = 0x8571 +# COMBINE_ALPHA = 0x8572 +# COMBINE_ALPHA_EXT = 0x8572 +# RGB_SCALE = 0x8573 +# RGB_SCALE_EXT = 0x8573 +# ADD_SIGNED = 0x8574 +# ADD_SIGNED_EXT = 0x8574 +# INTERPOLATE = 0x8575 +# INTERPOLATE_EXT = 0x8575 +# CONSTANT = 0x8576 +# CONSTANT_EXT = 0x8576 +# PRIMARY_COLOR = 0x8577 +# PRIMARY_COLOR_EXT = 0x8577 +# PREVIOUS = 0x8578 +# PREVIOUS_EXT = 0x8578 +# SRC0_RGB = GL_SOURCE0_RGB +# SOURCE0_RGB = 0x8580 +# SOURCE0_RGB_EXT = 0x8580 +# SRC1_RGB = GL_SOURCE1_RGB +# SOURCE1_RGB = 0x8581 +# SOURCE1_RGB_EXT = 0x8581 +# SRC2_RGB = GL_SOURCE2_RGB +# SOURCE2_RGB = 0x8582 +# SOURCE2_RGB_EXT = 0x8582 +# SRC0_ALPHA = GL_SOURCE0_ALPHA +# SOURCE0_ALPHA = 0x8588 +# SOURCE0_ALPHA_EXT = 0x8588 +# SRC1_ALPHA = GL_SOURCE1_ALPHA +# SOURCE1_ALPHA = 0x8589 +# SOURCE1_ALPHA_EXT = 0x8589 +# SRC2_ALPHA = GL_SOURCE2_ALPHA +# SOURCE2_ALPHA = 0x858A +# SOURCE2_ALPHA_EXT = 0x858A +# OPERAND0_RGB = 0x8590 +# OPERAND0_RGB_EXT = 0x8590 +# OPERAND1_RGB = 0x8591 +# OPERAND1_RGB_EXT = 0x8591 +# OPERAND2_RGB = 0x8592 +# OPERAND2_RGB_EXT = 0x8592 +# OPERAND0_ALPHA = 0x8598 +# OPERAND0_ALPHA_EXT = 0x8598 +# OPERAND1_ALPHA = 0x8599 +# OPERAND1_ALPHA_EXT = 0x8599 +# OPERAND2_ALPHA = 0x859A +# OPERAND2_ALPHA_EXT = 0x859A + +# NV_texture_env_combine4 enum: +# COMBINE4_NV = 0x8503 +# SOURCE3_RGB_NV = 0x8583 +# SOURCE3_ALPHA_NV = 0x858B +# OPERAND3_RGB_NV = 0x8593 +# OPERAND3_ALPHA_NV = 0x859B + +# "Future use" => "additional combiner input/output enums" only +# ATI/NVIDIA_future_use: 0x8584-0x8587 +# ATI/NVIDIA_future_use: 0x858C-0x858F +# ATI/NVIDIA_future_use: 0x8594-0x8597 +# ATI/NVIDIA_future_use: 0x859C-0x859F + +############################################################################### + +SGIX_subsample enum: + PACK_SUBSAMPLE_RATE_SGIX = 0x85A0 + UNPACK_SUBSAMPLE_RATE_SGIX = 0x85A1 + PIXEL_SUBSAMPLE_4444_SGIX = 0x85A2 + PIXEL_SUBSAMPLE_2424_SGIX = 0x85A3 + PIXEL_SUBSAMPLE_4242_SGIX = 0x85A4 + +############################################################################### + +# Incomplete extension, not in enumext.spec +# SGIS_color_range: 0x85A5-0x85AD +# EXTENDED_RANGE_SGIS = 0x85A5 +# MIN_RED_SGIS = 0x85A6 +# MAX_RED_SGIS = 0x85A7 +# MIN_GREEN_SGIS = 0x85A8 +# MAX_GREEN_SGIS = 0x85A9 +# MIN_BLUE_SGIS = 0x85AA +# MAX_BLUE_SGIS = 0x85AB +# MIN_ALPHA_SGIS = 0x85AC +# MAX_ALPHA_SGIS = 0x85AD + +############################################################################### + +# EXT_texture_perturb_normal enum: +# PERTURB_EXT = 0x85AE +# TEXTURE_NORMAL_EXT = 0x85AF + +############################################################################### + +# Apple: 0x85B0-0x85BF + +# APPLE_specular_vector enum: +# LIGHT_MODEL_SPECULAR_VECTOR_APPLE = 0x85B0 + +# APPLE_transform_hint enum: +# TRANSFORM_HINT_APPLE = 0x85B1 + +# APPLE_client_storage enum: +# UNPACK_CLIENT_STORAGE_APPLE = 0x85B2 + +# APPLE_future_use: 0x85B3-0x85B4 +## From Jeremy 2006/10/18 (Bugzilla bug 632) - unknown extension name +# BUFFER_OBJECT_APPLE = 0x85B3 +# STORAGE_CLIENT_APPLE = 0x85B4 + +# APPLE_vertex_array_object enum: +# VERTEX_ARRAY_BINDING_APPLE = 0x85B5 + +# APPLE_future_use: 0x85B6-0x85B8 +## From Jeremy 2006/10/18 (Bugzilla bug 632) - unknown extension name +# TEXTURE_MINIMIZE_STORAGE_APPLE = 0x85B6 +# TEXTURE_RANGE_LENGTH_APPLE = 0x85B7 +# TEXTURE_RANGE_POINTER_APPLE = 0x85B8 + +# APPLE_ycbcr_422 enum: +# YCBCR_422_APPLE = 0x85B9 +# UNSIGNED_SHORT_8_8_APPLE = 0x85BA +# UNSIGNED_SHORT_8_8_REV_APPLE = 0x85BB + +# MESA_ycbcr_texture enum: (separate; see below) +# UNSIGNED_SHORT_8_8_MESA = 0x85BA +# UNSIGNED_SHORT_8_8_REV_MESA = 0x85BB + +# APPLE_future_use: 0x85BC-0x85BD +## From Jeremy 2006/10/18 (Bugzilla bug 632) - unknown extension name +# TEXTURE_STORAGE_HINT_APPLE = 0x85BC +# STORAGE_PRIVATE_APPLE = 0x85BD + +# APPLE_vertex_array_range (additional; see above): 0x85BE-0x85BF + +############################################################################### + +# Sun: 0x85C0-0x85CF + +# SUNX_general_triangle_list (additional; see above): 0x85C0-0x85CB + +# SUN_slice_accum: 0x85CC +# SLICE_ACCUM_SUN = 0x85CC + +############################################################################### + +# Unknown extension name, not in enumext.spec +# 3Dlabs/Autodesk: 0x85D0-0x85DF +# FACET_NORMAL_AUTODESK = 0x85D0 +# FACET_NORMAL_ARRAY_AUTODESK = 0x85D1 + +############################################################################### + +# Incomplete extension, not in enumext.spec +# SGIX_texture_range: 0x85E0-0x85FB +# RGB_SIGNED_SGIX = 0x85E0 +# RGBA_SIGNED_SGIX = 0x85E1 +# ALPHA_SIGNED_SGIX = 0x85E2 +# LUMINANCE_SIGNED_SGIX = 0x85E3 +# INTENSITY_SIGNED_SGIX = 0x85E4 +# LUMINANCE_ALPHA_SIGNED_SGIX = 0x85E5 +# RGB16_SIGNED_SGIX = 0x85E6 +# RGBA16_SIGNED_SGIX = 0x85E7 +# ALPHA16_SIGNED_SGIX = 0x85E8 +# LUMINANCE16_SIGNED_SGIX = 0x85E9 +# INTENSITY16_SIGNED_SGIX = 0x85EA +# LUMINANCE16_ALPHA16_SIGNED_SGIX = 0x85EB +# RGB_EXTENDED_RANGE_SGIX = 0x85EC +# RGBA_EXTENDED_RANGE_SGIX = 0x85ED +# ALPHA_EXTENDED_RANGE_SGIX = 0x85EE +# LUMINANCE_EXTENDED_RANGE_SGIX = 0x85EF +# INTENSITY_EXTENDED_RANGE_SGIX = 0x85F0 +# LUMINANCE_ALPHA_EXTENDED_RANGE_SGIX = 0x85F1 +# RGB16_EXTENDED_RANGE_SGIX = 0x85F2 +# RGBA16_EXTENDED_RANGE_SGIX = 0x85F3 +# ALPHA16_EXTENDED_RANGE_SGIX = 0x85F4 +# LUMINANCE16_EXTENDED_RANGE_SGIX = 0x85F5 +# INTENSITY16_EXTENDED_RANGE_SGIX = 0x85F6 +# LUMINANCE16_ALPHA16_EXTENDED_RANGE_SGIX = 0x85F7 +# MIN_LUMINANCE_SGIS = 0x85F8 +# MAX_LUMINANCE_SGIS = 0x85F9 +# MIN_INTENSITY_SGIS = 0x85FA +# MAX_INTENSITY_SGIS = 0x85FB + +############################################################################### + +# SGI_future_use: 0x85FC-0x85FF + +############################################################################### + +# Sun: 0x8600-0x861F + +# SUN_mesh_array: 0x8614-0x8615 +# QUAD_MESH_SUN = 0x8614 +# TRIANGLE_MESH_SUN = 0x8615 + +############################################################################### + +# NVIDIA: 0x8620-0x867F + +# NV_vertex_program enum: +# VERTEX_PROGRAM_NV = 0x8620 +# VERTEX_STATE_PROGRAM_NV = 0x8621 +# ATTRIB_ARRAY_SIZE_NV = 0x8623 +# ATTRIB_ARRAY_STRIDE_NV = 0x8624 +# ATTRIB_ARRAY_TYPE_NV = 0x8625 +# CURRENT_ATTRIB_NV = 0x8626 +# PROGRAM_LENGTH_NV = 0x8627 +# PROGRAM_STRING_NV = 0x8628 +# MODELVIEW_PROJECTION_NV = 0x8629 +# IDENTITY_NV = 0x862A +# INVERSE_NV = 0x862B +# TRANSPOSE_NV = 0x862C +# INVERSE_TRANSPOSE_NV = 0x862D +# MAX_TRACK_MATRIX_STACK_DEPTH_NV = 0x862E +# MAX_TRACK_MATRICES_NV = 0x862F +# MATRIX0_NV = 0x8630 +# MATRIX1_NV = 0x8631 +# MATRIX2_NV = 0x8632 +# MATRIX3_NV = 0x8633 +# MATRIX4_NV = 0x8634 +# MATRIX5_NV = 0x8635 +# MATRIX6_NV = 0x8636 +# MATRIX7_NV = 0x8637 +# ################## +# # +# # Reserved: +# # +# # MATRIX8_NV = 0x8638 +# # MATRIX9_NV = 0x8639 +# # MATRIX10_NV = 0x863A +# # MATRIX11_NV = 0x863B +# # MATRIX12_NV = 0x863C +# # MATRIX13_NV = 0x863D +# # MATRIX14_NV = 0x863E +# # MATRIX15_NV = 0x863F +# # +# ################### +# CURRENT_MATRIX_STACK_DEPTH_NV = 0x8640 +# CURRENT_MATRIX_NV = 0x8641 +# VERTEX_PROGRAM_POINT_SIZE_NV = 0x8642 +# VERTEX_PROGRAM_TWO_SIDE_NV = 0x8643 +# PROGRAM_PARAMETER_NV = 0x8644 +# ATTRIB_ARRAY_POINTER_NV = 0x8645 +# PROGRAM_TARGET_NV = 0x8646 +# PROGRAM_RESIDENT_NV = 0x8647 +# TRACK_MATRIX_NV = 0x8648 +# TRACK_MATRIX_TRANSFORM_NV = 0x8649 +# VERTEX_PROGRAM_BINDING_NV = 0x864A +# PROGRAM_ERROR_POSITION_NV = 0x864B +# VERTEX_ATTRIB_ARRAY0_NV = 0x8650 +# VERTEX_ATTRIB_ARRAY1_NV = 0x8651 +# VERTEX_ATTRIB_ARRAY2_NV = 0x8652 +# VERTEX_ATTRIB_ARRAY3_NV = 0x8653 +# VERTEX_ATTRIB_ARRAY4_NV = 0x8654 +# VERTEX_ATTRIB_ARRAY5_NV = 0x8655 +# VERTEX_ATTRIB_ARRAY6_NV = 0x8656 +# VERTEX_ATTRIB_ARRAY7_NV = 0x8657 +# VERTEX_ATTRIB_ARRAY8_NV = 0x8658 +# VERTEX_ATTRIB_ARRAY9_NV = 0x8659 +# VERTEX_ATTRIB_ARRAY10_NV = 0x865A +# VERTEX_ATTRIB_ARRAY11_NV = 0x865B +# VERTEX_ATTRIB_ARRAY12_NV = 0x865C +# VERTEX_ATTRIB_ARRAY13_NV = 0x865D +# VERTEX_ATTRIB_ARRAY14_NV = 0x865E +# VERTEX_ATTRIB_ARRAY15_NV = 0x865F +# MAP1_VERTEX_ATTRIB0_4_NV = 0x8660 +# MAP1_VERTEX_ATTRIB1_4_NV = 0x8661 +# MAP1_VERTEX_ATTRIB2_4_NV = 0x8662 +# MAP1_VERTEX_ATTRIB3_4_NV = 0x8663 +# MAP1_VERTEX_ATTRIB4_4_NV = 0x8664 +# MAP1_VERTEX_ATTRIB5_4_NV = 0x8665 +# MAP1_VERTEX_ATTRIB6_4_NV = 0x8666 +# MAP1_VERTEX_ATTRIB7_4_NV = 0x8667 +# MAP1_VERTEX_ATTRIB8_4_NV = 0x8668 +# MAP1_VERTEX_ATTRIB9_4_NV = 0x8669 +# MAP1_VERTEX_ATTRIB10_4_NV = 0x866A +# MAP1_VERTEX_ATTRIB11_4_NV = 0x866B +# MAP1_VERTEX_ATTRIB12_4_NV = 0x866C +# MAP1_VERTEX_ATTRIB13_4_NV = 0x866D +# MAP1_VERTEX_ATTRIB14_4_NV = 0x866E +# MAP1_VERTEX_ATTRIB15_4_NV = 0x866F +# MAP2_VERTEX_ATTRIB0_4_NV = 0x8670 +# MAP2_VERTEX_ATTRIB1_4_NV = 0x8671 +# MAP2_VERTEX_ATTRIB2_4_NV = 0x8672 +# MAP2_VERTEX_ATTRIB3_4_NV = 0x8673 +# MAP2_VERTEX_ATTRIB4_4_NV = 0x8674 +# MAP2_VERTEX_ATTRIB5_4_NV = 0x8675 +# MAP2_VERTEX_ATTRIB6_4_NV = 0x8676 +# MAP2_VERTEX_ATTRIB7_4_NV = 0x8677 +# MAP2_VERTEX_ATTRIB8_4_NV = 0x8678 +# MAP2_VERTEX_ATTRIB9_4_NV = 0x8679 +# MAP2_VERTEX_ATTRIB10_4_NV = 0x867A +# MAP2_VERTEX_ATTRIB11_4_NV = 0x867B +# MAP2_VERTEX_ATTRIB12_4_NV = 0x867C +# MAP2_VERTEX_ATTRIB13_4_NV = 0x867D +# MAP2_VERTEX_ATTRIB14_4_NV = 0x867E +# MAP2_VERTEX_ATTRIB15_4_NV = 0x867F + +# NV_texture_shader (additional; see below): 0x864C-0x864E + +# NV_geometry_program4 enum: (additional; see below) +# PROGRAM_POINT_SIZE_EXT = 0x8642 + +# NV_depth_clamp enum: +# DEPTH_CLAMP_NV = 0x864F + +# VERSION_2_0 enum: (Promoted from ARB_vertex_shader; only some values) +# ARB_vertex_program enum: (additional; see above; reuses NV_vertex_program values) +# ARB_fragment_program enum: (additional; only some values; see below) +# (Unfortunately, PROGRAM_BINDING_ARB does accidentally reuse 0x8677) +# VERTEX_PROGRAM_ARB = 0x8620 +# VERTEX_ATTRIB_ARRAY_ENABLED = 0x8622 # VERSION_2_0 +# VERTEX_ATTRIB_ARRAY_ENABLED_ARB = 0x8622 +# VERTEX_ATTRIB_ARRAY_SIZE = 0x8623 # VERSION_2_0 +# VERTEX_ATTRIB_ARRAY_SIZE_ARB = 0x8623 +# VERTEX_ATTRIB_ARRAY_STRIDE = 0x8624 # VERSION_2_0 +# VERTEX_ATTRIB_ARRAY_STRIDE_ARB = 0x8624 +# VERTEX_ATTRIB_ARRAY_TYPE = 0x8625 # VERSION_2_0 +# VERTEX_ATTRIB_ARRAY_TYPE_ARB = 0x8625 +# CURRENT_VERTEX_ATTRIB = 0x8626 # VERSION_2_0 +# CURRENT_VERTEX_ATTRIB_ARB = 0x8626 +# PROGRAM_LENGTH_ARB = 0x8627 # ARB_fragment_program +# PROGRAM_STRING_ARB = 0x8628 # ARB_fragment_program +# MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB = 0x862E # ARB_fragment_program +# MAX_PROGRAM_MATRICES_ARB = 0x862F # ARB_fragment_program +# CURRENT_MATRIX_STACK_DEPTH_ARB = 0x8640 # ARB_fragment_program +# CURRENT_MATRIX_ARB = 0x8641 # ARB_fragment_program +# VERTEX_PROGRAM_POINT_SIZE = 0x8642 # VERSION_2_0 +# VERTEX_PROGRAM_POINT_SIZE_ARB = 0x8642 +# VERTEX_PROGRAM_TWO_SIDE = 0x8643 # VERSION_2_0 +# VERTEX_PROGRAM_TWO_SIDE_ARB = 0x8643 +# VERTEX_ATTRIB_ARRAY_POINTER = 0x8645 # VERSION_2_0 +# VERTEX_ATTRIB_ARRAY_POINTER_ARB = 0x8645 +# PROGRAM_ERROR_POSITION_ARB = 0x864B # ARB_fragment_program +# PROGRAM_BINDING_ARB = 0x8677 # ARB_fragment_program + +############################################################################### + +# Pixelfusion: 0x8680-0x869F + +############################################################################### + +# ARB: 0x86A0-0x86AF + +# ARB_texture_compression/1.3 (additional; see above): 0x86A0-0x86A3 + +# ARB_vertex_blend enum: +# MAX_VERTEX_UNITS_ARB = 0x86A4 +# ACTIVE_VERTEX_UNITS_ARB = 0x86A5 +# WEIGHT_SUM_UNITY_ARB = 0x86A6 +# VERTEX_BLEND_ARB = 0x86A7 +# CURRENT_WEIGHT_ARB = 0x86A8 +# WEIGHT_ARRAY_TYPE_ARB = 0x86A9 +# WEIGHT_ARRAY_STRIDE_ARB = 0x86AA +# WEIGHT_ARRAY_SIZE_ARB = 0x86AB +# WEIGHT_ARRAY_POINTER_ARB = 0x86AC +# WEIGHT_ARRAY_ARB = 0x86AD +# Note: MODELVIEW0/1 are defined in other extensions, but not as ARB) +# MODELVIEW0_ARB = 0x1700 +# MODELVIEW1_ARB = 0x850A +# MODELVIEW2_ARB = 0x8722 +# MODELVIEW3_ARB = 0x8723 +# MODELVIEW4_ARB = 0x8724 +# MODELVIEW5_ARB = 0x8725 +# MODELVIEW6_ARB = 0x8726 +# MODELVIEW7_ARB = 0x8727 +# MODELVIEW8_ARB = 0x8728 +# MODELVIEW9_ARB = 0x8729 +# MODELVIEW10_ARB = 0x872A +# MODELVIEW11_ARB = 0x872B +# MODELVIEW12_ARB = 0x872C +# MODELVIEW13_ARB = 0x872D +# MODELVIEW14_ARB = 0x872E +# MODELVIEW15_ARB = 0x872F +# MODELVIEW16_ARB = 0x8730 +# MODELVIEW17_ARB = 0x8731 +# MODELVIEW18_ARB = 0x8732 +# MODELVIEW19_ARB = 0x8733 +# MODELVIEW20_ARB = 0x8734 +# MODELVIEW21_ARB = 0x8735 +# MODELVIEW22_ARB = 0x8736 +# MODELVIEW23_ARB = 0x8737 +# MODELVIEW24_ARB = 0x8738 +# MODELVIEW25_ARB = 0x8739 +# MODELVIEW26_ARB = 0x873A +# MODELVIEW27_ARB = 0x873B +# MODELVIEW28_ARB = 0x873C +# MODELVIEW29_ARB = 0x873D +# MODELVIEW30_ARB = 0x873E +# MODELVIEW31_ARB = 0x873F + +# VERSION_1_3 enum: (Promoted for OpenGL 1.3) +# ARB_texture_env_dot3 +# DOT3_RGB = 0x86AE +# DOT3_RGB_ARB = 0x86AE +# DOT3_RGBA = 0x86AF +# DOT3_RGBA_ARB = 0x86AF + +############################################################################### + +# 3Dfx: 0x86B0-0x86BF + +# 3DFX_texture_compression_FXT1 enum: +# COMPRESSED_RGB_FXT1_3DFX = 0x86B0 +# COMPRESSED_RGBA_FXT1_3DFX = 0x86B1 + +# 3DFX_multisample enum: +# MULTISAMPLE_3DFX = 0x86B2 +# SAMPLE_BUFFERS_3DFX = 0x86B3 +# SAMPLES_3DFX = 0x86B4 +# MULTISAMPLE_BIT_3DFX = 0x20000000 + +############################################################################### + +# NVIDIA: 0x86C0-0x871F + +# NV_evaluators enum: +# EVAL_2D_NV = 0x86C0 +# EVAL_TRIANGULAR_2D_NV = 0x86C1 +# MAP_TESSELLATION_NV = 0x86C2 +# MAP_ATTRIB_U_ORDER_NV = 0x86C3 +# MAP_ATTRIB_V_ORDER_NV = 0x86C4 +# EVAL_FRACTIONAL_TESSELLATION_NV = 0x86C5 +# EVAL_VERTEX_ATRRIB0_NV = 0x86C6 +# EVAL_VERTEX_ATRRIB1_NV = 0x86C7 +# EVAL_VERTEX_ATRRIB2_NV = 0x86C8 +# EVAL_VERTEX_ATRRIB3_NV = 0x86C9 +# EVAL_VERTEX_ATRRIB4_NV = 0x86CA +# EVAL_VERTEX_ATRRIB5_NV = 0x86CB +# EVAL_VERTEX_ATRRIB6_NV = 0x86CC +# EVAL_VERTEX_ATRRIB7_NV = 0x86CD +# EVAL_VERTEX_ATRRIB8_NV = 0x86CE +# EVAL_VERTEX_ATRRIB9_NV = 0x86CF +# EVAL_VERTEX_ATRRIB10_NV = 0x86D0 +# EVAL_VERTEX_ATRRIB11_NV = 0x86D1 +# EVAL_VERTEX_ATRRIB12_NV = 0x86D2 +# EVAL_VERTEX_ATRRIB13_NV = 0x86D3 +# EVAL_VERTEX_ATRRIB14_NV = 0x86D4 +# EVAL_VERTEX_ATRRIB15_NV = 0x86D5 +# MAX_MAP_TESSELLATION_NV = 0x86D6 +# MAX_RATIONAL_EVAL_ORDER_NV = 0x86D7 + +# NV_future_use: 0x86D8 + +# NV_texture_shader enum: +# OFFSET_TEXTURE_RECTANGLE_NV = 0x864C +# OFFSET_TEXTURE_RECTANGLE_SCALE_NV = 0x864D +# DOT_PRODUCT_TEXTURE_RECTANGLE_NV = 0x864E +# RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV = 0x86D9 +# UNSIGNED_INT_S8_S8_8_8_NV = 0x86DA +# UNSIGNED_INT_8_8_S8_S8_REV_NV = 0x86DB +# DSDT_MAG_INTENSITY_NV = 0x86DC +# SHADER_CONSISTENT_NV = 0x86DD +# TEXTURE_SHADER_NV = 0x86DE +# SHADER_OPERATION_NV = 0x86DF +# CULL_MODES_NV = 0x86E0 +# OFFSET_TEXTURE_MATRIX_NV = 0x86E1 +# OFFSET_TEXTURE_SCALE_NV = 0x86E2 +# OFFSET_TEXTURE_BIAS_NV = 0x86E3 +# OFFSET_TEXTURE_2D_MATRIX_NV = GL_OFFSET_TEXTURE_MATRIX_NV +# OFFSET_TEXTURE_2D_SCALE_NV = GL_OFFSET_TEXTURE_SCALE_NV +# OFFSET_TEXTURE_2D_BIAS_NV = GL_OFFSET_TEXTURE_BIAS_NV +# PREVIOUS_TEXTURE_INPUT_NV = 0x86E4 +# CONST_EYE_NV = 0x86E5 +# PASS_THROUGH_NV = 0x86E6 +# CULL_FRAGMENT_NV = 0x86E7 +# OFFSET_TEXTURE_2D_NV = 0x86E8 +# DEPENDENT_AR_TEXTURE_2D_NV = 0x86E9 +# DEPENDENT_GB_TEXTURE_2D_NV = 0x86EA +# DOT_PRODUCT_NV = 0x86EC +# DOT_PRODUCT_DEPTH_REPLACE_NV = 0x86ED +# DOT_PRODUCT_TEXTURE_2D_NV = 0x86EE +# DOT_PRODUCT_TEXTURE_CUBE_MAP_NV = 0x86F0 +# DOT_PRODUCT_DIFFUSE_CUBE_MAP_NV = 0x86F1 +# DOT_PRODUCT_REFLECT_CUBE_MAP_NV = 0x86F2 +# DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP_NV = 0x86F3 +# HILO_NV = 0x86F4 +# DSDT_NV = 0x86F5 +# DSDT_MAG_NV = 0x86F6 +# DSDT_MAG_VIB_NV = 0x86F7 +# HILO16_NV = 0x86F8 +# SIGNED_HILO_NV = 0x86F9 +# SIGNED_HILO16_NV = 0x86FA +# SIGNED_RGBA_NV = 0x86FB +# SIGNED_RGBA8_NV = 0x86FC +# SIGNED_RGB_NV = 0x86FE +# SIGNED_RGB8_NV = 0x86FF +# SIGNED_LUMINANCE_NV = 0x8701 +# SIGNED_LUMINANCE8_NV = 0x8702 +# SIGNED_LUMINANCE_ALPHA_NV = 0x8703 +# SIGNED_LUMINANCE8_ALPHA8_NV = 0x8704 +# SIGNED_ALPHA_NV = 0x8705 +# SIGNED_ALPHA8_NV = 0x8706 +# SIGNED_INTENSITY_NV = 0x8707 +# SIGNED_INTENSITY8_NV = 0x8708 +# DSDT8_NV = 0x8709 +# DSDT8_MAG8_NV = 0x870A +# DSDT8_MAG8_INTENSITY8_NV = 0x870B +# SIGNED_RGB_UNSIGNED_ALPHA_NV = 0x870C +# SIGNED_RGB8_UNSIGNED_ALPHA8_NV = 0x870D +# HI_SCALE_NV = 0x870E +# LO_SCALE_NV = 0x870F +# DS_SCALE_NV = 0x8710 +# DT_SCALE_NV = 0x8711 +# MAGNITUDE_SCALE_NV = 0x8712 +# VIBRANCE_SCALE_NV = 0x8713 +# HI_BIAS_NV = 0x8714 +# LO_BIAS_NV = 0x8715 +# DS_BIAS_NV = 0x8716 +# DT_BIAS_NV = 0x8717 +# MAGNITUDE_BIAS_NV = 0x8718 +# VIBRANCE_BIAS_NV = 0x8719 +# TEXTURE_BORDER_VALUES_NV = 0x871A +# TEXTURE_HI_SIZE_NV = 0x871B +# TEXTURE_LO_SIZE_NV = 0x871C +# TEXTURE_DS_SIZE_NV = 0x871D +# TEXTURE_DT_SIZE_NV = 0x871E +# TEXTURE_MAG_SIZE_NV = 0x871F + +# NV_texture_shader2 enum: +# DOT_PRODUCT_TEXTURE_3D_NV = 0x86EF + +# NV_future_use: 0x86EB +# NV_future_use: 0x86FD +# NV_future_use: 0x8700 + +############################################################################### + +# ARB: 0x8720-0x873F + +# ARB_vertex_blend (additional; see above): 0x8720-0x873F + +############################################################################### + +# ATI: 0x8740-0x874F + +# EXT_texture_env_dot3 enum: +# DOT3_RGB_EXT = 0x8740 +# DOT3_RGBA_EXT = 0x8741 + +# ATI_texture_mirror_once enum: +# MIRROR_CLAMP_ATI = 0x8742 +# MIRROR_CLAMP_TO_EDGE_ATI = 0x8743 +# EXT_texture_mirror_clamp enum: +# MIRROR_CLAMP_EXT = 0x8742 +# MIRROR_CLAMP_TO_EDGE_EXT = 0x8743 + +# ATI_texture_env_combine3 enum: +# MODULATE_ADD_ATI = 0x8744 +# MODULATE_SIGNED_ADD_ATI = 0x8745 +# MODULATE_SUBTRACT_ATI = 0x8746 + +# ATI_future_use: 0x8747-0x874F + +############################################################################### + +# MESA: 0x8750-0x875F + +# MESA_future_use: 0x8750-0x8757 + +# MESA_pack_invert enum: +# PACK_INVERT_MESA = 0x8758 + +# MESAX_texture_stack enum: +# TEXTURE_1D_STACK_MESAX = 0x8759 +# TEXTURE_2D_STACK_MESAX = 0x875A +# PROXY_TEXTURE_1D_STACK_MESAX = 0x875B +# PROXY_TEXTURE_2D_STACK_MESAX = 0x875C +# TEXTURE_1D_STACK_BINDING_MESAX = 0x875D +# TEXTURE_2D_STACK_BINDING_MESAX = 0x875E + +# MESA_future_use: 0x875F + +############################################################################### + +# ATI: 0x8760-0x883F + +# ATI_vertex_array_object enum: +# STATIC_ATI = 0x8760 +# DYNAMIC_ATI = 0x8761 +# PRESERVE_ATI = 0x8762 +# DISCARD_ATI = 0x8763 +# OBJECT_BUFFER_SIZE_ATI = 0x8764 +# OBJECT_BUFFER_USAGE_ATI = 0x8765 +# ARRAY_OBJECT_BUFFER_ATI = 0x8766 +# ARRAY_OBJECT_OFFSET_ATI = 0x8767 + +# VERSION_1_5 enum: (Promoted for OpenGL 1.5) +# ARB_vertex_buffer_object enum (additional; aliases some ATI enums; see below) +# BUFFER_SIZE = 0x8764 +# BUFFER_SIZE_ARB = 0x8764 +# BUFFER_USAGE = 0x8765 +# BUFFER_USAGE_ARB = 0x8765 + +# ATI_element_array enum: +# ELEMENT_ARRAY_ATI = 0x8768 +# ELEMENT_ARRAY_TYPE_ATI = 0x8769 +# ELEMENT_ARRAY_POINTER_ATI = 0x876A + +# @@@ (extends ATI_element_array, I think???) +# APPLE_element_array enum: +# ELEMENT_ARRAY_APPLE = 0x8768 +# ELEMENT_ARRAY_TYPE_APPLE = 0x8769 +# ELEMENT_ARRAY_POINTER_APPLE = 0x876A + +# ATI_vertex_streams enum: +# MAX_VERTEX_STREAMS_ATI = 0x876B +# VERTEX_STREAM0_ATI = 0x876C +# VERTEX_STREAM1_ATI = 0x876D +# VERTEX_STREAM2_ATI = 0x876E +# VERTEX_STREAM3_ATI = 0x876F +# VERTEX_STREAM4_ATI = 0x8770 +# VERTEX_STREAM5_ATI = 0x8771 +# VERTEX_STREAM6_ATI = 0x8772 +# VERTEX_STREAM7_ATI = 0x8773 +# VERTEX_SOURCE_ATI = 0x8774 + +# ATI_envmap_bumpmap enum: +# BUMP_ROT_MATRIX_ATI = 0x8775 +# BUMP_ROT_MATRIX_SIZE_ATI = 0x8776 +# BUMP_NUM_TEX_UNITS_ATI = 0x8777 +# BUMP_TEX_UNITS_ATI = 0x8778 +# DUDV_ATI = 0x8779 +# DU8DV8_ATI = 0x877A +# BUMP_ENVMAP_ATI = 0x877B +# BUMP_TARGET_ATI = 0x877C + +# ATI_future_use: 0x877D-0x877F + +# EXT_vertex_shader enum: +# VERTEX_SHADER_EXT = 0x8780 +# VERTEX_SHADER_BINDING_EXT = 0x8781 +# OP_INDEX_EXT = 0x8782 +# OP_NEGATE_EXT = 0x8783 +# OP_DOT3_EXT = 0x8784 +# OP_DOT4_EXT = 0x8785 +# OP_MUL_EXT = 0x8786 +# OP_ADD_EXT = 0x8787 +# OP_MADD_EXT = 0x8788 +# OP_FRAC_EXT = 0x8789 +# OP_MAX_EXT = 0x878A +# OP_MIN_EXT = 0x878B +# OP_SET_GE_EXT = 0x878C +# OP_SET_LT_EXT = 0x878D +# OP_CLAMP_EXT = 0x878E +# OP_FLOOR_EXT = 0x878F +# OP_ROUND_EXT = 0x8790 +# OP_EXP_BASE_2_EXT = 0x8791 +# OP_LOG_BASE_2_EXT = 0x8792 +# OP_POWER_EXT = 0x8793 +# OP_RECIP_EXT = 0x8794 +# OP_RECIP_SQRT_EXT = 0x8795 +# OP_SUB_EXT = 0x8796 +# OP_CROSS_PRODUCT_EXT = 0x8797 +# OP_MULTIPLY_MATRIX_EXT = 0x8798 +# OP_MOV_EXT = 0x8799 +# OUTPUT_VERTEX_EXT = 0x879A +# OUTPUT_COLOR0_EXT = 0x879B +# OUTPUT_COLOR1_EXT = 0x879C +# OUTPUT_TEXTURE_COORD0_EXT = 0x879D +# OUTPUT_TEXTURE_COORD1_EXT = 0x879E +# OUTPUT_TEXTURE_COORD2_EXT = 0x879F +# OUTPUT_TEXTURE_COORD3_EXT = 0x87A0 +# OUTPUT_TEXTURE_COORD4_EXT = 0x87A1 +# OUTPUT_TEXTURE_COORD5_EXT = 0x87A2 +# OUTPUT_TEXTURE_COORD6_EXT = 0x87A3 +# OUTPUT_TEXTURE_COORD7_EXT = 0x87A4 +# OUTPUT_TEXTURE_COORD8_EXT = 0x87A5 +# OUTPUT_TEXTURE_COORD9_EXT = 0x87A6 +# OUTPUT_TEXTURE_COORD10_EXT = 0x87A7 +# OUTPUT_TEXTURE_COORD11_EXT = 0x87A8 +# OUTPUT_TEXTURE_COORD12_EXT = 0x87A9 +# OUTPUT_TEXTURE_COORD13_EXT = 0x87AA +# OUTPUT_TEXTURE_COORD14_EXT = 0x87AB +# OUTPUT_TEXTURE_COORD15_EXT = 0x87AC +# OUTPUT_TEXTURE_COORD16_EXT = 0x87AD +# OUTPUT_TEXTURE_COORD17_EXT = 0x87AE +# OUTPUT_TEXTURE_COORD18_EXT = 0x87AF +# OUTPUT_TEXTURE_COORD19_EXT = 0x87B0 +# OUTPUT_TEXTURE_COORD20_EXT = 0x87B1 +# OUTPUT_TEXTURE_COORD21_EXT = 0x87B2 +# OUTPUT_TEXTURE_COORD22_EXT = 0x87B3 +# OUTPUT_TEXTURE_COORD23_EXT = 0x87B4 +# OUTPUT_TEXTURE_COORD24_EXT = 0x87B5 +# OUTPUT_TEXTURE_COORD25_EXT = 0x87B6 +# OUTPUT_TEXTURE_COORD26_EXT = 0x87B7 +# OUTPUT_TEXTURE_COORD27_EXT = 0x87B8 +# OUTPUT_TEXTURE_COORD28_EXT = 0x87B9 +# OUTPUT_TEXTURE_COORD29_EXT = 0x87BA +# OUTPUT_TEXTURE_COORD30_EXT = 0x87BB +# OUTPUT_TEXTURE_COORD31_EXT = 0x87BC +# OUTPUT_FOG_EXT = 0x87BD +# SCALAR_EXT = 0x87BE +# VECTOR_EXT = 0x87BF +# MATRIX_EXT = 0x87C0 +# VARIANT_EXT = 0x87C1 +# INVARIANT_EXT = 0x87C2 +# LOCAL_CONSTANT_EXT = 0x87C3 +# LOCAL_EXT = 0x87C4 +# MAX_VERTEX_SHADER_INSTRUCTIONS_EXT = 0x87C5 +# MAX_VERTEX_SHADER_VARIANTS_EXT = 0x87C6 +# MAX_VERTEX_SHADER_INVARIANTS_EXT = 0x87C7 +# MAX_VERTEX_SHADER_LOCAL_CONSTANTS_EXT = 0x87C8 +# MAX_VERTEX_SHADER_LOCALS_EXT = 0x87C9 +# MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS_EXT = 0x87CA +# MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS_EXT = 0x87CB +# MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS_EXT = 0x87CC +# MAX_OPTIMIZED_VERTEX_SHADER_INVARIANTS_EXT = 0x87CD +# MAX_OPTIMIZED_VERTEX_SHADER_LOCALS_EXT = 0x87CE +# VERTEX_SHADER_INSTRUCTIONS_EXT = 0x87CF +# VERTEX_SHADER_VARIANTS_EXT = 0x87D0 +# VERTEX_SHADER_INVARIANTS_EXT = 0x87D1 +# VERTEX_SHADER_LOCAL_CONSTANTS_EXT = 0x87D2 +# VERTEX_SHADER_LOCALS_EXT = 0x87D3 +# VERTEX_SHADER_OPTIMIZED_EXT = 0x87D4 +# X_EXT = 0x87D5 +# Y_EXT = 0x87D6 +# Z_EXT = 0x87D7 +# W_EXT = 0x87D8 +# NEGATIVE_X_EXT = 0x87D9 +# NEGATIVE_Y_EXT = 0x87DA +# NEGATIVE_Z_EXT = 0x87DB +# NEGATIVE_W_EXT = 0x87DC +# ZERO_EXT = 0x87DD +# ONE_EXT = 0x87DE +# NEGATIVE_ONE_EXT = 0x87DF +# NORMALIZED_RANGE_EXT = 0x87E0 +# FULL_RANGE_EXT = 0x87E1 +# CURRENT_VERTEX_EXT = 0x87E2 +# MVP_MATRIX_EXT = 0x87E3 +# VARIANT_VALUE_EXT = 0x87E4 +# VARIANT_DATATYPE_EXT = 0x87E5 +# VARIANT_ARRAY_STRIDE_EXT = 0x87E6 +# VARIANT_ARRAY_TYPE_EXT = 0x87E7 +# VARIANT_ARRAY_EXT = 0x87E8 +# VARIANT_ARRAY_POINTER_EXT = 0x87E9 +# INVARIANT_VALUE_EXT = 0x87EA +# INVARIANT_DATATYPE_EXT = 0x87EB +# LOCAL_CONSTANT_VALUE_EXT = 0x87EC +# LOCAL_CONSTANT_DATATYPE_EXT = 0x87ED + +# ATI_pn_triangles enum: +# PN_TRIANGLES_ATI = 0x87F0 +# MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI = 0x87F1 +# PN_TRIANGLES_POINT_MODE_ATI = 0x87F2 +# PN_TRIANGLES_NORMAL_MODE_ATI = 0x87F3 +# PN_TRIANGLES_TESSELATION_LEVEL_ATI = 0x87F4 +# PN_TRIANGLES_POINT_MODE_LINEAR_ATI = 0x87F5 +# PN_TRIANGLES_POINT_MODE_CUBIC_ATI = 0x87F6 +# PN_TRIANGLES_NORMAL_MODE_LINEAR_ATI = 0x87F7 +# PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI = 0x87F8 + +# ATI_future_use: 0x87F9-0x87FF + +# VERSION_2_0 enum: (Promoted for OpenGL 2.0) +# ATI_separate_stencil enum: +# STENCIL_BACK_FUNC = 0x8800 # VERSION_2_0 +# STENCIL_BACK_FUNC_ATI = 0x8800 +# STENCIL_BACK_FAIL = 0x8801 # VERSION_2_0 +# STENCIL_BACK_FAIL_ATI = 0x8801 +# STENCIL_BACK_PASS_DEPTH_FAIL = 0x8802 # VERSION_2_0 +# STENCIL_BACK_PASS_DEPTH_FAIL_ATI = 0x8802 +# STENCIL_BACK_PASS_DEPTH_PASS = 0x8803 # VERSION_2_0 +# STENCIL_BACK_PASS_DEPTH_PASS_ATI = 0x8803 + +# ARB_fragment_program enum: +# FRAGMENT_PROGRAM_ARB = 0x8804 +# PROGRAM_ALU_INSTRUCTIONS_ARB = 0x8805 +# PROGRAM_TEX_INSTRUCTIONS_ARB = 0x8806 +# PROGRAM_TEX_INDIRECTIONS_ARB = 0x8807 +# PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB = 0x8808 +# PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB = 0x8809 +# PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB = 0x880A +# MAX_PROGRAM_ALU_INSTRUCTIONS_ARB = 0x880B +# MAX_PROGRAM_TEX_INSTRUCTIONS_ARB = 0x880C +# MAX_PROGRAM_TEX_INDIRECTIONS_ARB = 0x880D +# MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB = 0x880E +# MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB = 0x880F +# MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB = 0x8810 + +# ATI_future_use: 0x8811-0x8813 + +# ARB_texture_float enum: +# ATI_texture_float enum: +# RGBA32F_ARB = 0x8814 +# RGBA_FLOAT32_ATI = 0x8814 +# RGB32F_ARB = 0x8815 +# RGB_FLOAT32_ATI = 0x8815 +# ALPHA32F_ARB = 0x8816 +# ALPHA_FLOAT32_ATI = 0x8816 +# INTENSITY32F_ARB = 0x8817 +# INTENSITY_FLOAT32_ATI = 0x8817 +# LUMINANCE32F_ARB = 0x8818 +# LUMINANCE_FLOAT32_ATI = 0x8818 +# LUMINANCE_ALPHA32F_ARB = 0x8819 +# LUMINANCE_ALPHA_FLOAT32_ATI = 0x8819 +# RGBA16F_ARB = 0x881A +# RGBA_FLOAT16_ATI = 0x881A +# RGB16F_ARB = 0x881B +# RGB_FLOAT16_ATI = 0x881B +# ALPHA16F_ARB = 0x881C +# ALPHA_FLOAT16_ATI = 0x881C +# INTENSITY16F_ARB = 0x881D +# INTENSITY_FLOAT16_ATI = 0x881D +# LUMINANCE16F_ARB = 0x881E +# LUMINANCE_FLOAT16_ATI = 0x881E +# LUMINANCE_ALPHA16F_ARB = 0x881F +# LUMINANCE_ALPHA_FLOAT16_ATI = 0x881F + +# ARB_color_buffer_float enum: +# ATI_pixel_format_float enum: (really WGL_ATI_pixel_format_float) +# RGBA_FLOAT_MODE_ARB = 0x8820 +# TYPE_RGBA_FLOAT_ATI = 0x8820 + +# ATI_future_use: 0x8821-0x8823 + +# VERSION_2_0 enum: (Promoted for OpenGL 2.0) +# ARB_draw_buffers enum: +# ATI_draw_buffers enum: +# MAX_DRAW_BUFFERS = 0x8824 # VERSION_2_0 +# MAX_DRAW_BUFFERS_ARB = 0x8824 +# MAX_DRAW_BUFFERS_ATI = 0x8824 +# DRAW_BUFFER0 = 0x8825 # VERSION_2_0 +# DRAW_BUFFER0_ARB = 0x8825 +# DRAW_BUFFER0_ATI = 0x8825 +# DRAW_BUFFER1 = 0x8826 # VERSION_2_0 +# DRAW_BUFFER1_ARB = 0x8826 +# DRAW_BUFFER1_ATI = 0x8826 +# DRAW_BUFFER2 = 0x8827 # VERSION_2_0 +# DRAW_BUFFER2_ARB = 0x8827 +# DRAW_BUFFER2_ATI = 0x8827 +# DRAW_BUFFER3 = 0x8828 # VERSION_2_0 +# DRAW_BUFFER3_ARB = 0x8828 +# DRAW_BUFFER3_ATI = 0x8828 +# DRAW_BUFFER4 = 0x8829 # VERSION_2_0 +# DRAW_BUFFER4_ARB = 0x8829 +# DRAW_BUFFER4_ATI = 0x8829 +# DRAW_BUFFER5 = 0x882A # VERSION_2_0 +# DRAW_BUFFER5_ARB = 0x882A +# DRAW_BUFFER5_ATI = 0x882A +# DRAW_BUFFER6 = 0x882B # VERSION_2_0 +# DRAW_BUFFER6_ARB = 0x882B +# DRAW_BUFFER6_ATI = 0x882B +# DRAW_BUFFER7 = 0x882C # VERSION_2_0 +# DRAW_BUFFER7_ARB = 0x882C +# DRAW_BUFFER7_ATI = 0x882C +# DRAW_BUFFER8 = 0x882D # VERSION_2_0 +# DRAW_BUFFER8_ARB = 0x882D +# DRAW_BUFFER8_ATI = 0x882D +# DRAW_BUFFER9 = 0x882E # VERSION_2_0 +# DRAW_BUFFER9_ARB = 0x882E +# DRAW_BUFFER9_ATI = 0x882E +# DRAW_BUFFER10 = 0x882F # VERSION_2_0 +# DRAW_BUFFER10_ARB = 0x882F +# DRAW_BUFFER10_ATI = 0x882F +# DRAW_BUFFER11 = 0x8830 # VERSION_2_0 +# DRAW_BUFFER11_ARB = 0x8830 +# DRAW_BUFFER11_ATI = 0x8830 +# DRAW_BUFFER12 = 0x8831 # VERSION_2_0 +# DRAW_BUFFER12_ARB = 0x8831 +# DRAW_BUFFER12_ATI = 0x8831 +# DRAW_BUFFER13 = 0x8832 # VERSION_2_0 +# DRAW_BUFFER13_ARB = 0x8832 +# DRAW_BUFFER13_ATI = 0x8832 +# DRAW_BUFFER14 = 0x8833 # VERSION_2_0 +# DRAW_BUFFER14_ARB = 0x8833 +# DRAW_BUFFER14_ATI = 0x8833 +# DRAW_BUFFER15 = 0x8834 # VERSION_2_0 +# DRAW_BUFFER15_ARB = 0x8834 +# DRAW_BUFFER15_ATI = 0x8834 + +# ATI_pixel_format_float enum: (really WGL_ATI_pixel_format_float) (additional; see above) +# COLOR_CLEAR_UNCLAMPED_VALUE_ATI = 0x8835 + +# ATI_future_use: 0x8836-0x883F + +# VERSION_2_0 enum: (Promoted for OpenGL 2.0) +# EXT_blend_equation_separate enum: +# BLEND_EQUATION_ALPHA = 0x883D # VERSION_2_0 +# BLEND_EQUATION_ALPHA_EXT = 0x883D + +############################################################################### + +# ARB: 0x8840-0x884F + +# ARB_matrix_palette enum: +# MATRIX_PALETTE_ARB = 0x8840 +# MAX_MATRIX_PALETTE_STACK_DEPTH_ARB = 0x8841 +# MAX_PALETTE_MATRICES_ARB = 0x8842 +# CURRENT_PALETTE_MATRIX_ARB = 0x8843 +# MATRIX_INDEX_ARRAY_ARB = 0x8844 +# CURRENT_MATRIX_INDEX_ARB = 0x8845 +# MATRIX_INDEX_ARRAY_SIZE_ARB = 0x8846 +# MATRIX_INDEX_ARRAY_TYPE_ARB = 0x8847 +# MATRIX_INDEX_ARRAY_STRIDE_ARB = 0x8848 +# MATRIX_INDEX_ARRAY_POINTER_ARB = 0x8849 + +# VERSION_1_4 enum: (Promoted for OpenGL 1.4) +# ARB_depth_texture enum: +# TEXTURE_DEPTH_SIZE = 0x884A +# TEXTURE_DEPTH_SIZE_ARB = 0x884A +# DEPTH_TEXTURE_MODE = 0x884B +# DEPTH_TEXTURE_MODE_ARB = 0x884B + +# VERSION_1_4 enum: (Promoted for OpenGL 1.4) +# ARB_shadow enum: +# EXT_texture_array enum: (additional; see below) +# TEXTURE_COMPARE_MODE = 0x884C +# TEXTURE_COMPARE_MODE_ARB = 0x884C +# TEXTURE_COMPARE_FUNC = 0x884D +# TEXTURE_COMPARE_FUNC_ARB = 0x884D +# COMPARE_R_TO_TEXTURE = 0x884E +# COMPARE_R_TO_TEXTURE_ARB = 0x884E +# COMPARE_REF_DEPTH_TO_TEXTURE_EXT = 0x884E + +# ARB_future_use: 0x884F + +############################################################################### + +# NVIDIA: 0x8850-0x891F + +# NV_texture_shader3 enum: +# OFFSET_PROJECTIVE_TEXTURE_2D_NV = 0x8850 +# OFFSET_PROJECTIVE_TEXTURE_2D_SCALE_NV = 0x8851 +# OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_NV = 0x8852 +# OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV = 0x8853 +# OFFSET_HILO_TEXTURE_2D_NV = 0x8854 +# OFFSET_HILO_TEXTURE_RECTANGLE_NV = 0x8855 +# OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV = 0x8856 +# OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV = 0x8857 +# DEPENDENT_HILO_TEXTURE_2D_NV = 0x8858 +# DEPENDENT_RGB_TEXTURE_3D_NV = 0x8859 +# DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV = 0x885A +# DOT_PRODUCT_PASS_THROUGH_NV = 0x885B +# DOT_PRODUCT_TEXTURE_1D_NV = 0x885C +# DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV = 0x885D +# HILO8_NV = 0x885E +# SIGNED_HILO8_NV = 0x885F +# FORCE_BLUE_TO_ONE_NV = 0x8860 + +# VERSION_2_0 enum: (Promoted for OpenGL 2.0) +# ARB_point_sprite enum: +# NV_point_sprite enum: +# POINT_SPRITE = 0x8861 # VERSION_2_0 +# POINT_SPRITE_ARB = 0x8861 +# POINT_SPRITE_NV = 0x8861 +# COORD_REPLACE = 0x8862 # VERSION_2_0 +# COORD_REPLACE_ARB = 0x8862 +# COORD_REPLACE_NV = 0x8862 + +# NV_point_sprite enum: +# POINT_SPRITE_R_MODE_NV = 0x8863 + +# VERSION_1_5 enum: (Promoted for OpenGL 1.5) +# ARB_occlusion_query enum: +# NV_occlusion_query enum: +# QUERY_COUNTER_BITS = 0x8864 +# QUERY_COUNTER_BITS_ARB = 0x8864 +# PIXEL_COUNTER_BITS_NV = 0x8864 +# CURRENT_QUERY = 0x8865 +# CURRENT_QUERY_ARB = 0x8865 +# CURRENT_OCCLUSION_QUERY_ID_NV = 0x8865 +# QUERY_RESULT = 0x8866 +# QUERY_RESULT_ARB = 0x8866 +# PIXEL_COUNT_NV = 0x8866 +# QUERY_RESULT_AVAILABLE = 0x8867 +# QUERY_RESULT_AVAILABLE_ARB = 0x8867 +# PIXEL_COUNT_AVAILABLE_NV = 0x8867 + +# NV_fragment_program enum: +# MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV = 0x8868 + +# VERSION_2_0 enum: (Promoted from ARB_vertex_shader) +# ARB_vertex_program enum: (additional; see above) +# MAX_VERTEX_ATTRIBS = 0x8869 # VERSION_2_0 +# MAX_VERTEX_ATTRIBS_ARB = 0x8869 +# VERTEX_ATTRIB_ARRAY_NORMALIZED = 0x886A # VERSION_2_0 +# VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB = 0x886A + +# NV_future_use: 0x886B-0x886D + +# NV_copy_depth_to_color enum: +# DEPTH_STENCIL_TO_RGBA_NV = 0x886E +# DEPTH_STENCIL_TO_BGRA_NV = 0x886F + +# VERSION_2_0 enum: (Promoted from ARB_fragment_shader; only some values) +# ARB_vertex_program enum: (additional; see above) +# ARB_fragment_program enum: (additional; see above) +# NV_fragment_program enum: (additional; see above) +# FRAGMENT_PROGRAM_NV = 0x8870 +# MAX_TEXTURE_COORDS = 0x8871 # VERSION_2_0 +# MAX_TEXTURE_COORDS_ARB = 0x8871 # ARB_fragment_program +# MAX_TEXTURE_COORDS_NV = 0x8871 +# MAX_TEXTURE_IMAGE_UNITS = 0x8872 # VERSION_2_0 +# MAX_TEXTURE_IMAGE_UNITS_ARB = 0x8872 # ARB_fragment_program +# MAX_TEXTURE_IMAGE_UNITS_NV = 0x8872 +# FRAGMENT_PROGRAM_BINDING_NV = 0x8873 +# PROGRAM_ERROR_STRING_ARB = 0x8874 # ARB_vertex_program / ARB_fragment_program +# PROGRAM_ERROR_STRING_NV = 0x8874 +# PROGRAM_FORMAT_ASCII_ARB = 0x8875 # ARB_vertex_program / ARB_fragment_program +# PROGRAM_FORMAT_ARB = 0x8876 # ARB_vertex_program / ARB_fragment_program + +# 0x8877 *should have been* assigned to PROGRAM_BINDING_ARB. Oops. + +# NV_pixel_data_range enum: +# WRITE_PIXEL_DATA_RANGE_NV = 0x8878 +# READ_PIXEL_DATA_RANGE_NV = 0x8879 +# WRITE_PIXEL_DATA_RANGE_LENGTH_NV = 0x887A +# READ_PIXEL_DATA_RANGE_LENGTH_NV = 0x887B +# WRITE_PIXEL_DATA_RANGE_POINTER_NV = 0x887C +# READ_PIXEL_DATA_RANGE_POINTER_NV = 0x887D + +# NV_future_use: 0x887E-0x887F + +# NV_float_buffer enum: +# FLOAT_R_NV = 0x8880 +# FLOAT_RG_NV = 0x8881 +# FLOAT_RGB_NV = 0x8882 +# FLOAT_RGBA_NV = 0x8883 +# FLOAT_R16_NV = 0x8884 +# FLOAT_R32_NV = 0x8885 +# FLOAT_RG16_NV = 0x8886 +# FLOAT_RG32_NV = 0x8887 +# FLOAT_RGB16_NV = 0x8888 +# FLOAT_RGB32_NV = 0x8889 +# FLOAT_RGBA16_NV = 0x888A +# FLOAT_RGBA32_NV = 0x888B +# TEXTURE_FLOAT_COMPONENTS_NV = 0x888C +# FLOAT_CLEAR_COLOR_VALUE_NV = 0x888D +# FLOAT_RGBA_MODE_NV = 0x888E + +# NV_texture_expand_normal enum: +# TEXTURE_UNSIGNED_REMAP_MODE_NV = 0x888F + +# EXT_depth_bounds_test enum: +# DEPTH_BOUNDS_TEST_EXT = 0x8890 +# DEPTH_BOUNDS_EXT = 0x8891 + +# VERSION_1_5 enum: (Promoted for OpenGL 1.5) +# ARB_vertex_buffer_object enum: +# ARRAY_BUFFER = 0x8892 +# ARRAY_BUFFER_ARB = 0x8892 +# ELEMENT_ARRAY_BUFFER = 0x8893 +# ELEMENT_ARRAY_BUFFER_ARB = 0x8893 +# ARRAY_BUFFER_BINDING = 0x8894 +# ARRAY_BUFFER_BINDING_ARB = 0x8894 +# ELEMENT_ARRAY_BUFFER_BINDING = 0x8895 +# ELEMENT_ARRAY_BUFFER_BINDING_ARB = 0x8895 +# VERTEX_ARRAY_BUFFER_BINDING = 0x8896 +# VERTEX_ARRAY_BUFFER_BINDING_ARB = 0x8896 +# NORMAL_ARRAY_BUFFER_BINDING = 0x8897 +# NORMAL_ARRAY_BUFFER_BINDING_ARB = 0x8897 +# COLOR_ARRAY_BUFFER_BINDING = 0x8898 +# COLOR_ARRAY_BUFFER_BINDING_ARB = 0x8898 +# INDEX_ARRAY_BUFFER_BINDING = 0x8899 +# INDEX_ARRAY_BUFFER_BINDING_ARB = 0x8899 +# TEXTURE_COORD_ARRAY_BUFFER_BINDING = 0x889A +# TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB = 0x889A +# EDGE_FLAG_ARRAY_BUFFER_BINDING = 0x889B +# EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB = 0x889B +# SECONDARY_COLOR_ARRAY_BUFFER_BINDING = 0x889C +# SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB = 0x889C +# FOG_COORD_ARRAY_BUFFER_BINDING = GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING +# FOG_COORDINATE_ARRAY_BUFFER_BINDING = 0x889D +# FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB = 0x889D +# WEIGHT_ARRAY_BUFFER_BINDING = 0x889E +# WEIGHT_ARRAY_BUFFER_BINDING_ARB = 0x889E +# VERTEX_ATTRIB_ARRAY_BUFFER_BINDING = 0x889F +# VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB = 0x889F + +# ARB_vertex_program enum: (additional; see above) +# ARB_fragment_program enum: (additional; see above) +# PROGRAM_INSTRUCTIONS_ARB = 0x88A0 +# MAX_PROGRAM_INSTRUCTIONS_ARB = 0x88A1 +# PROGRAM_NATIVE_INSTRUCTIONS_ARB = 0x88A2 +# MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB = 0x88A3 +# PROGRAM_TEMPORARIES_ARB = 0x88A4 +# MAX_PROGRAM_TEMPORARIES_ARB = 0x88A5 +# PROGRAM_NATIVE_TEMPORARIES_ARB = 0x88A6 +# MAX_PROGRAM_NATIVE_TEMPORARIES_ARB = 0x88A7 +# PROGRAM_PARAMETERS_ARB = 0x88A8 +# MAX_PROGRAM_PARAMETERS_ARB = 0x88A9 +# PROGRAM_NATIVE_PARAMETERS_ARB = 0x88AA +# MAX_PROGRAM_NATIVE_PARAMETERS_ARB = 0x88AB +# PROGRAM_ATTRIBS_ARB = 0x88AC +# MAX_PROGRAM_ATTRIBS_ARB = 0x88AD +# PROGRAM_NATIVE_ATTRIBS_ARB = 0x88AE +# MAX_PROGRAM_NATIVE_ATTRIBS_ARB = 0x88AF +# PROGRAM_ADDRESS_REGISTERS_ARB = 0x88B0 +# MAX_PROGRAM_ADDRESS_REGISTERS_ARB = 0x88B1 +# PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB = 0x88B2 +# MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB = 0x88B3 +# MAX_PROGRAM_LOCAL_PARAMETERS_ARB = 0x88B4 +# MAX_PROGRAM_ENV_PARAMETERS_ARB = 0x88B5 +# PROGRAM_UNDER_NATIVE_LIMITS_ARB = 0x88B6 +# TRANSPOSE_CURRENT_MATRIX_ARB = 0x88B7 + +# VERSION_1_5 enum: (Promoted for OpenGL 1.5) +# ARB_vertex_buffer_object enum: (additional; see above) +# READ_ONLY = 0x88B8 +# READ_ONLY_ARB = 0x88B8 +# WRITE_ONLY = 0x88B9 +# WRITE_ONLY_ARB = 0x88B9 +# READ_WRITE = 0x88BA +# READ_WRITE_ARB = 0x88BA +# BUFFER_ACCESS = 0x88BB +# BUFFER_ACCESS_ARB = 0x88BB +# BUFFER_MAPPED = 0x88BC +# BUFFER_MAPPED_ARB = 0x88BC +# BUFFER_MAP_POINTER = 0x88BD +# BUFFER_MAP_POINTER_ARB = 0x88BD + +# NV_future_use: 0x88BE + +# EXT_timer_query enum: +# TIME_ELAPSED_EXT = 0x88BF + +# ARB_vertex_program enum: (additional; see above) +# ARB_fragment_program enum: (additional; see above) +# MATRIX0_ARB = 0x88C0 +# MATRIX1_ARB = 0x88C1 +# MATRIX2_ARB = 0x88C2 +# MATRIX3_ARB = 0x88C3 +# MATRIX4_ARB = 0x88C4 +# MATRIX5_ARB = 0x88C5 +# MATRIX6_ARB = 0x88C6 +# MATRIX7_ARB = 0x88C7 +# MATRIX8_ARB = 0x88C8 +# MATRIX9_ARB = 0x88C9 +# MATRIX10_ARB = 0x88CA +# MATRIX11_ARB = 0x88CB +# MATRIX12_ARB = 0x88CC +# MATRIX13_ARB = 0x88CD +# MATRIX14_ARB = 0x88CE +# MATRIX15_ARB = 0x88CF +# MATRIX16_ARB = 0x88D0 +# MATRIX17_ARB = 0x88D1 +# MATRIX18_ARB = 0x88D2 +# MATRIX19_ARB = 0x88D3 +# MATRIX20_ARB = 0x88D4 +# MATRIX21_ARB = 0x88D5 +# MATRIX22_ARB = 0x88D6 +# MATRIX23_ARB = 0x88D7 +# MATRIX24_ARB = 0x88D8 +# MATRIX25_ARB = 0x88D9 +# MATRIX26_ARB = 0x88DA +# MATRIX27_ARB = 0x88DB +# MATRIX28_ARB = 0x88DC +# MATRIX29_ARB = 0x88DD +# MATRIX30_ARB = 0x88DE +# MATRIX31_ARB = 0x88DF + +# VERSION_1_5 enum: (Promoted for OpenGL 1.5) +# ARB_vertex_buffer_object enum: (additional; see above) +# STREAM_DRAW = 0x88E0 +# STREAM_DRAW_ARB = 0x88E0 +# STREAM_READ = 0x88E1 +# STREAM_READ_ARB = 0x88E1 +# STREAM_COPY = 0x88E2 +# STREAM_COPY_ARB = 0x88E2 +# STATIC_DRAW = 0x88E4 +# STATIC_DRAW_ARB = 0x88E4 +# STATIC_READ = 0x88E5 +# STATIC_READ_ARB = 0x88E5 +# STATIC_COPY = 0x88E6 +# STATIC_COPY_ARB = 0x88E6 +# DYNAMIC_DRAW = 0x88E8 +# DYNAMIC_DRAW_ARB = 0x88E8 +# DYNAMIC_READ = 0x88E9 +# DYNAMIC_READ_ARB = 0x88E9 +# DYNAMIC_COPY = 0x88EA +# DYNAMIC_COPY_ARB = 0x88EA + +# VERSION_2_1 enum: +# ARB_pixel_buffer_object enum: +# EXT_pixel_buffer_object enum: +# PIXEL_PACK_BUFFER = 0x88EB # VERSION_2_1 +# PIXEL_PACK_BUFFER_ARB = 0x88EB # ARB_pixel_buffer_object +# PIXEL_PACK_BUFFER_EXT = 0x88EB # EXT_pixel_buffer_object +# PIXEL_UNPACK_BUFFER = 0x88EC # VERSION_2_1 +# PIXEL_UNPACK_BUFFER_ARB = 0x88EC # ARB_pixel_buffer_object +# PIXEL_UNPACK_BUFFER_EXT = 0x88EC # EXT_pixel_buffer_object +# PIXEL_PACK_BUFFER_BINDING = 0x88ED # VERSION_2_1 +# PIXEL_PACK_BUFFER_BINDING_ARB = 0x88ED # ARB_pixel_buffer_object +# PIXEL_PACK_BUFFER_BINDING_EXT = 0x88ED # EXT_pixel_buffer_object +# PIXEL_UNPACK_BUFFER_BINDING = 0x88EF # VERSION_2_1 +# PIXEL_UNPACK_BUFFER_BINDING_ARB = 0x88EF # ARB_pixel_buffer_object +# PIXEL_UNPACK_BUFFER_BINDING_EXT = 0x88EF # EXT_pixel_buffer_object + +# ARB_future_use: 0x88E3, 0x88E7, 0x88EE +# (for extending ARB_vertex_buffer_object): + +# EXT_packed_depth_stencil enum: (additional; see above) +# DEPTH24_STENCIL8_EXT = 0x88F0 +# TEXTURE_STENCIL_SIZE_EXT = 0x88F1 + +# EXT_stencil_clear_tag enum: +# STENCIL_TAG_BITS_EXT = 0x88F2 +# STENCIL_CLEAR_TAG_VALUE_EXT = 0x88F3 + +# NV_vertex_program2_option enum: (duplicated in NV_fragment_prgoram2 below) +# MAX_PROGRAM_EXEC_INSTRUCTIONS_NV = 0x88F4 +# MAX_PROGRAM_CALL_DEPTH_NV = 0x88F5 + +# NV_fragment_program2 enum: +# MAX_PROGRAM_EXEC_INSTRUCTIONS_NV = 0x88F4 +# MAX_PROGRAM_CALL_DEPTH_NV = 0x88F5 +# MAX_PROGRAM_IF_DEPTH_NV = 0x88F6 +# MAX_PROGRAM_LOOP_DEPTH_NV = 0x88F7 +# MAX_PROGRAM_LOOP_COUNT_NV = 0x88F8 + +# NV_future_use: 0x88F9-0x88FC + +# NV_vertex_program4 enum: +# VERTEX_ATTRIB_ARRAY_INTEGER_NV = 0x88FD + +# NV_future_use: 0x88FE + +# EXT_texture_array enum: (additional; see below) +# MAX_ARRAY_TEXTURE_LAYERS_EXT = 0x88FF + +# NV_gpu_program4 enum: +# MIN_PROGRAM_TEXEL_OFFSET_NV = 0x8904 +# MAX_PROGRAM_TEXEL_OFFSET_NV = 0x8905 +# PROGRAM_ATTRIB_COMPONENTS_NV = 0x8906 +# PROGRAM_RESULT_COMPONENTS_NV = 0x8907 +# MAX_PROGRAM_ATTRIB_COMPONENTS_NV = 0x8908 +# MAX_PROGRAM_RESULT_COMPONENTS_NV = 0x8909 + +# EXT_stencil_two_side enum: +# STENCIL_TEST_TWO_SIDE_EXT = 0x8910 +# ACTIVE_STENCIL_FACE_EXT = 0x8911 + +# EXT_texture_mirror_clamp enum: (additional; see above): +# MIRROR_CLAMP_TO_BORDER_EXT = 0x8912 + +# NV_future_use: 0x8913 + +# VERSION_1_5 enum: (Promoted for OpenGL 1.5) +# ARB_occlusion_query enum: (additional; see above) +# SAMPLES_PASSED = 0x8914 +# SAMPLES_PASSED_ARB = 0x8914 + +# NV_future_use: 0x8915-0x8919 + +# ARB_color_buffer_float enum: (additional; see above) +# CLAMP_VERTEX_COLOR_ARB = 0x891A +# CLAMP_FRAGMENT_COLOR_ARB = 0x891B +# CLAMP_READ_COLOR_ARB = 0x891C +# FIXED_ONLY_ARB = 0x891D + +# NV_future_use: 0x891E-0x891F + +############################################################################### + +# ATI: 0x8920-0x897F +# ATI_fragment_shader enum: +# FRAGMENT_SHADER_ATI = 0x8920 +# REG_0_ATI = 0x8921 +# REG_1_ATI = 0x8922 +# REG_2_ATI = 0x8923 +# REG_3_ATI = 0x8924 +# REG_4_ATI = 0x8925 +# REG_5_ATI = 0x8926 +# REG_6_ATI = 0x8927 +# REG_7_ATI = 0x8928 +# REG_8_ATI = 0x8929 +# REG_9_ATI = 0x892A +# REG_10_ATI = 0x892B +# REG_11_ATI = 0x892C +# REG_12_ATI = 0x892D +# REG_13_ATI = 0x892E +# REG_14_ATI = 0x892F +# REG_15_ATI = 0x8930 +# REG_16_ATI = 0x8931 +# REG_17_ATI = 0x8932 +# REG_18_ATI = 0x8933 +# REG_19_ATI = 0x8934 +# REG_20_ATI = 0x8935 +# REG_21_ATI = 0x8936 +# REG_22_ATI = 0x8937 +# REG_23_ATI = 0x8938 +# REG_24_ATI = 0x8939 +# REG_25_ATI = 0x893A +# REG_26_ATI = 0x893B +# REG_27_ATI = 0x893C +# REG_28_ATI = 0x893D +# REG_29_ATI = 0x893E +# REG_30_ATI = 0x893F +# REG_31_ATI = 0x8940 +# CON_0_ATI = 0x8941 +# CON_1_ATI = 0x8942 +# CON_2_ATI = 0x8943 +# CON_3_ATI = 0x8944 +# CON_4_ATI = 0x8945 +# CON_5_ATI = 0x8946 +# CON_6_ATI = 0x8947 +# CON_7_ATI = 0x8948 +# CON_8_ATI = 0x8949 +# CON_9_ATI = 0x894A +# CON_10_ATI = 0x894B +# CON_11_ATI = 0x894C +# CON_12_ATI = 0x894D +# CON_13_ATI = 0x894E +# CON_14_ATI = 0x894F +# CON_15_ATI = 0x8950 +# CON_16_ATI = 0x8951 +# CON_17_ATI = 0x8952 +# CON_18_ATI = 0x8953 +# CON_19_ATI = 0x8954 +# CON_20_ATI = 0x8955 +# CON_21_ATI = 0x8956 +# CON_22_ATI = 0x8957 +# CON_23_ATI = 0x8958 +# CON_24_ATI = 0x8959 +# CON_25_ATI = 0x895A +# CON_26_ATI = 0x895B +# CON_27_ATI = 0x895C +# CON_28_ATI = 0x895D +# CON_29_ATI = 0x895E +# CON_30_ATI = 0x895F +# CON_31_ATI = 0x8960 +# MOV_ATI = 0x8961 +# ADD_ATI = 0x8963 +# MUL_ATI = 0x8964 +# SUB_ATI = 0x8965 +# DOT3_ATI = 0x8966 +# DOT4_ATI = 0x8967 +# MAD_ATI = 0x8968 +# LERP_ATI = 0x8969 +# CND_ATI = 0x896A +# CND0_ATI = 0x896B +# DOT2_ADD_ATI = 0x896C +# SECONDARY_INTERPOLATOR_ATI = 0x896D +# NUM_FRAGMENT_REGISTERS_ATI = 0x896E +# NUM_FRAGMENT_CONSTANTS_ATI = 0x896F +# NUM_PASSES_ATI = 0x8970 +# NUM_INSTRUCTIONS_PER_PASS_ATI = 0x8971 +# NUM_INSTRUCTIONS_TOTAL_ATI = 0x8972 +# NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI = 0x8973 +# NUM_LOOPBACK_COMPONENTS_ATI = 0x8974 +# COLOR_ALPHA_PAIRING_ATI = 0x8975 +# SWIZZLE_STR_ATI = 0x8976 +# SWIZZLE_STQ_ATI = 0x8977 +# SWIZZLE_STR_DR_ATI = 0x8978 +# SWIZZLE_STQ_DQ_ATI = 0x8979 +# SWIZZLE_STRQ_ATI = 0x897A +# SWIZZLE_STRQ_DQ_ATI = 0x897B +# ??? Not clear where to put new types of mask bits yet +# RED_BIT_ATI = 0x00000001 +# GREEN_BIT_ATI = 0x00000002 +# BLUE_BIT_ATI = 0x00000004 +# 2X_BIT_ATI = 0x00000001 +# 4X_BIT_ATI = 0x00000002 +# 8X_BIT_ATI = 0x00000004 +# HALF_BIT_ATI = 0x00000008 +# QUARTER_BIT_ATI = 0x00000010 +# EIGHTH_BIT_ATI = 0x00000020 +# SATURATE_BIT_ATI = 0x00000040 +# 2X_BIT_ATI = 0x00000001 +# COMP_BIT_ATI = 0x00000002 +# NEGATE_BIT_ATI = 0x00000004 +# BIAS_BIT_ATI = 0x00000008 + +# ATI_future_use: 0x897C-0x897F + +############################################################################### + +# Khronos OpenML WG: 0x8980-0x898F + +# OML_interlace enum: +# INTERLACE_OML = 0x8980 +# INTERLACE_READ_OML = 0x8981 + +# OML_subsample enum: +# FORMAT_SUBSAMPLE_24_24_OML = 0x8982 +# FORMAT_SUBSAMPLE_244_244_OML = 0x8983 + +# OML_resample enum: +# PACK_RESAMPLE_OML = 0x8984 +# UNPACK_RESAMPLE_OML = 0x8985 +# RESAMPLE_REPLICATE_OML = 0x8986 +# RESAMPLE_ZERO_FILL_OML = 0x8987 +# RESAMPLE_AVERAGE_OML = 0x8988 +# RESAMPLE_DECIMATE_OML = 0x8989 + +# Assigned to Affie Munshi for OES_point_size_array/OES_matrix_get extensions +# OES_point_size_array enum: 0x898A- +# OES_matrix_get enum: 0x898F + +############################################################################### + +# 3dlabs: 0x8990-0x899F + +############################################################################### + +# Matrox: 0x89A0-0x89FF + +############################################################################### + +# Apple: 0x8A00-0x8A7F +# APPLE_vertex_program_evaluators: 0x8A00-0x8A0F? + +# APPLE_fence enum: +# DRAW_PIXELS_APPLE = 0x8A0A +# FENCE_APPLE = 0x8A0B + +# APPLE_future_use: 0x8A0C-0x8A11 +## From Jeremy 2006/10/18 (Bugzilla bug 632) - unknown extension name +# ELEMENT_ARRAY_APPLE = 0x8A0C +# ELEMENT_ARRAY_TYPE_APPLE = 0x8A0D +# ELEMENT_ARRAY_POINTER_APPLE = 0x8A0E +# COLOR_FLOAT_APPLE = 0x8A0F +# MIN_PBUFFER_VIEWPORT_DIMS_APPLE = 0x8A10 +# ELEMENT_BUFFER_BINDING_APPLE = 0x8A11 + +# APPLE_flush_buffer_range enum: +# BUFFER_SERIALIZED_MODIFY_APPLE = 0x8A12 +# BUFFER_FLUSHING_UNMAP_APPLE = 0x8A13 + +# APPLE_future_use: 0x8A14-0x8A7F + +############################################################################### + +# Matrox: 0x8A80-0x8AEF + +############################################################################### + +# Chromium (Brian Paul): 0x8AF0-0x8B2F + +############################################################################### + +# ARB HLSL shader extensions: 0x8B30-0x8B8F + +# VERSION_2_0 enum: (Promoted for OpenGL 2.0; only some values; renaming in many cases) +# ARB_shader_objects, ARB_vertex_shader, ARB_fragment_shader enum: +# NV_vertex_program3 enum: (reuses 0x8B4C) +##Shader types + room for expansion +# FRAGMENT_SHADER = 0x8B30 # VERSION_2_0 +# FRAGMENT_SHADER_ARB = 0x8B30 # ARB_fragment_shader +# VERTEX_SHADER = 0x8B31 # VERSION_2_0 +# VERTEX_SHADER_ARB = 0x8B31 # ARB_vertex_shader +# ARB_future_use: 0x8B32-0x8B3F +##Container types + room for expansion +# PROGRAM_OBJECT_ARB = 0x8B40 # ARB_shader_objects +# ARB_future_use: 0x8B41-0x8B47 +##Misc. shader enums +# SHADER_OBJECT_ARB = 0x8B48 # ARB_shader_objects +# MAX_FRAGMENT_UNIFORM_COMPONENTS = 0x8B49 # VERSION_2_0 +# MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB = 0x8B49 # ARB_fragment_shader +# MAX_VERTEX_UNIFORM_COMPONENTS = 0x8B4A # VERSION_2_0 +# MAX_VERTEX_UNIFORM_COMPONENTS_ARB = 0x8B4A # ARB_vertex_shader +# MAX_VARYING_FLOATS = 0x8B4B # VERSION_2_0 +# MAX_VARYING_FLOATS_ARB = 0x8B4B # ARB_vertex_shader +# MAX_VERTEX_TEXTURE_IMAGE_UNITS = 0x8B4C # VERSION_2_0 +# MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB = 0x8B4C # ARB_vertex_shader, NV_vertex_program3 +# MAX_COMBINED_TEXTURE_IMAGE_UNITS = 0x8B4D # VERSION_2_0 +# MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB = 0x8B4D # ARB_vertex_shader +# OBJECT_TYPE_ARB = 0x8B4E # ARB_shader_objects +# SHADER_TYPE = 0x8B4F # VERSION_2_0 (renamed) +# OBJECT_SUBTYPE_ARB = 0x8B4F # ARB_shader_objects +##Attribute types + room for expansion. +# FLOAT_VEC2 = 0x8B50 # VERSION_2_0 +# FLOAT_VEC2_ARB = 0x8B50 # ARB_shader_objects +# FLOAT_VEC3 = 0x8B51 # VERSION_2_0 +# FLOAT_VEC3_ARB = 0x8B51 # ARB_shader_objects +# FLOAT_VEC4 = 0x8B52 # VERSION_2_0 +# FLOAT_VEC4_ARB = 0x8B52 # ARB_shader_objects +# INT_VEC2 = 0x8B53 # VERSION_2_0 +# INT_VEC2_ARB = 0x8B53 # ARB_shader_objects +# INT_VEC3 = 0x8B54 # VERSION_2_0 +# INT_VEC3_ARB = 0x8B54 # ARB_shader_objects +# INT_VEC4 = 0x8B55 # VERSION_2_0 +# INT_VEC4_ARB = 0x8B55 # ARB_shader_objects +# BOOL = 0x8B56 # VERSION_2_0 +# BOOL_ARB = 0x8B56 # ARB_shader_objects +# BOOL_VEC2 = 0x8B57 # VERSION_2_0 +# BOOL_VEC2_ARB = 0x8B57 # ARB_shader_objects +# BOOL_VEC3 = 0x8B58 # VERSION_2_0 +# BOOL_VEC3_ARB = 0x8B58 # ARB_shader_objects +# BOOL_VEC4 = 0x8B59 # VERSION_2_0 +# BOOL_VEC4_ARB = 0x8B59 # ARB_shader_objects +# FLOAT_MAT2 = 0x8B5A # VERSION_2_0 +# FLOAT_MAT2_ARB = 0x8B5A # ARB_shader_objects +# FLOAT_MAT3 = 0x8B5B # VERSION_2_0 +# FLOAT_MAT3_ARB = 0x8B5B # ARB_shader_objects +# FLOAT_MAT4 = 0x8B5C # VERSION_2_0 +# FLOAT_MAT4_ARB = 0x8B5C # ARB_shader_objects +# SAMPLER_1D = 0x8B5D # VERSION_2_0 +# SAMPLER_1D_ARB = 0x8B5D # ARB_shader_objects +# SAMPLER_2D = 0x8B5E # VERSION_2_0 +# SAMPLER_2D_ARB = 0x8B5E # ARB_shader_objects +# SAMPLER_3D = 0x8B5F # VERSION_2_0 +# SAMPLER_3D_ARB = 0x8B5F # ARB_shader_objects +# SAMPLER_CUBE = 0x8B60 # VERSION_2_0 +# SAMPLER_CUBE_ARB = 0x8B60 # ARB_shader_objects +# SAMPLER_1D_SHADOW = 0x8B61 # VERSION_2_0 +# SAMPLER_1D_SHADOW_ARB = 0x8B61 # ARB_shader_objects +# SAMPLER_2D_SHADOW = 0x8B62 # VERSION_2_0 +# SAMPLER_2D_SHADOW_ARB = 0x8B62 # ARB_shader_objects +# SAMPLER_2D_RECT_ARB = 0x8B63 # ARB_shader_objects +# SAMPLER_2D_RECT_SHADOW_ARB = 0x8B64 # ARB_shader_objects +# FLOAT_MAT2x3 = 0x8B65 # VERSION_2_1 +# FLOAT_MAT2x4 = 0x8B66 # VERSION_2_1 +# FLOAT_MAT3x2 = 0x8B67 # VERSION_2_1 +# FLOAT_MAT3x4 = 0x8B68 # VERSION_2_1 +# FLOAT_MAT4x2 = 0x8B69 # VERSION_2_1 +# FLOAT_MAT4x3 = 0x8B6A # VERSION_2_1 +# ARB_future_use: 0x8B6B-0x8B7F (for attribute types) +# DELETE_STATUS = 0x8B80 # VERSION_2_0 (renamed) +# OBJECT_DELETE_STATUS_ARB = 0x8B80 # ARB_shader_objects +# COMPILE_STATUS = 0x8B81 # VERSION_2_0 (renamed) +# OBJECT_COMPILE_STATUS_ARB = 0x8B81 # ARB_shader_objects +# LINK_STATUS = 0x8B82 # VERSION_2_0 (renamed) +# OBJECT_LINK_STATUS_ARB = 0x8B82 # ARB_shader_objects +# VALIDATE_STATUS = 0x8B83 # VERSION_2_0 (renamed) +# OBJECT_VALIDATE_STATUS_ARB = 0x8B83 # ARB_shader_objects +# INFO_LOG_LENGTH = 0x8B84 # VERSION_2_0 (renamed) +# OBJECT_INFO_LOG_LENGTH_ARB = 0x8B84 # ARB_shader_objects +# ATTACHED_SHADERS = 0x8B85 # VERSION_2_0 (renamed) +# OBJECT_ATTACHED_OBJECTS_ARB = 0x8B85 # ARB_shader_objects +# ACTIVE_UNIFORMS = 0x8B86 # VERSION_2_0 (renamed) +# OBJECT_ACTIVE_UNIFORMS_ARB = 0x8B86 # ARB_shader_objects +# ACTIVE_UNIFORM_MAX_LENGTH = 0x8B87 # VERSION_2_0 (renamed) +# OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB = 0x8B87 # ARB_shader_objects +# SHADER_SOURCE_LENGTH = 0x8B88 # VERSION_2_0 (renamed) +# OBJECT_SHADER_SOURCE_LENGTH_ARB = 0x8B88 # ARB_shader_objects +# ACTIVE_ATTRIBUTES = 0x8B89 # VERSION_2_0 (renamed) +# OBJECT_ACTIVE_ATTRIBUTES_ARB = 0x8B89 # ARB_vertex_shader +# ACTIVE_ATTRIBUTE_MAX_LENGTH = 0x8B8A # VERSION_2_0 (renamed) +# OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB = 0x8B8A # ARB_vertex_shader +# FRAGMENT_SHADER_DERIVATIVE_HINT = 0x8B8B # VERSION_2_0 +# FRAGMENT_SHADER_DERIVATIVE_HINT_ARB = 0x8B8B # ARB_fragment_shader +# SHADING_LANGUAGE_VERSION = 0x8B8C # VERSION_2_0 +# SHADING_LANGUAGE_VERSION_ARB = 0x8B8C # ARB_shading_language_100 + +# EXT_geometry_shader4 enum: (additional; see below) +# MAX_VARYING_COMPONENTS_EXT = 0x8B4B + +# VERSION_2_0 enum: +# CURRENT_PROGRAM = 0x8B8D +# ARB_future_use: 0x8B8E-0x8B8F + +############################################################################### + +# Khronos OpenGL ES WG: 0x8B90-0x8B9F + +# OES_compressed_paletted_texture enum: +# PALETTE4_RGB8_OES = 0x8B90 +# PALETTE4_RGBA8_OES = 0x8B91 +# PALETTE4_R5_G6_B5_OES = 0x8B92 +# PALETTE4_RGBA4_OES = 0x8B93 +# PALETTE4_RGB5_A1_OES = 0x8B94 +# PALETTE8_RGB8_OES = 0x8B95 +# PALETTE8_RGBA8_OES = 0x8B96 +# PALETTE8_R5_G6_B5_OES = 0x8B97 +# PALETTE8_RGBA4_OES = 0x8B98 +# PALETTE8_RGB5_A1_OES = 0x8B99 + +# OES_read_format enum: +# IMPLEMENTATION_COLOR_READ_TYPE_OES = 0x8B9A +# IMPLEMENTATION_COLOR_READ_FORMAT_OES = 0x8B9B + +# Extensions names TBD, for OpenGL ES 1.1 +# These need to go in enumext.spec as well +# POINT_SIZE_ARRAY_OES = 0x8B9C +# TEXTURE_CROP_RECT_OES = 0x8B9D + +# More Khronos extensions, need to go in enumext.spec +# MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES = 0x8B9E +# WEIGHT_INDEX_ARRAY_BUFFER_BINDING_OES = 0x8B9F + +############################################################################### + +# Seaweed: 0x8BA0-0x8BAF + +############################################################################### + +# Mesa: 0x8BB0-0x8BBF + +############################################################################### + +# ATI: 0x8BC0-0x8BFF + +############################################################################### + +# Imagination Tech.: 0x8C00-0x8C0F + +############################################################################### + +# NVIDIA: 0x8C10-0x8C8F (Pat Brown) + +# ARB_texture_float enum: (additional; see above) +# TEXTURE_RED_TYPE_ARB = 0x8C10 +# TEXTURE_GREEN_TYPE_ARB = 0x8C11 +# TEXTURE_BLUE_TYPE_ARB = 0x8C12 +# TEXTURE_ALPHA_TYPE_ARB = 0x8C13 +# TEXTURE_LUMINANCE_TYPE_ARB = 0x8C14 +# TEXTURE_INTENSITY_TYPE_ARB = 0x8C15 +# TEXTURE_DEPTH_TYPE_ARB = 0x8C16 +# UNSIGNED_NORMALIZED_ARB = 0x8C17 + +# EXT_texture_array enum: +# TEXTURE_1D_ARRAY_EXT = 0x8C18 +# PROXY_TEXTURE_1D_ARRAY_EXT = 0x8C19 +# TEXTURE_2D_ARRAY_EXT = 0x8C1A +# PROXY_TEXTURE_2D_ARRAY_EXT = 0x8C1B +# TEXTURE_BINDING_1D_ARRAY_EXT = 0x8C1C +# TEXTURE_BINDING_2D_ARRAY_EXT = 0x8C1D + +# NV_future_use: 0x8C1E-0x8C25 + +# NV_geometry_program4 enum: +# GEOMETRY_PROGRAM_NV = 0x8C26 +# MAX_PROGRAM_OUTPUT_VERTICES_NV = 0x8C27 +# MAX_PROGRAM_TOTAL_OUTPUT_COMPONENTS_NV = 0x8C28 +# MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT = 0x8C29 + +# NV_future_use: 0x8C2A-0x8C29 + +# EXT_texture_buffer_object enum: +# TEXTURE_BUFFER_EXT = 0x8C2A +# MAX_TEXTURE_BUFFER_SIZE_EXT = 0x8C2B +# TEXTURE_BINDING_BUFFER_EXT = 0x8C2C +# TEXTURE_BUFFER_DATA_STORE_BINDING_EXT = 0x8C2D +# TEXTURE_BUFFER_FORMAT_EXT = 0x8C2E + +# NV_future_use: 0x8C2F-0x8C39 + +# EXT_packed_float enum: +# R11F_G11F_B10F_EXT = 0x8C3A +# UNSIGNED_INT_10F_11F_11F_REV_EXT = 0x8C3B +# RGBA_SIGNED_COMPONENTS_EXT = 0x8C3C + +# EXT_texture_shared_exponent enum: +# RGB9_E5_EXT = 0x8C3D +# UNSIGNED_INT_5_9_9_9_REV_EXT = 0x8C3E +# TEXTURE_SHARED_SIZE_EXT = 0x8C3F + +# VERSION_2_1 enum: (Generic formats promoted for OpenGL 2.1) +# EXT_texture_sRGB enum: +# SRGB = 0x8C40 # VERSION_2_1 +# SRGB_EXT = 0x8C40 # EXT_texture_sRGB +# SRGB8 = 0x8C41 # VERSION_2_1 +# SRGB8_EXT = 0x8C41 # EXT_texture_sRGB +# SRGB_ALPHA = 0x8C42 # VERSION_2_1 +# SRGB_ALPHA_EXT = 0x8C42 # EXT_texture_sRGB +# SRGB8_ALPHA8 = 0x8C43 # VERSION_2_1 +# SRGB8_ALPHA8_EXT = 0x8C43 # EXT_texture_sRGB +# SLUMINANCE_ALPHA = 0x8C44 # VERSION_2_1 +# SLUMINANCE_ALPHA_EXT = 0x8C44 # EXT_texture_sRGB +# SLUMINANCE8_ALPHA8 = 0x8C45 # VERSION_2_1 +# SLUMINANCE8_ALPHA8_EXT = 0x8C45 # EXT_texture_sRGB +# SLUMINANCE = 0x8C46 # VERSION_2_1 +# SLUMINANCE_EXT = 0x8C46 # EXT_texture_sRGB +# SLUMINANCE8 = 0x8C47 # VERSION_2_1 +# SLUMINANCE8_EXT = 0x8C47 # EXT_texture_sRGB +# COMPRESSED_SRGB = 0x8C48 # VERSION_2_1 +# COMPRESSED_SRGB_EXT = 0x8C48 # EXT_texture_sRGB +# COMPRESSED_SRGB_ALPHA = 0x8C49 # VERSION_2_1 +# COMPRESSED_SRGB_ALPHA_EXT = 0x8C49 # EXT_texture_sRGB +# COMPRESSED_SLUMINANCE = 0x8C4A # VERSION_2_1 +# COMPRESSED_SLUMINANCE_EXT = 0x8C4A # EXT_texture_sRGB +# COMPRESSED_SLUMINANCE_ALPHA = 0x8C4B # VERSION_2_1 +# COMPRESSED_SLUMINANCE_ALPHA_EXT = 0x8C4B # EXT_texture_sRGB +# COMPRESSED_SRGB_S3TC_DXT1_EXT = 0x8C4C +# COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT = 0x8C4D +# COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT = 0x8C4E +# COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT = 0x8C4F + +# NV_future_use: 0x8C50-0x8C6F + +# EXT_texture_compression_latc enum: +# COMPRESSED_LUMINANCE_LATC1_EXT = 0x8C70 +# COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT = 0x8C71 +# COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT = 0x8C72 +# COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT = 0x8C73 + +# NV_future_use: 0x8C74-0x8C76 + +# NV_transform_feedback enum: +# BACK_PRIMARY_COLOR_NV = 0x8C77 +# BACK_SECONDARY_COLOR_NV = 0x8C78 +# TEXTURE_COORD_NV = 0x8C79 +# CLIP_DISTANCE_NV = 0x8C7A +# VERTEX_ID_NV = 0x8C7B +# PRIMITIVE_ID_NV = 0x8C7C +# GENERIC_ATTRIB_NV = 0x8C7D +# TRANSFORM_FEEDBACK_ATTRIBS_NV = 0x8C7E +# TRANSFORM_FEEDBACK_BUFFER_MODE_NV = 0x8C7F +# MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_NV = 0x8C80 +# ACTIVE_VARYINGS_NV = 0x8C81 +# ACTIVE_VARYING_MAX_LENGTH_NV = 0x8C82 +# TRANSFORM_FEEDBACK_VARYINGS_NV = 0x8C83 +# TRANSFORM_FEEDBACK_BUFFER_START_NV = 0x8C84 +# TRANSFORM_FEEDBACK_BUFFER_SIZE_NV = 0x8C85 +# TRANSFORM_FEEDBACK_RECORD_NV = 0x8C86 +# PRIMITIVES_GENERATED_NV = 0x8C87 +# TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_NV = 0x8C88 +# RASTERIZER_DISCARD_NV = 0x8C89 +# MAX_TRANSFORM_FEEDBACK_INTERLEAVED_ATTRIBS_NV = 0x8C8A +# MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_NV = 0x8C8B +# INTERLEAVED_ATTRIBS_NV = 0x8C8C +# SEPARATE_ATTRIBS_NV = 0x8C8D +# TRANSFORM_FEEDBACK_BUFFER_NV = 0x8C8E +# TRANSFORM_FEEDBACK_BUFFER_BINDING_NV = 0x8C8F + +############################################################################### + +# ATI: 0x8C90-0x8C9F (Affie Munshi, OpenGL ES extensions) + +############################################################################### + +# OpenGL ARB: 0x8CA0-0x8CAF + +# VERSION_2_0 enum: +# POINT_SPRITE_COORD_ORIGIN = 0x8CA0 +# LOWER_LEFT = 0x8CA1 +# UPPER_LEFT = 0x8CA2 +# STENCIL_BACK_REF = 0x8CA3 +# STENCIL_BACK_VALUE_MASK = 0x8CA4 +# STENCIL_BACK_WRITEMASK = 0x8CA5 +# EXT_framebuffer_object enum: (additional; see below) +# FRAMEBUFFER_BINDING_EXT = 0x8CA6 +# RENDERBUFFER_BINDING_EXT = 0x8CA7 +# EXT_framebuffer_blit enum: +# READ_FRAMEBUFFER_EXT = 0x8CA8 +# DRAW_FRAMEBUFFER_EXT = 0x8CA9 +# READ_FRAMEBUFFER_BINDING_EXT = GL_FRAMEBUFFER_BINDING_EXT +# DRAW_FRAMEBUFFER_BINDING_EXT = 0x8CAA +# EXT_framebuffer_multisample enum: +# NV_framebuffer_multisample_coverage enum: (additional; see below) +# RENDERBUFFER_SAMPLES_EXT = 0x8CAB +# RENDERBUFFER_COVERAGE_SAMPLES_NV = 0x8CAB + +# ARB_future_use: 0x8CAC-08CAF + +############################################################################### + +# 3Dlabs: 0x8CB0-0x8CCF (Barthold Lichtenbelt, 2004/12/1) + +############################################################################### + +# OpenGL ARB: 0x8CD0-0x8D5F (Framebuffer object specification + headroom) + +# EXT_framebuffer_object enum: (additional; see above) +# FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT = 0x8CD0 +# FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT = 0x8CD1 +# FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT = 0x8CD2 +# FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT = 0x8CD3 +# FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT = 0x8CD4 +# FRAMEBUFFER_COMPLETE_EXT = 0x8CD5 +# FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT = 0x8CD6 +# FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT = 0x8CD7 +## Removed 2005/09/26 in revision #117 of the extension: +## FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT = 0x8CD8 +# FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT = 0x8CD9 +# FRAMEBUFFER_INCOMPLETE_FORMATS_EXT = 0x8CDA +# FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT = 0x8CDB +# FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT = 0x8CDC +# FRAMEBUFFER_UNSUPPORTED_EXT = 0x8CDD +## Removed 2005/05/31 in revision #113 of the extension: +## FRAMEBUFFER_STATUS_ERROR_EXT = 0x8CDE +# MAX_COLOR_ATTACHMENTS_EXT = 0x8CDF +# COLOR_ATTACHMENT0_EXT = 0x8CE0 +# COLOR_ATTACHMENT1_EXT = 0x8CE1 +# COLOR_ATTACHMENT2_EXT = 0x8CE2 +# COLOR_ATTACHMENT3_EXT = 0x8CE3 +# COLOR_ATTACHMENT4_EXT = 0x8CE4 +# COLOR_ATTACHMENT5_EXT = 0x8CE5 +# COLOR_ATTACHMENT6_EXT = 0x8CE6 +# COLOR_ATTACHMENT7_EXT = 0x8CE7 +# COLOR_ATTACHMENT8_EXT = 0x8CE8 +# COLOR_ATTACHMENT9_EXT = 0x8CE9 +# COLOR_ATTACHMENT10_EXT = 0x8CEA +# COLOR_ATTACHMENT11_EXT = 0x8CEB +# COLOR_ATTACHMENT12_EXT = 0x8CEC +# COLOR_ATTACHMENT13_EXT = 0x8CED +# COLOR_ATTACHMENT14_EXT = 0x8CEE +# COLOR_ATTACHMENT15_EXT = 0x8CEF +# 0x8CF0-0x8CFF reserved for color attachments 16-31, if needed +# DEPTH_ATTACHMENT_EXT = 0x8D00 +# 0x8D01-0x8D1F reserved for depth attachments 1-31, if needed +# STENCIL_ATTACHMENT_EXT = 0x8D20 +# 0x8D21-0x8D3F reserved for stencil attachments 1-31, if needed +# FRAMEBUFFER_EXT = 0x8D40 +# RENDERBUFFER_EXT = 0x8D41 +# RENDERBUFFER_WIDTH_EXT = 0x8D42 +# RENDERBUFFER_HEIGHT_EXT = 0x8D43 +# RENDERBUFFER_INTERNAL_FORMAT_EXT = 0x8D44 +# 0x8D45 unused (reserved for STENCIL_INDEX_EXT, but now use core STENCIL_INDEX instead) +# STENCIL_INDEX1_EXT = 0x8D46 +# STENCIL_INDEX4_EXT = 0x8D47 +# STENCIL_INDEX8_EXT = 0x8D48 +# STENCIL_INDEX16_EXT = 0x8D49 +# 0x8D4A-0x8D4D reserved for additional stencil formats +# Added 2005/05/31 in revision #113 of the extension: +# RENDERBUFFER_RED_SIZE_EXT = 0x8D50 +# RENDERBUFFER_GREEN_SIZE_EXT = 0x8D51 +# RENDERBUFFER_BLUE_SIZE_EXT = 0x8D52 +# RENDERBUFFER_ALPHA_SIZE_EXT = 0x8D53 +# RENDERBUFFER_DEPTH_SIZE_EXT = 0x8D54 +# RENDERBUFFER_STENCIL_SIZE_EXT = 0x8D55 +# EXT_framebuffer_multisample enum: (additional; see above) +# Added 2006/10/10 in revision #6b of the extension. +# FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT = 0x8D56 +# MAX_SAMPLES_EXT = 0x8D57 +# 0x8D58-0x8D5F reserved for additional FBO enums + +# NV_geometry_program4 enum: (additional; see above) +# FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT = 0x8CD4 + +############################################################################### + +# Khronos OpenGL ES WG: 0x8D60-0x8D6F + +# Khronos_future_use: 0x8D60-0x8D6F + +############################################################################### + +# NVIDIA: 0x8D70-0x8DEF +# Reserved per email from Pat Brown 2005/10/13 + +# EXT_texture_integer enum: +# RGBA32UI_EXT = 0x8D70 +# RGB32UI_EXT = 0x8D71 +# ALPHA32UI_EXT = 0x8D72 +# INTENSITY32UI_EXT = 0x8D73 +# LUMINANCE32UI_EXT = 0x8D74 +# LUMINANCE_ALPHA32UI_EXT = 0x8D75 +# RGBA16UI_EXT = 0x8D76 +# RGB16UI_EXT = 0x8D77 +# ALPHA16UI_EXT = 0x8D78 +# INTENSITY16UI_EXT = 0x8D79 +# LUMINANCE16UI_EXT = 0x8D7A +# LUMINANCE_ALPHA16UI_EXT = 0x8D7B +# RGBA8UI_EXT = 0x8D7C +# RGB8UI_EXT = 0x8D7D +# ALPHA8UI_EXT = 0x8D7E +# INTENSITY8UI_EXT = 0x8D7F +# LUMINANCE8UI_EXT = 0x8D80 +# LUMINANCE_ALPHA8UI_EXT = 0x8D81 +# RGBA32I_EXT = 0x8D82 +# RGB32I_EXT = 0x8D83 +# ALPHA32I_EXT = 0x8D84 +# INTENSITY32I_EXT = 0x8D85 +# LUMINANCE32I_EXT = 0x8D86 +# LUMINANCE_ALPHA32I_EXT = 0x8D87 +# RGBA16I_EXT = 0x8D88 +# RGB16I_EXT = 0x8D89 +# ALPHA16I_EXT = 0x8D8A +# INTENSITY16I_EXT = 0x8D8B +# LUMINANCE16I_EXT = 0x8D8C +# LUMINANCE_ALPHA16I_EXT = 0x8D8D +# RGBA8I_EXT = 0x8D8E +# RGB8I_EXT = 0x8D8F +# ALPHA8I_EXT = 0x8D90 +# INTENSITY8I_EXT = 0x8D91 +# LUMINANCE8I_EXT = 0x8D92 +# LUMINANCE_ALPHA8I_EXT = 0x8D93 +# RED_INTEGER_EXT = 0x8D94 +# GREEN_INTEGER_EXT = 0x8D95 +# BLUE_INTEGER_EXT = 0x8D96 +# ALPHA_INTEGER_EXT = 0x8D97 +# RGB_INTEGER_EXT = 0x8D98 +# RGBA_INTEGER_EXT = 0x8D99 +# BGR_INTEGER_EXT = 0x8D9A +# BGRA_INTEGER_EXT = 0x8D9B +# LUMINANCE_INTEGER_EXT = 0x8D9C +# LUMINANCE_ALPHA_INTEGER_EXT = 0x8D9D +# RGBA_INTEGER_MODE_EXT = 0x8D9E + +# NV_future_use: 0x8D9F + +# NV_parameter_buffer_object enum: +# MAX_PROGRAM_PARAMETER_BUFFER_BINDINGS_NV = 0x8DA0 +# MAX_PROGRAM_PARAMETER_BUFFER_SIZE_NV = 0x8DA1 +# VERTEX_PROGRAM_PARAMETER_BUFFER_NV = 0x8DA2 +# GEOMETRY_PROGRAM_PARAMETER_BUFFER_NV = 0x8DA3 +# FRAGMENT_PROGRAM_PARAMETER_BUFFER_NV = 0x8DA4 + +# NV_gpu_program4 enum: (additional; see above) +# MAX_PROGRAM_GENERIC_ATTRIBS_NV = 0x8DA5 +# MAX_PROGRAM_GENERIC_RESULTS_NV = 0x8DA6 + +# NV_geometry_program4 enum: (additional; see above) +# FRAMEBUFFER_ATTACHMENT_LAYERED_EXT = 0x8DA7 +# FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT = 0x8DA8 +# FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT = 0x8DA9 + +# NV_future_use: 0x8DAA + +# NV_depth_buffer_float enum: +# DEPTH_COMPONENT32F_NV = 0x8DAB +# DEPTH32F_STENCIL8_NV = 0x8DAC +# FLOAT_32_UNSIGNED_INT_24_8_REV_NV = 0x8DAD +# DEPTH_BUFFER_FLOAT_MODE_NV = 0x8DAF + +# NV_future_use: 0x8DB0-0x8DB8 + +# EXT_framebuffer_sRGB enum: +# FRAMEBUFFER_SRGB_EXT = 0x8DB9 +# FRAMEBUFFER_SRGB_CAPABLE_EXT = 0x8DBA + +# EXT_texture_compression_rgtc enum: +# COMPRESSED_RED_RGTC1_EXT = 0x8DBB +# COMPRESSED_SIGNED_RED_RGTC1_EXT = 0x8DBC +# COMPRESSED_RED_GREEN_RGTC2_EXT = 0x8DBD +# COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT = 0x8DBE + +# NV_future_use: 0x8DBF + +# EXT_gpu_shader4 enum: +# SAMPLER_1D_ARRAY_EXT = 0x8DC0 +# SAMPLER_2D_ARRAY_EXT = 0x8DC1 +# SAMPLER_BUFFER_EXT = 0x8DC2 +# SAMPLER_1D_ARRAY_SHADOW_EXT = 0x8DC3 +# SAMPLER_2D_ARRAY_SHADOW_EXT = 0x8DC4 +# SAMPLER_CUBE_SHADOW_EXT = 0x8DC5 +# UNSIGNED_INT_VEC2_EXT = 0x8DC6 +# UNSIGNED_INT_VEC3_EXT = 0x8DC7 +# UNSIGNED_INT_VEC4_EXT = 0x8DC8 +# INT_SAMPLER_1D_EXT = 0x8DC9 +# INT_SAMPLER_2D_EXT = 0x8DCA +# INT_SAMPLER_3D_EXT = 0x8DCB +# INT_SAMPLER_CUBE_EXT = 0x8DCC +# INT_SAMPLER_2D_RECT_EXT = 0x8DCD +# INT_SAMPLER_1D_ARRAY_EXT = 0x8DCE +# INT_SAMPLER_2D_ARRAY_EXT = 0x8DCF +# INT_SAMPLER_BUFFER_EXT = 0x8DD0 +# UNSIGNED_INT_SAMPLER_1D_EXT = 0x8DD1 +# UNSIGNED_INT_SAMPLER_2D_EXT = 0x8DD2 +# UNSIGNED_INT_SAMPLER_3D_EXT = 0x8DD3 +# UNSIGNED_INT_SAMPLER_CUBE_EXT = 0x8DD4 +# UNSIGNED_INT_SAMPLER_2D_RECT_EXT = 0x8DD5 +# UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT = 0x8DD6 +# UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT = 0x8DD7 +# UNSIGNED_INT_SAMPLER_BUFFER_EXT = 0x8DD8 + +# EXT_geometry_shader4 enum: +# GEOMETRY_SHADER_EXT = 0x8DD9 + +# NV_geometry_program4 enum: (additional; see above) +# GEOMETRY_VERTICES_OUT_EXT = 0x8DDA +# GEOMETRY_INPUT_TYPE_EXT = 0x8DDB +# GEOMETRY_OUTPUT_TYPE_EXT = 0x8DDC + +# EXT_geometry_shader4 enum: (additional; see above) +# MAX_GEOMETRY_VARYING_COMPONENTS_EXT = 0x8DDD +# MAX_VERTEX_VARYING_COMPONENTS_EXT = 0x8DDE +# MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT = 0x8DDF +# MAX_GEOMETRY_OUTPUT_VERTICES_EXT = 0x8DE0 +# MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT = 0x8DE1 + +# EXT_bindable_uniform enum: +# MAX_VERTEX_BINDABLE_UNIFORMS_EXT = 0x8DE2 +# MAX_FRAGMENT_BINDABLE_UNIFORMS_EXT = 0x8DE3 +# MAX_GEOMETRY_BINDABLE_UNIFORMS_EXT = 0x8DE4 + +# NV_future_use: 0x8DE5-0x8DEC + +# EXT_bindable_uniform enum: (additional; see above) +# MAX_BINDABLE_UNIFORM_SIZE_EXT = 0x8DED +# UNIFORM_BUFFER_EXT = 0x8DEE +# UNIFORM_BUFFER_BINDING_EXT = 0x8DEF + +############################################################################### + +# Khronos OpenGL ES WG: 0x8DF0-0x8E0F + +# Khronos_future_use: 0x8DF0-0x8E0F + +############################################################################### + +# NVIDIA: 0x8E10-0x8E8F +# Reserved per email from Michael Gold 2006/8/7 + +# NV_framebuffer_multisample_coverage enum: +# RENDERBUFFER_COLOR_SAMPLES_NV = 0x8E10 +# MAX_MULTISAMPLE_COVERAGE_MODES_NV = 0x8E11 +# MULTISAMPLE_COVERAGE_MODES_NV = 0x8E12 + +# NV_future_use: 0x8E13-0x8E8F + +############################################################################### + +# QNX: 0x8E90-0x8E9F +# https://cvs.khronos.org/bugzilla/show_bug.cgi?id=696 +# For GL_QNX_texture_tiling, GL_QNX_complex_polygon, GL_QNX_stippled_lines + +# QNX_future_use: 0x8E90-0x8E9F + +############################################################################### + +# Imagination Tech.: 0x8EA0-0x8EAF + +############################################################################### + +# Khronos OpenGL ES WG: 0x8EB0-0x8EBF +# Assigned for Affie on 2007/07/20 + +############################################################################### + +# Vincent: 0x8EC0-0x8ECF + +############################################################################### +### Please remember that new enumerant allocations must be obtained by request +### to the Khronos API registrar (see comments at the top of this file) +### File requests in the Khronos Bugzilla, OpenGL project, Registry component. +############################################################################### + +# Any_vendor_future_use: 0x8ED0-0xFFFF +# +# This range must be the last range in the file. To generate a new +# range, allocate multiples of 16 from the beginning of the +# Any_vendor_future_use range and update enum.spec + +############################################################################### + +# ARB: 100000-100999 (GLU enumerants only) +# ARB: 101000-101999 (Conformance tests only) + +############################################################################### + +# IBM: 103000-103999 +# CULL_VERTEX_IBM = 103050 +# VERTEX_ARRAY_LIST_IBM = 103070 +# NORMAL_ARRAY_LIST_IBM = 103071 +# COLOR_ARRAY_LIST_IBM = 103072 +# INDEX_ARRAY_LIST_IBM = 103073 +# TEXTURE_COORD_ARRAY_LIST_IBM = 103074 +# EDGE_FLAG_ARRAY_LIST_IBM = 103075 +# FOG_COORDINATE_ARRAY_LIST_IBM = 103076 +# SECONDARY_COLOR_ARRAY_LIST_IBM = 103077 +# VERTEX_ARRAY_LIST_STRIDE_IBM = 103080 +# NORMAL_ARRAY_LIST_STRIDE_IBM = 103081 +# COLOR_ARRAY_LIST_STRIDE_IBM = 103082 +# INDEX_ARRAY_LIST_STRIDE_IBM = 103083 +# TEXTURE_COORD_ARRAY_LIST_STRIDE_IBM = 103084 +# EDGE_FLAG_ARRAY_LIST_STRIDE_IBM = 103085 +# FOG_COORDINATE_ARRAY_LIST_STRIDE_IBM = 103086 +# SECONDARY_COLOR_ARRAY_LIST_STRIDE_IBM = 103087 + +############################################################################### + +# NEC: 104000-104999 +# Compaq: 105000-105999 (Compaq was acquired by HP) +# KPC: 106000-106999 (Kubota is out of business) +# PGI: 107000-107999 (Portable was acquired by Template Graphics) +# E&S: 108000-108999 + +############################################################################### diff --git a/src/enumext.spec b/src/enumext.spec new file mode 100644 index 0000000..c27cca1 --- /dev/null +++ b/src/enumext.spec @@ -0,0 +1,4417 @@ +# List of GL enumerants for glext.h header +# +# This is NOT the master GL enumerant registry (enum.spec). +# +# Unlike enum.spec, enumext.spec is +# (1) In order by extension number +# (2) Includes only extensions and 1.2/1.3 core enumerants, since +# it's assumed all today support at least OpenGL 1.1 +# (3) Has no 'Extensions' section, since enums are always +# conditionally protected against multiple definition +# by glextenum.pl. +# (4) Is processed by glextenum.pl, which has evolved +# from enum.pl - should merge back into one script. + +# glext.h version number - this should be automatically updated, +# when changing either enum or template spec files. + +passthru: +passthru: /* Header file version number, required by OpenGL ABI for Linux */ +passthru: /* glext.h last updated 2007/02/12 */ +passthru: /* Current version at http://www.opengl.org/registry/ */ +passthru: #define GL_GLEXT_VERSION 39 + +############################################################################### +# +# OpenGL 1.2 enums +# +############################################################################### + +VERSION_1_2 enum: + UNSIGNED_BYTE_3_3_2 = 0x8032 # Equivalent to EXT_packed_pixels + UNSIGNED_SHORT_4_4_4_4 = 0x8033 + UNSIGNED_SHORT_5_5_5_1 = 0x8034 + UNSIGNED_INT_8_8_8_8 = 0x8035 + UNSIGNED_INT_10_10_10_2 = 0x8036 + RESCALE_NORMAL = 0x803A # 1 I # Equivalent to EXT_rescale_normal + TEXTURE_BINDING_3D = 0x806A # 1 I + PACK_SKIP_IMAGES = 0x806B # 1 I + PACK_IMAGE_HEIGHT = 0x806C # 1 F + UNPACK_SKIP_IMAGES = 0x806D # 1 I + UNPACK_IMAGE_HEIGHT = 0x806E # 1 F + TEXTURE_3D = 0x806F # 1 I + PROXY_TEXTURE_3D = 0x8070 + TEXTURE_DEPTH = 0x8071 + TEXTURE_WRAP_R = 0x8072 + MAX_3D_TEXTURE_SIZE = 0x8073 # 1 I + UNSIGNED_BYTE_2_3_3_REV = 0x8362 # New for OpenGL 1.2 + UNSIGNED_SHORT_5_6_5 = 0x8363 + UNSIGNED_SHORT_5_6_5_REV = 0x8364 + UNSIGNED_SHORT_4_4_4_4_REV = 0x8365 + UNSIGNED_SHORT_1_5_5_5_REV = 0x8366 + UNSIGNED_INT_8_8_8_8_REV = 0x8367 + UNSIGNED_INT_2_10_10_10_REV = 0x8368 + BGR = 0x80E0 + BGRA = 0x80E1 + MAX_ELEMENTS_VERTICES = 0x80E8 + MAX_ELEMENTS_INDICES = 0x80E9 + CLAMP_TO_EDGE = 0x812F # Equivalent to SGIS_texture_edge_clamp + TEXTURE_MIN_LOD = 0x813A # Equivalent to SGIS_texture_lod + TEXTURE_MAX_LOD = 0x813B + TEXTURE_BASE_LEVEL = 0x813C + TEXTURE_MAX_LEVEL = 0x813D + LIGHT_MODEL_COLOR_CONTROL = 0x81F8 # 1 I + SINGLE_COLOR = 0x81F9 + SEPARATE_SPECULAR_COLOR = 0x81FA + SMOOTH_POINT_SIZE_RANGE = 0x0B12 # 2 F + SMOOTH_POINT_SIZE_GRANULARITY = 0x0B13 # 1 F + SMOOTH_LINE_WIDTH_RANGE = 0x0B22 # 2 F + SMOOTH_LINE_WIDTH_GRANULARITY = 0x0B23 # 1 F + ALIASED_POINT_SIZE_RANGE = 0x846D # 2 F + ALIASED_LINE_WIDTH_RANGE = 0x846E # 2 F + +ARB_imaging enum: + CONSTANT_COLOR = 0x8001 # Equivalent to EXT_blend_color + ONE_MINUS_CONSTANT_COLOR = 0x8002 + CONSTANT_ALPHA = 0x8003 + ONE_MINUS_CONSTANT_ALPHA = 0x8004 + BLEND_COLOR = 0x8005 # 4 F + FUNC_ADD = 0x8006 # Equivalent to EXT_blend_minmax + MIN = 0x8007 + MAX = 0x8008 + BLEND_EQUATION = 0x8009 # 1 I + FUNC_SUBTRACT = 0x800A # Equivalent to EXT_blend_subtract + FUNC_REVERSE_SUBTRACT = 0x800B + CONVOLUTION_1D = 0x8010 # 1 I # Equivalent to EXT_convolution + CONVOLUTION_2D = 0x8011 # 1 I + SEPARABLE_2D = 0x8012 # 1 I + CONVOLUTION_BORDER_MODE = 0x8013 + CONVOLUTION_FILTER_SCALE = 0x8014 + CONVOLUTION_FILTER_BIAS = 0x8015 + REDUCE = 0x8016 + CONVOLUTION_FORMAT = 0x8017 + CONVOLUTION_WIDTH = 0x8018 + CONVOLUTION_HEIGHT = 0x8019 + MAX_CONVOLUTION_WIDTH = 0x801A + MAX_CONVOLUTION_HEIGHT = 0x801B + POST_CONVOLUTION_RED_SCALE = 0x801C # 1 F + POST_CONVOLUTION_GREEN_SCALE = 0x801D # 1 F + POST_CONVOLUTION_BLUE_SCALE = 0x801E # 1 F + POST_CONVOLUTION_ALPHA_SCALE = 0x801F # 1 F + POST_CONVOLUTION_RED_BIAS = 0x8020 # 1 F + POST_CONVOLUTION_GREEN_BIAS = 0x8021 # 1 F + POST_CONVOLUTION_BLUE_BIAS = 0x8022 # 1 F + POST_CONVOLUTION_ALPHA_BIAS = 0x8023 # 1 F + HISTOGRAM = 0x8024 # 1 I # Equivalent to EXT_histogram + PROXY_HISTOGRAM = 0x8025 + HISTOGRAM_WIDTH = 0x8026 + HISTOGRAM_FORMAT = 0x8027 + HISTOGRAM_RED_SIZE = 0x8028 + HISTOGRAM_GREEN_SIZE = 0x8029 + HISTOGRAM_BLUE_SIZE = 0x802A + HISTOGRAM_ALPHA_SIZE = 0x802B + HISTOGRAM_LUMINANCE_SIZE = 0x802C + HISTOGRAM_SINK = 0x802D + MINMAX = 0x802E # 1 I + MINMAX_FORMAT = 0x802F + MINMAX_SINK = 0x8030 + TABLE_TOO_LARGE = 0x8031 + COLOR_MATRIX = 0x80B1 # 16 F # Equivalent to SGI_color_matrix + COLOR_MATRIX_STACK_DEPTH = 0x80B2 # 1 I + MAX_COLOR_MATRIX_STACK_DEPTH = 0x80B3 # 1 I + POST_COLOR_MATRIX_RED_SCALE = 0x80B4 # 1 F + POST_COLOR_MATRIX_GREEN_SCALE = 0x80B5 # 1 F + POST_COLOR_MATRIX_BLUE_SCALE = 0x80B6 # 1 F + POST_COLOR_MATRIX_ALPHA_SCALE = 0x80B7 # 1 F + POST_COLOR_MATRIX_RED_BIAS = 0x80B8 # 1 F + POST_COLOR_MATRIX_GREEN_BIAS = 0x80B9 # 1 F + POST_COLOR_MATRIX_BLUE_BIAS = 0x80BA # 1 F + POST_COLOR_MATRIX_ALPHA_BIAS = 0x80BB # 1 F + COLOR_TABLE = 0x80D0 # 1 I # Equivalent to SGI_color_table + POST_CONVOLUTION_COLOR_TABLE = 0x80D1 # 1 I + POST_COLOR_MATRIX_COLOR_TABLE = 0x80D2 # 1 I + PROXY_COLOR_TABLE = 0x80D3 + PROXY_POST_CONVOLUTION_COLOR_TABLE = 0x80D4 + PROXY_POST_COLOR_MATRIX_COLOR_TABLE = 0x80D5 + COLOR_TABLE_SCALE = 0x80D6 + COLOR_TABLE_BIAS = 0x80D7 + COLOR_TABLE_FORMAT = 0x80D8 + COLOR_TABLE_WIDTH = 0x80D9 + COLOR_TABLE_RED_SIZE = 0x80DA + COLOR_TABLE_GREEN_SIZE = 0x80DB + COLOR_TABLE_BLUE_SIZE = 0x80DC + COLOR_TABLE_ALPHA_SIZE = 0x80DD + COLOR_TABLE_LUMINANCE_SIZE = 0x80DE + COLOR_TABLE_INTENSITY_SIZE = 0x80DF + CONSTANT_BORDER = 0x8151 + REPLICATE_BORDER = 0x8153 + CONVOLUTION_BORDER_COLOR = 0x8154 + + +############################################################################### +# +# OpenGL 1.3 enums +# +############################################################################### + +VERSION_1_3 enum: + TEXTURE0 = 0x84C0 # Promoted from ARB_multitexture + TEXTURE1 = 0x84C1 + TEXTURE2 = 0x84C2 + TEXTURE3 = 0x84C3 + TEXTURE4 = 0x84C4 + TEXTURE5 = 0x84C5 + TEXTURE6 = 0x84C6 + TEXTURE7 = 0x84C7 + TEXTURE8 = 0x84C8 + TEXTURE9 = 0x84C9 + TEXTURE10 = 0x84CA + TEXTURE11 = 0x84CB + TEXTURE12 = 0x84CC + TEXTURE13 = 0x84CD + TEXTURE14 = 0x84CE + TEXTURE15 = 0x84CF + TEXTURE16 = 0x84D0 + TEXTURE17 = 0x84D1 + TEXTURE18 = 0x84D2 + TEXTURE19 = 0x84D3 + TEXTURE20 = 0x84D4 + TEXTURE21 = 0x84D5 + TEXTURE22 = 0x84D6 + TEXTURE23 = 0x84D7 + TEXTURE24 = 0x84D8 + TEXTURE25 = 0x84D9 + TEXTURE26 = 0x84DA + TEXTURE27 = 0x84DB + TEXTURE28 = 0x84DC + TEXTURE29 = 0x84DD + TEXTURE30 = 0x84DE + TEXTURE31 = 0x84DF + ACTIVE_TEXTURE = 0x84E0 # 1 I + CLIENT_ACTIVE_TEXTURE = 0x84E1 # 1 I + MAX_TEXTURE_UNITS = 0x84E2 # 1 I + TRANSPOSE_MODELVIEW_MATRIX = 0x84E3 # 16 F # Promoted from ARB_transpose_matrix + TRANSPOSE_PROJECTION_MATRIX = 0x84E4 # 16 F + TRANSPOSE_TEXTURE_MATRIX = 0x84E5 # 16 F + TRANSPOSE_COLOR_MATRIX = 0x84E6 # 16 F + MULTISAMPLE = 0x809D # Promoted from ARB_multisample + SAMPLE_ALPHA_TO_COVERAGE = 0x809E + SAMPLE_ALPHA_TO_ONE = 0x809F + SAMPLE_COVERAGE = 0x80A0 + SAMPLE_BUFFERS = 0x80A8 + SAMPLES = 0x80A9 + SAMPLE_COVERAGE_VALUE = 0x80AA + SAMPLE_COVERAGE_INVERT = 0x80AB + MULTISAMPLE_BIT = 0x20000000 + NORMAL_MAP = 0x8511 # Promoted from ARB_texture_cube_map + REFLECTION_MAP = 0x8512 + TEXTURE_CUBE_MAP = 0x8513 + TEXTURE_BINDING_CUBE_MAP = 0x8514 + TEXTURE_CUBE_MAP_POSITIVE_X = 0x8515 + TEXTURE_CUBE_MAP_NEGATIVE_X = 0x8516 + TEXTURE_CUBE_MAP_POSITIVE_Y = 0x8517 + TEXTURE_CUBE_MAP_NEGATIVE_Y = 0x8518 + TEXTURE_CUBE_MAP_POSITIVE_Z = 0x8519 + TEXTURE_CUBE_MAP_NEGATIVE_Z = 0x851A + PROXY_TEXTURE_CUBE_MAP = 0x851B + MAX_CUBE_MAP_TEXTURE_SIZE = 0x851C + COMPRESSED_ALPHA = 0x84E9 # Promoted from ARB_texture_compression + COMPRESSED_LUMINANCE = 0x84EA + COMPRESSED_LUMINANCE_ALPHA = 0x84EB + COMPRESSED_INTENSITY = 0x84EC + COMPRESSED_RGB = 0x84ED + COMPRESSED_RGBA = 0x84EE + TEXTURE_COMPRESSION_HINT = 0x84EF + TEXTURE_COMPRESSED_IMAGE_SIZE = 0x86A0 + TEXTURE_COMPRESSED = 0x86A1 + NUM_COMPRESSED_TEXTURE_FORMATS = 0x86A2 + COMPRESSED_TEXTURE_FORMATS = 0x86A3 + CLAMP_TO_BORDER = 0x812D # Promoted from ARB_texture_border_clamp + COMBINE = 0x8570 # Promoted from ARB_texture_env_combine + COMBINE_RGB = 0x8571 + COMBINE_ALPHA = 0x8572 + SOURCE0_RGB = 0x8580 + SOURCE1_RGB = 0x8581 + SOURCE2_RGB = 0x8582 + SOURCE0_ALPHA = 0x8588 + SOURCE1_ALPHA = 0x8589 + SOURCE2_ALPHA = 0x858A + OPERAND0_RGB = 0x8590 + OPERAND1_RGB = 0x8591 + OPERAND2_RGB = 0x8592 + OPERAND0_ALPHA = 0x8598 + OPERAND1_ALPHA = 0x8599 + OPERAND2_ALPHA = 0x859A + RGB_SCALE = 0x8573 + ADD_SIGNED = 0x8574 + INTERPOLATE = 0x8575 + SUBTRACT = 0x84E7 + CONSTANT = 0x8576 + PRIMARY_COLOR = 0x8577 + PREVIOUS = 0x8578 + DOT3_RGB = 0x86AE # Promoted from ARB_texture_env_dot3 + DOT3_RGBA = 0x86AF + + +############################################################################### +# +# OpenGL 1.4 enums +# +############################################################################### + +VERSION_1_4 enum: + BLEND_DST_RGB = 0x80C8 + BLEND_SRC_RGB = 0x80C9 + BLEND_DST_ALPHA = 0x80CA + BLEND_SRC_ALPHA = 0x80CB + POINT_SIZE_MIN = 0x8126 # 1 F + POINT_SIZE_MAX = 0x8127 # 1 F + POINT_FADE_THRESHOLD_SIZE = 0x8128 # 1 F + POINT_DISTANCE_ATTENUATION = 0x8129 # 3 F + GENERATE_MIPMAP = 0x8191 + GENERATE_MIPMAP_HINT = 0x8192 # 1 I + DEPTH_COMPONENT16 = 0x81A5 + DEPTH_COMPONENT24 = 0x81A6 + DEPTH_COMPONENT32 = 0x81A7 + MIRRORED_REPEAT = 0x8370 + FOG_COORDINATE_SOURCE = 0x8450 # 1 I + FOG_COORDINATE = 0x8451 + FRAGMENT_DEPTH = 0x8452 + CURRENT_FOG_COORDINATE = 0x8453 # 1 F + FOG_COORDINATE_ARRAY_TYPE = 0x8454 # 1 I + FOG_COORDINATE_ARRAY_STRIDE = 0x8455 # 1 I + FOG_COORDINATE_ARRAY_POINTER = 0x8456 + FOG_COORDINATE_ARRAY = 0x8457 # 1 I + COLOR_SUM = 0x8458 # 1 I + CURRENT_SECONDARY_COLOR = 0x8459 # 3 F + SECONDARY_COLOR_ARRAY_SIZE = 0x845A # 1 I + SECONDARY_COLOR_ARRAY_TYPE = 0x845B # 1 I + SECONDARY_COLOR_ARRAY_STRIDE = 0x845C # 1 I + SECONDARY_COLOR_ARRAY_POINTER = 0x845D + SECONDARY_COLOR_ARRAY = 0x845E # 1 I + MAX_TEXTURE_LOD_BIAS = 0x84FD + TEXTURE_FILTER_CONTROL = 0x8500 + TEXTURE_LOD_BIAS = 0x8501 + INCR_WRAP = 0x8507 + DECR_WRAP = 0x8508 + TEXTURE_DEPTH_SIZE = 0x884A + DEPTH_TEXTURE_MODE = 0x884B + TEXTURE_COMPARE_MODE = 0x884C + TEXTURE_COMPARE_FUNC = 0x884D + COMPARE_R_TO_TEXTURE = 0x884E + + +############################################################################### +# +# OpenGL 1.5 enums +# +############################################################################### + +VERSION_1_5 enum: + BUFFER_SIZE = 0x8764 # ARB_vertex_buffer_object + BUFFER_USAGE = 0x8765 # ARB_vertex_buffer_object + QUERY_COUNTER_BITS = 0x8864 # ARB_occlusion_query + CURRENT_QUERY = 0x8865 # ARB_occlusion_query + QUERY_RESULT = 0x8866 # ARB_occlusion_query + QUERY_RESULT_AVAILABLE = 0x8867 # ARB_occlusion_query + ARRAY_BUFFER = 0x8892 # ARB_vertex_buffer_object + ELEMENT_ARRAY_BUFFER = 0x8893 # ARB_vertex_buffer_object + ARRAY_BUFFER_BINDING = 0x8894 # ARB_vertex_buffer_object + ELEMENT_ARRAY_BUFFER_BINDING = 0x8895 # ARB_vertex_buffer_object + VERTEX_ARRAY_BUFFER_BINDING = 0x8896 # ARB_vertex_buffer_object + NORMAL_ARRAY_BUFFER_BINDING = 0x8897 # ARB_vertex_buffer_object + COLOR_ARRAY_BUFFER_BINDING = 0x8898 # ARB_vertex_buffer_object + INDEX_ARRAY_BUFFER_BINDING = 0x8899 # ARB_vertex_buffer_object + TEXTURE_COORD_ARRAY_BUFFER_BINDING = 0x889A # ARB_vertex_buffer_object + EDGE_FLAG_ARRAY_BUFFER_BINDING = 0x889B # ARB_vertex_buffer_object + SECONDARY_COLOR_ARRAY_BUFFER_BINDING = 0x889C # ARB_vertex_buffer_object + FOG_COORDINATE_ARRAY_BUFFER_BINDING = 0x889D # ARB_vertex_buffer_object + WEIGHT_ARRAY_BUFFER_BINDING = 0x889E # ARB_vertex_buffer_object + VERTEX_ATTRIB_ARRAY_BUFFER_BINDING = 0x889F # ARB_vertex_buffer_object + READ_ONLY = 0x88B8 # ARB_vertex_buffer_object + WRITE_ONLY = 0x88B9 # ARB_vertex_buffer_object + READ_WRITE = 0x88BA # ARB_vertex_buffer_object + BUFFER_ACCESS = 0x88BB # ARB_vertex_buffer_object + BUFFER_MAPPED = 0x88BC # ARB_vertex_buffer_object + BUFFER_MAP_POINTER = 0x88BD # ARB_vertex_buffer_object + STREAM_DRAW = 0x88E0 # ARB_vertex_buffer_object + STREAM_READ = 0x88E1 # ARB_vertex_buffer_object + STREAM_COPY = 0x88E2 # ARB_vertex_buffer_object + STATIC_DRAW = 0x88E4 # ARB_vertex_buffer_object + STATIC_READ = 0x88E5 # ARB_vertex_buffer_object + STATIC_COPY = 0x88E6 # ARB_vertex_buffer_object + DYNAMIC_DRAW = 0x88E8 # ARB_vertex_buffer_object + DYNAMIC_READ = 0x88E9 # ARB_vertex_buffer_object + DYNAMIC_COPY = 0x88EA # ARB_vertex_buffer_object + SAMPLES_PASSED = 0x8914 # ARB_occlusion_query +# New naming scheme + FOG_COORD_SRC = GL_FOG_COORDINATE_SOURCE + FOG_COORD = GL_FOG_COORDINATE + CURRENT_FOG_COORD = GL_CURRENT_FOG_COORDINATE + FOG_COORD_ARRAY_TYPE = GL_FOG_COORDINATE_ARRAY_TYPE + FOG_COORD_ARRAY_STRIDE = GL_FOG_COORDINATE_ARRAY_STRIDE + FOG_COORD_ARRAY_POINTER = GL_FOG_COORDINATE_ARRAY_POINTER + FOG_COORD_ARRAY = GL_FOG_COORDINATE_ARRAY + FOG_COORD_ARRAY_BUFFER_BINDING = GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING + SRC0_RGB = GL_SOURCE0_RGB + SRC1_RGB = GL_SOURCE1_RGB + SRC2_RGB = GL_SOURCE2_RGB + SRC0_ALPHA = GL_SOURCE0_ALPHA + SRC1_ALPHA = GL_SOURCE1_ALPHA + SRC2_ALPHA = GL_SOURCE2_ALPHA + + +############################################################################### +# +# OpenGL 2.0 enums +# +############################################################################### + +VERSION_2_0 enum: + BLEND_EQUATION_RGB = GL_BLEND_EQUATION # EXT_blend_equation_separate + VERTEX_ATTRIB_ARRAY_ENABLED = 0x8622 # ARB_vertex_shader + VERTEX_ATTRIB_ARRAY_SIZE = 0x8623 # ARB_vertex_shader + VERTEX_ATTRIB_ARRAY_STRIDE = 0x8624 # ARB_vertex_shader + VERTEX_ATTRIB_ARRAY_TYPE = 0x8625 # ARB_vertex_shader + CURRENT_VERTEX_ATTRIB = 0x8626 # ARB_vertex_shader + VERTEX_PROGRAM_POINT_SIZE = 0x8642 # ARB_vertex_shader + VERTEX_PROGRAM_TWO_SIDE = 0x8643 # ARB_vertex_shader + VERTEX_ATTRIB_ARRAY_POINTER = 0x8645 # ARB_vertex_shader + STENCIL_BACK_FUNC = 0x8800 # ARB_stencil_two_side + STENCIL_BACK_FAIL = 0x8801 # ARB_stencil_two_side + STENCIL_BACK_PASS_DEPTH_FAIL = 0x8802 # ARB_stencil_two_side + STENCIL_BACK_PASS_DEPTH_PASS = 0x8803 # ARB_stencil_two_side + MAX_DRAW_BUFFERS = 0x8824 # ARB_draw_buffers + DRAW_BUFFER0 = 0x8825 # ARB_draw_buffers + DRAW_BUFFER1 = 0x8826 # ARB_draw_buffers + DRAW_BUFFER2 = 0x8827 # ARB_draw_buffers + DRAW_BUFFER3 = 0x8828 # ARB_draw_buffers + DRAW_BUFFER4 = 0x8829 # ARB_draw_buffers + DRAW_BUFFER5 = 0x882A # ARB_draw_buffers + DRAW_BUFFER6 = 0x882B # ARB_draw_buffers + DRAW_BUFFER7 = 0x882C # ARB_draw_buffers + DRAW_BUFFER8 = 0x882D # ARB_draw_buffers + DRAW_BUFFER9 = 0x882E # ARB_draw_buffers + DRAW_BUFFER10 = 0x882F # ARB_draw_buffers + DRAW_BUFFER11 = 0x8830 # ARB_draw_buffers + DRAW_BUFFER12 = 0x8831 # ARB_draw_buffers + DRAW_BUFFER13 = 0x8832 # ARB_draw_buffers + DRAW_BUFFER14 = 0x8833 # ARB_draw_buffers + DRAW_BUFFER15 = 0x8834 # ARB_draw_buffers + BLEND_EQUATION_ALPHA = 0x883D # EXT_blend_equation_separate + POINT_SPRITE = 0x8861 # ARB_point_sprite + COORD_REPLACE = 0x8862 # ARB_point_sprite + MAX_VERTEX_ATTRIBS = 0x8869 # ARB_vertex_shader + VERTEX_ATTRIB_ARRAY_NORMALIZED = 0x886A # ARB_vertex_shader + MAX_TEXTURE_COORDS = 0x8871 # ARB_vertex_shader, ARB_fragment_shader + MAX_TEXTURE_IMAGE_UNITS = 0x8872 # ARB_vertex_shader, ARB_fragment_shader + FRAGMENT_SHADER = 0x8B30 # ARB_fragment_shader + VERTEX_SHADER = 0x8B31 # ARB_vertex_shader + MAX_FRAGMENT_UNIFORM_COMPONENTS = 0x8B49 # ARB_fragment_shader + MAX_VERTEX_UNIFORM_COMPONENTS = 0x8B4A # ARB_vertex_shader + MAX_VARYING_FLOATS = 0x8B4B # ARB_vertex_shader + MAX_VERTEX_TEXTURE_IMAGE_UNITS = 0x8B4C # ARB_vertex_shader + MAX_COMBINED_TEXTURE_IMAGE_UNITS = 0x8B4D # ARB_vertex_shader + SHADER_TYPE = 0x8B4F # ARB_shader_objects + FLOAT_VEC2 = 0x8B50 # ARB_shader_objects + FLOAT_VEC3 = 0x8B51 # ARB_shader_objects + FLOAT_VEC4 = 0x8B52 # ARB_shader_objects + INT_VEC2 = 0x8B53 # ARB_shader_objects + INT_VEC3 = 0x8B54 # ARB_shader_objects + INT_VEC4 = 0x8B55 # ARB_shader_objects + BOOL = 0x8B56 # ARB_shader_objects + BOOL_VEC2 = 0x8B57 # ARB_shader_objects + BOOL_VEC3 = 0x8B58 # ARB_shader_objects + BOOL_VEC4 = 0x8B59 # ARB_shader_objects + FLOAT_MAT2 = 0x8B5A # ARB_shader_objects + FLOAT_MAT3 = 0x8B5B # ARB_shader_objects + FLOAT_MAT4 = 0x8B5C # ARB_shader_objects + SAMPLER_1D = 0x8B5D # ARB_shader_objects + SAMPLER_2D = 0x8B5E # ARB_shader_objects + SAMPLER_3D = 0x8B5F # ARB_shader_objects + SAMPLER_CUBE = 0x8B60 # ARB_shader_objects + SAMPLER_1D_SHADOW = 0x8B61 # ARB_shader_objects + SAMPLER_2D_SHADOW = 0x8B62 # ARB_shader_objects + DELETE_STATUS = 0x8B80 # ARB_shader_objects + COMPILE_STATUS = 0x8B81 # ARB_shader_objects + LINK_STATUS = 0x8B82 # ARB_shader_objects + VALIDATE_STATUS = 0x8B83 # ARB_shader_objects + INFO_LOG_LENGTH = 0x8B84 # ARB_shader_objects + ATTACHED_SHADERS = 0x8B85 # ARB_shader_objects + ACTIVE_UNIFORMS = 0x8B86 # ARB_shader_objects + ACTIVE_UNIFORM_MAX_LENGTH = 0x8B87 # ARB_shader_objects + SHADER_SOURCE_LENGTH = 0x8B88 # ARB_shader_objects + ACTIVE_ATTRIBUTES = 0x8B89 # ARB_vertex_shader + ACTIVE_ATTRIBUTE_MAX_LENGTH = 0x8B8A # ARB_vertex_shader + FRAGMENT_SHADER_DERIVATIVE_HINT = 0x8B8B # ARB_fragment_shader + SHADING_LANGUAGE_VERSION = 0x8B8C # ARB_shading_language_100 + CURRENT_PROGRAM = 0x8B8D # ARB_shader_objects (added for 2.0) + POINT_SPRITE_COORD_ORIGIN = 0x8CA0 # ARB_point_sprite (added for 2.0) + LOWER_LEFT = 0x8CA1 # ARB_point_sprite (added for 2.0) + UPPER_LEFT = 0x8CA2 # ARB_point_sprite (added for 2.0) + STENCIL_BACK_REF = 0x8CA3 # ARB_stencil_two_side + STENCIL_BACK_VALUE_MASK = 0x8CA4 # ARB_stencil_two_side + STENCIL_BACK_WRITEMASK = 0x8CA5 # ARB_stencil_two_side + +############################################################################### +# +# OpenGL 2.1 enums +# +############################################################################### + +VERSION_2_1 enum: + CURRENT_RASTER_SECONDARY_COLOR = 0x845F # New for 2.1 + PIXEL_PACK_BUFFER = 0x88EB # ARB_pixel_buffer_object + PIXEL_UNPACK_BUFFER = 0x88EC # ARB_pixel_buffer_object + PIXEL_PACK_BUFFER_BINDING = 0x88ED # ARB_pixel_buffer_object + PIXEL_UNPACK_BUFFER_BINDING = 0x88EF # ARB_pixel_buffer_object + FLOAT_MAT2x3 = 0x8B65 # New for 2.1 + FLOAT_MAT2x4 = 0x8B66 # New for 2.1 + FLOAT_MAT3x2 = 0x8B67 # New for 2.1 + FLOAT_MAT3x4 = 0x8B68 # New for 2.1 + FLOAT_MAT4x2 = 0x8B69 # New for 2.1 + FLOAT_MAT4x3 = 0x8B6A # New for 2.1 + SRGB = 0x8C40 # EXT_texture_sRGB + SRGB8 = 0x8C41 # EXT_texture_sRGB + SRGB_ALPHA = 0x8C42 # EXT_texture_sRGB + SRGB8_ALPHA8 = 0x8C43 # EXT_texture_sRGB + SLUMINANCE_ALPHA = 0x8C44 # EXT_texture_sRGB + SLUMINANCE8_ALPHA8 = 0x8C45 # EXT_texture_sRGB + SLUMINANCE = 0x8C46 # EXT_texture_sRGB + SLUMINANCE8 = 0x8C47 # EXT_texture_sRGB + COMPRESSED_SRGB = 0x8C48 # EXT_texture_sRGB + COMPRESSED_SRGB_ALPHA = 0x8C49 # EXT_texture_sRGB + COMPRESSED_SLUMINANCE = 0x8C4A # EXT_texture_sRGB + COMPRESSED_SLUMINANCE_ALPHA = 0x8C4B # EXT_texture_sRGB + + +############################################################################### +# +# ARB extensions, in ARB extension order +# +############################################################################### + +############################################################################### + +# ARB Extension #1 +ARB_multitexture enum: + TEXTURE0_ARB = 0x84C0 + TEXTURE1_ARB = 0x84C1 + TEXTURE2_ARB = 0x84C2 + TEXTURE3_ARB = 0x84C3 + TEXTURE4_ARB = 0x84C4 + TEXTURE5_ARB = 0x84C5 + TEXTURE6_ARB = 0x84C6 + TEXTURE7_ARB = 0x84C7 + TEXTURE8_ARB = 0x84C8 + TEXTURE9_ARB = 0x84C9 + TEXTURE10_ARB = 0x84CA + TEXTURE11_ARB = 0x84CB + TEXTURE12_ARB = 0x84CC + TEXTURE13_ARB = 0x84CD + TEXTURE14_ARB = 0x84CE + TEXTURE15_ARB = 0x84CF + TEXTURE16_ARB = 0x84D0 + TEXTURE17_ARB = 0x84D1 + TEXTURE18_ARB = 0x84D2 + TEXTURE19_ARB = 0x84D3 + TEXTURE20_ARB = 0x84D4 + TEXTURE21_ARB = 0x84D5 + TEXTURE22_ARB = 0x84D6 + TEXTURE23_ARB = 0x84D7 + TEXTURE24_ARB = 0x84D8 + TEXTURE25_ARB = 0x84D9 + TEXTURE26_ARB = 0x84DA + TEXTURE27_ARB = 0x84DB + TEXTURE28_ARB = 0x84DC + TEXTURE29_ARB = 0x84DD + TEXTURE30_ARB = 0x84DE + TEXTURE31_ARB = 0x84DF + ACTIVE_TEXTURE_ARB = 0x84E0 # 1 I + CLIENT_ACTIVE_TEXTURE_ARB = 0x84E1 # 1 I + MAX_TEXTURE_UNITS_ARB = 0x84E2 # 1 I + +############################################################################### + +# No new tokens +# ARB Extension #2 - GLX_ARB_get_proc_address + +############################################################################### + +# ARB Extension #3 +ARB_transpose_matrix enum: + TRANSPOSE_MODELVIEW_MATRIX_ARB = 0x84E3 # 16 F + TRANSPOSE_PROJECTION_MATRIX_ARB = 0x84E4 # 16 F + TRANSPOSE_TEXTURE_MATRIX_ARB = 0x84E5 # 16 F + TRANSPOSE_COLOR_MATRIX_ARB = 0x84E6 # 16 F + +############################################################################### + +# No new tokens +# ARB Extension #4 - WGL_ARB_buffer_region + +############################################################################### + +# ARB Extension #5 +ARB_multisample enum: + MULTISAMPLE_ARB = 0x809D + SAMPLE_ALPHA_TO_COVERAGE_ARB = 0x809E + SAMPLE_ALPHA_TO_ONE_ARB = 0x809F + SAMPLE_COVERAGE_ARB = 0x80A0 + SAMPLE_BUFFERS_ARB = 0x80A8 + SAMPLES_ARB = 0x80A9 + SAMPLE_COVERAGE_VALUE_ARB = 0x80AA + SAMPLE_COVERAGE_INVERT_ARB = 0x80AB + MULTISAMPLE_BIT_ARB = 0x20000000 + +############################################################################### + +# No new tokens +# ARB Extension #6 +ARB_texture_env_add enum: + +############################################################################### + +# ARB Extension #7 +ARB_texture_cube_map enum: + NORMAL_MAP_ARB = 0x8511 + REFLECTION_MAP_ARB = 0x8512 + TEXTURE_CUBE_MAP_ARB = 0x8513 + TEXTURE_BINDING_CUBE_MAP_ARB = 0x8514 + TEXTURE_CUBE_MAP_POSITIVE_X_ARB = 0x8515 + TEXTURE_CUBE_MAP_NEGATIVE_X_ARB = 0x8516 + TEXTURE_CUBE_MAP_POSITIVE_Y_ARB = 0x8517 + TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB = 0x8518 + TEXTURE_CUBE_MAP_POSITIVE_Z_ARB = 0x8519 + TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB = 0x851A + PROXY_TEXTURE_CUBE_MAP_ARB = 0x851B + MAX_CUBE_MAP_TEXTURE_SIZE_ARB = 0x851C + +############################################################################### + +# No new tokens +# ARB Extension #8 - WGL_ARB_extensions_string +# ARB Extension #9 - WGL_ARB_pixel_format +# ARB Extension #10 - WGL_ARB_make_current_read +# ARB Extension #11 - WGL_ARB_pbuffer + +############################################################################### + +# ARB Extension #12 +ARB_texture_compression enum: + COMPRESSED_ALPHA_ARB = 0x84E9 + COMPRESSED_LUMINANCE_ARB = 0x84EA + COMPRESSED_LUMINANCE_ALPHA_ARB = 0x84EB + COMPRESSED_INTENSITY_ARB = 0x84EC + COMPRESSED_RGB_ARB = 0x84ED + COMPRESSED_RGBA_ARB = 0x84EE + TEXTURE_COMPRESSION_HINT_ARB = 0x84EF + TEXTURE_COMPRESSED_IMAGE_SIZE_ARB = 0x86A0 + TEXTURE_COMPRESSED_ARB = 0x86A1 + NUM_COMPRESSED_TEXTURE_FORMATS_ARB = 0x86A2 + COMPRESSED_TEXTURE_FORMATS_ARB = 0x86A3 + +############################################################################### + +# ARB Extension #13 +# Promoted from #36 SGIS_texture_border_clamp +ARB_texture_border_clamp enum: + CLAMP_TO_BORDER_ARB = 0x812D + +############################################################################### + +# ARB Extension #14 - promoted from #54 EXT_point_parameters +# Promoted from #54 {SGIS,EXT}_point_parameters +ARB_point_parameters enum: + POINT_SIZE_MIN_ARB = 0x8126 # 1 F + POINT_SIZE_MAX_ARB = 0x8127 # 1 F + POINT_FADE_THRESHOLD_SIZE_ARB = 0x8128 # 1 F + POINT_DISTANCE_ATTENUATION_ARB = 0x8129 # 3 F + +############################################################################### + +# ARB Extension #15 +ARB_vertex_blend enum: + MAX_VERTEX_UNITS_ARB = 0x86A4 + ACTIVE_VERTEX_UNITS_ARB = 0x86A5 + WEIGHT_SUM_UNITY_ARB = 0x86A6 + VERTEX_BLEND_ARB = 0x86A7 + CURRENT_WEIGHT_ARB = 0x86A8 + WEIGHT_ARRAY_TYPE_ARB = 0x86A9 + WEIGHT_ARRAY_STRIDE_ARB = 0x86AA + WEIGHT_ARRAY_SIZE_ARB = 0x86AB + WEIGHT_ARRAY_POINTER_ARB = 0x86AC + WEIGHT_ARRAY_ARB = 0x86AD + MODELVIEW0_ARB = 0x1700 + MODELVIEW1_ARB = 0x850A + MODELVIEW2_ARB = 0x8722 + MODELVIEW3_ARB = 0x8723 + MODELVIEW4_ARB = 0x8724 + MODELVIEW5_ARB = 0x8725 + MODELVIEW6_ARB = 0x8726 + MODELVIEW7_ARB = 0x8727 + MODELVIEW8_ARB = 0x8728 + MODELVIEW9_ARB = 0x8729 + MODELVIEW10_ARB = 0x872A + MODELVIEW11_ARB = 0x872B + MODELVIEW12_ARB = 0x872C + MODELVIEW13_ARB = 0x872D + MODELVIEW14_ARB = 0x872E + MODELVIEW15_ARB = 0x872F + MODELVIEW16_ARB = 0x8730 + MODELVIEW17_ARB = 0x8731 + MODELVIEW18_ARB = 0x8732 + MODELVIEW19_ARB = 0x8733 + MODELVIEW20_ARB = 0x8734 + MODELVIEW21_ARB = 0x8735 + MODELVIEW22_ARB = 0x8736 + MODELVIEW23_ARB = 0x8737 + MODELVIEW24_ARB = 0x8738 + MODELVIEW25_ARB = 0x8739 + MODELVIEW26_ARB = 0x873A + MODELVIEW27_ARB = 0x873B + MODELVIEW28_ARB = 0x873C + MODELVIEW29_ARB = 0x873D + MODELVIEW30_ARB = 0x873E + MODELVIEW31_ARB = 0x873F + +############################################################################### + +# ARB Extension #16 +ARB_matrix_palette enum: + MATRIX_PALETTE_ARB = 0x8840 + MAX_MATRIX_PALETTE_STACK_DEPTH_ARB = 0x8841 + MAX_PALETTE_MATRICES_ARB = 0x8842 + CURRENT_PALETTE_MATRIX_ARB = 0x8843 + MATRIX_INDEX_ARRAY_ARB = 0x8844 + CURRENT_MATRIX_INDEX_ARB = 0x8845 + MATRIX_INDEX_ARRAY_SIZE_ARB = 0x8846 + MATRIX_INDEX_ARRAY_TYPE_ARB = 0x8847 + MATRIX_INDEX_ARRAY_STRIDE_ARB = 0x8848 + MATRIX_INDEX_ARRAY_POINTER_ARB = 0x8849 + +############################################################################### + +# ARB Extension #17 +# Shares enum values with EXT_texture_env_combine +ARB_texture_env_combine enum: + COMBINE_ARB = 0x8570 + COMBINE_RGB_ARB = 0x8571 + COMBINE_ALPHA_ARB = 0x8572 + SOURCE0_RGB_ARB = 0x8580 + SOURCE1_RGB_ARB = 0x8581 + SOURCE2_RGB_ARB = 0x8582 + SOURCE0_ALPHA_ARB = 0x8588 + SOURCE1_ALPHA_ARB = 0x8589 + SOURCE2_ALPHA_ARB = 0x858A + OPERAND0_RGB_ARB = 0x8590 + OPERAND1_RGB_ARB = 0x8591 + OPERAND2_RGB_ARB = 0x8592 + OPERAND0_ALPHA_ARB = 0x8598 + OPERAND1_ALPHA_ARB = 0x8599 + OPERAND2_ALPHA_ARB = 0x859A + RGB_SCALE_ARB = 0x8573 + ADD_SIGNED_ARB = 0x8574 + INTERPOLATE_ARB = 0x8575 + SUBTRACT_ARB = 0x84E7 + CONSTANT_ARB = 0x8576 + PRIMARY_COLOR_ARB = 0x8577 + PREVIOUS_ARB = 0x8578 + +############################################################################### + +# No new tokens +# ARB Extension #18 +ARB_texture_env_crossbar enum: + +############################################################################### + +# ARB Extension #19 +# Promoted from #220 EXT_texture_env_dot3; enum values changed +ARB_texture_env_dot3 enum: + DOT3_RGB_ARB = 0x86AE + DOT3_RGBA_ARB = 0x86AF + +############################################################################### + +# No new tokens +# ARB Extension #20 - WGL_ARB_render_texture + +############################################################################### + +# ARB Extension #21 +ARB_texture_mirrored_repeat enum: + MIRRORED_REPEAT_ARB = 0x8370 + +############################################################################### + +# ARB Extension #22 +ARB_depth_texture enum: + DEPTH_COMPONENT16_ARB = 0x81A5 + DEPTH_COMPONENT24_ARB = 0x81A6 + DEPTH_COMPONENT32_ARB = 0x81A7 + TEXTURE_DEPTH_SIZE_ARB = 0x884A + DEPTH_TEXTURE_MODE_ARB = 0x884B + +############################################################################### + +# ARB Extension #23 +ARB_shadow enum: + TEXTURE_COMPARE_MODE_ARB = 0x884C + TEXTURE_COMPARE_FUNC_ARB = 0x884D + COMPARE_R_TO_TEXTURE_ARB = 0x884E + +############################################################################### + +# ARB Extension #24 +ARB_shadow_ambient enum: + TEXTURE_COMPARE_FAIL_VALUE_ARB = 0x80BF + +############################################################################### + +# No new tokens +# ARB Extension #25 +ARB_window_pos enum: + +############################################################################### + +# ARB Extension #26 +# ARB_vertex_program enums are shared by ARB_fragment_program are so marked. +# Unfortunately, PROGRAM_BINDING_ARB does accidentally reuse 0x8677 - +# this was a spec editing typo that's now uncorrectable. +ARB_vertex_program enum: + COLOR_SUM_ARB = 0x8458 + VERTEX_PROGRAM_ARB = 0x8620 + VERTEX_ATTRIB_ARRAY_ENABLED_ARB = 0x8622 + VERTEX_ATTRIB_ARRAY_SIZE_ARB = 0x8623 + VERTEX_ATTRIB_ARRAY_STRIDE_ARB = 0x8624 + VERTEX_ATTRIB_ARRAY_TYPE_ARB = 0x8625 + CURRENT_VERTEX_ATTRIB_ARB = 0x8626 + PROGRAM_LENGTH_ARB = 0x8627 # shared + PROGRAM_STRING_ARB = 0x8628 # shared + MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB = 0x862E # shared + MAX_PROGRAM_MATRICES_ARB = 0x862F # shared + CURRENT_MATRIX_STACK_DEPTH_ARB = 0x8640 # shared + CURRENT_MATRIX_ARB = 0x8641 # shared + VERTEX_PROGRAM_POINT_SIZE_ARB = 0x8642 + VERTEX_PROGRAM_TWO_SIDE_ARB = 0x8643 + VERTEX_ATTRIB_ARRAY_POINTER_ARB = 0x8645 + PROGRAM_ERROR_POSITION_ARB = 0x864B # shared + PROGRAM_BINDING_ARB = 0x8677 # shared + MAX_VERTEX_ATTRIBS_ARB = 0x8869 + VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB = 0x886A + PROGRAM_ERROR_STRING_ARB = 0x8874 # shared + PROGRAM_FORMAT_ASCII_ARB = 0x8875 # shared + PROGRAM_FORMAT_ARB = 0x8876 # shared + PROGRAM_INSTRUCTIONS_ARB = 0x88A0 # shared + MAX_PROGRAM_INSTRUCTIONS_ARB = 0x88A1 # shared + PROGRAM_NATIVE_INSTRUCTIONS_ARB = 0x88A2 # shared + MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB = 0x88A3 # shared + PROGRAM_TEMPORARIES_ARB = 0x88A4 # shared + MAX_PROGRAM_TEMPORARIES_ARB = 0x88A5 # shared + PROGRAM_NATIVE_TEMPORARIES_ARB = 0x88A6 # shared + MAX_PROGRAM_NATIVE_TEMPORARIES_ARB = 0x88A7 # shared + PROGRAM_PARAMETERS_ARB = 0x88A8 # shared + MAX_PROGRAM_PARAMETERS_ARB = 0x88A9 # shared + PROGRAM_NATIVE_PARAMETERS_ARB = 0x88AA # shared + MAX_PROGRAM_NATIVE_PARAMETERS_ARB = 0x88AB # shared + PROGRAM_ATTRIBS_ARB = 0x88AC # shared + MAX_PROGRAM_ATTRIBS_ARB = 0x88AD # shared + PROGRAM_NATIVE_ATTRIBS_ARB = 0x88AE # shared + MAX_PROGRAM_NATIVE_ATTRIBS_ARB = 0x88AF # shared + PROGRAM_ADDRESS_REGISTERS_ARB = 0x88B0 # shared + MAX_PROGRAM_ADDRESS_REGISTERS_ARB = 0x88B1 # shared + PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB = 0x88B2 # shared + MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB = 0x88B3 # shared + MAX_PROGRAM_LOCAL_PARAMETERS_ARB = 0x88B4 # shared + MAX_PROGRAM_ENV_PARAMETERS_ARB = 0x88B5 # shared + PROGRAM_UNDER_NATIVE_LIMITS_ARB = 0x88B6 # shared + TRANSPOSE_CURRENT_MATRIX_ARB = 0x88B7 # shared + MATRIX0_ARB = 0x88C0 # shared + MATRIX1_ARB = 0x88C1 # shared + MATRIX2_ARB = 0x88C2 # shared + MATRIX3_ARB = 0x88C3 # shared + MATRIX4_ARB = 0x88C4 # shared + MATRIX5_ARB = 0x88C5 # shared + MATRIX6_ARB = 0x88C6 # shared + MATRIX7_ARB = 0x88C7 # shared + MATRIX8_ARB = 0x88C8 # shared + MATRIX9_ARB = 0x88C9 # shared + MATRIX10_ARB = 0x88CA # shared + MATRIX11_ARB = 0x88CB # shared + MATRIX12_ARB = 0x88CC # shared + MATRIX13_ARB = 0x88CD # shared + MATRIX14_ARB = 0x88CE # shared + MATRIX15_ARB = 0x88CF # shared + MATRIX16_ARB = 0x88D0 # shared + MATRIX17_ARB = 0x88D1 # shared + MATRIX18_ARB = 0x88D2 # shared + MATRIX19_ARB = 0x88D3 # shared + MATRIX20_ARB = 0x88D4 # shared + MATRIX21_ARB = 0x88D5 # shared + MATRIX22_ARB = 0x88D6 # shared + MATRIX23_ARB = 0x88D7 # shared + MATRIX24_ARB = 0x88D8 # shared + MATRIX25_ARB = 0x88D9 # shared + MATRIX26_ARB = 0x88DA # shared + MATRIX27_ARB = 0x88DB # shared + MATRIX28_ARB = 0x88DC # shared + MATRIX29_ARB = 0x88DD # shared + MATRIX30_ARB = 0x88DE # shared + MATRIX31_ARB = 0x88DF # shared + +############################################################################### + +# ARB Extension #27 +# Some ARB_fragment_program enums are shared with ARB_vertex_program, +# and are only included in that #define block, for now. +ARB_fragment_program enum: +# PROGRAM_LENGTH_ARB = 0x8627 # shared +# PROGRAM_STRING_ARB = 0x8628 # shared +# MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB = 0x862E # shared +# MAX_PROGRAM_MATRICES_ARB = 0x862F # shared +# CURRENT_MATRIX_STACK_DEPTH_ARB = 0x8640 # shared +# CURRENT_MATRIX_ARB = 0x8641 # shared +# PROGRAM_ERROR_POSITION_ARB = 0x864B # shared +# PROGRAM_BINDING_ARB = 0x8677 # shared + FRAGMENT_PROGRAM_ARB = 0x8804 + PROGRAM_ALU_INSTRUCTIONS_ARB = 0x8805 + PROGRAM_TEX_INSTRUCTIONS_ARB = 0x8806 + PROGRAM_TEX_INDIRECTIONS_ARB = 0x8807 + PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB = 0x8808 + PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB = 0x8809 + PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB = 0x880A + MAX_PROGRAM_ALU_INSTRUCTIONS_ARB = 0x880B + MAX_PROGRAM_TEX_INSTRUCTIONS_ARB = 0x880C + MAX_PROGRAM_TEX_INDIRECTIONS_ARB = 0x880D + MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB = 0x880E + MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB = 0x880F + MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB = 0x8810 + MAX_TEXTURE_COORDS_ARB = 0x8871 + MAX_TEXTURE_IMAGE_UNITS_ARB = 0x8872 +# PROGRAM_ERROR_STRING_ARB = 0x8874 # shared +# PROGRAM_FORMAT_ASCII_ARB = 0x8875 # shared +# PROGRAM_FORMAT_ARB = 0x8876 # shared +# PROGRAM_INSTRUCTIONS_ARB = 0x88A0 # shared +# MAX_PROGRAM_INSTRUCTIONS_ARB = 0x88A1 # shared +# PROGRAM_NATIVE_INSTRUCTIONS_ARB = 0x88A2 # shared +# MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB = 0x88A3 # shared +# PROGRAM_TEMPORARIES_ARB = 0x88A4 # shared +# MAX_PROGRAM_TEMPORARIES_ARB = 0x88A5 # shared +# PROGRAM_NATIVE_TEMPORARIES_ARB = 0x88A6 # shared +# MAX_PROGRAM_NATIVE_TEMPORARIES_ARB = 0x88A7 # shared +# PROGRAM_PARAMETERS_ARB = 0x88A8 # shared +# MAX_PROGRAM_PARAMETERS_ARB = 0x88A9 # shared +# PROGRAM_NATIVE_PARAMETERS_ARB = 0x88AA # shared +# MAX_PROGRAM_NATIVE_PARAMETERS_ARB = 0x88AB # shared +# PROGRAM_ATTRIBS_ARB = 0x88AC # shared +# MAX_PROGRAM_ATTRIBS_ARB = 0x88AD # shared +# PROGRAM_NATIVE_ATTRIBS_ARB = 0x88AE # shared +# MAX_PROGRAM_NATIVE_ATTRIBS_ARB = 0x88AF # shared +# PROGRAM_ADDRESS_REGISTERS_ARB = 0x88B0 # shared +# MAX_PROGRAM_ADDRESS_REGISTERS_ARB = 0x88B1 # shared +# PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB = 0x88B2 # shared +# MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB = 0x88B3 # shared +# MAX_PROGRAM_LOCAL_PARAMETERS_ARB = 0x88B4 # shared +# MAX_PROGRAM_ENV_PARAMETERS_ARB = 0x88B5 # shared +# PROGRAM_UNDER_NATIVE_LIMITS_ARB = 0x88B6 # shared +# TRANSPOSE_CURRENT_MATRIX_ARB = 0x88B7 # shared +# MATRIX0_ARB = 0x88C0 # shared +# MATRIX1_ARB = 0x88C1 # shared +# MATRIX2_ARB = 0x88C2 # shared +# MATRIX3_ARB = 0x88C3 # shared +# MATRIX4_ARB = 0x88C4 # shared +# MATRIX5_ARB = 0x88C5 # shared +# MATRIX6_ARB = 0x88C6 # shared +# MATRIX7_ARB = 0x88C7 # shared +# MATRIX8_ARB = 0x88C8 # shared +# MATRIX9_ARB = 0x88C9 # shared +# MATRIX10_ARB = 0x88CA # shared +# MATRIX11_ARB = 0x88CB # shared +# MATRIX12_ARB = 0x88CC # shared +# MATRIX13_ARB = 0x88CD # shared +# MATRIX14_ARB = 0x88CE # shared +# MATRIX15_ARB = 0x88CF # shared +# MATRIX16_ARB = 0x88D0 # shared +# MATRIX17_ARB = 0x88D1 # shared +# MATRIX18_ARB = 0x88D2 # shared +# MATRIX19_ARB = 0x88D3 # shared +# MATRIX20_ARB = 0x88D4 # shared +# MATRIX21_ARB = 0x88D5 # shared +# MATRIX22_ARB = 0x88D6 # shared +# MATRIX23_ARB = 0x88D7 # shared +# MATRIX24_ARB = 0x88D8 # shared +# MATRIX25_ARB = 0x88D9 # shared +# MATRIX26_ARB = 0x88DA # shared +# MATRIX27_ARB = 0x88DB # shared +# MATRIX28_ARB = 0x88DC # shared +# MATRIX29_ARB = 0x88DD # shared +# MATRIX30_ARB = 0x88DE # shared +# MATRIX31_ARB = 0x88DF # shared + + +############################################################################### + +# ARB Extension #28 +ARB_vertex_buffer_object enum: + BUFFER_SIZE_ARB = 0x8764 + BUFFER_USAGE_ARB = 0x8765 + ARRAY_BUFFER_ARB = 0x8892 + ELEMENT_ARRAY_BUFFER_ARB = 0x8893 + ARRAY_BUFFER_BINDING_ARB = 0x8894 + ELEMENT_ARRAY_BUFFER_BINDING_ARB = 0x8895 + VERTEX_ARRAY_BUFFER_BINDING_ARB = 0x8896 + NORMAL_ARRAY_BUFFER_BINDING_ARB = 0x8897 + COLOR_ARRAY_BUFFER_BINDING_ARB = 0x8898 + INDEX_ARRAY_BUFFER_BINDING_ARB = 0x8899 + TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB = 0x889A + EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB = 0x889B + SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB = 0x889C + FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB = 0x889D + WEIGHT_ARRAY_BUFFER_BINDING_ARB = 0x889E + VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB = 0x889F + READ_ONLY_ARB = 0x88B8 + WRITE_ONLY_ARB = 0x88B9 + READ_WRITE_ARB = 0x88BA + BUFFER_ACCESS_ARB = 0x88BB + BUFFER_MAPPED_ARB = 0x88BC + BUFFER_MAP_POINTER_ARB = 0x88BD + STREAM_DRAW_ARB = 0x88E0 + STREAM_READ_ARB = 0x88E1 + STREAM_COPY_ARB = 0x88E2 + STATIC_DRAW_ARB = 0x88E4 + STATIC_READ_ARB = 0x88E5 + STATIC_COPY_ARB = 0x88E6 + DYNAMIC_DRAW_ARB = 0x88E8 + DYNAMIC_READ_ARB = 0x88E9 + DYNAMIC_COPY_ARB = 0x88EA + +############################################################################### + +# ARB Extension #29 +ARB_occlusion_query enum: + QUERY_COUNTER_BITS_ARB = 0x8864 + CURRENT_QUERY_ARB = 0x8865 + QUERY_RESULT_ARB = 0x8866 + QUERY_RESULT_AVAILABLE_ARB = 0x8867 + SAMPLES_PASSED_ARB = 0x8914 + +############################################################################### + +# ARB Extension #30 +ARB_shader_objects enum: + PROGRAM_OBJECT_ARB = 0x8B40 + SHADER_OBJECT_ARB = 0x8B48 + OBJECT_TYPE_ARB = 0x8B4E + OBJECT_SUBTYPE_ARB = 0x8B4F + FLOAT_VEC2_ARB = 0x8B50 + FLOAT_VEC3_ARB = 0x8B51 + FLOAT_VEC4_ARB = 0x8B52 + INT_VEC2_ARB = 0x8B53 + INT_VEC3_ARB = 0x8B54 + INT_VEC4_ARB = 0x8B55 + BOOL_ARB = 0x8B56 + BOOL_VEC2_ARB = 0x8B57 + BOOL_VEC3_ARB = 0x8B58 + BOOL_VEC4_ARB = 0x8B59 + FLOAT_MAT2_ARB = 0x8B5A + FLOAT_MAT3_ARB = 0x8B5B + FLOAT_MAT4_ARB = 0x8B5C + SAMPLER_1D_ARB = 0x8B5D + SAMPLER_2D_ARB = 0x8B5E + SAMPLER_3D_ARB = 0x8B5F + SAMPLER_CUBE_ARB = 0x8B60 + SAMPLER_1D_SHADOW_ARB = 0x8B61 + SAMPLER_2D_SHADOW_ARB = 0x8B62 + SAMPLER_2D_RECT_ARB = 0x8B63 + SAMPLER_2D_RECT_SHADOW_ARB = 0x8B64 + OBJECT_DELETE_STATUS_ARB = 0x8B80 + OBJECT_COMPILE_STATUS_ARB = 0x8B81 + OBJECT_LINK_STATUS_ARB = 0x8B82 + OBJECT_VALIDATE_STATUS_ARB = 0x8B83 + OBJECT_INFO_LOG_LENGTH_ARB = 0x8B84 + OBJECT_ATTACHED_OBJECTS_ARB = 0x8B85 + OBJECT_ACTIVE_UNIFORMS_ARB = 0x8B86 + OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB = 0x8B87 + OBJECT_SHADER_SOURCE_LENGTH_ARB = 0x8B88 + +############################################################################### + +# ARB Extension #31 +# Additional enums are reused from ARB_vertex/fragment_program and ARB_shader_objects +ARB_vertex_shader enum: + VERTEX_SHADER_ARB = 0x8B31 + MAX_VERTEX_UNIFORM_COMPONENTS_ARB = 0x8B4A + MAX_VARYING_FLOATS_ARB = 0x8B4B + MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB = 0x8B4C + MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB = 0x8B4D + OBJECT_ACTIVE_ATTRIBUTES_ARB = 0x8B89 + OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB = 0x8B8A + +############################################################################### + +# ARB Extension #32 +# Additional enums are reused from ARB_fragment_program and ARB_shader_objects +ARB_fragment_shader enum: + FRAGMENT_SHADER_ARB = 0x8B30 + MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB = 0x8B49 + FRAGMENT_SHADER_DERIVATIVE_HINT_ARB = 0x8B8B + +############################################################################### + +# ARB Extension #33 +ARB_shading_language_100 enum: + SHADING_LANGUAGE_VERSION_ARB = 0x8B8C + +############################################################################### + +# ARB Extension #34 +# No new tokens +ARB_texture_non_power_of_two enum: + +############################################################################### + +# ARB Extension #35 +ARB_point_sprite enum: + POINT_SPRITE_ARB = 0x8861 + COORD_REPLACE_ARB = 0x8862 + +############################################################################### + +# ARB Extension #36 +# No new tokens +ARB_fragment_program_shadow enum: + +############################################################################### + +# ARB Extension #37 +ARB_draw_buffers enum: + MAX_DRAW_BUFFERS_ARB = 0x8824 + DRAW_BUFFER0_ARB = 0x8825 + DRAW_BUFFER1_ARB = 0x8826 + DRAW_BUFFER2_ARB = 0x8827 + DRAW_BUFFER3_ARB = 0x8828 + DRAW_BUFFER4_ARB = 0x8829 + DRAW_BUFFER5_ARB = 0x882A + DRAW_BUFFER6_ARB = 0x882B + DRAW_BUFFER7_ARB = 0x882C + DRAW_BUFFER8_ARB = 0x882D + DRAW_BUFFER9_ARB = 0x882E + DRAW_BUFFER10_ARB = 0x882F + DRAW_BUFFER11_ARB = 0x8830 + DRAW_BUFFER12_ARB = 0x8831 + DRAW_BUFFER13_ARB = 0x8832 + DRAW_BUFFER14_ARB = 0x8833 + DRAW_BUFFER15_ARB = 0x8834 + +############################################################################### + +# ARB Extension #38 +ARB_texture_rectangle enum: + TEXTURE_RECTANGLE_ARB = 0x84F5 + TEXTURE_BINDING_RECTANGLE_ARB = 0x84F6 + PROXY_TEXTURE_RECTANGLE_ARB = 0x84F7 + MAX_RECTANGLE_TEXTURE_SIZE_ARB = 0x84F8 + +############################################################################### + +# ARB Extension #39 +ARB_color_buffer_float enum: + RGBA_FLOAT_MODE_ARB = 0x8820 + CLAMP_VERTEX_COLOR_ARB = 0x891A + CLAMP_FRAGMENT_COLOR_ARB = 0x891B + CLAMP_READ_COLOR_ARB = 0x891C + FIXED_ONLY_ARB = 0x891D + +############################################################################### + +# ARB Extension #40 +ARB_half_float_pixel enum: + HALF_FLOAT_ARB = 0x140B + +############################################################################### + +# ARB Extension #41 +ARB_texture_float enum: + TEXTURE_RED_TYPE_ARB = 0x8C10 + TEXTURE_GREEN_TYPE_ARB = 0x8C11 + TEXTURE_BLUE_TYPE_ARB = 0x8C12 + TEXTURE_ALPHA_TYPE_ARB = 0x8C13 + TEXTURE_LUMINANCE_TYPE_ARB = 0x8C14 + TEXTURE_INTENSITY_TYPE_ARB = 0x8C15 + TEXTURE_DEPTH_TYPE_ARB = 0x8C16 + UNSIGNED_NORMALIZED_ARB = 0x8C17 + RGBA32F_ARB = 0x8814 + RGB32F_ARB = 0x8815 + ALPHA32F_ARB = 0x8816 + INTENSITY32F_ARB = 0x8817 + LUMINANCE32F_ARB = 0x8818 + LUMINANCE_ALPHA32F_ARB = 0x8819 + RGBA16F_ARB = 0x881A + RGB16F_ARB = 0x881B + ALPHA16F_ARB = 0x881C + INTENSITY16F_ARB = 0x881D + LUMINANCE16F_ARB = 0x881E + LUMINANCE_ALPHA16F_ARB = 0x881F + +############################################################################### + +# ARB Extension #42 +ARB_pixel_buffer_object enum: + PIXEL_PACK_BUFFER_ARB = 0x88EB + PIXEL_UNPACK_BUFFER_ARB = 0x88EC + PIXEL_PACK_BUFFER_BINDING_ARB = 0x88ED + PIXEL_UNPACK_BUFFER_BINDING_ARB = 0x88EF + + +############################################################################### +# +# non-ARB extensions follow, in registry order +# +############################################################################### + +############################################################################### + +# Extension #1 +EXT_abgr enum: + ABGR_EXT = 0x8000 + +############################################################################### + +# Extension #2 +EXT_blend_color enum: + CONSTANT_COLOR_EXT = 0x8001 + ONE_MINUS_CONSTANT_COLOR_EXT = 0x8002 + CONSTANT_ALPHA_EXT = 0x8003 + ONE_MINUS_CONSTANT_ALPHA_EXT = 0x8004 + BLEND_COLOR_EXT = 0x8005 # 4 F + +############################################################################### + +# Extension #3 +EXT_polygon_offset enum: + POLYGON_OFFSET_EXT = 0x8037 + POLYGON_OFFSET_FACTOR_EXT = 0x8038 + POLYGON_OFFSET_BIAS_EXT = 0x8039 # 1 F + +############################################################################### + +# Extension #4 +EXT_texture enum: + ALPHA4_EXT = 0x803B + ALPHA8_EXT = 0x803C + ALPHA12_EXT = 0x803D + ALPHA16_EXT = 0x803E + LUMINANCE4_EXT = 0x803F + LUMINANCE8_EXT = 0x8040 + LUMINANCE12_EXT = 0x8041 + LUMINANCE16_EXT = 0x8042 + LUMINANCE4_ALPHA4_EXT = 0x8043 + LUMINANCE6_ALPHA2_EXT = 0x8044 + LUMINANCE8_ALPHA8_EXT = 0x8045 + LUMINANCE12_ALPHA4_EXT = 0x8046 + LUMINANCE12_ALPHA12_EXT = 0x8047 + LUMINANCE16_ALPHA16_EXT = 0x8048 + INTENSITY_EXT = 0x8049 + INTENSITY4_EXT = 0x804A + INTENSITY8_EXT = 0x804B + INTENSITY12_EXT = 0x804C + INTENSITY16_EXT = 0x804D + RGB2_EXT = 0x804E + RGB4_EXT = 0x804F + RGB5_EXT = 0x8050 + RGB8_EXT = 0x8051 + RGB10_EXT = 0x8052 + RGB12_EXT = 0x8053 + RGB16_EXT = 0x8054 + RGBA2_EXT = 0x8055 + RGBA4_EXT = 0x8056 + RGB5_A1_EXT = 0x8057 + RGBA8_EXT = 0x8058 + RGB10_A2_EXT = 0x8059 + RGBA12_EXT = 0x805A + RGBA16_EXT = 0x805B + TEXTURE_RED_SIZE_EXT = 0x805C + TEXTURE_GREEN_SIZE_EXT = 0x805D + TEXTURE_BLUE_SIZE_EXT = 0x805E + TEXTURE_ALPHA_SIZE_EXT = 0x805F + TEXTURE_LUMINANCE_SIZE_EXT = 0x8060 + TEXTURE_INTENSITY_SIZE_EXT = 0x8061 + REPLACE_EXT = 0x8062 + PROXY_TEXTURE_1D_EXT = 0x8063 + PROXY_TEXTURE_2D_EXT = 0x8064 + TEXTURE_TOO_LARGE_EXT = 0x8065 + +############################################################################### + +# Extension #5 - skipped + +############################################################################### + +# Extension #6 +EXT_texture3D enum: + PACK_SKIP_IMAGES_EXT = 0x806B # 1 I + PACK_IMAGE_HEIGHT_EXT = 0x806C # 1 F + UNPACK_SKIP_IMAGES_EXT = 0x806D # 1 I + UNPACK_IMAGE_HEIGHT_EXT = 0x806E # 1 F + TEXTURE_3D_EXT = 0x806F # 1 I + PROXY_TEXTURE_3D_EXT = 0x8070 + TEXTURE_DEPTH_EXT = 0x8071 + TEXTURE_WRAP_R_EXT = 0x8072 + MAX_3D_TEXTURE_SIZE_EXT = 0x8073 # 1 I + +############################################################################### + +# Extension #7 +SGIS_texture_filter4 enum: + FILTER4_SGIS = 0x8146 + TEXTURE_FILTER4_SIZE_SGIS = 0x8147 + +############################################################################### + +# Extension #8 - skipped + +############################################################################### + +# No new tokens +# Extension #9 +EXT_subtexture enum: + +############################################################################### + +# No new tokens +# Extension #10 +EXT_copy_texture enum: + +############################################################################### + +# Extension #11 +EXT_histogram enum: + HISTOGRAM_EXT = 0x8024 # 1 I + PROXY_HISTOGRAM_EXT = 0x8025 + HISTOGRAM_WIDTH_EXT = 0x8026 + HISTOGRAM_FORMAT_EXT = 0x8027 + HISTOGRAM_RED_SIZE_EXT = 0x8028 + HISTOGRAM_GREEN_SIZE_EXT = 0x8029 + HISTOGRAM_BLUE_SIZE_EXT = 0x802A + HISTOGRAM_ALPHA_SIZE_EXT = 0x802B + HISTOGRAM_LUMINANCE_SIZE_EXT = 0x802C + HISTOGRAM_SINK_EXT = 0x802D + MINMAX_EXT = 0x802E # 1 I + MINMAX_FORMAT_EXT = 0x802F + MINMAX_SINK_EXT = 0x8030 + TABLE_TOO_LARGE_EXT = 0x8031 + +############################################################################### + +# Extension #12 +EXT_convolution enum: + CONVOLUTION_1D_EXT = 0x8010 # 1 I + CONVOLUTION_2D_EXT = 0x8011 # 1 I + SEPARABLE_2D_EXT = 0x8012 # 1 I + CONVOLUTION_BORDER_MODE_EXT = 0x8013 + CONVOLUTION_FILTER_SCALE_EXT = 0x8014 + CONVOLUTION_FILTER_BIAS_EXT = 0x8015 + REDUCE_EXT = 0x8016 + CONVOLUTION_FORMAT_EXT = 0x8017 + CONVOLUTION_WIDTH_EXT = 0x8018 + CONVOLUTION_HEIGHT_EXT = 0x8019 + MAX_CONVOLUTION_WIDTH_EXT = 0x801A + MAX_CONVOLUTION_HEIGHT_EXT = 0x801B + POST_CONVOLUTION_RED_SCALE_EXT = 0x801C # 1 F + POST_CONVOLUTION_GREEN_SCALE_EXT = 0x801D # 1 F + POST_CONVOLUTION_BLUE_SCALE_EXT = 0x801E # 1 F + POST_CONVOLUTION_ALPHA_SCALE_EXT = 0x801F # 1 F + POST_CONVOLUTION_RED_BIAS_EXT = 0x8020 # 1 F + POST_CONVOLUTION_GREEN_BIAS_EXT = 0x8021 # 1 F + POST_CONVOLUTION_BLUE_BIAS_EXT = 0x8022 # 1 F + POST_CONVOLUTION_ALPHA_BIAS_EXT = 0x8023 # 1 F + +############################################################################### + +# Extension #13 +SGI_color_matrix enum: + COLOR_MATRIX_SGI = 0x80B1 # 16 F + COLOR_MATRIX_STACK_DEPTH_SGI = 0x80B2 # 1 I + MAX_COLOR_MATRIX_STACK_DEPTH_SGI = 0x80B3 # 1 I + POST_COLOR_MATRIX_RED_SCALE_SGI = 0x80B4 # 1 F + POST_COLOR_MATRIX_GREEN_SCALE_SGI = 0x80B5 # 1 F + POST_COLOR_MATRIX_BLUE_SCALE_SGI = 0x80B6 # 1 F + POST_COLOR_MATRIX_ALPHA_SCALE_SGI = 0x80B7 # 1 F + POST_COLOR_MATRIX_RED_BIAS_SGI = 0x80B8 # 1 F + POST_COLOR_MATRIX_GREEN_BIAS_SGI = 0x80B9 # 1 F + POST_COLOR_MATRIX_BLUE_BIAS_SGI = 0x80BA # 1 F + POST_COLOR_MATRIX_ALPHA_BIAS_SGI = 0x80BB # 1 F + +############################################################################### + +# Extension #14 +SGI_color_table enum: + COLOR_TABLE_SGI = 0x80D0 # 1 I + POST_CONVOLUTION_COLOR_TABLE_SGI = 0x80D1 # 1 I + POST_COLOR_MATRIX_COLOR_TABLE_SGI = 0x80D2 # 1 I + PROXY_COLOR_TABLE_SGI = 0x80D3 + PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI = 0x80D4 + PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI = 0x80D5 + COLOR_TABLE_SCALE_SGI = 0x80D6 + COLOR_TABLE_BIAS_SGI = 0x80D7 + COLOR_TABLE_FORMAT_SGI = 0x80D8 + COLOR_TABLE_WIDTH_SGI = 0x80D9 + COLOR_TABLE_RED_SIZE_SGI = 0x80DA + COLOR_TABLE_GREEN_SIZE_SGI = 0x80DB + COLOR_TABLE_BLUE_SIZE_SGI = 0x80DC + COLOR_TABLE_ALPHA_SIZE_SGI = 0x80DD + COLOR_TABLE_LUMINANCE_SIZE_SGI = 0x80DE + COLOR_TABLE_INTENSITY_SIZE_SGI = 0x80DF + +############################################################################### + +# Extension #15 +SGIS_pixel_texture enum: + PIXEL_TEXTURE_SGIS = 0x8353 # 1 I + PIXEL_FRAGMENT_RGB_SOURCE_SGIS = 0x8354 # 1 I + PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS = 0x8355 # 1 I + PIXEL_GROUP_COLOR_SGIS = 0x8356 # 1 I + +############################################################################### + +# Extension #15a +SGIX_pixel_texture enum: + PIXEL_TEX_GEN_SGIX = 0x8139 # 1 I + PIXEL_TEX_GEN_MODE_SGIX = 0x832B # 1 I + +############################################################################### + +# Extension #16 +SGIS_texture4D enum: + PACK_SKIP_VOLUMES_SGIS = 0x8130 # 1 I + PACK_IMAGE_DEPTH_SGIS = 0x8131 # 1 I + UNPACK_SKIP_VOLUMES_SGIS = 0x8132 # 1 I + UNPACK_IMAGE_DEPTH_SGIS = 0x8133 # 1 I + TEXTURE_4D_SGIS = 0x8134 # 1 I + PROXY_TEXTURE_4D_SGIS = 0x8135 + TEXTURE_4DSIZE_SGIS = 0x8136 + TEXTURE_WRAP_Q_SGIS = 0x8137 + MAX_4D_TEXTURE_SIZE_SGIS = 0x8138 # 1 I + TEXTURE_4D_BINDING_SGIS = 0x814F # 1 I + +############################################################################### + +# Extension #17 +SGI_texture_color_table enum: + TEXTURE_COLOR_TABLE_SGI = 0x80BC # 1 I + PROXY_TEXTURE_COLOR_TABLE_SGI = 0x80BD + +############################################################################### + +# Extension #18 +EXT_cmyka enum: + CMYK_EXT = 0x800C + CMYKA_EXT = 0x800D + PACK_CMYK_HINT_EXT = 0x800E # 1 I + UNPACK_CMYK_HINT_EXT = 0x800F # 1 I + +############################################################################### + +# Extension #19 - skipped + +############################################################################### + +# Extension #20 +EXT_texture_object enum: + TEXTURE_PRIORITY_EXT = 0x8066 + TEXTURE_RESIDENT_EXT = 0x8067 + TEXTURE_1D_BINDING_EXT = 0x8068 + TEXTURE_2D_BINDING_EXT = 0x8069 + TEXTURE_3D_BINDING_EXT = 0x806A # 1 I + +############################################################################### + +# Extension #21 +SGIS_detail_texture enum: + DETAIL_TEXTURE_2D_SGIS = 0x8095 + DETAIL_TEXTURE_2D_BINDING_SGIS = 0x8096 # 1 I + LINEAR_DETAIL_SGIS = 0x8097 + LINEAR_DETAIL_ALPHA_SGIS = 0x8098 + LINEAR_DETAIL_COLOR_SGIS = 0x8099 + DETAIL_TEXTURE_LEVEL_SGIS = 0x809A + DETAIL_TEXTURE_MODE_SGIS = 0x809B + DETAIL_TEXTURE_FUNC_POINTS_SGIS = 0x809C + +############################################################################### + +# Extension #22 +SGIS_sharpen_texture enum: + LINEAR_SHARPEN_SGIS = 0x80AD + LINEAR_SHARPEN_ALPHA_SGIS = 0x80AE + LINEAR_SHARPEN_COLOR_SGIS = 0x80AF + SHARPEN_TEXTURE_FUNC_POINTS_SGIS = 0x80B0 + +############################################################################### + +# Extension #23 +EXT_packed_pixels enum: + UNSIGNED_BYTE_3_3_2_EXT = 0x8032 + UNSIGNED_SHORT_4_4_4_4_EXT = 0x8033 + UNSIGNED_SHORT_5_5_5_1_EXT = 0x8034 + UNSIGNED_INT_8_8_8_8_EXT = 0x8035 + UNSIGNED_INT_10_10_10_2_EXT = 0x8036 + +############################################################################### + +# Extension #24 +SGIS_texture_lod enum: + TEXTURE_MIN_LOD_SGIS = 0x813A + TEXTURE_MAX_LOD_SGIS = 0x813B + TEXTURE_BASE_LEVEL_SGIS = 0x813C + TEXTURE_MAX_LEVEL_SGIS = 0x813D + +############################################################################### + +# Extension #25 +SGIS_multisample enum: + MULTISAMPLE_SGIS = 0x809D # 1 I + SAMPLE_ALPHA_TO_MASK_SGIS = 0x809E # 1 I + SAMPLE_ALPHA_TO_ONE_SGIS = 0x809F # 1 I + SAMPLE_MASK_SGIS = 0x80A0 # 1 I + 1PASS_SGIS = 0x80A1 + 2PASS_0_SGIS = 0x80A2 + 2PASS_1_SGIS = 0x80A3 + 4PASS_0_SGIS = 0x80A4 + 4PASS_1_SGIS = 0x80A5 + 4PASS_2_SGIS = 0x80A6 + 4PASS_3_SGIS = 0x80A7 + SAMPLE_BUFFERS_SGIS = 0x80A8 # 1 I + SAMPLES_SGIS = 0x80A9 # 1 I + SAMPLE_MASK_VALUE_SGIS = 0x80AA # 1 F + SAMPLE_MASK_INVERT_SGIS = 0x80AB # 1 I + SAMPLE_PATTERN_SGIS = 0x80AC # 1 I + +############################################################################### + +# Extension #26 - no specification? +# SGIS_premultiply_blend enum: + +############################################################################## + +# Extension #27 +# Diamond ships an otherwise identical IBM_rescale_normal extension; +# Dan Brokenshire says this is deprecated and should not be advertised. +EXT_rescale_normal enum: + RESCALE_NORMAL_EXT = 0x803A # 1 I + +############################################################################### + +# Extension #28 - GLX_EXT_visual_info + +############################################################################### + +# Extension #29 - skipped + +############################################################################### + +# Extension #30 +EXT_vertex_array enum: + VERTEX_ARRAY_EXT = 0x8074 + NORMAL_ARRAY_EXT = 0x8075 + COLOR_ARRAY_EXT = 0x8076 + INDEX_ARRAY_EXT = 0x8077 + TEXTURE_COORD_ARRAY_EXT = 0x8078 + EDGE_FLAG_ARRAY_EXT = 0x8079 + VERTEX_ARRAY_SIZE_EXT = 0x807A + VERTEX_ARRAY_TYPE_EXT = 0x807B + VERTEX_ARRAY_STRIDE_EXT = 0x807C + VERTEX_ARRAY_COUNT_EXT = 0x807D # 1 I + NORMAL_ARRAY_TYPE_EXT = 0x807E + NORMAL_ARRAY_STRIDE_EXT = 0x807F + NORMAL_ARRAY_COUNT_EXT = 0x8080 # 1 I + COLOR_ARRAY_SIZE_EXT = 0x8081 + COLOR_ARRAY_TYPE_EXT = 0x8082 + COLOR_ARRAY_STRIDE_EXT = 0x8083 + COLOR_ARRAY_COUNT_EXT = 0x8084 # 1 I + INDEX_ARRAY_TYPE_EXT = 0x8085 + INDEX_ARRAY_STRIDE_EXT = 0x8086 + INDEX_ARRAY_COUNT_EXT = 0x8087 # 1 I + TEXTURE_COORD_ARRAY_SIZE_EXT = 0x8088 + TEXTURE_COORD_ARRAY_TYPE_EXT = 0x8089 + TEXTURE_COORD_ARRAY_STRIDE_EXT = 0x808A + TEXTURE_COORD_ARRAY_COUNT_EXT = 0x808B # 1 I + EDGE_FLAG_ARRAY_STRIDE_EXT = 0x808C + EDGE_FLAG_ARRAY_COUNT_EXT = 0x808D # 1 I + VERTEX_ARRAY_POINTER_EXT = 0x808E + NORMAL_ARRAY_POINTER_EXT = 0x808F + COLOR_ARRAY_POINTER_EXT = 0x8090 + INDEX_ARRAY_POINTER_EXT = 0x8091 + TEXTURE_COORD_ARRAY_POINTER_EXT = 0x8092 + EDGE_FLAG_ARRAY_POINTER_EXT = 0x8093 + +############################################################################### + +# Extension #31 +EXT_misc_attribute enum: +# MISC_BIT = 0x???? + +############################################################################### + +# Extension #32 +SGIS_generate_mipmap enum: + GENERATE_MIPMAP_SGIS = 0x8191 + GENERATE_MIPMAP_HINT_SGIS = 0x8192 # 1 I + +############################################################################### + +# Extension #33 +SGIX_clipmap enum: + LINEAR_CLIPMAP_LINEAR_SGIX = 0x8170 + TEXTURE_CLIPMAP_CENTER_SGIX = 0x8171 + TEXTURE_CLIPMAP_FRAME_SGIX = 0x8172 + TEXTURE_CLIPMAP_OFFSET_SGIX = 0x8173 + TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX = 0x8174 + TEXTURE_CLIPMAP_LOD_OFFSET_SGIX = 0x8175 + TEXTURE_CLIPMAP_DEPTH_SGIX = 0x8176 + MAX_CLIPMAP_DEPTH_SGIX = 0x8177 # 1 I + MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX = 0x8178 # 1 I + NEAREST_CLIPMAP_NEAREST_SGIX = 0x844D + NEAREST_CLIPMAP_LINEAR_SGIX = 0x844E + LINEAR_CLIPMAP_NEAREST_SGIX = 0x844F + +############################################################################### + +# Extension #34 +SGIX_shadow enum: + TEXTURE_COMPARE_SGIX = 0x819A + TEXTURE_COMPARE_OPERATOR_SGIX = 0x819B + TEXTURE_LEQUAL_R_SGIX = 0x819C + TEXTURE_GEQUAL_R_SGIX = 0x819D + +############################################################################### + +# Extension #35 +SGIS_texture_edge_clamp enum: + CLAMP_TO_EDGE_SGIS = 0x812F + +############################################################################### + +# Extension #36 +# Promoted to ARB_texture_border_clamp +SGIS_texture_border_clamp enum: + CLAMP_TO_BORDER_SGIS = 0x812D + +############################################################################### + +# Extension #37 +EXT_blend_minmax enum: + FUNC_ADD_EXT = 0x8006 + MIN_EXT = 0x8007 + MAX_EXT = 0x8008 + BLEND_EQUATION_EXT = 0x8009 # 1 I + +############################################################################### + +# Extension #38 +EXT_blend_subtract enum: + FUNC_SUBTRACT_EXT = 0x800A + FUNC_REVERSE_SUBTRACT_EXT = 0x800B + +############################################################################### + +# No new tokens +# Extension #39 +EXT_blend_logic_op enum: + +############################################################################### + +# Extension #40 - GLX_SGI_swap_control +# Extension #41 - GLX_SGI_video_sync +# Extension #42 - GLX_SGI_make_current_read +# Extension #43 - GLX_SGIX_video_source +# Extension #44 - GLX_EXT_visual_rating + +############################################################################### + +# Extension #45 +SGIX_interlace enum: + INTERLACE_SGIX = 0x8094 # 1 I + +############################################################################### + +# Extension #46 +SGIX_pixel_tiles enum: + PIXEL_TILE_BEST_ALIGNMENT_SGIX = 0x813E # 1 I + PIXEL_TILE_CACHE_INCREMENT_SGIX = 0x813F # 1 I + PIXEL_TILE_WIDTH_SGIX = 0x8140 # 1 I + PIXEL_TILE_HEIGHT_SGIX = 0x8141 # 1 I + PIXEL_TILE_GRID_WIDTH_SGIX = 0x8142 # 1 I + PIXEL_TILE_GRID_HEIGHT_SGIX = 0x8143 # 1 I + PIXEL_TILE_GRID_DEPTH_SGIX = 0x8144 # 1 I + PIXEL_TILE_CACHE_SIZE_SGIX = 0x8145 # 1 I + +############################################################################### + +# Extension #47 - GLX_EXT_import_context + +############################################################################### + +# Extension #48 - skipped + +############################################################################### + +# Extension #49 - GLX_SGIX_fbconfig +# Extension #50 - GLX_SGIX_pbuffer + +############################################################################### + +# Extension #51 +SGIS_texture_select enum: + DUAL_ALPHA4_SGIS = 0x8110 + DUAL_ALPHA8_SGIS = 0x8111 + DUAL_ALPHA12_SGIS = 0x8112 + DUAL_ALPHA16_SGIS = 0x8113 + DUAL_LUMINANCE4_SGIS = 0x8114 + DUAL_LUMINANCE8_SGIS = 0x8115 + DUAL_LUMINANCE12_SGIS = 0x8116 + DUAL_LUMINANCE16_SGIS = 0x8117 + DUAL_INTENSITY4_SGIS = 0x8118 + DUAL_INTENSITY8_SGIS = 0x8119 + DUAL_INTENSITY12_SGIS = 0x811A + DUAL_INTENSITY16_SGIS = 0x811B + DUAL_LUMINANCE_ALPHA4_SGIS = 0x811C + DUAL_LUMINANCE_ALPHA8_SGIS = 0x811D + QUAD_ALPHA4_SGIS = 0x811E + QUAD_ALPHA8_SGIS = 0x811F + QUAD_LUMINANCE4_SGIS = 0x8120 + QUAD_LUMINANCE8_SGIS = 0x8121 + QUAD_INTENSITY4_SGIS = 0x8122 + QUAD_INTENSITY8_SGIS = 0x8123 + DUAL_TEXTURE_SELECT_SGIS = 0x8124 + QUAD_TEXTURE_SELECT_SGIS = 0x8125 + +############################################################################### + +# Extension #52 +SGIX_sprite enum: + SPRITE_SGIX = 0x8148 # 1 I + SPRITE_MODE_SGIX = 0x8149 # 1 I + SPRITE_AXIS_SGIX = 0x814A # 3 F + SPRITE_TRANSLATION_SGIX = 0x814B # 3 F + SPRITE_AXIAL_SGIX = 0x814C + SPRITE_OBJECT_ALIGNED_SGIX = 0x814D + SPRITE_EYE_ALIGNED_SGIX = 0x814E + +############################################################################### + +# Extension #53 +SGIX_texture_multi_buffer enum: + TEXTURE_MULTI_BUFFER_HINT_SGIX = 0x812E + +############################################################################### + +# Extension #54 +# EXT form promoted from SGIS form; both are included +EXT_point_parameters enum: + POINT_SIZE_MIN_EXT = 0x8126 # 1 F + POINT_SIZE_MAX_EXT = 0x8127 # 1 F + POINT_FADE_THRESHOLD_SIZE_EXT = 0x8128 # 1 F + DISTANCE_ATTENUATION_EXT = 0x8129 # 3 F + +SGIS_point_parameters enum: + POINT_SIZE_MIN_SGIS = 0x8126 # 1 F + POINT_SIZE_MAX_SGIS = 0x8127 # 1 F + POINT_FADE_THRESHOLD_SIZE_SGIS = 0x8128 # 1 F + DISTANCE_ATTENUATION_SGIS = 0x8129 # 3 F + +############################################################################### + +# Extension #55 +SGIX_instruments enum: + INSTRUMENT_BUFFER_POINTER_SGIX = 0x8180 + INSTRUMENT_MEASUREMENTS_SGIX = 0x8181 # 1 I + +############################################################################### + +# Extension #56 +SGIX_texture_scale_bias enum: + POST_TEXTURE_FILTER_BIAS_SGIX = 0x8179 + POST_TEXTURE_FILTER_SCALE_SGIX = 0x817A + POST_TEXTURE_FILTER_BIAS_RANGE_SGIX = 0x817B # 2 F + POST_TEXTURE_FILTER_SCALE_RANGE_SGIX = 0x817C # 2 F + +############################################################################### + +# Extension #57 +SGIX_framezoom enum: + FRAMEZOOM_SGIX = 0x818B # 1 I + FRAMEZOOM_FACTOR_SGIX = 0x818C # 1 I + MAX_FRAMEZOOM_FACTOR_SGIX = 0x818D # 1 I + +############################################################################### + +# No new tokens +# Extension #58 +SGIX_tag_sample_buffer enum: + +############################################################################### + +# Extension #59 +FfdMaskSGIX enum: + TEXTURE_DEFORMATION_BIT_SGIX = 0x00000001 + GEOMETRY_DEFORMATION_BIT_SGIX = 0x00000002 +SGIX_polynomial_ffd enum: + GEOMETRY_DEFORMATION_SGIX = 0x8194 + TEXTURE_DEFORMATION_SGIX = 0x8195 + DEFORMATIONS_MASK_SGIX = 0x8196 # 1 I + MAX_DEFORMATION_ORDER_SGIX = 0x8197 + +############################################################################### + +# Extension #60 +SGIX_reference_plane enum: + REFERENCE_PLANE_SGIX = 0x817D # 1 I + REFERENCE_PLANE_EQUATION_SGIX = 0x817E # 4 F + +############################################################################### + +# No new tokens +# Extension #61 +SGIX_flush_raster enum: + +############################################################################### + +# Extension #62 - GLX_SGIX_cushion + +############################################################################### + +# Extension #63 +SGIX_depth_texture enum: + DEPTH_COMPONENT16_SGIX = 0x81A5 + DEPTH_COMPONENT24_SGIX = 0x81A6 + DEPTH_COMPONENT32_SGIX = 0x81A7 + +############################################################################### + +# Extension #64 +SGIS_fog_function enum: + FOG_FUNC_SGIS = 0x812A + FOG_FUNC_POINTS_SGIS = 0x812B # 1 I + MAX_FOG_FUNC_POINTS_SGIS = 0x812C # 1 I + +############################################################################### + +# Extension #65 +SGIX_fog_offset enum: + FOG_OFFSET_SGIX = 0x8198 # 1 I + FOG_OFFSET_VALUE_SGIX = 0x8199 # 4 F + +############################################################################### + +# Extension #66 +HP_image_transform enum: + IMAGE_SCALE_X_HP = 0x8155 + IMAGE_SCALE_Y_HP = 0x8156 + IMAGE_TRANSLATE_X_HP = 0x8157 + IMAGE_TRANSLATE_Y_HP = 0x8158 + IMAGE_ROTATE_ANGLE_HP = 0x8159 + IMAGE_ROTATE_ORIGIN_X_HP = 0x815A + IMAGE_ROTATE_ORIGIN_Y_HP = 0x815B + IMAGE_MAG_FILTER_HP = 0x815C + IMAGE_MIN_FILTER_HP = 0x815D + IMAGE_CUBIC_WEIGHT_HP = 0x815E + CUBIC_HP = 0x815F + AVERAGE_HP = 0x8160 + IMAGE_TRANSFORM_2D_HP = 0x8161 + POST_IMAGE_TRANSFORM_COLOR_TABLE_HP = 0x8162 + PROXY_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP = 0x8163 + +############################################################################### + +# Extension #67 +HP_convolution_border_modes enum: + IGNORE_BORDER_HP = 0x8150 + CONSTANT_BORDER_HP = 0x8151 + REPLICATE_BORDER_HP = 0x8153 + CONVOLUTION_BORDER_COLOR_HP = 0x8154 + +############################################################################### + +#@ Unknown tokens +# Extension #68 +INGR_palette_buffer enum: + +############################################################################### + +# Extension #69 +SGIX_texture_add_env enum: + TEXTURE_ENV_BIAS_SGIX = 0x80BE + +############################################################################### + +# Extension #70 - skipped +# Extension #71 - skipped +# Extension #72 - skipped +# Extension #73 - skipped + +############################################################################### + +# No new tokens +# Extension #74 +EXT_color_subtable enum: + +############################################################################### + +# Extension #75 - GLU_EXT_object_space_tess + +############################################################################### + +# Extension #76 +PGI_vertex_hints enum: + VERTEX_DATA_HINT_PGI = 0x1A22A + VERTEX_CONSISTENT_HINT_PGI = 0x1A22B + MATERIAL_SIDE_HINT_PGI = 0x1A22C + MAX_VERTEX_HINT_PGI = 0x1A22D + COLOR3_BIT_PGI = 0x00010000 + COLOR4_BIT_PGI = 0x00020000 + EDGEFLAG_BIT_PGI = 0x00040000 + INDEX_BIT_PGI = 0x00080000 + MAT_AMBIENT_BIT_PGI = 0x00100000 + MAT_AMBIENT_AND_DIFFUSE_BIT_PGI = 0x00200000 + MAT_DIFFUSE_BIT_PGI = 0x00400000 + MAT_EMISSION_BIT_PGI = 0x00800000 + MAT_COLOR_INDEXES_BIT_PGI = 0x01000000 + MAT_SHININESS_BIT_PGI = 0x02000000 + MAT_SPECULAR_BIT_PGI = 0x04000000 + NORMAL_BIT_PGI = 0x08000000 + TEXCOORD1_BIT_PGI = 0x10000000 + TEXCOORD2_BIT_PGI = 0x20000000 + TEXCOORD3_BIT_PGI = 0x40000000 + TEXCOORD4_BIT_PGI = 0x80000000 + VERTEX23_BIT_PGI = 0x00000004 + VERTEX4_BIT_PGI = 0x00000008 + +############################################################################### + +# Extension #77 +PGI_misc_hints enum: + PREFER_DOUBLEBUFFER_HINT_PGI = 0x1A1F8 + CONSERVE_MEMORY_HINT_PGI = 0x1A1FD + RECLAIM_MEMORY_HINT_PGI = 0x1A1FE + NATIVE_GRAPHICS_HANDLE_PGI = 0x1A202 + NATIVE_GRAPHICS_BEGIN_HINT_PGI = 0x1A203 + NATIVE_GRAPHICS_END_HINT_PGI = 0x1A204 + ALWAYS_FAST_HINT_PGI = 0x1A20C + ALWAYS_SOFT_HINT_PGI = 0x1A20D + ALLOW_DRAW_OBJ_HINT_PGI = 0x1A20E + ALLOW_DRAW_WIN_HINT_PGI = 0x1A20F + ALLOW_DRAW_FRG_HINT_PGI = 0x1A210 + ALLOW_DRAW_MEM_HINT_PGI = 0x1A211 + STRICT_DEPTHFUNC_HINT_PGI = 0x1A216 + STRICT_LIGHTING_HINT_PGI = 0x1A217 + STRICT_SCISSOR_HINT_PGI = 0x1A218 + FULL_STIPPLE_HINT_PGI = 0x1A219 + CLIP_NEAR_HINT_PGI = 0x1A220 + CLIP_FAR_HINT_PGI = 0x1A221 + WIDE_LINE_HINT_PGI = 0x1A222 + BACK_NORMALS_HINT_PGI = 0x1A223 + +############################################################################### + +# Extension #78 +EXT_paletted_texture enum: + COLOR_INDEX1_EXT = 0x80E2 + COLOR_INDEX2_EXT = 0x80E3 + COLOR_INDEX4_EXT = 0x80E4 + COLOR_INDEX8_EXT = 0x80E5 + COLOR_INDEX12_EXT = 0x80E6 + COLOR_INDEX16_EXT = 0x80E7 + TEXTURE_INDEX_SIZE_EXT = 0x80ED + +############################################################################### + +# Extension #79 +EXT_clip_volume_hint enum: + CLIP_VOLUME_CLIPPING_HINT_EXT = 0x80F0 + +############################################################################### + +# Extension #80 +SGIX_list_priority enum: + LIST_PRIORITY_SGIX = 0x8182 + +############################################################################### + +# Extension #81 +SGIX_ir_instrument1 enum: + IR_INSTRUMENT1_SGIX = 0x817F # 1 I + +############################################################################### + +# Extension #82 +SGIX_calligraphic_fragment enum: + CALLIGRAPHIC_FRAGMENT_SGIX = 0x8183 # 1 I + +############################################################################### + +# Extension #83 - GLX_SGIX_video_resize + +############################################################################### + +# Extension #84 +SGIX_texture_lod_bias enum: + TEXTURE_LOD_BIAS_S_SGIX = 0x818E + TEXTURE_LOD_BIAS_T_SGIX = 0x818F + TEXTURE_LOD_BIAS_R_SGIX = 0x8190 + +############################################################################### + +# Extension #85 - skipped + +############################################################################### + +# Extension #86 - GLX_SGIX_dmbuffer + +############################################################################### + +# Extension #87 - skipped +# Extension #88 - skipped +# Extension #89 - skipped + +############################################################################### + +# Extension #90 +SGIX_shadow_ambient enum: + SHADOW_AMBIENT_SGIX = 0x80BF + +############################################################################### + +# Extension #91 - GLX_SGIX_swap_group +# Extension #92 - GLX_SGIX_swap_barrier + +############################################################################### + +# No new tokens +# Extension #93 +EXT_index_texture enum: + +############################################################################### + +# Extension #94 +# Promoted from SGI? +EXT_index_material enum: + INDEX_MATERIAL_EXT = 0x81B8 + INDEX_MATERIAL_PARAMETER_EXT = 0x81B9 + INDEX_MATERIAL_FACE_EXT = 0x81BA + +############################################################################### + +# Extension #95 +# Promoted from SGI? +EXT_index_func enum: + INDEX_TEST_EXT = 0x81B5 + INDEX_TEST_FUNC_EXT = 0x81B6 + INDEX_TEST_REF_EXT = 0x81B7 + +############################################################################### + +# Extension #96 +# Promoted from SGI? +EXT_index_array_formats enum: + IUI_V2F_EXT = 0x81AD + IUI_V3F_EXT = 0x81AE + IUI_N3F_V2F_EXT = 0x81AF + IUI_N3F_V3F_EXT = 0x81B0 + T2F_IUI_V2F_EXT = 0x81B1 + T2F_IUI_V3F_EXT = 0x81B2 + T2F_IUI_N3F_V2F_EXT = 0x81B3 + T2F_IUI_N3F_V3F_EXT = 0x81B4 + +############################################################################### + +# Extension #97 +# Promoted from SGI? +EXT_compiled_vertex_array enum: + ARRAY_ELEMENT_LOCK_FIRST_EXT = 0x81A8 + ARRAY_ELEMENT_LOCK_COUNT_EXT = 0x81A9 + +############################################################################### + +# Extension #98 +# Promoted from SGI? +EXT_cull_vertex enum: + CULL_VERTEX_EXT = 0x81AA + CULL_VERTEX_EYE_POSITION_EXT = 0x81AB + CULL_VERTEX_OBJECT_POSITION_EXT = 0x81AC + +############################################################################### + +# Extension #99 - skipped + +############################################################################### + +# Extension #100 - GLU_EXT_nurbs_tessellator + +############################################################################### + +# Extension #101 +SGIX_ycrcb enum: + YCRCB_422_SGIX = 0x81BB + YCRCB_444_SGIX = 0x81BC + +############################################################################### + +# Extension #102 +SGIX_fragment_lighting enum: + FRAGMENT_LIGHTING_SGIX = 0x8400 # 1 I + FRAGMENT_COLOR_MATERIAL_SGIX = 0x8401 # 1 I + FRAGMENT_COLOR_MATERIAL_FACE_SGIX = 0x8402 # 1 I + FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX = 0x8403 # 1 I + MAX_FRAGMENT_LIGHTS_SGIX = 0x8404 # 1 I + MAX_ACTIVE_LIGHTS_SGIX = 0x8405 # 1 I + CURRENT_RASTER_NORMAL_SGIX = 0x8406 # 1 I + LIGHT_ENV_MODE_SGIX = 0x8407 # 1 I + FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX = 0x8408 # 1 I + FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX = 0x8409 # 1 I + FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX = 0x840A # 4 F + FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX = 0x840B # 1 I + FRAGMENT_LIGHT0_SGIX = 0x840C # 1 I + FRAGMENT_LIGHT1_SGIX = 0x840D + FRAGMENT_LIGHT2_SGIX = 0x840E + FRAGMENT_LIGHT3_SGIX = 0x840F + FRAGMENT_LIGHT4_SGIX = 0x8410 + FRAGMENT_LIGHT5_SGIX = 0x8411 + FRAGMENT_LIGHT6_SGIX = 0x8412 + FRAGMENT_LIGHT7_SGIX = 0x8413 + +# SGIX_fragment_lighting_future_use: 0x8414-0x842B + +############################################################################### + +# Extension #103 - skipped +# Extension #104 - skipped +# Extension #105 - skipped +# Extension #106 - skipped +# Extension #107 - skipped +# Extension #108 - skipped +# Extension #109 - skipped + +############################################################################### + +# Extension #110 +IBM_rasterpos_clip enum: + RASTER_POSITION_UNCLIPPED_IBM = 0x19262 + +############################################################################### + +# Extension #111 +HP_texture_lighting enum: + TEXTURE_LIGHTING_MODE_HP = 0x8167 + TEXTURE_POST_SPECULAR_HP = 0x8168 + TEXTURE_PRE_SPECULAR_HP = 0x8169 + +############################################################################### + +# Extension #112 +EXT_draw_range_elements enum: + MAX_ELEMENTS_VERTICES_EXT = 0x80E8 + MAX_ELEMENTS_INDICES_EXT = 0x80E9 + +############################################################################### + +# Extension #113 +WIN_phong_shading enum: + PHONG_WIN = 0x80EA + PHONG_HINT_WIN = 0x80EB + +############################################################################### + +# Extension #114 +WIN_specular_fog enum: + FOG_SPECULAR_TEXTURE_WIN = 0x80EC + +############################################################################### + +# Extension #115 - skipped +# Extension #116 - skipped + +############################################################################### + +# Extension #117 +EXT_light_texture enum: + FRAGMENT_MATERIAL_EXT = 0x8349 + FRAGMENT_NORMAL_EXT = 0x834A + FRAGMENT_COLOR_EXT = 0x834C + ATTENUATION_EXT = 0x834D + SHADOW_ATTENUATION_EXT = 0x834E + TEXTURE_APPLICATION_MODE_EXT = 0x834F # 1 I + TEXTURE_LIGHT_EXT = 0x8350 # 1 I + TEXTURE_MATERIAL_FACE_EXT = 0x8351 # 1 I + TEXTURE_MATERIAL_PARAMETER_EXT = 0x8352 # 1 I + use EXT_fog_coord FRAGMENT_DEPTH_EXT + +############################################################################### + +# Extension #118 - skipped + +############################################################################### + +# Extension #119 +SGIX_blend_alpha_minmax enum: + ALPHA_MIN_SGIX = 0x8320 + ALPHA_MAX_SGIX = 0x8321 + +############################################################################### + +# Extension #120 - skipped +# Extension #121 - skipped +# Extension #122 - skipped +# Extension #123 - skipped +# Extension #124 - skipped +# Extension #125 - skipped + +############################################################################### + +# Extension #126 +SGIX_impact_pixel_texture enum: + PIXEL_TEX_GEN_Q_CEILING_SGIX = 0x8184 + PIXEL_TEX_GEN_Q_ROUND_SGIX = 0x8185 + PIXEL_TEX_GEN_Q_FLOOR_SGIX = 0x8186 + PIXEL_TEX_GEN_ALPHA_REPLACE_SGIX = 0x8187 + PIXEL_TEX_GEN_ALPHA_NO_REPLACE_SGIX = 0x8188 + PIXEL_TEX_GEN_ALPHA_LS_SGIX = 0x8189 + PIXEL_TEX_GEN_ALPHA_MS_SGIX = 0x818A + +############################################################################### + +# Extension #127 - skipped +# Extension #128 - skipped + +############################################################################### + +# Extension #129 +EXT_bgra enum: + BGR_EXT = 0x80E0 + BGRA_EXT = 0x80E1 + +############################################################################### + +# Extension #130 - skipped +# Extension #131 - skipped + +############################################################################### + +# Extension #132 +SGIX_async enum: + ASYNC_MARKER_SGIX = 0x8329 + +############################################################################### + +# Extension #133 +SGIX_async_pixel enum: + ASYNC_TEX_IMAGE_SGIX = 0x835C + ASYNC_DRAW_PIXELS_SGIX = 0x835D + ASYNC_READ_PIXELS_SGIX = 0x835E + MAX_ASYNC_TEX_IMAGE_SGIX = 0x835F + MAX_ASYNC_DRAW_PIXELS_SGIX = 0x8360 + MAX_ASYNC_READ_PIXELS_SGIX = 0x8361 + +############################################################################### + +# Extension #134 +SGIX_async_histogram enum: + ASYNC_HISTOGRAM_SGIX = 0x832C + MAX_ASYNC_HISTOGRAM_SGIX = 0x832D + +############################################################################### + +# Intel has not implemented this; enums never assigned +# Extension #135 +INTEL_texture_scissor enum: +# TEXTURE_SCISSOR_INTEL = 0x???? +# TEXTURE_SCISSOR_INTEL = 0x???? +# TEXTURE_SCISSOR_FUNC_INTEL = 0x???? +# TEXTURE_SCISSOR_S_INTEL = 0x???? +# TEXTURE_SCISSOR_T_INTEL = 0x???? +# TEXTURE_SCISSOR_R_INTEL = 0x???? + +############################################################################### + +# Extension #136 +INTEL_parallel_arrays enum: + PARALLEL_ARRAYS_INTEL = 0x83F4 + VERTEX_ARRAY_PARALLEL_POINTERS_INTEL = 0x83F5 + NORMAL_ARRAY_PARALLEL_POINTERS_INTEL = 0x83F6 + COLOR_ARRAY_PARALLEL_POINTERS_INTEL = 0x83F7 + TEXTURE_COORD_ARRAY_PARALLEL_POINTERS_INTEL = 0x83F8 + +############################################################################### + +# Extension #137 +HP_occlusion_test enum: + OCCLUSION_TEST_HP = 0x8165 + OCCLUSION_TEST_RESULT_HP = 0x8166 + +############################################################################### + +# Extension #138 +EXT_pixel_transform enum: + PIXEL_TRANSFORM_2D_EXT = 0x8330 + PIXEL_MAG_FILTER_EXT = 0x8331 + PIXEL_MIN_FILTER_EXT = 0x8332 + PIXEL_CUBIC_WEIGHT_EXT = 0x8333 + CUBIC_EXT = 0x8334 + AVERAGE_EXT = 0x8335 + PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT = 0x8336 + MAX_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT = 0x8337 + PIXEL_TRANSFORM_2D_MATRIX_EXT = 0x8338 + +############################################################################### + +# Unknown enum values +# Extension #139 +EXT_pixel_transform_color_table enum: + +# PIXEL_TRANSFORM_COLOR_TABLE_EXT +# PROXY_PIXEL_TRANSFORM_COLOR_TABLE_EXT + +############################################################################### + +# Extension #140 - skipped + +############################################################################### + +# Extension #141 +EXT_shared_texture_palette enum: + SHARED_TEXTURE_PALETTE_EXT = 0x81FB + +############################################################################### + +# Extension #142 - GLX_SGIS_blended_overlay + +############################################################################### + +# Extension #143 - SGIS_shared_multisample +# MULTISAMPLE_SUB_RECT_POSITION_SGIS = +# MULTISAMPLE_SUB_RECT_DIMS_SGIS = + +############################################################################### + +# Extension #144 +EXT_separate_specular_color enum: + LIGHT_MODEL_COLOR_CONTROL_EXT = 0x81F8 + SINGLE_COLOR_EXT = 0x81F9 + SEPARATE_SPECULAR_COLOR_EXT = 0x81FA + +############################################################################### + +# Extension #145 +EXT_secondary_color enum: + COLOR_SUM_EXT = 0x8458 # 1 I + CURRENT_SECONDARY_COLOR_EXT = 0x8459 # 3 F + SECONDARY_COLOR_ARRAY_SIZE_EXT = 0x845A # 1 I + SECONDARY_COLOR_ARRAY_TYPE_EXT = 0x845B # 1 I + SECONDARY_COLOR_ARRAY_STRIDE_EXT = 0x845C # 1 I + SECONDARY_COLOR_ARRAY_POINTER_EXT = 0x845D + SECONDARY_COLOR_ARRAY_EXT = 0x845E # 1 I + +############################################################################### + +# Dead extension - EXT_texture_env_combine was finished instead +# Extension #146 +#EXT_texture_env enum: + +############################################################################### + +# Extension #147 +EXT_texture_perturb_normal enum: + PERTURB_EXT = 0x85AE + TEXTURE_NORMAL_EXT = 0x85AF + +############################################################################### + +# No new tokens +# Extension #148 +# Diamond ships an otherwise identical IBM_multi_draw_arrays extension; +# Dan Brokenshire says this is deprecated and should not be advertised. +EXT_multi_draw_arrays enum: + +############################################################################### + +# Extension #149 +EXT_fog_coord enum: + FOG_COORDINATE_SOURCE_EXT = 0x8450 # 1 I + FOG_COORDINATE_EXT = 0x8451 + FRAGMENT_DEPTH_EXT = 0x8452 + CURRENT_FOG_COORDINATE_EXT = 0x8453 # 1 F + FOG_COORDINATE_ARRAY_TYPE_EXT = 0x8454 # 1 I + FOG_COORDINATE_ARRAY_STRIDE_EXT = 0x8455 # 1 I + FOG_COORDINATE_ARRAY_POINTER_EXT = 0x8456 + FOG_COORDINATE_ARRAY_EXT = 0x8457 # 1 I + +############################################################################### + +# Extension #150 - skipped +# Extension #151 - skipped +# Extension #152 - skipped +# Extension #153 - skipped +# Extension #154 - skipped + +############################################################################### + +# Extension #155 +REND_screen_coordinates enum: + SCREEN_COORDINATES_REND = 0x8490 + INVERTED_SCREEN_W_REND = 0x8491 + +############################################################################### + +# Extension #156 +EXT_coordinate_frame enum: + TANGENT_ARRAY_EXT = 0x8439 + BINORMAL_ARRAY_EXT = 0x843A + CURRENT_TANGENT_EXT = 0x843B + CURRENT_BINORMAL_EXT = 0x843C + TANGENT_ARRAY_TYPE_EXT = 0x843E + TANGENT_ARRAY_STRIDE_EXT = 0x843F + BINORMAL_ARRAY_TYPE_EXT = 0x8440 + BINORMAL_ARRAY_STRIDE_EXT = 0x8441 + TANGENT_ARRAY_POINTER_EXT = 0x8442 + BINORMAL_ARRAY_POINTER_EXT = 0x8443 + MAP1_TANGENT_EXT = 0x8444 + MAP2_TANGENT_EXT = 0x8445 + MAP1_BINORMAL_EXT = 0x8446 + MAP2_BINORMAL_EXT = 0x8447 + +############################################################################### + +# Extension #157 - skipped + +############################################################################### + +# Extension #158 +EXT_texture_env_combine enum: + COMBINE_EXT = 0x8570 + COMBINE_RGB_EXT = 0x8571 + COMBINE_ALPHA_EXT = 0x8572 + RGB_SCALE_EXT = 0x8573 + ADD_SIGNED_EXT = 0x8574 + INTERPOLATE_EXT = 0x8575 + CONSTANT_EXT = 0x8576 + PRIMARY_COLOR_EXT = 0x8577 + PREVIOUS_EXT = 0x8578 + SOURCE0_RGB_EXT = 0x8580 + SOURCE1_RGB_EXT = 0x8581 + SOURCE2_RGB_EXT = 0x8582 + SOURCE0_ALPHA_EXT = 0x8588 + SOURCE1_ALPHA_EXT = 0x8589 + SOURCE2_ALPHA_EXT = 0x858A + OPERAND0_RGB_EXT = 0x8590 + OPERAND1_RGB_EXT = 0x8591 + OPERAND2_RGB_EXT = 0x8592 + OPERAND0_ALPHA_EXT = 0x8598 + OPERAND1_ALPHA_EXT = 0x8599 + OPERAND2_ALPHA_EXT = 0x859A + +############################################################################### + +# Extension #159 +APPLE_specular_vector enum: + LIGHT_MODEL_SPECULAR_VECTOR_APPLE = 0x85B0 + +############################################################################### + +# Extension #160 +APPLE_transform_hint enum: + TRANSFORM_HINT_APPLE = 0x85B1 + +############################################################################### + +# Extension #161 +SGIX_fog_scale enum: + FOG_SCALE_SGIX = 0x81FC + FOG_SCALE_VALUE_SGIX = 0x81FD + +############################################################################### + +# Extension #162 - skipped + +############################################################################### + +# Extension #163 +SUNX_constant_data enum: + UNPACK_CONSTANT_DATA_SUNX = 0x81D5 + TEXTURE_CONSTANT_DATA_SUNX = 0x81D6 + +############################################################################### + +# Extension #164 +SUN_global_alpha enum: + GLOBAL_ALPHA_SUN = 0x81D9 + GLOBAL_ALPHA_FACTOR_SUN = 0x81DA + +############################################################################### + +# Extension #165 +SUN_triangle_list enum: + RESTART_SUN = 0x0001 + REPLACE_MIDDLE_SUN = 0x0002 + REPLACE_OLDEST_SUN = 0x0003 + TRIANGLE_LIST_SUN = 0x81D7 + REPLACEMENT_CODE_SUN = 0x81D8 + REPLACEMENT_CODE_ARRAY_SUN = 0x85C0 + REPLACEMENT_CODE_ARRAY_TYPE_SUN = 0x85C1 + REPLACEMENT_CODE_ARRAY_STRIDE_SUN = 0x85C2 + REPLACEMENT_CODE_ARRAY_POINTER_SUN = 0x85C3 + R1UI_V3F_SUN = 0x85C4 + R1UI_C4UB_V3F_SUN = 0x85C5 + R1UI_C3F_V3F_SUN = 0x85C6 + R1UI_N3F_V3F_SUN = 0x85C7 + R1UI_C4F_N3F_V3F_SUN = 0x85C8 + R1UI_T2F_V3F_SUN = 0x85C9 + R1UI_T2F_N3F_V3F_SUN = 0x85CA + R1UI_T2F_C4F_N3F_V3F_SUN = 0x85CB + +############################################################################### + +# No new tokens +# Extension #166 +SUN_vertex enum: + +############################################################################### + +# Extension #167 - WGL_EXT_display_color_table +# Extension #168 - WGL_EXT_extensions_string +# Extension #169 - WGL_EXT_make_current_read +# Extension #170 - WGL_EXT_pixel_format +# Extension #171 - WGL_EXT_pbuffer +# Extension #172 - WGL_EXT_swap_control + +############################################################################### + +# Extension #173 +EXT_blend_func_separate enum: + BLEND_DST_RGB_EXT = 0x80C8 + BLEND_SRC_RGB_EXT = 0x80C9 + BLEND_DST_ALPHA_EXT = 0x80CA + BLEND_SRC_ALPHA_EXT = 0x80CB + +############################################################################### + +# Extension #174 +INGR_color_clamp enum: + RED_MIN_CLAMP_INGR = 0x8560 + GREEN_MIN_CLAMP_INGR = 0x8561 + BLUE_MIN_CLAMP_INGR = 0x8562 + ALPHA_MIN_CLAMP_INGR = 0x8563 + RED_MAX_CLAMP_INGR = 0x8564 + GREEN_MAX_CLAMP_INGR = 0x8565 + BLUE_MAX_CLAMP_INGR = 0x8566 + ALPHA_MAX_CLAMP_INGR = 0x8567 + +############################################################################### + +# Extension #175 +INGR_interlace_read enum: + INTERLACE_READ_INGR = 0x8568 + +############################################################################### + +# Extension #176 +EXT_stencil_wrap enum: + INCR_WRAP_EXT = 0x8507 + DECR_WRAP_EXT = 0x8508 + +############################################################################### + +# Extension #177 - skipped + +############################################################################### + +# Extension #178 +EXT_422_pixels enum: + 422_EXT = 0x80CC + 422_REV_EXT = 0x80CD + 422_AVERAGE_EXT = 0x80CE + 422_REV_AVERAGE_EXT = 0x80CF + +############################################################################### + +# Extension #179 +NV_texgen_reflection enum: + NORMAL_MAP_NV = 0x8511 + REFLECTION_MAP_NV = 0x8512 + +############################################################################### + +# Extension #180 - skipped +# Extension #181 - skipped + +############################################################################### + +# Is this shipping? No extension number assigned. +# Extension #? +EXT_texture_cube_map enum: + NORMAL_MAP_EXT = 0x8511 + REFLECTION_MAP_EXT = 0x8512 + TEXTURE_CUBE_MAP_EXT = 0x8513 + TEXTURE_BINDING_CUBE_MAP_EXT = 0x8514 + TEXTURE_CUBE_MAP_POSITIVE_X_EXT = 0x8515 + TEXTURE_CUBE_MAP_NEGATIVE_X_EXT = 0x8516 + TEXTURE_CUBE_MAP_POSITIVE_Y_EXT = 0x8517 + TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT = 0x8518 + TEXTURE_CUBE_MAP_POSITIVE_Z_EXT = 0x8519 + TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT = 0x851A + PROXY_TEXTURE_CUBE_MAP_EXT = 0x851B + MAX_CUBE_MAP_TEXTURE_SIZE_EXT = 0x851C + +############################################################################### + +# Extension #182 +SUN_convolution_border_modes enum: + WRAP_BORDER_SUN = 0x81D4 + +############################################################################### + +# Extension #183 - GLX_SUN_transparent_index + +############################################################################### + +# Extension #184 - skipped + +############################################################################### + +# No new tokens +# Extension #185 +EXT_texture_env_add enum: + +############################################################################### + +# Extension #186 +EXT_texture_lod_bias enum: + MAX_TEXTURE_LOD_BIAS_EXT = 0x84FD + TEXTURE_FILTER_CONTROL_EXT = 0x8500 + TEXTURE_LOD_BIAS_EXT = 0x8501 + +############################################################################### + +# Extension #187 +EXT_texture_filter_anisotropic enum: + TEXTURE_MAX_ANISOTROPY_EXT = 0x84FE + MAX_TEXTURE_MAX_ANISOTROPY_EXT = 0x84FF + +############################################################################### + +# Extension #188 +EXT_vertex_weighting enum: + MODELVIEW0_STACK_DEPTH_EXT = GL_MODELVIEW_STACK_DEPTH + MODELVIEW1_STACK_DEPTH_EXT = 0x8502 + MODELVIEW0_MATRIX_EXT = GL_MODELVIEW_MATRIX + MODELVIEW1_MATRIX_EXT = 0x8506 + VERTEX_WEIGHTING_EXT = 0x8509 + MODELVIEW0_EXT = GL_MODELVIEW + MODELVIEW1_EXT = 0x850A + CURRENT_VERTEX_WEIGHT_EXT = 0x850B + VERTEX_WEIGHT_ARRAY_EXT = 0x850C + VERTEX_WEIGHT_ARRAY_SIZE_EXT = 0x850D + VERTEX_WEIGHT_ARRAY_TYPE_EXT = 0x850E + VERTEX_WEIGHT_ARRAY_STRIDE_EXT = 0x850F + VERTEX_WEIGHT_ARRAY_POINTER_EXT = 0x8510 + +############################################################################### + +# Extension #189 +NV_light_max_exponent enum: + MAX_SHININESS_NV = 0x8504 + MAX_SPOT_EXPONENT_NV = 0x8505 + +############################################################################### + +# Extension #190 +NV_vertex_array_range enum: + VERTEX_ARRAY_RANGE_NV = 0x851D + VERTEX_ARRAY_RANGE_LENGTH_NV = 0x851E + VERTEX_ARRAY_RANGE_VALID_NV = 0x851F + MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV = 0x8520 + VERTEX_ARRAY_RANGE_POINTER_NV = 0x8521 + +############################################################################### + +# Extension #191 +NV_register_combiners enum: + REGISTER_COMBINERS_NV = 0x8522 + VARIABLE_A_NV = 0x8523 + VARIABLE_B_NV = 0x8524 + VARIABLE_C_NV = 0x8525 + VARIABLE_D_NV = 0x8526 + VARIABLE_E_NV = 0x8527 + VARIABLE_F_NV = 0x8528 + VARIABLE_G_NV = 0x8529 + CONSTANT_COLOR0_NV = 0x852A + CONSTANT_COLOR1_NV = 0x852B + PRIMARY_COLOR_NV = 0x852C + SECONDARY_COLOR_NV = 0x852D + SPARE0_NV = 0x852E + SPARE1_NV = 0x852F + DISCARD_NV = 0x8530 + E_TIMES_F_NV = 0x8531 + SPARE0_PLUS_SECONDARY_COLOR_NV = 0x8532 + UNSIGNED_IDENTITY_NV = 0x8536 + UNSIGNED_INVERT_NV = 0x8537 + EXPAND_NORMAL_NV = 0x8538 + EXPAND_NEGATE_NV = 0x8539 + HALF_BIAS_NORMAL_NV = 0x853A + HALF_BIAS_NEGATE_NV = 0x853B + SIGNED_IDENTITY_NV = 0x853C + SIGNED_NEGATE_NV = 0x853D + SCALE_BY_TWO_NV = 0x853E + SCALE_BY_FOUR_NV = 0x853F + SCALE_BY_ONE_HALF_NV = 0x8540 + BIAS_BY_NEGATIVE_ONE_HALF_NV = 0x8541 + COMBINER_INPUT_NV = 0x8542 + COMBINER_MAPPING_NV = 0x8543 + COMBINER_COMPONENT_USAGE_NV = 0x8544 + COMBINER_AB_DOT_PRODUCT_NV = 0x8545 + COMBINER_CD_DOT_PRODUCT_NV = 0x8546 + COMBINER_MUX_SUM_NV = 0x8547 + COMBINER_SCALE_NV = 0x8548 + COMBINER_BIAS_NV = 0x8549 + COMBINER_AB_OUTPUT_NV = 0x854A + COMBINER_CD_OUTPUT_NV = 0x854B + COMBINER_SUM_OUTPUT_NV = 0x854C + MAX_GENERAL_COMBINERS_NV = 0x854D + NUM_GENERAL_COMBINERS_NV = 0x854E + COLOR_SUM_CLAMP_NV = 0x854F + COMBINER0_NV = 0x8550 + COMBINER1_NV = 0x8551 + COMBINER2_NV = 0x8552 + COMBINER3_NV = 0x8553 + COMBINER4_NV = 0x8554 + COMBINER5_NV = 0x8555 + COMBINER6_NV = 0x8556 + COMBINER7_NV = 0x8557 + use ARB_multitexture TEXTURE0_ARB + use ARB_multitexture TEXTURE1_ARB + use BlendingFactorDest ZERO + use DrawBufferMode NONE + use GetPName FOG + +############################################################################### + +# Extension #192 +NV_fog_distance enum: + FOG_DISTANCE_MODE_NV = 0x855A + EYE_RADIAL_NV = 0x855B + EYE_PLANE_ABSOLUTE_NV = 0x855C + use TextureGenParameter EYE_PLANE + +############################################################################### + +# Extension #193 +NV_texgen_emboss enum: + EMBOSS_LIGHT_NV = 0x855D + EMBOSS_CONSTANT_NV = 0x855E + EMBOSS_MAP_NV = 0x855F + +############################################################################### + +# No new tokens +# Extension #194 +NV_blend_square enum: + +############################################################################### + +# Extension #195 +NV_texture_env_combine4 enum: + COMBINE4_NV = 0x8503 + SOURCE3_RGB_NV = 0x8583 + SOURCE3_ALPHA_NV = 0x858B + OPERAND3_RGB_NV = 0x8593 + OPERAND3_ALPHA_NV = 0x859B + +############################################################################### + +# No new tokens +# Extension #196 +MESA_resize_buffers enum: + +############################################################################### + +# No new tokens +# Extension #197 +MESA_window_pos enum: + +############################################################################### + +# Extension #198 +EXT_texture_compression_s3tc enum: + COMPRESSED_RGB_S3TC_DXT1_EXT = 0x83F0 + COMPRESSED_RGBA_S3TC_DXT1_EXT = 0x83F1 + COMPRESSED_RGBA_S3TC_DXT3_EXT = 0x83F2 + COMPRESSED_RGBA_S3TC_DXT5_EXT = 0x83F3 + +############################################################################### + +# Extension #199 +IBM_cull_vertex enum: + CULL_VERTEX_IBM = 103050 + +############################################################################### + +# No new tokens +# Extension #200 +IBM_multimode_draw_arrays enum: + +############################################################################### + +# Extension #201 +IBM_vertex_array_lists enum: + VERTEX_ARRAY_LIST_IBM = 103070 + NORMAL_ARRAY_LIST_IBM = 103071 + COLOR_ARRAY_LIST_IBM = 103072 + INDEX_ARRAY_LIST_IBM = 103073 + TEXTURE_COORD_ARRAY_LIST_IBM = 103074 + EDGE_FLAG_ARRAY_LIST_IBM = 103075 + FOG_COORDINATE_ARRAY_LIST_IBM = 103076 + SECONDARY_COLOR_ARRAY_LIST_IBM = 103077 + VERTEX_ARRAY_LIST_STRIDE_IBM = 103080 + NORMAL_ARRAY_LIST_STRIDE_IBM = 103081 + COLOR_ARRAY_LIST_STRIDE_IBM = 103082 + INDEX_ARRAY_LIST_STRIDE_IBM = 103083 + TEXTURE_COORD_ARRAY_LIST_STRIDE_IBM = 103084 + EDGE_FLAG_ARRAY_LIST_STRIDE_IBM = 103085 + FOG_COORDINATE_ARRAY_LIST_STRIDE_IBM = 103086 + SECONDARY_COLOR_ARRAY_LIST_STRIDE_IBM = 103087 + +############################################################################### + +# Extension #202 +SGIX_subsample enum: + PACK_SUBSAMPLE_RATE_SGIX = 0x85A0 + UNPACK_SUBSAMPLE_RATE_SGIX = 0x85A1 + PIXEL_SUBSAMPLE_4444_SGIX = 0x85A2 + PIXEL_SUBSAMPLE_2424_SGIX = 0x85A3 + PIXEL_SUBSAMPLE_4242_SGIX = 0x85A4 + +############################################################################### + +# Extension #203 +SGIX_ycrcb_subsample enum: + PACK_SUBSAMPLE_RATE_SGIX = 0x85A0 + UNPACK_SUBSAMPLE_RATE_SGIX = 0x85A1 + PIXEL_SUBSAMPLE_4444_SGIX = 0x85A2 + PIXEL_SUBSAMPLE_2424_SGIX = 0x85A3 + PIXEL_SUBSAMPLE_4242_SGIX = 0x85A4 + +############################################################################### + +# Extension #204 +SGIX_ycrcba enum: + YCRCB_SGIX = 0x8318 + YCRCBA_SGIX = 0x8319 + +############################################################################### + +# Extension #205 +SGI_depth_pass_instrument enum: + DEPTH_PASS_INSTRUMENT_SGIX = 0x8310 + DEPTH_PASS_INSTRUMENT_COUNTERS_SGIX = 0x8311 + DEPTH_PASS_INSTRUMENT_MAX_SGIX = 0x8312 + +############################################################################### + +# Extension #206 +3DFX_texture_compression_FXT1 enum: + COMPRESSED_RGB_FXT1_3DFX = 0x86B0 + COMPRESSED_RGBA_FXT1_3DFX = 0x86B1 + +############################################################################### + +# Extension #207 +3DFX_multisample enum: + MULTISAMPLE_3DFX = 0x86B2 + SAMPLE_BUFFERS_3DFX = 0x86B3 + SAMPLES_3DFX = 0x86B4 + MULTISAMPLE_BIT_3DFX = 0x20000000 + +############################################################################### + +# No new tokens +# Extension #208 +3DFX_tbuffer enum: + +############################################################################### + +# Extension #209 +EXT_multisample enum: + MULTISAMPLE_EXT = 0x809D + SAMPLE_ALPHA_TO_MASK_EXT = 0x809E + SAMPLE_ALPHA_TO_ONE_EXT = 0x809F + SAMPLE_MASK_EXT = 0x80A0 + 1PASS_EXT = 0x80A1 + 2PASS_0_EXT = 0x80A2 + 2PASS_1_EXT = 0x80A3 + 4PASS_0_EXT = 0x80A4 + 4PASS_1_EXT = 0x80A5 + 4PASS_2_EXT = 0x80A6 + 4PASS_3_EXT = 0x80A7 + SAMPLE_BUFFERS_EXT = 0x80A8 # 1 I + SAMPLES_EXT = 0x80A9 # 1 I + SAMPLE_MASK_VALUE_EXT = 0x80AA # 1 F + SAMPLE_MASK_INVERT_EXT = 0x80AB # 1 I + SAMPLE_PATTERN_EXT = 0x80AC # 1 I + MULTISAMPLE_BIT_EXT = 0x20000000 + +############################################################################### + +# Extension #210 +SGIX_vertex_preclip enum: + VERTEX_PRECLIP_SGIX = 0x83EE + VERTEX_PRECLIP_HINT_SGIX = 0x83EF + +############################################################################### + +# Extension #211 +SGIX_convolution_accuracy enum: + CONVOLUTION_HINT_SGIX = 0x8316 # 1 I + +############################################################################### + +# Extension #212 +SGIX_resample enum: + PACK_RESAMPLE_SGIX = 0x842C + UNPACK_RESAMPLE_SGIX = 0x842D + RESAMPLE_REPLICATE_SGIX = 0x842E + RESAMPLE_ZERO_FILL_SGIX = 0x842F + RESAMPLE_DECIMATE_SGIX = 0x8430 + +############################################################################### + +# Extension #213 +SGIS_point_line_texgen enum: + EYE_DISTANCE_TO_POINT_SGIS = 0x81F0 + OBJECT_DISTANCE_TO_POINT_SGIS = 0x81F1 + EYE_DISTANCE_TO_LINE_SGIS = 0x81F2 + OBJECT_DISTANCE_TO_LINE_SGIS = 0x81F3 + EYE_POINT_SGIS = 0x81F4 + OBJECT_POINT_SGIS = 0x81F5 + EYE_LINE_SGIS = 0x81F6 + OBJECT_LINE_SGIS = 0x81F7 + +############################################################################### + +# Extension #214 +SGIS_texture_color_mask enum: + TEXTURE_COLOR_WRITEMASK_SGIS = 0x81EF + +############################################################################### + +# Extension #220 +# Promoted to ARB_texture_env_dot3, enum values changed +EXT_texture_env_dot3 enum: + DOT3_RGB_EXT = 0x8740 + DOT3_RGBA_EXT = 0x8741 + +############################################################################### + +# Extension #221 +ATI_texture_mirror_once enum: + MIRROR_CLAMP_ATI = 0x8742 + MIRROR_CLAMP_TO_EDGE_ATI = 0x8743 + +############################################################################### + +# Extension #222 +NV_fence enum: + ALL_COMPLETED_NV = 0x84F2 + FENCE_STATUS_NV = 0x84F3 + FENCE_CONDITION_NV = 0x84F4 + +############################################################################### + +# Extension #224 +IBM_texture_mirrored_repeat enum: + MIRRORED_REPEAT_IBM = 0x8370 + +############################################################################### + +# Extension #225 +NV_evaluators enum: + EVAL_2D_NV = 0x86C0 + EVAL_TRIANGULAR_2D_NV = 0x86C1 + MAP_TESSELLATION_NV = 0x86C2 + MAP_ATTRIB_U_ORDER_NV = 0x86C3 + MAP_ATTRIB_V_ORDER_NV = 0x86C4 + EVAL_FRACTIONAL_TESSELLATION_NV = 0x86C5 + EVAL_VERTEX_ATTRIB0_NV = 0x86C6 + EVAL_VERTEX_ATTRIB1_NV = 0x86C7 + EVAL_VERTEX_ATTRIB2_NV = 0x86C8 + EVAL_VERTEX_ATTRIB3_NV = 0x86C9 + EVAL_VERTEX_ATTRIB4_NV = 0x86CA + EVAL_VERTEX_ATTRIB5_NV = 0x86CB + EVAL_VERTEX_ATTRIB6_NV = 0x86CC + EVAL_VERTEX_ATTRIB7_NV = 0x86CD + EVAL_VERTEX_ATTRIB8_NV = 0x86CE + EVAL_VERTEX_ATTRIB9_NV = 0x86CF + EVAL_VERTEX_ATTRIB10_NV = 0x86D0 + EVAL_VERTEX_ATTRIB11_NV = 0x86D1 + EVAL_VERTEX_ATTRIB12_NV = 0x86D2 + EVAL_VERTEX_ATTRIB13_NV = 0x86D3 + EVAL_VERTEX_ATTRIB14_NV = 0x86D4 + EVAL_VERTEX_ATTRIB15_NV = 0x86D5 + MAX_MAP_TESSELLATION_NV = 0x86D6 + MAX_RATIONAL_EVAL_ORDER_NV = 0x86D7 + +############################################################################### + +# Extension #226 +NV_packed_depth_stencil enum: + DEPTH_STENCIL_NV = 0x84F9 + UNSIGNED_INT_24_8_NV = 0x84FA + +############################################################################### + +# Extension #227 +NV_register_combiners2 enum: + PER_STAGE_CONSTANTS_NV = 0x8535 + +############################################################################### + +# No new tokens +# Extension #228 +NV_texture_compression_vtc enum: + +############################################################################### + +# Extension #229 +NV_texture_rectangle enum: + TEXTURE_RECTANGLE_NV = 0x84F5 + TEXTURE_BINDING_RECTANGLE_NV = 0x84F6 + PROXY_TEXTURE_RECTANGLE_NV = 0x84F7 + MAX_RECTANGLE_TEXTURE_SIZE_NV = 0x84F8 + +############################################################################### + +# Extension #230 +NV_texture_shader enum: + OFFSET_TEXTURE_RECTANGLE_NV = 0x864C + OFFSET_TEXTURE_RECTANGLE_SCALE_NV = 0x864D + DOT_PRODUCT_TEXTURE_RECTANGLE_NV = 0x864E + RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV = 0x86D9 + UNSIGNED_INT_S8_S8_8_8_NV = 0x86DA + UNSIGNED_INT_8_8_S8_S8_REV_NV = 0x86DB + DSDT_MAG_INTENSITY_NV = 0x86DC + SHADER_CONSISTENT_NV = 0x86DD + TEXTURE_SHADER_NV = 0x86DE + SHADER_OPERATION_NV = 0x86DF + CULL_MODES_NV = 0x86E0 + OFFSET_TEXTURE_MATRIX_NV = 0x86E1 + OFFSET_TEXTURE_SCALE_NV = 0x86E2 + OFFSET_TEXTURE_BIAS_NV = 0x86E3 + OFFSET_TEXTURE_2D_MATRIX_NV = GL_OFFSET_TEXTURE_MATRIX_NV + OFFSET_TEXTURE_2D_SCALE_NV = GL_OFFSET_TEXTURE_SCALE_NV + OFFSET_TEXTURE_2D_BIAS_NV = GL_OFFSET_TEXTURE_BIAS_NV + PREVIOUS_TEXTURE_INPUT_NV = 0x86E4 + CONST_EYE_NV = 0x86E5 + PASS_THROUGH_NV = 0x86E6 + CULL_FRAGMENT_NV = 0x86E7 + OFFSET_TEXTURE_2D_NV = 0x86E8 + DEPENDENT_AR_TEXTURE_2D_NV = 0x86E9 + DEPENDENT_GB_TEXTURE_2D_NV = 0x86EA + DOT_PRODUCT_NV = 0x86EC + DOT_PRODUCT_DEPTH_REPLACE_NV = 0x86ED + DOT_PRODUCT_TEXTURE_2D_NV = 0x86EE + DOT_PRODUCT_TEXTURE_CUBE_MAP_NV = 0x86F0 + DOT_PRODUCT_DIFFUSE_CUBE_MAP_NV = 0x86F1 + DOT_PRODUCT_REFLECT_CUBE_MAP_NV = 0x86F2 + DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP_NV = 0x86F3 + HILO_NV = 0x86F4 + DSDT_NV = 0x86F5 + DSDT_MAG_NV = 0x86F6 + DSDT_MAG_VIB_NV = 0x86F7 + HILO16_NV = 0x86F8 + SIGNED_HILO_NV = 0x86F9 + SIGNED_HILO16_NV = 0x86FA + SIGNED_RGBA_NV = 0x86FB + SIGNED_RGBA8_NV = 0x86FC + SIGNED_RGB_NV = 0x86FE + SIGNED_RGB8_NV = 0x86FF + SIGNED_LUMINANCE_NV = 0x8701 + SIGNED_LUMINANCE8_NV = 0x8702 + SIGNED_LUMINANCE_ALPHA_NV = 0x8703 + SIGNED_LUMINANCE8_ALPHA8_NV = 0x8704 + SIGNED_ALPHA_NV = 0x8705 + SIGNED_ALPHA8_NV = 0x8706 + SIGNED_INTENSITY_NV = 0x8707 + SIGNED_INTENSITY8_NV = 0x8708 + DSDT8_NV = 0x8709 + DSDT8_MAG8_NV = 0x870A + DSDT8_MAG8_INTENSITY8_NV = 0x870B + SIGNED_RGB_UNSIGNED_ALPHA_NV = 0x870C + SIGNED_RGB8_UNSIGNED_ALPHA8_NV = 0x870D + HI_SCALE_NV = 0x870E + LO_SCALE_NV = 0x870F + DS_SCALE_NV = 0x8710 + DT_SCALE_NV = 0x8711 + MAGNITUDE_SCALE_NV = 0x8712 + VIBRANCE_SCALE_NV = 0x8713 + HI_BIAS_NV = 0x8714 + LO_BIAS_NV = 0x8715 + DS_BIAS_NV = 0x8716 + DT_BIAS_NV = 0x8717 + MAGNITUDE_BIAS_NV = 0x8718 + VIBRANCE_BIAS_NV = 0x8719 + TEXTURE_BORDER_VALUES_NV = 0x871A + TEXTURE_HI_SIZE_NV = 0x871B + TEXTURE_LO_SIZE_NV = 0x871C + TEXTURE_DS_SIZE_NV = 0x871D + TEXTURE_DT_SIZE_NV = 0x871E + TEXTURE_MAG_SIZE_NV = 0x871F + +############################################################################### + +# Extension #231 +NV_texture_shader2 enum: + DOT_PRODUCT_TEXTURE_3D_NV = 0x86EF + +############################################################################### + +# Extension #232 +NV_vertex_array_range2 enum: + VERTEX_ARRAY_RANGE_WITHOUT_FLUSH_NV = 0x8533 + +############################################################################### + +# Extension #233 +NV_vertex_program enum: + VERTEX_PROGRAM_NV = 0x8620 + VERTEX_STATE_PROGRAM_NV = 0x8621 + ATTRIB_ARRAY_SIZE_NV = 0x8623 + ATTRIB_ARRAY_STRIDE_NV = 0x8624 + ATTRIB_ARRAY_TYPE_NV = 0x8625 + CURRENT_ATTRIB_NV = 0x8626 + PROGRAM_LENGTH_NV = 0x8627 + PROGRAM_STRING_NV = 0x8628 + MODELVIEW_PROJECTION_NV = 0x8629 + IDENTITY_NV = 0x862A + INVERSE_NV = 0x862B + TRANSPOSE_NV = 0x862C + INVERSE_TRANSPOSE_NV = 0x862D + MAX_TRACK_MATRIX_STACK_DEPTH_NV = 0x862E + MAX_TRACK_MATRICES_NV = 0x862F + MATRIX0_NV = 0x8630 + MATRIX1_NV = 0x8631 + MATRIX2_NV = 0x8632 + MATRIX3_NV = 0x8633 + MATRIX4_NV = 0x8634 + MATRIX5_NV = 0x8635 + MATRIX6_NV = 0x8636 + MATRIX7_NV = 0x8637 +################## +# +# Reserved: +# +# MATRIX8_NV = 0x8638 +# MATRIX9_NV = 0x8639 +# MATRIX10_NV = 0x863A +# MATRIX11_NV = 0x863B +# MATRIX12_NV = 0x863C +# MATRIX13_NV = 0x863D +# MATRIX14_NV = 0x863E +# MATRIX15_NV = 0x863F +# +################### + CURRENT_MATRIX_STACK_DEPTH_NV = 0x8640 + CURRENT_MATRIX_NV = 0x8641 + VERTEX_PROGRAM_POINT_SIZE_NV = 0x8642 + VERTEX_PROGRAM_TWO_SIDE_NV = 0x8643 + PROGRAM_PARAMETER_NV = 0x8644 + ATTRIB_ARRAY_POINTER_NV = 0x8645 + PROGRAM_TARGET_NV = 0x8646 + PROGRAM_RESIDENT_NV = 0x8647 + TRACK_MATRIX_NV = 0x8648 + TRACK_MATRIX_TRANSFORM_NV = 0x8649 + VERTEX_PROGRAM_BINDING_NV = 0x864A + PROGRAM_ERROR_POSITION_NV = 0x864B + VERTEX_ATTRIB_ARRAY0_NV = 0x8650 + VERTEX_ATTRIB_ARRAY1_NV = 0x8651 + VERTEX_ATTRIB_ARRAY2_NV = 0x8652 + VERTEX_ATTRIB_ARRAY3_NV = 0x8653 + VERTEX_ATTRIB_ARRAY4_NV = 0x8654 + VERTEX_ATTRIB_ARRAY5_NV = 0x8655 + VERTEX_ATTRIB_ARRAY6_NV = 0x8656 + VERTEX_ATTRIB_ARRAY7_NV = 0x8657 + VERTEX_ATTRIB_ARRAY8_NV = 0x8658 + VERTEX_ATTRIB_ARRAY9_NV = 0x8659 + VERTEX_ATTRIB_ARRAY10_NV = 0x865A + VERTEX_ATTRIB_ARRAY11_NV = 0x865B + VERTEX_ATTRIB_ARRAY12_NV = 0x865C + VERTEX_ATTRIB_ARRAY13_NV = 0x865D + VERTEX_ATTRIB_ARRAY14_NV = 0x865E + VERTEX_ATTRIB_ARRAY15_NV = 0x865F + MAP1_VERTEX_ATTRIB0_4_NV = 0x8660 + MAP1_VERTEX_ATTRIB1_4_NV = 0x8661 + MAP1_VERTEX_ATTRIB2_4_NV = 0x8662 + MAP1_VERTEX_ATTRIB3_4_NV = 0x8663 + MAP1_VERTEX_ATTRIB4_4_NV = 0x8664 + MAP1_VERTEX_ATTRIB5_4_NV = 0x8665 + MAP1_VERTEX_ATTRIB6_4_NV = 0x8666 + MAP1_VERTEX_ATTRIB7_4_NV = 0x8667 + MAP1_VERTEX_ATTRIB8_4_NV = 0x8668 + MAP1_VERTEX_ATTRIB9_4_NV = 0x8669 + MAP1_VERTEX_ATTRIB10_4_NV = 0x866A + MAP1_VERTEX_ATTRIB11_4_NV = 0x866B + MAP1_VERTEX_ATTRIB12_4_NV = 0x866C + MAP1_VERTEX_ATTRIB13_4_NV = 0x866D + MAP1_VERTEX_ATTRIB14_4_NV = 0x866E + MAP1_VERTEX_ATTRIB15_4_NV = 0x866F + MAP2_VERTEX_ATTRIB0_4_NV = 0x8670 + MAP2_VERTEX_ATTRIB1_4_NV = 0x8671 + MAP2_VERTEX_ATTRIB2_4_NV = 0x8672 + MAP2_VERTEX_ATTRIB3_4_NV = 0x8673 + MAP2_VERTEX_ATTRIB4_4_NV = 0x8674 + MAP2_VERTEX_ATTRIB5_4_NV = 0x8675 + MAP2_VERTEX_ATTRIB6_4_NV = 0x8676 + MAP2_VERTEX_ATTRIB7_4_NV = 0x8677 + MAP2_VERTEX_ATTRIB8_4_NV = 0x8678 + MAP2_VERTEX_ATTRIB9_4_NV = 0x8679 + MAP2_VERTEX_ATTRIB10_4_NV = 0x867A + MAP2_VERTEX_ATTRIB11_4_NV = 0x867B + MAP2_VERTEX_ATTRIB12_4_NV = 0x867C + MAP2_VERTEX_ATTRIB13_4_NV = 0x867D + MAP2_VERTEX_ATTRIB14_4_NV = 0x867E + MAP2_VERTEX_ATTRIB15_4_NV = 0x867F + +############################################################################### + +# Extension #235 +SGIX_texture_coordinate_clamp enum: + TEXTURE_MAX_CLAMP_S_SGIX = 0x8369 + TEXTURE_MAX_CLAMP_T_SGIX = 0x836A + TEXTURE_MAX_CLAMP_R_SGIX = 0x836B + +############################################################################### + +# Extension #236 +SGIX_scalebias_hint enum: + SCALEBIAS_HINT_SGIX = 0x8322 + +############################################################################### + +# Extension #237 - GLX_OML_swap_method +# Extension #238 - GLX_OML_sync_control + +############################################################################### + +# Extension #239 +OML_interlace enum: + INTERLACE_OML = 0x8980 + INTERLACE_READ_OML = 0x8981 + +############################################################################### + +# Extension #240 +OML_subsample enum: + FORMAT_SUBSAMPLE_24_24_OML = 0x8982 + FORMAT_SUBSAMPLE_244_244_OML = 0x8983 + +############################################################################### + +# Extension #241 +OML_resample enum: + PACK_RESAMPLE_OML = 0x8984 + UNPACK_RESAMPLE_OML = 0x8985 + RESAMPLE_REPLICATE_OML = 0x8986 + RESAMPLE_ZERO_FILL_OML = 0x8987 + RESAMPLE_AVERAGE_OML = 0x8988 + RESAMPLE_DECIMATE_OML = 0x8989 + +############################################################################### + +# Extension #242 - WGL_OML_sync_control + +############################################################################### + +# Extension #243 +NV_copy_depth_to_color enum: + DEPTH_STENCIL_TO_RGBA_NV = 0x886E + DEPTH_STENCIL_TO_BGRA_NV = 0x886F + +############################################################################### + +# Extension #244 +ATI_envmap_bumpmap enum: + BUMP_ROT_MATRIX_ATI = 0x8775 + BUMP_ROT_MATRIX_SIZE_ATI = 0x8776 + BUMP_NUM_TEX_UNITS_ATI = 0x8777 + BUMP_TEX_UNITS_ATI = 0x8778 + DUDV_ATI = 0x8779 + DU8DV8_ATI = 0x877A + BUMP_ENVMAP_ATI = 0x877B + BUMP_TARGET_ATI = 0x877C + +############################################################################### + +# Extension #245 +ATI_fragment_shader enum: + FRAGMENT_SHADER_ATI = 0x8920 + REG_0_ATI = 0x8921 + REG_1_ATI = 0x8922 + REG_2_ATI = 0x8923 + REG_3_ATI = 0x8924 + REG_4_ATI = 0x8925 + REG_5_ATI = 0x8926 + REG_6_ATI = 0x8927 + REG_7_ATI = 0x8928 + REG_8_ATI = 0x8929 + REG_9_ATI = 0x892A + REG_10_ATI = 0x892B + REG_11_ATI = 0x892C + REG_12_ATI = 0x892D + REG_13_ATI = 0x892E + REG_14_ATI = 0x892F + REG_15_ATI = 0x8930 + REG_16_ATI = 0x8931 + REG_17_ATI = 0x8932 + REG_18_ATI = 0x8933 + REG_19_ATI = 0x8934 + REG_20_ATI = 0x8935 + REG_21_ATI = 0x8936 + REG_22_ATI = 0x8937 + REG_23_ATI = 0x8938 + REG_24_ATI = 0x8939 + REG_25_ATI = 0x893A + REG_26_ATI = 0x893B + REG_27_ATI = 0x893C + REG_28_ATI = 0x893D + REG_29_ATI = 0x893E + REG_30_ATI = 0x893F + REG_31_ATI = 0x8940 + CON_0_ATI = 0x8941 + CON_1_ATI = 0x8942 + CON_2_ATI = 0x8943 + CON_3_ATI = 0x8944 + CON_4_ATI = 0x8945 + CON_5_ATI = 0x8946 + CON_6_ATI = 0x8947 + CON_7_ATI = 0x8948 + CON_8_ATI = 0x8949 + CON_9_ATI = 0x894A + CON_10_ATI = 0x894B + CON_11_ATI = 0x894C + CON_12_ATI = 0x894D + CON_13_ATI = 0x894E + CON_14_ATI = 0x894F + CON_15_ATI = 0x8950 + CON_16_ATI = 0x8951 + CON_17_ATI = 0x8952 + CON_18_ATI = 0x8953 + CON_19_ATI = 0x8954 + CON_20_ATI = 0x8955 + CON_21_ATI = 0x8956 + CON_22_ATI = 0x8957 + CON_23_ATI = 0x8958 + CON_24_ATI = 0x8959 + CON_25_ATI = 0x895A + CON_26_ATI = 0x895B + CON_27_ATI = 0x895C + CON_28_ATI = 0x895D + CON_29_ATI = 0x895E + CON_30_ATI = 0x895F + CON_31_ATI = 0x8960 + MOV_ATI = 0x8961 + ADD_ATI = 0x8963 + MUL_ATI = 0x8964 + SUB_ATI = 0x8965 + DOT3_ATI = 0x8966 + DOT4_ATI = 0x8967 + MAD_ATI = 0x8968 + LERP_ATI = 0x8969 + CND_ATI = 0x896A + CND0_ATI = 0x896B + DOT2_ADD_ATI = 0x896C + SECONDARY_INTERPOLATOR_ATI = 0x896D + NUM_FRAGMENT_REGISTERS_ATI = 0x896E + NUM_FRAGMENT_CONSTANTS_ATI = 0x896F + NUM_PASSES_ATI = 0x8970 + NUM_INSTRUCTIONS_PER_PASS_ATI = 0x8971 + NUM_INSTRUCTIONS_TOTAL_ATI = 0x8972 + NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI = 0x8973 + NUM_LOOPBACK_COMPONENTS_ATI = 0x8974 + COLOR_ALPHA_PAIRING_ATI = 0x8975 + SWIZZLE_STR_ATI = 0x8976 + SWIZZLE_STQ_ATI = 0x8977 + SWIZZLE_STR_DR_ATI = 0x8978 + SWIZZLE_STQ_DQ_ATI = 0x8979 + SWIZZLE_STRQ_ATI = 0x897A + SWIZZLE_STRQ_DQ_ATI = 0x897B + RED_BIT_ATI = 0x00000001 + GREEN_BIT_ATI = 0x00000002 + BLUE_BIT_ATI = 0x00000004 + 2X_BIT_ATI = 0x00000001 + 4X_BIT_ATI = 0x00000002 + 8X_BIT_ATI = 0x00000004 + HALF_BIT_ATI = 0x00000008 + QUARTER_BIT_ATI = 0x00000010 + EIGHTH_BIT_ATI = 0x00000020 + SATURATE_BIT_ATI = 0x00000040 + 2X_BIT_ATI = 0x00000001 + COMP_BIT_ATI = 0x00000002 + NEGATE_BIT_ATI = 0x00000004 + BIAS_BIT_ATI = 0x00000008 + +############################################################################### + +# Extension #246 +ATI_pn_triangles enum: + PN_TRIANGLES_ATI = 0x87F0 + MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI = 0x87F1 + PN_TRIANGLES_POINT_MODE_ATI = 0x87F2 + PN_TRIANGLES_NORMAL_MODE_ATI = 0x87F3 + PN_TRIANGLES_TESSELATION_LEVEL_ATI = 0x87F4 + PN_TRIANGLES_POINT_MODE_LINEAR_ATI = 0x87F5 + PN_TRIANGLES_POINT_MODE_CUBIC_ATI = 0x87F6 + PN_TRIANGLES_NORMAL_MODE_LINEAR_ATI = 0x87F7 + PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI = 0x87F8 + +############################################################################### + +# Extension #247 +ATI_vertex_array_object enum: + STATIC_ATI = 0x8760 + DYNAMIC_ATI = 0x8761 + PRESERVE_ATI = 0x8762 + DISCARD_ATI = 0x8763 + OBJECT_BUFFER_SIZE_ATI = 0x8764 + OBJECT_BUFFER_USAGE_ATI = 0x8765 + ARRAY_OBJECT_BUFFER_ATI = 0x8766 + ARRAY_OBJECT_OFFSET_ATI = 0x8767 + +############################################################################### + +# Extension #248 +EXT_vertex_shader enum: + VERTEX_SHADER_EXT = 0x8780 + VERTEX_SHADER_BINDING_EXT = 0x8781 + OP_INDEX_EXT = 0x8782 + OP_NEGATE_EXT = 0x8783 + OP_DOT3_EXT = 0x8784 + OP_DOT4_EXT = 0x8785 + OP_MUL_EXT = 0x8786 + OP_ADD_EXT = 0x8787 + OP_MADD_EXT = 0x8788 + OP_FRAC_EXT = 0x8789 + OP_MAX_EXT = 0x878A + OP_MIN_EXT = 0x878B + OP_SET_GE_EXT = 0x878C + OP_SET_LT_EXT = 0x878D + OP_CLAMP_EXT = 0x878E + OP_FLOOR_EXT = 0x878F + OP_ROUND_EXT = 0x8790 + OP_EXP_BASE_2_EXT = 0x8791 + OP_LOG_BASE_2_EXT = 0x8792 + OP_POWER_EXT = 0x8793 + OP_RECIP_EXT = 0x8794 + OP_RECIP_SQRT_EXT = 0x8795 + OP_SUB_EXT = 0x8796 + OP_CROSS_PRODUCT_EXT = 0x8797 + OP_MULTIPLY_MATRIX_EXT = 0x8798 + OP_MOV_EXT = 0x8799 + OUTPUT_VERTEX_EXT = 0x879A + OUTPUT_COLOR0_EXT = 0x879B + OUTPUT_COLOR1_EXT = 0x879C + OUTPUT_TEXTURE_COORD0_EXT = 0x879D + OUTPUT_TEXTURE_COORD1_EXT = 0x879E + OUTPUT_TEXTURE_COORD2_EXT = 0x879F + OUTPUT_TEXTURE_COORD3_EXT = 0x87A0 + OUTPUT_TEXTURE_COORD4_EXT = 0x87A1 + OUTPUT_TEXTURE_COORD5_EXT = 0x87A2 + OUTPUT_TEXTURE_COORD6_EXT = 0x87A3 + OUTPUT_TEXTURE_COORD7_EXT = 0x87A4 + OUTPUT_TEXTURE_COORD8_EXT = 0x87A5 + OUTPUT_TEXTURE_COORD9_EXT = 0x87A6 + OUTPUT_TEXTURE_COORD10_EXT = 0x87A7 + OUTPUT_TEXTURE_COORD11_EXT = 0x87A8 + OUTPUT_TEXTURE_COORD12_EXT = 0x87A9 + OUTPUT_TEXTURE_COORD13_EXT = 0x87AA + OUTPUT_TEXTURE_COORD14_EXT = 0x87AB + OUTPUT_TEXTURE_COORD15_EXT = 0x87AC + OUTPUT_TEXTURE_COORD16_EXT = 0x87AD + OUTPUT_TEXTURE_COORD17_EXT = 0x87AE + OUTPUT_TEXTURE_COORD18_EXT = 0x87AF + OUTPUT_TEXTURE_COORD19_EXT = 0x87B0 + OUTPUT_TEXTURE_COORD20_EXT = 0x87B1 + OUTPUT_TEXTURE_COORD21_EXT = 0x87B2 + OUTPUT_TEXTURE_COORD22_EXT = 0x87B3 + OUTPUT_TEXTURE_COORD23_EXT = 0x87B4 + OUTPUT_TEXTURE_COORD24_EXT = 0x87B5 + OUTPUT_TEXTURE_COORD25_EXT = 0x87B6 + OUTPUT_TEXTURE_COORD26_EXT = 0x87B7 + OUTPUT_TEXTURE_COORD27_EXT = 0x87B8 + OUTPUT_TEXTURE_COORD28_EXT = 0x87B9 + OUTPUT_TEXTURE_COORD29_EXT = 0x87BA + OUTPUT_TEXTURE_COORD30_EXT = 0x87BB + OUTPUT_TEXTURE_COORD31_EXT = 0x87BC + OUTPUT_FOG_EXT = 0x87BD + SCALAR_EXT = 0x87BE + VECTOR_EXT = 0x87BF + MATRIX_EXT = 0x87C0 + VARIANT_EXT = 0x87C1 + INVARIANT_EXT = 0x87C2 + LOCAL_CONSTANT_EXT = 0x87C3 + LOCAL_EXT = 0x87C4 + MAX_VERTEX_SHADER_INSTRUCTIONS_EXT = 0x87C5 + MAX_VERTEX_SHADER_VARIANTS_EXT = 0x87C6 + MAX_VERTEX_SHADER_INVARIANTS_EXT = 0x87C7 + MAX_VERTEX_SHADER_LOCAL_CONSTANTS_EXT = 0x87C8 + MAX_VERTEX_SHADER_LOCALS_EXT = 0x87C9 + MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS_EXT = 0x87CA + MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS_EXT = 0x87CB + MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS_EXT = 0x87CC + MAX_OPTIMIZED_VERTEX_SHADER_INVARIANTS_EXT = 0x87CD + MAX_OPTIMIZED_VERTEX_SHADER_LOCALS_EXT = 0x87CE + VERTEX_SHADER_INSTRUCTIONS_EXT = 0x87CF + VERTEX_SHADER_VARIANTS_EXT = 0x87D0 + VERTEX_SHADER_INVARIANTS_EXT = 0x87D1 + VERTEX_SHADER_LOCAL_CONSTANTS_EXT = 0x87D2 + VERTEX_SHADER_LOCALS_EXT = 0x87D3 + VERTEX_SHADER_OPTIMIZED_EXT = 0x87D4 + X_EXT = 0x87D5 + Y_EXT = 0x87D6 + Z_EXT = 0x87D7 + W_EXT = 0x87D8 + NEGATIVE_X_EXT = 0x87D9 + NEGATIVE_Y_EXT = 0x87DA + NEGATIVE_Z_EXT = 0x87DB + NEGATIVE_W_EXT = 0x87DC + ZERO_EXT = 0x87DD + ONE_EXT = 0x87DE + NEGATIVE_ONE_EXT = 0x87DF + NORMALIZED_RANGE_EXT = 0x87E0 + FULL_RANGE_EXT = 0x87E1 + CURRENT_VERTEX_EXT = 0x87E2 + MVP_MATRIX_EXT = 0x87E3 + VARIANT_VALUE_EXT = 0x87E4 + VARIANT_DATATYPE_EXT = 0x87E5 + VARIANT_ARRAY_STRIDE_EXT = 0x87E6 + VARIANT_ARRAY_TYPE_EXT = 0x87E7 + VARIANT_ARRAY_EXT = 0x87E8 + VARIANT_ARRAY_POINTER_EXT = 0x87E9 + INVARIANT_VALUE_EXT = 0x87EA + INVARIANT_DATATYPE_EXT = 0x87EB + LOCAL_CONSTANT_VALUE_EXT = 0x87EC + LOCAL_CONSTANT_DATATYPE_EXT = 0x87ED + +############################################################################### + +# Extension #249 +ATI_vertex_streams enum: + MAX_VERTEX_STREAMS_ATI = 0x876B + VERTEX_STREAM0_ATI = 0x876C + VERTEX_STREAM1_ATI = 0x876D + VERTEX_STREAM2_ATI = 0x876E + VERTEX_STREAM3_ATI = 0x876F + VERTEX_STREAM4_ATI = 0x8770 + VERTEX_STREAM5_ATI = 0x8771 + VERTEX_STREAM6_ATI = 0x8772 + VERTEX_STREAM7_ATI = 0x8773 + VERTEX_SOURCE_ATI = 0x8774 + +############################################################################### + +# Extension #250 - WGL_I3D_digital_video_control +# Extension #251 - WGL_I3D_gamma +# Extension #252 - WGL_I3D_genlock +# Extension #253 - WGL_I3D_image_buffer +# Extension #254 - WGL_I3D_swap_frame_lock +# Extension #255 - WGL_I3D_swap_frame_usage + +############################################################################### + +# Extension #256 +ATI_element_array enum: + ELEMENT_ARRAY_ATI = 0x8768 + ELEMENT_ARRAY_TYPE_ATI = 0x8769 + ELEMENT_ARRAY_POINTER_ATI = 0x876A + +############################################################################### + +# Extension #257 +SUN_mesh_array enum: + QUAD_MESH_SUN = 0x8614 + TRIANGLE_MESH_SUN = 0x8615 + +############################################################################### + +# Extension #258 +SUN_slice_accum enum: + SLICE_ACCUM_SUN = 0x85CC + +############################################################################### + +# Extension #259 +NV_multisample_filter_hint enum: + MULTISAMPLE_FILTER_HINT_NV = 0x8534 + +############################################################################### + +# Extension #260 +NV_depth_clamp enum: + DEPTH_CLAMP_NV = 0x864F + +############################################################################### + +# Extension #261 +NV_occlusion_query enum: + PIXEL_COUNTER_BITS_NV = 0x8864 + CURRENT_OCCLUSION_QUERY_ID_NV = 0x8865 + PIXEL_COUNT_NV = 0x8866 + PIXEL_COUNT_AVAILABLE_NV = 0x8867 + +############################################################################### + +# Extension #262 +NV_point_sprite enum: + POINT_SPRITE_NV = 0x8861 + COORD_REPLACE_NV = 0x8862 + POINT_SPRITE_R_MODE_NV = 0x8863 + +############################################################################### + +# Extension #263 - WGL_NV_render_depth_texture +# Extension #264 - WGL_NV_render_texture_rectangle + +############################################################################### + +# Extension #265 +NV_texture_shader3 enum: + OFFSET_PROJECTIVE_TEXTURE_2D_NV = 0x8850 + OFFSET_PROJECTIVE_TEXTURE_2D_SCALE_NV = 0x8851 + OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_NV = 0x8852 + OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV = 0x8853 + OFFSET_HILO_TEXTURE_2D_NV = 0x8854 + OFFSET_HILO_TEXTURE_RECTANGLE_NV = 0x8855 + OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV = 0x8856 + OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV = 0x8857 + DEPENDENT_HILO_TEXTURE_2D_NV = 0x8858 + DEPENDENT_RGB_TEXTURE_3D_NV = 0x8859 + DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV = 0x885A + DOT_PRODUCT_PASS_THROUGH_NV = 0x885B + DOT_PRODUCT_TEXTURE_1D_NV = 0x885C + DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV = 0x885D + HILO8_NV = 0x885E + SIGNED_HILO8_NV = 0x885F + FORCE_BLUE_TO_ONE_NV = 0x8860 + +############################################################################### + +# No new tokens +# Extension #266 +NV_vertex_program1_1 enum: + +############################################################################### + +# No new tokens +# Extension #267 +EXT_shadow_funcs enum: + +############################################################################### + +# Extension #268 +EXT_stencil_two_side enum: + STENCIL_TEST_TWO_SIDE_EXT = 0x8910 + ACTIVE_STENCIL_FACE_EXT = 0x8911 + +############################################################################### + +# Extension #269 +ATI_text_fragment_shader enum: + TEXT_FRAGMENT_SHADER_ATI = 0x8200 + +############################################################################### + +# Extension #270 +APPLE_client_storage enum: + UNPACK_CLIENT_STORAGE_APPLE = 0x85B2 + +############################################################################### + +# Extension #271 +# @@@ (extends ATI_element_array, I think???) +APPLE_element_array enum: + ELEMENT_ARRAY_APPLE = 0x8768 + ELEMENT_ARRAY_TYPE_APPLE = 0x8769 + ELEMENT_ARRAY_POINTER_APPLE = 0x876A + +############################################################################### + +# Extension #272 +APPLE_fence enum: + DRAW_PIXELS_APPLE = 0x8A0A + FENCE_APPLE = 0x8A0B + +############################################################################### + +# Extension #273 +APPLE_vertex_array_object enum: + VERTEX_ARRAY_BINDING_APPLE = 0x85B5 + +############################################################################### + +# Extension #274 +# @@@ How does this interact with NV_vertex_array_range? +APPLE_vertex_array_range enum: + VERTEX_ARRAY_RANGE_APPLE = 0x851D + VERTEX_ARRAY_RANGE_LENGTH_APPLE = 0x851E + VERTEX_ARRAY_STORAGE_HINT_APPLE = 0x851F + VERTEX_ARRAY_RANGE_POINTER_APPLE = 0x8521 + STORAGE_CACHED_APPLE = 0x85BE + STORAGE_SHARED_APPLE = 0x85BF + +############################################################################### + +# Extension #275 +APPLE_ycbcr_422 enum: + YCBCR_422_APPLE = 0x85B9 + UNSIGNED_SHORT_8_8_APPLE = 0x85BA + UNSIGNED_SHORT_8_8_REV_APPLE = 0x85BB + +############################################################################### + +# Extension #276 +S3_s3tc enum: + RGB_S3TC = 0x83A0 + RGB4_S3TC = 0x83A1 + RGBA_S3TC = 0x83A2 + RGBA4_S3TC = 0x83A3 + +############################################################################### + +# Extension #277 +ATI_draw_buffers enum: + MAX_DRAW_BUFFERS_ATI = 0x8824 + DRAW_BUFFER0_ATI = 0x8825 + DRAW_BUFFER1_ATI = 0x8826 + DRAW_BUFFER2_ATI = 0x8827 + DRAW_BUFFER3_ATI = 0x8828 + DRAW_BUFFER4_ATI = 0x8829 + DRAW_BUFFER5_ATI = 0x882A + DRAW_BUFFER6_ATI = 0x882B + DRAW_BUFFER7_ATI = 0x882C + DRAW_BUFFER8_ATI = 0x882D + DRAW_BUFFER9_ATI = 0x882E + DRAW_BUFFER10_ATI = 0x882F + DRAW_BUFFER11_ATI = 0x8830 + DRAW_BUFFER12_ATI = 0x8831 + DRAW_BUFFER13_ATI = 0x8832 + DRAW_BUFFER14_ATI = 0x8833 + DRAW_BUFFER15_ATI = 0x8834 + +############################################################################### + +# Extension #278 +# This is really a WGL extension, but if defined there are +# some associated GL enumerants. +ATI_pixel_format_float enum: + TYPE_RGBA_FLOAT_ATI = 0x8820 + COLOR_CLEAR_UNCLAMPED_VALUE_ATI = 0x8835 + +############################################################################### + +# Extension #279 +ATI_texture_env_combine3 enum: + MODULATE_ADD_ATI = 0x8744 + MODULATE_SIGNED_ADD_ATI = 0x8745 + MODULATE_SUBTRACT_ATI = 0x8746 + +############################################################################### + +# Extension #280 +ATI_texture_float enum: + RGBA_FLOAT32_ATI = 0x8814 + RGB_FLOAT32_ATI = 0x8815 + ALPHA_FLOAT32_ATI = 0x8816 + INTENSITY_FLOAT32_ATI = 0x8817 + LUMINANCE_FLOAT32_ATI = 0x8818 + LUMINANCE_ALPHA_FLOAT32_ATI = 0x8819 + RGBA_FLOAT16_ATI = 0x881A + RGB_FLOAT16_ATI = 0x881B + ALPHA_FLOAT16_ATI = 0x881C + INTENSITY_FLOAT16_ATI = 0x881D + LUMINANCE_FLOAT16_ATI = 0x881E + LUMINANCE_ALPHA_FLOAT16_ATI = 0x881F + +############################################################################### + +# Extension #281 (also WGL_NV_float_buffer) +NV_float_buffer enum: + FLOAT_R_NV = 0x8880 + FLOAT_RG_NV = 0x8881 + FLOAT_RGB_NV = 0x8882 + FLOAT_RGBA_NV = 0x8883 + FLOAT_R16_NV = 0x8884 + FLOAT_R32_NV = 0x8885 + FLOAT_RG16_NV = 0x8886 + FLOAT_RG32_NV = 0x8887 + FLOAT_RGB16_NV = 0x8888 + FLOAT_RGB32_NV = 0x8889 + FLOAT_RGBA16_NV = 0x888A + FLOAT_RGBA32_NV = 0x888B + TEXTURE_FLOAT_COMPONENTS_NV = 0x888C + FLOAT_CLEAR_COLOR_VALUE_NV = 0x888D + FLOAT_RGBA_MODE_NV = 0x888E + +############################################################################### + +# Extension #282 +NV_fragment_program enum: + MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV = 0x8868 + FRAGMENT_PROGRAM_NV = 0x8870 + MAX_TEXTURE_COORDS_NV = 0x8871 + MAX_TEXTURE_IMAGE_UNITS_NV = 0x8872 + FRAGMENT_PROGRAM_BINDING_NV = 0x8873 + PROGRAM_ERROR_STRING_NV = 0x8874 + +############################################################################### + +# Extension #283 +NV_half_float enum: + HALF_FLOAT_NV = 0x140B + +############################################################################### + +# Extension #284 +NV_pixel_data_range enum: + WRITE_PIXEL_DATA_RANGE_NV = 0x8878 + READ_PIXEL_DATA_RANGE_NV = 0x8879 + WRITE_PIXEL_DATA_RANGE_LENGTH_NV = 0x887A + READ_PIXEL_DATA_RANGE_LENGTH_NV = 0x887B + WRITE_PIXEL_DATA_RANGE_POINTER_NV = 0x887C + READ_PIXEL_DATA_RANGE_POINTER_NV = 0x887D + +############################################################################### + +# Extension #285 +NV_primitive_restart enum: + PRIMITIVE_RESTART_NV = 0x8558 + PRIMITIVE_RESTART_INDEX_NV = 0x8559 + +############################################################################### + +# Extension #286 +NV_texture_expand_normal enum: + TEXTURE_UNSIGNED_REMAP_MODE_NV = 0x888F + +############################################################################### + +# No new tokens +# Extension #287 +NV_vertex_program2 enum: + +############################################################################### + +# No new tokens +# Extension #288 +ATI_map_object_buffer enum: + +############################################################################### + +# Extension #289 +ATI_separate_stencil enum: + STENCIL_BACK_FUNC_ATI = 0x8800 + STENCIL_BACK_FAIL_ATI = 0x8801 + STENCIL_BACK_PASS_DEPTH_FAIL_ATI = 0x8802 + STENCIL_BACK_PASS_DEPTH_PASS_ATI = 0x8803 + +############################################################################### + +# No new tokens +# Extension #290 +ATI_vertex_attrib_array_object enum: + +############################################################################### + +# No new tokens +# Extension #291 - OpenGL ES only, not in glext.h +# OES_byte_coordinates enum: + +############################################################################### + +# Extension #292 - OpenGL ES only, not in glext.h +# OES_fixed_point enum: +# FIXED_OES = 0x140C + +############################################################################### + +# No new tokens +# Extension #293 - OpenGL ES only, not in glext.h +# OES_single_precision enum: + +############################################################################### + +# Extension #294 - OpenGL ES only, not in glext.h +# OES_compressed_paletted_texture enum: +# PALETTE4_RGB8_OES = 0x8B90 +# PALETTE4_RGBA8_OES = 0x8B91 +# PALETTE4_R5_G6_B5_OES = 0x8B92 +# PALETTE4_RGBA4_OES = 0x8B93 +# PALETTE4_RGB5_A1_OES = 0x8B94 +# PALETTE8_RGB8_OES = 0x8B95 +# PALETTE8_RGBA8_OES = 0x8B96 +# PALETTE8_R5_G6_B5_OES = 0x8B97 +# PALETTE8_RGBA4_OES = 0x8B98 +# PALETTE8_RGB5_A1_OES = 0x8B99 + +############################################################################### + +# Extension #295 - This is an OpenGL ES extension, but also implemented in Mesa +OES_read_format enum: + IMPLEMENTATION_COLOR_READ_TYPE_OES = 0x8B9A + IMPLEMENTATION_COLOR_READ_FORMAT_OES = 0x8B9B + +############################################################################### + +# No new tokens +# Extension #296 - OpenGL ES only, not in glext.h +# OES_query_matrix enum: + +############################################################################### + +# Extension #297 +EXT_depth_bounds_test enum: + DEPTH_BOUNDS_TEST_EXT = 0x8890 + DEPTH_BOUNDS_EXT = 0x8891 + +############################################################################### + +# Extension #298 +EXT_texture_mirror_clamp enum: + MIRROR_CLAMP_EXT = 0x8742 + MIRROR_CLAMP_TO_EDGE_EXT = 0x8743 + MIRROR_CLAMP_TO_BORDER_EXT = 0x8912 + +############################################################################### + +# Extension #299 +EXT_blend_equation_separate enum: + BLEND_EQUATION_RGB_EXT = GL_BLEND_EQUATION + BLEND_EQUATION_ALPHA_EXT = 0x883D + +############################################################################### + +# Extension #300 +MESA_pack_invert enum: + PACK_INVERT_MESA = 0x8758 + +############################################################################### + +# Extension #301 +MESA_ycbcr_texture enum: + UNSIGNED_SHORT_8_8_MESA = 0x85BA + UNSIGNED_SHORT_8_8_REV_MESA = 0x85BB + YCBCR_MESA = 0x8757 + +############################################################################### + +# Extension #302 +EXT_pixel_buffer_object enum: + PIXEL_PACK_BUFFER_EXT = 0x88EB + PIXEL_UNPACK_BUFFER_EXT = 0x88EC + PIXEL_PACK_BUFFER_BINDING_EXT = 0x88ED + PIXEL_UNPACK_BUFFER_BINDING_EXT = 0x88EF + +############################################################################### + +# No new tokens +# Extension #303 +NV_fragment_program_option enum: + +############################################################################### + +# Extension #304 +NV_fragment_program2 enum: + MAX_PROGRAM_EXEC_INSTRUCTIONS_NV = 0x88F4 + MAX_PROGRAM_CALL_DEPTH_NV = 0x88F5 + MAX_PROGRAM_IF_DEPTH_NV = 0x88F6 + MAX_PROGRAM_LOOP_DEPTH_NV = 0x88F7 + MAX_PROGRAM_LOOP_COUNT_NV = 0x88F8 + +############################################################################### + +# Extension #305 +NV_vertex_program2_option enum: + use NV_fragment_program2 MAX_PROGRAM_EXEC_INSTRUCTIONS_NV + use NV_fragment_program2 MAX_PROGRAM_CALL_DEPTH_NV + +############################################################################### + +# Extension #306 +NV_vertex_program3 enum: + use ARB_vertex_shader MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB + +############################################################################### + +# Extension #307 - GLX_SGIX_hyperpipe +# Extension #308 - GLX_MESA_agp_offset +# Extension #309 - GL_EXT_texture_compression_dxt1 (OpenGL ES only, subset of _s3tc version) + +############################################################################### + +# Extension #310 +EXT_framebuffer_object enum: + INVALID_FRAMEBUFFER_OPERATION_EXT = 0x0506 + MAX_RENDERBUFFER_SIZE_EXT = 0x84E8 + FRAMEBUFFER_BINDING_EXT = 0x8CA6 + RENDERBUFFER_BINDING_EXT = 0x8CA7 + FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT = 0x8CD0 + FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT = 0x8CD1 + FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT = 0x8CD2 + FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT = 0x8CD3 + FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT = 0x8CD4 + FRAMEBUFFER_COMPLETE_EXT = 0x8CD5 + FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT = 0x8CD6 + FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT = 0x8CD7 +## Removed 2005/09/26 in revision #117 of the extension: +## FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT = 0x8CD8 + FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT = 0x8CD9 + FRAMEBUFFER_INCOMPLETE_FORMATS_EXT = 0x8CDA + FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT = 0x8CDB + FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT = 0x8CDC + FRAMEBUFFER_UNSUPPORTED_EXT = 0x8CDD +## Removed 2005/05/31 in revision #113 of the extension: +## FRAMEBUFFER_STATUS_ERROR_EXT = 0x8CDE + MAX_COLOR_ATTACHMENTS_EXT = 0x8CDF + COLOR_ATTACHMENT0_EXT = 0x8CE0 + COLOR_ATTACHMENT1_EXT = 0x8CE1 + COLOR_ATTACHMENT2_EXT = 0x8CE2 + COLOR_ATTACHMENT3_EXT = 0x8CE3 + COLOR_ATTACHMENT4_EXT = 0x8CE4 + COLOR_ATTACHMENT5_EXT = 0x8CE5 + COLOR_ATTACHMENT6_EXT = 0x8CE6 + COLOR_ATTACHMENT7_EXT = 0x8CE7 + COLOR_ATTACHMENT8_EXT = 0x8CE8 + COLOR_ATTACHMENT9_EXT = 0x8CE9 + COLOR_ATTACHMENT10_EXT = 0x8CEA + COLOR_ATTACHMENT11_EXT = 0x8CEB + COLOR_ATTACHMENT12_EXT = 0x8CEC + COLOR_ATTACHMENT13_EXT = 0x8CED + COLOR_ATTACHMENT14_EXT = 0x8CEE + COLOR_ATTACHMENT15_EXT = 0x8CEF + DEPTH_ATTACHMENT_EXT = 0x8D00 + STENCIL_ATTACHMENT_EXT = 0x8D20 + FRAMEBUFFER_EXT = 0x8D40 + RENDERBUFFER_EXT = 0x8D41 + RENDERBUFFER_WIDTH_EXT = 0x8D42 + RENDERBUFFER_HEIGHT_EXT = 0x8D43 + RENDERBUFFER_INTERNAL_FORMAT_EXT = 0x8D44 +# removed STENCIL_INDEX_EXT = 0x8D45 in rev. #114 of the spec + STENCIL_INDEX1_EXT = 0x8D46 + STENCIL_INDEX4_EXT = 0x8D47 + STENCIL_INDEX8_EXT = 0x8D48 + STENCIL_INDEX16_EXT = 0x8D49 + RENDERBUFFER_RED_SIZE_EXT = 0x8D50 + RENDERBUFFER_GREEN_SIZE_EXT = 0x8D51 + RENDERBUFFER_BLUE_SIZE_EXT = 0x8D52 + RENDERBUFFER_ALPHA_SIZE_EXT = 0x8D53 + RENDERBUFFER_DEPTH_SIZE_EXT = 0x8D54 + RENDERBUFFER_STENCIL_SIZE_EXT = 0x8D55 + +############################################################################### + +# No new tokens +# Extension #311 +GREMEDY_string_marker enum: + +############################################################################### + +# Extension #312 +EXT_packed_depth_stencil enum: + DEPTH_STENCIL_EXT = 0x84F9 + UNSIGNED_INT_24_8_EXT = 0x84FA + DEPTH24_STENCIL8_EXT = 0x88F0 + TEXTURE_STENCIL_SIZE_EXT = 0x88F1 + +############################################################################### + +# Extension #313 - WGL_3DL_stereo_control + +############################################################################### + +# Extension #314 +EXT_stencil_clear_tag enum: + STENCIL_TAG_BITS_EXT = 0x88F2 + STENCIL_CLEAR_TAG_VALUE_EXT = 0x88F3 + +############################################################################### + +# Extension #315 +EXT_texture_sRGB enum: + SRGB_EXT = 0x8C40 + SRGB8_EXT = 0x8C41 + SRGB_ALPHA_EXT = 0x8C42 + SRGB8_ALPHA8_EXT = 0x8C43 + SLUMINANCE_ALPHA_EXT = 0x8C44 + SLUMINANCE8_ALPHA8_EXT = 0x8C45 + SLUMINANCE_EXT = 0x8C46 + SLUMINANCE8_EXT = 0x8C47 + COMPRESSED_SRGB_EXT = 0x8C48 + COMPRESSED_SRGB_ALPHA_EXT = 0x8C49 + COMPRESSED_SLUMINANCE_EXT = 0x8C4A + COMPRESSED_SLUMINANCE_ALPHA_EXT = 0x8C4B + COMPRESSED_SRGB_S3TC_DXT1_EXT = 0x8C4C + COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT = 0x8C4D + COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT = 0x8C4E + COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT = 0x8C4F + +############################################################################### + +# Extension #316 +EXT_framebuffer_blit enum: + READ_FRAMEBUFFER_EXT = 0x8CA8 + DRAW_FRAMEBUFFER_EXT = 0x8CA9 + READ_FRAMEBUFFER_BINDING_EXT = GL_FRAMEBUFFER_BINDING_EXT + DRAW_FRAMEBUFFER_BINDING_EXT = 0x8CAA + +############################################################################### + +# Extension #317 +EXT_framebuffer_multisample enum: + RENDERBUFFER_SAMPLES_EXT = 0x8CAB + FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT = 0x8D56 + MAX_SAMPLES_EXT = 0x8D57 + +############################################################################### + +# Extension #318 +MESAX_texture_stack enum: + TEXTURE_1D_STACK_MESAX = 0x8759 + TEXTURE_2D_STACK_MESAX = 0x875A + PROXY_TEXTURE_1D_STACK_MESAX = 0x875B + PROXY_TEXTURE_2D_STACK_MESAX = 0x875C + TEXTURE_1D_STACK_BINDING_MESAX = 0x875D + TEXTURE_2D_STACK_BINDING_MESAX = 0x875E + +############################################################################### + +# Extension #319 +EXT_timer_query enum: + TIME_ELAPSED_EXT = 0x88BF + +############################################################################### + +# No new tokens +# Extension #320 +EXT_gpu_program_parameters enum: + +############################################################################### + +# Extension #321 +APPLE_flush_buffer_range enum: + BUFFER_SERIALIZED_MODIFY_APPLE = 0x8A12 + BUFFER_FLUSHING_UNMAP_APPLE = 0x8A13 + +############################################################################### + +# Extension #322 +NV_gpu_program4 enum: + MIN_PROGRAM_TEXEL_OFFSET_NV = 0x8904 + MAX_PROGRAM_TEXEL_OFFSET_NV = 0x8905 + PROGRAM_ATTRIB_COMPONENTS_NV = 0x8906 + PROGRAM_RESULT_COMPONENTS_NV = 0x8907 + MAX_PROGRAM_ATTRIB_COMPONENTS_NV = 0x8908 + MAX_PROGRAM_RESULT_COMPONENTS_NV = 0x8909 + MAX_PROGRAM_GENERIC_ATTRIBS_NV = 0x8DA5 + MAX_PROGRAM_GENERIC_RESULTS_NV = 0x8DA6 + +############################################################################### + +# Extension #323 +NV_geometry_program4 enum: + LINES_ADJACENCY_EXT = 0x000A + LINE_STRIP_ADJACENCY_EXT = 0x000B + TRIANGLES_ADJACENCY_EXT = 0x000C + TRIANGLE_STRIP_ADJACENCY_EXT = 0x000D + GEOMETRY_PROGRAM_NV = 0x8C26 + MAX_PROGRAM_OUTPUT_VERTICES_NV = 0x8C27 + MAX_PROGRAM_TOTAL_OUTPUT_COMPONENTS_NV = 0x8C28 + GEOMETRY_VERTICES_OUT_EXT = 0x8DDA + GEOMETRY_INPUT_TYPE_EXT = 0x8DDB + GEOMETRY_OUTPUT_TYPE_EXT = 0x8DDC + MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT = 0x8C29 + FRAMEBUFFER_ATTACHMENT_LAYERED_EXT = 0x8DA7 + FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT = 0x8DA8 + FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT = 0x8DA9 + FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT = 0x8CD4 + PROGRAM_POINT_SIZE_EXT = 0x8642 + +############################################################################### + +# Extension #324 +EXT_geometry_shader4 enum: + GEOMETRY_SHADER_EXT = 0x8DD9 + use NV_geometry_program4 GEOMETRY_VERTICES_OUT_EXT + use NV_geometry_program4 GEOMETRY_INPUT_TYPE_EXT + use NV_geometry_program4 GEOMETRY_OUTPUT_TYPE_EXT + use NV_geometry_program4 MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT + MAX_GEOMETRY_VARYING_COMPONENTS_EXT = 0x8DDD + MAX_VERTEX_VARYING_COMPONENTS_EXT = 0x8DDE + MAX_VARYING_COMPONENTS_EXT = 0x8B4B + MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT = 0x8DDF + MAX_GEOMETRY_OUTPUT_VERTICES_EXT = 0x8DE0 + MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT = 0x8DE1 + use NV_geometry_program4 LINES_ADJACENCY_EXT + use NV_geometry_program4 LINE_STRIP_ADJACENCY_EXT + use NV_geometry_program4 TRIANGLES_ADJACENCY_EXT + use NV_geometry_program4 TRIANGLE_STRIP_ADJACENCY_EXT + use NV_geometry_program4 FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT + use NV_geometry_program4 FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT + use NV_geometry_program4 FRAMEBUFFER_ATTACHMENT_LAYERED_EXT + use NV_geometry_program4 FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT + use NV_geometry_program4 PROGRAM_POINT_SIZE_EXT + +############################################################################### + +# Extension #325 +NV_vertex_program4 enum: + VERTEX_ATTRIB_ARRAY_INTEGER_NV = 0x88FD + +############################################################################### + +# Extension #326 +EXT_gpu_shader4 enum: + SAMPLER_1D_ARRAY_EXT = 0x8DC0 + SAMPLER_2D_ARRAY_EXT = 0x8DC1 + SAMPLER_BUFFER_EXT = 0x8DC2 + SAMPLER_1D_ARRAY_SHADOW_EXT = 0x8DC3 + SAMPLER_2D_ARRAY_SHADOW_EXT = 0x8DC4 + SAMPLER_CUBE_SHADOW_EXT = 0x8DC5 + UNSIGNED_INT_VEC2_EXT = 0x8DC6 + UNSIGNED_INT_VEC3_EXT = 0x8DC7 + UNSIGNED_INT_VEC4_EXT = 0x8DC8 + INT_SAMPLER_1D_EXT = 0x8DC9 + INT_SAMPLER_2D_EXT = 0x8DCA + INT_SAMPLER_3D_EXT = 0x8DCB + INT_SAMPLER_CUBE_EXT = 0x8DCC + INT_SAMPLER_2D_RECT_EXT = 0x8DCD + INT_SAMPLER_1D_ARRAY_EXT = 0x8DCE + INT_SAMPLER_2D_ARRAY_EXT = 0x8DCF + INT_SAMPLER_BUFFER_EXT = 0x8DD0 + UNSIGNED_INT_SAMPLER_1D_EXT = 0x8DD1 + UNSIGNED_INT_SAMPLER_2D_EXT = 0x8DD2 + UNSIGNED_INT_SAMPLER_3D_EXT = 0x8DD3 + UNSIGNED_INT_SAMPLER_CUBE_EXT = 0x8DD4 + UNSIGNED_INT_SAMPLER_2D_RECT_EXT = 0x8DD5 + UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT = 0x8DD6 + UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT = 0x8DD7 + UNSIGNED_INT_SAMPLER_BUFFER_EXT = 0x8DD8 + +############################################################################### + +# No new tokens +# Extension #327 +EXT_draw_instanced enum: + +############################################################################### + +# Extension #328 +EXT_packed_float enum: + R11F_G11F_B10F_EXT = 0x8C3A + UNSIGNED_INT_10F_11F_11F_REV_EXT = 0x8C3B + RGBA_SIGNED_COMPONENTS_EXT = 0x8C3C + +############################################################################### + +# Extension #329 +EXT_texture_array enum: + TEXTURE_1D_ARRAY_EXT = 0x8C18 + PROXY_TEXTURE_1D_ARRAY_EXT = 0x8C19 + TEXTURE_2D_ARRAY_EXT = 0x8C1A + PROXY_TEXTURE_2D_ARRAY_EXT = 0x8C1B + TEXTURE_BINDING_1D_ARRAY_EXT = 0x8C1C + TEXTURE_BINDING_2D_ARRAY_EXT = 0x8C1D + MAX_ARRAY_TEXTURE_LAYERS_EXT = 0x88FF + COMPARE_REF_DEPTH_TO_TEXTURE_EXT = 0x884E + use NV_geometry_program4 FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT + +############################################################################### + +# Extension #330 +EXT_texture_buffer_object enum: + TEXTURE_BUFFER_EXT = 0x8C2A + MAX_TEXTURE_BUFFER_SIZE_EXT = 0x8C2B + TEXTURE_BINDING_BUFFER_EXT = 0x8C2C + TEXTURE_BUFFER_DATA_STORE_BINDING_EXT = 0x8C2D + TEXTURE_BUFFER_FORMAT_EXT = 0x8C2E + +############################################################################### + +# Extension #331 +EXT_texture_compression_latc enum: + COMPRESSED_LUMINANCE_LATC1_EXT = 0x8C70 + COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT = 0x8C71 + COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT = 0x8C72 + COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT = 0x8C73 + +############################################################################### + +# Extension #332 +EXT_texture_compression_rgtc enum: + COMPRESSED_RED_RGTC1_EXT = 0x8DBB + COMPRESSED_SIGNED_RED_RGTC1_EXT = 0x8DBC + COMPRESSED_RED_GREEN_RGTC2_EXT = 0x8DBD + COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT = 0x8DBE + +############################################################################### + +# Extension #333 +EXT_texture_shared_exponent enum: + RGB9_E5_EXT = 0x8C3D + UNSIGNED_INT_5_9_9_9_REV_EXT = 0x8C3E + TEXTURE_SHARED_SIZE_EXT = 0x8C3F + +############################################################################### + +# Extension #334 +NV_depth_buffer_float enum: + DEPTH_COMPONENT32F_NV = 0x8DAB + DEPTH32F_STENCIL8_NV = 0x8DAC + FLOAT_32_UNSIGNED_INT_24_8_REV_NV = 0x8DAD + DEPTH_BUFFER_FLOAT_MODE_NV = 0x8DAF + +############################################################################### + +# No new tokens +# Extension #335 +NV_fragment_program4 enum: + +############################################################################### + +# Extension #336 +NV_framebuffer_multisample_coverage enum: + RENDERBUFFER_COVERAGE_SAMPLES_NV = 0x8CAB + RENDERBUFFER_COLOR_SAMPLES_NV = 0x8E10 + MAX_MULTISAMPLE_COVERAGE_MODES_NV = 0x8E11 + MULTISAMPLE_COVERAGE_MODES_NV = 0x8E12 + +############################################################################### + +# Extension #337 +# ??? Also WGL/GLX extensions ??? +EXT_framebuffer_sRGB enum: + FRAMEBUFFER_SRGB_EXT = 0x8DB9 + FRAMEBUFFER_SRGB_CAPABLE_EXT = 0x8DBA + +############################################################################### + +# No new tokens +# Extension #338 +NV_geometry_shader4 enum: + +############################################################################### + +# Extension #339 +NV_parameter_buffer_object enum: + MAX_PROGRAM_PARAMETER_BUFFER_BINDINGS_NV = 0x8DA0 + MAX_PROGRAM_PARAMETER_BUFFER_SIZE_NV = 0x8DA1 + VERTEX_PROGRAM_PARAMETER_BUFFER_NV = 0x8DA2 + GEOMETRY_PROGRAM_PARAMETER_BUFFER_NV = 0x8DA3 + FRAGMENT_PROGRAM_PARAMETER_BUFFER_NV = 0x8DA4 + +############################################################################### + +# No new tokens +# Extension #340 +EXT_draw_buffers2 enum: + +############################################################################### + +# Extension #341 +NV_transform_feedback enum: + BACK_PRIMARY_COLOR_NV = 0x8C77 + BACK_SECONDARY_COLOR_NV = 0x8C78 + TEXTURE_COORD_NV = 0x8C79 + CLIP_DISTANCE_NV = 0x8C7A + VERTEX_ID_NV = 0x8C7B + PRIMITIVE_ID_NV = 0x8C7C + GENERIC_ATTRIB_NV = 0x8C7D + TRANSFORM_FEEDBACK_ATTRIBS_NV = 0x8C7E + TRANSFORM_FEEDBACK_BUFFER_MODE_NV = 0x8C7F + MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_NV = 0x8C80 + ACTIVE_VARYINGS_NV = 0x8C81 + ACTIVE_VARYING_MAX_LENGTH_NV = 0x8C82 + TRANSFORM_FEEDBACK_VARYINGS_NV = 0x8C83 + TRANSFORM_FEEDBACK_BUFFER_START_NV = 0x8C84 + TRANSFORM_FEEDBACK_BUFFER_SIZE_NV = 0x8C85 + TRANSFORM_FEEDBACK_RECORD_NV = 0x8C86 + PRIMITIVES_GENERATED_NV = 0x8C87 + TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_NV = 0x8C88 + RASTERIZER_DISCARD_NV = 0x8C89 + MAX_TRANSFORM_FEEDBACK_INTERLEAVED_ATTRIBS_NV = 0x8C8A + MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_NV = 0x8C8B + INTERLEAVED_ATTRIBS_NV = 0x8C8C + SEPARATE_ATTRIBS_NV = 0x8C8D + TRANSFORM_FEEDBACK_BUFFER_NV = 0x8C8E + TRANSFORM_FEEDBACK_BUFFER_BINDING_NV = 0x8C8F + +############################################################################### + +# Extension #342 +EXT_bindable_uniform enum: + MAX_VERTEX_BINDABLE_UNIFORMS_EXT = 0x8DE2 + MAX_FRAGMENT_BINDABLE_UNIFORMS_EXT = 0x8DE3 + MAX_GEOMETRY_BINDABLE_UNIFORMS_EXT = 0x8DE4 + MAX_BINDABLE_UNIFORM_SIZE_EXT = 0x8DED + UNIFORM_BUFFER_EXT = 0x8DEE + UNIFORM_BUFFER_BINDING_EXT = 0x8DEF + +############################################################################### + +# Extension #343 +EXT_texture_integer enum: + RGBA32UI_EXT = 0x8D70 + RGB32UI_EXT = 0x8D71 + ALPHA32UI_EXT = 0x8D72 + INTENSITY32UI_EXT = 0x8D73 + LUMINANCE32UI_EXT = 0x8D74 + LUMINANCE_ALPHA32UI_EXT = 0x8D75 + RGBA16UI_EXT = 0x8D76 + RGB16UI_EXT = 0x8D77 + ALPHA16UI_EXT = 0x8D78 + INTENSITY16UI_EXT = 0x8D79 + LUMINANCE16UI_EXT = 0x8D7A + LUMINANCE_ALPHA16UI_EXT = 0x8D7B + RGBA8UI_EXT = 0x8D7C + RGB8UI_EXT = 0x8D7D + ALPHA8UI_EXT = 0x8D7E + INTENSITY8UI_EXT = 0x8D7F + LUMINANCE8UI_EXT = 0x8D80 + LUMINANCE_ALPHA8UI_EXT = 0x8D81 + RGBA32I_EXT = 0x8D82 + RGB32I_EXT = 0x8D83 + ALPHA32I_EXT = 0x8D84 + INTENSITY32I_EXT = 0x8D85 + LUMINANCE32I_EXT = 0x8D86 + LUMINANCE_ALPHA32I_EXT = 0x8D87 + RGBA16I_EXT = 0x8D88 + RGB16I_EXT = 0x8D89 + ALPHA16I_EXT = 0x8D8A + INTENSITY16I_EXT = 0x8D8B + LUMINANCE16I_EXT = 0x8D8C + LUMINANCE_ALPHA16I_EXT = 0x8D8D + RGBA8I_EXT = 0x8D8E + RGB8I_EXT = 0x8D8F + ALPHA8I_EXT = 0x8D90 + INTENSITY8I_EXT = 0x8D91 + LUMINANCE8I_EXT = 0x8D92 + LUMINANCE_ALPHA8I_EXT = 0x8D93 + RED_INTEGER_EXT = 0x8D94 + GREEN_INTEGER_EXT = 0x8D95 + BLUE_INTEGER_EXT = 0x8D96 + ALPHA_INTEGER_EXT = 0x8D97 + RGB_INTEGER_EXT = 0x8D98 + RGBA_INTEGER_EXT = 0x8D99 + BGR_INTEGER_EXT = 0x8D9A + BGRA_INTEGER_EXT = 0x8D9B + LUMINANCE_INTEGER_EXT = 0x8D9C + LUMINANCE_ALPHA_INTEGER_EXT = 0x8D9D + RGBA_INTEGER_MODE_EXT = 0x8D9E + +############################################################################### + +# Extension #344 - GLX_EXT_texture_from_pixmap diff --git a/src/gl.spec b/src/gl.spec new file mode 100644 index 0000000..41545c0 --- /dev/null +++ b/src/gl.spec @@ -0,0 +1,21981 @@ +# gl.spec file +# DON'T REMOVE PREVIOUS LINE!!! libspec depends on it! +# +# License Applicability. Except to the extent portions of this file are +# made subject to an alternative license as permitted in the SGI Free +# Software License B, Version 1.1 (the "License"), the contents of this +# file are subject only to the provisions of the License. You may not use +# this file except in compliance with the License. You may obtain a copy +# of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +# Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +# +# http://oss.sgi.com/projects/FreeB +# +# Note that, as provided in the License, the Software is distributed on an +# "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +# DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +# CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +# PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +# +# Original Code. The Original Code is: OpenGL Sample Implementation, +# Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +# Inc. The Original Code is Copyright (c) 1991-2005 Silicon Graphics, Inc. +# Copyright in any portions created by third parties is as indicated +# elsewhere herein. All Rights Reserved. +# +# Additional Notice Provisions: This software was created using the +# OpenGL(R) version 1.2.1 Sample Implementation published by SGI, but has +# not been independently verified as being compliant with the OpenGL(R) +# version 1.2.1 Specification. + +# @@ NOTE - need to distinguish extensions via some (new?) flag for glext.pl +# @@ NOTE - 'alias' commands are not yet used in SI generator scripts, but should be +# @@ NOTE - SI should support GLX protocol for at least these extensions: +# AreTexturesResidentEXT BindTextureEXT DeleteTexturesEXT GenTexturesEXT IsTextureEXT + +required-props: +param: retval retained +dlflags: notlistable handcode +glxflags: client-intercept client-handcode server-handcode EXT SGI ignore ARB +vectorequiv: * +category: display-list drawing drawing-control feedback framebuf misc modeling pixel-op pixel-rw state-req xform 1_1 VERSION_1_2 VERSION_1_3 VERSION_1_4 VERSION_1_5 VERSION_2_0 VERSION_2_1 ATI_element_array ATI_envmap_bumpmap ATI_fragment_shader ATI_pn_triangles ATI_vertex_array_object ATI_vertex_streams EXT_blend_color EXT_blend_minmax EXT_convolution EXT_copy_texture EXT_histogram EXT_polygon_offset EXT_subtexture EXT_texture3D EXT_texture_object EXT_vertex_array EXT_vertex_shader SGIS_detail_texture SGIS_multisample SGIS_pixel_texture ARB_point_parameters EXT_point_parameters SGIS_point_parameters SGIS_sharpen_texture SGIS_texture4D SGIS_texture_filter4 SGIX_async SGIX_flush_raster SGIX_fragment_lighting SGIX_framezoom SGIX_igloo_interface SGIX_instruments SGIX_list_priority SGIX_pixel_texture SGIX_polynomial_ffd SGIX_reference_plane SGIX_sprite SGIX_tag_sample_buffer SGI_color_table ARB_multitexture ARB_multisample ARB_texture_compression ARB_transpose_matrix ARB_vertex_blend ARB_matrix_palette EXT_compiled_vertex_array EXT_cull_vertex EXT_index_func EXT_index_material EXT_draw_range_elements EXT_vertex_weighting INGR_blend_func_separate NV_evaluators NV_fence NV_occlusion_query NV_point_sprite NV_register_combiners NV_register_combiners2 NV_vertex_array_range NV_vertex_program NV_vertex_program1_1_dcc MESA_resize_buffers MESA_window_pos PGI_misc_hints EXT_fog_coord EXT_blend_func_separate EXT_color_subtable EXT_coordinate_frame EXT_light_texture EXT_multi_draw_arrays EXT_paletted_texture EXT_pixel_transform EXT_secondary_color EXT_texture_perturb_normal HP_image_transform IBM_multimode_draw_arrays IBM_vertex_array_lists INTEL_parallel_arrays SUNX_constant_data SUN_global_alpha SUN_mesh_array SUN_triangle_list SUN_vertex 3DFX_tbuffer EXT_multisample SGIS_fog_function SGIS_texture_color_mask ARB_window_pos EXT_stencil_two_side EXT_depth_bounds_test EXT_blend_equation_separate ARB_vertex_program ARB_fragment_program ARB_vertex_buffer_object ARB_occlusion_query ARB_shader_objects ARB_vertex_shader ARB_fragment_shader S3_s3tc ATI_draw_buffers ATI_texture_env_combine3 ATI_texture_float NV_float_buffer NV_fragment_program NV_half_float NV_pixel_data_range NV_primitive_restart NV_texture_expand_normal NV_texture_expand_normal NV_vertex_program2 APPLE_element_array APPLE_fence APPLE_vertex_array_object APPLE_vertex_array_range ATI_draw_buffers NV_fragment_program NV_half_float NV_pixel_data_range NV_primitive_restart ATI_map_object_buffer ATI_separate_stencil ATI_vertex_attrib_array_object ARB_draw_buffers ARB_texture_rectangle ARB_color_buffer_float EXT_framebuffer_object GREMEDY_string_marker EXT_stencil_clear_tag EXT_framebuffer_blit EXT_framebuffer_multisample MESAX_texture_stack EXT_timer_query EXT_gpu_program_parameters APPLE_flush_buffer_range NV_gpu_program4 NV_geometry_program4 EXT_geometry_shader4 NV_vertex_program4 EXT_gpu_shader4 EXT_draw_instanced EXT_texture_buffer_object NV_depth_buffer_float NV_framebuffer_multisample_coverage NV_parameter_buffer_object EXT_draw_buffers2 NV_transform_feedback EXT_bindable_uniform EXT_texture_integer + +# categories for extensions with no functions - need not be included now +# ARB_texture_env_add ARB_texture_cube_map ARB_texture_border_clamp ARB_shading_language_100 ARB_texture_non_power_of_two ARB_point_sprite ARB_half_float_pixel ARB_texture_float ARB_pixel_buffer_object EXT_abgr EXT_texture SGI_color_matrix SGI_texture_color_table EXT_cmyka EXT_packed_pixels SGIS_texture_lod EXT_rescale_normal EXT_misc_attribute SGIS_generate_mipmap SGIX_clipmap SGIX_shadow SGIS_texture_edge_clamp SGIS_texture_border_clamp EXT_blend_subtract EXT_blend_logic_op SGIX_async_histogram SGIX_async_pixel SGIX_interlace SGIX_pixel_tiles SGIX_texture_select SGIX_texture_multi_buffer SGIX_texture_scale_bias SGIX_depth_texture SGIX_fog_offset HP_convolution_border_modes SGIX_texture_add_env PGI_vertex_hints EXT_clip_volume_hint SGIX_ir_instrument1 SGIX_calligraphic_fragment SGIX_texture_lod_bias SGIX_shadow_ambient EXT_index_texture EXT_index_array_formats SGIX_ycrcb IBM_rasterpos_clip HP_texture_lighting WIN_phong_shading WIN_specular_fog SGIX_blend_alpha_minmax EXT_bgra HP_occlusion_test EXT_pixel_transform_color_table EXT_shared_texture_palette EXT_separate_specular_color EXT_texture_env REND_screen_coordinates EXT_texture_env_combine APPLE_specular_vector APPLE_transform_hint SGIX_fog_scale INGR_color_clamp INGR_interlace_read EXT_stencil_wrap EXT_422_pixels NV_texgen_reflection SUN_convolution_border_modes SUN_slice_accum EXT_texture_env_add EXT_texture_lod_bias EXT_texture_filter_anisotropic NV_light_max_exponent NV_fog_distance NV_texgen_emboss NV_blend_square NV_texture_env_combine4 NV_packed_depth_stencil NV_texture_compression_vtc NV_texture_rectangle NV_texture_shader NV_texture_shader2 NV_vertex_array_range2 IBM_cull_vertex SGIX_subsample SGIX_ycrcba SGIX_ycrcb_subsample SGIX_depth_pass_instrument 3DFX_texture_compression_FXT1 3DFX_multisample SGIX_vertex_preclip SGIX_convolution_accuracy SGIX_resample SGIX_scalebias_hint SGIX_texture_coordinate_clamp EXT_shadow_funcs MESA_pack_invert MESA_ycbcr_texture EXT_packed_float EXT_texture_array EXT_texture_compression_latc EXT_texture_compression_rgtc EXT_texture_shared_exponent NV_fragment_program4 EXT_framebuffer_sRGB NV_geometry_shader4 + +version: 1.0 1.1 1.2 1.3 1.4 1.5 2.0 2.1 +glxsingle: * +glxropcode: * +glxvendorpriv: * +glsflags: capture-handcode client get gl-enum ignore matrix pixel-null pixel-pack pixel-unpack +glsopcode: * +glsalias: * +wglflags: client-handcode server-handcode small-data batchable +extension: future not_implemented soft WINSOFT NV10 NV20 NV50 +alias: * +offset: * +# These properties are picked up from NVIDIA .spec files, we don't use them +glfflags: * +beginend: * +glxvectorequiv: * + +############################################################################### +# +# GLX opcodes +# glxsingle: 101-159 (1.0-1.2 core) +# 160 (ARB_texture_compression) +# glxropcode: 1-196 (1.2 core; ropcode 140 unused?!) +# 197-213 (ARB_multitexture) +# 214-219 (ARB_texture_compression) +# 220-228 (ARB_vertex_blend) +# 229 (ARB_multisample) +# 230 (ARB_window_pos) +# 2048-2082 (SGI extensions) +# 4096-4123 (1.2 core and multivendor EXT) +# 4124-4142 (EXT extensions) +# XFree86 dispatch offsets: 0-645 +# 578-641 NV_vertex_program +# GLS opcodes: 0x0030-0x0269 +# +# New opcodes and offsets must be allocated by SGI in the master registry file; +# a copy of this is in doc/registry/extensions/extensions.reserved, but only +# the copy maintained by SGI is the official and current version. +# +############################################################################### + +############################################################################### +# +# things to remember when adding an extension command +# +# - append new ARB and non-ARB extensions to the appropriate portion of +# the spec file, in extension number order. +# - use tabs, not spaces +# - set glsflags to "ignore" until GLS is updated to support the new command +# - set glxflags to "ignore" until GLX is updated to support the new command +# - add new data types to typemaps/spec2wire.map +# - add extension name in alphabetical order to category list +# - add commands within an extension in spec order +# - use existing command entries as a model (where possible) +# - when reserving new glxropcodes, update +# gfx/lib/opengl/doc/glspec/extensions.reserved to indicate this +# +############################################################################### + +# New type declarations + +passthru: #include + +passthru: #ifndef GL_VERSION_2_0 +passthru: /* GL type for program/shader text */ +passthru: typedef char GLchar; /* native character */ +passthru: #endif +passthru: +passthru: #ifndef GL_VERSION_1_5 +passthru: /* GL types for handling large vertex buffer objects */ +passthru: typedef ptrdiff_t GLintptr; +passthru: typedef ptrdiff_t GLsizeiptr; +passthru: #endif +passthru: +passthru: #ifndef GL_ARB_vertex_buffer_object +passthru: /* GL types for handling large vertex buffer objects */ +passthru: typedef ptrdiff_t GLintptrARB; +passthru: typedef ptrdiff_t GLsizeiptrARB; +passthru: #endif +passthru: +passthru: #ifndef GL_ARB_shader_objects +passthru: /* GL types for handling shader object handles and program/shader text */ +passthru: typedef char GLcharARB; /* native character */ +passthru: typedef unsigned int GLhandleARB; /* shader object handle */ +passthru: #endif +passthru: +passthru: /* GL types for "half" precision (s10e5) float data in host memory */ +passthru: #ifndef GL_ARB_half_float_pixel +passthru: typedef unsigned short GLhalfARB; +passthru: #endif +passthru: +passthru: #ifndef GL_NV_half_float +passthru: typedef unsigned short GLhalfNV; +passthru: #endif +passthru: +passthru: #ifndef GLEXT_64_TYPES_DEFINED +passthru: /* This code block is duplicated in glext.h, so must be protected */ +passthru: #define GLEXT_64_TYPES_DEFINED +passthru: /* Define int32_t, int64_t, and uint64_t types for UST/MSC */ +passthru: /* (as used in the GL_EXT_timer_query extension). */ +passthru: #if defined(__STDC_VERSION__) && __STDC_VERSION__ >= 199901L +passthru: #include +passthru: #elif defined(__sun__) +passthru: #include +passthru: #if defined(__STDC__) +passthru: #if defined(__arch64__) +passthru: typedef long int int64_t; +passthru: typedef unsigned long int uint64_t; +passthru: #else +passthru: typedef long long int int64_t; +passthru: typedef unsigned long long int uint64_t; +passthru: #endif /* __arch64__ */ +passthru: #endif /* __STDC__ */ +passthru: #elif defined( __VMS ) +passthru: #include +passthru: #elif defined(__SCO__) || defined(__USLC__) +passthru: #include +passthru: #elif defined(__UNIXOS2__) || defined(__SOL64__) +passthru: typedef long int int32_t; +passthru: typedef long long int int64_t; +passthru: typedef unsigned long long int uint64_t; +passthru: #elif defined(_WIN32) && defined(__GNUC__) +passthru: #include +passthru: #elif defined(_WIN32) +passthru: typedef __int32 int32_t; +passthru: typedef __int64 int64_t; +passthru: typedef unsigned __int64 uint64_t; +passthru: #else +passthru: #include /* Fallback option */ +passthru: #endif +passthru: #endif +passthru: +passthru: #ifndef GL_EXT_timer_query +passthru: typedef int64_t GLint64EXT; +passthru: typedef uint64_t GLuint64EXT; +passthru: #endif +passthru: + +############################################################################### +# +# display-list commands +# +############################################################################### + +NewList(list, mode) + return void + param list List in value + param mode ListMode in value + dlflags notlistable + category display-list + version 1.0 + glxsingle 101 + glsopcode 0x0030 + wglflags batchable + offset 0 + +EndList() + return void + dlflags notlistable + category display-list + version 1.0 + glxsingle 102 + glsopcode 0x0031 + wglflags batchable + offset 1 + +CallList(list) + return void + param list List in value + category display-list + version 1.0 + glxropcode 1 + glsopcode 0x0032 + offset 2 + +CallLists(n, type, lists) + return void + param n SizeI in value + param type ListNameType in value + param lists Void in array [COMPSIZE(n/type)] + category display-list + glxflags client-handcode server-handcode + version 1.0 + glxropcode 2 + glsopcode 0x0033 + offset 3 + +DeleteLists(list, range) + return void + param list List in value + param range SizeI in value + dlflags notlistable + category display-list + version 1.0 + glxsingle 103 + glsopcode 0x0034 + wglflags batchable + offset 4 + +GenLists(range) + return List + param range SizeI in value + dlflags notlistable + category display-list + version 1.0 + glxsingle 104 + glsopcode 0x0035 + offset 5 + +ListBase(base) + return void + param base List in value + category display-list + version 1.0 + glxropcode 3 + glsopcode 0x0036 + offset 6 + +############################################################################### +# +# drawing commands +# +############################################################################### + +Begin(mode) + return void + param mode BeginMode in value + category drawing + version 1.0 + glxropcode 4 + glsopcode 0x0037 + offset 7 + +Bitmap(width, height, xorig, yorig, xmove, ymove, bitmap) + return void + param width SizeI in value + param height SizeI in value + param xorig CoordF in value + param yorig CoordF in value + param xmove CoordF in value + param ymove CoordF in value + param bitmap UInt8 in array [COMPSIZE(width/height)] + category drawing + dlflags handcode + glxflags client-handcode server-handcode + version 1.0 + glxropcode 5 + glsflags pixel-unpack + glsopcode 0x0038 + wglflags client-handcode server-handcode + offset 8 + +Color3b(red, green, blue) + return void + param red ColorB in value + param green ColorB in value + param blue ColorB in value + category drawing + vectorequiv Color3bv + version 1.0 + offset 9 + +Color3bv(v) + return void + param v ColorB in array [3] + category drawing + version 1.0 + glxropcode 6 + glsopcode 0x0039 + offset 10 + +Color3d(red, green, blue) + return void + param red ColorD in value + param green ColorD in value + param blue ColorD in value + category drawing + vectorequiv Color3dv + version 1.0 + offset 11 + +Color3dv(v) + return void + param v ColorD in array [3] + category drawing + version 1.0 + glxropcode 7 + glsopcode 0x003A + offset 12 + +Color3f(red, green, blue) + return void + param red ColorF in value + param green ColorF in value + param blue ColorF in value + category drawing + vectorequiv Color3fv + version 1.0 + offset 13 + +Color3fv(v) + return void + param v ColorF in array [3] + category drawing + version 1.0 + glxropcode 8 + glsopcode 0x003B + offset 14 + +Color3i(red, green, blue) + return void + param red ColorI in value + param green ColorI in value + param blue ColorI in value + category drawing + vectorequiv Color3iv + version 1.0 + offset 15 + +Color3iv(v) + return void + param v ColorI in array [3] + category drawing + version 1.0 + glxropcode 9 + glsopcode 0x003C + offset 16 + +Color3s(red, green, blue) + return void + param red ColorS in value + param green ColorS in value + param blue ColorS in value + category drawing + vectorequiv Color3sv + version 1.0 + offset 17 + +Color3sv(v) + return void + param v ColorS in array [3] + category drawing + version 1.0 + glxropcode 10 + glsopcode 0x003D + offset 18 + +Color3ub(red, green, blue) + return void + param red ColorUB in value + param green ColorUB in value + param blue ColorUB in value + category drawing + vectorequiv Color3ubv + version 1.0 + offset 19 + +Color3ubv(v) + return void + param v ColorUB in array [3] + category drawing + version 1.0 + glxropcode 11 + glsopcode 0x003E + offset 20 + +Color3ui(red, green, blue) + return void + param red ColorUI in value + param green ColorUI in value + param blue ColorUI in value + category drawing + vectorequiv Color3uiv + version 1.0 + offset 21 + +Color3uiv(v) + return void + param v ColorUI in array [3] + category drawing + version 1.0 + glxropcode 12 + glsopcode 0x003F + offset 22 + +Color3us(red, green, blue) + return void + param red ColorUS in value + param green ColorUS in value + param blue ColorUS in value + category drawing + vectorequiv Color3usv + version 1.0 + offset 23 + +Color3usv(v) + return void + param v ColorUS in array [3] + category drawing + version 1.0 + glxropcode 13 + glsopcode 0x0040 + offset 24 + +Color4b(red, green, blue, alpha) + return void + param red ColorB in value + param green ColorB in value + param blue ColorB in value + param alpha ColorB in value + category drawing + vectorequiv Color4bv + version 1.0 + offset 25 + +Color4bv(v) + return void + param v ColorB in array [4] + category drawing + version 1.0 + glxropcode 14 + glsopcode 0x0041 + offset 26 + +Color4d(red, green, blue, alpha) + return void + param red ColorD in value + param green ColorD in value + param blue ColorD in value + param alpha ColorD in value + category drawing + vectorequiv Color4dv + version 1.0 + offset 27 + +Color4dv(v) + return void + param v ColorD in array [4] + category drawing + version 1.0 + glxropcode 15 + glsopcode 0x0042 + offset 28 + +Color4f(red, green, blue, alpha) + return void + param red ColorF in value + param green ColorF in value + param blue ColorF in value + param alpha ColorF in value + category drawing + vectorequiv Color4fv + version 1.0 + offset 29 + +Color4fv(v) + return void + param v ColorF in array [4] + category drawing + version 1.0 + glxropcode 16 + glsopcode 0x0043 + offset 30 + +Color4i(red, green, blue, alpha) + return void + param red ColorI in value + param green ColorI in value + param blue ColorI in value + param alpha ColorI in value + category drawing + vectorequiv Color4iv + version 1.0 + offset 31 + +Color4iv(v) + return void + param v ColorI in array [4] + category drawing + version 1.0 + glxropcode 17 + glsopcode 0x0044 + offset 32 + +Color4s(red, green, blue, alpha) + return void + param red ColorS in value + param green ColorS in value + param blue ColorS in value + param alpha ColorS in value + category drawing + vectorequiv Color4sv + version 1.0 + offset 33 + +Color4sv(v) + return void + param v ColorS in array [4] + category drawing + version 1.0 + glxropcode 18 + glsopcode 0x0045 + offset 34 + +Color4ub(red, green, blue, alpha) + return void + param red ColorUB in value + param green ColorUB in value + param blue ColorUB in value + param alpha ColorUB in value + category drawing + vectorequiv Color4ubv + version 1.0 + offset 35 + +Color4ubv(v) + return void + param v ColorUB in array [4] + category drawing + version 1.0 + glxropcode 19 + glsopcode 0x0046 + offset 36 + +Color4ui(red, green, blue, alpha) + return void + param red ColorUI in value + param green ColorUI in value + param blue ColorUI in value + param alpha ColorUI in value + category drawing + vectorequiv Color4uiv + version 1.0 + offset 37 + +Color4uiv(v) + return void + param v ColorUI in array [4] + category drawing + version 1.0 + glxropcode 20 + glsopcode 0x0047 + offset 38 + +Color4us(red, green, blue, alpha) + return void + param red ColorUS in value + param green ColorUS in value + param blue ColorUS in value + param alpha ColorUS in value + category drawing + vectorequiv Color4usv + version 1.0 + offset 39 + +Color4usv(v) + return void + param v ColorUS in array [4] + category drawing + version 1.0 + glxropcode 21 + glsopcode 0x0048 + offset 40 + +EdgeFlag(flag) + return void + param flag Boolean in value + category drawing + vectorequiv EdgeFlagv + version 1.0 + offset 41 + +EdgeFlagv(flag) + return void + param flag Boolean in array [1] + category drawing + version 1.0 + glxropcode 22 + glsopcode 0x0049 + offset 42 + +End() + return void + category drawing + version 1.0 + glxropcode 23 + glsopcode 0x004A + offset 43 + +Indexd(c) + return void + param c ColorIndexValueD in value + category drawing + vectorequiv Indexdv + version 1.0 + offset 44 + +Indexdv(c) + return void + param c ColorIndexValueD in array [1] + category drawing + version 1.0 + glxropcode 24 + glsopcode 0x004B + offset 45 + +Indexf(c) + return void + param c ColorIndexValueF in value + category drawing + vectorequiv Indexfv + version 1.0 + offset 46 + +Indexfv(c) + return void + param c ColorIndexValueF in array [1] + category drawing + version 1.0 + glxropcode 25 + glsopcode 0x004C + offset 47 + +Indexi(c) + return void + param c ColorIndexValueI in value + category drawing + vectorequiv Indexiv + version 1.0 + offset 48 + +Indexiv(c) + return void + param c ColorIndexValueI in array [1] + category drawing + version 1.0 + glxropcode 26 + glsopcode 0x004D + offset 49 + +Indexs(c) + return void + param c ColorIndexValueS in value + category drawing + vectorequiv Indexsv + version 1.0 + offset 50 + +Indexsv(c) + return void + param c ColorIndexValueS in array [1] + category drawing + version 1.0 + glxropcode 27 + glsopcode 0x004E + offset 51 + +Normal3b(nx, ny, nz) + return void + param nx Int8 in value + param ny Int8 in value + param nz Int8 in value + category drawing + vectorequiv Normal3bv + version 1.0 + offset 52 + +Normal3bv(v) + return void + param v Int8 in array [3] + category drawing + version 1.0 + glxropcode 28 + glsopcode 0x004F + offset 53 + +Normal3d(nx, ny, nz) + return void + param nx CoordD in value + param ny CoordD in value + param nz CoordD in value + category drawing + vectorequiv Normal3dv + version 1.0 + offset 54 + +Normal3dv(v) + return void + param v CoordD in array [3] + category drawing + version 1.0 + glxropcode 29 + glsopcode 0x0050 + offset 55 + +Normal3f(nx, ny, nz) + return void + param nx CoordF in value + param ny CoordF in value + param nz CoordF in value + category drawing + vectorequiv Normal3fv + version 1.0 + offset 56 + +Normal3fv(v) + return void + param v CoordF in array [3] + category drawing + version 1.0 + glxropcode 30 + glsopcode 0x0051 + offset 57 + +Normal3i(nx, ny, nz) + return void + param nx Int32 in value + param ny Int32 in value + param nz Int32 in value + category drawing + vectorequiv Normal3iv + version 1.0 + offset 58 + +Normal3iv(v) + return void + param v Int32 in array [3] + category drawing + version 1.0 + glxropcode 31 + glsopcode 0x0052 + offset 59 + +Normal3s(nx, ny, nz) + return void + param nx Int16 in value + param ny Int16 in value + param nz Int16 in value + category drawing + vectorequiv Normal3sv + version 1.0 + offset 60 + +Normal3sv(v) + return void + param v Int16 in array [3] + category drawing + version 1.0 + glxropcode 32 + glsopcode 0x0053 + offset 61 + +RasterPos2d(x, y) + return void + param x CoordD in value + param y CoordD in value + category drawing + vectorequiv RasterPos2dv + version 1.0 + offset 62 + +RasterPos2dv(v) + return void + param v CoordD in array [2] + category drawing + version 1.0 + glxropcode 33 + glsopcode 0x0054 + offset 63 + +RasterPos2f(x, y) + return void + param x CoordF in value + param y CoordF in value + category drawing + vectorequiv RasterPos2fv + version 1.0 + offset 64 + +RasterPos2fv(v) + return void + param v CoordF in array [2] + category drawing + version 1.0 + glxropcode 34 + glsopcode 0x0055 + offset 65 + +RasterPos2i(x, y) + return void + param x CoordI in value + param y CoordI in value + category drawing + vectorequiv RasterPos2iv + version 1.0 + offset 66 + +RasterPos2iv(v) + return void + param v CoordI in array [2] + category drawing + version 1.0 + glxropcode 35 + glsopcode 0x0056 + offset 67 + +RasterPos2s(x, y) + return void + param x CoordS in value + param y CoordS in value + category drawing + vectorequiv RasterPos2sv + version 1.0 + offset 68 + +RasterPos2sv(v) + return void + param v CoordS in array [2] + category drawing + version 1.0 + glxropcode 36 + glsopcode 0x0057 + offset 69 + +RasterPos3d(x, y, z) + return void + param x CoordD in value + param y CoordD in value + param z CoordD in value + vectorequiv RasterPos3dv + category drawing + version 1.0 + offset 70 + +RasterPos3dv(v) + return void + param v CoordD in array [3] + category drawing + version 1.0 + glxropcode 37 + glsopcode 0x0058 + offset 71 + +RasterPos3f(x, y, z) + return void + param x CoordF in value + param y CoordF in value + param z CoordF in value + category drawing + vectorequiv RasterPos3fv + version 1.0 + offset 72 + +RasterPos3fv(v) + return void + param v CoordF in array [3] + category drawing + version 1.0 + glxropcode 38 + glsopcode 0x0059 + offset 73 + +RasterPos3i(x, y, z) + return void + param x CoordI in value + param y CoordI in value + param z CoordI in value + category drawing + vectorequiv RasterPos3iv + version 1.0 + offset 74 + +RasterPos3iv(v) + return void + param v CoordI in array [3] + category drawing + version 1.0 + glxropcode 39 + glsopcode 0x005A + offset 75 + +RasterPos3s(x, y, z) + return void + param x CoordS in value + param y CoordS in value + param z CoordS in value + category drawing + vectorequiv RasterPos3sv + version 1.0 + offset 76 + +RasterPos3sv(v) + return void + param v CoordS in array [3] + category drawing + version 1.0 + glxropcode 40 + glsopcode 0x005B + offset 77 + +RasterPos4d(x, y, z, w) + return void + param x CoordD in value + param y CoordD in value + param z CoordD in value + param w CoordD in value + vectorequiv RasterPos4dv + category drawing + version 1.0 + offset 78 + +RasterPos4dv(v) + return void + param v CoordD in array [4] + category drawing + version 1.0 + glxropcode 41 + glsopcode 0x005C + offset 79 + +RasterPos4f(x, y, z, w) + return void + param x CoordF in value + param y CoordF in value + param z CoordF in value + param w CoordF in value + category drawing + vectorequiv RasterPos4fv + version 1.0 + offset 80 + +RasterPos4fv(v) + return void + param v CoordF in array [4] + category drawing + version 1.0 + glxropcode 42 + glsopcode 0x005D + offset 81 + +RasterPos4i(x, y, z, w) + return void + param x CoordI in value + param y CoordI in value + param z CoordI in value + param w CoordI in value + category drawing + vectorequiv RasterPos4iv + version 1.0 + offset 82 + +RasterPos4iv(v) + return void + param v CoordI in array [4] + category drawing + version 1.0 + glxropcode 43 + glsopcode 0x005E + offset 83 + +RasterPos4s(x, y, z, w) + return void + param x CoordS in value + param y CoordS in value + param z CoordS in value + param w CoordS in value + category drawing + vectorequiv RasterPos4sv + version 1.0 + offset 84 + +RasterPos4sv(v) + return void + param v CoordS in array [4] + category drawing + version 1.0 + glxropcode 44 + glsopcode 0x005F + offset 85 + +Rectd(x1, y1, x2, y2) + return void + param x1 CoordD in value + param y1 CoordD in value + param x2 CoordD in value + param y2 CoordD in value + category drawing + vectorequiv Rectdv + version 1.0 + offset 86 + +Rectdv(v1, v2) + return void + param v1 CoordD in array [2] + param v2 CoordD in array [2] + category drawing + version 1.0 + glxropcode 45 + glsopcode 0x0060 + offset 87 + +Rectf(x1, y1, x2, y2) + return void + param x1 CoordF in value + param y1 CoordF in value + param x2 CoordF in value + param y2 CoordF in value + category drawing + vectorequiv Rectfv + version 1.0 + offset 88 + +Rectfv(v1, v2) + return void + param v1 CoordF in array [2] + param v2 CoordF in array [2] + category drawing + version 1.0 + glxropcode 46 + glsopcode 0x0061 + offset 89 + +Recti(x1, y1, x2, y2) + return void + param x1 CoordI in value + param y1 CoordI in value + param x2 CoordI in value + param y2 CoordI in value + category drawing + vectorequiv Rectiv + version 1.0 + offset 90 + +Rectiv(v1, v2) + return void + param v1 CoordI in array [2] + param v2 CoordI in array [2] + category drawing + version 1.0 + glxropcode 47 + glsopcode 0x0062 + offset 91 + +Rects(x1, y1, x2, y2) + return void + param x1 CoordS in value + param y1 CoordS in value + param x2 CoordS in value + param y2 CoordS in value + category drawing + vectorequiv Rectsv + version 1.0 + offset 92 + +Rectsv(v1, v2) + return void + param v1 CoordS in array [2] + param v2 CoordS in array [2] + category drawing + version 1.0 + glxropcode 48 + glsopcode 0x0063 + offset 93 + +TexCoord1d(s) + return void + param s CoordD in value + category drawing + vectorequiv TexCoord1dv + version 1.0 + offset 94 + +TexCoord1dv(v) + return void + param v CoordD in array [1] + category drawing + version 1.0 + glxropcode 49 + glsopcode 0x0064 + offset 95 + +TexCoord1f(s) + return void + param s CoordF in value + category drawing + vectorequiv TexCoord1fv + version 1.0 + offset 96 + +TexCoord1fv(v) + return void + param v CoordF in array [1] + category drawing + version 1.0 + glxropcode 50 + glsopcode 0x0065 + offset 97 + +TexCoord1i(s) + return void + param s CoordI in value + category drawing + vectorequiv TexCoord1iv + version 1.0 + offset 98 + +TexCoord1iv(v) + return void + param v CoordI in array [1] + category drawing + version 1.0 + glxropcode 51 + glsopcode 0x0066 + offset 99 + +TexCoord1s(s) + return void + param s CoordS in value + category drawing + vectorequiv TexCoord1sv + version 1.0 + offset 100 + +TexCoord1sv(v) + return void + param v CoordS in array [1] + category drawing + version 1.0 + glxropcode 52 + glsopcode 0x0067 + offset 101 + +TexCoord2d(s, t) + return void + param s CoordD in value + param t CoordD in value + category drawing + vectorequiv TexCoord2dv + version 1.0 + offset 102 + +TexCoord2dv(v) + return void + param v CoordD in array [2] + category drawing + version 1.0 + glxropcode 53 + glsopcode 0x0068 + offset 103 + +TexCoord2f(s, t) + return void + param s CoordF in value + param t CoordF in value + category drawing + vectorequiv TexCoord2fv + version 1.0 + offset 104 + +TexCoord2fv(v) + return void + param v CoordF in array [2] + category drawing + version 1.0 + glxropcode 54 + glsopcode 0x0069 + offset 105 + +TexCoord2i(s, t) + return void + param s CoordI in value + param t CoordI in value + category drawing + vectorequiv TexCoord2iv + version 1.0 + offset 106 + +TexCoord2iv(v) + return void + param v CoordI in array [2] + category drawing + version 1.0 + glxropcode 55 + glsopcode 0x006A + offset 107 + +TexCoord2s(s, t) + return void + param s CoordS in value + param t CoordS in value + category drawing + vectorequiv TexCoord2sv + version 1.0 + offset 108 + +TexCoord2sv(v) + return void + param v CoordS in array [2] + category drawing + version 1.0 + glxropcode 56 + glsopcode 0x006B + offset 109 + +TexCoord3d(s, t, r) + return void + param s CoordD in value + param t CoordD in value + param r CoordD in value + category drawing + vectorequiv TexCoord3dv + version 1.0 + offset 110 + +TexCoord3dv(v) + return void + param v CoordD in array [3] + category drawing + version 1.0 + glxropcode 57 + glsopcode 0x006C + offset 111 + +TexCoord3f(s, t, r) + return void + param s CoordF in value + param t CoordF in value + param r CoordF in value + category drawing + vectorequiv TexCoord3fv + version 1.0 + offset 112 + +TexCoord3fv(v) + return void + param v CoordF in array [3] + category drawing + version 1.0 + glxropcode 58 + glsopcode 0x006D + offset 113 + +TexCoord3i(s, t, r) + return void + param s CoordI in value + param t CoordI in value + param r CoordI in value + category drawing + vectorequiv TexCoord3iv + version 1.0 + offset 114 + +TexCoord3iv(v) + return void + param v CoordI in array [3] + category drawing + version 1.0 + glxropcode 59 + glsopcode 0x006E + offset 115 + +TexCoord3s(s, t, r) + return void + param s CoordS in value + param t CoordS in value + param r CoordS in value + category drawing + vectorequiv TexCoord3sv + version 1.0 + offset 116 + +TexCoord3sv(v) + return void + param v CoordS in array [3] + category drawing + version 1.0 + glxropcode 60 + glsopcode 0x006F + offset 117 + +TexCoord4d(s, t, r, q) + return void + param s CoordD in value + param t CoordD in value + param r CoordD in value + param q CoordD in value + category drawing + vectorequiv TexCoord4dv + version 1.0 + offset 118 + +TexCoord4dv(v) + return void + param v CoordD in array [4] + category drawing + version 1.0 + glxropcode 61 + glsopcode 0x0070 + offset 119 + +TexCoord4f(s, t, r, q) + return void + param s CoordF in value + param t CoordF in value + param r CoordF in value + param q CoordF in value + category drawing + vectorequiv TexCoord4fv + version 1.0 + offset 120 + +TexCoord4fv(v) + return void + param v CoordF in array [4] + category drawing + version 1.0 + glxropcode 62 + glsopcode 0x0071 + offset 121 + +TexCoord4i(s, t, r, q) + return void + param s CoordI in value + param t CoordI in value + param r CoordI in value + param q CoordI in value + category drawing + vectorequiv TexCoord4iv + version 1.0 + offset 122 + +TexCoord4iv(v) + return void + param v CoordI in array [4] + category drawing + version 1.0 + glxropcode 63 + glsopcode 0x0072 + offset 123 + +TexCoord4s(s, t, r, q) + return void + param s CoordS in value + param t CoordS in value + param r CoordS in value + param q CoordS in value + category drawing + vectorequiv TexCoord4sv + version 1.0 + offset 124 + +TexCoord4sv(v) + return void + param v CoordS in array [4] + category drawing + version 1.0 + glxropcode 64 + glsopcode 0x0073 + offset 125 + +Vertex2d(x, y) + return void + param x CoordD in value + param y CoordD in value + category drawing + vectorequiv Vertex2dv + version 1.0 + offset 126 + +Vertex2dv(v) + return void + param v CoordD in array [2] + category drawing + version 1.0 + glxropcode 65 + glsopcode 0x0074 + offset 127 + +Vertex2f(x, y) + return void + param x CoordF in value + param y CoordF in value + category drawing + vectorequiv Vertex2fv + version 1.0 + offset 128 + +Vertex2fv(v) + return void + param v CoordF in array [2] + category drawing + version 1.0 + glxropcode 66 + glsopcode 0x0075 + offset 129 + +Vertex2i(x, y) + return void + param x CoordI in value + param y CoordI in value + category drawing + vectorequiv Vertex2iv + version 1.0 + offset 130 + +Vertex2iv(v) + return void + param v CoordI in array [2] + category drawing + version 1.0 + glxropcode 67 + glsopcode 0x0076 + offset 131 + +Vertex2s(x, y) + return void + param x CoordS in value + param y CoordS in value + category drawing + vectorequiv Vertex2sv + version 1.0 + offset 132 + +Vertex2sv(v) + return void + param v CoordS in array [2] + category drawing + version 1.0 + glxropcode 68 + glsopcode 0x0077 + offset 133 + +Vertex3d(x, y, z) + return void + param x CoordD in value + param y CoordD in value + param z CoordD in value + category drawing + vectorequiv Vertex3dv + version 1.0 + offset 134 + +Vertex3dv(v) + return void + param v CoordD in array [3] + category drawing + version 1.0 + glxropcode 69 + glsopcode 0x0078 + offset 135 + +Vertex3f(x, y, z) + return void + param x CoordF in value + param y CoordF in value + param z CoordF in value + category drawing + vectorequiv Vertex3fv + version 1.0 + offset 136 + +Vertex3fv(v) + return void + param v CoordF in array [3] + category drawing + version 1.0 + glxropcode 70 + glsopcode 0x0079 + offset 137 + +Vertex3i(x, y, z) + return void + param x CoordI in value + param y CoordI in value + param z CoordI in value + category drawing + vectorequiv Vertex3iv + version 1.0 + offset 138 + +Vertex3iv(v) + return void + param v CoordI in array [3] + category drawing + version 1.0 + glxropcode 71 + glsopcode 0x007A + offset 139 + +Vertex3s(x, y, z) + return void + param x CoordS in value + param y CoordS in value + param z CoordS in value + category drawing + vectorequiv Vertex3sv + version 1.0 + offset 140 + +Vertex3sv(v) + return void + param v CoordS in array [3] + category drawing + version 1.0 + glxropcode 72 + glsopcode 0x007B + offset 141 + +Vertex4d(x, y, z, w) + return void + param x CoordD in value + param y CoordD in value + param z CoordD in value + param w CoordD in value + category drawing + vectorequiv Vertex4dv + version 1.0 + offset 142 + +Vertex4dv(v) + return void + param v CoordD in array [4] + category drawing + version 1.0 + glxropcode 73 + glsopcode 0x007C + offset 143 + +Vertex4f(x, y, z, w) + return void + param x CoordF in value + param y CoordF in value + param z CoordF in value + param w CoordF in value + category drawing + vectorequiv Vertex4fv + version 1.0 + offset 144 + +Vertex4fv(v) + return void + param v CoordF in array [4] + category drawing + version 1.0 + glxropcode 74 + glsopcode 0x007D + offset 145 + +Vertex4i(x, y, z, w) + return void + param x CoordI in value + param y CoordI in value + param z CoordI in value + param w CoordI in value + category drawing + vectorequiv Vertex4iv + version 1.0 + offset 146 + +Vertex4iv(v) + return void + param v CoordI in array [4] + category drawing + version 1.0 + glxropcode 75 + glsopcode 0x007E + offset 147 + +Vertex4s(x, y, z, w) + return void + param x CoordS in value + param y CoordS in value + param z CoordS in value + param w CoordS in value + category drawing + vectorequiv Vertex4sv + version 1.0 + offset 148 + +Vertex4sv(v) + return void + param v CoordS in array [4] + category drawing + version 1.0 + glxropcode 76 + glsopcode 0x007F + offset 149 + +############################################################################### +# +# drawing-control commands +# +############################################################################### + +ClipPlane(plane, equation) + return void + param plane ClipPlaneName in value + param equation Float64 in array [4] + category drawing-control + version 1.0 + glxropcode 77 + glsopcode 0x0080 + offset 150 + +ColorMaterial(face, mode) + return void + param face MaterialFace in value + param mode ColorMaterialParameter in value + category drawing-control + version 1.0 + glxropcode 78 + glsopcode 0x0081 + offset 151 + +CullFace(mode) + return void + param mode CullFaceMode in value + category drawing-control + version 1.0 + glxropcode 79 + glsopcode 0x0082 + offset 152 + +Fogf(pname, param) + return void + param pname FogParameter in value + param param CheckedFloat32 in value + category drawing-control + version 1.0 + glxropcode 80 + glsflags gl-enum + glsopcode 0x0083 + wglflags small-data + offset 153 + +Fogfv(pname, params) + return void + param pname FogParameter in value + param params CheckedFloat32 in array [COMPSIZE(pname)] + category drawing-control + version 1.0 + glxropcode 81 + glsflags gl-enum + glsopcode 0x0084 + wglflags small-data + offset 154 + +Fogi(pname, param) + return void + param pname FogParameter in value + param param CheckedInt32 in value + category drawing-control + version 1.0 + glxropcode 82 + glsflags gl-enum + glsopcode 0x0085 + wglflags small-data + offset 155 + +Fogiv(pname, params) + return void + param pname FogParameter in value + param params CheckedInt32 in array [COMPSIZE(pname)] + category drawing-control + version 1.0 + glxropcode 83 + glsflags gl-enum + glsopcode 0x0086 + wglflags small-data + offset 156 + +FrontFace(mode) + return void + param mode FrontFaceDirection in value + category drawing-control + version 1.0 + glxropcode 84 + glsopcode 0x0087 + offset 157 + +Hint(target, mode) + return void + param target HintTarget in value + param mode HintMode in value + category drawing-control + version 1.0 + glxropcode 85 + glsopcode 0x0088 + offset 158 + +Lightf(light, pname, param) + return void + param light LightName in value + param pname LightParameter in value + param param CheckedFloat32 in value + category drawing-control + version 1.0 + glxropcode 86 + glsopcode 0x0089 + wglflags small-data + offset 159 + +Lightfv(light, pname, params) + return void + param light LightName in value + param pname LightParameter in value + param params CheckedFloat32 in array [COMPSIZE(pname)] + category drawing-control + version 1.0 + glxropcode 87 + glsopcode 0x008A + wglflags small-data + offset 160 + +Lighti(light, pname, param) + return void + param light LightName in value + param pname LightParameter in value + param param CheckedInt32 in value + category drawing-control + version 1.0 + glxropcode 88 + glsopcode 0x008B + wglflags small-data + offset 161 + +Lightiv(light, pname, params) + return void + param light LightName in value + param pname LightParameter in value + param params CheckedInt32 in array [COMPSIZE(pname)] + category drawing-control + version 1.0 + glxropcode 89 + glsopcode 0x008C + wglflags small-data + offset 162 + +LightModelf(pname, param) + return void + param pname LightModelParameter in value + param param Float32 in value + category drawing-control + version 1.0 + glxropcode 90 + glsflags gl-enum + glsopcode 0x008D + wglflags small-data + offset 163 + +LightModelfv(pname, params) + return void + param pname LightModelParameter in value + param params Float32 in array [COMPSIZE(pname)] + category drawing-control + version 1.0 + glxropcode 91 + glsflags gl-enum + glsopcode 0x008E + wglflags small-data + offset 164 + +LightModeli(pname, param) + return void + param pname LightModelParameter in value + param param Int32 in value + category drawing-control + version 1.0 + glxropcode 92 + glsflags gl-enum + glsopcode 0x008F + wglflags small-data + offset 165 + +LightModeliv(pname, params) + return void + param pname LightModelParameter in value + param params Int32 in array [COMPSIZE(pname)] + category drawing-control + version 1.0 + glxropcode 93 + glsflags gl-enum + glsopcode 0x0090 + wglflags small-data + offset 166 + +LineStipple(factor, pattern) + return void + param factor CheckedInt32 in value + param pattern LineStipple in value + category drawing-control + version 1.0 + glxropcode 94 + glsopcode 0x0091 + offset 167 + +LineWidth(width) + return void + param width CheckedFloat32 in value + category drawing-control + version 1.0 + glxropcode 95 + glsopcode 0x0092 + offset 168 + +Materialf(face, pname, param) + return void + param face MaterialFace in value + param pname MaterialParameter in value + param param CheckedFloat32 in value + category drawing-control + version 1.0 + glxropcode 96 + glsopcode 0x0093 + wglflags small-data + offset 169 + +Materialfv(face, pname, params) + return void + param face MaterialFace in value + param pname MaterialParameter in value + param params CheckedFloat32 in array [COMPSIZE(pname)] + category drawing-control + version 1.0 + glxropcode 97 + glsopcode 0x0094 + wglflags small-data + offset 170 + +Materiali(face, pname, param) + return void + param face MaterialFace in value + param pname MaterialParameter in value + param param CheckedInt32 in value + category drawing-control + version 1.0 + glxropcode 98 + glsopcode 0x0095 + wglflags small-data + offset 171 + +Materialiv(face, pname, params) + return void + param face MaterialFace in value + param pname MaterialParameter in value + param params CheckedInt32 in array [COMPSIZE(pname)] + category drawing-control + version 1.0 + glxropcode 99 + glsopcode 0x0096 + wglflags small-data + offset 172 + +PointSize(size) + return void + param size CheckedFloat32 in value + category drawing-control + version 1.0 + glxropcode 100 + glsopcode 0x0097 + offset 173 + +PolygonMode(face, mode) + return void + param face MaterialFace in value + param mode PolygonMode in value + category drawing-control + version 1.0 + glxropcode 101 + glsopcode 0x0098 + offset 174 + +PolygonStipple(mask) + return void + param mask UInt8 in array [COMPSIZE()] + category drawing-control + dlflags handcode + glxflags client-handcode server-handcode + version 1.0 + glxropcode 102 + glsflags pixel-unpack + glsopcode 0x0099 + wglflags client-handcode server-handcode + offset 175 + +Scissor(x, y, width, height) + return void + param x WinCoord in value + param y WinCoord in value + param width SizeI in value + param height SizeI in value + category drawing-control + version 1.0 + glxropcode 103 + glsopcode 0x009A + offset 176 + +ShadeModel(mode) + return void + param mode ShadingModel in value + category drawing-control + version 1.0 + glxropcode 104 + glsopcode 0x009B + offset 177 + +TexParameterf(target, pname, param) + return void + param target TextureTarget in value + param pname TextureParameterName in value + param param CheckedFloat32 in value + category drawing-control + version 1.0 + glxropcode 105 + glsflags gl-enum + glsopcode 0x009C + wglflags small-data + offset 178 + +TexParameterfv(target, pname, params) + return void + param target TextureTarget in value + param pname TextureParameterName in value + param params CheckedFloat32 in array [COMPSIZE(pname)] + category drawing-control + version 1.0 + glxropcode 106 + glsflags gl-enum + glsopcode 0x009D + wglflags small-data + offset 179 + +TexParameteri(target, pname, param) + return void + param target TextureTarget in value + param pname TextureParameterName in value + param param CheckedInt32 in value + category drawing-control + version 1.0 + glxropcode 107 + glsflags gl-enum + glsopcode 0x009E + wglflags small-data + offset 180 + +TexParameteriv(target, pname, params) + return void + param target TextureTarget in value + param pname TextureParameterName in value + param params CheckedInt32 in array [COMPSIZE(pname)] + category drawing-control + version 1.0 + glxropcode 108 + glsflags gl-enum + glsopcode 0x009F + wglflags small-data + offset 181 + +TexImage1D(target, level, internalformat, width, border, format, type, pixels) + return void + param target TextureTarget in value + param level CheckedInt32 in value + param internalformat TextureComponentCount in value + param width SizeI in value + param border CheckedInt32 in value + param format PixelFormat in value + param type PixelType in value + param pixels Void in array [COMPSIZE(format/type/width)] + category drawing-control + dlflags handcode + glxflags client-handcode server-handcode + version 1.0 + glxropcode 109 + glsflags pixel-null pixel-unpack + glsopcode 0x00A0 + wglflags client-handcode server-handcode + offset 182 + +TexImage2D(target, level, internalformat, width, height, border, format, type, pixels) + return void + param target TextureTarget in value + param level CheckedInt32 in value + param internalformat TextureComponentCount in value + param width SizeI in value + param height SizeI in value + param border CheckedInt32 in value + param format PixelFormat in value + param type PixelType in value + param pixels Void in array [COMPSIZE(format/type/width/height)] + category drawing-control + dlflags handcode + glxflags client-handcode server-handcode + version 1.0 + glxropcode 110 + glsflags pixel-null pixel-unpack + glsopcode 0x00A1 + wglflags client-handcode server-handcode + offset 183 + +TexEnvf(target, pname, param) + return void + param target TextureEnvTarget in value + param pname TextureEnvParameter in value + param param CheckedFloat32 in value + category drawing-control + version 1.0 + glxropcode 111 + glsflags gl-enum + glsopcode 0x00A2 + wglflags small-data + offset 184 + +TexEnvfv(target, pname, params) + return void + param target TextureEnvTarget in value + param pname TextureEnvParameter in value + param params CheckedFloat32 in array [COMPSIZE(pname)] + category drawing-control + version 1.0 + glxropcode 112 + glsflags gl-enum + glsopcode 0x00A3 + wglflags small-data + offset 185 + +TexEnvi(target, pname, param) + return void + param target TextureEnvTarget in value + param pname TextureEnvParameter in value + param param CheckedInt32 in value + category drawing-control + version 1.0 + glxropcode 113 + glsflags gl-enum + glsopcode 0x00A4 + wglflags small-data + offset 186 + +TexEnviv(target, pname, params) + return void + param target TextureEnvTarget in value + param pname TextureEnvParameter in value + param params CheckedInt32 in array [COMPSIZE(pname)] + category drawing-control + version 1.0 + glxropcode 114 + glsflags gl-enum + glsopcode 0x00A5 + wglflags small-data + offset 187 + +TexGend(coord, pname, param) + return void + param coord TextureCoordName in value + param pname TextureGenParameter in value + param param Float64 in value + category drawing-control + version 1.0 + glxropcode 115 + glsflags gl-enum + glsopcode 0x00A6 + wglflags small-data + offset 188 + +TexGendv(coord, pname, params) + return void + param coord TextureCoordName in value + param pname TextureGenParameter in value + param params Float64 in array [COMPSIZE(pname)] + category drawing-control + version 1.0 + glxropcode 116 + glsflags gl-enum + glsopcode 0x00A7 + wglflags small-data + offset 189 + +TexGenf(coord, pname, param) + return void + param coord TextureCoordName in value + param pname TextureGenParameter in value + param param CheckedFloat32 in value + category drawing-control + version 1.0 + glxropcode 117 + glsflags gl-enum + glsopcode 0x00A8 + wglflags small-data + offset 190 + +TexGenfv(coord, pname, params) + return void + param coord TextureCoordName in value + param pname TextureGenParameter in value + param params CheckedFloat32 in array [COMPSIZE(pname)] + category drawing-control + version 1.0 + glxropcode 118 + glsflags gl-enum + glsopcode 0x00A9 + wglflags small-data + offset 191 + +TexGeni(coord, pname, param) + return void + param coord TextureCoordName in value + param pname TextureGenParameter in value + param param CheckedInt32 in value + category drawing-control + version 1.0 + glxropcode 119 + glsflags gl-enum + glsopcode 0x00AA + wglflags small-data + offset 192 + +TexGeniv(coord, pname, params) + return void + param coord TextureCoordName in value + param pname TextureGenParameter in value + param params CheckedInt32 in array [COMPSIZE(pname)] + category drawing-control + version 1.0 + glxropcode 120 + glsflags gl-enum + glsopcode 0x00AB + wglflags small-data + offset 193 + +############################################################################### +# +# feedback commands +# +############################################################################### + +FeedbackBuffer(size, type, buffer) + return void + param size SizeI in value + param type FeedbackType in value + param buffer FeedbackElement out array [size] retained + dlflags notlistable + glxflags client-handcode server-handcode + category feedback + version 1.0 + glxsingle 105 + glsflags client + glsopcode 0x00AC + wglflags client-handcode server-handcode batchable + offset 194 + +SelectBuffer(size, buffer) + return void + param size SizeI in value + param buffer SelectName out array [size] retained + dlflags notlistable + glxflags client-handcode server-handcode + category feedback + version 1.0 + glxsingle 106 + glsflags client + glsopcode 0x00AD + wglflags client-handcode server-handcode batchable + offset 195 + +RenderMode(mode) + return Int32 + param mode RenderingMode in value + category feedback + dlflags notlistable + glxflags client-handcode server-handcode + version 1.0 + glxsingle 107 + glsopcode 0x00AE + wglflags client-handcode server-handcode + offset 196 + +InitNames() + return void + category feedback + version 1.0 + glxropcode 121 + glsopcode 0x00AF + offset 197 + +LoadName(name) + return void + param name SelectName in value + category feedback + version 1.0 + glxropcode 122 + glsopcode 0x00B0 + offset 198 + +PassThrough(token) + return void + param token FeedbackElement in value + category feedback + version 1.0 + glxropcode 123 + glsopcode 0x00B1 + offset 199 + +PopName() + return void + category feedback + version 1.0 + glxropcode 124 + glsopcode 0x00B2 + offset 200 + +PushName(name) + return void + param name SelectName in value + category feedback + version 1.0 + glxropcode 125 + glsopcode 0x00B3 + offset 201 + +############################################################################### +# +# framebuf commands +# +############################################################################### + +DrawBuffer(mode) + return void + param mode DrawBufferMode in value + category framebuf + version 1.0 + glxropcode 126 + glsopcode 0x00B4 + offset 202 + +Clear(mask) + return void + param mask ClearBufferMask in value + category framebuf + version 1.0 + glxropcode 127 + glsopcode 0x00B5 + offset 203 + +ClearAccum(red, green, blue, alpha) + return void + param red Float32 in value + param green Float32 in value + param blue Float32 in value + param alpha Float32 in value + category framebuf + version 1.0 + glxropcode 128 + glsopcode 0x00B6 + offset 204 + +ClearIndex(c) + return void + param c MaskedColorIndexValueF in value + category framebuf + version 1.0 + glxropcode 129 + glsopcode 0x00B7 + offset 205 + +ClearColor(red, green, blue, alpha) + return void + param red ClampedColorF in value + param green ClampedColorF in value + param blue ClampedColorF in value + param alpha ClampedColorF in value + category framebuf + version 1.0 + glxropcode 130 + glsopcode 0x00B8 + offset 206 + +ClearStencil(s) + return void + param s StencilValue in value + category framebuf + version 1.0 + glxropcode 131 + glsopcode 0x00B9 + offset 207 + +ClearDepth(depth) + return void + param depth ClampedFloat64 in value + category framebuf + version 1.0 + glxropcode 132 + glsopcode 0x00BA + offset 208 + +StencilMask(mask) + return void + param mask MaskedStencilValue in value + category framebuf + version 1.0 + glxropcode 133 + glsopcode 0x00BB + offset 209 + +ColorMask(red, green, blue, alpha) + return void + param red Boolean in value + param green Boolean in value + param blue Boolean in value + param alpha Boolean in value + category framebuf + version 1.0 + glxropcode 134 + glsopcode 0x00BC + offset 210 + +DepthMask(flag) + return void + param flag Boolean in value + category framebuf + version 1.0 + glxropcode 135 + glsopcode 0x00BD + offset 211 + +IndexMask(mask) + return void + param mask MaskedColorIndexValueI in value + category framebuf + version 1.0 + glxropcode 136 + glsopcode 0x00BE + offset 212 + +############################################################################### +# +# misc commands +# +############################################################################### + +Accum(op, value) + return void + param op AccumOp in value + param value CoordF in value + category misc + version 1.0 + glxropcode 137 + glsopcode 0x00BF + offset 213 + +Disable(cap) + return void + param cap EnableCap in value + category misc + version 1.0 + dlflags handcode + glxflags client-handcode client-intercept + glxropcode 138 + glsflags client + glsopcode 0x00C0 + offset 214 + +Enable(cap) + return void + param cap EnableCap in value + category misc + version 1.0 + dlflags handcode + glxflags client-handcode client-intercept + glxropcode 139 + glsflags client + glsopcode 0x00C1 + offset 215 + +Finish() + return void + dlflags notlistable + glxflags client-handcode server-handcode + category misc + version 1.0 + glxsingle 108 + glsopcode 0x00C2 + offset 216 + +Flush() + return void + dlflags notlistable + glxflags client-handcode client-intercept server-handcode + category misc + version 1.0 + glxsingle 142 + glsopcode 0x00C3 + offset 217 + +PopAttrib() + return void + category misc + version 1.0 + glxropcode 141 + glsopcode 0x00C4 + offset 218 + +PushAttrib(mask) + return void + param mask AttribMask in value + category misc + version 1.0 + glxropcode 142 + glsopcode 0x00C5 + offset 219 + +############################################################################### +# +# modeling commands +# +############################################################################### + +Map1d(target, u1, u2, stride, order, points) + return void + param target MapTarget in value + param u1 CoordD in value + param u2 CoordD in value + param stride Int32 in value + param order CheckedInt32 in value + param points CoordD in array [COMPSIZE(target/stride/order)] + category modeling + dlflags handcode + glxflags client-handcode server-handcode + version 1.0 + glxropcode 143 + glsflags capture-handcode + glsopcode 0x00C6 + wglflags client-handcode server-handcode + offset 220 + +Map1f(target, u1, u2, stride, order, points) + return void + param target MapTarget in value + param u1 CoordF in value + param u2 CoordF in value + param stride Int32 in value + param order CheckedInt32 in value + param points CoordF in array [COMPSIZE(target/stride/order)] + category modeling + dlflags handcode + glxflags client-handcode server-handcode + version 1.0 + glxropcode 144 + glsflags capture-handcode + glsopcode 0x00C7 + wglflags client-handcode server-handcode + offset 221 + +Map2d(target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points) + return void + param target MapTarget in value + param u1 CoordD in value + param u2 CoordD in value + param ustride Int32 in value + param uorder CheckedInt32 in value + param v1 CoordD in value + param v2 CoordD in value + param vstride Int32 in value + param vorder CheckedInt32 in value + param points CoordD in array [COMPSIZE(target/ustride/uorder/vstride/vorder)] + category modeling + dlflags handcode + glxflags client-handcode server-handcode + version 1.0 + glxropcode 145 + glsflags capture-handcode + glsopcode 0x00C8 + wglflags client-handcode server-handcode + offset 222 + +Map2f(target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points) + return void + param target MapTarget in value + param u1 CoordF in value + param u2 CoordF in value + param ustride Int32 in value + param uorder CheckedInt32 in value + param v1 CoordF in value + param v2 CoordF in value + param vstride Int32 in value + param vorder CheckedInt32 in value + param points CoordF in array [COMPSIZE(target/ustride/uorder/vstride/vorder)] + category modeling + dlflags handcode + glxflags client-handcode server-handcode + version 1.0 + glxropcode 146 + glsflags capture-handcode + glsopcode 0x00C9 + wglflags client-handcode server-handcode + offset 223 + +MapGrid1d(un, u1, u2) + return void + param un Int32 in value + param u1 CoordD in value + param u2 CoordD in value + category modeling + version 1.0 + glxropcode 147 + glsopcode 0x00CA + offset 224 + +MapGrid1f(un, u1, u2) + return void + param un Int32 in value + param u1 CoordF in value + param u2 CoordF in value + category modeling + version 1.0 + glxropcode 148 + glsopcode 0x00CB + offset 225 + +MapGrid2d(un, u1, u2, vn, v1, v2) + return void + param un Int32 in value + param u1 CoordD in value + param u2 CoordD in value + param vn Int32 in value + param v1 CoordD in value + param v2 CoordD in value + category modeling + version 1.0 + glxropcode 149 + glsopcode 0x00CC + offset 226 + +MapGrid2f(un, u1, u2, vn, v1, v2) + return void + param un Int32 in value + param u1 CoordF in value + param u2 CoordF in value + param vn Int32 in value + param v1 CoordF in value + param v2 CoordF in value + category modeling + version 1.0 + glxropcode 150 + glsopcode 0x00CD + offset 227 + +EvalCoord1d(u) + return void + param u CoordD in value + category modeling + vectorequiv EvalCoord1dv + version 1.0 + offset 228 + +EvalCoord1dv(u) + return void + param u CoordD in array [1] + category modeling + version 1.0 + glxropcode 151 + glsopcode 0x00CE + offset 229 + +EvalCoord1f(u) + return void + param u CoordF in value + category modeling + vectorequiv EvalCoord1fv + version 1.0 + offset 230 + +EvalCoord1fv(u) + return void + param u CoordF in array [1] + category modeling + version 1.0 + glxropcode 152 + glsopcode 0x00CF + offset 231 + +EvalCoord2d(u, v) + return void + param u CoordD in value + param v CoordD in value + category modeling + vectorequiv EvalCoord2dv + version 1.0 + offset 232 + +EvalCoord2dv(u) + return void + param u CoordD in array [2] + category modeling + version 1.0 + glxropcode 153 + glsopcode 0x00D0 + offset 233 + +EvalCoord2f(u, v) + return void + param u CoordF in value + param v CoordF in value + category modeling + vectorequiv EvalCoord2fv + version 1.0 + offset 234 + +EvalCoord2fv(u) + return void + param u CoordF in array [2] + category modeling + version 1.0 + glxropcode 154 + glsopcode 0x00D1 + offset 235 + +EvalMesh1(mode, i1, i2) + return void + param mode MeshMode1 in value + param i1 CheckedInt32 in value + param i2 CheckedInt32 in value + category modeling + version 1.0 + glxropcode 155 + glsopcode 0x00D2 + offset 236 + +EvalPoint1(i) + return void + param i Int32 in value + category modeling + version 1.0 + glxropcode 156 + glsopcode 0x00D3 + offset 237 + +EvalMesh2(mode, i1, i2, j1, j2) + return void + param mode MeshMode2 in value + param i1 CheckedInt32 in value + param i2 CheckedInt32 in value + param j1 CheckedInt32 in value + param j2 CheckedInt32 in value + category modeling + version 1.0 + glxropcode 157 + glsopcode 0x00D4 + offset 238 + +EvalPoint2(i, j) + return void + param i CheckedInt32 in value + param j CheckedInt32 in value + category modeling + version 1.0 + glxropcode 158 + glsopcode 0x00D5 + offset 239 + +############################################################################### +# +# pixel-op commands +# +############################################################################### + +AlphaFunc(func, ref) + return void + param func AlphaFunction in value + param ref ClampedFloat32 in value + category pixel-op + version 1.0 + glxropcode 159 + glsopcode 0x00D6 + offset 240 + +BlendFunc(sfactor, dfactor) + return void + param sfactor BlendingFactorSrc in value + param dfactor BlendingFactorDest in value + category pixel-op + version 1.0 + glxropcode 160 + glsopcode 0x00D7 + offset 241 + +LogicOp(opcode) + return void + param opcode LogicOp in value + category pixel-op + version 1.0 + glxropcode 161 + glsopcode 0x00D8 + offset 242 + +StencilFunc(func, ref, mask) + return void + param func StencilFunction in value + param ref ClampedStencilValue in value + param mask MaskedStencilValue in value + category pixel-op + version 1.0 + glxropcode 162 + glsopcode 0x00D9 + offset 243 + +StencilOp(fail, zfail, zpass) + return void + param fail StencilOp in value + param zfail StencilOp in value + param zpass StencilOp in value + category pixel-op + version 1.0 + glxropcode 163 + glsopcode 0x00DA + offset 244 + +DepthFunc(func) + return void + param func DepthFunction in value + category pixel-op + version 1.0 + glxropcode 164 + glsopcode 0x00DB + offset 245 + +############################################################################### +# +# pixel-rw commands +# +############################################################################### + +PixelZoom(xfactor, yfactor) + return void + param xfactor Float32 in value + param yfactor Float32 in value + category pixel-rw + version 1.0 + glxropcode 165 + glsopcode 0x00DC + offset 246 + +PixelTransferf(pname, param) + return void + param pname PixelTransferParameter in value + param param CheckedFloat32 in value + category pixel-rw + version 1.0 + glxropcode 166 + glsflags gl-enum + glsopcode 0x00DD + offset 247 + +PixelTransferi(pname, param) + return void + param pname PixelTransferParameter in value + param param CheckedInt32 in value + category pixel-rw + version 1.0 + glxropcode 167 + glsflags gl-enum + glsopcode 0x00DE + offset 248 + +PixelStoref(pname, param) + return void + param pname PixelStoreParameter in value + param param CheckedFloat32 in value + dlflags notlistable + glxflags client-handcode + category pixel-rw + version 1.0 + glxsingle 109 + glsflags client gl-enum + glsopcode 0x00DF + wglflags batchable + offset 249 + +PixelStorei(pname, param) + return void + param pname PixelStoreParameter in value + param param CheckedInt32 in value + dlflags notlistable + glxflags client-handcode + category pixel-rw + version 1.0 + glxsingle 110 + glsflags client gl-enum + glsopcode 0x00E0 + wglflags batchable + offset 250 + +PixelMapfv(map, mapsize, values) + return void + param map PixelMap in value + param mapsize CheckedInt32 in value + param values Float32 in array [mapsize] + category pixel-rw + glxflags client-handcode + version 1.0 + glxropcode 168 + glsopcode 0x00E1 + offset 251 + +PixelMapuiv(map, mapsize, values) + return void + param map PixelMap in value + param mapsize CheckedInt32 in value + param values UInt32 in array [mapsize] + category pixel-rw + glxflags client-handcode + version 1.0 + glxropcode 169 + glsopcode 0x00E2 + offset 252 + +PixelMapusv(map, mapsize, values) + return void + param map PixelMap in value + param mapsize CheckedInt32 in value + param values UInt16 in array [mapsize] + category pixel-rw + glxflags client-handcode + version 1.0 + glxropcode 170 + glsopcode 0x00E3 + offset 253 + +ReadBuffer(mode) + return void + param mode ReadBufferMode in value + category pixel-rw + version 1.0 + glxropcode 171 + glsopcode 0x00E4 + offset 254 + +CopyPixels(x, y, width, height, type) + return void + param x WinCoord in value + param y WinCoord in value + param width SizeI in value + param height SizeI in value + param type PixelCopyType in value + category pixel-rw + version 1.0 + glxropcode 172 + glsopcode 0x00E5 + offset 255 + +ReadPixels(x, y, width, height, format, type, pixels) + return void + param x WinCoord in value + param y WinCoord in value + param width SizeI in value + param height SizeI in value + param format PixelFormat in value + param type PixelType in value + param pixels Void out array [COMPSIZE(format/type/width/height)] + category pixel-rw + dlflags notlistable + glxflags client-handcode server-handcode + version 1.0 + glxsingle 111 + glsflags get pixel-pack + glsopcode 0x00E6 + wglflags client-handcode server-handcode + offset 256 + +DrawPixels(width, height, format, type, pixels) + return void + param width SizeI in value + param height SizeI in value + param format PixelFormat in value + param type PixelType in value + param pixels Void in array [COMPSIZE(format/type/width/height)] + category pixel-rw + dlflags handcode + glxflags client-handcode server-handcode + version 1.0 + glxropcode 173 + glsflags pixel-unpack + glsopcode 0x00E7 + wglflags client-handcode server-handcode + offset 257 + +############################################################################### +# +# state-req commands +# +############################################################################### + +GetBooleanv(pname, params) + return void + param pname GetPName in value + param params Boolean out array [COMPSIZE(pname)] + category state-req + dlflags notlistable + glxflags client-handcode + version 1.0 + glxsingle 112 + glsflags client get + glsopcode 0x00E8 + wglflags small-data + offset 258 + +GetClipPlane(plane, equation) + return void + param plane ClipPlaneName in value + param equation Float64 out array [4] + category state-req + dlflags notlistable + version 1.0 + glxsingle 113 + glxflags client-handcode server-handcode + glsflags get + glsopcode 0x00E9 + offset 259 + +GetDoublev(pname, params) + return void + param pname GetPName in value + param params Float64 out array [COMPSIZE(pname)] + category state-req + dlflags notlistable + glxflags client-handcode + version 1.0 + glxsingle 114 + glsflags client get + glsopcode 0x00EA + wglflags small-data + offset 260 + +GetError() + return ErrorCode + category state-req + dlflags notlistable + glxflags client-handcode + version 1.0 + glxsingle 115 + glsflags get + glsopcode 0x00EB + offset 261 + +GetFloatv(pname, params) + return void + param pname GetPName in value + param params Float32 out array [COMPSIZE(pname)] + category state-req + dlflags notlistable + glxflags client-handcode + version 1.0 + glxsingle 116 + glsflags client get + glsopcode 0x00EC + wglflags small-data + offset 262 + +GetIntegerv(pname, params) + return void + param pname GetPName in value + param params Int32 out array [COMPSIZE(pname)] + category state-req + dlflags notlistable + glxflags client-handcode + version 1.0 + glxsingle 117 + glsflags client get + glsopcode 0x00ED + wglflags small-data + offset 263 + +GetLightfv(light, pname, params) + return void + param light LightName in value + param pname LightParameter in value + param params Float32 out array [COMPSIZE(pname)] + category state-req + dlflags notlistable + version 1.0 + glxsingle 118 + glsflags get + glsopcode 0x00EE + wglflags small-data + offset 264 + +GetLightiv(light, pname, params) + return void + param light LightName in value + param pname LightParameter in value + param params Int32 out array [COMPSIZE(pname)] + category state-req + dlflags notlistable + version 1.0 + glxsingle 119 + glsflags get + glsopcode 0x00EF + wglflags small-data + offset 265 + +GetMapdv(target, query, v) + return void + param target MapTarget in value + param query GetMapQuery in value + param v Float64 out array [COMPSIZE(target/query)] + category state-req + dlflags notlistable + version 1.0 + glxsingle 120 + glsflags get + glsopcode 0x00F0 + offset 266 + +GetMapfv(target, query, v) + return void + param target MapTarget in value + param query GetMapQuery in value + param v Float32 out array [COMPSIZE(target/query)] + category state-req + dlflags notlistable + version 1.0 + glxsingle 121 + glsflags get + glsopcode 0x00F1 + offset 267 + +GetMapiv(target, query, v) + return void + param target MapTarget in value + param query GetMapQuery in value + param v Int32 out array [COMPSIZE(target/query)] + category state-req + dlflags notlistable + version 1.0 + glxsingle 122 + glsflags get + glsopcode 0x00F2 + offset 268 + +GetMaterialfv(face, pname, params) + return void + param face MaterialFace in value + param pname MaterialParameter in value + param params Float32 out array [COMPSIZE(pname)] + category state-req + dlflags notlistable + version 1.0 + glxsingle 123 + glsflags get + glsopcode 0x00F3 + wglflags small-data + offset 269 + +GetMaterialiv(face, pname, params) + return void + param face MaterialFace in value + param pname MaterialParameter in value + param params Int32 out array [COMPSIZE(pname)] + category state-req + dlflags notlistable + version 1.0 + glxsingle 124 + glsflags get + glsopcode 0x00F4 + wglflags small-data + offset 270 + +GetPixelMapfv(map, values) + return void + param map PixelMap in value + param values Float32 out array [COMPSIZE(map)] + category state-req + dlflags notlistable + version 1.0 + glxsingle 125 + glsflags get + glsopcode 0x00F5 + offset 271 + +GetPixelMapuiv(map, values) + return void + param map PixelMap in value + param values UInt32 out array [COMPSIZE(map)] + category state-req + dlflags notlistable + version 1.0 + glxsingle 126 + glsflags get + glsopcode 0x00F6 + offset 272 + +GetPixelMapusv(map, values) + return void + param map PixelMap in value + param values UInt16 out array [COMPSIZE(map)] + category state-req + dlflags notlistable + version 1.0 + glxsingle 127 + glsflags get + glsopcode 0x00F7 + offset 273 + +GetPolygonStipple(mask) + return void + param mask UInt8 out array [COMPSIZE()] + category state-req + dlflags notlistable + glxflags client-handcode server-handcode + version 1.0 + glxsingle 128 + glsflags get pixel-pack + glsopcode 0x00F8 + wglflags client-handcode server-handcode + offset 274 + +GetString(name) + return String + param name StringName in value + category state-req + dlflags notlistable + glxflags client-handcode server-handcode + version 1.0 + glxsingle 129 + glsflags get + glsopcode 0x00F9 + wglflags client-handcode server-handcode + offset 275 + +GetTexEnvfv(target, pname, params) + return void + param target TextureEnvTarget in value + param pname TextureEnvParameter in value + param params Float32 out array [COMPSIZE(pname)] + category state-req + dlflags notlistable + version 1.0 + glxsingle 130 + glsflags get + glsopcode 0x00FA + wglflags small-data + offset 276 + +GetTexEnviv(target, pname, params) + return void + param target TextureEnvTarget in value + param pname TextureEnvParameter in value + param params Int32 out array [COMPSIZE(pname)] + category state-req + dlflags notlistable + version 1.0 + glxsingle 131 + glsflags get + glsopcode 0x00FB + wglflags small-data + offset 277 + +GetTexGendv(coord, pname, params) + return void + param coord TextureCoordName in value + param pname TextureGenParameter in value + param params Float64 out array [COMPSIZE(pname)] + category state-req + dlflags notlistable + version 1.0 + glxsingle 132 + glsflags get + glsopcode 0x00FC + wglflags small-data + offset 278 + +GetTexGenfv(coord, pname, params) + return void + param coord TextureCoordName in value + param pname TextureGenParameter in value + param params Float32 out array [COMPSIZE(pname)] + category state-req + dlflags notlistable + version 1.0 + glxsingle 133 + glsflags get + glsopcode 0x00FD + wglflags small-data + offset 279 + +GetTexGeniv(coord, pname, params) + return void + param coord TextureCoordName in value + param pname TextureGenParameter in value + param params Int32 out array [COMPSIZE(pname)] + category state-req + dlflags notlistable + version 1.0 + glxsingle 134 + glsflags get + glsopcode 0x00FE + wglflags small-data + offset 280 + +GetTexImage(target, level, format, type, pixels) + return void + param target TextureTarget in value + param level CheckedInt32 in value + param format PixelFormat in value + param type PixelType in value + param pixels Void out array [COMPSIZE(target/level/format/type)] + category state-req + dlflags notlistable + glxflags client-handcode server-handcode + version 1.0 + glxsingle 135 + glsflags get pixel-pack + glsopcode 0x00FF + wglflags client-handcode server-handcode + offset 281 + +GetTexParameterfv(target, pname, params) + return void + param target TextureTarget in value + param pname GetTextureParameter in value + param params Float32 out array [COMPSIZE(pname)] + category state-req + dlflags notlistable + version 1.0 + glxsingle 136 + glsflags get + glsopcode 0x0100 + wglflags small-data + offset 282 + +GetTexParameteriv(target, pname, params) + return void + param target TextureTarget in value + param pname GetTextureParameter in value + param params Int32 out array [COMPSIZE(pname)] + category state-req + dlflags notlistable + version 1.0 + glxsingle 137 + glsflags get + glsopcode 0x0101 + wglflags small-data + offset 283 + +GetTexLevelParameterfv(target, level, pname, params) + return void + param target TextureTarget in value + param level CheckedInt32 in value + param pname GetTextureParameter in value + param params Float32 out array [COMPSIZE(pname)] + category state-req + dlflags notlistable + version 1.0 + glxsingle 138 + glsflags get + glsopcode 0x0102 + wglflags small-data + offset 284 + +GetTexLevelParameteriv(target, level, pname, params) + return void + param target TextureTarget in value + param level CheckedInt32 in value + param pname GetTextureParameter in value + param params Int32 out array [COMPSIZE(pname)] + category state-req + dlflags notlistable + version 1.0 + glxsingle 139 + glsflags get + glsopcode 0x0103 + wglflags small-data + offset 285 + +IsEnabled(cap) + return Boolean + param cap EnableCap in value + category state-req + dlflags notlistable + version 1.0 + glxflags client-handcode client-intercept + glxsingle 140 + glsflags client get + glsopcode 0x0104 + offset 286 + +IsList(list) + return Boolean + param list List in value + category state-req + dlflags notlistable + version 1.0 + glxsingle 141 + glsflags get + glsopcode 0x0105 + offset 287 + +############################################################################### +# +# xform commands +# +############################################################################### + +DepthRange(near, far) + return void + param near ClampedFloat64 in value + param far ClampedFloat64 in value + category xform + version 1.0 + glxropcode 174 + glsopcode 0x0106 + offset 288 + +Frustum(left, right, bottom, top, zNear, zFar) + return void + param left Float64 in value + param right Float64 in value + param bottom Float64 in value + param top Float64 in value + param zNear Float64 in value + param zFar Float64 in value + category xform + version 1.0 + glxropcode 175 + glsopcode 0x0107 + offset 289 + +LoadIdentity() + return void + category xform + version 1.0 + glxropcode 176 + glsopcode 0x0108 + offset 290 + +LoadMatrixf(m) + return void + param m Float32 in array [16] + category xform + version 1.0 + glxropcode 177 + glsflags matrix + glsopcode 0x0109 + offset 291 + +LoadMatrixd(m) + return void + param m Float64 in array [16] + category xform + version 1.0 + glxropcode 178 + glsflags matrix + glsopcode 0x010A + offset 292 + +MatrixMode(mode) + return void + param mode MatrixMode in value + category xform + version 1.0 + glxropcode 179 + glsopcode 0x010B + offset 293 + +MultMatrixf(m) + return void + param m Float32 in array [16] + category xform + version 1.0 + glxropcode 180 + glsflags matrix + glsopcode 0x010C + offset 294 + +MultMatrixd(m) + return void + param m Float64 in array [16] + category xform + version 1.0 + glxropcode 181 + glsflags matrix + glsopcode 0x010D + offset 295 + +Ortho(left, right, bottom, top, zNear, zFar) + return void + param left Float64 in value + param right Float64 in value + param bottom Float64 in value + param top Float64 in value + param zNear Float64 in value + param zFar Float64 in value + category xform + version 1.0 + glxropcode 182 + glsopcode 0x010E + offset 296 + +PopMatrix() + return void + category xform + version 1.0 + glxropcode 183 + glsopcode 0x010F + offset 297 + +PushMatrix() + return void + category xform + version 1.0 + glxropcode 184 + glsopcode 0x0110 + offset 298 + +Rotated(angle, x, y, z) + return void + param angle Float64 in value + param x Float64 in value + param y Float64 in value + param z Float64 in value + category xform + version 1.0 + glxropcode 185 + glsopcode 0x0111 + offset 299 + +Rotatef(angle, x, y, z) + return void + param angle Float32 in value + param x Float32 in value + param y Float32 in value + param z Float32 in value + category xform + version 1.0 + glxropcode 186 + glsopcode 0x0112 + offset 300 + +Scaled(x, y, z) + return void + param x Float64 in value + param y Float64 in value + param z Float64 in value + category xform + version 1.0 + glxropcode 187 + glsopcode 0x0113 + offset 301 + +Scalef(x, y, z) + return void + param x Float32 in value + param y Float32 in value + param z Float32 in value + category xform + version 1.0 + glxropcode 188 + glsopcode 0x0114 + offset 302 + +Translated(x, y, z) + return void + param x Float64 in value + param y Float64 in value + param z Float64 in value + category xform + version 1.0 + glxropcode 189 + glsopcode 0x0115 + offset 303 + +Translatef(x, y, z) + return void + param x Float32 in value + param y Float32 in value + param z Float32 in value + category xform + version 1.0 + glxropcode 190 + glsopcode 0x0116 + offset 304 + +Viewport(x, y, width, height) + return void + param x WinCoord in value + param y WinCoord in value + param width SizeI in value + param height SizeI in value + category xform + version 1.0 + glxropcode 191 + glsopcode 0x0117 + offset 305 + +############################################################################### +# +# OpenGL 1.1 commands +# +############################################################################### + +ArrayElement(i) + return void + param i Int32 in value + category 1_1 + dlflags handcode + glxflags client-handcode client-intercept server-handcode + version 1.1 + glsopcode 0x013E + offset 306 + +ColorPointer(size, type, stride, pointer) + return void + param size Int32 in value + param type ColorPointerType in value + param stride SizeI in value + param pointer Void in array [COMPSIZE(size/type/stride)] retained + category 1_1 + dlflags notlistable + glxflags client-handcode client-intercept server-handcode + version 1.1 + glsflags client + glsopcode 0x0152 + offset 308 + +DisableClientState(array) + return void + param array EnableCap in value + category 1_1 + version 1.1 + dlflags notlistable + glxflags client-handcode client-intercept server-handcode + glsflags client + glsopcode 0x0153 + offset 309 + +DrawArrays(mode, first, count) + return void + param mode BeginMode in value + param first Int32 in value + param count SizeI in value + category 1_1 + dlflags handcode + glxflags client-handcode client-intercept server-handcode + version 1.1 + glxropcode 193 + glsopcode 0x0258 + offset 310 + +DrawElements(mode, count, type, indices) + return void + param mode BeginMode in value + param count SizeI in value + param type DrawElementsType in value + param indices Void in array [COMPSIZE(count/type)] + category 1_1 + dlflags handcode + glxflags client-handcode client-intercept server-handcode + version 1.1 + glsopcode 0x0154 + offset 311 + +EdgeFlagPointer(stride, pointer) + return void + param stride SizeI in value + param pointer Void in array [COMPSIZE(stride)] retained + category 1_1 + dlflags notlistable + glxflags client-handcode client-intercept server-handcode + version 1.1 + glsflags client + glsopcode 0x0155 + offset 312 + +EnableClientState(array) + return void + param array EnableCap in value + category 1_1 + dlflags notlistable + glxflags client-handcode client-intercept server-handcode + version 1.1 + glsflags client + glsopcode 0x0156 + offset 313 + +GetPointerv(pname, params) + return void + param pname GetPointervPName in value + param params VoidPointer out array [1] + category 1_1 + dlflags notlistable + glxflags client-handcode client-intercept server-handcode + version 1.1 + glsflags client get + glsopcode 0x0142 + offset 329 + +IndexPointer(type, stride, pointer) + return void + param type IndexPointerType in value + param stride SizeI in value + param pointer Void in array [COMPSIZE(type/stride)] retained + category 1_1 + dlflags notlistable + glxflags client-handcode client-intercept server-handcode + version 1.1 + glsflags client + glsopcode 0x0157 + offset 314 + +InterleavedArrays(format, stride, pointer) + return void + param format InterleavedArrayFormat in value + param stride SizeI in value + param pointer Void in array [COMPSIZE(format/stride)] retained + category 1_1 + dlflags notlistable + glxflags client-handcode client-intercept server-handcode + version 1.1 + glsflags client + glsopcode 0x0158 + offset 317 + +NormalPointer(type, stride, pointer) + return void + param type NormalPointerType in value + param stride SizeI in value + param pointer Void in array [COMPSIZE(type/stride)] retained + category 1_1 + dlflags notlistable + glxflags client-handcode client-intercept server-handcode + version 1.1 + glsflags client + glsopcode 0x0159 + offset 318 + +TexCoordPointer(size, type, stride, pointer) + return void + param size Int32 in value + param type TexCoordPointerType in value + param stride SizeI in value + param pointer Void in array [COMPSIZE(size/type/stride)] retained + category 1_1 + dlflags notlistable + glxflags client-handcode client-intercept server-handcode + version 1.1 + glsflags client + glsopcode 0x015A + offset 320 + +VertexPointer(size, type, stride, pointer) + return void + param size Int32 in value + param type VertexPointerType in value + param stride SizeI in value + param pointer Void in array [COMPSIZE(size/type/stride)] retained + category 1_1 + dlflags notlistable + glxflags client-handcode client-intercept server-handcode + version 1.1 + glsflags client + glsopcode 0x015B + offset 321 + +PolygonOffset(factor, units) + return void + param factor Float32 in value + param units Float32 in value + category 1_1 + version 1.1 + glxropcode 192 + glsopcode 0x015C + offset 319 + +# Arguably TexelInternalFormat, not PixelInternalFormat +CopyTexImage1D(target, level, internalformat, x, y, width, border) + return void + param target TextureTarget in value + param level CheckedInt32 in value + param internalformat PixelInternalFormat in value + param x WinCoord in value + param y WinCoord in value + param width SizeI in value + param border CheckedInt32 in value + category 1_1 + version 1.1 + glxropcode 4119 + glxflags EXT + glsopcode 0x014D + offset 323 + +# Arguably TexelInternalFormat, not PixelInternalFormat +CopyTexImage2D(target, level, internalformat, x, y, width, height, border) + return void + param target TextureTarget in value + param level CheckedInt32 in value + param internalformat PixelInternalFormat in value + param x WinCoord in value + param y WinCoord in value + param width SizeI in value + param height SizeI in value + param border CheckedInt32 in value + category 1_1 + version 1.1 + glxropcode 4120 + glxflags EXT + glsopcode 0x014E + offset 324 + +CopyTexSubImage1D(target, level, xoffset, x, y, width) + return void + param target TextureTarget in value + param level CheckedInt32 in value + param xoffset CheckedInt32 in value + param x WinCoord in value + param y WinCoord in value + param width SizeI in value + category 1_1 + version 1.1 + glxropcode 4121 + glxflags EXT + glsopcode 0x014F + offset 325 + +CopyTexSubImage2D(target, level, xoffset, yoffset, x, y, width, height) + return void + param target TextureTarget in value + param level CheckedInt32 in value + param xoffset CheckedInt32 in value + param yoffset CheckedInt32 in value + param x WinCoord in value + param y WinCoord in value + param width SizeI in value + param height SizeI in value + category 1_1 + version 1.1 + glxropcode 4122 + glxflags EXT + glsopcode 0x0150 + offset 326 + +TexSubImage1D(target, level, xoffset, width, format, type, pixels) + return void + param target TextureTarget in value + param level CheckedInt32 in value + param xoffset CheckedInt32 in value + param width SizeI in value + param format PixelFormat in value + param type PixelType in value + param pixels Void in array [COMPSIZE(format/type/width)] + category 1_1 + dlflags handcode + glxflags EXT client-handcode server-handcode + version 1.1 + glxropcode 4099 + glsflags pixel-unpack + glsopcode 0x0123 + offset 332 + +TexSubImage2D(target, level, xoffset, yoffset, width, height, format, type, pixels) + return void + param target TextureTarget in value + param level CheckedInt32 in value + param xoffset CheckedInt32 in value + param yoffset CheckedInt32 in value + param width SizeI in value + param height SizeI in value + param format PixelFormat in value + param type PixelType in value + param pixels Void in array [COMPSIZE(format/type/width/height)] + category 1_1 + dlflags handcode + glxflags EXT client-handcode server-handcode + version 1.1 + glxropcode 4100 + glsflags pixel-unpack + glsopcode 0x0124 + offset 333 + +AreTexturesResident(n, textures, residences) + return Boolean + param n SizeI in value + param textures Texture in array [n] + param residences Boolean out array [n] + category 1_1 + glxsingle 143 + dlflags notlistable + version 1.1 + glsflags get + glsopcode 0x0259 + offset 322 + +BindTexture(target, texture) + return void + param target TextureTarget in value + param texture Texture in value + category 1_1 + version 1.1 + glxropcode 4117 + glxflags EXT + glsopcode 0x0148 + offset 307 + +DeleteTextures(n, textures) + return void + param n SizeI in value + param textures Texture in array [n] + category 1_1 + dlflags notlistable + version 1.1 + glxsingle 144 + glsopcode 0x025A + offset 327 + +GenTextures(n, textures) + return void + param n SizeI in value + param textures Texture out array [n] + category 1_1 + dlflags notlistable + version 1.1 + glxsingle 145 + glsopcode 0x025B + offset 328 + +IsTexture(texture) + return Boolean + param texture Texture in value + category 1_1 + dlflags notlistable + version 1.1 + glxsingle 146 + glsflags get + glsopcode 0x025C + offset 330 + +PrioritizeTextures(n, textures, priorities) + return void + param n SizeI in value + param textures Texture in array [n] + param priorities ClampedFloat32 in array [n] + category 1_1 + version 1.1 + glxropcode 4118 + glxflags EXT + glsopcode 0x014C + offset 331 + +Indexub(c) + return void + param c ColorIndexValueUB in value + category 1_1 + vectorequiv Indexubv + version 1.1 + offset 315 + +Indexubv(c) + return void + param c ColorIndexValueUB in array [1] + category 1_1 + version 1.1 + glxropcode 194 + glsopcode 0x015D + offset 316 + +PopClientAttrib() + return void + category 1_1 + version 1.1 + dlflags notlistable + glxflags client-handcode client-intercept server-handcode + glsflags client + glsopcode 0x015E + offset 334 + +PushClientAttrib(mask) + return void + param mask ClientAttribMask in value + category 1_1 + version 1.1 + dlflags notlistable + glxflags client-handcode client-intercept server-handcode + glsflags client + glsopcode 0x015F + offset 335 + +############################################################################### +############################################################################### +# +# OpenGL 1.2 commands +# +############################################################################### +############################################################################### + +BlendColor(red, green, blue, alpha) + return void + param red ClampedColorF in value + param green ClampedColorF in value + param blue ClampedColorF in value + param alpha ClampedColorF in value + category VERSION_1_2 + glxflags EXT + version 1.2 + glxropcode 4096 + glsopcode 0x0120 + offset 336 + +BlendEquation(mode) + return void + param mode BlendEquationMode in value + category VERSION_1_2 + glxflags EXT + version 1.2 + glxropcode 4097 + glsopcode 0x0121 + offset 337 + +DrawRangeElements(mode, start, end, count, type, indices) + return void + param mode BeginMode in value + param start UInt32 in value + param end UInt32 in value + param count SizeI in value + param type DrawElementsType in value + param indices Void in array [COMPSIZE(count/type)] + category VERSION_1_2 + dlflags handcode + glxflags client-handcode client-intercept server-handcode + version 1.2 + glsopcode 0x0190 + offset 338 + +# OpenGL 1.2 (SGI_color_table) commands + +ColorTable(target, internalformat, width, format, type, table) + return void + param target ColorTableTarget in value + param internalformat PixelInternalFormat in value + param width SizeI in value + param format PixelFormat in value + param type PixelType in value + param table Void in array [COMPSIZE(format/type/width)] + category VERSION_1_2 + dlflags handcode + glxflags client-handcode server-handcode EXT + version 1.2 + glxropcode 2053 + glsflags pixel-unpack + glsopcode 0x0167 + offset 339 + +ColorTableParameterfv(target, pname, params) + return void + param target ColorTableTarget in value + param pname ColorTableParameterPName in value + param params CheckedFloat32 in array [COMPSIZE(pname)] + category VERSION_1_2 + glxflags EXT + version 1.2 + glxropcode 2054 + glsopcode 0x0168 + offset 340 + +ColorTableParameteriv(target, pname, params) + return void + param target ColorTableTarget in value + param pname ColorTableParameterPName in value + param params CheckedInt32 in array [COMPSIZE(pname)] + category VERSION_1_2 + glxflags EXT + version 1.2 + glxropcode 2055 + glsopcode 0x0169 + offset 341 + +CopyColorTable(target, internalformat, x, y, width) + return void + param target ColorTableTarget in value + param internalformat PixelInternalFormat in value + param x WinCoord in value + param y WinCoord in value + param width SizeI in value + category VERSION_1_2 + glxflags EXT + version 1.2 + glxropcode 2056 + glsopcode 0x016A + offset 342 + +GetColorTable(target, format, type, table) + return void + param target ColorTableTarget in value + param format PixelFormat in value + param type PixelType in value + param table Void out array [COMPSIZE(target/format/type)] + category VERSION_1_2 + dlflags notlistable + glxflags client-handcode server-handcode + version 1.2 + glxsingle 147 + glsflags get pixel-pack + glsopcode 0x025D + offset 343 + +GetColorTableParameterfv(target, pname, params) + return void + param target ColorTableTarget in value + param pname GetColorTableParameterPName in value + param params Float32 out array [COMPSIZE(pname)] + category VERSION_1_2 + dlflags notlistable + version 1.2 + glxsingle 148 + glsflags get + glsopcode 0x025E + offset 344 + +GetColorTableParameteriv(target, pname, params) + return void + param target ColorTableTarget in value + param pname GetColorTableParameterPName in value + param params Int32 out array [COMPSIZE(pname)] + category VERSION_1_2 + dlflags notlistable + version 1.2 + glxsingle 149 + glsflags get + glsopcode 0x025F + offset 345 + +# OpenGL 1.2 (EXT_color_subtable) commands + +ColorSubTable(target, start, count, format, type, data) + return void + param target ColorTableTarget in value + param start SizeI in value + param count SizeI in value + param format PixelFormat in value + param type PixelType in value + param data Void in array [COMPSIZE(format/type/count)] + category VERSION_1_2 + dlflags handcode + glxflags client-handcode server-handcode + version 1.2 + glxropcode 195 + glsflags pixel-unpack + glsopcode 0x018E + offset 346 + +CopyColorSubTable(target, start, x, y, width) + return void + param target ColorTableTarget in value + param start SizeI in value + param x WinCoord in value + param y WinCoord in value + param width SizeI in value + category VERSION_1_2 + version 1.2 + glxropcode 196 + glsopcode 0x018F + offset 347 + +# OpenGL 1.2 (EXT_convolution) commands + +ConvolutionFilter1D(target, internalformat, width, format, type, image) + return void + param target ConvolutionTarget in value + param internalformat PixelInternalFormat in value + param width SizeI in value + param format PixelFormat in value + param type PixelType in value + param image Void in array [COMPSIZE(format/type/width)] + category VERSION_1_2 + dlflags handcode + glxflags client-handcode server-handcode EXT + version 1.2 + glxropcode 4101 + glsflags pixel-unpack + glsopcode 0x0125 + offset 348 + +ConvolutionFilter2D(target, internalformat, width, height, format, type, image) + return void + param target ConvolutionTarget in value + param internalformat PixelInternalFormat in value + param width SizeI in value + param height SizeI in value + param format PixelFormat in value + param type PixelType in value + param image Void in array [COMPSIZE(format/type/width/height)] + category VERSION_1_2 + dlflags handcode + glxflags client-handcode server-handcode EXT + version 1.2 + glxropcode 4102 + glsflags pixel-unpack + glsopcode 0x0126 + offset 349 + +ConvolutionParameterf(target, pname, params) + return void + param target ConvolutionTarget in value + param pname ConvolutionParameter in value + param params CheckedFloat32 in value + category VERSION_1_2 + glxflags EXT + version 1.2 + glxropcode 4103 + glsflags gl-enum + glsopcode 0x0127 + offset 350 + +ConvolutionParameterfv(target, pname, params) + return void + param target ConvolutionTarget in value + param pname ConvolutionParameter in value + param params CheckedFloat32 in array [COMPSIZE(pname)] + category VERSION_1_2 + glxflags EXT + version 1.2 + glxropcode 4104 + glsflags gl-enum + glsopcode 0x0128 + offset 351 + +ConvolutionParameteri(target, pname, params) + return void + param target ConvolutionTarget in value + param pname ConvolutionParameter in value + param params CheckedInt32 in value + category VERSION_1_2 + glxflags EXT + version 1.2 + glxropcode 4105 + glsflags gl-enum + glsopcode 0x0129 + offset 352 + +ConvolutionParameteriv(target, pname, params) + return void + param target ConvolutionTarget in value + param pname ConvolutionParameter in value + param params CheckedInt32 in array [COMPSIZE(pname)] + category VERSION_1_2 + glxflags EXT + version 1.2 + glxropcode 4106 + glsflags gl-enum + glsopcode 0x012A + offset 353 + +CopyConvolutionFilter1D(target, internalformat, x, y, width) + return void + param target ConvolutionTarget in value + param internalformat PixelInternalFormat in value + param x WinCoord in value + param y WinCoord in value + param width SizeI in value + category VERSION_1_2 + glxflags EXT + version 1.2 + glxropcode 4107 + glsopcode 0x012B + offset 354 + +CopyConvolutionFilter2D(target, internalformat, x, y, width, height) + return void + param target ConvolutionTarget in value + param internalformat PixelInternalFormat in value + param x WinCoord in value + param y WinCoord in value + param width SizeI in value + param height SizeI in value + category VERSION_1_2 + glxflags EXT + version 1.2 + glxropcode 4108 + glsopcode 0x012C + offset 355 + +GetConvolutionFilter(target, format, type, image) + return void + param target ConvolutionTarget in value + param format PixelFormat in value + param type PixelType in value + param image Void out array [COMPSIZE(target/format/type)] + category VERSION_1_2 + dlflags notlistable + glxflags client-handcode server-handcode + version 1.2 + glxsingle 150 + glsflags get pixel-pack + glsopcode 0x0260 + offset 356 + +GetConvolutionParameterfv(target, pname, params) + return void + param target ConvolutionTarget in value + param pname GetConvolutionParameterPName in value + param params Float32 out array [COMPSIZE(pname)] + category VERSION_1_2 + dlflags notlistable + version 1.2 + glxsingle 151 + glsflags get + glsopcode 0x0261 + offset 357 + +GetConvolutionParameteriv(target, pname, params) + return void + param target ConvolutionTarget in value + param pname GetConvolutionParameterPName in value + param params Int32 out array [COMPSIZE(pname)] + category VERSION_1_2 + dlflags notlistable + version 1.2 + glxsingle 152 + glsflags get + glsopcode 0x0262 + offset 358 + +GetSeparableFilter(target, format, type, row, column, span) + return void + param target SeparableTarget in value + param format PixelFormat in value + param type PixelType in value + param row Void out array [COMPSIZE(target/format/type)] + param column Void out array [COMPSIZE(target/format/type)] + param span Void out array [COMPSIZE(target/format/type)] + category VERSION_1_2 + dlflags notlistable + glxflags client-handcode server-handcode + version 1.2 + glxsingle 153 + glsflags get pixel-pack + glsopcode 0x0263 + offset 359 + +SeparableFilter2D(target, internalformat, width, height, format, type, row, column) + return void + param target SeparableTarget in value + param internalformat PixelInternalFormat in value + param width SizeI in value + param height SizeI in value + param format PixelFormat in value + param type PixelType in value + param row Void in array [COMPSIZE(target/format/type/width)] + param column Void in array [COMPSIZE(target/format/type/height)] + category VERSION_1_2 + dlflags handcode + glxflags client-handcode server-handcode EXT + version 1.2 + glxropcode 4109 + glsflags pixel-unpack + glsopcode 0x0131 + offset 360 + +# OpenGL 1.2 (EXT_histogram) commands + +GetHistogram(target, reset, format, type, values) + return void + param target HistogramTarget in value + param reset Boolean in value + param format PixelFormat in value + param type PixelType in value + param values Void out array [COMPSIZE(target/format/type)] + category VERSION_1_2 + dlflags notlistable + glxflags client-handcode server-handcode + version 1.2 + glxsingle 154 + glsflags get pixel-pack + glsopcode 0x0264 + offset 361 + +GetHistogramParameterfv(target, pname, params) + return void + param target HistogramTarget in value + param pname GetHistogramParameterPName in value + param params Float32 out array [COMPSIZE(pname)] + category VERSION_1_2 + dlflags notlistable + version 1.2 + glxsingle 155 + glsflags get + glsopcode 0x0265 + offset 362 + +GetHistogramParameteriv(target, pname, params) + return void + param target HistogramTarget in value + param pname GetHistogramParameterPName in value + param params Int32 out array [COMPSIZE(pname)] + category VERSION_1_2 + dlflags notlistable + version 1.2 + glxsingle 156 + glsflags get + glsopcode 0x0266 + offset 363 + +GetMinmax(target, reset, format, type, values) + return void + param target MinmaxTarget in value + param reset Boolean in value + param format PixelFormat in value + param type PixelType in value + param values Void out array [COMPSIZE(target/format/type)] + category VERSION_1_2 + dlflags notlistable + glxflags client-handcode server-handcode + version 1.2 + glxsingle 157 + glsflags get pixel-pack + glsopcode 0x0267 + offset 364 + +GetMinmaxParameterfv(target, pname, params) + return void + param target MinmaxTarget in value + param pname GetMinmaxParameterPName in value + param params Float32 out array [COMPSIZE(pname)] + category VERSION_1_2 + dlflags notlistable + version 1.2 + glxsingle 158 + glsflags get + glsopcode 0x0268 + offset 365 + +GetMinmaxParameteriv(target, pname, params) + return void + param target MinmaxTarget in value + param pname GetMinmaxParameterPName in value + param params Int32 out array [COMPSIZE(pname)] + category VERSION_1_2 + dlflags notlistable + version 1.2 + glxsingle 159 + glsflags get + glsopcode 0x0269 + offset 366 + +Histogram(target, width, internalformat, sink) + return void + param target HistogramTarget in value + param width SizeI in value + param internalformat PixelInternalFormat in value + param sink Boolean in value + category VERSION_1_2 + dlflags handcode + glxflags EXT + version 1.2 + glxropcode 4110 + glsopcode 0x0138 + offset 367 + +Minmax(target, internalformat, sink) + return void + param target MinmaxTarget in value + param internalformat PixelInternalFormat in value + param sink Boolean in value + category VERSION_1_2 + glxflags EXT + version 1.2 + glxropcode 4111 + glsopcode 0x0139 + offset 368 + +ResetHistogram(target) + return void + param target HistogramTarget in value + category VERSION_1_2 + glxflags EXT + version 1.2 + glxropcode 4112 + glsopcode 0x013A + offset 369 + +ResetMinmax(target) + return void + param target MinmaxTarget in value + category VERSION_1_2 + glxflags EXT + version 1.2 + glxropcode 4113 + glsopcode 0x013B + offset 370 + +# OpenGL 1.2 (EXT_texture3D) commands + +# Arguably TexelInternalFormat, not PixelInternalFormat +TexImage3D(target, level, internalformat, width, height, depth, border, format, type, pixels) + return void + param target TextureTarget in value + param level CheckedInt32 in value + param internalformat TextureComponentCount in value + param width SizeI in value + param height SizeI in value + param depth SizeI in value + param border CheckedInt32 in value + param format PixelFormat in value + param type PixelType in value + param pixels Void in array [COMPSIZE(format/type/width/height/depth)] + category VERSION_1_2 + dlflags handcode + glxflags client-handcode server-handcode EXT + version 1.2 + glxropcode 4114 + glsflags pixel-null pixel-unpack + glsopcode 0x013C + offset 371 + +TexSubImage3D(target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels) + return void + param target TextureTarget in value + param level CheckedInt32 in value + param xoffset CheckedInt32 in value + param yoffset CheckedInt32 in value + param zoffset CheckedInt32 in value + param width SizeI in value + param height SizeI in value + param depth SizeI in value + param format PixelFormat in value + param type PixelType in value + param pixels Void in array [COMPSIZE(format/type/width/height/depth)] + category VERSION_1_2 + dlflags handcode + glxflags client-handcode server-handcode EXT + version 1.2 + glxropcode 4115 + glsflags pixel-unpack + glsopcode 0x013D + offset 372 + +# OpenGL 1.2 (EXT_copy_texture) commands (specific to texture3D) + +CopyTexSubImage3D(target, level, xoffset, yoffset, zoffset, x, y, width, height) + return void + param target TextureTarget in value + param level CheckedInt32 in value + param xoffset CheckedInt32 in value + param yoffset CheckedInt32 in value + param zoffset CheckedInt32 in value + param x WinCoord in value + param y WinCoord in value + param width SizeI in value + param height SizeI in value + category VERSION_1_2 + glxflags EXT + version 1.2 + glxropcode 4123 + glsopcode 0x0151 + offset 373 + +############################################################################### +############################################################################### +# +# OpenGL 1.3 commands +# +############################################################################### +############################################################################### + +# OpenGL 1.3 (ARB_multitexture) commands + +ActiveTexture(texture) + return void + param texture TextureUnit in value + category VERSION_1_3 + glxflags ARB + version 1.3 + glxropcode 197 + glsopcode 0x01B1 + offset 374 + +ClientActiveTexture(texture) + return void + param texture TextureUnit in value + category VERSION_1_3 + dlflags notlistable + glxflags ARB client-handcode client-intercept server-handcode + version 1.3 + glsflags client + glsopcode 0x01B2 + offset 375 + +MultiTexCoord1d(target, s) + return void + param target TextureUnit in value + param s CoordD in value + category VERSION_1_3 + glxflags ARB + version 1.3 + vectorequiv MultiTexCoord1dv + offset 376 + +MultiTexCoord1dv(target, v) + return void + param target TextureUnit in value + param v CoordD in array [1] + category VERSION_1_3 + glxflags ARB + version 1.3 + glxropcode 198 + glsopcode 0x01B3 + offset 377 + +MultiTexCoord1f(target, s) + return void + param target TextureUnit in value + param s CoordF in value + category VERSION_1_3 + glxflags ARB + version 1.3 + vectorequiv MultiTexCoord1fv + offset 378 + +MultiTexCoord1fv(target, v) + return void + param target TextureUnit in value + param v CoordF in array [1] + category VERSION_1_3 + glxflags ARB + version 1.3 + glxropcode 199 + glsopcode 0x01B4 + offset 379 + +MultiTexCoord1i(target, s) + return void + param target TextureUnit in value + param s CoordI in value + category VERSION_1_3 + glxflags ARB + version 1.3 + vectorequiv MultiTexCoord1iv + offset 380 + +MultiTexCoord1iv(target, v) + return void + param target TextureUnit in value + param v CoordI in array [1] + category VERSION_1_3 + glxflags ARB + version 1.3 + glxropcode 200 + glsopcode 0x01B5 + offset 381 + +MultiTexCoord1s(target, s) + return void + param target TextureUnit in value + param s CoordS in value + category VERSION_1_3 + glxflags ARB + version 1.3 + vectorequiv MultiTexCoord1sv + offset 382 + +MultiTexCoord1sv(target, v) + return void + param target TextureUnit in value + param v CoordS in array [1] + category VERSION_1_3 + glxflags ARB + version 1.3 + glxropcode 201 + glsopcode 0x01B6 + offset 383 + +MultiTexCoord2d(target, s, t) + return void + param target TextureUnit in value + param s CoordD in value + param t CoordD in value + category VERSION_1_3 + glxflags ARB + version 1.3 + vectorequiv MultiTexCoord2dv + offset 384 + +MultiTexCoord2dv(target, v) + return void + param target TextureUnit in value + param v CoordD in array [2] + category VERSION_1_3 + glxflags ARB + version 1.3 + glxropcode 202 + glsopcode 0x01B7 + offset 385 + +MultiTexCoord2f(target, s, t) + return void + param target TextureUnit in value + param s CoordF in value + param t CoordF in value + category VERSION_1_3 + glxflags ARB + version 1.3 + vectorequiv MultiTexCoord2fv + offset 386 + +MultiTexCoord2fv(target, v) + return void + param target TextureUnit in value + param v CoordF in array [2] + category VERSION_1_3 + glxflags ARB + version 1.3 + glxropcode 203 + glsopcode 0x01B8 + offset 387 + +MultiTexCoord2i(target, s, t) + return void + param target TextureUnit in value + param s CoordI in value + param t CoordI in value + category VERSION_1_3 + glxflags ARB + version 1.3 + vectorequiv MultiTexCoord2iv + offset 388 + +MultiTexCoord2iv(target, v) + return void + param target TextureUnit in value + param v CoordI in array [2] + category VERSION_1_3 + glxflags ARB + version 1.3 + glxropcode 204 + glsopcode 0x01B9 + offset 389 + +MultiTexCoord2s(target, s, t) + return void + param target TextureUnit in value + param s CoordS in value + param t CoordS in value + category VERSION_1_3 + glxflags ARB + version 1.3 + vectorequiv MultiTexCoord2sv + offset 390 + +MultiTexCoord2sv(target, v) + return void + param target TextureUnit in value + param v CoordS in array [2] + category VERSION_1_3 + glxflags ARB + version 1.3 + glxropcode 205 + glsopcode 0x01BA + offset 391 + +MultiTexCoord3d(target, s, t, r) + return void + param target TextureUnit in value + param s CoordD in value + param t CoordD in value + param r CoordD in value + category VERSION_1_3 + glxflags ARB + version 1.3 + vectorequiv MultiTexCoord3dv + offset 392 + +MultiTexCoord3dv(target, v) + return void + param target TextureUnit in value + param v CoordD in array [3] + category VERSION_1_3 + glxflags ARB + version 1.3 + glxropcode 206 + glsopcode 0x01BB + offset 393 + +MultiTexCoord3f(target, s, t, r) + return void + param target TextureUnit in value + param s CoordF in value + param t CoordF in value + param r CoordF in value + category VERSION_1_3 + glxflags ARB + version 1.3 + vectorequiv MultiTexCoord3fv + offset 394 + +MultiTexCoord3fv(target, v) + return void + param target TextureUnit in value + param v CoordF in array [3] + category VERSION_1_3 + glxflags ARB + version 1.3 + glxropcode 207 + glsopcode 0x01BC + offset 395 + +MultiTexCoord3i(target, s, t, r) + return void + param target TextureUnit in value + param s CoordI in value + param t CoordI in value + param r CoordI in value + category VERSION_1_3 + glxflags ARB + version 1.3 + vectorequiv MultiTexCoord3iv + offset 396 + +MultiTexCoord3iv(target, v) + return void + param target TextureUnit in value + param v CoordI in array [3] + category VERSION_1_3 + glxflags ARB + version 1.3 + glxropcode 208 + glsopcode 0x01BD + offset 397 + +MultiTexCoord3s(target, s, t, r) + return void + param target TextureUnit in value + param s CoordS in value + param t CoordS in value + param r CoordS in value + category VERSION_1_3 + glxflags ARB + version 1.3 + vectorequiv MultiTexCoord3sv + offset 398 + +MultiTexCoord3sv(target, v) + return void + param target TextureUnit in value + param v CoordS in array [3] + category VERSION_1_3 + version 1.3 + glxflags ARB + glxropcode 209 + glsopcode 0x01BE + offset 399 + +MultiTexCoord4d(target, s, t, r, q) + return void + param target TextureUnit in value + param s CoordD in value + param t CoordD in value + param r CoordD in value + param q CoordD in value + category VERSION_1_3 + glxflags ARB + version 1.3 + vectorequiv MultiTexCoord4dv + offset 400 + +MultiTexCoord4dv(target, v) + return void + param target TextureUnit in value + param v CoordD in array [4] + category VERSION_1_3 + glxflags ARB + version 1.3 + glxropcode 210 + glsopcode 0x01BF + offset 401 + +MultiTexCoord4f(target, s, t, r, q) + return void + param target TextureUnit in value + param s CoordF in value + param t CoordF in value + param r CoordF in value + param q CoordF in value + category VERSION_1_3 + glxflags ARB + version 1.3 + vectorequiv MultiTexCoord4fv + offset 402 + +MultiTexCoord4fv(target, v) + return void + param target TextureUnit in value + param v CoordF in array [4] + category VERSION_1_3 + glxflags ARB + version 1.3 + glxropcode 211 + glsopcode 0x01C0 + offset 403 + +MultiTexCoord4i(target, s, t, r, q) + return void + param target TextureUnit in value + param s CoordI in value + param t CoordI in value + param r CoordI in value + param q CoordI in value + category VERSION_1_3 + glxflags ARB + version 1.3 + vectorequiv MultiTexCoord4iv + offset 404 + +MultiTexCoord4iv(target, v) + return void + param target TextureUnit in value + param v CoordI in array [4] + category VERSION_1_3 + glxflags ARB + version 1.3 + glxropcode 212 + glsopcode 0x01C1 + offset 405 + +MultiTexCoord4s(target, s, t, r, q) + return void + param target TextureUnit in value + param s CoordS in value + param t CoordS in value + param r CoordS in value + param q CoordS in value + category VERSION_1_3 + glxflags ARB + version 1.3 + vectorequiv MultiTexCoord4sv + offset 406 + +MultiTexCoord4sv(target, v) + return void + param target TextureUnit in value + param v CoordS in array [4] + category VERSION_1_3 + glxflags ARB + version 1.3 + glxropcode 213 + glsopcode 0x01C2 + offset 407 + +# OpenGL 1.3 (ARB_transpose_matrix) commands + +LoadTransposeMatrixf(m) + return void + param m Float32 in array [16] + category VERSION_1_3 + glxflags ARB client-handcode client-intercept server-handcode + version 1.3 + glsflags matrix + glsopcode 0x01C3 + offset 408 + +LoadTransposeMatrixd(m) + return void + param m Float64 in array [16] + category VERSION_1_3 + glxflags ARB client-handcode client-intercept server-handcode + version 1.3 + glsflags matrix + glsopcode 0x01C4 + offset 409 + +MultTransposeMatrixf(m) + return void + param m Float32 in array [16] + category VERSION_1_3 + glxflags ARB client-handcode client-intercept server-handcode + version 1.3 + glsflags matrix + glsopcode 0x01C5 + offset 410 + +MultTransposeMatrixd(m) + return void + param m Float64 in array [16] + category VERSION_1_3 + glxflags ARB client-handcode client-intercept server-handcode + version 1.3 + glsflags matrix + glsopcode 0x01C6 + offset 411 + +# OpenGL 1.3 (ARB_multisample) commands + +SampleCoverage(value, invert) + return void + param value ClampedFloat32 in value + param invert Boolean in value + category VERSION_1_3 + glxflags ARB + version 1.3 + glxropcode 229 + glsopcode 0x01C7 + offset 412 + +# OpenGL 1.3 (ARB_texture_compression) commands + +# Arguably TexelInternalFormat, not PixelInternalFormat +CompressedTexImage3D(target, level, internalformat, width, height, depth, border, imageSize, data) + return void + param target TextureTarget in value + param level CheckedInt32 in value + param internalformat PixelInternalFormat in value + param width SizeI in value + param height SizeI in value + param depth SizeI in value + param border CheckedInt32 in value + param imageSize SizeI in value + param data CompressedTextureARB in array [imageSize] + category VERSION_1_3 + dlflags handcode + glxflags ARB client-handcode server-handcode + version 1.3 + glxropcode 216 + glsopcode 0x01C9 + wglflags client-handcode server-handcode + offset 554 + +# Arguably TexelInternalFormat, not PixelInternalFormat +CompressedTexImage2D(target, level, internalformat, width, height, border, imageSize, data) + return void + param target TextureTarget in value + param level CheckedInt32 in value + param internalformat PixelInternalFormat in value + param width SizeI in value + param height SizeI in value + param border CheckedInt32 in value + param imageSize SizeI in value + param data CompressedTextureARB in array [imageSize] + category VERSION_1_3 + dlflags handcode + glxflags ARB client-handcode server-handcode + version 1.3 + glxropcode 215 + glsopcode 0x01CA + wglflags client-handcode server-handcode + offset 555 + +# Arguably TexelInternalFormat, not PixelInternalFormat +CompressedTexImage1D(target, level, internalformat, width, border, imageSize, data) + return void + param target TextureTarget in value + param level CheckedInt32 in value + param internalformat PixelInternalFormat in value + param width SizeI in value + param border CheckedInt32 in value + param imageSize SizeI in value + param data CompressedTextureARB in array [imageSize] + category VERSION_1_3 + dlflags handcode + glxflags ARB client-handcode server-handcode + version 1.3 + glxropcode 214 + glsopcode 0x01CB + wglflags client-handcode server-handcode + offset 556 + +CompressedTexSubImage3D(target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data) + return void + param target TextureTarget in value + param level CheckedInt32 in value + param xoffset CheckedInt32 in value + param yoffset CheckedInt32 in value + param zoffset CheckedInt32 in value + param width SizeI in value + param height SizeI in value + param depth SizeI in value + param format PixelFormat in value + param imageSize SizeI in value + param data CompressedTextureARB in array [imageSize] + category VERSION_1_3 + dlflags handcode + glxflags ARB client-handcode server-handcode + version 1.3 + glxropcode 219 + glsopcode 0x01CC + wglflags client-handcode server-handcode + offset 557 + +CompressedTexSubImage2D(target, level, xoffset, yoffset, width, height, format, imageSize, data) + return void + param target TextureTarget in value + param level CheckedInt32 in value + param xoffset CheckedInt32 in value + param yoffset CheckedInt32 in value + param width SizeI in value + param height SizeI in value + param format PixelFormat in value + param imageSize SizeI in value + param data CompressedTextureARB in array [imageSize] + category VERSION_1_3 + dlflags handcode + glxflags ARB client-handcode server-handcode + version 1.3 + glxropcode 218 + glsopcode 0x01CD + wglflags client-handcode server-handcode + offset 558 + +CompressedTexSubImage1D(target, level, xoffset, width, format, imageSize, data) + return void + param target TextureTarget in value + param level CheckedInt32 in value + param xoffset CheckedInt32 in value + param width SizeI in value + param format PixelFormat in value + param imageSize SizeI in value + param data CompressedTextureARB in array [imageSize] + category VERSION_1_3 + dlflags handcode + glxflags ARB client-handcode server-handcode + version 1.3 + glxropcode 217 + glsopcode 0x01CE + wglflags client-handcode server-handcode + offset 559 + +GetCompressedTexImage(target, level, img) + return void + param target TextureTarget in value + param level CheckedInt32 in value + param img CompressedTextureARB out array [COMPSIZE(target/level)] + category VERSION_1_3 + dlflags notlistable + glxflags ARB client-handcode server-handcode + version 1.3 + glxsingle 160 + glsflags get + glsopcode 0x01CF + wglflags client-handcode server-handcode + offset 560 + + +############################################################################### +############################################################################### +# +# OpenGL 1.4 commands +# +############################################################################### +############################################################################### + +# OpenGL 1.4 (EXT_blend_func_separate) commands + +BlendFuncSeparate(sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha) + return void + param sfactorRGB BlendFuncSeparateParameterEXT in value + param dfactorRGB BlendFuncSeparateParameterEXT in value + param sfactorAlpha BlendFuncSeparateParameterEXT in value + param dfactorAlpha BlendFuncSeparateParameterEXT in value + category VERSION_1_4 + glxropcode 4134 + version 1.4 + extension + glsopcode 0x01DC + offset 537 + +# OpenGL 1.4 (EXT_fog_coord) commands + +FogCoordf(coord) + return void + param coord CoordF in value + category VERSION_1_4 + vectorequiv FogCoordfv + version 1.4 + offset 545 + +FogCoordfv(coord) + return void + param coord CoordF in array [1] + category VERSION_1_4 + version 1.4 + glxropcode 4124 + glsopcode 0x01D8 + offset 546 + +FogCoordd(coord) + return void + param coord CoordD in value + category VERSION_1_4 + vectorequiv FogCoorddv + version 1.4 + offset 547 + +FogCoorddv(coord) + return void + param coord CoordD in array [1] + category VERSION_1_4 + version 1.4 + glxropcode 4125 + glsopcode 0x01DA + offset 548 + +FogCoordPointer(type, stride, pointer) + return void + param type FogPointerTypeEXT in value + param stride SizeI in value + param pointer Void in array [COMPSIZE(type/stride)] retained + category VERSION_1_4 + dlflags notlistable + version 1.4 + glxflags client-handcode server-handcode + glsflags client + glsopcode 0x01DB + offset 549 + +# OpenGL 1.4 (EXT_multi_draw_arrays) commands + +# first and count are really 'in' +MultiDrawArrays(mode, first, count, primcount) + return void + param mode BeginMode in value + param first Int32 out array [COMPSIZE(count)] + param count SizeI out array [COMPSIZE(primcount)] + param primcount SizeI in value + category VERSION_1_4 + version 1.4 + glxropcode ? + glsflags ignore + offset 644 + +MultiDrawElements(mode, count, type, indices, primcount) + return void + param mode BeginMode in value + param count SizeI in array [COMPSIZE(primcount)] + param type DrawElementsType in value + param indices VoidPointer in array [COMPSIZE(primcount)] + param primcount SizeI in value + category VERSION_1_4 + version 1.4 + glxropcode ? + glsflags ignore + offset 645 + +# OpenGL 1.4 (ARB_point_parameters, NV_point_sprite) commands + +PointParameterf(pname, param) + return void + param pname PointParameterNameARB in value + param param CheckedFloat32 in value + category VERSION_1_4 + version 1.4 + glxropcode 2065 + extension + glsopcode 0x0177 + offset 458 + +PointParameterfv(pname, params) + return void + param pname PointParameterNameARB in value + param params CheckedFloat32 in array [COMPSIZE(pname)] + category VERSION_1_4 + version 1.4 + glxropcode 2066 + extension + glsopcode 0x0178 + offset 459 + +PointParameteri(pname, param) + return void + param pname PointParameterNameARB in value + param param Int32 in value + category VERSION_1_4 + version 1.4 + extension soft WINSOFT NV20 + glxropcode 4221 + glsflags ignore + offset 642 + +PointParameteriv(pname, params) + return void + param pname PointParameterNameARB in value + param params Int32 in array [COMPSIZE(pname)] + category VERSION_1_4 + version 1.4 + extension soft WINSOFT NV20 + glxropcode 4222re + glsflags ignore + offset 643 + +# OpenGL 1.4 (EXT_secondary_color) commands + +SecondaryColor3b(red, green, blue) + return void + param red ColorB in value + param green ColorB in value + param blue ColorB in value + category VERSION_1_4 + vectorequiv SecondaryColor3bv + version 1.4 + offset 561 + +SecondaryColor3bv(v) + return void + param v ColorB in array [3] + category VERSION_1_4 + version 1.4 + glxropcode 4126 + glsopcode 0x01FD + offset 562 + +SecondaryColor3d(red, green, blue) + return void + param red ColorD in value + param green ColorD in value + param blue ColorD in value + category VERSION_1_4 + vectorequiv SecondaryColor3dv + version 1.4 + offset 563 + +SecondaryColor3dv(v) + return void + param v ColorD in array [3] + category VERSION_1_4 + version 1.4 + glxropcode 4130 + glsopcode 0x01FE + offset 564 + +SecondaryColor3f(red, green, blue) + return void + param red ColorF in value + param green ColorF in value + param blue ColorF in value + category VERSION_1_4 + vectorequiv SecondaryColor3fv + version 1.4 + offset 565 + +SecondaryColor3fv(v) + return void + param v ColorF in array [3] + category VERSION_1_4 + version 1.4 + glxropcode 4129 + glsopcode 0x01FF + offset 566 + +SecondaryColor3i(red, green, blue) + return void + param red ColorI in value + param green ColorI in value + param blue ColorI in value + category VERSION_1_4 + vectorequiv SecondaryColor3iv + version 1.4 + offset 567 + +SecondaryColor3iv(v) + return void + param v ColorI in array [3] + category VERSION_1_4 + version 1.4 + glxropcode 4128 + glsopcode 0x0200 + offset 568 + +SecondaryColor3s(red, green, blue) + return void + param red ColorS in value + param green ColorS in value + param blue ColorS in value + category VERSION_1_4 + vectorequiv SecondaryColor3sv + version 1.4 + offset 569 + +SecondaryColor3sv(v) + return void + param v ColorS in array [3] + category VERSION_1_4 + version 1.4 + glxropcode 4127 + glsopcode 0x0201 + offset 570 + +SecondaryColor3ub(red, green, blue) + return void + param red ColorUB in value + param green ColorUB in value + param blue ColorUB in value + category VERSION_1_4 + vectorequiv SecondaryColor3ubv + version 1.4 + offset 571 + +SecondaryColor3ubv(v) + return void + param v ColorUB in array [3] + category VERSION_1_4 + version 1.4 + glxropcode 4131 + glsopcode 0x0202 + offset 572 + +SecondaryColor3ui(red, green, blue) + return void + param red ColorUI in value + param green ColorUI in value + param blue ColorUI in value + category VERSION_1_4 + vectorequiv SecondaryColor3uiv + version 1.4 + offset 573 + +SecondaryColor3uiv(v) + return void + param v ColorUI in array [3] + category VERSION_1_4 + version 1.4 + glxropcode 4133 + glsopcode 0x0203 + offset 574 + +SecondaryColor3us(red, green, blue) + return void + param red ColorUS in value + param green ColorUS in value + param blue ColorUS in value + category VERSION_1_4 + vectorequiv SecondaryColor3usv + version 1.4 + offset 575 + +SecondaryColor3usv(v) + return void + param v ColorUS in array [3] + category VERSION_1_4 + version 1.4 + glxropcode 4132 + glsopcode 0x0204 + offset 576 + +SecondaryColorPointer(size, type, stride, pointer) + return void + param size Int32 in value + param type ColorPointerType in value + param stride SizeI in value + param pointer Void in array [COMPSIZE(size/type/stride)] retained + category VERSION_1_4 + dlflags notlistable + glxflags client-handcode server-handcode + version 1.4 + extension + glsflags client + glsopcode 0x0205 + offset 577 + +# OpenGL 1.4 (ARB_window_pos) commands +# Note: all WindowPos* entry points use glxropcode ropcode 230, with 3 float parameters + +WindowPos2d(x, y) + return void + param x CoordD in value + param y CoordD in value + category VERSION_1_4 + vectorequiv WindowPos2dv + version 1.4 + offset 513 + +WindowPos2dv(v) + return void + param v CoordD in array [2] + category VERSION_1_4 + version 1.4 + glxropcode 230 + glxflags client-handcode server-handcode + glsopcode 0x01F0 + offset 514 + +WindowPos2f(x, y) + return void + param x CoordF in value + param y CoordF in value + category VERSION_1_4 + vectorequiv WindowPos2fv + version 1.4 + offset 515 + +WindowPos2fv(v) + return void + param v CoordF in array [2] + category VERSION_1_4 + version 1.4 + glxropcode 230 + glxflags client-handcode server-handcode + glsopcode 0x01F1 + offset 516 + +WindowPos2i(x, y) + return void + param x CoordI in value + param y CoordI in value + category VERSION_1_4 + vectorequiv WindowPos2iv + version 1.4 + offset 517 + +WindowPos2iv(v) + return void + param v CoordI in array [2] + category VERSION_1_4 + version 1.4 + glxropcode 230 + glxflags client-handcode server-handcode + glsopcode 0x01F2 + offset 518 + +WindowPos2s(x, y) + return void + param x CoordS in value + param y CoordS in value + category VERSION_1_4 + vectorequiv WindowPos2sv + version 1.4 + offset 519 + +WindowPos2sv(v) + return void + param v CoordS in array [2] + category VERSION_1_4 + version 1.4 + glxropcode 230 + glxflags client-handcode server-handcode + glsopcode 0x01F3 + offset 520 + +WindowPos3d(x, y, z) + return void + param x CoordD in value + param y CoordD in value + param z CoordD in value + vectorequiv WindowPos3dv + category VERSION_1_4 + version 1.4 + offset 521 + +WindowPos3dv(v) + return void + param v CoordD in array [3] + category VERSION_1_4 + version 1.4 + glxropcode 230 + glxflags client-handcode server-handcode + glsopcode 0x01F4 + offset 522 + +WindowPos3f(x, y, z) + return void + param x CoordF in value + param y CoordF in value + param z CoordF in value + category VERSION_1_4 + vectorequiv WindowPos3fv + version 1.4 + offset 523 + +WindowPos3fv(v) + return void + param v CoordF in array [3] + category VERSION_1_4 + version 1.4 + glxropcode 230 + glxflags client-handcode server-handcode + glsopcode 0x01F5 + offset 524 + +WindowPos3i(x, y, z) + return void + param x CoordI in value + param y CoordI in value + param z CoordI in value + category VERSION_1_4 + vectorequiv WindowPos3iv + version 1.4 + offset 525 + +WindowPos3iv(v) + return void + param v CoordI in array [3] + category VERSION_1_4 + version 1.4 + glxropcode 230 + glxflags client-handcode server-handcode + glsopcode 0x01F6 + offset 526 + +WindowPos3s(x, y, z) + return void + param x CoordS in value + param y CoordS in value + param z CoordS in value + category VERSION_1_4 + vectorequiv WindowPos3sv + version 1.4 + offset 527 + +WindowPos3sv(v) + return void + param v CoordS in array [3] + category VERSION_1_4 + version 1.4 + glxropcode 230 + glxflags client-handcode server-handcode + glsopcode 0x01F7 + offset 528 + + +############################################################################### +############################################################################### +# +# OpenGL 1.5 commands +# +############################################################################### +############################################################################### + +# OpenGL 1.5 (ARB_occlusion_query) commands + +GenQueries(n, ids) + return void + param n SizeI in value + param ids UInt32 out array [n] + category VERSION_1_5 + version 1.5 + extension + glxsingle 162 + glxflags ignore + glsopcode ? + offset 700 + +DeleteQueries(n, ids) + return void + param n SizeI in value + param ids UInt32 in array [n] + category VERSION_1_5 + version 1.5 + extension + glxsingle 161 + glxflags ignore + glsopcode ? + offset 701 + +IsQuery(id) + return Boolean + param id UInt32 in value + category VERSION_1_5 + version 1.5 + extension + glxsingle 163 + glxflags ignore + glsopcode ? + offset 702 + +BeginQuery(target, id) + return void + param target GLenum in value + param id UInt32 in value + category VERSION_1_5 + version 1.5 + extension + glxropcode 231 + glxflags ignore + glsopcode ? + offset 703 + +EndQuery(target) + return void + param target GLenum in value + category VERSION_1_5 + version 1.5 + extension + glxropcode 232 + glxflags ignore + glsopcode ? + offset 704 + +GetQueryiv(target, pname, params) + return void + param target GLenum in value + param pname GLenum in value + param params Int32 out array [pname] + category VERSION_1_5 + dlflags notlistable + version 1.5 + extension + glxsingle 164 + glxflags ignore + glsflags get + glsopcode ? + offset 705 + +GetQueryObjectiv(id, pname, params) + return void + param id UInt32 in value + param pname GLenum in value + param params Int32 out array [pname] + category VERSION_1_5 + dlflags notlistable + version 1.5 + extension + glxsingle 165 + glxflags ignore + glsflags get + glsopcode ? + offset 706 + +GetQueryObjectuiv(id, pname, params) + return void + param id UInt32 in value + param pname GLenum in value + param params UInt32 out array [pname] + category VERSION_1_5 + dlflags notlistable + version 1.5 + extension + glxsingle 166 + glxflags ignore + glsflags get + glsopcode ? + offset 707 + +# OpenGL 1.5 (ARB_vertex_buffer_object) commands + +BindBuffer(target, buffer) + return void + param target BufferTargetARB in value + param buffer UInt32 in value + category VERSION_1_5 + version 1.5 + extension + glxropcode ? + glxflags ignore + glsopcode ? + offset 688 + +DeleteBuffers(n, buffers) + return void + param n SizeI in value + param buffers ConstUInt32 in array [n] + category VERSION_1_5 + version 1.5 + extension + glxropcode ? + glxflags ignore + glsopcode ? + offset 691 + +GenBuffers(n, buffers) + return void + param n SizeI in value + param buffers UInt32 out array [n] + category VERSION_1_5 + version 1.5 + extension + glxropcode ? + glxflags ignore + glsopcode ? + offset 692 + +IsBuffer(buffer) + return Boolean + param buffer UInt32 in value + category VERSION_1_5 + version 1.5 + extension + glxropcode ? + glxflags ignore + glsopcode ? + offset 696 + +BufferData(target, size, data, usage) + return void + param target BufferTargetARB in value + param size BufferSize in value + param data ConstVoid in array [size] + param usage BufferUsageARB in value + category VERSION_1_5 + version 1.5 + extension + glxropcode ? + glxflags ignore + glsopcode ? + offset 689 + +BufferSubData(target, offset, size, data) + return void + param target BufferTargetARB in value + param offset BufferOffset in value + param size BufferSize in value + param data ConstVoid in array [size] + category VERSION_1_5 + version 1.5 + extension + glxropcode ? + glxflags ignore + glsopcode ? + offset 690 + +GetBufferSubData(target, offset, size, data) + return void + param target BufferTargetARB in value + param offset BufferOffset in value + param size BufferSize in value + param data Void out array [size] + category VERSION_1_5 + dlflags notlistable + version 1.5 + extension + glxsingle ? + glxflags ignore + glsflags get + glsopcode ? + offset 695 + +MapBuffer(target, access) + return VoidPointer + param target BufferTargetARB in value + param access BufferAccessARB in value + category VERSION_1_5 + version 1.5 + extension + glxropcode ? + glxflags ignore + glsopcode ? + offset 697 + +UnmapBuffer(target) + return Boolean + param target BufferTargetARB in value + category VERSION_1_5 + version 1.5 + extension + glxropcode ? + glxflags ignore + glsopcode ? + offset 698 + +GetBufferParameteriv(target, pname, params) + return void + param target BufferTargetARB in value + param pname BufferPNameARB in value + param params Int32 out array [COMPSIZE(pname)] + category VERSION_1_5 + dlflags notlistable + version 1.5 + extension + glxsingle ? + glxflags ignore + glsflags get + glsopcode ? + offset 693 + +GetBufferPointerv(target, pname, params) + return void + param target BufferTargetARB in value + param pname BufferPointerNameARB in value + param params VoidPointer out array [1] + category VERSION_1_5 + dlflags notlistable + version 1.5 + extension + glxsingle ? + glxflags ignore + glsflags get + glsopcode ? + offset 694 + +# OpenGL 1.5 (EXT_shadow_funcs) commands - none + + +############################################################################### +############################################################################### +# +# OpenGL 2.0 commands +# +############################################################################### +############################################################################### + +# OpenGL 2.0 (EXT_blend_equation_separate) commands + +BlendEquationSeparate(modeRGB, modeAlpha) + return void + param modeRGB BlendEquationModeEXT in value + param modeAlpha BlendEquationModeEXT in value + category VERSION_2_0 + version 2.0 + extension + glxropcode 4228 + glsopcode ? + +# OpenGL 2.0 (ARB_draw_buffers) commands + +DrawBuffers(n, bufs) + return void + param n SizeI in value + param bufs DrawBufferModeATI in array [n] + category VERSION_2_0 + version 2.0 + extension + glxropcode 233 + glxflags ignore + glsopcode ? + offset ? + +# OpenGL 2.0 (ARB_stencil_two_side) commands + +StencilOpSeparate(face, sfail, dpfail, dppass) + return void + param face StencilFaceDirection in value + param sfail StencilOp in value + param dpfail StencilOp in value + param dppass StencilOp in value + category VERSION_2_0 + version 2.0 + extension + glxropcode ? + glxflags ignore + glsopcode ? + offset ? + +StencilFuncSeparate(frontfunc, backfunc, ref, mask) + return void + param frontfunc StencilFunction in value + param backfunc StencilFunction in value + param ref ClampedStencilValue in value + param mask MaskedStencilValue in value + category VERSION_2_0 + version 2.0 + extension + glxropcode ? + glxflags ignore + glsopcode ? + offset ? + +StencilMaskSeparate(face, mask) + return void + param face StencilFaceDirection in value + param mask MaskedStencilValue in value + category VERSION_2_0 + version 2.0 + extension + glxropcode ? + glxflags ignore + glsopcode ? + offset ? + +# OpenGL 2.0 (ARB_shader_objects / ARB_vertex_shader / ARB_fragment_shader) commands + +AttachShader(program, shader) + return void + param program UInt32 in value + param shader UInt32 in value + category VERSION_2_0 + version 2.0 + extension + glxropcode ? + glxflags ignore + glsopcode ? + offset ? + +BindAttribLocation(program, index, name) + return void + param program UInt32 in value + param index UInt32 in value + param name Char in array [] + category VERSION_2_0 + version 2.0 + extension + glxropcode ? + glxflags ignore + glsopcode ? + offset ? + +CompileShader(shader) + return void + param shader UInt32 in value + category VERSION_2_0 + version 2.0 + extension + glxropcode ? + glxflags ignore + glsopcode ? + offset ? + +CreateProgram() + return UInt32 + category VERSION_2_0 + version 2.0 + extension + glxropcode ? + glxflags ignore + glsopcode ? + offset ? + +CreateShader(type) + return UInt32 + param type GLenum in value + category VERSION_2_0 + version 2.0 + extension + glxropcode ? + glxflags ignore + glsopcode ? + offset ? + +DeleteProgram(program) + return void + param program UInt32 in value + category VERSION_2_0 + version 2.0 + extension + glxropcode ? + glxflags ignore + glsopcode ? + offset ? + +DeleteShader(shader) + return void + param shader UInt32 in value + category VERSION_2_0 + version 2.0 + extension + glxropcode ? + glxflags ignore + glsopcode ? + offset ? + +DetachShader(program, shader) + return void + param program UInt32 in value + param shader UInt32 in value + category VERSION_2_0 + version 2.0 + extension + glxropcode ? + glxflags ignore + glsopcode ? + offset ? + +DisableVertexAttribArray(index) + return void + param index UInt32 in value + dlflags notlistable + category VERSION_2_0 + version 2.0 + extension soft WINSOFT NV10 + glsflags ignore + glxflags ignore + offset 666 + +EnableVertexAttribArray(index) + return void + param index UInt32 in value + dlflags notlistable + category VERSION_2_0 + version 2.0 + extension soft WINSOFT NV10 + glsflags ignore + glxflags ignore + offset 665 + +GetActiveAttrib(program, index, bufSize, length, size, type, name) + return void + param program UInt32 in value + param index UInt32 in value + param bufSize SizeI in value + param length SizeI out array [1] + param size Int32 out array [1] + param type GLenum out array [1] + param name Char out array [] + category VERSION_2_0 + dlflags notlistable + version 2.0 + extension + glxsingle ? + glxflags ignore + glsflags get + glsopcode ? + offset ? + +GetActiveUniform(program, index, bufSize, length, size, type, name) + return void + param program UInt32 in value + param index UInt32 in value + param bufSize SizeI in value + param length SizeI out array [1] + param size Int32 out array [1] + param type GLenum out array [1] + param name Char out array [] + category VERSION_2_0 + dlflags notlistable + version 2.0 + extension + glxsingle ? + glxflags ignore + glsflags get + glsopcode ? + offset ? + +GetAttachedShaders(program, maxCount, count, obj) + return void + param program UInt32 in value + param maxCount SizeI in value + param count SizeI out array [1] + param obj UInt32 out array [count] + category VERSION_2_0 + dlflags notlistable + version 2.0 + extension + glxsingle ? + glxflags ignore + glsflags get + glsopcode ? + offset ? + +GetAttribLocation(program, name) + return Int32 + param program UInt32 in value + param name Char in array [] + category VERSION_2_0 + dlflags notlistable + version 2.0 + extension + glxsingle ? + glxflags ignore + glsflags get + glsopcode ? + offset ? + +GetProgramiv(program, pname, params) + return void + param program UInt32 in value + param pname GLenum in value + param params Int32 out array [pname] + category VERSION_2_0 + dlflags notlistable + version 2.0 + extension + glxsingle ? + glxflags ignore + glsflags get + glsopcode ? + offset ? + +GetProgramInfoLog(program, bufSize, length, infoLog) + return void + param program UInt32 in value + param bufSize SizeI in value + param length SizeI out array [1] + param infoLog Char out array [length] + category VERSION_2_0 + dlflags notlistable + version 2.0 + extension + glxsingle ? + glxflags ignore + glsflags get + glsopcode ? + offset ? + +GetShaderiv(shader, pname, params) + return void + param shader UInt32 in value + param pname GLenum in value + param params Int32 out array [pname] + category VERSION_2_0 + dlflags notlistable + version 2.0 + extension + glxsingle ? + glxflags ignore + glsflags get + glsopcode ? + offset ? + +GetShaderInfoLog(shader, bufSize, length, infoLog) + return void + param shader UInt32 in value + param bufSize SizeI in value + param length SizeI out array [1] + param infoLog Char out array [length] + category VERSION_2_0 + dlflags notlistable + version 2.0 + extension + glxsingle ? + glxflags ignore + glsflags get + glsopcode ? + offset ? + +GetShaderSource(shader, bufSize, length, source) + return void + param shader UInt32 in value + param bufSize SizeI in value + param length SizeI out array [1] + param source Char out array [length] + category VERSION_2_0 + dlflags notlistable + version 2.0 + extension + glxsingle ? + glxflags ignore + glsflags get + glsopcode ? + offset ? + +GetUniformLocation(program, name) + return Int32 + param program UInt32 in value + param name Char in array [] + category VERSION_2_0 + dlflags notlistable + version 2.0 + extension + glxsingle ? + glxflags ignore + glsflags get + glsopcode ? + offset ? + +GetUniformfv(program, location, params) + return void + param program UInt32 in value + param location Int32 in value + param params Float32 out array [location] + category VERSION_2_0 + dlflags notlistable + version 2.0 + extension + glxsingle ? + glxflags ignore + glsflags get + glsopcode ? + offset ? + +GetUniformiv(program, location, params) + return void + param program UInt32 in value + param location Int32 in value + param params Int32 out array [location] + category VERSION_2_0 + dlflags notlistable + version 2.0 + extension + glxsingle ? + glxflags ignore + glsflags get + glsopcode ? + offset ? + +GetVertexAttribdv(index, pname, params) + return void + param index UInt32 in value + param pname VertexAttribPropertyARB in value + param params Float64 out array [4] + dlflags notlistable + category VERSION_2_0 + version 2.0 + extension soft WINSOFT NV10 + glxvendorpriv 1301 + glsflags client get + glsopcode 0x0232 + offset 588 + +GetVertexAttribfv(index, pname, params) + return void + param index UInt32 in value + param pname VertexAttribPropertyARB in value + param params Float32 out array [4] + dlflags notlistable + category VERSION_2_0 + version 2.0 + extension soft WINSOFT NV10 + glxvendorpriv 1302 + glsflags client get + glsopcode 0x0233 + offset 589 + +GetVertexAttribiv(index, pname, params) + return void + param index UInt32 in value + param pname VertexAttribPropertyARB in value + param params Int32 out array [4] + dlflags notlistable + category VERSION_2_0 + version 2.0 + extension soft WINSOFT NV10 + glxvendorpriv 1303 + glsflags client get + glsopcode 0x0234 + offset 590 + +GetVertexAttribPointerv(index, pname, pointer) + return void + param index UInt32 in value + param pname VertexAttribPointerPropertyARB in value + param pointer VoidPointer out array [1] + dlflags notlistable + category VERSION_2_0 + version 2.0 + extension soft WINSOFT NV10 + glxflags ignore + glsflags client get + glsopcode 0x0235 + offset 591 + +IsProgram(program) + return Boolean + param program UInt32 in value + dlflags notlistable + category VERSION_2_0 + version 2.0 + extension soft WINSOFT NV10 + glxvendorpriv 1304 + glsflags get + glsopcode 0x0236 + offset 592 + +IsShader(shader) + return Boolean + param shader UInt32 in value + dlflags notlistable + category VERSION_2_0 + version 2.0 + extension soft WINSOFT NV10 + glxvendorpriv ? + glsflags get + glsopcode ? + offset ? + +LinkProgram(program) + return void + param program UInt32 in value + category VERSION_2_0 + version 2.0 + extension + glxropcode ? + glxflags ignore + glsopcode ? + offset ? + +ShaderSource(shader, count, string, length) + return void + param shader UInt32 in value + param count SizeI in value + param string CharPointer in array [count] + param length Int32 in array [1] + category VERSION_2_0 + version 2.0 + extension + glxropcode ? + glxflags ignore + glsopcode ? + offset ? + +UseProgram(program) + return void + param program UInt32 in value + category VERSION_2_0 + version 2.0 + extension + glxropcode ? + glxflags ignore + glsopcode ? + offset ? + +Uniform1f(location, v0) + return void + param location Int32 in value + param v0 Float32 in value + category VERSION_2_0 + version 2.0 + extension + glxropcode ? + glxflags ignore + glsopcode ? + offset ? + +Uniform2f(location, v0, v1) + return void + param location Int32 in value + param v0 Float32 in value + param v1 Float32 in value + category VERSION_2_0 + version 2.0 + extension + glxropcode ? + glxflags ignore + glsopcode ? + offset ? + +Uniform3f(location, v0, v1, v2) + return void + param location Int32 in value + param v0 Float32 in value + param v1 Float32 in value + param v2 Float32 in value + category VERSION_2_0 + version 2.0 + extension + glxropcode ? + glxflags ignore + glsopcode ? + offset ? + +Uniform4f(location, v0, v1, v2, v3) + return void + param location Int32 in value + param v0 Float32 in value + param v1 Float32 in value + param v2 Float32 in value + param v3 Float32 in value + category VERSION_2_0 + version 2.0 + extension + glxropcode ? + glxflags ignore + glsopcode ? + offset ? + +Uniform1i(location, v0) + return void + param location Int32 in value + param v0 Int32 in value + category VERSION_2_0 + version 2.0 + extension + glxropcode ? + glxflags ignore + glsopcode ? + offset ? + +Uniform2i(location, v0, v1) + return void + param location Int32 in value + param v0 Int32 in value + param v1 Int32 in value + category VERSION_2_0 + version 2.0 + extension + glxropcode ? + glxflags ignore + glsopcode ? + offset ? + +Uniform3i(location, v0, v1, v2) + return void + param location Int32 in value + param v0 Int32 in value + param v1 Int32 in value + param v2 Int32 in value + category VERSION_2_0 + version 2.0 + extension + glxropcode ? + glxflags ignore + glsopcode ? + offset ? + +Uniform4i(location, v0, v1, v2, v3) + return void + param location Int32 in value + param v0 Int32 in value + param v1 Int32 in value + param v2 Int32 in value + param v3 Int32 in value + category VERSION_2_0 + version 2.0 + extension + glxropcode ? + glxflags ignore + glsopcode ? + offset ? + +Uniform1fv(location, count, value) + return void + param location Int32 in value + param count SizeI in value + param value Float32 in array [count] + category VERSION_2_0 + version 2.0 + extension + glxropcode ? + glxflags ignore + glsopcode ? + offset ? + +Uniform2fv(location, count, value) + return void + param location Int32 in value + param count SizeI in value + param value Float32 in array [count] + category VERSION_2_0 + version 2.0 + extension + glxropcode ? + glxflags ignore + glsopcode ? + offset ? + +Uniform3fv(location, count, value) + return void + param location Int32 in value + param count SizeI in value + param value Float32 in array [count] + category VERSION_2_0 + version 2.0 + extension + glxropcode ? + glxflags ignore + glsopcode ? + offset ? + +Uniform4fv(location, count, value) + return void + param location Int32 in value + param count SizeI in value + param value Float32 in array [count] + category VERSION_2_0 + version 2.0 + extension + glxropcode ? + glxflags ignore + glsopcode ? + offset ? + +Uniform1iv(location, count, value) + return void + param location Int32 in value + param count SizeI in value + param value Int32 in array [count] + category VERSION_2_0 + version 2.0 + extension + glxropcode ? + glxflags ignore + glsopcode ? + offset ? + +Uniform2iv(location, count, value) + return void + param location Int32 in value + param count SizeI in value + param value Int32 in array [count] + category VERSION_2_0 + version 2.0 + extension + glxropcode ? + glxflags ignore + glsopcode ? + offset ? + +Uniform3iv(location, count, value) + return void + param location Int32 in value + param count SizeI in value + param value Int32 in array [count] + category VERSION_2_0 + version 2.0 + extension + glxropcode ? + glxflags ignore + glsopcode ? + offset ? + +Uniform4iv(location, count, value) + return void + param location Int32 in value + param count SizeI in value + param value Int32 in array [count] + category VERSION_2_0 + version 2.0 + extension + glxropcode ? + glxflags ignore + glsopcode ? + offset ? + +UniformMatrix2fv(location, count, transpose, value) + return void + param location Int32 in value + param count SizeI in value + param transpose Boolean in value + param value Float32 in array [count] + category VERSION_2_0 + version 2.0 + extension + glxropcode ? + glxflags ignore + glsopcode ? + offset ? + +UniformMatrix3fv(location, count, transpose, value) + return void + param location Int32 in value + param count SizeI in value + param transpose Boolean in value + param value Float32 in array [count] + category VERSION_2_0 + version 2.0 + extension + glxropcode ? + glxflags ignore + glsopcode ? + offset ? + +UniformMatrix4fv(location, count, transpose, value) + return void + param location Int32 in value + param count SizeI in value + param transpose Boolean in value + param value Float32 in array [count] + category VERSION_2_0 + version 2.0 + extension + glxropcode ? + glxflags ignore + glsopcode ? + offset ? + +ValidateProgram(program) + return void + param program UInt32 in value + category VERSION_2_0 + version 2.0 + extension + glxropcode ? + glxflags ignore + glsopcode ? + offset ? + +VertexAttrib1d(index, x) + return void + param index UInt32 in value + param x Float64 in value + category VERSION_2_0 + version 2.0 + vectorequiv VertexAttrib1dv + extension soft WINSOFT NV10 + glsflags ignore + glxflags ignore + offset 603 + +VertexAttrib1dv(index, v) + return void + param index UInt32 in value + param v Float64 in array [1] + category VERSION_2_0 + version 2.0 + extension soft WINSOFT NV10 + glxropcode 4197 + glsopcode 0x0240 + offset 604 + +VertexAttrib1f(index, x) + return void + param index UInt32 in value + param x Float32 in value + category VERSION_2_0 + version 2.0 + vectorequiv VertexAttrib1fv + extension soft WINSOFT NV10 + glsflags ignore + glxflags ignore + offset 605 + +VertexAttrib1fv(index, v) + return void + param index UInt32 in value + param v Float32 in array [1] + category VERSION_2_0 + version 2.0 + extension soft WINSOFT NV10 + glxropcode 4193 + glsopcode 0x023F + offset 606 + +VertexAttrib1s(index, x) + return void + param index UInt32 in value + param x Int16 in value + category VERSION_2_0 + version 2.0 + vectorequiv VertexAttrib1sv + extension soft WINSOFT NV10 + glsflags ignore + glxflags ignore + offset 607 + +VertexAttrib1sv(index, v) + return void + param index UInt32 in value + param v Int16 in array [1] + category VERSION_2_0 + version 2.0 + extension soft WINSOFT NV10 + glxropcode 4189 + glsopcode 0x023E + offset 608 + +VertexAttrib2d(index, x, y) + return void + param index UInt32 in value + param x Float64 in value + param y Float64 in value + category VERSION_2_0 + version 2.0 + vectorequiv VertexAttrib2dv + extension soft WINSOFT NV10 + glsflags ignore + glxflags ignore + offset 609 + +VertexAttrib2dv(index, v) + return void + param index UInt32 in value + param v Float64 in array [2] + category VERSION_2_0 + version 2.0 + extension soft WINSOFT NV10 + glxropcode 4198 + glsopcode 0x0243 + offset 610 + +VertexAttrib2f(index, x, y) + return void + param index UInt32 in value + param x Float32 in value + param y Float32 in value + category VERSION_2_0 + version 2.0 + vectorequiv VertexAttrib2fv + extension soft WINSOFT NV10 + glsflags ignore + glxflags ignore + offset 611 + +VertexAttrib2fv(index, v) + return void + param index UInt32 in value + param v Float32 in array [2] + category VERSION_2_0 + version 2.0 + extension soft WINSOFT NV10 + glxropcode 4194 + glsopcode 0x0242 + offset 612 + +VertexAttrib2s(index, x, y) + return void + param index UInt32 in value + param x Int16 in value + param y Int16 in value + category VERSION_2_0 + version 2.0 + vectorequiv VertexAttrib2sv + extension soft WINSOFT NV10 + glsflags ignore + glxflags ignore + offset 613 + +VertexAttrib2sv(index, v) + return void + param index UInt32 in value + param v Int16 in array [2] + category VERSION_2_0 + version 2.0 + extension soft WINSOFT NV10 + glxropcode 4190 + glsopcode 0x0241 + offset 614 + +VertexAttrib3d(index, x, y, z) + return void + param index UInt32 in value + param x Float64 in value + param y Float64 in value + param z Float64 in value + category VERSION_2_0 + version 2.0 + vectorequiv VertexAttrib3dv + extension soft WINSOFT NV10 + glsflags ignore + glxflags ignore + offset 615 + +VertexAttrib3dv(index, v) + return void + param index UInt32 in value + param v Float64 in array [3] + category VERSION_2_0 + version 2.0 + extension soft WINSOFT NV10 + glxropcode 4199 + glsopcode 0x0246 + offset 616 + +VertexAttrib3f(index, x, y, z) + return void + param index UInt32 in value + param x Float32 in value + param y Float32 in value + param z Float32 in value + category VERSION_2_0 + version 2.0 + vectorequiv VertexAttrib3fv + extension soft WINSOFT NV10 + glsflags ignore + glxflags ignore + offset 617 + +VertexAttrib3fv(index, v) + return void + param index UInt32 in value + param v Float32 in array [3] + category VERSION_2_0 + version 2.0 + extension soft WINSOFT NV10 + glxropcode 4195 + glsopcode 0x0245 + offset 618 + +VertexAttrib3s(index, x, y, z) + return void + param index UInt32 in value + param x Int16 in value + param y Int16 in value + param z Int16 in value + category VERSION_2_0 + version 2.0 + vectorequiv VertexAttrib3sv + extension soft WINSOFT NV10 + glsflags ignore + glxflags ignore + offset 619 + +VertexAttrib3sv(index, v) + return void + param index UInt32 in value + param v Int16 in array [3] + category VERSION_2_0 + version 2.0 + extension soft WINSOFT NV10 + glxropcode 4191 + glsopcode 0x0244 + offset 620 + +VertexAttrib4Nbv(index, v) + return void + param index UInt32 in value + param v Int8 in array [4] + category VERSION_2_0 + version 2.0 + extension soft WINSOFT NV10 + glsflags ignore + glxflags ignore + offset 659 + +VertexAttrib4Niv(index, v) + return void + param index UInt32 in value + param v Int32 in array [4] + category VERSION_2_0 + version 2.0 + extension soft WINSOFT NV10 + glsflags ignore + glxflags ignore + offset 661 + +VertexAttrib4Nsv(index, v) + return void + param index UInt32 in value + param v Int16 in array [4] + category VERSION_2_0 + version 2.0 + extension soft WINSOFT NV10 + glsflags ignore + glxflags ignore + offset 660 + +VertexAttrib4Nub(index, x, y, z, w) + return void + param index UInt32 in value + param x UInt8 in value + param y UInt8 in value + param z UInt8 in value + param w UInt8 in value + category VERSION_2_0 + version 2.0 + extension soft WINSOFT NV10 + glsflags ignore + glxflags ignore + offset 627 + +VertexAttrib4Nubv(index, v) + return void + param index UInt32 in value + param v UInt8 in array [4] + category VERSION_2_0 + version 2.0 + extension soft WINSOFT NV10 + glsflags ignore + glxflags ignore + glxropcode 4201 + glsopcode 0x024A + offset 628 + +VertexAttrib4Nuiv(index, v) + return void + param index UInt32 in value + param v UInt32 in array [4] + category VERSION_2_0 + version 2.0 + extension soft WINSOFT NV10 + glsflags ignore + glxflags ignore + offset 663 + +VertexAttrib4Nusv(index, v) + return void + param index UInt32 in value + param v UInt16 in array [4] + category VERSION_2_0 + version 2.0 + extension soft WINSOFT NV10 + glsflags ignore + glxflags ignore + offset 662 + +VertexAttrib4bv(index, v) + return void + param index UInt32 in value + param v Int8 in array [4] + category VERSION_2_0 + version 2.0 + extension soft WINSOFT NV10 + glsflags ignore + glxflags ignore + offset 654 + +VertexAttrib4d(index, x, y, z, w) + return void + param index UInt32 in value + param x Float64 in value + param y Float64 in value + param z Float64 in value + param w Float64 in value + category VERSION_2_0 + version 2.0 + vectorequiv VertexAttrib4dv + extension soft WINSOFT NV10 + glsflags ignore + glxflags ignore + offset 621 + +VertexAttrib4dv(index, v) + return void + param index UInt32 in value + param v Float64 in array [4] + category VERSION_2_0 + version 2.0 + extension soft WINSOFT NV10 + glxropcode 4200 + glsopcode 0x0249 + offset 622 + +VertexAttrib4f(index, x, y, z, w) + return void + param index UInt32 in value + param x Float32 in value + param y Float32 in value + param z Float32 in value + param w Float32 in value + category VERSION_2_0 + version 2.0 + vectorequiv VertexAttrib4fv + extension soft WINSOFT NV10 + glsflags ignore + glxflags ignore + offset 623 + +VertexAttrib4fv(index, v) + return void + param index UInt32 in value + param v Float32 in array [4] + category VERSION_2_0 + version 2.0 + extension soft WINSOFT NV10 + glxropcode 4196 + glsopcode 0x0248 + offset 624 + +VertexAttrib4iv(index, v) + return void + param index UInt32 in value + param v Int32 in array [4] + category VERSION_2_0 + version 2.0 + extension soft WINSOFT NV10 + glsflags ignore + glxflags ignore + offset 655 + +VertexAttrib4s(index, x, y, z, w) + return void + param index UInt32 in value + param x Int16 in value + param y Int16 in value + param z Int16 in value + param w Int16 in value + category VERSION_2_0 + version 2.0 + vectorequiv VertexAttrib4sv + extension soft WINSOFT NV10 + glsflags ignore + glxflags ignore + offset 625 + +VertexAttrib4sv(index, v) + return void + param index UInt32 in value + param v Int16 in array [4] + category VERSION_2_0 + version 2.0 + extension soft WINSOFT NV10 + glsflags ignore + glxflags ignore + glxropcode 4192 + glsopcode 0x0247 + offset 626 + +VertexAttrib4ubv(index, v) + return void + param index UInt32 in value + param v UInt8 in array [4] + category VERSION_2_0 + version 2.0 + extension soft WINSOFT NV10 + glsflags ignore + glxflags ignore + offset 656 + +VertexAttrib4uiv(index, v) + return void + param index UInt32 in value + param v UInt32 in array [4] + category VERSION_2_0 + version 2.0 + extension soft WINSOFT NV10 + glsflags ignore + glxflags ignore + offset 658 + +VertexAttrib4usv(index, v) + return void + param index UInt32 in value + param v UInt16 in array [4] + category VERSION_2_0 + version 2.0 + extension soft WINSOFT NV10 + glsflags ignore + glxflags ignore + offset 657 + +VertexAttribPointer(index, size, type, normalized, stride, pointer) + return void + param index UInt32 in value + param size Int32 in value + param type VertexAttribPointerTypeARB in value + param normalized Boolean in value + param stride SizeI in value + param pointer Void in array [COMPSIZE(size/type/stride)] retained + dlflags notlistable + category VERSION_2_0 + version 2.0 + extension soft WINSOFT NV10 + glsflags ignore + glxflags ignore + offset 664 + + +############################################################################### +############################################################################### +# +# OpenGL 2.1 commands +# +############################################################################### +############################################################################### + +# OpenGL 2.1 (ARB_pixel_buffer_object) commands - none + +# OpenGL 2.1 (EXT_texture_sRGB) commands - none + +# New commands in OpenGL 2.1 +UniformMatrix2x3fv(location, count, transpose, value) + return void + param location Int32 in value + param count SizeI in value + param transpose Boolean in value + param value Float32 in array [6] + category VERSION_2_1 + version 2.1 + extension + glxropcode ? + glxflags ignore + glsopcode ? + offset ? + +UniformMatrix3x2fv(location, count, transpose, value) + return void + param location Int32 in value + param count SizeI in value + param transpose Boolean in value + param value Float32 in array [6] + category VERSION_2_1 + version 2.1 + extension + glxropcode ? + glxflags ignore + glsopcode ? + offset ? + +UniformMatrix2x4fv(location, count, transpose, value) + return void + param location Int32 in value + param count SizeI in value + param transpose Boolean in value + param value Float32 in array [8] + category VERSION_2_1 + version 2.1 + extension + glxropcode ? + glxflags ignore + glsopcode ? + offset ? + +UniformMatrix4x2fv(location, count, transpose, value) + return void + param location Int32 in value + param count SizeI in value + param transpose Boolean in value + param value Float32 in array [8] + category VERSION_2_1 + version 2.1 + extension + glxropcode ? + glxflags ignore + glsopcode ? + offset ? + +UniformMatrix3x4fv(location, count, transpose, value) + return void + param location Int32 in value + param count SizeI in value + param transpose Boolean in value + param value Float32 in array [12] + category VERSION_2_1 + version 2.1 + extension + glxropcode ? + glxflags ignore + glsopcode ? + offset ? + +UniformMatrix4x3fv(location, count, transpose, value) + return void + param location Int32 in value + param count SizeI in value + param transpose Boolean in value + param value Float32 in array [12] + category VERSION_2_1 + version 2.1 + extension + glxropcode ? + glxflags ignore + glsopcode ? + offset ? + + + +############################################################################### +############################################################################### +# +# ARB extensions, in order by ARB extension number +# +############################################################################### +############################################################################### + +############################################################################### +# +# ARB Extension #1 +# ARB_multitexture commands +# +############################################################################### + +ActiveTextureARB(texture) + return void + param texture TextureUnit in value + category ARB_multitexture + glxflags ARB + version 1.2 + glxropcode 197 + alias ActiveTexture + glsalias ActiveTexture + +ClientActiveTextureARB(texture) + return void + param texture TextureUnit in value + category ARB_multitexture + dlflags notlistable + glxflags ARB client-handcode client-intercept server-handcode + version 1.2 + alias ClientActiveTexture + glsalias ClientActiveTexture + +MultiTexCoord1dARB(target, s) + return void + param target TextureUnit in value + param s CoordD in value + category ARB_multitexture + glxflags ARB + version 1.2 + vectorequiv MultiTexCoord1dv + +MultiTexCoord1dvARB(target, v) + return void + param target TextureUnit in value + param v CoordD in array [1] + category ARB_multitexture + glxflags ARB + version 1.2 + glxropcode 198 + alias MultiTexCoord1dv + glsalias MultiTexCoord1dv + +MultiTexCoord1fARB(target, s) + return void + param target TextureUnit in value + param s CoordF in value + category ARB_multitexture + glxflags ARB + version 1.2 + vectorequiv MultiTexCoord1fv + +MultiTexCoord1fvARB(target, v) + return void + param target TextureUnit in value + param v CoordF in array [1] + category ARB_multitexture + glxflags ARB + version 1.2 + glxropcode 199 + alias MultiTexCoord1fv + glsalias MultiTexCoord1fv + +MultiTexCoord1iARB(target, s) + return void + param target TextureUnit in value + param s CoordI in value + category ARB_multitexture + glxflags ARB + version 1.2 + vectorequiv MultiTexCoord1iv + +MultiTexCoord1ivARB(target, v) + return void + param target TextureUnit in value + param v CoordI in array [1] + category ARB_multitexture + glxflags ARB + version 1.2 + glxropcode 200 + alias MultiTexCoord1iv + glsalias MultiTexCoord1iv + +MultiTexCoord1sARB(target, s) + return void + param target TextureUnit in value + param s CoordS in value + category ARB_multitexture + glxflags ARB + version 1.2 + vectorequiv MultiTexCoord1sv + +MultiTexCoord1svARB(target, v) + return void + param target TextureUnit in value + param v CoordS in array [1] + category ARB_multitexture + glxflags ARB + version 1.2 + glxropcode 201 + alias MultiTexCoord1sv + glsalias MultiTexCoord1sv + +MultiTexCoord2dARB(target, s, t) + return void + param target TextureUnit in value + param s CoordD in value + param t CoordD in value + category ARB_multitexture + glxflags ARB + version 1.2 + vectorequiv MultiTexCoord2dv + +MultiTexCoord2dvARB(target, v) + return void + param target TextureUnit in value + param v CoordD in array [2] + category ARB_multitexture + glxflags ARB + version 1.2 + glxropcode 202 + alias MultiTexCoord2dv + glsalias MultiTexCoord2dv + +MultiTexCoord2fARB(target, s, t) + return void + param target TextureUnit in value + param s CoordF in value + param t CoordF in value + category ARB_multitexture + glxflags ARB + version 1.2 + vectorequiv MultiTexCoord2fv + +MultiTexCoord2fvARB(target, v) + return void + param target TextureUnit in value + param v CoordF in array [2] + category ARB_multitexture + glxflags ARB + version 1.2 + glxropcode 203 + alias MultiTexCoord2fv + glsalias MultiTexCoord2fv + +MultiTexCoord2iARB(target, s, t) + return void + param target TextureUnit in value + param s CoordI in value + param t CoordI in value + category ARB_multitexture + glxflags ARB + version 1.2 + vectorequiv MultiTexCoord2iv + +MultiTexCoord2ivARB(target, v) + return void + param target TextureUnit in value + param v CoordI in array [2] + category ARB_multitexture + glxflags ARB + version 1.2 + glxropcode 204 + alias MultiTexCoord2iv + glsalias MultiTexCoord2iv + +MultiTexCoord2sARB(target, s, t) + return void + param target TextureUnit in value + param s CoordS in value + param t CoordS in value + category ARB_multitexture + glxflags ARB + version 1.2 + vectorequiv MultiTexCoord2sv + +MultiTexCoord2svARB(target, v) + return void + param target TextureUnit in value + param v CoordS in array [2] + category ARB_multitexture + glxflags ARB + version 1.2 + glxropcode 205 + alias MultiTexCoord2sv + glsalias MultiTexCoord2sv + +MultiTexCoord3dARB(target, s, t, r) + return void + param target TextureUnit in value + param s CoordD in value + param t CoordD in value + param r CoordD in value + category ARB_multitexture + glxflags ARB + version 1.2 + vectorequiv MultiTexCoord3dv + +MultiTexCoord3dvARB(target, v) + return void + param target TextureUnit in value + param v CoordD in array [3] + category ARB_multitexture + glxflags ARB + version 1.2 + glxropcode 206 + alias MultiTexCoord3dv + glsalias MultiTexCoord3dv + +MultiTexCoord3fARB(target, s, t, r) + return void + param target TextureUnit in value + param s CoordF in value + param t CoordF in value + param r CoordF in value + category ARB_multitexture + glxflags ARB + version 1.2 + vectorequiv MultiTexCoord3fv + +MultiTexCoord3fvARB(target, v) + return void + param target TextureUnit in value + param v CoordF in array [3] + category ARB_multitexture + glxflags ARB + version 1.2 + glxropcode 207 + alias MultiTexCoord3fv + glsalias MultiTexCoord3fv + +MultiTexCoord3iARB(target, s, t, r) + return void + param target TextureUnit in value + param s CoordI in value + param t CoordI in value + param r CoordI in value + category ARB_multitexture + glxflags ARB + version 1.2 + vectorequiv MultiTexCoord3iv + +MultiTexCoord3ivARB(target, v) + return void + param target TextureUnit in value + param v CoordI in array [3] + category ARB_multitexture + glxflags ARB + version 1.2 + glxropcode 208 + alias MultiTexCoord3iv + glsalias MultiTexCoord3iv + +MultiTexCoord3sARB(target, s, t, r) + return void + param target TextureUnit in value + param s CoordS in value + param t CoordS in value + param r CoordS in value + category ARB_multitexture + glxflags ARB + version 1.2 + vectorequiv MultiTexCoord3sv + +MultiTexCoord3svARB(target, v) + return void + param target TextureUnit in value + param v CoordS in array [3] + category ARB_multitexture + version 1.2 + glxflags ARB + glxropcode 209 + alias MultiTexCoord3sv + glsalias MultiTexCoord3sv + +MultiTexCoord4dARB(target, s, t, r, q) + return void + param target TextureUnit in value + param s CoordD in value + param t CoordD in value + param r CoordD in value + param q CoordD in value + category ARB_multitexture + glxflags ARB + version 1.2 + vectorequiv MultiTexCoord4dv + +MultiTexCoord4dvARB(target, v) + return void + param target TextureUnit in value + param v CoordD in array [4] + category ARB_multitexture + glxflags ARB + version 1.2 + glxropcode 210 + alias MultiTexCoord4dv + glsalias MultiTexCoord4dv + +MultiTexCoord4fARB(target, s, t, r, q) + return void + param target TextureUnit in value + param s CoordF in value + param t CoordF in value + param r CoordF in value + param q CoordF in value + category ARB_multitexture + glxflags ARB + version 1.2 + vectorequiv MultiTexCoord4fv + +MultiTexCoord4fvARB(target, v) + return void + param target TextureUnit in value + param v CoordF in array [4] + category ARB_multitexture + glxflags ARB + version 1.2 + glxropcode 211 + alias MultiTexCoord4fv + glsalias MultiTexCoord4fv + +MultiTexCoord4iARB(target, s, t, r, q) + return void + param target TextureUnit in value + param s CoordI in value + param t CoordI in value + param r CoordI in value + param q CoordI in value + category ARB_multitexture + glxflags ARB + version 1.2 + vectorequiv MultiTexCoord4iv + +MultiTexCoord4ivARB(target, v) + return void + param target TextureUnit in value + param v CoordI in array [4] + category ARB_multitexture + glxflags ARB + version 1.2 + glxropcode 212 + alias MultiTexCoord4iv + glsalias MultiTexCoord4iv + +MultiTexCoord4sARB(target, s, t, r, q) + return void + param target TextureUnit in value + param s CoordS in value + param t CoordS in value + param r CoordS in value + param q CoordS in value + category ARB_multitexture + glxflags ARB + version 1.2 + vectorequiv MultiTexCoord4sv + +MultiTexCoord4svARB(target, v) + return void + param target TextureUnit in value + param v CoordS in array [4] + category ARB_multitexture + glxflags ARB + version 1.2 + glxropcode 213 + alias MultiTexCoord4sv + glsalias MultiTexCoord4sv + +################################################################################ +# +# ARB Extension #2 - GLX_ARB_get_proc_address +# +############################################################################### + +################################################################################ +# +# ARB Extension #3 +# ARB_transpose_matrix commands +# +############################################################################### + +LoadTransposeMatrixfARB(m) + return void + param m Float32 in array [16] + category ARB_transpose_matrix + glxflags ARB client-handcode client-intercept server-handcode + version 1.2 + alias LoadTransposeMatrixf + glsalias LoadTransposeMatrixf + +LoadTransposeMatrixdARB(m) + return void + param m Float64 in array [16] + category ARB_transpose_matrix + glxflags ARB client-handcode client-intercept server-handcode + version 1.2 + alias LoadTransposeMatrixd + glsalias LoadTransposeMatrixd + +MultTransposeMatrixfARB(m) + return void + param m Float32 in array [16] + category ARB_transpose_matrix + glxflags ARB client-handcode client-intercept server-handcode + version 1.2 + alias MultTransposeMatrixf + glsalias MultTransposeMatrixf + +MultTransposeMatrixdARB(m) + return void + param m Float64 in array [16] + category ARB_transpose_matrix + glxflags ARB client-handcode client-intercept server-handcode + version 1.2 + alias MultTransposeMatrixd + glsalias MultTransposeMatrixd + +################################################################################ +# +# ARB Extension #4 - WGL_ARB_buffer_region +# +############################################################################### + +################################################################################ +# +# ARB Extension #5 +# ARB_multisample commands +# +############################################################################### + +SampleCoverageARB(value, invert) + return void + param value ClampedFloat32 in value + param invert Boolean in value + category ARB_multisample + glxflags ARB + version 1.2 + alias SampleCoverage + glsalias SampleCoverage + +################################################################################ +# +# ARB Extension #6 +# ARB_texture_env_add commands +# +############################################################################### + +# (none) +newcategory: ARB_texture_env_add + +################################################################################ +# +# ARB Extension #7 +# ARB_texture_cube_map commands +# +############################################################################### + +# (none) +newcategory: ARB_texture_cube_map + +################################################################################ +# +# ARB Extension #8 - WGL_ARB_extensions_string +# ARB Extension #9 - WGL_ARB_pixel_format commands +# ARB Extension #10 - WGL_ARB_make_current_read commands +# ARB Extension #11 - WGL_ARB_pbuffer +# +############################################################################### + +################################################################################ +# +# ARB Extension #12 +# ARB_texture_compression commands +# +############################################################################### + +# Arguably TexelInternalFormat, not PixelInternalFormat +CompressedTexImage3DARB(target, level, internalformat, width, height, depth, border, imageSize, data) + return void + param target TextureTarget in value + param level CheckedInt32 in value + param internalformat PixelInternalFormat in value + param width SizeI in value + param height SizeI in value + param depth SizeI in value + param border CheckedInt32 in value + param imageSize SizeI in value + param data CompressedTextureARB in array [imageSize] + category ARB_texture_compression + dlflags handcode + glxflags ARB client-handcode server-handcode + version 1.2 + glxropcode 216 + alias CompressedTexImage3D + glsalias CompressedTexImage3D + wglflags client-handcode server-handcode + +# Arguably TexelInternalFormat, not PixelInternalFormat +CompressedTexImage2DARB(target, level, internalformat, width, height, border, imageSize, data) + return void + param target TextureTarget in value + param level CheckedInt32 in value + param internalformat PixelInternalFormat in value + param width SizeI in value + param height SizeI in value + param border CheckedInt32 in value + param imageSize SizeI in value + param data CompressedTextureARB in array [imageSize] + category ARB_texture_compression + dlflags handcode + glxflags ARB client-handcode server-handcode + version 1.2 + glxropcode 215 + alias CompressedTexImage2D + glsalias CompressedTexImage2D + wglflags client-handcode server-handcode + +# Arguably TexelInternalFormat, not PixelInternalFormat +CompressedTexImage1DARB(target, level, internalformat, width, border, imageSize, data) + return void + param target TextureTarget in value + param level CheckedInt32 in value + param internalformat PixelInternalFormat in value + param width SizeI in value + param border CheckedInt32 in value + param imageSize SizeI in value + param data CompressedTextureARB in array [imageSize] + category ARB_texture_compression + dlflags handcode + glxflags ARB client-handcode server-handcode + version 1.2 + glxropcode 214 + alias CompressedTexImage1D + glsalias CompressedTexImage1D + wglflags client-handcode server-handcode + +CompressedTexSubImage3DARB(target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data) + return void + param target TextureTarget in value + param level CheckedInt32 in value + param xoffset CheckedInt32 in value + param yoffset CheckedInt32 in value + param zoffset CheckedInt32 in value + param width SizeI in value + param height SizeI in value + param depth SizeI in value + param format PixelFormat in value + param imageSize SizeI in value + param data CompressedTextureARB in array [imageSize] + category ARB_texture_compression + dlflags handcode + glxflags ARB client-handcode server-handcode + version 1.2 + glxropcode 219 + alias CompressedTexSubImage3D + glsalias CompressedTexSubImage3D + wglflags client-handcode server-handcode + +CompressedTexSubImage2DARB(target, level, xoffset, yoffset, width, height, format, imageSize, data) + return void + param target TextureTarget in value + param level CheckedInt32 in value + param xoffset CheckedInt32 in value + param yoffset CheckedInt32 in value + param width SizeI in value + param height SizeI in value + param format PixelFormat in value + param imageSize SizeI in value + param data CompressedTextureARB in array [imageSize] + category ARB_texture_compression + dlflags handcode + glxflags ARB client-handcode server-handcode + version 1.2 + glxropcode 218 + alias CompressedTexSubImage2D + glsalias CompressedTexSubImage2D + wglflags client-handcode server-handcode + +CompressedTexSubImage1DARB(target, level, xoffset, width, format, imageSize, data) + return void + param target TextureTarget in value + param level CheckedInt32 in value + param xoffset CheckedInt32 in value + param width SizeI in value + param format PixelFormat in value + param imageSize SizeI in value + param data CompressedTextureARB in array [imageSize] + category ARB_texture_compression + dlflags handcode + glxflags ARB client-handcode server-handcode + version 1.2 + glxropcode 217 + alias CompressedTexSubImage1D + glsalias CompressedTexSubImage1D + wglflags client-handcode server-handcode + +GetCompressedTexImageARB(target, level, img) + return void + param target TextureTarget in value + param level CheckedInt32 in value + param img CompressedTextureARB out array [COMPSIZE(target/level)] + category ARB_texture_compression + dlflags notlistable + glxflags ARB client-handcode server-handcode + version 1.2 + glxsingle 160 + alias GetCompressedTexImage + glsalias GetCompressedTexImage + wglflags client-handcode server-handcode + +################################################################################ +# +# ARB Extension #13 +# ARB_texture_border_clamp commands +# +############################################################################### + +# (none) +newcategory: ARB_texture_border_clamp + +############################################################################### +# +# ARB Extension #14 +# ARB_point_parameters commands +# +############################################################################### + +PointParameterfARB(pname, param) + return void + param pname PointParameterNameARB in value + param param CheckedFloat32 in value + category ARB_point_parameters + version 1.0 + glxflags ARB + glxropcode 2065 + extension + alias PointParameterf + glsalias PointParameterf + +PointParameterfvARB(pname, params) + return void + param pname PointParameterNameARB in value + param params CheckedFloat32 in array [COMPSIZE(pname)] + category ARB_point_parameters + version 1.0 + glxflags ARB + glxropcode 2066 + extension + alias PointParameterfv + glsalias PointParameterfv + +################################################################################ +# +# ARB Extension #15 +# ARB_vertex_blend commands +# +############################################################################### + +WeightbvARB(size, weights) + return void + param size Int32 in value + param weights Int8 in array [size] + category ARB_vertex_blend + version 1.1 + extension + glxropcode 220 + glxflags ignore + glsopcode 0x0206 + offset ? + +WeightsvARB(size, weights) + return void + param size Int32 in value + param weights Int16 in array [size] + category ARB_vertex_blend + version 1.1 + extension + glxropcode 222 + glxflags ignore + glsopcode 0x0207 + offset ? + +WeightivARB(size, weights) + return void + param size Int32 in value + param weights Int32 in array [size] + category ARB_vertex_blend + version 1.1 + extension + glxropcode 224 + glxflags ignore + glsopcode 0x0208 + offset ? + +WeightfvARB(size, weights) + return void + param size Int32 in value + param weights Float32 in array [size] + category ARB_vertex_blend + version 1.1 + extension + glxropcode 227 + glxflags ignore + glsopcode 0x0209 + offset ? + +WeightdvARB(size, weights) + return void + param size Int32 in value + param weights Float64 in array [size] + category ARB_vertex_blend + version 1.1 + extension + glxropcode 228 + glxflags ignore + glsopcode 0x020A + offset ? + +WeightubvARB(size, weights) + return void + param size Int32 in value + param weights UInt8 in array [size] + category ARB_vertex_blend + version 1.1 + extension + glxropcode 221 + glxflags ignore + glsopcode 0x020B + offset ? + +WeightusvARB(size, weights) + return void + param size Int32 in value + param weights UInt16 in array [size] + category ARB_vertex_blend + version 1.1 + extension + glxropcode 223 + glxflags ignore + glsopcode 0x020C + offset ? + +WeightuivARB(size, weights) + return void + param size Int32 in value + param weights UInt32 in array [size] + category ARB_vertex_blend + version 1.1 + extension + glxropcode 225 + glxflags ignore + glsopcode 0x020D + offset ? + +WeightPointerARB(size, type, stride, pointer) + return void + param size Int32 in value + param type WeightPointerTypeARB in value + param stride SizeI in value + param pointer Void in array [COMPSIZE(type/stride)] retained + category ARB_vertex_blend + version 1.1 + extension + dlflags notlistable + glxflags ignore + glsflags client + glsopcode 0x020E + offset ? + +VertexBlendARB(count) + return void + param count Int32 in value + category ARB_vertex_blend + version 1.1 + extension + glxropcode 226 + glxflags ignore + glsopcode 0x020F + offset ? + +################################################################################ +# +# ARB Extension #16 +# ARB_matrix_palette commands +# +############################################################################### + +CurrentPaletteMatrixARB(index) + return void + param index Int32 in value + category ARB_matrix_palette + version 1.1 + extension + glxropcode 4329 + glxflags ignore + glsopcode 0x0210 + offset ? + +MatrixIndexubvARB(size, indices) + return void + param size Int32 in value + param indices UInt8 in array [size] + category ARB_matrix_palette + version 1.1 + extension + glxropcode 4326 + glxflags ignore + glsopcode 0x0211 + offset ? + +MatrixIndexusvARB(size, indices) + return void + param size Int32 in value + param indices UInt16 in array [size] + category ARB_matrix_palette + version 1.1 + extension + glxropcode 4327 + glxflags ignore + glsopcode 0x0212 + offset ? + +MatrixIndexuivARB(size, indices) + return void + param size Int32 in value + param indices UInt32 in array [size] + category ARB_matrix_palette + version 1.1 + extension + glxropcode 4328 + glxflags ignore + glsopcode 0x0213 + offset ? + +MatrixIndexPointerARB(size, type, stride, pointer) + return void + param size Int32 in value + param type MatrixIndexPointerTypeARB in value + param stride SizeI in value + param pointer Void in array [COMPSIZE(type/stride)] retained + category ARB_matrix_palette + version 1.1 + extension + dlflags notlistable + glxflags ignore + glsflags client + glsopcode 0x0214 + offset ? + +################################################################################ +# +# ARB Extension #17 +# ARB_texture_env_combine commands +# +############################################################################### + +# (none) +newcategory: ARB_texture_env_combine + +################################################################################ +# +# ARB Extension #18 +# ARB_texture_env_crossbar commands +# +############################################################################### + +# (none) +newcategory: ARB_texture_env_crossbar + +################################################################################ +# +# ARB Extension #19 +# ARB_texture_env_dot3 commands +# +############################################################################### + +# (none) +newcategory: ARB_texture_env_dot3 + +############################################################################### +# +# ARB Extension #20 - WGL_ARB_render_texture +# +############################################################################### + +############################################################################### +# +# ARB Extension #21 +# ARB_texture_mirrored_repeat commands +# +############################################################################### + +# (none) +newcategory: ARB_texture_mirrored_repeat + +############################################################################### +# +# ARB Extension #22 +# ARB_depth_texture commands +# +############################################################################### + +# (none) +newcategory: ARB_depth_texture + +############################################################################### +# +# ARB Extension #23 +# ARB_shadow commands +# +############################################################################### + +# (none) +newcategory: ARB_shadow + +############################################################################### +# +# ARB Extension #24 +# ARB_shadow_ambient commands +# +############################################################################### + +# (none) +newcategory: ARB_shadow_ambient + +############################################################################### +# +# ARB Extension #25 +# ARB_window_pos commands +# Note: all entry points use glxropcode ropcode 230, with 3 float parameters +# +############################################################################### + +WindowPos2dARB(x, y) + return void + param x CoordD in value + param y CoordD in value + category ARB_window_pos + vectorequiv WindowPos2dvARB + version 1.0 + alias WindowPos2d + glsalias WindowPos2d + +WindowPos2dvARB(v) + return void + param v CoordD in array [2] + category ARB_window_pos + version 1.0 + glxropcode 230 + glxflags client-handcode server-handcode + alias WindowPos2dv + glsalias WindowPos2dv + +WindowPos2fARB(x, y) + return void + param x CoordF in value + param y CoordF in value + category ARB_window_pos + vectorequiv WindowPos2fvARB + version 1.0 + alias WindowPos2f + glsalias WindowPos2f + +WindowPos2fvARB(v) + return void + param v CoordF in array [2] + category ARB_window_pos + version 1.0 + glxropcode 230 + glxflags client-handcode server-handcode + alias WindowPos2fv + glsalias WindowPos2fv + +WindowPos2iARB(x, y) + return void + param x CoordI in value + param y CoordI in value + category ARB_window_pos + vectorequiv WindowPos2ivARB + version 1.0 + alias WindowPos2i + glsalias WindowPos2i + +WindowPos2ivARB(v) + return void + param v CoordI in array [2] + category ARB_window_pos + version 1.0 + glxropcode 230 + glxflags client-handcode server-handcode + alias WindowPos2iv + glsalias WindowPos2iv + +WindowPos2sARB(x, y) + return void + param x CoordS in value + param y CoordS in value + category ARB_window_pos + vectorequiv WindowPos2svARB + version 1.0 + alias WindowPos2s + glsalias WindowPos2s + +WindowPos2svARB(v) + return void + param v CoordS in array [2] + category ARB_window_pos + version 1.0 + glxropcode 230 + glxflags client-handcode server-handcode + alias WindowPos2sv + glsalias WindowPos2sv + +WindowPos3dARB(x, y, z) + return void + param x CoordD in value + param y CoordD in value + param z CoordD in value + vectorequiv WindowPos3dvARB + category ARB_window_pos + version 1.0 + alias WindowPos3d + glsalias WindowPos3d + +WindowPos3dvARB(v) + return void + param v CoordD in array [3] + category ARB_window_pos + version 1.0 + glxropcode 230 + glxflags client-handcode server-handcode + alias WindowPos3dv + glsalias WindowPos3dv + +WindowPos3fARB(x, y, z) + return void + param x CoordF in value + param y CoordF in value + param z CoordF in value + category ARB_window_pos + vectorequiv WindowPos3fvARB + version 1.0 + alias WindowPos3f + glsalias WindowPos3f + +WindowPos3fvARB(v) + return void + param v CoordF in array [3] + category ARB_window_pos + version 1.0 + glxropcode 230 + glxflags client-handcode server-handcode + alias WindowPos3fv + glsalias WindowPos3fv + +WindowPos3iARB(x, y, z) + return void + param x CoordI in value + param y CoordI in value + param z CoordI in value + category ARB_window_pos + vectorequiv WindowPos3ivARB + version 1.0 + alias WindowPos3i + glsalias WindowPos3i + +WindowPos3ivARB(v) + return void + param v CoordI in array [3] + category ARB_window_pos + version 1.0 + glxropcode 230 + glxflags client-handcode server-handcode + alias WindowPos3iv + glsalias WindowPos3iv + +WindowPos3sARB(x, y, z) + return void + param x CoordS in value + param y CoordS in value + param z CoordS in value + category ARB_window_pos + vectorequiv WindowPos3svARB + version 1.0 + alias WindowPos3s + glsalias WindowPos3s + +WindowPos3svARB(v) + return void + param v CoordS in array [3] + category ARB_window_pos + version 1.0 + glxropcode 230 + glxflags client-handcode server-handcode + alias WindowPos3sv + glsalias WindowPos3sv + +############################################################################### +# +# ARB Extension #26 +# ARB_vertex_program commands +# +############################################################################### + +VertexAttrib1dARB(index, x) + return void + param index UInt32 in value + param x Float64 in value + category ARB_vertex_program + version 1.3 + vectorequiv VertexAttrib1dvARB + extension soft WINSOFT NV10 + alias VertexAttrib1d + glsalias VertexAttrib1d + +VertexAttrib1dvARB(index, v) + return void + param index UInt32 in value + param v Float64 in array [1] + category ARB_vertex_program + version 1.3 + extension soft WINSOFT NV10 + glxropcode 4197 + glsopcode 0x0240 + alias VertexAttrib1dv + glsalias VertexAttrib1dv + +VertexAttrib1fARB(index, x) + return void + param index UInt32 in value + param x Float32 in value + category ARB_vertex_program + version 1.3 + vectorequiv VertexAttrib1fvARB + extension soft WINSOFT NV10 + alias VertexAttrib1f + glsalias VertexAttrib1f + +VertexAttrib1fvARB(index, v) + return void + param index UInt32 in value + param v Float32 in array [1] + category ARB_vertex_program + version 1.3 + extension soft WINSOFT NV10 + glxropcode 4193 + glsopcode 0x023F + alias VertexAttrib1fv + glsalias VertexAttrib1fv + +VertexAttrib1sARB(index, x) + return void + param index UInt32 in value + param x Int16 in value + category ARB_vertex_program + version 1.3 + vectorequiv VertexAttrib1svARB + extension soft WINSOFT NV10 + alias VertexAttrib1s + glsalias VertexAttrib1s + +VertexAttrib1svARB(index, v) + return void + param index UInt32 in value + param v Int16 in array [1] + category ARB_vertex_program + version 1.3 + extension soft WINSOFT NV10 + glxropcode 4189 + glsopcode 0x023E + alias VertexAttrib1sv + glsalias VertexAttrib1sv + +VertexAttrib2dARB(index, x, y) + return void + param index UInt32 in value + param x Float64 in value + param y Float64 in value + category ARB_vertex_program + version 1.3 + vectorequiv VertexAttrib2dvARB + extension soft WINSOFT NV10 + alias VertexAttrib2d + glsalias VertexAttrib2d + +VertexAttrib2dvARB(index, v) + return void + param index UInt32 in value + param v Float64 in array [2] + category ARB_vertex_program + version 1.3 + extension soft WINSOFT NV10 + glxropcode 4198 + glsopcode 0x0243 + alias VertexAttrib2dv + glsalias VertexAttrib2dv + +VertexAttrib2fARB(index, x, y) + return void + param index UInt32 in value + param x Float32 in value + param y Float32 in value + category ARB_vertex_program + version 1.3 + vectorequiv VertexAttrib2fvARB + extension soft WINSOFT NV10 + alias VertexAttrib2f + glsalias VertexAttrib2f + +VertexAttrib2fvARB(index, v) + return void + param index UInt32 in value + param v Float32 in array [2] + category ARB_vertex_program + version 1.3 + extension soft WINSOFT NV10 + glxropcode 4194 + glsopcode 0x0242 + alias VertexAttrib2fv + glsalias VertexAttrib2fv + +VertexAttrib2sARB(index, x, y) + return void + param index UInt32 in value + param x Int16 in value + param y Int16 in value + category ARB_vertex_program + version 1.3 + vectorequiv VertexAttrib2svARB + extension soft WINSOFT NV10 + alias VertexAttrib2s + glsalias VertexAttrib2s + +VertexAttrib2svARB(index, v) + return void + param index UInt32 in value + param v Int16 in array [2] + category ARB_vertex_program + version 1.3 + extension soft WINSOFT NV10 + glxropcode 4190 + glsopcode 0x0241 + alias VertexAttrib2sv + glsalias VertexAttrib2sv + +VertexAttrib3dARB(index, x, y, z) + return void + param index UInt32 in value + param x Float64 in value + param y Float64 in value + param z Float64 in value + category ARB_vertex_program + version 1.3 + vectorequiv VertexAttrib3dvARB + extension soft WINSOFT NV10 + alias VertexAttrib3d + glsalias VertexAttrib3d + +VertexAttrib3dvARB(index, v) + return void + param index UInt32 in value + param v Float64 in array [3] + category ARB_vertex_program + version 1.3 + extension soft WINSOFT NV10 + glxropcode 4199 + glsopcode 0x0246 + alias VertexAttrib3dv + glsalias VertexAttrib3dv + +VertexAttrib3fARB(index, x, y, z) + return void + param index UInt32 in value + param x Float32 in value + param y Float32 in value + param z Float32 in value + category ARB_vertex_program + version 1.3 + vectorequiv VertexAttrib3fvARB + extension soft WINSOFT NV10 + alias VertexAttrib3f + glsalias VertexAttrib3f + +VertexAttrib3fvARB(index, v) + return void + param index UInt32 in value + param v Float32 in array [3] + category ARB_vertex_program + version 1.3 + extension soft WINSOFT NV10 + glxropcode 4195 + glsopcode 0x0245 + alias VertexAttrib3fv + glsalias VertexAttrib3fv + +VertexAttrib3sARB(index, x, y, z) + return void + param index UInt32 in value + param x Int16 in value + param y Int16 in value + param z Int16 in value + category ARB_vertex_program + version 1.3 + vectorequiv VertexAttrib3svARB + extension soft WINSOFT NV10 + alias VertexAttrib3s + glsalias VertexAttrib3s + +VertexAttrib3svARB(index, v) + return void + param index UInt32 in value + param v Int16 in array [3] + category ARB_vertex_program + version 1.3 + extension soft WINSOFT NV10 + glxropcode 4191 + glsopcode 0x0244 + alias VertexAttrib3sv + glsalias VertexAttrib3sv + +VertexAttrib4NbvARB(index, v) + return void + param index UInt32 in value + param v Int8 in array [4] + category ARB_vertex_program + version 1.3 + extension soft WINSOFT NV10 + alias VertexAttrib4Nbv + glsalias VertexAttrib4Nbv + +VertexAttrib4NivARB(index, v) + return void + param index UInt32 in value + param v Int32 in array [4] + category ARB_vertex_program + version 1.3 + extension soft WINSOFT NV10 + alias VertexAttrib4Niv + glsalias VertexAttrib4Niv + +VertexAttrib4NsvARB(index, v) + return void + param index UInt32 in value + param v Int16 in array [4] + category ARB_vertex_program + version 1.3 + extension soft WINSOFT NV10 + alias VertexAttrib4Nsv + glsalias VertexAttrib4Nsv + +VertexAttrib4NubARB(index, x, y, z, w) + return void + param index UInt32 in value + param x UInt8 in value + param y UInt8 in value + param z UInt8 in value + param w UInt8 in value + category ARB_vertex_program + version 1.3 + extension soft WINSOFT NV10 + alias VertexAttrib4Nub + glsalias VertexAttrib4Nub + +VertexAttrib4NubvARB(index, v) + return void + param index UInt32 in value + param v UInt8 in array [4] + category ARB_vertex_program + version 1.3 + extension soft WINSOFT NV10 + glxropcode 4201 + glsopcode 0x024A + alias VertexAttrib4Nubv + glsalias VertexAttrib4Nubv + +VertexAttrib4NuivARB(index, v) + return void + param index UInt32 in value + param v UInt32 in array [4] + category ARB_vertex_program + version 1.3 + extension soft WINSOFT NV10 + alias VertexAttrib4Nuiv + glsalias VertexAttrib4Nuiv + +VertexAttrib4NusvARB(index, v) + return void + param index UInt32 in value + param v UInt16 in array [4] + category ARB_vertex_program + version 1.3 + extension soft WINSOFT NV10 + alias VertexAttrib4Nusv + glsalias VertexAttrib4Nusv + +VertexAttrib4bvARB(index, v) + return void + param index UInt32 in value + param v Int8 in array [4] + category ARB_vertex_program + version 1.3 + extension soft WINSOFT NV10 + alias VertexAttrib4bv + glsalias VertexAttrib4bv + +VertexAttrib4dARB(index, x, y, z, w) + return void + param index UInt32 in value + param x Float64 in value + param y Float64 in value + param z Float64 in value + param w Float64 in value + category ARB_vertex_program + version 1.3 + vectorequiv VertexAttrib4dvARB + extension soft WINSOFT NV10 + alias VertexAttrib4d + glsalias VertexAttrib4d + +VertexAttrib4dvARB(index, v) + return void + param index UInt32 in value + param v Float64 in array [4] + category ARB_vertex_program + version 1.3 + extension soft WINSOFT NV10 + glxropcode 4200 + glsopcode 0x0249 + alias VertexAttrib4dv + glsalias VertexAttrib4dv + +VertexAttrib4fARB(index, x, y, z, w) + return void + param index UInt32 in value + param x Float32 in value + param y Float32 in value + param z Float32 in value + param w Float32 in value + category ARB_vertex_program + version 1.3 + vectorequiv VertexAttrib4fvARB + extension soft WINSOFT NV10 + alias VertexAttrib4f + glsalias VertexAttrib4f + +VertexAttrib4fvARB(index, v) + return void + param index UInt32 in value + param v Float32 in array [4] + category ARB_vertex_program + version 1.3 + extension soft WINSOFT NV10 + glxropcode 4196 + glsopcode 0x0248 + alias VertexAttrib4fv + glsalias VertexAttrib4fv + +VertexAttrib4ivARB(index, v) + return void + param index UInt32 in value + param v Int32 in array [4] + category ARB_vertex_program + version 1.3 + extension soft WINSOFT NV10 + alias VertexAttrib4iv + glsalias VertexAttrib4iv + +VertexAttrib4sARB(index, x, y, z, w) + return void + param index UInt32 in value + param x Int16 in value + param y Int16 in value + param z Int16 in value + param w Int16 in value + category ARB_vertex_program + version 1.3 + vectorequiv VertexAttrib4svARB + extension soft WINSOFT NV10 + alias VertexAttrib4s + glsalias VertexAttrib4s + +VertexAttrib4svARB(index, v) + return void + param index UInt32 in value + param v Int16 in array [4] + category ARB_vertex_program + version 1.3 + extension soft WINSOFT NV10 + glxropcode 4192 + glsopcode 0x0247 + alias VertexAttrib4sv + glsalias VertexAttrib4sv + +VertexAttrib4ubvARB(index, v) + return void + param index UInt32 in value + param v UInt8 in array [4] + category ARB_vertex_program + version 1.3 + extension soft WINSOFT NV10 + alias VertexAttrib4ubv + glsalias VertexAttrib4ubv + +VertexAttrib4uivARB(index, v) + return void + param index UInt32 in value + param v UInt32 in array [4] + category ARB_vertex_program + version 1.3 + extension soft WINSOFT NV10 + alias VertexAttrib4uiv + glsalias VertexAttrib4uiv + +VertexAttrib4usvARB(index, v) + return void + param index UInt32 in value + param v UInt16 in array [4] + category ARB_vertex_program + version 1.3 + extension soft WINSOFT NV10 + alias VertexAttrib4usv + glsalias VertexAttrib4usv + +VertexAttribPointerARB(index, size, type, normalized, stride, pointer) + return void + param index UInt32 in value + param size Int32 in value + param type VertexAttribPointerTypeARB in value + param normalized Boolean in value + param stride SizeI in value + param pointer Void in array [COMPSIZE(size/type/stride)] retained + dlflags notlistable + category ARB_vertex_program + version 1.3 + extension soft WINSOFT NV10 + alias VertexAttribPointer + glsalias VertexAttribPointer + +EnableVertexAttribArrayARB(index) + return void + param index UInt32 in value + dlflags notlistable + category ARB_vertex_program + version 1.3 + extension soft WINSOFT NV10 + alias EnableVertexAttribArray + glsalias EnableVertexAttribArray + +DisableVertexAttribArrayARB(index) + return void + param index UInt32 in value + dlflags notlistable + category ARB_vertex_program + version 1.3 + extension soft WINSOFT NV10 + alias DisableVertexAttribArray + glsalias DisableVertexAttribArray + +ProgramStringARB(target, format, len, string) + return void + param target ProgramTargetARB in value + param format ProgramFormatARB in value + param len SizeI in value + param string Void in array [len] + category ARB_vertex_program + version 1.3 + extension soft WINSOFT NV10 + glsflags ignore + glxflags ignore + offset 667 + +BindProgramARB(target, program) + return void + param target ProgramTargetARB in value + param program UInt32 in value + category ARB_vertex_program + version 1.3 + extension soft WINSOFT NV10 + glxropcode 4180 + glsopcode 0x0227 + offset 579 + +DeleteProgramsARB(n, programs) + return void + param n SizeI in value + param programs UInt32 in array [n] + dlflags notlistable + category ARB_vertex_program + version 1.3 + extension soft WINSOFT NV10 + glxvendorpriv 1294 + glsopcode 0x0228 + offset 580 + +GenProgramsARB(n, programs) + return void + param n SizeI in value + param programs UInt32 out array [n] + dlflags notlistable + category ARB_vertex_program + version 1.3 + extension soft WINSOFT NV10 + glxvendorpriv 1295 + glsopcode 0x022A + offset 582 + +ProgramEnvParameter4dARB(target, index, x, y, z, w) + return void + param target ProgramTargetARB in value + param index UInt32 in value + param x Float64 in value + param y Float64 in value + param z Float64 in value + param w Float64 in value + category ARB_vertex_program + version 1.3 + vectorequiv ProgramEnvParameter4dvARB + extension soft WINSOFT NV10 + glsflags ignore + glxflags ignore + offset 668 + +ProgramEnvParameter4dvARB(target, index, params) + return void + param target ProgramTargetARB in value + param index UInt32 in value + param params Float64 in array [4] + category ARB_vertex_program + version 1.3 + extension soft WINSOFT NV10 + glsflags ignore + glxflags ignore + offset 669 + +ProgramEnvParameter4fARB(target, index, x, y, z, w) + return void + param target ProgramTargetARB in value + param index UInt32 in value + param x Float32 in value + param y Float32 in value + param z Float32 in value + param w Float32 in value + category ARB_vertex_program + version 1.3 + vectorequiv ProgramEnvParameter4fvARB + extension soft WINSOFT NV10 + glsflags ignore + glxflags ignore + offset 670 + +ProgramEnvParameter4fvARB(target, index, params) + return void + param target ProgramTargetARB in value + param index UInt32 in value + param params Float32 in array [4] + category ARB_vertex_program + version 1.3 + extension soft WINSOFT NV10 + glsflags ignore + glxflags ignore + offset 671 + +ProgramLocalParameter4dARB(target, index, x, y, z, w) + return void + param target ProgramTargetARB in value + param index UInt32 in value + param x Float64 in value + param y Float64 in value + param z Float64 in value + param w Float64 in value + category ARB_vertex_program + version 1.3 + vectorequiv ProgramLocalParameter4dvARB + extension soft WINSOFT NV10 + glsflags ignore + glxflags ignore + offset 672 + +ProgramLocalParameter4dvARB(target, index, params) + return void + param target ProgramTargetARB in value + param index UInt32 in value + param params Float64 in array [4] + category ARB_vertex_program + version 1.3 + extension soft WINSOFT NV10 + glsflags ignore + glxflags ignore + offset 673 + +ProgramLocalParameter4fARB(target, index, x, y, z, w) + return void + param target ProgramTargetARB in value + param index UInt32 in value + param x Float32 in value + param y Float32 in value + param z Float32 in value + param w Float32 in value + category ARB_vertex_program + version 1.3 + vectorequiv ProgramLocalParameter4fvARB + extension soft WINSOFT NV10 + glsflags ignore + glxflags ignore + offset 674 + +ProgramLocalParameter4fvARB(target, index, params) + return void + param target ProgramTargetARB in value + param index UInt32 in value + param params Float32 in array [4] + category ARB_vertex_program + version 1.3 + extension soft WINSOFT NV10 + glsflags ignore + glxflags ignore + offset 675 + +GetProgramEnvParameterdvARB(target, index, params) + return void + param target ProgramTargetARB in value + param index UInt32 in value + param params Float64 out array [4] + dlflags notlistable + category ARB_vertex_program + version 1.3 + extension soft WINSOFT NV10 + glsflags ignore + glxflags ignore + offset 676 + +GetProgramEnvParameterfvARB(target, index, params) + return void + param target ProgramTargetARB in value + param index UInt32 in value + param params Float32 out array [4] + dlflags notlistable + category ARB_vertex_program + version 1.3 + extension soft WINSOFT NV10 + glsflags ignore + glxflags ignore + offset 677 + +GetProgramLocalParameterdvARB(target, index, params) + return void + param target ProgramTargetARB in value + param index UInt32 in value + param params Float64 out array [4] + dlflags notlistable + category ARB_vertex_program + version 1.3 + extension soft WINSOFT NV10 + glsflags ignore + glxflags ignore + offset 678 + +GetProgramLocalParameterfvARB(target, index, params) + return void + param target ProgramTargetARB in value + param index UInt32 in value + param params Float32 out array [4] + dlflags notlistable + category ARB_vertex_program + version 1.3 + extension soft WINSOFT NV10 + glsflags ignore + glxflags ignore + offset 679 + +GetProgramivARB(target, pname, params) + return void + param target ProgramTargetARB in value + param pname ProgramPropertyARB in value + param params Int32 out array [1] + dlflags notlistable + category ARB_vertex_program + version 1.3 + extension soft WINSOFT NV10 + glsflags ignore + glxflags ignore + offset 680 + +GetProgramStringARB(target, pname, string) + return void + param target ProgramTargetARB in value + param pname ProgramStringPropertyARB in value + param string Void out array [COMPSIZE(target,pname)] + dlflags notlistable + category ARB_vertex_program + version 1.3 + extension soft WINSOFT NV10 + glsflags ignore + glxflags ignore + offset 681 + +GetVertexAttribdvARB(index, pname, params) + return void + param index UInt32 in value + param pname VertexAttribPropertyARB in value + param params Float64 out array [4] + dlflags notlistable + category ARB_vertex_program + version 1.3 + extension soft WINSOFT NV10 + glxvendorpriv 1301 + glsflags client get + glsopcode 0x0232 + alias GetVertexAttribdv + glsalias GetVertexAttribdv + +GetVertexAttribfvARB(index, pname, params) + return void + param index UInt32 in value + param pname VertexAttribPropertyARB in value + param params Float32 out array [4] + dlflags notlistable + category ARB_vertex_program + version 1.3 + extension soft WINSOFT NV10 + glxvendorpriv 1302 + glsflags client get + glsopcode 0x0233 + alias GetVertexAttribfv + glsalias GetVertexAttribfv + +GetVertexAttribivARB(index, pname, params) + return void + param index UInt32 in value + param pname VertexAttribPropertyARB in value + param params Int32 out array [4] + dlflags notlistable + category ARB_vertex_program + version 1.3 + extension soft WINSOFT NV10 + glxvendorpriv 1303 + glsflags client get + glsopcode 0x0234 + alias GetVertexAttribiv + glsalias GetVertexAttribiv + +GetVertexAttribPointervARB(index, pname, pointer) + return void + param index UInt32 in value + param pname VertexAttribPointerPropertyARB in value + param pointer VoidPointer out array [1] + dlflags notlistable + category ARB_vertex_program + version 1.3 + extension soft WINSOFT NV10 + glxflags ignore + glsflags client get + glsopcode 0x0235 + alias GetVertexAttribPointerv + glsalias GetVertexAttribPointerv + +IsProgramARB(program) + return Boolean + param program UInt32 in value + dlflags notlistable + category ARB_vertex_program + version 1.3 + extension soft WINSOFT NV10 + glxvendorpriv 1304 + glsflags get + alias IsProgram + glsalias IsProgram + + +############################################################################### +# +# ARB Extension #27 +# ARB_fragment_program commands +# +############################################################################### + +# All ARB_fragment_program entry points are shared with ARB_vertex_program, +# and are only included in that #define block, for now. +newcategory: ARB_fragment_program +passthru: /* All ARB_fragment_program entry points are shared with ARB_vertex_program. */ + +############################################################################### +# +# ARB Extension #28 +# ARB_vertex_buffer_object commands +# +############################################################################### + +BindBufferARB(target, buffer) + return void + param target BufferTargetARB in value + param buffer UInt32 in value + category ARB_vertex_buffer_object + version 1.2 + extension + alias BindBuffer + glsalias BindBuffer + +DeleteBuffersARB(n, buffers) + return void + param n SizeI in value + param buffers ConstUInt32 in array [n] + category ARB_vertex_buffer_object + version 1.2 + extension + alias DeleteBuffers + glsalias DeleteBuffers + +GenBuffersARB(n, buffers) + return void + param n SizeI in value + param buffers UInt32 out array [n] + category ARB_vertex_buffer_object + version 1.2 + extension + alias GenBuffers + glsalias GenBuffers + +IsBufferARB(buffer) + return Boolean + param buffer UInt32 in value + category ARB_vertex_buffer_object + version 1.2 + extension + alias IsBuffer + glsalias IsBuffer + +BufferDataARB(target, size, data, usage) + return void + param target BufferTargetARB in value + param size BufferSizeARB in value + param data ConstVoid in array [size] + param usage BufferUsageARB in value + category ARB_vertex_buffer_object + version 1.2 + extension + alias BufferData + glsalias BufferData + +BufferSubDataARB(target, offset, size, data) + return void + param target BufferTargetARB in value + param offset BufferOffsetARB in value + param size BufferSizeARB in value + param data ConstVoid in array [size] + category ARB_vertex_buffer_object + version 1.2 + extension + alias BufferSubData + glsalias BufferSubData + +GetBufferSubDataARB(target, offset, size, data) + return void + param target BufferTargetARB in value + param offset BufferOffsetARB in value + param size BufferSizeARB in value + param data Void out array [size] + category ARB_vertex_buffer_object + dlflags notlistable + version 1.2 + extension + alias GetBufferSubData + glsalias GetBufferSubData + +MapBufferARB(target, access) + return VoidPointer + param target BufferTargetARB in value + param access BufferAccessARB in value + category ARB_vertex_buffer_object + version 1.2 + extension + alias MapBuffer + glsalias MapBuffer + +UnmapBufferARB(target) + return Boolean + param target BufferTargetARB in value + category ARB_vertex_buffer_object + version 1.2 + extension + alias UnmapBuffer + glsalias UnmapBuffer + +GetBufferParameterivARB(target, pname, params) + return void + param target BufferTargetARB in value + param pname BufferPNameARB in value + param params Int32 out array [COMPSIZE(pname)] + category ARB_vertex_buffer_object + dlflags notlistable + version 1.2 + extension + alias GetBufferParameteriv + glsalias GetBufferParameteriv + +GetBufferPointervARB(target, pname, params) + return void + param target BufferTargetARB in value + param pname BufferPointerNameARB in value + param params VoidPointer out array [1] + category ARB_vertex_buffer_object + dlflags notlistable + version 1.2 + extension + alias GetBufferPointerv + glsalias GetBufferPointerv + +############################################################################### +# +# ARB Extension #29 +# ARB_occlusion_query commands +# +############################################################################### + +GenQueriesARB(n, ids) + return void + param n SizeI in value + param ids UInt32 out array [n] + category ARB_occlusion_query + version 1.5 + extension + alias GenQueries + glsalias GenQueries + +DeleteQueriesARB(n, ids) + return void + param n SizeI in value + param ids UInt32 in array [n] + category ARB_occlusion_query + version 1.5 + extension + alias DeleteQueries + glsalias DeleteQueries + +IsQueryARB(id) + return Boolean + param id UInt32 in value + category ARB_occlusion_query + version 1.5 + extension + alias IsQuery + glsalias IsQuery + +BeginQueryARB(target, id) + return void + param target GLenum in value + param id UInt32 in value + category ARB_occlusion_query + version 1.5 + extension + alias BeginQuery + glsalias BeginQuery + +EndQueryARB(target) + return void + param target GLenum in value + category ARB_occlusion_query + version 1.5 + extension + alias EndQuery + glsalias EndQuery + +GetQueryivARB(target, pname, params) + return void + param target GLenum in value + param pname GLenum in value + param params Int32 out array [pname] + category ARB_occlusion_query + dlflags notlistable + version 1.5 + extension + alias GetQueryiv + glsalias GetQueryiv + +GetQueryObjectivARB(id, pname, params) + return void + param id UInt32 in value + param pname GLenum in value + param params Int32 out array [pname] + category ARB_occlusion_query + dlflags notlistable + version 1.5 + extension + alias GetQueryObjectiv + glsalias GetQueryObjectiv + +GetQueryObjectuivARB(id, pname, params) + return void + param id UInt32 in value + param pname GLenum in value + param params UInt32 out array [pname] + category ARB_occlusion_query + dlflags notlistable + version 1.5 + extension + alias GetQueryObjectuiv + glsalias GetQueryObjectuiv + +############################################################################### +# +# ARB Extension #30 +# ARB_shader_objects commands +# +############################################################################### + +DeleteObjectARB(obj) + return void + param obj handleARB in value + category ARB_shader_objects + version 1.2 + extension + glxropcode ? + glxflags ignore + glsopcode ? + offset ? + +GetHandleARB(pname) + return handleARB + param pname GLenum in value + category ARB_shader_objects + dlflags notlistable + version 1.2 + extension + glxsingle ? + glxflags ignore + glsflags get + glsopcode ? + offset ? + +DetachObjectARB(containerObj, attachedObj) + return void + param containerObj handleARB in value + param attachedObj handleARB in value + category ARB_shader_objects + version 1.2 + extension + glxropcode ? + glxflags ignore + alias DetachShader + glsalias DetachShader + +CreateShaderObjectARB(shaderType) + return handleARB + param shaderType GLenum in value + category ARB_shader_objects + version 1.2 + extension + glxropcode ? + glxflags ignore + alias CreateShader + glsalias CreateShader + +ShaderSourceARB(shaderObj, count, string, length) + return void + param shaderObj handleARB in value + param count SizeI in value + param string charPointerARB in array [count] + param length Int32 in array [1] + category ARB_shader_objects + version 1.2 + extension + glxropcode ? + glxflags ignore + alias ShaderSource + glsalias ShaderSource + +CompileShaderARB(shaderObj) + return void + param shaderObj handleARB in value + category ARB_shader_objects + version 1.2 + extension + glxropcode ? + glxflags ignore + alias CompileShader + glsalias CompileShader + +CreateProgramObjectARB() + return handleARB + category ARB_shader_objects + version 1.2 + extension + glxropcode ? + glxflags ignore + alias CreateProgram + glsalias CreateProgram + +AttachObjectARB(containerObj, obj) + return void + param containerObj handleARB in value + param obj handleARB in value + category ARB_shader_objects + version 1.2 + extension + glxropcode ? + glxflags ignore + alias AttachShader + glsalias AttachShader + +LinkProgramARB(programObj) + return void + param programObj handleARB in value + category ARB_shader_objects + version 1.2 + extension + glxropcode ? + glxflags ignore + alias LinkProgram + glsalias LinkProgram + +UseProgramObjectARB(programObj) + return void + param programObj handleARB in value + category ARB_shader_objects + version 1.2 + extension + glxropcode ? + glxflags ignore + alias UseProgram + glsalias UseProgram + +ValidateProgramARB(programObj) + return void + param programObj handleARB in value + category ARB_shader_objects + version 1.2 + extension + glxropcode ? + glxflags ignore + alias ValidateProgram + glsalias ValidateProgram + +Uniform1fARB(location, v0) + return void + param location Int32 in value + param v0 Float32 in value + category ARB_shader_objects + version 1.2 + extension + glxropcode ? + glxflags ignore + alias Uniform1f + glsalias Uniform1f + +Uniform2fARB(location, v0, v1) + return void + param location Int32 in value + param v0 Float32 in value + param v1 Float32 in value + category ARB_shader_objects + version 1.2 + extension + glxropcode ? + glxflags ignore + alias Uniform2f + glsalias Uniform2f + +Uniform3fARB(location, v0, v1, v2) + return void + param location Int32 in value + param v0 Float32 in value + param v1 Float32 in value + param v2 Float32 in value + category ARB_shader_objects + version 1.2 + extension + glxropcode ? + glxflags ignore + alias Uniform3f + glsalias Uniform3f + +Uniform4fARB(location, v0, v1, v2, v3) + return void + param location Int32 in value + param v0 Float32 in value + param v1 Float32 in value + param v2 Float32 in value + param v3 Float32 in value + category ARB_shader_objects + version 1.2 + extension + glxropcode ? + glxflags ignore + alias Uniform4f + glsalias Uniform4f + +Uniform1iARB(location, v0) + return void + param location Int32 in value + param v0 Int32 in value + category ARB_shader_objects + version 1.2 + extension + glxropcode ? + glxflags ignore + alias Uniform1i + glsalias Uniform1i + +Uniform2iARB(location, v0, v1) + return void + param location Int32 in value + param v0 Int32 in value + param v1 Int32 in value + category ARB_shader_objects + version 1.2 + extension + glxropcode ? + glxflags ignore + alias Uniform2i + glsalias Uniform2i + +Uniform3iARB(location, v0, v1, v2) + return void + param location Int32 in value + param v0 Int32 in value + param v1 Int32 in value + param v2 Int32 in value + category ARB_shader_objects + version 1.2 + extension + glxropcode ? + glxflags ignore + alias Uniform3i + glsalias Uniform3i + +Uniform4iARB(location, v0, v1, v2, v3) + return void + param location Int32 in value + param v0 Int32 in value + param v1 Int32 in value + param v2 Int32 in value + param v3 Int32 in value + category ARB_shader_objects + version 1.2 + extension + glxropcode ? + glxflags ignore + alias Uniform4i + glsalias Uniform4i + +Uniform1fvARB(location, count, value) + return void + param location Int32 in value + param count SizeI in value + param value Float32 in array [count] + category ARB_shader_objects + version 1.2 + extension + glxropcode ? + glxflags ignore + alias Uniform1fv + glsalias Uniform1fv + +Uniform2fvARB(location, count, value) + return void + param location Int32 in value + param count SizeI in value + param value Float32 in array [count] + category ARB_shader_objects + version 1.2 + extension + glxropcode ? + glxflags ignore + alias Uniform2fv + glsalias Uniform2fv + +Uniform3fvARB(location, count, value) + return void + param location Int32 in value + param count SizeI in value + param value Float32 in array [count] + category ARB_shader_objects + version 1.2 + extension + glxropcode ? + glxflags ignore + alias Uniform3fv + glsalias Uniform3fv + +Uniform4fvARB(location, count, value) + return void + param location Int32 in value + param count SizeI in value + param value Float32 in array [count] + category ARB_shader_objects + version 1.2 + extension + glxropcode ? + glxflags ignore + alias Uniform4fv + glsalias Uniform4fv + +Uniform1ivARB(location, count, value) + return void + param location Int32 in value + param count SizeI in value + param value Int32 in array [count] + category ARB_shader_objects + version 1.2 + extension + glxropcode ? + glxflags ignore + alias Uniform1iv + glsalias Uniform1iv + +Uniform2ivARB(location, count, value) + return void + param location Int32 in value + param count SizeI in value + param value Int32 in array [count] + category ARB_shader_objects + version 1.2 + extension + glxropcode ? + glxflags ignore + alias Uniform2iv + glsalias Uniform2iv + +Uniform3ivARB(location, count, value) + return void + param location Int32 in value + param count SizeI in value + param value Int32 in array [count] + category ARB_shader_objects + version 1.2 + extension + glxropcode ? + glxflags ignore + alias Uniform3iv + glsalias Uniform3iv + +Uniform4ivARB(location, count, value) + return void + param location Int32 in value + param count SizeI in value + param value Int32 in array [count] + category ARB_shader_objects + version 1.2 + extension + glxropcode ? + glxflags ignore + alias Uniform4iv + glsalias Uniform4iv + +UniformMatrix2fvARB(location, count, transpose, value) + return void + param location Int32 in value + param count SizeI in value + param transpose Boolean in value + param value Float32 in array [count] + category ARB_shader_objects + version 1.2 + extension + glxropcode ? + glxflags ignore + alias UniformMatrix2fv + glsalias UniformMatrix2fv + +UniformMatrix3fvARB(location, count, transpose, value) + return void + param location Int32 in value + param count SizeI in value + param transpose Boolean in value + param value Float32 in array [count] + category ARB_shader_objects + version 1.2 + extension + glxropcode ? + glxflags ignore + alias UniformMatrix3fv + glsalias UniformMatrix3fv + +UniformMatrix4fvARB(location, count, transpose, value) + return void + param location Int32 in value + param count SizeI in value + param transpose Boolean in value + param value Float32 in array [count] + category ARB_shader_objects + version 1.2 + extension + glxropcode ? + glxflags ignore + alias UniformMatrix4fv + glsalias UniformMatrix4fv + +GetObjectParameterfvARB(obj, pname, params) + return void + param obj handleARB in value + param pname GLenum in value + param params Float32 out array [pname] + category ARB_shader_objects + dlflags notlistable + version 1.2 + extension + glxsingle ? + glxflags ignore + glsflags get + glsopcode ? + offset ? + +GetObjectParameterivARB(obj, pname, params) + return void + param obj handleARB in value + param pname GLenum in value + param params Int32 out array [pname] + category ARB_shader_objects + dlflags notlistable + version 1.2 + extension + glxsingle ? + glxflags ignore + glsflags get + glsopcode ? + offset ? + +GetInfoLogARB(obj, maxLength, length, infoLog) + return void + param obj handleARB in value + param maxLength SizeI in value + param length SizeI out array [1] + param infoLog charARB out array [length] + category ARB_shader_objects + dlflags notlistable + version 1.2 + extension + glxsingle ? + glxflags ignore + glsflags get + glsopcode ? + offset ? + +GetAttachedObjectsARB(containerObj, maxCount, count, obj) + return void + param containerObj handleARB in value + param maxCount SizeI in value + param count SizeI out array [1] + param obj handleARB out array [count] + category ARB_shader_objects + dlflags notlistable + version 1.2 + extension + glxsingle ? + glxflags ignore + alias GetAttachedShaders + glsalias GetAttachedShaders + +GetUniformLocationARB(programObj, name) + return Int32 + param programObj handleARB in value + param name charARB in array [] + category ARB_shader_objects + dlflags notlistable + version 1.2 + extension + glxsingle ? + glxflags ignore + alias GetUniformLocation + glsalias GetUniformLocation + +GetActiveUniformARB(programObj, index, maxLength, length, size, type, name) + return void + param programObj handleARB in value + param index UInt32 in value + param maxLength SizeI in value + param length SizeI out array [1] + param size Int32 out array [1] + param type GLenum out array [1] + param name charARB out array [] + category ARB_shader_objects + dlflags notlistable + version 1.2 + extension + glxsingle ? + glxflags ignore + alias GetActiveUniform + glsalias GetActiveUniform + +GetUniformfvARB(programObj, location, params) + return void + param programObj handleARB in value + param location Int32 in value + param params Float32 out array [location] + category ARB_shader_objects + dlflags notlistable + version 1.2 + extension + glxsingle ? + glxflags ignore + alias GetUniformfv + glsalias GetUniformfv + +GetUniformivARB(programObj, location, params) + return void + param programObj handleARB in value + param location Int32 in value + param params Int32 out array [location] + category ARB_shader_objects + dlflags notlistable + version 1.2 + extension + glxsingle ? + glxflags ignore + alias GetUniformiv + glsalias GetUniformiv + +GetShaderSourceARB(obj, maxLength, length, source) + return void + param obj handleARB in value + param maxLength SizeI in value + param length SizeI out array [1] + param source charARB out array [length] + category ARB_shader_objects + dlflags notlistable + version 1.2 + extension + glxsingle ? + glxflags ignore + alias GetShaderSource + glsalias GetShaderSource + + +############################################################################### +# +# ARB Extension #31 +# ARB_vertex_shader commands +# +############################################################################### + +BindAttribLocationARB(programObj, index, name) + return void + param programObj handleARB in value + param index UInt32 in value + param name charARB in array [] + category ARB_vertex_shader + version 1.2 + extension + glxropcode ? + glxflags ignore + alias BindAttribLocation + glsalias BindAttribLocation + +GetActiveAttribARB(programObj, index, maxLength, length, size, type, name) + return void + param programObj handleARB in value + param index UInt32 in value + param maxLength SizeI in value + param length SizeI out array [1] + param size Int32 out array [1] + param type GLenum out array [1] + param name charARB out array [] + category ARB_vertex_shader + dlflags notlistable + version 1.2 + extension + glxsingle ? + glxflags ignore + alias GetActiveAttrib + glsalias GetActiveAttrib + +GetAttribLocationARB(programObj, name) + return Int32 + param programObj handleARB in value + param name charARB in array [] + category ARB_vertex_shader + dlflags notlistable + version 1.2 + extension + glxsingle ? + glxflags ignore + alias GetAttribLocation + glsalias GetAttribLocation + +############################################################################### +# +# ARB Extension #32 +# ARB_fragment_shader commands +# +############################################################################### + +# (none) +newcategory: ARB_fragment_shader + +############################################################################### +# +# ARB Extension #33 +# ARB_shading_language_100 commands +# +############################################################################### + +# (none) +newcategory: ARB_shading_language_100 + +############################################################################### +# +# ARB Extension #34 +# ARB_texture_non_power_of_two commands +# +############################################################################### + +# (none) +newcategory: ARB_texture_non_power_of_two + +############################################################################### +# +# ARB Extension #35 +# ARB_point_sprite commands +# +############################################################################### + +# (none) +newcategory: ARB_point_sprite + +############################################################################### +# +# ARB Extension #36 +# ARB_fragment_program_shadow commands +# +############################################################################### + +# (none) +newcategory: ARB_fragment_program_shadow + +############################################################################### +# +# ARB Extension #37 +# ARB_draw_buffers commands +# +############################################################################### + +DrawBuffersARB(n, bufs) + return void + param n SizeI in value + param bufs DrawBufferModeATI in array [n] + category ARB_draw_buffers + version 1.5 + extension + alias DrawBuffers + glsalias DrawBuffers + +############################################################################### +# +# ARB Extension #38 +# ARB_texture_rectangle commands +# +############################################################################### + +# (none) +newcategory: ARB_texture_rectangle + +############################################################################### +# +# ARB Extension #39 +# ARB_color_buffer_float commands +# +############################################################################### + +ClampColorARB(target, clamp) + return void + param target ClampColorTargetARB in value + param clamp ClampColorModeARB in value + category ARB_color_buffer_float + version 1.5 + extension + glxropcode 234 + glxflags ignore + glsopcode ? + offset ? + +############################################################################### +# +# ARB Extension #40 +# ARB_half_float_pixel commands +# +############################################################################### + +# (none) +newcategory: ARB_half_float_pixel + +############################################################################### +# +# ARB Extension #41 +# ARB_texture_float commands +# +############################################################################### + +# (none) +newcategory: ARB_texture_float + +############################################################################### +# +# ARB Extension #42 +# ARB_pixel_buffer_object commands +# +############################################################################### + +# (none) +newcategory: ARB_pixel_buffer_object + + +############################################################################### +############################################################################### +# +# Non-ARB extensions, in order by registry extension number +# +############################################################################### +############################################################################### + +############################################################################### +# +# Extension #1 +# EXT_abgr commands +# +############################################################################### + +# (none) +newcategory: EXT_abgr + +############################################################################### +# +# Extension #2 +# EXT_blend_color commands +# +############################################################################### + +BlendColorEXT(red, green, blue, alpha) + return void + param red ClampedColorF in value + param green ClampedColorF in value + param blue ClampedColorF in value + param alpha ClampedColorF in value + category EXT_blend_color + version 1.0 + glxropcode 4096 + glxflags EXT + extension soft + alias BlendColor + glsalias BlendColor + +############################################################################### +# +# Extension #3 +# EXT_polygon_offset commands +# +############################################################################### + +PolygonOffsetEXT(factor, bias) + return void + param factor Float32 in value + param bias Float32 in value + category EXT_polygon_offset + version 1.0 + glxropcode 4098 + glxflags EXT + extension soft + glsopcode 0x0122 + offset 414 + +############################################################################### +# +# Extension #4 +# EXT_texture commands +# +############################################################################### + +# (none) +newcategory: EXT_texture + +############################################################################### +# +# Extension #5 - skipped +# +############################################################################### + +############################################################################### +# +# Extension #6 +# EXT_texture3D commands +# +############################################################################### + +# Arguably TexelInternalFormat, not PixelInternalFormat +TexImage3DEXT(target, level, internalformat, width, height, depth, border, format, type, pixels) + return void + param target TextureTarget in value + param level CheckedInt32 in value + param internalformat PixelInternalFormat in value + param width SizeI in value + param height SizeI in value + param depth SizeI in value + param border CheckedInt32 in value + param format PixelFormat in value + param type PixelType in value + param pixels Void in array [COMPSIZE(format/type/width/height/depth)] + category EXT_texture3D + dlflags handcode + glxflags client-handcode server-handcode EXT + version 1.0 + glxropcode 4114 + extension + alias TexImage3D + glsalias TexImage3D + +TexSubImage3DEXT(target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels) + return void + param target TextureTarget in value + param level CheckedInt32 in value + param xoffset CheckedInt32 in value + param yoffset CheckedInt32 in value + param zoffset CheckedInt32 in value + param width SizeI in value + param height SizeI in value + param depth SizeI in value + param format PixelFormat in value + param type PixelType in value + param pixels Void in array [COMPSIZE(format/type/width/height/depth)] + category EXT_texture3D + dlflags handcode + glxflags client-handcode server-handcode EXT + version 1.0 + glxropcode 4115 + extension + alias TexSubImage3D + glsalias TexSubImage3D + +############################################################################### +# +# Extension #7 +# SGIS_texture_filter4 commands +# +############################################################################### + +GetTexFilterFuncSGIS(target, filter, weights) + return void + param target TextureTarget in value + param filter TextureFilterSGIS in value + param weights Float32 out array [COMPSIZE(target/filter)] + category SGIS_texture_filter4 + dlflags notlistable + version 1.0 + glxflags SGI + glxvendorpriv 4101 + extension + glsflags get + glsopcode 0x0175 + offset 415 + +TexFilterFuncSGIS(target, filter, n, weights) + return void + param target TextureTarget in value + param filter TextureFilterSGIS in value + param n SizeI in value + param weights Float32 in array [n] + category SGIS_texture_filter4 + glxflags SGI + version 1.0 + glxropcode 2064 + extension + glsopcode 0x0176 + offset 416 + +############################################################################### +# +# Extension #8 - skipped +# +############################################################################### + +############################################################################### +# +# Extension #9 +# EXT_subtexture commands +# +############################################################################### + +TexSubImage1DEXT(target, level, xoffset, width, format, type, pixels) + return void + param target TextureTarget in value + param level CheckedInt32 in value + param xoffset CheckedInt32 in value + param width SizeI in value + param format PixelFormat in value + param type PixelType in value + param pixels Void in array [COMPSIZE(format/type/width)] + category EXT_subtexture + dlflags handcode + glxflags client-handcode server-handcode EXT + version 1.0 + glxropcode 4099 + extension + alias TexSubImage1D + glsalias TexSubImage1D + +TexSubImage2DEXT(target, level, xoffset, yoffset, width, height, format, type, pixels) + return void + param target TextureTarget in value + param level CheckedInt32 in value + param xoffset CheckedInt32 in value + param yoffset CheckedInt32 in value + param width SizeI in value + param height SizeI in value + param format PixelFormat in value + param type PixelType in value + param pixels Void in array [COMPSIZE(format/type/width/height)] + category EXT_subtexture + dlflags handcode + glxflags client-handcode server-handcode EXT + version 1.0 + glxropcode 4100 + extension + alias TexSubImage2D + glsalias TexSubImage2D + +############################################################################### +# +# Extension #10 +# EXT_copy_texture commands +# +############################################################################### + +# Arguably TexelInternalFormat, not PixelInternalFormat +CopyTexImage1DEXT(target, level, internalformat, x, y, width, border) + return void + param target TextureTarget in value + param level CheckedInt32 in value + param internalformat PixelInternalFormat in value + param x WinCoord in value + param y WinCoord in value + param width SizeI in value + param border CheckedInt32 in value + category EXT_copy_texture + version 1.0 + glxflags EXT + glxropcode 4119 + extension + alias CopyTexImage1D + glsalias CopyTexImage1D + +# Arguably TexelInternalFormat, not PixelInternalFormat +CopyTexImage2DEXT(target, level, internalformat, x, y, width, height, border) + return void + param target TextureTarget in value + param level CheckedInt32 in value + param internalformat PixelInternalFormat in value + param x WinCoord in value + param y WinCoord in value + param width SizeI in value + param height SizeI in value + param border CheckedInt32 in value + category EXT_copy_texture + version 1.0 + glxflags EXT + glxropcode 4120 + extension + alias CopyTexImage2D + glsalias CopyTexImage2D + +CopyTexSubImage1DEXT(target, level, xoffset, x, y, width) + return void + param target TextureTarget in value + param level CheckedInt32 in value + param xoffset CheckedInt32 in value + param x WinCoord in value + param y WinCoord in value + param width SizeI in value + category EXT_copy_texture + version 1.0 + glxflags EXT + glxropcode 4121 + extension + alias CopyTexSubImage1D + glsalias CopyTexSubImage1D + +CopyTexSubImage2DEXT(target, level, xoffset, yoffset, x, y, width, height) + return void + param target TextureTarget in value + param level CheckedInt32 in value + param xoffset CheckedInt32 in value + param yoffset CheckedInt32 in value + param x WinCoord in value + param y WinCoord in value + param width SizeI in value + param height SizeI in value + category EXT_copy_texture + version 1.0 + glxflags EXT + glxropcode 4122 + extension + alias CopyTexSubImage2D + glsalias CopyTexSubImage2D + +CopyTexSubImage3DEXT(target, level, xoffset, yoffset, zoffset, x, y, width, height) + return void + param target TextureTarget in value + param level CheckedInt32 in value + param xoffset CheckedInt32 in value + param yoffset CheckedInt32 in value + param zoffset CheckedInt32 in value + param x WinCoord in value + param y WinCoord in value + param width SizeI in value + param height SizeI in value + category EXT_copy_texture + version 1.0 + glxflags EXT + glxropcode 4123 + extension + alias CopyTexSubImage3D + glsalias CopyTexSubImage3D + +############################################################################### +# +# Extension #11 +# EXT_histogram commands +# +############################################################################### + +GetHistogramEXT(target, reset, format, type, values) + return void + param target HistogramTargetEXT in value + param reset Boolean in value + param format PixelFormat in value + param type PixelType in value + param values Void out array [COMPSIZE(target/format/type)] + category EXT_histogram + dlflags notlistable + glxflags client-handcode server-handcode EXT + version 1.0 + glxvendorpriv 5 + extension + glsflags get pixel-pack + glsopcode 0x0132 + offset 417 + +GetHistogramParameterfvEXT(target, pname, params) + return void + param target HistogramTargetEXT in value + param pname GetHistogramParameterPNameEXT in value + param params Float32 out array [COMPSIZE(pname)] + category EXT_histogram + dlflags notlistable + version 1.0 + glxvendorpriv 6 + glxflags EXT + extension + glsflags get + glsopcode 0x0133 + offset 418 + +GetHistogramParameterivEXT(target, pname, params) + return void + param target HistogramTargetEXT in value + param pname GetHistogramParameterPNameEXT in value + param params Int32 out array [COMPSIZE(pname)] + category EXT_histogram + dlflags notlistable + version 1.0 + glxvendorpriv 7 + glxflags EXT + extension + glsflags get + glsopcode 0x0134 + offset 419 + +GetMinmaxEXT(target, reset, format, type, values) + return void + param target MinmaxTargetEXT in value + param reset Boolean in value + param format PixelFormat in value + param type PixelType in value + param values Void out array [COMPSIZE(target/format/type)] + category EXT_histogram + dlflags notlistable + glxflags client-handcode server-handcode EXT + version 1.0 + glxvendorpriv 8 + extension + glsflags get pixel-pack + glsopcode 0x0135 + offset 420 + +GetMinmaxParameterfvEXT(target, pname, params) + return void + param target MinmaxTargetEXT in value + param pname GetMinmaxParameterPNameEXT in value + param params Float32 out array [COMPSIZE(pname)] + category EXT_histogram + dlflags notlistable + version 1.0 + glxvendorpriv 9 + glxflags EXT + extension + glsflags get + glsopcode 0x0136 + offset 421 + +GetMinmaxParameterivEXT(target, pname, params) + return void + param target MinmaxTargetEXT in value + param pname GetMinmaxParameterPNameEXT in value + param params Int32 out array [COMPSIZE(pname)] + category EXT_histogram + dlflags notlistable + version 1.0 + glxvendorpriv 10 + glxflags EXT + extension + glsflags get + glsopcode 0x0137 + offset 422 + +HistogramEXT(target, width, internalformat, sink) + return void + param target HistogramTargetEXT in value + param width SizeI in value + param internalformat PixelInternalFormat in value + param sink Boolean in value + category EXT_histogram + version 1.0 + glxropcode 4110 + glxflags EXT + extension + alias Histogram + glsalias Histogram + +MinmaxEXT(target, internalformat, sink) + return void + param target MinmaxTargetEXT in value + param internalformat PixelInternalFormat in value + param sink Boolean in value + category EXT_histogram + version 1.0 + glxropcode 4111 + glxflags EXT + extension + alias Minmax + glsalias Minmax + +ResetHistogramEXT(target) + return void + param target HistogramTargetEXT in value + category EXT_histogram + version 1.0 + glxropcode 4112 + glxflags EXT + extension + alias ResetHistogram + glsalias ResetHistogram + +ResetMinmaxEXT(target) + return void + param target MinmaxTargetEXT in value + category EXT_histogram + version 1.0 + glxropcode 4113 + glxflags EXT + extension + alias ResetMinmax + glsalias ResetMinmax + +############################################################################### +# +# Extension #12 +# EXT_convolution commands +# +############################################################################### + +ConvolutionFilter1DEXT(target, internalformat, width, format, type, image) + return void + param target ConvolutionTargetEXT in value + param internalformat PixelInternalFormat in value + param width SizeI in value + param format PixelFormat in value + param type PixelType in value + param image Void in array [COMPSIZE(format/type/width)] + category EXT_convolution + dlflags handcode + glxflags client-handcode server-handcode EXT + version 1.0 + glxropcode 4101 + extension + alias ConvolutionFilter1D + glsalias ConvolutionFilter1D + +ConvolutionFilter2DEXT(target, internalformat, width, height, format, type, image) + return void + param target ConvolutionTargetEXT in value + param internalformat PixelInternalFormat in value + param width SizeI in value + param height SizeI in value + param format PixelFormat in value + param type PixelType in value + param image Void in array [COMPSIZE(format/type/width/height)] + category EXT_convolution + dlflags handcode + glxflags client-handcode server-handcode EXT + version 1.0 + glxropcode 4102 + extension + alias ConvolutionFilter2D + glsalias ConvolutionFilter2D + +ConvolutionParameterfEXT(target, pname, params) + return void + param target ConvolutionTargetEXT in value + param pname ConvolutionParameterEXT in value + param params CheckedFloat32 in value + category EXT_convolution + version 1.0 + glxropcode 4103 + glxflags EXT + extension + alias ConvolutionParameterf + glsalias ConvolutionParameterf + +ConvolutionParameterfvEXT(target, pname, params) + return void + param target ConvolutionTargetEXT in value + param pname ConvolutionParameterEXT in value + param params CheckedFloat32 in array [COMPSIZE(pname)] + category EXT_convolution + version 1.0 + glxropcode 4104 + glxflags EXT + extension + alias ConvolutionParameterfv + glsalias ConvolutionParameterfv + +ConvolutionParameteriEXT(target, pname, params) + return void + param target ConvolutionTargetEXT in value + param pname ConvolutionParameterEXT in value + param params CheckedInt32 in value + category EXT_convolution + version 1.0 + glxropcode 4105 + glxflags EXT + extension + alias ConvolutionParameteri + glsalias ConvolutionParameteri + +ConvolutionParameterivEXT(target, pname, params) + return void + param target ConvolutionTargetEXT in value + param pname ConvolutionParameterEXT in value + param params CheckedInt32 in array [COMPSIZE(pname)] + category EXT_convolution + version 1.0 + glxropcode 4106 + glxflags EXT + extension + alias ConvolutionParameteriv + glsalias ConvolutionParameteriv + +CopyConvolutionFilter1DEXT(target, internalformat, x, y, width) + return void + param target ConvolutionTargetEXT in value + param internalformat PixelInternalFormat in value + param x WinCoord in value + param y WinCoord in value + param width SizeI in value + category EXT_convolution + version 1.0 + glxropcode 4107 + glxflags EXT + extension + alias CopyConvolutionFilter1D + glsalias CopyConvolutionFilter1D + +CopyConvolutionFilter2DEXT(target, internalformat, x, y, width, height) + return void + param target ConvolutionTargetEXT in value + param internalformat PixelInternalFormat in value + param x WinCoord in value + param y WinCoord in value + param width SizeI in value + param height SizeI in value + category EXT_convolution + version 1.0 + glxropcode 4108 + glxflags EXT + extension + alias CopyConvolutionFilter2D + glsalias CopyConvolutionFilter2D + +GetConvolutionFilterEXT(target, format, type, image) + return void + param target ConvolutionTargetEXT in value + param format PixelFormat in value + param type PixelType in value + param image Void out array [COMPSIZE(target/format/type)] + category EXT_convolution + dlflags notlistable + glxflags client-handcode server-handcode EXT + version 1.0 + glxvendorpriv 1 + extension + glsflags get pixel-pack + glsopcode 0x012D + offset 423 + +GetConvolutionParameterfvEXT(target, pname, params) + return void + param target ConvolutionTargetEXT in value + param pname ConvolutionParameterEXT in value + param params Float32 out array [COMPSIZE(pname)] + category EXT_convolution + dlflags notlistable + version 1.0 + glxvendorpriv 2 + glxflags EXT + extension + glsflags get + glsopcode 0x012E + offset 424 + +GetConvolutionParameterivEXT(target, pname, params) + return void + param target ConvolutionTargetEXT in value + param pname ConvolutionParameterEXT in value + param params Int32 out array [COMPSIZE(pname)] + category EXT_convolution + dlflags notlistable + version 1.0 + glxvendorpriv 3 + glxflags EXT + extension + glsflags get + glsopcode 0x012F + offset 425 + +GetSeparableFilterEXT(target, format, type, row, column, span) + return void + param target SeparableTargetEXT in value + param format PixelFormat in value + param type PixelType in value + param row Void out array [COMPSIZE(target/format/type)] + param column Void out array [COMPSIZE(target/format/type)] + param span Void out array [COMPSIZE(target/format/type)] + category EXT_convolution + dlflags notlistable + glxflags client-handcode server-handcode EXT + version 1.0 + glxvendorpriv 4 + extension + glsflags get pixel-pack + glsopcode 0x0130 + offset 426 + +SeparableFilter2DEXT(target, internalformat, width, height, format, type, row, column) + return void + param target SeparableTargetEXT in value + param internalformat PixelInternalFormat in value + param width SizeI in value + param height SizeI in value + param format PixelFormat in value + param type PixelType in value + param row Void in array [COMPSIZE(target/format/type/width)] + param column Void in array [COMPSIZE(target/format/type/height)] + category EXT_convolution + dlflags handcode + glxflags client-handcode server-handcode EXT + version 1.0 + glxropcode 4109 + extension + alias SeparableFilter2D + glsalias SeparableFilter2D + +############################################################################### +# +# Extension #13 +# SGI_color_matrix commands +# +############################################################################### + +# (none) +newcategory: SGI_color_matrix + +############################################################################### +# +# Extension #14 +# SGI_color_table commands +# +############################################################################### + +ColorTableSGI(target, internalformat, width, format, type, table) + return void + param target ColorTableTargetSGI in value + param internalformat PixelInternalFormat in value + param width SizeI in value + param format PixelFormat in value + param type PixelType in value + param table Void in array [COMPSIZE(format/type/width)] + category SGI_color_table + dlflags handcode + glxflags client-handcode server-handcode SGI + version 1.0 + glxropcode 2053 + extension + alias ColorTable + glsalias ColorTable + +ColorTableParameterfvSGI(target, pname, params) + return void + param target ColorTableTargetSGI in value + param pname ColorTableParameterPNameSGI in value + param params CheckedFloat32 in array [COMPSIZE(pname)] + category SGI_color_table + version 1.0 + glxropcode 2054 + glxflags SGI + extension + alias ColorTableParameterfv + glsalias ColorTableParameterfv + +ColorTableParameterivSGI(target, pname, params) + return void + param target ColorTableTargetSGI in value + param pname ColorTableParameterPNameSGI in value + param params CheckedInt32 in array [COMPSIZE(pname)] + category SGI_color_table + version 1.0 + glxropcode 2055 + glxflags SGI + extension + alias ColorTableParameteriv + glsalias ColorTableParameteriv + +CopyColorTableSGI(target, internalformat, x, y, width) + return void + param target ColorTableTargetSGI in value + param internalformat PixelInternalFormat in value + param x WinCoord in value + param y WinCoord in value + param width SizeI in value + category SGI_color_table + version 1.0 + glxropcode 2056 + glxflags SGI + extension + alias CopyColorTable + glsalias CopyColorTable + +GetColorTableSGI(target, format, type, table) + return void + param target ColorTableTargetSGI in value + param format PixelFormat in value + param type PixelType in value + param table Void out array [COMPSIZE(target/format/type)] + category SGI_color_table + dlflags notlistable + glxflags client-handcode server-handcode SGI + version 1.0 + glxvendorpriv 4098 + extension + glsflags get pixel-pack + glsopcode 0x016B + offset 427 + +GetColorTableParameterfvSGI(target, pname, params) + return void + param target ColorTableTargetSGI in value + param pname GetColorTableParameterPNameSGI in value + param params Float32 out array [COMPSIZE(pname)] + category SGI_color_table + dlflags notlistable + version 1.0 + glxflags SGI + glxvendorpriv 4099 + extension + glsflags get + glsopcode 0x016C + offset 428 + +GetColorTableParameterivSGI(target, pname, params) + return void + param target ColorTableTargetSGI in value + param pname GetColorTableParameterPNameSGI in value + param params Int32 out array [COMPSIZE(pname)] + category SGI_color_table + dlflags notlistable + version 1.0 + glxflags SGI + glxvendorpriv 4100 + extension + glsflags get + glsopcode 0x016D + offset 429 + +############################################################################### +# +# Extension #15 +# SGIX_pixel_texture commands +# +############################################################################### + +PixelTexGenSGIX(mode) + return void + param mode PixelTexGenModeSGIX in value + category SGIX_pixel_texture + version 1.0 + glxflags SGI + glxropcode 2059 + extension + glsopcode 0x0170 + offset 430 + +############################################################################### +# +# Extension #15 (variant) +# SGIS_pixel_texture commands +# Both SGIS and SGIX forms have extension #15! +# +############################################################################### + +PixelTexGenParameteriSGIS(pname, param) + return void + param pname PixelTexGenParameterNameSGIS in value + param param CheckedInt32 in value + category SGIS_pixel_texture + version 1.0 + extension + glxropcode ? + glxflags ignore + glsflags gl-enum + glsopcode 0x0192 + offset 431 + +PixelTexGenParameterivSGIS(pname, params) + return void + param pname PixelTexGenParameterNameSGIS in value + param params CheckedInt32 in array [COMPSIZE(pname)] + category SGIS_pixel_texture + version 1.0 + extension + glxropcode ? + glxflags ignore + glsflags gl-enum + glsopcode 0x0193 + offset 432 + +PixelTexGenParameterfSGIS(pname, param) + return void + param pname PixelTexGenParameterNameSGIS in value + param param CheckedFloat32 in value + category SGIS_pixel_texture + version 1.0 + extension + glxropcode ? + glxflags ignore + glsflags gl-enum + glsopcode 0x0194 + offset 433 + +PixelTexGenParameterfvSGIS(pname, params) + return void + param pname PixelTexGenParameterNameSGIS in value + param params CheckedFloat32 in array [COMPSIZE(pname)] + category SGIS_pixel_texture + version 1.0 + extension + glxropcode ? + glxflags ignore + glsflags gl-enum + glsopcode 0x0195 + offset 434 + +GetPixelTexGenParameterivSGIS(pname, params) + return void + param pname PixelTexGenParameterNameSGIS in value + param params CheckedInt32 out array [COMPSIZE(pname)] + dlflags notlistable + category SGIS_pixel_texture + version 1.0 + extension + glxvendorpriv ? + glxflags ignore + glsflags get + glsopcode 0x0196 + offset 435 + +GetPixelTexGenParameterfvSGIS(pname, params) + return void + param pname PixelTexGenParameterNameSGIS in value + param params CheckedFloat32 out array [COMPSIZE(pname)] + dlflags notlistable + category SGIS_pixel_texture + version 1.0 + extension + glxvendorpriv ? + glxflags ignore + glsflags get + glsopcode 0x0197 + offset 436 + +############################################################################### +# +# Extension #16 +# SGIS_texture4D commands +# +############################################################################### + +TexImage4DSGIS(target, level, internalformat, width, height, depth, size4d, border, format, type, pixels) + return void + param target TextureTarget in value + param level CheckedInt32 in value + param internalformat PixelInternalFormat in value + param width SizeI in value + param height SizeI in value + param depth SizeI in value + param size4d SizeI in value + param border CheckedInt32 in value + param format PixelFormat in value + param type PixelType in value + param pixels Void in array [COMPSIZE(format/type/width/height/depth/size4d)] + category SGIS_texture4D + dlflags handcode + glxflags client-handcode server-handcode SGI + version 1.0 + glxropcode 2057 + extension + glsflags pixel-null pixel-unpack + glsopcode 0x016E + offset 437 + +TexSubImage4DSGIS(target, level, xoffset, yoffset, zoffset, woffset, width, height, depth, size4d, format, type, pixels) + return void + param target TextureTarget in value + param level CheckedInt32 in value + param xoffset CheckedInt32 in value + param yoffset CheckedInt32 in value + param zoffset CheckedInt32 in value + param woffset CheckedInt32 in value + param width SizeI in value + param height SizeI in value + param depth SizeI in value + param size4d SizeI in value + param format PixelFormat in value + param type PixelType in value + param pixels Void in array [COMPSIZE(format/type/width/height/depth/size4d)] + category SGIS_texture4D + dlflags handcode + glxflags client-handcode server-handcode SGI + version 1.0 + glxropcode 2058 + extension + glsflags pixel-unpack + glsopcode 0x016F + offset 438 + +############################################################################### +# +# Extension #17 +# SGI_texture_color_table commands +# +############################################################################### + +# (none) +newcategory: SGI_texture_color_table + +############################################################################### +# +# Extension #18 +# EXT_cmyka commands +# +############################################################################### + +# (none) +newcategory: EXT_cmyka + +############################################################################### +# +# Extension #19 - skipped +# +############################################################################### + +############################################################################### +# +# Extension #20 +# EXT_texture_object commands +# +############################################################################### + +AreTexturesResidentEXT(n, textures, residences) + return Boolean + param n SizeI in value + param textures Texture in array [n] + param residences Boolean out array [n] + category EXT_texture_object + glxflags EXT + glxvendorpriv 11 + dlflags notlistable + version 1.0 + extension + glsflags get + glsopcode 0x0147 + offset 439 + +BindTextureEXT(target, texture) + return void + param target TextureTarget in value + param texture Texture in value + category EXT_texture_object + version 1.0 + glxflags EXT + glxropcode 4117 + extension + alias BindTexture + glsalias BindTexture + +DeleteTexturesEXT(n, textures) + return void + param n SizeI in value + param textures Texture in array [n] + category EXT_texture_object + dlflags notlistable + version 1.0 + glxflags EXT + glxvendorpriv 12 + extension + glsopcode 0x0149 + offset 561 + +GenTexturesEXT(n, textures) + return void + param n SizeI in value + param textures Texture out array [n] + category EXT_texture_object + dlflags notlistable + version 1.0 + glxflags EXT + glxvendorpriv 13 + extension + glsopcode 0x014A + offset 440 + +IsTextureEXT(texture) + return Boolean + param texture Texture in value + category EXT_texture_object + dlflags notlistable + version 1.0 + glxflags EXT + glxvendorpriv 14 + extension + glsflags get + glsopcode 0x014B + offset 441 + +PrioritizeTexturesEXT(n, textures, priorities) + return void + param n SizeI in value + param textures Texture in array [n] + param priorities ClampedFloat32 in array [n] + category EXT_texture_object + glxflags EXT + version 1.0 + glxropcode 4118 + extension + alias PrioritizeTextures + glsalias PrioritizeTextures + +############################################################################### +# +# Extension #21 +# SGIS_detail_texture commands +# +############################################################################### + +DetailTexFuncSGIS(target, n, points) + return void + param target TextureTarget in value + param n SizeI in value + param points Float32 in array [n*2] + category SGIS_detail_texture + glxflags SGI + version 1.0 + glxropcode 2051 + extension + glsopcode 0x0163 + offset 442 + +GetDetailTexFuncSGIS(target, points) + return void + param target TextureTarget in value + param points Float32 out array [COMPSIZE(target)] + category SGIS_detail_texture + dlflags notlistable + version 1.0 + glxflags SGI + glxvendorpriv 4096 + extension + glsflags get + glsopcode 0x0164 + offset 443 + +############################################################################### +# +# Extension #22 +# SGIS_sharpen_texture commands +# +############################################################################### + +SharpenTexFuncSGIS(target, n, points) + return void + param target TextureTarget in value + param n SizeI in value + param points Float32 in array [n*2] + category SGIS_sharpen_texture + glxflags SGI + version 1.0 + glxropcode 2052 + extension + glsopcode 0x0165 + offset 444 + +GetSharpenTexFuncSGIS(target, points) + return void + param target TextureTarget in value + param points Float32 out array [COMPSIZE(target)] + category SGIS_sharpen_texture + dlflags notlistable + version 1.0 + glxflags SGI + glxvendorpriv 4097 + extension + glsflags get + glsopcode 0x0166 + offset 445 + +############################################################################### +# +# EXT_packed_pixels commands +# Extension #23 +# +############################################################################### + +# (none) +newcategory: EXT_packed_pixels + +############################################################################### +# +# Extension #24 +# SGIS_texture_lod commands +# +############################################################################### + +# (none) +newcategory: SGIS_texture_lod + +############################################################################### +# +# Extension #25 +# SGIS_multisample commands +# +############################################################################### + +SampleMaskSGIS(value, invert) + return void + param value ClampedFloat32 in value + param invert Boolean in value + category SGIS_multisample + version 1.1 + glxropcode 2048 + glxflags SGI + extension + alias SampleMaskEXT + glsalias SampleMaskEXT + +SamplePatternSGIS(pattern) + return void + param pattern SamplePatternSGIS in value + category SGIS_multisample + version 1.0 + glxropcode 2049 + glxflags SGI + extension + alias SamplePatternEXT + glsalias SamplePatternEXT + +############################################################################### +# +# Extension #26 - no specification? +# +############################################################################### + +############################################################################### +# +# Extension #27 +# EXT_rescale_normal commands +# +############################################################################### + +# (none) +newcategory: EXT_rescale_normal + +############################################################################### +# +# Extension #28 - GLX_EXT_visual_info +# Extension #29 - skipped +# +############################################################################### + +############################################################################### +# +# Extension #30 +# EXT_vertex_array commands +# +############################################################################### + +ArrayElementEXT(i) + return void + param i Int32 in value + category EXT_vertex_array + dlflags handcode + glxflags client-handcode server-handcode EXT + version 1.0 + extension + alias ArrayElement + glsalias ArrayElement + +ColorPointerEXT(size, type, stride, count, pointer) + return void + param size Int32 in value + param type ColorPointerType in value + param stride SizeI in value + param count SizeI in value + param pointer Void in array [COMPSIZE(size/type/stride/count)] retained + category EXT_vertex_array + dlflags notlistable + glxflags client-handcode server-handcode EXT + version 1.0 + extension + glsflags client + glsopcode 0x013F + offset 448 + +DrawArraysEXT(mode, first, count) + return void + param mode BeginMode in value + param first Int32 in value + param count SizeI in value + category EXT_vertex_array + dlflags handcode + glxflags client-handcode server-handcode EXT + version 1.0 + glxropcode 4116 + extension + alias DrawArrays + glsopcode 0x0140 + +EdgeFlagPointerEXT(stride, count, pointer) + return void + param stride SizeI in value + param count SizeI in value + param pointer Boolean in array [COMPSIZE(stride/count)] retained + category EXT_vertex_array + dlflags notlistable + glxflags client-handcode server-handcode EXT + version 1.0 + extension + glsflags client + glsopcode 0x0141 + offset 449 + +GetPointervEXT(pname, params) + return void + param pname GetPointervPName in value + param params VoidPointer out array [1] + category EXT_vertex_array + dlflags notlistable + glxflags client-handcode server-handcode EXT + version 1.0 + extension + alias GetPointerv + glsalias GetPointerv + +IndexPointerEXT(type, stride, count, pointer) + return void + param type IndexPointerType in value + param stride SizeI in value + param count SizeI in value + param pointer Void in array [COMPSIZE(type/stride/count)] retained + category EXT_vertex_array + dlflags notlistable + glxflags client-handcode server-handcode EXT + version 1.0 + extension + glsflags client + glsopcode 0x0143 + offset 450 + +NormalPointerEXT(type, stride, count, pointer) + return void + param type NormalPointerType in value + param stride SizeI in value + param count SizeI in value + param pointer Void in array [COMPSIZE(type/stride/count)] retained + category EXT_vertex_array + dlflags notlistable + glxflags client-handcode server-handcode EXT + version 1.0 + extension + glsflags client + glsopcode 0x0144 + offset 451 + +TexCoordPointerEXT(size, type, stride, count, pointer) + return void + param size Int32 in value + param type TexCoordPointerType in value + param stride SizeI in value + param count SizeI in value + param pointer Void in array [COMPSIZE(size/type/stride/count)] retained + category EXT_vertex_array + dlflags notlistable + glxflags client-handcode server-handcode EXT + version 1.0 + extension + glsflags client + glsopcode 0x0145 + offset 452 + +VertexPointerEXT(size, type, stride, count, pointer) + return void + param size Int32 in value + param type VertexPointerType in value + param stride SizeI in value + param count SizeI in value + param pointer Void in array [COMPSIZE(size/type/stride/count)] retained + category EXT_vertex_array + dlflags notlistable + glxflags client-handcode server-handcode EXT + version 1.0 + extension + glsflags client + glsopcode 0x0146 + offset 453 + +############################################################################### +# +# Extension #31 +# EXT_misc_attribute commands +# +############################################################################### + +# (none) +newcategory: EXT_misc_attribute + +############################################################################### +# +# Extension #32 +# SGIS_generate_mipmap commands +# +############################################################################### + +# (none) +newcategory: SGIS_generate_mipmap + +############################################################################### +# +# Extension #33 +# SGIX_clipmap commands +# +############################################################################### + +# (none) +newcategory: SGIX_clipmap + +############################################################################### +# +# Extension #34 +# SGIX_shadow commands +# +############################################################################### + +# (none) +newcategory: SGIX_shadow + +############################################################################### +# +# Extension #35 +# SGIS_texture_edge_clamp commands +# +############################################################################### + +# (none) +newcategory: SGIS_texture_edge_clamp + +############################################################################### +# +# Extension #36 +# SGIS_texture_border_clamp commands +# +############################################################################### + +# (none) +newcategory: SGIS_texture_border_clamp + +############################################################################### +# +# Extension #37 +# EXT_blend_minmax commands +# +############################################################################### + +BlendEquationEXT(mode) + return void + param mode BlendEquationModeEXT in value + category EXT_blend_minmax + version 1.0 + glxropcode 4097 + glxflags EXT + extension soft + alias BlendEquation + glsalias BlendEquation + +############################################################################### +# +# Extension #38 +# EXT_blend_subtract commands +# +############################################################################### + +# (none) +newcategory: EXT_blend_subtract + +############################################################################### +# +# Extension #39 +# EXT_blend_logic_op commands +# +############################################################################### + +# (none) +newcategory: EXT_blend_logic_op + +############################################################################### +# +# Extension #40 - GLX_SGI_swap_control +# Extension #41 - GLX_SGI_video_sync +# Extension #42 - GLX_SGI_make_current_read +# Extension #43 - GLX_SGIX_video_source +# Extension #44 - GLX_EXT_visual_rating +# +############################################################################### + +############################################################################### +# +# Extension #45 +# SGIX_interlace commands +# +############################################################################### + +# (none) +newcategory: SGIX_interlace + +############################################################################### +# +# Extension #46 +# SGIX_pixel_tiles commands +# +############################################################################### + +# (none) +newcategory: SGIX_pixel_tiles + +############################################################################### +# +# Extension #47 - GLX_EXT_import_context +# Extension #48 - skipped +# Extension #49 - GLX_SGIX_fbconfig +# Extension #50 - GLX_SGIX_pbuffer +# +############################################################################### + +############################################################################### +# +# Extension #51 +# SGIX_texture_select commands +# +############################################################################### + +# (none) +newcategory: SGIX_texture_select + +############################################################################### +# +# Extension #52 +# SGIX_sprite commands +# +############################################################################### + +SpriteParameterfSGIX(pname, param) + return void + param pname SpriteParameterNameSGIX in value + param param CheckedFloat32 in value + category SGIX_sprite + version 1.0 + glxflags SGI + glxropcode 2060 + extension + glsflags gl-enum + glsopcode 0x0171 + offset 454 + +SpriteParameterfvSGIX(pname, params) + return void + param pname SpriteParameterNameSGIX in value + param params CheckedFloat32 in array [COMPSIZE(pname)] + category SGIX_sprite + version 1.0 + glxflags SGI + glxropcode 2061 + extension + glsflags gl-enum + glsopcode 0x0172 + offset 455 + +SpriteParameteriSGIX(pname, param) + return void + param pname SpriteParameterNameSGIX in value + param param CheckedInt32 in value + category SGIX_sprite + version 1.0 + glxflags SGI + glxropcode 2062 + extension + glsflags gl-enum + glsopcode 0x0173 + offset 456 + +SpriteParameterivSGIX(pname, params) + return void + param pname SpriteParameterNameSGIX in value + param params CheckedInt32 in array [COMPSIZE(pname)] + category SGIX_sprite + version 1.0 + glxflags SGI + glxropcode 2063 + extension + glsflags gl-enum + glsopcode 0x0174 + offset 457 + +############################################################################### +# +# Extension #53 +# SGIX_texture_multi_buffer commands +# +############################################################################### + +# (none) +newcategory: SGIX_texture_multi_buffer + +############################################################################### +# +# Extension #54 +# EXT_point_parameters / SGIS_point_parameters commands +# +############################################################################### + +PointParameterfEXT(pname, param) + return void + param pname PointParameterNameARB in value + param param CheckedFloat32 in value + category EXT_point_parameters + version 1.0 + glxflags SGI + extension + alias PointParameterfARB + glsalias PointParameterfARB + +PointParameterfvEXT(pname, params) + return void + param pname PointParameterNameARB in value + param params CheckedFloat32 in array [COMPSIZE(pname)] + category EXT_point_parameters + version 1.0 + glxflags SGI + extension + alias PointParameterfvARB + glsalias PointParameterfvARB + +PointParameterfSGIS(pname, param) + return void + param pname PointParameterNameARB in value + param param CheckedFloat32 in value + category SGIS_point_parameters + version 1.0 + glxflags SGI + extension + alias PointParameterfARB + glsalias PointParameterfARB + +PointParameterfvSGIS(pname, params) + return void + param pname PointParameterNameARB in value + param params CheckedFloat32 in array [COMPSIZE(pname)] + category SGIS_point_parameters + version 1.0 + glxflags SGI + extension + alias PointParameterfvARB + glsalias PointParameterfvARB + +############################################################################### +# +# Extension #55 +# SGIX_instruments commands +# +############################################################################### + +GetInstrumentsSGIX() + return Int32 + dlflags notlistable + category SGIX_instruments + version 1.0 + glxflags SGI + glxvendorpriv 4102 + extension + glsflags get + glsopcode 0x017A + offset 460 + +InstrumentsBufferSGIX(size, buffer) + return void + param size SizeI in value + param buffer Int32 out array [size] retained + dlflags notlistable + category SGIX_instruments + version 1.0 + glxflags SGI + glxvendorpriv 4103 + extension + glsflags client + glsopcode 0x017B + offset 461 + +PollInstrumentsSGIX(marker_p) + return Int32 + param marker_p Int32 out array [1] + dlflags notlistable + category SGIX_instruments + version 1.0 + glxflags SGI + glxvendorpriv 4104 + extension + glsflags get + glsopcode 0x017C + offset 462 + +ReadInstrumentsSGIX(marker) + return void + param marker Int32 in value + category SGIX_instruments + version 1.0 + glxflags SGI + glxropcode 2077 + extension + glsopcode 0x017D + offset 463 + +StartInstrumentsSGIX() + return void + category SGIX_instruments + version 1.0 + glxflags SGI + glxropcode 2069 + extension + glsopcode 0x017E + offset 464 + +StopInstrumentsSGIX(marker) + return void + param marker Int32 in value + category SGIX_instruments + version 1.0 + glxflags SGI + glxropcode 2070 + extension + glsopcode 0x017F + offset 465 + +############################################################################### +# +# Extension #56 +# SGIX_texture_scale_bias commands +# +############################################################################### + +# (none) +newcategory: SGIX_texture_scale_bias + +############################################################################### +# +# Extension #57 +# SGIX_framezoom commands +# +############################################################################### + +FrameZoomSGIX(factor) + return void + param factor CheckedInt32 in value + category SGIX_framezoom + version 1.0 + glxflags SGI + glxropcode 2072 + extension + glsopcode 0x0182 + offset 466 + +############################################################################### +# +# Extension #58 +# SGIX_tag_sample_buffer commands +# +############################################################################### + +TagSampleBufferSGIX() + return void + category SGIX_tag_sample_buffer + version 1.0 + glxropcode 2050 + glxflags SGI + extension + glsopcode 0x0162 + offset 467 + +############################################################################### +# +# Extension #59 +# SGIX_polynomial_ffd commands +# +############################################################################### + +DeformationMap3dSGIX(target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, w1, w2, wstride, worder, points) + return void + param target FfdTargetSGIX in value + param u1 CoordD in value + param u2 CoordD in value + param ustride Int32 in value + param uorder CheckedInt32 in value + param v1 CoordD in value + param v2 CoordD in value + param vstride Int32 in value + param vorder CheckedInt32 in value + param w1 CoordD in value + param w2 CoordD in value + param wstride Int32 in value + param worder CheckedInt32 in value + param points CoordD in array [COMPSIZE(target/ustride/uorder/vstride/vorder/wstride/worder)] + dlflags handcode + category SGIX_polynomial_ffd + version 1.0 + glxflags SGI ignore + glxropcode 2073 + extension + glsflags capture-handcode + glsopcode 0x0184 + offset ? + +DeformationMap3fSGIX(target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, w1, w2, wstride, worder, points) + return void + param target FfdTargetSGIX in value + param u1 CoordF in value + param u2 CoordF in value + param ustride Int32 in value + param uorder CheckedInt32 in value + param v1 CoordF in value + param v2 CoordF in value + param vstride Int32 in value + param vorder CheckedInt32 in value + param w1 CoordF in value + param w2 CoordF in value + param wstride Int32 in value + param worder CheckedInt32 in value + param points CoordF in array [COMPSIZE(target/ustride/uorder/vstride/vorder/wstride/worder)] + category SGIX_polynomial_ffd + dlflags handcode + version 1.0 + glxflags SGI ignore + glxropcode 2074 + extension + glsflags capture-handcode + glsopcode 0x0185 + offset ? + +DeformSGIX(mask) + return void + param mask FfdMaskSGIX in value + category SGIX_polynomial_ffd + version 1.0 + glxflags SGI ignore + glxropcode 2075 + extension + glsopcode 0x0186 + offset ? + +LoadIdentityDeformationMapSGIX(mask) + return void + param mask FfdMaskSGIX in value + category SGIX_polynomial_ffd + version 1.0 + glxflags SGI ignore + glxropcode 2076 + extension + glsopcode 0x0187 + offset ? + +############################################################################### +# +# Extension #60 +# SGIX_reference_plane commands +# +############################################################################### + +ReferencePlaneSGIX(equation) + return void + param equation Float64 in array [4] + category SGIX_reference_plane + version 1.0 + glxflags SGI + glxropcode 2071 + extension + glsopcode 0x0181 + offset 468 + +############################################################################### +# +# Extension #61 +# SGIX_flush_raster commands +# +############################################################################### + +FlushRasterSGIX() + return void + category SGIX_flush_raster + version 1.0 + dlflags notlistable + glxflags SGI + glxvendorpriv 4105 + extension + glsopcode 0x0180 + offset 469 + +############################################################################### +# +# Extension #62 - GLX_SGIX_cushion +# +############################################################################### + +############################################################################### +# +# Extension #63 +# SGIX_depth_texture commands +# +############################################################################### + +# (none) +newcategory: SGIX_depth_texture + +############################################################################### +# +# Extension #64 +# SGIS_fog_function commands +# +############################################################################### + +FogFuncSGIS(n, points) + return void + param n SizeI in value + param points Float32 in array [n*2] + category SGIS_fog_function + version 1.1 + glxflags SGI + glxropcode 2067 + extension + glsopcode 0x0179 + offset + +# Need to insert GLX information +GetFogFuncSGIS(points) + return void + param points Float32 out array [COMPSIZE()] + category SGIS_fog_function + version 1.1 + dlflags notlistable + glxflags ignore + extension + glsflags get + glsopcode 0x0191 + offset + +############################################################################### +# +# Extension #65 +# SGIX_fog_offset commands +# +############################################################################### + +# (none) +newcategory: SGIX_fog_offset + +############################################################################### +# +# Extension #66 +# HP_image_transform commands +# +############################################################################### + +ImageTransformParameteriHP(target, pname, param) + return void + param target ImageTransformTargetHP in value + param pname ImageTransformPNameHP in value + param param Int32 in value + category HP_image_transform + version 1.1 + glxropcode ? + glsflags ignore + offset ? + +ImageTransformParameterfHP(target, pname, param) + return void + param target ImageTransformTargetHP in value + param pname ImageTransformPNameHP in value + param param Float32 in value + category HP_image_transform + version 1.1 + glxropcode ? + glsflags ignore + offset ? + +ImageTransformParameterivHP(target, pname, params) + return void + param target ImageTransformTargetHP in value + param pname ImageTransformPNameHP in value + param params Int32 in array [COMPSIZE(pname)] + category HP_image_transform + version 1.1 + glxropcode ? + glsflags ignore + offset ? + +ImageTransformParameterfvHP(target, pname, params) + return void + param target ImageTransformTargetHP in value + param pname ImageTransformPNameHP in value + param params Float32 in array [COMPSIZE(pname)] + category HP_image_transform + version 1.1 + glxropcode ? + glsflags ignore + offset ? + +GetImageTransformParameterivHP(target, pname, params) + return void + param target ImageTransformTargetHP in value + param pname ImageTransformPNameHP in value + param params Int32 out array [COMPSIZE(pname)] + dlflags notlistable + category HP_image_transform + version 1.1 + glxropcode ? + glsflags ignore + offset ? + +GetImageTransformParameterfvHP(target, pname, params) + return void + param target ImageTransformTargetHP in value + param pname ImageTransformPNameHP in value + param params Float32 out array [COMPSIZE(pname)] + category HP_image_transform + version 1.1 + glxropcode ? + glsflags ignore + offset ? + +############################################################################### +# +# Extension #67 +# HP_convolution_border_modes commands +# +############################################################################### + +# (none) +newcategory: HP_convolution_border_modes + +############################################################################### +# +# Extension #68 +# INGR_palette_buffer commands +# +############################################################################### + +#@ (Intergraph hasn't provided a spec) + +############################################################################### +# +# Extension #69 +# SGIX_texture_add_env commands +# +############################################################################### + +# (none) +newcategory: SGIX_texture_add_env + +############################################################################### +# +# Extension #70 - skipped +# Extension #71 - skipped +# Extension #72 - skipped +# Extension #73 - skipped +# +############################################################################### + +############################################################################### +# +# Extension #74 +# EXT_color_subtable commands +# +# This was probably never actually shipped as an EXT - just written up as a +# reference for OpenGL 1.2 ARB_imaging. +# +############################################################################### + +ColorSubTableEXT(target, start, count, format, type, data) + return void + param target ColorTableTarget in value + param start SizeI in value + param count SizeI in value + param format PixelFormat in value + param type PixelType in value + param data Void in array [COMPSIZE(format/type/count)] + category EXT_color_subtable + version 1.2 + alias ColorSubTable + glsalias ColorSubTable + +CopyColorSubTableEXT(target, start, x, y, width) + return void + param target ColorTableTarget in value + param start SizeI in value + param x WinCoord in value + param y WinCoord in value + param width SizeI in value + category EXT_color_subtable + version 1.2 + alias CopyColorSubTable + glsalias CopyColorSubTable + +############################################################################### +# +# Extension #75 - GLU_EXT_object_space_tess +# +############################################################################### + +############################################################################### +# +# Extension #76 +# PGI_vertex_hints commands +# +############################################################################### + +# (none) +newcategory: PGI_vertex_hints + +############################################################################### +# +# Extension #77 +# PGI_misc_hints commands +# +############################################################################### + +HintPGI(target, mode) + return void + param target HintTargetPGI in value + param mode Int32 in value + category PGI_misc_hints + version 1.1 + offset 544 + glsopcode 0x01D0 + +############################################################################### +# +# Extension #78 +# EXT_paletted_texture commands +# +############################################################################### + +ColorTableEXT(target, internalFormat, width, format, type, table) + return void + param target ColorTableTarget in value + param internalFormat PixelInternalFormat in value + param width SizeI in value + param format PixelFormat in value + param type PixelType in value + param table Void in array [COMPSIZE(format/type/width)] + category EXT_paletted_texture + version 1.1 + alias ColorTable + glsalias ColorTable + +GetColorTableEXT(target, format, type, data) + return void + param target ColorTableTarget in value + param format PixelFormat in value + param type PixelType in value + param data Void out array [COMPSIZE(target/format/type)] + category EXT_paletted_texture + version 1.1 + offset 550 + glsalias GetColorTable + +GetColorTableParameterivEXT(target, pname, params) + return void + param target ColorTableTarget in value + param pname GetColorTableParameterPName in value + param params Int32 out array [COMPSIZE(pname)] + category EXT_paletted_texture + version 1.1 + offset 551 + glsalias GetColorTableParameteriv + +GetColorTableParameterfvEXT(target, pname, params) + return void + param target ColorTableTarget in value + param pname GetColorTableParameterPName in value + param params Float32 out array [COMPSIZE(pname)] + category EXT_paletted_texture + version 1.1 + offset 552 + glsalias GetColorTableParameterfv + +############################################################################### +# +# Extension #79 +# EXT_clip_volume_hint commands +# +############################################################################### + +# (none) +newcategory: EXT_clip_volume_hint + +############################################################################### +# +# Extension #80 +# SGIX_list_priority commands +# +############################################################################### + +# @@@ Needs vendorpriv opcodes assigned +GetListParameterfvSGIX(list, pname, params) + return void + param list List in value + param pname ListParameterName in value + param params CheckedFloat32 out array [COMPSIZE(pname)] + dlflags notlistable + glxflags ignore + category SGIX_list_priority + version 1.0 + glxvendorpriv ? + extension + glsopcode 0x0188 + offset 470 + +# @@@ Needs vendorpriv opcodes assigned +GetListParameterivSGIX(list, pname, params) + return void + param list List in value + param pname ListParameterName in value + param params CheckedInt32 out array [COMPSIZE(pname)] + dlflags notlistable + glxflags ignore + category SGIX_list_priority + version 1.0 + glxvendorpriv ? + extension + glsopcode 0x0189 + offset 471 + +ListParameterfSGIX(list, pname, param) + return void + param list List in value + param pname ListParameterName in value + param param CheckedFloat32 in value + dlflags notlistable + glxflags ignore + category SGIX_list_priority + version 1.0 + glxropcode 2078 + extension + glsopcode 0x018A + offset 472 + +ListParameterfvSGIX(list, pname, params) + return void + param list List in value + param pname ListParameterName in value + param params CheckedFloat32 in array [COMPSIZE(pname)] + dlflags notlistable + glxflags ignore + category SGIX_list_priority + version 1.0 + glxropcode 2079 + extension + glsopcode 0x018B + offset 473 + +ListParameteriSGIX(list, pname, param) + return void + param list List in value + param pname ListParameterName in value + param param CheckedInt32 in value + dlflags notlistable + glxflags ignore + category SGIX_list_priority + version 1.0 + glxropcode 2080 + extension + glsopcode 0x018C + offset 474 + +ListParameterivSGIX(list, pname, params) + return void + param list List in value + param pname ListParameterName in value + param params CheckedInt32 in array [COMPSIZE(pname)] + dlflags notlistable + glxflags ignore + category SGIX_list_priority + version 1.0 + glxropcode 2081 + extension + glsopcode 0x018D + offset 475 + +############################################################################### +# +# Extension #81 +# SGIX_ir_instrument1 commands +# +############################################################################### + +# (none) +newcategory: SGIX_ir_instrument1 + +############################################################################### +# +# Extension #82 +# SGIX_calligraphic_fragment commands +# +############################################################################### + +# (none) +newcategory: SGIX_calligraphic_fragment + +############################################################################### +# +# Extension #83 - GLX_SGIX_video_resize +# +############################################################################### + +############################################################################### +# +# Extension #84 +# SGIX_texture_lod_bias commands +# +############################################################################### + +# (none) +newcategory: SGIX_texture_lod_bias + +############################################################################### +# +# Extension #85 - skipped +# Extension #86 - GLX_SGIX_dmbuffer +# Extension #87 - skipped +# Extension #88 - skipped +# Extension #89 - skipped +# +############################################################################### + +############################################################################### +# +# Extension #90 +# SGIX_shadow_ambient commands +# +############################################################################### + +# (none) +newcategory: SGIX_shadow_ambient + +############################################################################### +# +# Extension #91 - GLX_SGIX_swap_group +# Extension #92 - GLX_SGIX_swap_barrier +# +############################################################################### + +############################################################################### +# +# Extension #93 +# EXT_index_texture commands +# +############################################################################### + +# (none) +newcategory: EXT_index_texture + +############################################################################### +# +# Extension #94 +# EXT_index_material commands +# +############################################################################### + +IndexMaterialEXT(face, mode) + return void + param face MaterialFace in value + param mode IndexMaterialParameterEXT in value + category EXT_index_material + version 1.1 + extension soft + glxflags ignore + glsopcode 0x01D1 + offset 538 + +############################################################################### +# +# Extension #95 +# EXT_index_func commands +# +############################################################################### + +IndexFuncEXT(func, ref) + return void + param func IndexFunctionEXT in value + param ref ClampedFloat32 in value + category EXT_index_func + version 1.1 + extension soft + glxflags ignore + glsopcode 0x01D2 + offset 539 + +############################################################################### +# +# Extension #96 +# EXT_index_array_formats commands +# +############################################################################### + +# (none) +newcategory: EXT_index_array_formats + +############################################################################### +# +# Extension #97 +# EXT_compiled_vertex_array commands +# +############################################################################### + +LockArraysEXT(first, count) + return void + param first Int32 in value + param count SizeI in value + category EXT_compiled_vertex_array + version 1.1 + dlflags notlistable + extension soft + glxflags ignore + glsopcode 0x01D3 + offset 540 + +UnlockArraysEXT() + return void + category EXT_compiled_vertex_array + version 1.1 + dlflags notlistable + extension soft + glxflags ignore + glsopcode 0x01D4 + offset 541 + +############################################################################### +# +# Extension #98 +# EXT_cull_vertex commands +# +############################################################################### + +CullParameterdvEXT(pname, params) + return void + param pname CullParameterEXT in value + param params Float64 out array [4] + category EXT_cull_vertex + version 1.1 + dlflags notlistable + extension soft + glxflags ignore + glsopcode 0x01D5 + offset 542 + +CullParameterfvEXT(pname, params) + return void + param pname CullParameterEXT in value + param params Float32 out array [4] + category EXT_cull_vertex + version 1.1 + dlflags notlistable + extension soft + glxflags ignore + glsopcode 0x01D6 + offset 543 + +############################################################################### +# +# Extension #99 - skipped +# Extension #100 - GLU_EXT_nurbs_tessellator +# +############################################################################### + +############################################################################### +# +# Extension #101 +# SGIX_ycrcb commands +# +############################################################################### + +# (none) +newcategory: SGIX_ycrcb + +############################################################################### +# +# Extension #102 +# SGIX_fragment_lighting commands +# +############################################################################### + +FragmentColorMaterialSGIX(face, mode) + return void + param face MaterialFace in value + param mode MaterialParameter in value + category SGIX_fragment_lighting + glxflags ignore + version 1.0 + extension + glsopcode 0x019E + offset 476 + +FragmentLightfSGIX(light, pname, param) + return void + param light FragmentLightNameSGIX in value + param pname FragmentLightParameterSGIX in value + param param CheckedFloat32 in value + category SGIX_fragment_lighting + glxflags ignore + version 1.0 + extension + glsopcode 0x019F + offset 477 + +FragmentLightfvSGIX(light, pname, params) + return void + param light FragmentLightNameSGIX in value + param pname FragmentLightParameterSGIX in value + param params CheckedFloat32 in array [COMPSIZE(pname)] + category SGIX_fragment_lighting + glxflags ignore + version 1.0 + extension + glsopcode 0x01A0 + offset 478 + +FragmentLightiSGIX(light, pname, param) + return void + param light FragmentLightNameSGIX in value + param pname FragmentLightParameterSGIX in value + param param CheckedInt32 in value + category SGIX_fragment_lighting + glxflags ignore + version 1.0 + extension + glsopcode 0x01A1 + offset 479 + +FragmentLightivSGIX(light, pname, params) + return void + param light FragmentLightNameSGIX in value + param pname FragmentLightParameterSGIX in value + param params CheckedInt32 in array [COMPSIZE(pname)] + category SGIX_fragment_lighting + glxflags ignore + version 1.0 + extension + glsopcode 0x01A2 + offset 480 + +FragmentLightModelfSGIX(pname, param) + return void + param pname FragmentLightModelParameterSGIX in value + param param CheckedFloat32 in value + category SGIX_fragment_lighting + glxflags ignore + version 1.0 + extension + glsflags gl-enum + glsopcode 0x01A3 + offset 481 + +FragmentLightModelfvSGIX(pname, params) + return void + param pname FragmentLightModelParameterSGIX in value + param params CheckedFloat32 in array [COMPSIZE(pname)] + category SGIX_fragment_lighting + glxflags ignore + version 1.0 + extension + glsflags gl-enum + glsopcode 0x01A4 + offset 482 + +FragmentLightModeliSGIX(pname, param) + return void + param pname FragmentLightModelParameterSGIX in value + param param CheckedInt32 in value + category SGIX_fragment_lighting + glxflags ignore + version 1.0 + extension + glsflags gl-enum + glsopcode 0x01A5 + offset 483 + +FragmentLightModelivSGIX(pname, params) + return void + param pname FragmentLightModelParameterSGIX in value + param params CheckedInt32 in array [COMPSIZE(pname)] + category SGIX_fragment_lighting + glxflags ignore + version 1.0 + extension + glsflags gl-enum + glsopcode 0x01A6 + offset 484 + +FragmentMaterialfSGIX(face, pname, param) + return void + param face MaterialFace in value + param pname MaterialParameter in value + param param CheckedFloat32 in value + category SGIX_fragment_lighting + glxflags ignore + version 1.0 + extension + glsopcode 0x01A7 + offset 485 + +FragmentMaterialfvSGIX(face, pname, params) + return void + param face MaterialFace in value + param pname MaterialParameter in value + param params CheckedFloat32 in array [COMPSIZE(pname)] + category SGIX_fragment_lighting + glxflags ignore + version 1.0 + extension + glsopcode 0x01A8 + offset 486 + +FragmentMaterialiSGIX(face, pname, param) + return void + param face MaterialFace in value + param pname MaterialParameter in value + param param CheckedInt32 in value + category SGIX_fragment_lighting + glxflags ignore + version 1.0 + extension + glsopcode 0x01A9 + offset 487 + +FragmentMaterialivSGIX(face, pname, params) + return void + param face MaterialFace in value + param pname MaterialParameter in value + param params CheckedInt32 in array [COMPSIZE(pname)] + category SGIX_fragment_lighting + glxflags ignore + version 1.0 + extension + glsopcode 0x01AA + offset 488 + +GetFragmentLightfvSGIX(light, pname, params) + return void + param light FragmentLightNameSGIX in value + param pname FragmentLightParameterSGIX in value + param params Float32 out array [COMPSIZE(pname)] + category SGIX_fragment_lighting + dlflags notlistable + glxflags ignore + version 1.0 + extension + glsflags get + glsopcode 0x01AB + offset 489 + +GetFragmentLightivSGIX(light, pname, params) + return void + param light FragmentLightNameSGIX in value + param pname FragmentLightParameterSGIX in value + param params Int32 out array [COMPSIZE(pname)] + category SGIX_fragment_lighting + dlflags notlistable + glxflags ignore + version 1.0 + extension + glsflags get + glsopcode 0x01AC + offset 490 + +GetFragmentMaterialfvSGIX(face, pname, params) + return void + param face MaterialFace in value + param pname MaterialParameter in value + param params Float32 out array [COMPSIZE(pname)] + category SGIX_fragment_lighting + dlflags notlistable + glxflags ignore + version 1.0 + extension + glsflags get + glsopcode 0x01AD + offset 491 + +GetFragmentMaterialivSGIX(face, pname, params) + return void + param face MaterialFace in value + param pname MaterialParameter in value + param params Int32 out array [COMPSIZE(pname)] + category SGIX_fragment_lighting + dlflags notlistable + glxflags ignore + version 1.0 + extension + glsflags get + glsopcode 0x01AE + offset 492 + +LightEnviSGIX(pname, param) + return void + param pname LightEnvParameterSGIX in value + param param CheckedInt32 in value + category SGIX_fragment_lighting + glxflags ignore + version 1.0 + extension + glsflags gl-enum + glsopcode 0x01AF + offset 493 + +############################################################################### +# +# Extension #103 - skipped +# Extension #104 - skipped +# Extension #105 - skipped +# Extension #106 - skipped +# Extension #107 - skipped +# Extension #108 - skipped +# Extension #109 - skipped +# +############################################################################### + +############################################################################### +# +# Extension #110 +# IBM_rasterpos_clip commands +# +############################################################################### + +# (none) +newcategory: IBM_rasterpos_clip + +############################################################################### +# +# Extension #111 +# HP_texture_lighting commands +# +############################################################################### + +# (none) +newcategory: HP_texture_lighting + +############################################################################### +# +# Extension #112 +# EXT_draw_range_elements commands +# +############################################################################### + +# Spec entries to be written +DrawRangeElementsEXT(mode, start, end, count, type, indices) + return void + param mode BeginMode in value + param start UInt32 in value + param end UInt32 in value + param count SizeI in value + param type DrawElementsType in value + param indices Void in array [COMPSIZE(count/type)] + category EXT_draw_range_elements + dlflags handcode + glxflags client-handcode client-intercept server-handcode + version 1.1 + alias DrawRangeElements + glsalias DrawRangeElements + +############################################################################### +# +# Extension #113 +# WIN_phong_shading commands +# +############################################################################### + +# (none) +newcategory: WIN_phong_shading + +############################################################################### +# +# Extension #114 +# WIN_specular_fog commands +# +############################################################################### + +# (none) +newcategory: WIN_specular_fog + +############################################################################### +# +# Extension #115 - skipped +# Extension #116 - skipped +# +############################################################################### + +############################################################################### +# +# Extension #117 +# EXT_light_texture commands +# +############################################################################### + +# Spec entries to be written +ApplyTextureEXT(mode) + return void + param mode LightTextureModeEXT in value + category EXT_light_texture + version 1.1 + glxropcode ? + glsflags ignore + offset ? + +TextureLightEXT(pname) + return void + param pname LightTexturePNameEXT in value + category EXT_light_texture + version 1.1 + glxropcode ? + glsflags ignore + offset ? + +TextureMaterialEXT(face, mode) + return void + param face MaterialFace in value + param mode MaterialParameter in value + category EXT_light_texture + version 1.1 + glxropcode ? + glsflags ignore + offset ? + +############################################################################### +# +# Extension #118 - skipped +# +############################################################################### + +############################################################################### +# +# Extension #119 +# SGIX_blend_alpha_minmax commands +# +############################################################################### + +# (none) +newcategory: SGIX_blend_alpha_minmax + +############################################################################### +# +# Extension #120 - skipped +# Extension #121 - skipped +# Extension #122 - skipped +# Extension #123 - skipped +# Extension #124 - skipped +# Extension #125 - skipped +# Extension #126 - skipped +# Extension #127 - skipped +# Extension #128 - skipped +# +############################################################################### + +############################################################################### +# +# Extension #129 +# EXT_bgra commands +# +############################################################################### + +# (none) +newcategory: EXT_bgra + +############################################################################### +# +# Extension #130 - skipped +# Extension #131 - skipped +# +############################################################################### + +############################################################################### +# +# Extension #132 +# SGIX_async commands +# +############################################################################### + +AsyncMarkerSGIX(marker) + return void + param marker UInt32 in value + category SGIX_async + version 1.0 + glxflags ignore + extension + glsopcode 0x0198 + offset ? + +FinishAsyncSGIX(markerp) + return Int32 + param markerp UInt32 out array [1] + category SGIX_async + version 1.0 + dlflags notlistable + glxflags ignore + extension + glsopcode 0x0199 + offset ? + +PollAsyncSGIX(markerp) + return Int32 + param markerp UInt32 out array [1] + category SGIX_async + version 1.0 + dlflags notlistable + glxflags ignore + extension + glsopcode 0x019A + offset ? + +GenAsyncMarkersSGIX(range) + return UInt32 + param range SizeI in value + category SGIX_async + version 1.0 + dlflags notlistable + glxflags ignore + extension + glsopcode 0x019B + offset ? + +DeleteAsyncMarkersSGIX(marker, range) + return void + param marker UInt32 in value + param range SizeI in value + category SGIX_async + version 1.0 + dlflags notlistable + glxflags ignore + extension + glsopcode 0x019C + offset ? + +IsAsyncMarkerSGIX(marker) + return Boolean + param marker UInt32 in value + category SGIX_async + version 1.0 + dlflags notlistable + glxflags ignore + extension + glsopcode 0x019D + offset ? + +############################################################################### +# +# Extension #133 +# SGIX_async_pixel commands +# +############################################################################### + +# (none) +newcategory: SGIX_async_pixel + +############################################################################### +# +# Extension #134 +# SGIX_async_histogram commands +# +############################################################################### + +# (none) +newcategory: SGIX_async_histogram + +############################################################################### +# +# Extension #135 - skipped (INTEL_texture_scissor was never implemented) +# +############################################################################### + +############################################################################### +# +# Extension #136 +# INTEL_parallel_arrays commands +# +############################################################################### + +VertexPointervINTEL(size, type, pointer) + return void + param size Int32 in value + param type VertexPointerType in value + param pointer VoidPointer in array [4] retained + category INTEL_parallel_arrays + dlflags notlistable + glxflags client-handcode server-handcode EXT + version 1.1 + glsflags ignore client + offset ? + +NormalPointervINTEL(type, pointer) + return void + param type NormalPointerType in value + param pointer VoidPointer in array [4] retained + category INTEL_parallel_arrays + dlflags notlistable + glxflags client-handcode server-handcode EXT + version 1.1 + glsflags ignore client + offset ? + +ColorPointervINTEL(size, type, pointer) + return void + param size Int32 in value + param type VertexPointerType in value + param pointer VoidPointer in array [4] retained + category INTEL_parallel_arrays + dlflags notlistable + glxflags client-handcode server-handcode EXT + version 1.1 + glsflags ignore client + offset ? + +TexCoordPointervINTEL(size, type, pointer) + return void + param size Int32 in value + param type VertexPointerType in value + param pointer VoidPointer in array [4] retained + category INTEL_parallel_arrays + dlflags notlistable + glxflags client-handcode server-handcode EXT + version 1.1 + glsflags ignore client + offset ? + + +############################################################################### +# +# Extension #137 +# HP_occlusion_test commands +# +############################################################################### + +# (none) +newcategory: HP_occlusion_test + +############################################################################### +# +# Extension #138 +# EXT_pixel_transform commands +# +############################################################################### + +PixelTransformParameteriEXT(target, pname, param) + return void + param target PixelTransformTargetEXT in value + param pname PixelTransformPNameEXT in value + param param Int32 in value + category EXT_pixel_transform + version 1.1 + glxropcode ? + glsflags ignore + offset ? + +PixelTransformParameterfEXT(target, pname, param) + return void + param target PixelTransformTargetEXT in value + param pname PixelTransformPNameEXT in value + param param Float32 in value + category EXT_pixel_transform + version 1.1 + glxropcode ? + glsflags ignore + offset ? + +PixelTransformParameterivEXT(target, pname, params) + return void + param target PixelTransformTargetEXT in value + param pname PixelTransformPNameEXT in value + param params Int32 in array [1] + category EXT_pixel_transform + version 1.1 + glxropcode ? + glsflags ignore + offset ? + +PixelTransformParameterfvEXT(target, pname, params) + return void + param target PixelTransformTargetEXT in value + param pname PixelTransformPNameEXT in value + param params Float32 in array [1] + category EXT_pixel_transform + version 1.1 + glxropcode ? + glsflags ignore + offset ? + +############################################################################### +# +# Extension #139 +# EXT_pixel_transform_color_table commands +# +############################################################################### + +# (none) +newcategory: EXT_pixel_transform_color_table + +############################################################################### +# +# Extension #140 - skipped +# +############################################################################### + +############################################################################### +# +# Extension #141 +# EXT_shared_texture_palette commands +# +############################################################################### + +# (none) +newcategory: EXT_shared_texture_palette + +############################################################################### +# +# Extension #142 - GLX_SGIS_blended_overlay +# Extension #143 - GLX_SGIS_shared_multisample +# +############################################################################### + +############################################################################### +# +# Extension #144 +# EXT_separate_specular_color commands +# +############################################################################### + +# (none) +newcategory: EXT_separate_specular_color + +############################################################################### +# +# Extension #145 +# EXT_secondary_color commands +# +############################################################################### + +SecondaryColor3bEXT(red, green, blue) + return void + param red ColorB in value + param green ColorB in value + param blue ColorB in value + category EXT_secondary_color + vectorequiv SecondaryColor3bvEXT + version 1.1 + alias SecondaryColor3b + glsalias SecondaryColor3b + +SecondaryColor3bvEXT(v) + return void + param v ColorB in array [3] + category EXT_secondary_color + version 1.1 + glxropcode 4126 + alias SecondaryColor3bv + glsalias SecondaryColor3bv + +SecondaryColor3dEXT(red, green, blue) + return void + param red ColorD in value + param green ColorD in value + param blue ColorD in value + category EXT_secondary_color + vectorequiv SecondaryColor3dvEXT + version 1.1 + alias SecondaryColor3d + glsalias SecondaryColor3d + +SecondaryColor3dvEXT(v) + return void + param v ColorD in array [3] + category EXT_secondary_color + version 1.1 + glxropcode 4130 + alias SecondaryColor3dv + glsalias SecondaryColor3dv + +SecondaryColor3fEXT(red, green, blue) + return void + param red ColorF in value + param green ColorF in value + param blue ColorF in value + category EXT_secondary_color + vectorequiv SecondaryColor3fvEXT + version 1.1 + alias SecondaryColor3f + glsalias SecondaryColor3f + +SecondaryColor3fvEXT(v) + return void + param v ColorF in array [3] + category EXT_secondary_color + version 1.1 + glxropcode 4129 + alias SecondaryColor3fv + glsalias SecondaryColor3fv + +SecondaryColor3iEXT(red, green, blue) + return void + param red ColorI in value + param green ColorI in value + param blue ColorI in value + category EXT_secondary_color + vectorequiv SecondaryColor3ivEXT + version 1.1 + alias SecondaryColor3i + glsalias SecondaryColor3i + +SecondaryColor3ivEXT(v) + return void + param v ColorI in array [3] + category EXT_secondary_color + version 1.1 + glxropcode 4128 + glsopcode 0x0200 + offset 568 + alias SecondaryColor3iv + glsalias SecondaryColor3iv + +SecondaryColor3sEXT(red, green, blue) + return void + param red ColorS in value + param green ColorS in value + param blue ColorS in value + category EXT_secondary_color + vectorequiv SecondaryColor3svEXT + version 1.1 + alias SecondaryColor3s + glsalias SecondaryColor3s + +SecondaryColor3svEXT(v) + return void + param v ColorS in array [3] + category EXT_secondary_color + version 1.1 + glxropcode 4127 + alias SecondaryColor3sv + glsalias SecondaryColor3sv + +SecondaryColor3ubEXT(red, green, blue) + return void + param red ColorUB in value + param green ColorUB in value + param blue ColorUB in value + category EXT_secondary_color + vectorequiv SecondaryColor3ubvEXT + version 1.1 + alias SecondaryColor3ub + glsalias SecondaryColor3ub + +SecondaryColor3ubvEXT(v) + return void + param v ColorUB in array [3] + category EXT_secondary_color + version 1.1 + glxropcode 4131 + alias SecondaryColor3ubv + glsalias SecondaryColor3ubv + +SecondaryColor3uiEXT(red, green, blue) + return void + param red ColorUI in value + param green ColorUI in value + param blue ColorUI in value + category EXT_secondary_color + vectorequiv SecondaryColor3uivEXT + version 1.1 + alias SecondaryColor3ui + glsalias SecondaryColor3ui + +SecondaryColor3uivEXT(v) + return void + param v ColorUI in array [3] + category EXT_secondary_color + version 1.1 + glxropcode 4133 + alias SecondaryColor3uiv + glsalias SecondaryColor3uiv + +SecondaryColor3usEXT(red, green, blue) + return void + param red ColorUS in value + param green ColorUS in value + param blue ColorUS in value + category EXT_secondary_color + vectorequiv SecondaryColor3usvEXT + version 1.1 + alias SecondaryColor3us + glsalias SecondaryColor3us + +SecondaryColor3usvEXT(v) + return void + param v ColorUS in array [3] + category EXT_secondary_color + version 1.1 + glxropcode 4132 + alias SecondaryColor3usv + glsalias SecondaryColor3usv + +SecondaryColorPointerEXT(size, type, stride, pointer) + return void + param size Int32 in value + param type ColorPointerType in value + param stride SizeI in value + param pointer Void in array [COMPSIZE(size/type/stride)] retained + category EXT_secondary_color + dlflags notlistable + glxflags client-handcode server-handcode EXT + version 1.1 + extension + alias SecondaryColorPointer + glsalias SecondaryColorPointer + +############################################################################### +# +# Extension #146 +# EXT_texture_env commands +# +############################################################################### + +# Dead extension - never implemented (removed from registry!) +# (none) +# newcategory: EXT_texture_env + +############################################################################### +# +# Extension #147 +# EXT_texture_perturb_normal commands +# +############################################################################### + +TextureNormalEXT(mode) + return void + param mode TextureNormalModeEXT in value + category EXT_texture_perturb_normal + version 1.1 + glxropcode ? + glsflags ignore + offset ? + +############################################################################### +# +# Extension #148 +# EXT_multi_draw_arrays commands +# +############################################################################### + +# first and count are really 'in' +MultiDrawArraysEXT(mode, first, count, primcount) + return void + param mode BeginMode in value + param first Int32 out array [COMPSIZE(primcount)] + param count SizeI out array [COMPSIZE(primcount)] + param primcount SizeI in value + category EXT_multi_draw_arrays + version 1.1 + glxropcode ? + alias MultiDrawArrays + glsalias MultiDrawArrays + +MultiDrawElementsEXT(mode, count, type, indices, primcount) + return void + param mode BeginMode in value + param count SizeI in array [COMPSIZE(primcount)] + param type DrawElementsType in value + param indices VoidPointer in array [COMPSIZE(primcount)] + param primcount SizeI in value + category EXT_multi_draw_arrays + version 1.1 + glxropcode ? + alias MultiDrawElements + glsalias MultiDrawElements + +############################################################################### +# +# Extension #149 +# EXT_fog_coord commands +# +############################################################################### + +FogCoordfEXT(coord) + return void + param coord CoordF in value + category EXT_fog_coord + vectorequiv FogCoordfvEXT + version 1.1 + alias FogCoordf + glsalias FogCoordf + +FogCoordfvEXT(coord) + return void + param coord CoordF in array [1] + category EXT_fog_coord + version 1.1 + glxropcode 4124 + alias FogCoordfv + glsalias FogCoordfv + +FogCoorddEXT(coord) + return void + param coord CoordD in value + category EXT_fog_coord + vectorequiv FogCoorddvEXT + version 1.1 + alias FogCoordd + glsalias FogCoordd + +FogCoorddvEXT(coord) + return void + param coord CoordD in array [1] + category EXT_fog_coord + version 1.1 + glxropcode 4125 + alias FogCoorddv + glsalias FogCoorddv + +FogCoordPointerEXT(type, stride, pointer) + return void + param type FogPointerTypeEXT in value + param stride SizeI in value + param pointer Void in array [COMPSIZE(type/stride)] retained + category EXT_fog_coord + dlflags notlistable + version 1.1 + glxflags client-handcode server-handcode EXT + alias FogCoordPointer + glsalias FogCoordPointer + +############################################################################### +# +# Extension #150 - skipped +# Extension #151 - skipped +# Extension #152 - skipped +# Extension #153 - skipped +# Extension #154 - skipped +# +############################################################################### + +############################################################################### +# +# Extension #155 +# REND_screen_coordinates commands +# +############################################################################### + +# (none) +newcategory: REND_screen_coordinates + +############################################################################### +# +# Extension #156 +# EXT_coordinate_frame commands +# +############################################################################### + +Tangent3bEXT(tx, ty, tz) + return void + param tx Int8 in value + param ty Int8 in value + param tz Int8 in value + category EXT_coordinate_frame + vectorequiv Tangent3bvEXT + version 1.1 + glsflags ignore + offset ? + +Tangent3bvEXT(v) + return void + param v Int8 in array [3] + category EXT_coordinate_frame + version 1.1 + glxropcode ? + glsflags ignore + offset ? + +Tangent3dEXT(tx, ty, tz) + return void + param tx CoordD in value + param ty CoordD in value + param tz CoordD in value + category EXT_coordinate_frame + vectorequiv Tangent3dvEXT + version 1.1 + glsflags ignore + offset ? + +Tangent3dvEXT(v) + return void + param v CoordD in array [3] + category EXT_coordinate_frame + version 1.1 + glxropcode ? + glsflags ignore + offset ? + +Tangent3fEXT(tx, ty, tz) + return void + param tx CoordF in value + param ty CoordF in value + param tz CoordF in value + category EXT_coordinate_frame + vectorequiv Tangent3fvEXT + version 1.1 + glsflags ignore + offset ? + +Tangent3fvEXT(v) + return void + param v CoordF in array [3] + category EXT_coordinate_frame + version 1.1 + glxropcode ? + glsflags ignore + offset ? + +Tangent3iEXT(tx, ty, tz) + return void + param tx Int32 in value + param ty Int32 in value + param tz Int32 in value + category EXT_coordinate_frame + vectorequiv Tangent3ivEXT + version 1.1 + glsflags ignore + offset ? + +Tangent3ivEXT(v) + return void + param v Int32 in array [3] + category EXT_coordinate_frame + version 1.1 + glxropcode ? + glsflags ignore + offset ? + +Tangent3sEXT(tx, ty, tz) + return void + param tx Int16 in value + param ty Int16 in value + param tz Int16 in value + category EXT_coordinate_frame + vectorequiv Tangent3svEXT + version 1.1 + glsflags ignore + offset ? + +Tangent3svEXT(v) + return void + param v Int16 in array [3] + category EXT_coordinate_frame + version 1.1 + glxropcode ? + glsflags ignore + offset ? + +Binormal3bEXT(bx, by, bz) + return void + param bx Int8 in value + param by Int8 in value + param bz Int8 in value + category EXT_coordinate_frame + vectorequiv Binormal3bvEXT + version 1.1 + glsflags ignore + offset ? + +Binormal3bvEXT(v) + return void + param v Int8 in array [3] + category EXT_coordinate_frame + version 1.1 + glxropcode ? + glsflags ignore + offset ? + +Binormal3dEXT(bx, by, bz) + return void + param bx CoordD in value + param by CoordD in value + param bz CoordD in value + category EXT_coordinate_frame + vectorequiv Binormal3dvEXT + version 1.1 + glsflags ignore + offset ? + +Binormal3dvEXT(v) + return void + param v CoordD in array [3] + category EXT_coordinate_frame + version 1.1 + glxropcode ? + glsflags ignore + offset ? + +Binormal3fEXT(bx, by, bz) + return void + param bx CoordF in value + param by CoordF in value + param bz CoordF in value + category EXT_coordinate_frame + vectorequiv Binormal3fvEXT + version 1.1 + glsflags ignore + offset ? + +Binormal3fvEXT(v) + return void + param v CoordF in array [3] + category EXT_coordinate_frame + version 1.1 + glxropcode ? + glsflags ignore + offset ? + +Binormal3iEXT(bx, by, bz) + return void + param bx Int32 in value + param by Int32 in value + param bz Int32 in value + category EXT_coordinate_frame + vectorequiv Binormal3ivEXT + version 1.1 + glsflags ignore + offset ? + +Binormal3ivEXT(v) + return void + param v Int32 in array [3] + category EXT_coordinate_frame + version 1.1 + glxropcode ? + glsflags ignore + offset ? + +Binormal3sEXT(bx, by, bz) + return void + param bx Int16 in value + param by Int16 in value + param bz Int16 in value + category EXT_coordinate_frame + vectorequiv Binormal3svEXT + version 1.1 + glsflags ignore + offset ? + +Binormal3svEXT(v) + return void + param v Int16 in array [3] + category EXT_coordinate_frame + version 1.1 + glxropcode ? + glsflags ignore + offset ? + +TangentPointerEXT(type, stride, pointer) + return void + param type TangentPointerTypeEXT in value + param stride SizeI in value + param pointer Void in array [COMPSIZE(type/stride)] retained + category EXT_coordinate_frame + dlflags notlistable + glxflags client-handcode client-intercept server-handcode + version 1.1 + glsflags ignore + offset ? + +BinormalPointerEXT(type, stride, pointer) + return void + param type BinormalPointerTypeEXT in value + param stride SizeI in value + param pointer Void in array [COMPSIZE(type/stride)] retained + category EXT_coordinate_frame + dlflags notlistable + glxflags client-handcode client-intercept server-handcode + version 1.1 + glsflags ignore + offset ? + +############################################################################### +# +# Extension #157 - skipped +# +############################################################################### + +############################################################################### +# +# Extension #158 +# EXT_texture_env_combine commands +# +############################################################################### + +# (none) +newcategory: EXT_texture_env_combine + +############################################################################### +# +# Extension #159 +# APPLE_specular_vector commands +# +############################################################################### + +# (none) +newcategory: APPLE_specular_vector + +############################################################################### +# +# Extension #160 +# APPLE_transform_hint commands +# +############################################################################### + +# (none) +newcategory: APPLE_transform_hint + +############################################################################### +# +# Extension #161 +# SGIX_fog_scale commands +# +############################################################################### + +# (none) +newcategory: SGIX_fog_scale + +############################################################################### +# +# Extension #162 - skipped +# +############################################################################### + +############################################################################### +# +# Extension #163 +# SUNX_constant_data commands +# +############################################################################### + +FinishTextureSUNX() + return void + category SUNX_constant_data + version 1.1 + glxropcode ? + glsflags ignore + offset ? + +############################################################################### +# +# Extension #164 +# SUN_global_alpha commands +# +############################################################################### + +GlobalAlphaFactorbSUN(factor) + return void + param factor Int8 in value + category SUN_global_alpha + version 1.1 + glxropcode ? + glsflags ignore + offset ? + +GlobalAlphaFactorsSUN(factor) + return void + param factor Int16 in value + category SUN_global_alpha + version 1.1 + glxropcode ? + glsflags ignore + offset ? + +GlobalAlphaFactoriSUN(factor) + return void + param factor Int32 in value + category SUN_global_alpha + version 1.1 + glxropcode ? + glsflags ignore + offset ? + +GlobalAlphaFactorfSUN(factor) + return void + param factor Float32 in value + category SUN_global_alpha + version 1.1 + glxropcode ? + glsflags ignore + offset ? + +GlobalAlphaFactordSUN(factor) + return void + param factor Float64 in value + category SUN_global_alpha + version 1.1 + glxropcode ? + glsflags ignore + offset ? + +GlobalAlphaFactorubSUN(factor) + return void + param factor UInt8 in value + category SUN_global_alpha + version 1.1 + glxropcode ? + glsflags ignore + offset ? + +GlobalAlphaFactorusSUN(factor) + return void + param factor UInt16 in value + category SUN_global_alpha + version 1.1 + glxropcode ? + glsflags ignore + offset ? + +GlobalAlphaFactoruiSUN(factor) + return void + param factor UInt32 in value + category SUN_global_alpha + version 1.1 + glxropcode ? + glsflags ignore + offset ? + +############################################################################### +# +# Extension #165 +# SUN_triangle_list commands +# +############################################################################### + +ReplacementCodeuiSUN(code) + return void + param code UInt32 in value + category SUN_triangle_list + version 1.1 + glxropcode ? + glsflags ignore + offset ? + +ReplacementCodeusSUN(code) + return void + param code UInt16 in value + category SUN_triangle_list + version 1.1 + glxropcode ? + glsflags ignore + offset ? + +ReplacementCodeubSUN(code) + return void + param code UInt8 in value + category SUN_triangle_list + version 1.1 + glxropcode ? + glsflags ignore + offset ? + +ReplacementCodeuivSUN(code) + return void + param code UInt32 in array [COMPSIZE()] + category SUN_triangle_list + version 1.1 + glxropcode ? + glsflags ignore + offset ? + +ReplacementCodeusvSUN(code) + return void + param code UInt16 in array [COMPSIZE()] + category SUN_triangle_list + version 1.1 + glxropcode ? + glsflags ignore + offset ? + +ReplacementCodeubvSUN(code) + return void + param code UInt8 in array [COMPSIZE()] + category SUN_triangle_list + version 1.1 + glxropcode ? + glsflags ignore + offset ? + +ReplacementCodePointerSUN(type, stride, pointer) + return void + param type ReplacementCodeTypeSUN in value + param stride SizeI in value + param pointer VoidPointer in array [COMPSIZE(type/stride)] retained + category SUN_triangle_list + version 1.1 + glxropcode ? + glsflags ignore + offset ? + +############################################################################### +# +# Extension #166 +# SUN_vertex commands +# +############################################################################### + +Color4ubVertex2fSUN(r, g, b, a, x, y) + return void + param r UInt8 in value + param g UInt8 in value + param b UInt8 in value + param a UInt8 in value + param x Float32 in value + param y Float32 in value + category SUN_vertex + version 1.1 + glxropcode ? + glsflags ignore + offset ? + +Color4ubVertex2fvSUN(c, v) + return void + param c UInt8 in array [4] + param v Float32 in array [2] + category SUN_vertex + version 1.1 + glxropcode ? + glsflags ignore + offset ? + +Color4ubVertex3fSUN(r, g, b, a, x, y, z) + return void + param r UInt8 in value + param g UInt8 in value + param b UInt8 in value + param a UInt8 in value + param x Float32 in value + param y Float32 in value + param z Float32 in value + category SUN_vertex + version 1.1 + glxropcode ? + glsflags ignore + offset ? + +Color4ubVertex3fvSUN(c, v) + return void + param c UInt8 in array [4] + param v Float32 in array [3] + category SUN_vertex + version 1.1 + glxropcode ? + glsflags ignore + offset ? + +Color3fVertex3fSUN(r, g, b, x, y, z) + return void + param r Float32 in value + param g Float32 in value + param b Float32 in value + param x Float32 in value + param y Float32 in value + param z Float32 in value + category SUN_vertex + version 1.1 + glxropcode ? + glsflags ignore + offset ? + +Color3fVertex3fvSUN(c, v) + return void + param c Float32 in array [3] + param v Float32 in array [3] + category SUN_vertex + version 1.1 + glxropcode ? + glsflags ignore + offset ? + +Normal3fVertex3fSUN(nx, ny, nz, x, y, z) + return void + param nx Float32 in value + param ny Float32 in value + param nz Float32 in value + param x Float32 in value + param y Float32 in value + param z Float32 in value + category SUN_vertex + version 1.1 + glxropcode ? + glsflags ignore + offset ? + +Normal3fVertex3fvSUN(n, v) + return void + param n Float32 in array [3] + param v Float32 in array [3] + category SUN_vertex + version 1.1 + glxropcode ? + glsflags ignore + offset ? + +Color4fNormal3fVertex3fSUN(r, g, b, a, nx, ny, nz, x, y, z) + return void + param r Float32 in value + param g Float32 in value + param b Float32 in value + param a Float32 in value + param nx Float32 in value + param ny Float32 in value + param nz Float32 in value + param x Float32 in value + param y Float32 in value + param z Float32 in value + category SUN_vertex + version 1.1 + glxropcode ? + glsflags ignore + offset ? + +Color4fNormal3fVertex3fvSUN(c, n, v) + return void + param c Float32 in array [4] + param n Float32 in array [3] + param v Float32 in array [3] + category SUN_vertex + version 1.1 + glxropcode ? + glsflags ignore + offset ? + +TexCoord2fVertex3fSUN(s, t, x, y, z) + return void + param s Float32 in value + param t Float32 in value + param x Float32 in value + param y Float32 in value + param z Float32 in value + category SUN_vertex + version 1.1 + glxropcode ? + glsflags ignore + offset ? + +TexCoord2fVertex3fvSUN(tc, v) + return void + param tc Float32 in array [2] + param v Float32 in array [3] + category SUN_vertex + version 1.1 + glxropcode ? + glsflags ignore + offset ? + +TexCoord4fVertex4fSUN(s, t, p, q, x, y, z, w) + return void + param s Float32 in value + param t Float32 in value + param p Float32 in value + param q Float32 in value + param x Float32 in value + param y Float32 in value + param z Float32 in value + param w Float32 in value + category SUN_vertex + version 1.1 + glxropcode ? + glsflags ignore + offset ? + +TexCoord4fVertex4fvSUN(tc, v) + return void + param tc Float32 in array [4] + param v Float32 in array [4] + category SUN_vertex + version 1.1 + glxropcode ? + glsflags ignore + offset ? + +TexCoord2fColor4ubVertex3fSUN(s, t, r, g, b, a, x, y, z) + return void + param s Float32 in value + param t Float32 in value + param r UInt8 in value + param g UInt8 in value + param b UInt8 in value + param a UInt8 in value + param x Float32 in value + param y Float32 in value + param z Float32 in value + category SUN_vertex + version 1.1 + glxropcode ? + glsflags ignore + offset ? + +TexCoord2fColor4ubVertex3fvSUN(tc, c, v) + return void + param tc Float32 in array [2] + param c UInt8 in array [4] + param v Float32 in array [3] + category SUN_vertex + version 1.1 + glxropcode ? + glsflags ignore + offset ? + +TexCoord2fColor3fVertex3fSUN(s, t, r, g, b, x, y, z) + return void + param s Float32 in value + param t Float32 in value + param r Float32 in value + param g Float32 in value + param b Float32 in value + param x Float32 in value + param y Float32 in value + param z Float32 in value + category SUN_vertex + version 1.1 + glxropcode ? + glsflags ignore + offset ? + +TexCoord2fColor3fVertex3fvSUN(tc, c, v) + return void + param tc Float32 in array [2] + param c Float32 in array [3] + param v Float32 in array [3] + category SUN_vertex + version 1.1 + glxropcode ? + glsflags ignore + offset ? + +TexCoord2fNormal3fVertex3fSUN(s, t, nx, ny, nz, x, y, z) + return void + param s Float32 in value + param t Float32 in value + param nx Float32 in value + param ny Float32 in value + param nz Float32 in value + param x Float32 in value + param y Float32 in value + param z Float32 in value + category SUN_vertex + version 1.1 + glxropcode ? + glsflags ignore + offset ? + +TexCoord2fNormal3fVertex3fvSUN(tc, n, v) + return void + param tc Float32 in array [2] + param n Float32 in array [3] + param v Float32 in array [3] + category SUN_vertex + version 1.1 + glxropcode ? + glsflags ignore + offset ? + +TexCoord2fColor4fNormal3fVertex3fSUN(s, t, r, g, b, a, nx, ny, nz, x, y, z) + return void + param s Float32 in value + param t Float32 in value + param r Float32 in value + param g Float32 in value + param b Float32 in value + param a Float32 in value + param nx Float32 in value + param ny Float32 in value + param nz Float32 in value + param x Float32 in value + param y Float32 in value + param z Float32 in value + category SUN_vertex + version 1.1 + glxropcode ? + glsflags ignore + offset ? + +TexCoord2fColor4fNormal3fVertex3fvSUN(tc, c, n, v) + return void + param tc Float32 in array [2] + param c Float32 in array [4] + param n Float32 in array [3] + param v Float32 in array [3] + category SUN_vertex + version 1.1 + glxropcode ? + glsflags ignore + offset ? + +TexCoord4fColor4fNormal3fVertex4fSUN(s, t, p, q, r, g, b, a, nx, ny, nz, x, y, z, w) + return void + param s Float32 in value + param t Float32 in value + param p Float32 in value + param q Float32 in value + param r Float32 in value + param g Float32 in value + param b Float32 in value + param a Float32 in value + param nx Float32 in value + param ny Float32 in value + param nz Float32 in value + param x Float32 in value + param y Float32 in value + param z Float32 in value + param w Float32 in value + category SUN_vertex + version 1.1 + glxropcode ? + glsflags ignore + offset ? + +TexCoord4fColor4fNormal3fVertex4fvSUN(tc, c, n, v) + return void + param tc Float32 in array [4] + param c Float32 in array [4] + param n Float32 in array [3] + param v Float32 in array [4] + category SUN_vertex + version 1.1 + glxropcode ? + glsflags ignore + offset ? + +ReplacementCodeuiVertex3fSUN(rc, x, y, z) + return void + param rc ReplacementCodeSUN in value + param x Float32 in value + param y Float32 in value + param z Float32 in value + category SUN_vertex + version 1.1 + glxropcode ? + glsflags ignore + offset ? + +ReplacementCodeuiVertex3fvSUN(rc, v) + return void + param rc ReplacementCodeSUN in array [1] + param v Float32 in array [3] + category SUN_vertex + version 1.1 + glxropcode ? + glsflags ignore + offset ? + +ReplacementCodeuiColor4ubVertex3fSUN(rc, r, g, b, a, x, y, z) + return void + param rc ReplacementCodeSUN in value + param r UInt8 in value + param g UInt8 in value + param b UInt8 in value + param a UInt8 in value + param x Float32 in value + param y Float32 in value + param z Float32 in value + category SUN_vertex + version 1.1 + glxropcode ? + glsflags ignore + offset ? + +ReplacementCodeuiColor4ubVertex3fvSUN(rc, c, v) + return void + param rc ReplacementCodeSUN in array [1] + param c UInt8 in array [4] + param v Float32 in array [3] + category SUN_vertex + version 1.1 + glxropcode ? + glsflags ignore + offset ? + +ReplacementCodeuiColor3fVertex3fSUN(rc, r, g, b, x, y, z) + return void + param rc ReplacementCodeSUN in value + param r Float32 in value + param g Float32 in value + param b Float32 in value + param x Float32 in value + param y Float32 in value + param z Float32 in value + category SUN_vertex + version 1.1 + glxropcode ? + glsflags ignore + offset ? + +ReplacementCodeuiColor3fVertex3fvSUN(rc, c, v) + return void + param rc ReplacementCodeSUN in array [1] + param c Float32 in array [3] + param v Float32 in array [3] + category SUN_vertex + version 1.1 + glxropcode ? + glsflags ignore + offset ? + +ReplacementCodeuiNormal3fVertex3fSUN(rc, nx, ny, nz, x, y, z) + return void + param rc ReplacementCodeSUN in value + param nx Float32 in value + param ny Float32 in value + param nz Float32 in value + param x Float32 in value + param y Float32 in value + param z Float32 in value + category SUN_vertex + version 1.1 + glxropcode ? + glsflags ignore + offset ? + +ReplacementCodeuiNormal3fVertex3fvSUN(rc, n, v) + return void + param rc ReplacementCodeSUN in array [1] + param n Float32 in array [3] + param v Float32 in array [3] + category SUN_vertex + version 1.1 + glxropcode ? + glsflags ignore + offset ? + +ReplacementCodeuiColor4fNormal3fVertex3fSUN(rc, r, g, b, a, nx, ny, nz, x, y, z) + return void + param rc ReplacementCodeSUN in value + param r Float32 in value + param g Float32 in value + param b Float32 in value + param a Float32 in value + param nx Float32 in value + param ny Float32 in value + param nz Float32 in value + param x Float32 in value + param y Float32 in value + param z Float32 in value + category SUN_vertex + version 1.1 + glxropcode ? + glsflags ignore + offset ? + +ReplacementCodeuiColor4fNormal3fVertex3fvSUN(rc, c, n, v) + return void + param rc ReplacementCodeSUN in array [1] + param c Float32 in array [4] + param n Float32 in array [3] + param v Float32 in array [3] + category SUN_vertex + version 1.1 + glxropcode ? + glsflags ignore + offset ? + +ReplacementCodeuiTexCoord2fVertex3fSUN(rc, s, t, x, y, z) + return void + param rc ReplacementCodeSUN in value + param s Float32 in value + param t Float32 in value + param x Float32 in value + param y Float32 in value + param z Float32 in value + category SUN_vertex + version 1.1 + glxropcode ? + glsflags ignore + offset ? + +ReplacementCodeuiTexCoord2fVertex3fvSUN(rc, tc, v) + return void + param rc ReplacementCodeSUN in array [1] + param tc Float32 in array [2] + param v Float32 in array [3] + category SUN_vertex + version 1.1 + glxropcode ? + glsflags ignore + offset ? + +ReplacementCodeuiTexCoord2fNormal3fVertex3fSUN(rc, s, t, nx, ny, nz, x, y, z) + return void + param rc ReplacementCodeSUN in value + param s Float32 in value + param t Float32 in value + param nx Float32 in value + param ny Float32 in value + param nz Float32 in value + param x Float32 in value + param y Float32 in value + param z Float32 in value + category SUN_vertex + version 1.1 + glxropcode ? + glsflags ignore + offset ? + +ReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN(rc, tc, n, v) + return void + param rc ReplacementCodeSUN in array [1] + param tc Float32 in array [2] + param n Float32 in array [3] + param v Float32 in array [3] + category SUN_vertex + version 1.1 + glxropcode ? + glsflags ignore + offset ? + +ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN(rc, s, t, r, g, b, a, nx, ny, nz, x, y, z) + return void + param rc ReplacementCodeSUN in value + param s Float32 in value + param t Float32 in value + param r Float32 in value + param g Float32 in value + param b Float32 in value + param a Float32 in value + param nx Float32 in value + param ny Float32 in value + param nz Float32 in value + param x Float32 in value + param y Float32 in value + param z Float32 in value + category SUN_vertex + version 1.1 + glxropcode ? + glsflags ignore + offset ? + +ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN(rc, tc, c, n, v) + return void + param rc ReplacementCodeSUN in array [1] + param tc Float32 in array [2] + param c Float32 in array [4] + param n Float32 in array [3] + param v Float32 in array [3] + category SUN_vertex + version 1.1 + glxropcode ? + glsflags ignore + offset ? + +############################################################################### +# +# Extension #167 - WGL_EXT_display_color_table +# Extension #168 - WGL_EXT_extensions_string +# Extension #169 - WGL_EXT_make_current_read +# Extension #170 - WGL_EXT_pixel_format +# Extension #171 - WGL_EXT_pbuffer +# Extension #172 - WGL_EXT_swap_control +# +############################################################################### + +############################################################################### +# +# Extension #173 +# EXT_blend_func_separate commands (also INGR_blend_func_separate) +# +############################################################################### + +BlendFuncSeparateEXT(sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha) + return void + param sfactorRGB BlendFuncSeparateParameterEXT in value + param dfactorRGB BlendFuncSeparateParameterEXT in value + param sfactorAlpha BlendFuncSeparateParameterEXT in value + param dfactorAlpha BlendFuncSeparateParameterEXT in value + category EXT_blend_func_separate + glxropcode 4134 + version 1.0 + extension + alias BlendFuncSeparate + glsalias BlendFuncSeparate + +BlendFuncSeparateINGR(sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha) + return void + param sfactorRGB BlendFuncSeparateParameterEXT in value + param dfactorRGB BlendFuncSeparateParameterEXT in value + param sfactorAlpha BlendFuncSeparateParameterEXT in value + param dfactorAlpha BlendFuncSeparateParameterEXT in value + category INGR_blend_func_separate + glxropcode 4134 + version 1.0 + extension + alias BlendFuncSeparateEXT + glsalias BlendFuncSeparateEXT + +############################################################################### +# +# Extension #174 +# INGR_color_clamp commands +# +############################################################################### + +# (none) +newcategory: INGR_color_clamp + +############################################################################### +# +# Extension #175 +# INGR_interlace_read commands +# +############################################################################### + +# (none) +newcategory: INGR_interlace_read + +############################################################################### +# +# Extension #176 +# EXT_stencil_wrap commands +# +############################################################################### + +# (none) +newcategory: EXT_stencil_wrap + +############################################################################### +# +# Extension #177 - skipped +# +############################################################################### + +############################################################################### +# +# Extension #178 +# EXT_422_pixels commands +# +############################################################################### + +# (none) +newcategory: EXT_422_pixels + +############################################################################### +# +# Extension #179 +# NV_texgen_reflection commands +# +############################################################################### + +# (none) +newcategory: NV_texgen_reflection + +############################################################################### +# +# Extension #??? +# @ EXT_texture_cube_map commands +# +############################################################################### + +# (none) + +############################################################################### +# +# Extension #180 - skipped +# Extension #181 - skipped +# +############################################################################### + +############################################################################### +# +# Extension #182 +# SUN_convolution_border_modes commands +# +############################################################################### + +# (none) +newcategory: SUN_convolution_border_modes + +############################################################################### +# +# Extension #183 - GLX_SUN_get_transparent_index +# Extension #184 - skipped +# +############################################################################### + +############################################################################### +# +# Extension #185 +# EXT_texture_env_add commands +# +############################################################################### + +# (none) +newcategory: EXT_texture_env_add + +############################################################################### +# +# Extension #186 +# EXT_texture_lod_bias commands +# +############################################################################### + +# (none) +newcategory: EXT_texture_lod_bias + +############################################################################### +# +# Extension #187 +# EXT_texture_filter_anisotropic commands +# +############################################################################### + +# (none) +newcategory: EXT_texture_filter_anisotropic + +############################################################################### +# +# Extension #188 +# EXT_vertex_weighting commands +# +############################################################################### + +# GLX stuff to be written +VertexWeightfEXT(weight) + return void + param weight Float32 in value + category EXT_vertex_weighting + vectorequiv VertexWeightfvEXT + version 1.1 + extension soft WINSOFT NV10 + glxflags ignore + offset 494 + +VertexWeightfvEXT(weight) + return void + param weight Float32 in array [1] + category EXT_vertex_weighting + version 1.1 + extension soft WINSOFT NV10 + glxropcode 4135 + glxflags ignore + glsopcode 0x01DE + offset 495 + +VertexWeightPointerEXT(size, type, stride, pointer) + return void + param size SizeI in value + param type VertexWeightPointerTypeEXT in value + param stride SizeI in value + param pointer Void in array [COMPSIZE(type/stride)] retained + category EXT_vertex_weighting + version 1.1 + extension soft WINSOFT NV10 + dlflags notlistable + glxflags ignore + glsflags client + glsopcode 0x01DF + offset 496 + +############################################################################### +# +# Extension #189 +# NV_light_max_exponent commands +# +############################################################################### + +# (none) +newcategory: NV_light_max_exponent + +############################################################################### +# +# Extension #190 +# NV_vertex_array_range commands +# +############################################################################### + +FlushVertexArrayRangeNV() + return void + category NV_vertex_array_range + version 1.1 + extension soft WINSOFT NV10 + dlflags notlistable + glxflags client-handcode server-handcode ignore + glsflags client + glsopcode 0x01E0 + offset 497 + +VertexArrayRangeNV(length, pointer) + return void + param length SizeI in value + param pointer Void in array [COMPSIZE(length)] retained + category NV_vertex_array_range + version 1.1 + extension soft WINSOFT NV10 + dlflags notlistable + glxflags client-handcode server-handcode ignore + glsflags client + glsopcode 0x01E1 + offset 498 + +############################################################################### +# +# Extension #191 +# NV_register_combiners commands +# +############################################################################### + +CombinerParameterfvNV(pname, params) + return void + param pname CombinerParameterNV in value + param params CheckedFloat32 in array [COMPSIZE(pname)] + category NV_register_combiners + version 1.1 + extension soft WINSOFT NV10 + glxropcode 4137 + glxflags ignore + glsflags gl-enum + glsopcode 0x01E2 + offset 499 + +CombinerParameterfNV(pname, param) + return void + param pname CombinerParameterNV in value + param param Float32 in value + category NV_register_combiners + version 1.1 + extension soft WINSOFT NV10 + glxropcode 4136 + glxflags ignore + glsflags gl-enum + glsopcode 0x01E3 + offset 500 + +CombinerParameterivNV(pname, params) + return void + param pname CombinerParameterNV in value + param params CheckedInt32 in array [COMPSIZE(pname)] + category NV_register_combiners + version 1.1 + extension soft WINSOFT NV10 + glxropcode 4139 + glxflags ignore + glsflags gl-enum + glsopcode 0x01E4 + offset 501 + +CombinerParameteriNV(pname, param) + return void + param pname CombinerParameterNV in value + param param Int32 in value + category NV_register_combiners + version 1.1 + extension soft WINSOFT NV10 + glxropcode 4138 + glxflags ignore + glsflags gl-enum + glsopcode 0x01E5 + offset 502 + +CombinerInputNV(stage, portion, variable, input, mapping, componentUsage) + return void + param stage CombinerStageNV in value + param portion CombinerPortionNV in value + param variable CombinerVariableNV in value + param input CombinerRegisterNV in value + param mapping CombinerMappingNV in value + param componentUsage CombinerComponentUsageNV in value + category NV_register_combiners + version 1.1 + extension soft WINSOFT NV10 + glxropcode 4140 + glxflags ignore + glsopcode 0x01E6 + offset 503 + +CombinerOutputNV(stage, portion, abOutput, cdOutput, sumOutput, scale, bias, abDotProduct, cdDotProduct, muxSum) + return void + param stage CombinerStageNV in value + param portion CombinerPortionNV in value + param abOutput CombinerRegisterNV in value + param cdOutput CombinerRegisterNV in value + param sumOutput CombinerRegisterNV in value + param scale CombinerScaleNV in value + param bias CombinerBiasNV in value + param abDotProduct Boolean in value + param cdDotProduct Boolean in value + param muxSum Boolean in value + category NV_register_combiners + version 1.1 + extension soft WINSOFT NV10 + glxropcode 4141 + glxflags ignore + glsopcode 0x01E7 + offset 504 + +FinalCombinerInputNV(variable, input, mapping, componentUsage) + return void + param variable CombinerVariableNV in value + param input CombinerRegisterNV in value + param mapping CombinerMappingNV in value + param componentUsage CombinerComponentUsageNV in value + category NV_register_combiners + version 1.1 + extension soft WINSOFT NV10 + glxropcode 4142 + glxflags ignore + glsopcode 0x01E8 + offset 505 + +GetCombinerInputParameterfvNV(stage, portion, variable, pname, params) + return void + param stage CombinerStageNV in value + param portion CombinerPortionNV in value + param variable CombinerVariableNV in value + param pname CombinerParameterNV in value + param params Float32 out array [COMPSIZE(pname)] + dlflags notlistable + category NV_register_combiners + version 1.1 + extension soft WINSOFT NV10 + glxvendorpriv 1270 + glxflags ignore + glsflags get + glsopcode 0x01E9 + offset 506 + +GetCombinerInputParameterivNV(stage, portion, variable, pname, params) + return void + param stage CombinerStageNV in value + param portion CombinerPortionNV in value + param variable CombinerVariableNV in value + param pname CombinerParameterNV in value + param params Int32 out array [COMPSIZE(pname)] + dlflags notlistable + category NV_register_combiners + version 1.1 + extension soft WINSOFT NV10 + glxvendorpriv 1271 + glxflags ignore + glsflags get + glsopcode 0x01EA + offset 507 + +GetCombinerOutputParameterfvNV(stage, portion, pname, params) + return void + param stage CombinerStageNV in value + param portion CombinerPortionNV in value + param pname CombinerParameterNV in value + param params Float32 out array [COMPSIZE(pname)] + dlflags notlistable + category NV_register_combiners + version 1.1 + extension soft WINSOFT NV10 + glxvendorpriv 1272 + glxflags ignore + glsflags get + glsopcode 0x01EB + offset 508 + +GetCombinerOutputParameterivNV(stage, portion, pname, params) + return void + param stage CombinerStageNV in value + param portion CombinerPortionNV in value + param pname CombinerParameterNV in value + param params Int32 out array [COMPSIZE(pname)] + dlflags notlistable + category NV_register_combiners + version 1.1 + extension soft WINSOFT NV10 + glxvendorpriv 1273 + glxflags ignore + glsflags get + glsopcode 0x01EC + offset 509 + +GetFinalCombinerInputParameterfvNV(variable, pname, params) + return void + param variable CombinerVariableNV in value + param pname CombinerParameterNV in value + param params Float32 out array [COMPSIZE(pname)] + dlflags notlistable + category NV_register_combiners + version 1.1 + extension soft WINSOFT NV10 + glxvendorpriv 1274 + glxflags ignore + glsflags get + glsopcode 0x01ED + offset 510 + +GetFinalCombinerInputParameterivNV(variable, pname, params) + return void + param variable CombinerVariableNV in value + param pname CombinerParameterNV in value + param params Int32 out array [COMPSIZE(pname)] + dlflags notlistable + category NV_register_combiners + version 1.1 + extension soft WINSOFT NV10 + glxvendorpriv 1275 + glxflags ignore + glsflags get + glsopcode 0x01EE + offset 511 + +############################################################################### +# +# Extension #192 +# NV_fog_distance commands +# +############################################################################### + +# (none) +newcategory: NV_fog_distance + +############################################################################### +# +# Extension #193 +# NV_texgen_emboss commands +# +############################################################################### + +# (none) +newcategory: NV_texgen_emboss + +############################################################################### +# +# Extension #194 +# NV_blend_square commands +# +############################################################################### + +# (none) +newcategory: NV_blend_square + +############################################################################### +# +# Extension #195 +# NV_texture_env_combine4 commands +# +############################################################################### + +# (none) +newcategory: NV_texture_env_combine4 + +############################################################################### +# +# Extension #196 +# MESA_resize_buffers commands +# +############################################################################### + +ResizeBuffersMESA() + return void + category MESA_resize_buffers + version 1.0 + glxropcode ? + glsopcode 0x01EF + offset 512 + +############################################################################### +# +# Extension #197 +# MESA_window_pos commands +# +# Note that the 2- and 3-component versions are now aliases of ARB +# entry points. +# +############################################################################### + +WindowPos2dMESA(x, y) + return void + param x CoordD in value + param y CoordD in value + category MESA_window_pos + vectorequiv WindowPos2dvMESA + version 1.0 + alias WindowPos2dARB + +WindowPos2dvMESA(v) + return void + param v CoordD in array [2] + category MESA_window_pos + version 1.0 + glxropcode ? + glsopcode 0x01F0 + alias WindowPos2dvARB + +WindowPos2fMESA(x, y) + return void + param x CoordF in value + param y CoordF in value + category MESA_window_pos + vectorequiv WindowPos2fvMESA + version 1.0 + alias WindowPos2fARB + +WindowPos2fvMESA(v) + return void + param v CoordF in array [2] + category MESA_window_pos + version 1.0 + glxropcode ? + glsopcode 0x01F1 + alias WindowPos2fvARB + +WindowPos2iMESA(x, y) + return void + param x CoordI in value + param y CoordI in value + category MESA_window_pos + vectorequiv WindowPos2ivMESA + version 1.0 + alias WindowPos2iARB + +WindowPos2ivMESA(v) + return void + param v CoordI in array [2] + category MESA_window_pos + version 1.0 + glxropcode ? + glsopcode 0x01F2 + alias WindowPos2ivARB + +WindowPos2sMESA(x, y) + return void + param x CoordS in value + param y CoordS in value + category MESA_window_pos + vectorequiv WindowPos2svMESA + version 1.0 + alias WindowPos2sARB + +WindowPos2svMESA(v) + return void + param v CoordS in array [2] + category MESA_window_pos + version 1.0 + glxropcode ? + glsopcode 0x01F3 + alias WindowPos2svARB + +WindowPos3dMESA(x, y, z) + return void + param x CoordD in value + param y CoordD in value + param z CoordD in value + vectorequiv WindowPos3dvMESA + category MESA_window_pos + version 1.0 + alias WindowPos3dARB + +WindowPos3dvMESA(v) + return void + param v CoordD in array [3] + category MESA_window_pos + version 1.0 + glxropcode ? + glsopcode 0x01F4 + alias WindowPos3dvARB + +WindowPos3fMESA(x, y, z) + return void + param x CoordF in value + param y CoordF in value + param z CoordF in value + category MESA_window_pos + vectorequiv WindowPos3fvMESA + version 1.0 + alias WindowPos3fARB + +WindowPos3fvMESA(v) + return void + param v CoordF in array [3] + category MESA_window_pos + version 1.0 + glxropcode ? + glsopcode 0x01F5 + alias WindowPos3fvARB + +WindowPos3iMESA(x, y, z) + return void + param x CoordI in value + param y CoordI in value + param z CoordI in value + category MESA_window_pos + vectorequiv WindowPos3ivMESA + version 1.0 + alias WindowPos3iARB + +WindowPos3ivMESA(v) + return void + param v CoordI in array [3] + category MESA_window_pos + version 1.0 + glxropcode ? + glsopcode 0x01F6 + alias WindowPos3ivARB + +WindowPos3sMESA(x, y, z) + return void + param x CoordS in value + param y CoordS in value + param z CoordS in value + category MESA_window_pos + vectorequiv WindowPos3svMESA + version 1.0 + alias WindowPos3sARB + +WindowPos3svMESA(v) + return void + param v CoordS in array [3] + category MESA_window_pos + version 1.0 + glxropcode ? + glsopcode 0x01F7 + alias WindowPos3svARB + +WindowPos4dMESA(x, y, z, w) + return void + param x CoordD in value + param y CoordD in value + param z CoordD in value + param w CoordD in value + vectorequiv WindowPos4dvMESA + category MESA_window_pos + version 1.0 + offset 529 + +WindowPos4dvMESA(v) + return void + param v CoordD in array [4] + category MESA_window_pos + version 1.0 + glxropcode ? + glsopcode 0x01F8 + offset 530 + +WindowPos4fMESA(x, y, z, w) + return void + param x CoordF in value + param y CoordF in value + param z CoordF in value + param w CoordF in value + category MESA_window_pos + vectorequiv WindowPos4fvMESA + version 1.0 + offset 531 + +WindowPos4fvMESA(v) + return void + param v CoordF in array [4] + category MESA_window_pos + version 1.0 + glxropcode ? + glsopcode 0x01F9 + offset 532 + +WindowPos4iMESA(x, y, z, w) + return void + param x CoordI in value + param y CoordI in value + param z CoordI in value + param w CoordI in value + category MESA_window_pos + vectorequiv WindowPos4ivMESA + version 1.0 + offset 533 + +WindowPos4ivMESA(v) + return void + param v CoordI in array [4] + category MESA_window_pos + version 1.0 + glxropcode ? + glsopcode 0x01FA + offset 534 + +WindowPos4sMESA(x, y, z, w) + return void + param x CoordS in value + param y CoordS in value + param z CoordS in value + param w CoordS in value + category MESA_window_pos + vectorequiv WindowPos4svMESA + version 1.0 + offset 535 + +WindowPos4svMESA(v) + return void + param v CoordS in array [4] + category MESA_window_pos + version 1.0 + glxropcode ? + glsopcode 0x01FB + offset 536 + +############################################################################### +# +# Extension #198 +# EXT_texture_compression_s3tc commands +# +############################################################################### + +#@@ (none yet) + +############################################################################### +# +# Extension #199 +# IBM_cull_vertex commands +# +############################################################################### + +# (none) +newcategory: IBM_cull_vertex + +############################################################################### +# +# Extension #200 +# IBM_multimode_draw_arrays commands +# +############################################################################### + +MultiModeDrawArraysIBM(mode, first, count, primcount, modestride) + return void + param mode BeginMode in array [COMPSIZE(primcount)] + param first Int32 in array [COMPSIZE(primcount)] + param count SizeI in array [COMPSIZE(primcount)] + param primcount SizeI in value + param modestride Int32 in value + category IBM_multimode_draw_arrays + version 1.1 + glxropcode ? + glsflags ignore + offset 708 + + +MultiModeDrawElementsIBM(mode, count, type, indices, primcount, modestride) + return void + param mode BeginMode in array [COMPSIZE(primcount)] + param count SizeI in array [COMPSIZE(primcount)] + param type DrawElementsType in value + param indices ConstVoidPointer in array [COMPSIZE(primcount)] + param primcount SizeI in value + param modestride Int32 in value + category IBM_multimode_draw_arrays + version 1.1 + glxropcode ? + glsflags ignore + offset 709 + +############################################################################### +# +# Extension #201 +# IBM_vertex_array_lists commands +# +############################################################################### + +ColorPointerListIBM(size, type, stride, pointer, ptrstride) + return void + param size Int32 in value + param type ColorPointerType in value + param stride Int32 in value + param pointer VoidPointer in array [COMPSIZE(size/type/stride)] retained + param ptrstride Int32 in value + category IBM_vertex_array_lists + version 1.1 + glxropcode ? + glsflags ignore + offset ? + +SecondaryColorPointerListIBM(size, type, stride, pointer, ptrstride) + return void + param size Int32 in value + param type SecondaryColorPointerTypeIBM in value + param stride Int32 in value + param pointer VoidPointer in array [COMPSIZE(size/type/stride)] retained + param ptrstride Int32 in value + category IBM_vertex_array_lists + version 1.1 + glxropcode ? + glsflags ignore + offset ? + +EdgeFlagPointerListIBM(stride, pointer, ptrstride) + return void + param stride Int32 in value + param pointer BooleanPointer in array [COMPSIZE(stride)] retained + param ptrstride Int32 in value + category IBM_vertex_array_lists + version 1.1 + glxropcode ? + glsflags ignore + offset ? + +FogCoordPointerListIBM(type, stride, pointer, ptrstride) + return void + param type FogPointerTypeIBM in value + param stride Int32 in value + param pointer VoidPointer in array [COMPSIZE(type/stride)] retained + param ptrstride Int32 in value + category IBM_vertex_array_lists + version 1.1 + glxropcode ? + glsflags ignore + offset ? + +IndexPointerListIBM(type, stride, pointer, ptrstride) + return void + param type IndexPointerType in value + param stride Int32 in value + param pointer VoidPointer in array [COMPSIZE(type/stride)] retained + param ptrstride Int32 in value + category IBM_vertex_array_lists + version 1.1 + glxropcode ? + glsflags ignore + offset ? + +NormalPointerListIBM(type, stride, pointer, ptrstride) + return void + param type NormalPointerType in value + param stride Int32 in value + param pointer VoidPointer in array [COMPSIZE(type/stride)] retained + param ptrstride Int32 in value + category IBM_vertex_array_lists + version 1.1 + glxropcode ? + glsflags ignore + offset ? + +TexCoordPointerListIBM(size, type, stride, pointer, ptrstride) + return void + param size Int32 in value + param type TexCoordPointerType in value + param stride Int32 in value + param pointer VoidPointer in array [COMPSIZE(size/type/stride)] retained + param ptrstride Int32 in value + category IBM_vertex_array_lists + version 1.1 + glxropcode ? + glsflags ignore + offset ? + +VertexPointerListIBM(size, type, stride, pointer, ptrstride) + return void + param size Int32 in value + param type VertexPointerType in value + param stride Int32 in value + param pointer VoidPointer in array [COMPSIZE(size/type/stride)] retained + param ptrstride Int32 in value + category IBM_vertex_array_lists + version 1.1 + glxropcode ? + glsflags ignore + offset ? + +############################################################################### +# +# Extension #202 +# SGIX_subsample commands +# +############################################################################### + +# (none) +newcategory: SGIX_subsample + +############################################################################### +# +# Extension #203 +# SGIX_ycrcba commands +# +############################################################################### + +# (none) +newcategory: SGIX_ycrcba + +############################################################################### +# +# Extension #204 +# SGIX_ycrcb_subsample commands +# +############################################################################### + +# (none) +newcategory: SGIX_ycrcb_subsample + +############################################################################### +# +# Extension #205 +# SGIX_depth_pass_instrument commands +# +############################################################################### + +# (none) +newcategory: SGIX_depth_pass_instrument + +############################################################################### +# +# Extension #206 +# 3DFX_texture_compression_FXT1 commands +# +############################################################################### + +# (none) +newcategory: 3DFX_texture_compression_FXT1 + +############################################################################### +# +# Extension #207 +# 3DFX_multisample commands +# +############################################################################### + +# (none) +newcategory: 3DFX_multisample + +############################################################################### +# +# Extension #208 +# 3DFX_tbuffer commands +# +############################################################################### + +TbufferMask3DFX(mask) + return void + param mask UInt32 in value + category 3DFX_tbuffer + version 1.2 + glxropcode ? + glsflags ignore + glsopcode 0x01FC + offset 553 + +############################################################################### +# +# Extension #209 +# EXT_multisample commands +# +############################################################################### + +SampleMaskEXT(value, invert) + return void + param value ClampedFloat32 in value + param invert Boolean in value + category EXT_multisample + version 1.0 + glxropcode ? + extension + glsopcode 0x0160 + offset 446 + +SamplePatternEXT(pattern) + return void + param pattern SamplePatternEXT in value + category EXT_multisample + version 1.0 + glxropcode ? + glxflags + extension + glsopcode 0x0161 + offset 447 + +############################################################################### +# +# Extension #210 +# SGIX_vertex_preclip commands +# +############################################################################### + +# (none) +newcategory: SGIX_vertex_preclip + +############################################################################### +# +# Extension #211 +# SGIX_convolution_accuracy commands +# +############################################################################### + +# (none) +newcategory: SGIX_convolution_accuracy + +############################################################################### +# +# Extension #212 +# SGIX_resample commands +# +############################################################################### + +# (none) +newcategory: SGIX_resample + +############################################################################### +# +# Extension #213 +# SGIS_point_line_texgen commands +# +############################################################################### + +# (none) +newcategory: SGIS_point_line_texgen + +############################################################################### +# +# Extension #214 +# SGIS_texture_color_mask commands +# +############################################################################### + +TextureColorMaskSGIS(red, green, blue, alpha) + return void + param red Boolean in value + param green Boolean in value + param blue Boolean in value + param alpha Boolean in value + category SGIS_texture_color_mask + version 1.1 + glxropcode 2082 + extension + glsopcode 0x01B0 + offset ? + +############################################################################### +# +# Extension #215 - GLX_MESA_copy_sub_buffer +# Extension #216 - GLX_MESA_pixmap_colormap +# Extension #217 - GLX_MESA_release_buffers +# Extension #218 - GLX_MESA_set_3dfx_mode +# +############################################################################### + +############################################################################### +# +# Extension #219 +# SGIX_igloo_interface commands +# +############################################################################### + +IglooInterfaceSGIX(pname, params) + return void + dlflags notlistable + param pname IglooFunctionSelectSGIX in value + param params IglooParameterSGIX in array [COMPSIZE(pname)] + category SGIX_igloo_interface + version 1.0 + glxflags SGI ignore + extension + glxropcode 200 + glsopcode 0x0183 + offset ? + +############################################################################### +# +# Extension #220 +# EXT_texture_env_dot3 commands +# +############################################################################### + +# (none) +newcategory: EXT_texture_env_dot3 + +############################################################################### +# +# Extension #221 +# ATI_texture_mirror_once commands +# +############################################################################### +# (none) +newcategory: ATI_texture_mirror_once + +############################################################################### +# +# Extension #222 +# NV_fence commands +# +############################################################################### + +DeleteFencesNV(n, fences) + return void + param n SizeI in value + param fences FenceNV in array [n] + category NV_fence + dlflags notlistable + version 1.2 + extension soft WINSOFT NV10 + glxvendorpriv 1276 + glxflags ignore + glsopcode 0x0216 + offset 647 + +GenFencesNV(n, fences) + return void + param n SizeI in value + param fences FenceNV out array [n] + category NV_fence + dlflags notlistable + version 1.2 + extension soft WINSOFT NV10 + glxvendorpriv 1277 + glxflags ignore + glsopcode 0x0215 + offset 648 + +IsFenceNV(fence) + return Boolean + param fence FenceNV in value + category NV_fence + dlflags notlistable + version 1.2 + extension soft WINSOFT NV10 + glxvendorpriv 1278 + glxflags ignore + glsflags get + glsopcode 0x021A + offset 649 + +TestFenceNV(fence) + return Boolean + param fence FenceNV in value + category NV_fence + dlflags notlistable + version 1.2 + extension soft WINSOFT NV10 + glxvendorpriv 1279 + glxflags ignore + glsflags get + glsopcode 0x0218 + offset 650 + +GetFenceivNV(fence, pname, params) + return void + param fence FenceNV in value + param pname FenceParameterNameNV in value + param params Int32 out array [COMPSIZE(pname)] + category NV_fence + dlflags notlistable + version 1.2 + extension soft WINSOFT NV10 + glxvendorpriv 1280 + glxflags ignore + glsflags get + glsopcode 0x021B + offset 651 + +FinishFenceNV(fence) + return void + param fence FenceNV in value + category NV_fence + dlflags notlistable + version 1.2 + extension soft WINSOFT NV10 + glxvendorpriv 1312 + glxflags ignore + glsflags get + glsopcode 0x0219 + offset 652 + +SetFenceNV(fence, condition) + return void + param fence FenceNV in value + param condition FenceConditionNV in value + category NV_fence + version 1.2 + extension soft WINSOFT NV10 + glxflags ignore + glsopcode 0x0217 + offset 653 + +############################################################################### +# +# Extension #225 +# NV_evaluators commands +# +############################################################################### + +MapControlPointsNV(target, index, type, ustride, vstride, uorder, vorder, packed, points) + return void + param target EvalTargetNV in value + param index UInt32 in value + param type MapTypeNV in value + param ustride SizeI in value + param vstride SizeI in value + param uorder CheckedInt32 in value + param vorder CheckedInt32 in value + param packed Boolean in value + param points Void in array [COMPSIZE(target/uorder/vorder)] + category NV_evaluators + dlflags handcode + version 1.1 + extension soft WINSOFT NV10 + glxflags ignore + glsflags ignore + glsopcode 0x021C + offset ? + +MapParameterivNV(target, pname, params) + return void + param target EvalTargetNV in value + param pname MapParameterNV in value + param params CheckedInt32 in array [COMPSIZE(target/pname)] + category NV_evaluators + version 1.1 + extension soft WINSOFT NV10 + glxflags ignore + glsflags ignore + glsopcode 0x021D + offset ? + +MapParameterfvNV(target, pname, params) + return void + param target EvalTargetNV in value + param pname MapParameterNV in value + param params CheckedFloat32 in array [COMPSIZE(target/pname)] + category NV_evaluators + version 1.1 + extension soft WINSOFT NV10 + glxflags ignore + glsflags ignore + glsopcode 0x021E + offset ? + +GetMapControlPointsNV(target, index, type, ustride, vstride, packed, points) + return void + param target EvalTargetNV in value + param index UInt32 in value + param type MapTypeNV in value + param ustride SizeI in value + param vstride SizeI in value + param packed Boolean in value + param points Void out array [COMPSIZE(target)] + category NV_evaluators + dlflags notlistable + version 1.1 + extension soft WINSOFT NV10 + glxflags ignore + glsflags get + glsopcode 0x021F + offset ? + +GetMapParameterivNV(target, pname, params) + return void + param target EvalTargetNV in value + param pname MapParameterNV in value + param params Int32 out array [COMPSIZE(target/pname)] + category NV_evaluators + dlflags notlistable + version 1.1 + extension soft WINSOFT NV10 + glxflags ignore + glsflags get + glsopcode 0x0220 + offset ? + +GetMapParameterfvNV(target, pname, params) + return void + param target EvalTargetNV in value + param pname MapParameterNV in value + param params Float32 out array [COMPSIZE(target/pname)] + category NV_evaluators + dlflags notlistable + version 1.1 + extension soft WINSOFT NV10 + glxflags ignore + glsflags get + glsopcode 0x0221 + offset ? + +GetMapAttribParameterivNV(target, index, pname, params) + return void + param target EvalTargetNV in value + param index UInt32 in value + param pname MapAttribParameterNV in value + param params Int32 out array [COMPSIZE(pname)] + category NV_evaluators + dlflags notlistable + version 1.1 + extension soft WINSOFT NV10 + glxflags ignore + glsflags get + glsopcode 0x0222 + offset ? + +GetMapAttribParameterfvNV(target, index, pname, params) + return void + param target EvalTargetNV in value + param index UInt32 in value + param pname MapAttribParameterNV in value + param params Float32 out array [COMPSIZE(pname)] + category NV_evaluators + dlflags notlistable + version 1.1 + extension soft WINSOFT NV10 + glxflags ignore + glsflags get + glsopcode 0x0223 + offset ? + +EvalMapsNV(target, mode) + return void + param target EvalTargetNV in value + param mode EvalMapsModeNV in value + category NV_evaluators + version 1.1 + extension soft WINSOFT NV10 + glxflags ignore + glsopcode 0x0224 + offset ? + +############################################################################### +# +# Extension #226 +# NV_packed_depth_stencil commands +# +############################################################################### + +# (none) +newcategory: NV_packed_depth_stencil + +############################################################################### +# +# Extension #227 +# NV_register_combiners2 commands +# +############################################################################### + +CombinerStageParameterfvNV(stage, pname, params) + return void + param stage CombinerStageNV in value + param pname CombinerParameterNV in value + param params CheckedFloat32 in array [COMPSIZE(pname)] + category NV_register_combiners2 + version 1.1 + extension + glxflags ignore + glsopcode 0x0225 + offset ? + +GetCombinerStageParameterfvNV(stage, pname, params) + return void + param stage CombinerStageNV in value + param pname CombinerParameterNV in value + param params Float32 out array [COMPSIZE(pname)] + dlflags notlistable + category NV_register_combiners2 + version 1.1 + extension + glxflags ignore + glsflags get + glsopcode 0x0226 + offset ? + +############################################################################### +# +# Extension #228 +# NV_texture_compression_vtc commands +# +############################################################################### + +# (none) +newcategory: NV_texture_compression_vtc + +############################################################################### +# +# Extension #229 +# NV_texture_rectangle commands +# +############################################################################### + +# (none) +newcategory: NV_texture_rectangle + +############################################################################### +# +# Extension #230 +# NV_texture_shader commands +# +############################################################################### + +# (none) +newcategory: NV_texture_shader + +############################################################################### +# +# Extension #231 +# NV_texture_shader2 commands +# +############################################################################### + +# (none) +newcategory: NV_texture_shader2 + +############################################################################### +# +# Extension #232 +# NV_vertex_array_range2 commands +# +############################################################################### + +# (none) +newcategory: NV_vertex_array_range2 + +############################################################################### +# +# Extension #233 +# NV_vertex_program commands +# +############################################################################### + +AreProgramsResidentNV(n, programs, residences) + return Boolean + param n SizeI in value + param programs UInt32 in array [n] + param residences Boolean out array [n] + category NV_vertex_program + dlflags notlistable + version 1.2 + extension soft WINSOFT NV10 + glxflags ignore + glxvendorpriv 1293 + glsflags get + glsopcode 0x022B + offset 578 + +BindProgramNV(target, id) + return void + param target VertexAttribEnumNV in value + param id UInt32 in value + category NV_vertex_program + version 1.2 + extension soft WINSOFT NV10 + glxropcode 4180 + glsopcode 0x0227 + alias BindProgramARB + glsalias BindProgramARB + +DeleteProgramsNV(n, programs) + return void + param n SizeI in value + param programs UInt32 in array [n] + category NV_vertex_program + dlflags notlistable + version 1.2 + extension soft WINSOFT NV10 + glxvendorpriv 1294 + glsopcode 0x0228 + alias DeleteProgramsARB + glsalias DeleteProgramsARB + +ExecuteProgramNV(target, id, params) + return void + param target VertexAttribEnumNV in value + param id UInt32 in value + param params Float32 in array [4] + category NV_vertex_program + version 1.2 + extension soft WINSOFT NV10 + glxflags ignore + glxropcode 4181 + glsopcode 0x0229 + offset 581 + +GenProgramsNV(n, programs) + return void + param n SizeI in value + param programs UInt32 out array [n] + category NV_vertex_program + dlflags notlistable + version 1.2 + extension soft WINSOFT NV10 + glxvendorpriv 1295 + glsopcode 0x022A + alias GenProgramsARB + glsalias GenProgramsARB + +GetProgramParameterdvNV(target, index, pname, params) + return void + param target VertexAttribEnumNV in value + param index UInt32 in value + param pname VertexAttribEnumNV in value + param params Float64 out array [4] + category NV_vertex_program + dlflags notlistable + version 1.2 + extension soft WINSOFT NV10 + glxflags ignore + glxvendorpriv 1297 + glsflags get + glsopcode 0x022E + offset 583 + +GetProgramParameterfvNV(target, index, pname, params) + return void + param target VertexAttribEnumNV in value + param index UInt32 in value + param pname VertexAttribEnumNV in value + param params Float32 out array [4] + category NV_vertex_program + dlflags notlistable + version 1.2 + extension soft WINSOFT NV10 + glxflags ignore + glxvendorpriv 1296 + glsflags get + glsopcode 0x022D + offset 584 + +# GetProgramParameterSigneddvNV(target, index, pname, params) +# return void +# param target VertexAttribEnumNV in value +# param index Int32 in value +# param pname VertexAttribEnumNV in value +# param params Float64 out array [4] +# category NV_vertex_program1_1_dcc +# dlflags notlistable +# version 1.2 +# extension soft WINSOFT NV20 +# glsflags ignore +# glxflags ignore +# offset ? +# +# GetProgramParameterSignedfvNV(target, index, pname, params) +# return void +# param target VertexAttribEnumNV in value +# param index Int32 in value +# param pname VertexAttribEnumNV in value +# param params Float32 out array [4] +# category NV_vertex_program1_1_dcc +# dlflags notlistable +# version 1.2 +# extension soft WINSOFT NV20 +# glsflags ignore +# glxflags ignore +# offset ? + +GetProgramivNV(id, pname, params) + return void + param id UInt32 in value + param pname VertexAttribEnumNV in value + param params Int32 out array [4] + category NV_vertex_program + dlflags notlistable + version 1.2 + extension soft WINSOFT NV10 + glxflags ignore + glxvendorpriv 1298 + glsflags get + glsopcode 0x022F + offset 585 + +GetProgramStringNV(id, pname, program) + return void + param id UInt32 in value + param pname VertexAttribEnumNV in value + param program ProgramCharacterNV out array [COMPSIZE(id/pname)] + category NV_vertex_program + dlflags notlistable + version 1.2 + extension soft WINSOFT NV10 + glxflags ignore + glxvendorpriv 1299 + glsflags get + glsopcode 0x0230 + offset 586 + +GetTrackMatrixivNV(target, address, pname, params) + return void + param target VertexAttribEnumNV in value + param address UInt32 in value + param pname VertexAttribEnumNV in value + param params Int32 out array [1] + category NV_vertex_program + dlflags notlistable + version 1.2 + extension soft WINSOFT NV10 + glxflags ignore + glxvendorpriv 1300 + glsflags get + glsopcode 0x0231 + offset 587 + +GetVertexAttribdvNV(index, pname, params) + return void + param index UInt32 in value + param pname VertexAttribEnumNV in value + param params Float64 out array [1] + category NV_vertex_program + dlflags notlistable + version 1.2 + extension soft WINSOFT NV10 + glxvendorpriv 1301 + glsflags client get + glsopcode 0x0232 + alias GetVertexAttribdv + glsalias GetVertexAttribdv + +GetVertexAttribfvNV(index, pname, params) + return void + param index UInt32 in value + param pname VertexAttribEnumNV in value + param params Float32 out array [1] + category NV_vertex_program + dlflags notlistable + version 1.2 + extension soft WINSOFT NV10 + glxvendorpriv 1302 + glsflags client get + glsopcode 0x0233 + alias GetVertexAttribfv + glsalias GetVertexAttribfv + +GetVertexAttribivNV(index, pname, params) + return void + param index UInt32 in value + param pname VertexAttribEnumNV in value + param params Int32 out array [1] + category NV_vertex_program + dlflags notlistable + version 1.2 + extension soft WINSOFT NV10 + glxvendorpriv 1303 + glsflags client get + glsopcode 0x0234 + alias GetVertexAttribiv + glsalias GetVertexAttribiv + +GetVertexAttribPointervNV(index, pname, pointer) + return void + param index UInt32 in value + param pname VertexAttribEnumNV in value + param pointer VoidPointer out array [1] + category NV_vertex_program + dlflags notlistable + version 1.2 + extension soft WINSOFT NV10 + glxflags ignore + glsflags client get + glsopcode 0x0235 + alias GetVertexAttribPointerv + glsalias GetVertexAttribPointerv + +IsProgramNV(id) + return Boolean + param id UInt32 in value + category NV_vertex_program + dlflags notlistable + version 1.2 + extension soft WINSOFT NV10 + glxvendorpriv 1304 + glsflags get + glsopcode 0x0236 + alias IsProgram + glsalias IsProgram + +LoadProgramNV(target, id, len, program) + return void + param target VertexAttribEnumNV in value + param id UInt32 in value + param len SizeI in value + param program UInt8 in array [len] + category NV_vertex_program + version 1.2 + extension soft WINSOFT NV10 + glxropcode 4183 + glsopcode 0x0237 + offset 593 + +ProgramParameter4dNV(target, index, x, y, z, w) + return void + param target VertexAttribEnumNV in value + param index UInt32 in value + param x Float64 in value + param y Float64 in value + param z Float64 in value + param w Float64 in value + category NV_vertex_program + version 1.2 + vectorequiv ProgramParameter4dvNV + extension soft WINSOFT NV10 + offset 594 + +ProgramParameter4dvNV(target, index, v) + return void + param target VertexAttribEnumNV in value + param index UInt32 in value + param v Float64 in array [4] + category NV_vertex_program + version 1.2 + extension soft WINSOFT NV10 + glxropcode 4185 + glsopcode 0x0238 + offset 595 + +ProgramParameter4fNV(target, index, x, y, z, w) + return void + param target VertexAttribEnumNV in value + param index UInt32 in value + param x Float32 in value + param y Float32 in value + param z Float32 in value + param w Float32 in value + category NV_vertex_program + version 1.2 + vectorequiv ProgramParameter4fvNV + extension soft WINSOFT NV10 + offset 596 + +ProgramParameter4fvNV(target, index, v) + return void + param target VertexAttribEnumNV in value + param index UInt32 in value + param v Float32 in array [4] + category NV_vertex_program + version 1.2 + extension soft WINSOFT NV10 + glxropcode 4184 + glsopcode 0x0239 + offset 597 + +#??? 'count' was SizeI in the latest NVIDIA gl.spec, but UInt32 in the +#??? extension specification in the registry. +ProgramParameters4dvNV(target, index, count, v) + return void + param target VertexAttribEnumNV in value + param index UInt32 in value + param count UInt32 in value + param v Float64 in array [count*4] + category NV_vertex_program + version 1.2 + extension soft WINSOFT NV10 + glxropcode 4187 + glsopcode 0x023A + offset 598 + +#??? 'count' was SizeI in the latest NVIDIA gl.spec, but UInt32 in the +#??? extension specification in the registry. +ProgramParameters4fvNV(target, index, count, v) + return void + param target VertexAttribEnumNV in value + param index UInt32 in value + param count UInt32 in value + param v Float32 in array [count*4] + category NV_vertex_program + version 1.2 + extension soft WINSOFT NV10 + glxropcode 4186 + glsopcode 0x023B + offset 599 + +# ProgramParameterSigned4dNV(target, index, x, y, z, w) +# return void +# param target VertexAttribEnumNV in value +# param index Int32 in value +# param x Float64 in value +# param y Float64 in value +# param z Float64 in value +# param w Float64 in value +# category NV_vertex_program1_1_dcc +# version 1.2 +# vectorequiv ProgramParameterSigned4dvNV +# extension soft WINSOFT NV20 +# offset ? +# +# ProgramParameterSigned4dvNV(target, index, v) +# return void +# param target VertexAttribEnumNV in value +# param index Int32 in value +# param v Float64 in array [4] +# category NV_vertex_program1_1_dcc +# version 1.2 +# extension soft WINSOFT NV20 +# glsflags ignore +# glxflags ignore +# offset ? +# +# ProgramParameterSigned4fNV(target, index, x, y, z, w) +# return void +# param target VertexAttribEnumNV in value +# param index Int32 in value +# param x Float32 in value +# param y Float32 in value +# param z Float32 in value +# param w Float32 in value +# category NV_vertex_program1_1_dcc +# version 1.2 +# vectorequiv ProgramParameterSigned4fvNV +# extension soft WINSOFT NV20 +# offset ? +# +# ProgramParameterSigned4fvNV(target, index, v) +# return void +# param target VertexAttribEnumNV in value +# param index Int32 in value +# param v Float32 in array [4] +# category NV_vertex_program1_1_dcc +# version 1.2 +# extension soft WINSOFT NV20 +# glsflags ignore +# glxflags ignore +# offset ? +# +# ProgramParametersSigned4dvNV(target, index, count, v) +# return void +# param target VertexAttribEnumNV in value +# param index Int32 in value +# param count SizeI in value +# param v Float64 in array [count*4] +# category NV_vertex_program1_1_dcc +# version 1.2 +# extension soft WINSOFT NV20 +# glsflags ignore +# glxflags ignore +# offset ? +# +# ProgramParametersSigned4fvNV(target, index, count, v) +# return void +# param target VertexAttribEnumNV in value +# param index Int32 in value +# param count SizeI in value +# param v Float32 in array [count*4] +# category NV_vertex_program1_1_dcc +# version 1.2 +# extension soft WINSOFT NV20 +# glsflags ignore +# glxflags ignore +# offset ? + +RequestResidentProgramsNV(n, programs) + return void + param n SizeI in value + param programs UInt32 in array [n] + category NV_vertex_program + version 1.2 + extension soft WINSOFT NV10 + glxropcode 4182 + glsopcode 0x022C + offset 600 + +TrackMatrixNV(target, address, matrix, transform) + return void + param target VertexAttribEnumNV in value + param address UInt32 in value + param matrix VertexAttribEnumNV in value + param transform VertexAttribEnumNV in value + category NV_vertex_program + version 1.2 + extension soft WINSOFT NV10 + glxropcode 4188 + glsopcode 0x023C + offset 601 + +VertexAttribPointerNV(index, fsize, type, stride, pointer) + return void + param index UInt32 in value + param fsize Int32 in value + param type VertexAttribEnumNV in value + param stride SizeI in value + param pointer Void in array [COMPSIZE(fsize/type/stride)] retained + category NV_vertex_program + dlflags notlistable + version 1.2 + extension soft WINSOFT NV10 + glxflags ignore + glsflags client + glsopcode 0x023D + offset 602 + +VertexAttrib1dNV(index, x) + return void + param index UInt32 in value + param x Float64 in value + category NV_vertex_program + version 1.2 + vectorequiv VertexAttrib1dvNV + extension soft WINSOFT NV10 + alias VertexAttrib1d + glsalias VertexAttrib1d + +VertexAttrib1dvNV(index, v) + return void + param index UInt32 in value + param v Float64 in array [1] + category NV_vertex_program + version 1.2 + extension soft WINSOFT NV10 + glxropcode 4197 + glsopcode 0x0240 + alias VertexAttrib1dv + glsalias VertexAttrib1dv + +VertexAttrib1fNV(index, x) + return void + param index UInt32 in value + param x Float32 in value + category NV_vertex_program + version 1.2 + vectorequiv VertexAttrib1fvNV + extension soft WINSOFT NV10 + alias VertexAttrib1f + glsalias VertexAttrib1f + +VertexAttrib1fvNV(index, v) + return void + param index UInt32 in value + param v Float32 in array [1] + category NV_vertex_program + version 1.2 + extension soft WINSOFT NV10 + glxropcode 4193 + glsopcode 0x023F + alias VertexAttrib1fv + glsalias VertexAttrib1fv + +VertexAttrib1sNV(index, x) + return void + param index UInt32 in value + param x Int16 in value + category NV_vertex_program + version 1.2 + vectorequiv VertexAttrib1svNV + extension soft WINSOFT NV10 + alias VertexAttrib1s + glsalias VertexAttrib1s + +VertexAttrib1svNV(index, v) + return void + param index UInt32 in value + param v Int16 in array [1] + category NV_vertex_program + version 1.2 + extension soft WINSOFT NV10 + glxropcode 4189 + glsopcode 0x023E + alias VertexAttrib1sv + glsalias VertexAttrib1sv + +VertexAttrib2dNV(index, x, y) + return void + param index UInt32 in value + param x Float64 in value + param y Float64 in value + category NV_vertex_program + version 1.2 + vectorequiv VertexAttrib2dvNV + extension soft WINSOFT NV10 + alias VertexAttrib2d + glsalias VertexAttrib2d + +VertexAttrib2dvNV(index, v) + return void + param index UInt32 in value + param v Float64 in array [2] + category NV_vertex_program + version 1.2 + extension soft WINSOFT NV10 + glxropcode 4198 + glsopcode 0x0243 + alias VertexAttrib2dv + glsalias VertexAttrib2dv + +VertexAttrib2fNV(index, x, y) + return void + param index UInt32 in value + param x Float32 in value + param y Float32 in value + category NV_vertex_program + version 1.2 + vectorequiv VertexAttrib2fvNV + extension soft WINSOFT NV10 + alias VertexAttrib2f + glsalias VertexAttrib2f + +VertexAttrib2fvNV(index, v) + return void + param index UInt32 in value + param v Float32 in array [2] + category NV_vertex_program + version 1.2 + extension soft WINSOFT NV10 + glxropcode 4194 + glsopcode 0x0242 + alias VertexAttrib2fv + glsalias VertexAttrib2fv + +VertexAttrib2sNV(index, x, y) + return void + param index UInt32 in value + param x Int16 in value + param y Int16 in value + category NV_vertex_program + version 1.2 + vectorequiv VertexAttrib2svNV + extension soft WINSOFT NV10 + alias VertexAttrib2s + glsalias VertexAttrib2s + +VertexAttrib2svNV(index, v) + return void + param index UInt32 in value + param v Int16 in array [2] + category NV_vertex_program + version 1.2 + extension soft WINSOFT NV10 + glxropcode 4190 + glsopcode 0x0241 + alias VertexAttrib2sv + glsalias VertexAttrib2sv + +VertexAttrib3dNV(index, x, y, z) + return void + param index UInt32 in value + param x Float64 in value + param y Float64 in value + param z Float64 in value + category NV_vertex_program + version 1.2 + vectorequiv VertexAttrib3dvNV + extension soft WINSOFT NV10 + alias VertexAttrib3d + glsalias VertexAttrib3d + +VertexAttrib3dvNV(index, v) + return void + param index UInt32 in value + param v Float64 in array [3] + category NV_vertex_program + version 1.2 + extension soft WINSOFT NV10 + glxropcode 4199 + glsopcode 0x0246 + alias VertexAttrib3dv + glsalias VertexAttrib3dv + +VertexAttrib3fNV(index, x, y, z) + return void + param index UInt32 in value + param x Float32 in value + param y Float32 in value + param z Float32 in value + category NV_vertex_program + version 1.2 + vectorequiv VertexAttrib3fvNV + extension soft WINSOFT NV10 + alias VertexAttrib3f + glsalias VertexAttrib3f + +VertexAttrib3fvNV(index, v) + return void + param index UInt32 in value + param v Float32 in array [3] + category NV_vertex_program + version 1.2 + extension soft WINSOFT NV10 + glxropcode 4195 + glsopcode 0x0245 + alias VertexAttrib3fv + glsalias VertexAttrib3fv + +VertexAttrib3sNV(index, x, y, z) + return void + param index UInt32 in value + param x Int16 in value + param y Int16 in value + param z Int16 in value + category NV_vertex_program + version 1.2 + vectorequiv VertexAttrib3svNV + extension soft WINSOFT NV10 + alias VertexAttrib3s + glsalias VertexAttrib3s + +VertexAttrib3svNV(index, v) + return void + param index UInt32 in value + param v Int16 in array [3] + category NV_vertex_program + version 1.2 + extension soft WINSOFT NV10 + glxropcode 4191 + glsopcode 0x0244 + alias VertexAttrib3sv + glsalias VertexAttrib3sv + +VertexAttrib4dNV(index, x, y, z, w) + return void + param index UInt32 in value + param x Float64 in value + param y Float64 in value + param z Float64 in value + param w Float64 in value + category NV_vertex_program + version 1.2 + vectorequiv VertexAttrib4dvNV + extension soft WINSOFT NV10 + alias VertexAttrib4d + glsalias VertexAttrib4d + +VertexAttrib4dvNV(index, v) + return void + param index UInt32 in value + param v Float64 in array [4] + category NV_vertex_program + version 1.2 + extension soft WINSOFT NV10 + glxropcode 4200 + glsopcode 0x0249 + alias VertexAttrib4dv + glsalias VertexAttrib4dv + +VertexAttrib4fNV(index, x, y, z, w) + return void + param index UInt32 in value + param x Float32 in value + param y Float32 in value + param z Float32 in value + param w Float32 in value + category NV_vertex_program + version 1.2 + vectorequiv VertexAttrib4fvNV + extension soft WINSOFT NV10 + alias VertexAttrib4f + glsalias VertexAttrib4f + +VertexAttrib4fvNV(index, v) + return void + param index UInt32 in value + param v Float32 in array [4] + category NV_vertex_program + version 1.2 + extension soft WINSOFT NV10 + glxropcode 4196 + glsopcode 0x0248 + alias VertexAttrib4fv + glsalias VertexAttrib4fv + +VertexAttrib4sNV(index, x, y, z, w) + return void + param index UInt32 in value + param x Int16 in value + param y Int16 in value + param z Int16 in value + param w Int16 in value + category NV_vertex_program + version 1.2 + vectorequiv VertexAttrib4svNV + extension soft WINSOFT NV10 + alias VertexAttrib4s + glsalias VertexAttrib4s + +VertexAttrib4svNV(index, v) + return void + param index UInt32 in value + param v Int16 in array [4] + category NV_vertex_program + version 1.2 + extension soft WINSOFT NV10 + glxropcode 4192 + glsopcode 0x0247 + alias VertexAttrib4sv + glsalias VertexAttrib4sv + +VertexAttrib4ubNV(index, x, y, z, w) + return void + param index UInt32 in value + param x ColorUB in value + param y ColorUB in value + param z ColorUB in value + param w ColorUB in value + category NV_vertex_program + version 1.2 + extension soft WINSOFT NV10 + vectorequiv VertexAttrib4ubvNV + alias VertexAttrib4Nub + glsalias VertexAttrib4Nub + +VertexAttrib4ubvNV(index, v) + return void + param index UInt32 in value + param v ColorUB in array [4] + category NV_vertex_program + version 1.2 + extension soft WINSOFT NV10 + glxropcode 4201 + glsopcode 0x024A + alias VertexAttrib4Nubv + glsalias VertexAttrib4Nubv + +VertexAttribs1dvNV(index, count, v) + return void + param index UInt32 in value + param count SizeI in value + param v Float64 in array [count] + category NV_vertex_program + dlflags handcode + version 1.2 + extension soft WINSOFT NV10 + glxropcode 4210 + glsopcode 0x024D + offset 629 + +VertexAttribs1fvNV(index, count, v) + return void + param index UInt32 in value + param count SizeI in value + param v Float32 in array [count] + category NV_vertex_program + dlflags handcode + version 1.2 + extension soft WINSOFT NV10 + glxropcode 4206 + glsopcode 0x024C + offset 630 + +VertexAttribs1svNV(index, count, v) + return void + param index UInt32 in value + param count SizeI in value + param v Int16 in array [count] + category NV_vertex_program + dlflags handcode + version 1.2 + extension soft WINSOFT NV10 + glxropcode 4202 + glsopcode 0x024B + offset 631 + +VertexAttribs2dvNV(index, count, v) + return void + param index UInt32 in value + param count SizeI in value + param v Float64 in array [count*2] + category NV_vertex_program + dlflags handcode + version 1.2 + extension soft WINSOFT NV10 + glxropcode 4211 + glsopcode 0x0250 + offset 632 + +VertexAttribs2fvNV(index, count, v) + return void + param index UInt32 in value + param count SizeI in value + param v Float32 in array [count*2] + category NV_vertex_program + dlflags handcode + version 1.2 + extension soft WINSOFT NV10 + glxropcode 4207 + glsopcode 0x024F + offset 633 + +VertexAttribs2svNV(index, count, v) + return void + param index UInt32 in value + param count SizeI in value + param v Int16 in array [count*2] + category NV_vertex_program + dlflags handcode + version 1.2 + extension soft WINSOFT NV10 + glxropcode 4203 + glsopcode 0x024E + offset 634 + +VertexAttribs3dvNV(index, count, v) + return void + param index UInt32 in value + param count SizeI in value + param v Float64 in array [count*3] + category NV_vertex_program + dlflags handcode + version 1.2 + extension soft WINSOFT NV10 + glxropcode 4212 + glsopcode 0x0253 + offset 635 + +VertexAttribs3fvNV(index, count, v) + return void + param index UInt32 in value + param count SizeI in value + param v Float32 in array [count*3] + category NV_vertex_program + dlflags handcode + version 1.2 + extension soft WINSOFT NV10 + glxropcode 4208 + glsopcode 0x0252 + offset 636 + +VertexAttribs3svNV(index, count, v) + return void + param index UInt32 in value + param count SizeI in value + param v Int16 in array [count*3] + category NV_vertex_program + dlflags handcode + version 1.2 + extension soft WINSOFT NV10 + glxropcode 4204 + glsopcode 0x0251 + offset 637 + +VertexAttribs4dvNV(index, count, v) + return void + param index UInt32 in value + param count SizeI in value + param v Float64 in array [count*4] + category NV_vertex_program + dlflags handcode + version 1.2 + extension soft WINSOFT NV10 + glxropcode 4213 + glsopcode 0x0256 + offset 638 + +VertexAttribs4fvNV(index, count, v) + return void + param index UInt32 in value + param count SizeI in value + param v Float32 in array [count*4] + category NV_vertex_program + dlflags handcode + version 1.2 + extension soft WINSOFT NV10 + glxropcode 4209 + glsopcode 0x0255 + offset 639 + +VertexAttribs4svNV(index, count, v) + return void + param index UInt32 in value + param count SizeI in value + param v Int16 in array [count*4] + category NV_vertex_program + dlflags handcode + version 1.2 + extension soft WINSOFT NV10 + glxropcode 4205 + glsopcode 0x0254 + offset 640 + +VertexAttribs4ubvNV(index, count, v) + return void + param index UInt32 in value + param count SizeI in value + param v ColorUB in array [count*4] + category NV_vertex_program + dlflags handcode + version 1.2 + extension soft WINSOFT NV10 + glxropcode 4214 + glsopcode 0x0257 + offset 641 + + +############################################################################### +# +# Extension #234 - GLX_SGIX_visual_select_group +# +############################################################################### + +############################################################################### +# +# Extension #235 +# SGIX_texture_coordinate_clamp commands +# +############################################################################### + +# (none) +newcategory: SGIX_texture_coordinate_clamp + +############################################################################### +# +# Extension #236 +# SGIX_scalebias_hint commands +# +############################################################################### + +# (none) +newcategory: SGIX_scalebias_hint + +############################################################################### +# +# Extension #237 - GLX_OML_swap_method commands +# Extension #238 - GLX_OML_sync_control commands +# +############################################################################### + +############################################################################### +# +# Extension #239 +# OML_interlace commands +# +############################################################################### + +# (none) +newcategory: OML_interlace + +############################################################################### +# +# Extension #240 +# OML_subsample commands +# +############################################################################### + +# (none) +newcategory: OML_subsample + +############################################################################### +# +# Extension #241 +# OML_resample commands +# +############################################################################### + +# (none) +newcategory: OML_resample + +############################################################################### +# +# Extension #242 - WGL_OML_sync_control commands +# +############################################################################### + +############################################################################### +# +# Extension #243 +# NV_copy_depth_to_color commands +# +############################################################################### + +# (none) +newcategory: NV_copy_depth_to_color + +############################################################################### +# +# Extension #244 +# ATI_envmap_bumpmap commands +# +############################################################################### + +TexBumpParameterivATI(pname, param) + return void + param pname TexBumpParameterATI in value + param param Int32 in array [COMPSIZE(pname)] + category ATI_envmap_bumpmap + version 1.2 + extension + glxropcode ? + glxflags ignore + glsflags ignore + offset ? + +TexBumpParameterfvATI(pname, param) + return void + param pname TexBumpParameterATI in value + param param Float32 in array [COMPSIZE(pname)] + category ATI_envmap_bumpmap + version 1.2 + extension + glxropcode ? + glxflags ignore + glsflags ignore + offset ? + +GetTexBumpParameterivATI(pname, param) + return void + param pname GetTexBumpParameterATI in value + param param Int32 out array [COMPSIZE(pname)] + category ATI_envmap_bumpmap + dlflags notlistable + version 1.2 + extension + glxsingle ? + glxflags ignore + glsflags ignore get + offset ? + +GetTexBumpParameterfvATI(pname, param) + return void + param pname GetTexBumpParameterATI in value + param param Float32 out array [COMPSIZE(pname)] + category ATI_envmap_bumpmap + dlflags notlistable + version 1.2 + extension + glxsingle ? + glxflags ignore + glsflags ignore get + offset ? + +############################################################################### +# +# Extension #245 +# ATI_fragment_shader commands +# +############################################################################### + +GenFragmentShadersATI(range) + return UInt32 + param range UInt32 in value + category ATI_fragment_shader + version 1.2 + extension + glxropcode ? + glxflags ignore + glsflags ignore + offset ? + +BindFragmentShaderATI(id) + return void + param id UInt32 in value + category ATI_fragment_shader + version 1.2 + extension + glxropcode ? + glxflags ignore + glsflags ignore + offset ? + +DeleteFragmentShaderATI(id) + return void + param id UInt32 in value + category ATI_fragment_shader + version 1.2 + extension + glxropcode ? + glxflags ignore + glsflags ignore + offset ? + +BeginFragmentShaderATI() + return void + category ATI_fragment_shader + version 1.2 + extension + glxropcode ? + glxflags ignore + glsflags ignore + offset ? + +EndFragmentShaderATI() + return void + category ATI_fragment_shader + version 1.2 + extension + glxropcode ? + glxflags ignore + glsflags ignore + offset ? + +PassTexCoordATI(dst, coord, swizzle) + return void + param dst UInt32 in value + param coord UInt32 in value + param swizzle SwizzleOpATI in value + category ATI_fragment_shader + version 1.2 + extension + glxropcode ? + glxflags ignore + glsflags ignore + offset ? + +SampleMapATI(dst, interp, swizzle) + return void + param dst UInt32 in value + param interp UInt32 in value + param swizzle SwizzleOpATI in value + category ATI_fragment_shader + version 1.2 + extension + glxropcode ? + glxflags ignore + glsflags ignore + offset ? + +ColorFragmentOp1ATI(op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod) + return void + param op FragmentOpATI in value + param dst UInt32 in value + param dstMask UInt32 in value + param dstMod UInt32 in value + param arg1 UInt32 in value + param arg1Rep UInt32 in value + param arg1Mod UInt32 in value + category ATI_fragment_shader + version 1.2 + extension + glxropcode ? + glxflags ignore + glsflags ignore + offset ? + +ColorFragmentOp2ATI(op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod) + return void + param op FragmentOpATI in value + param dst UInt32 in value + param dstMask UInt32 in value + param dstMod UInt32 in value + param arg1 UInt32 in value + param arg1Rep UInt32 in value + param arg1Mod UInt32 in value + param arg2 UInt32 in value + param arg2Rep UInt32 in value + param arg2Mod UInt32 in value + category ATI_fragment_shader + version 1.2 + extension + glxropcode ? + glxflags ignore + glsflags ignore + offset ? + +ColorFragmentOp3ATI(op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod, arg3, arg3Rep, arg3Mod) + return void + param op FragmentOpATI in value + param dst UInt32 in value + param dstMask UInt32 in value + param dstMod UInt32 in value + param arg1 UInt32 in value + param arg1Rep UInt32 in value + param arg1Mod UInt32 in value + param arg2 UInt32 in value + param arg2Rep UInt32 in value + param arg2Mod UInt32 in value + param arg3 UInt32 in value + param arg3Rep UInt32 in value + param arg3Mod UInt32 in value + category ATI_fragment_shader + version 1.2 + extension + glxropcode ? + glxflags ignore + glsflags ignore + offset ? + +AlphaFragmentOp1ATI(op, dst, dstMod, arg1, arg1Rep, arg1Mod) + return void + param op FragmentOpATI in value + param dst UInt32 in value + param dstMod UInt32 in value + param arg1 UInt32 in value + param arg1Rep UInt32 in value + param arg1Mod UInt32 in value + category ATI_fragment_shader + version 1.2 + extension + glxropcode ? + glxflags ignore + glsflags ignore + offset ? + +AlphaFragmentOp2ATI(op, dst, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod) + return void + param op FragmentOpATI in value + param dst UInt32 in value + param dstMod UInt32 in value + param arg1 UInt32 in value + param arg1Rep UInt32 in value + param arg1Mod UInt32 in value + param arg2 UInt32 in value + param arg2Rep UInt32 in value + param arg2Mod UInt32 in value + category ATI_fragment_shader + version 1.2 + extension + glxropcode ? + glxflags ignore + glsflags ignore + offset ? + +AlphaFragmentOp3ATI(op, dst, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod, arg3, arg3Rep, arg3Mod) + return void + param op FragmentOpATI in value + param dst UInt32 in value + param dstMod UInt32 in value + param arg1 UInt32 in value + param arg1Rep UInt32 in value + param arg1Mod UInt32 in value + param arg2 UInt32 in value + param arg2Rep UInt32 in value + param arg2Mod UInt32 in value + param arg3 UInt32 in value + param arg3Rep UInt32 in value + param arg3Mod UInt32 in value + category ATI_fragment_shader + version 1.2 + extension + glxropcode ? + glxflags ignore + glsflags ignore + offset ? + +SetFragmentShaderConstantATI(dst, value) + return void + param dst UInt32 in value + param value ConstFloat32 in array [4] + category ATI_fragment_shader + version 1.2 + extension + glxropcode ? + glxflags ignore + glsflags ignore + offset ? + +############################################################################### +# +# Extension #246 +# ATI_pn_triangles commands +# +############################################################################### + +PNTrianglesiATI(pname, param) + return void + param pname PNTrianglesPNameATI in value + param param Int32 in value + category ATI_pn_triangles + version 1.2 + extension + glxropcode ? + glxflags ignore + glsflags ignore + offset ? + +PNTrianglesfATI(pname, param) + return void + param pname PNTrianglesPNameATI in value + param param Float32 in value + category ATI_pn_triangles + version 1.2 + extension + glxropcode ? + glxflags ignore + glsflags ignore + offset ? + +############################################################################### +# +# Extension #247 +# ATI_vertex_array_object commands +# +############################################################################### + +NewObjectBufferATI(size, pointer, usage) + return UInt32 + param size SizeI in value + param pointer ConstVoid in array [size] + param usage ArrayObjectUsageATI in value + category ATI_vertex_array_object + version 1.2 + extension + glxropcode ? + glxflags ignore + glsflags ignore + offset ? + +IsObjectBufferATI(buffer) + return Boolean + param buffer UInt32 in value + category ATI_vertex_array_object + version 1.2 + extension + glxropcode ? + glxflags ignore + glsflags ignore get + offset ? + +UpdateObjectBufferATI(buffer, offset, size, pointer, preserve) + return void + param buffer UInt32 in value + param offset UInt32 in value + param size SizeI in value + param pointer ConstVoid in array [size] + param preserve PreserveModeATI in value + category ATI_vertex_array_object + version 1.2 + extension + glxropcode ? + glxflags ignore + glsflags ignore + offset ? + +GetObjectBufferfvATI(buffer, pname, params) + return void + param buffer UInt32 in value + param pname ArrayObjectPNameATI in value + param params Float32 out array [1] + category ATI_vertex_array_object + dlflags notlistable + version 1.2 + extension + glxsingle ? + glxflags ignore + glsflags ignore get + offset ? + +GetObjectBufferivATI(buffer, pname, params) + return void + param buffer UInt32 in value + param pname ArrayObjectPNameATI in value + param params Int32 out array [1] + category ATI_vertex_array_object + dlflags notlistable + version 1.2 + extension + glxsingle ? + glxflags ignore + glsflags ignore get + offset ? + +FreeObjectBufferATI(buffer) + return void + param buffer UInt32 in value + category ATI_vertex_array_object + version 1.2 + extension + glxropcode ? + glxflags ignore + glsflags ignore + offset ? + +ArrayObjectATI(array, size, type, stride, buffer, offset) + return void + param array EnableCap in value + param size Int32 in value + param type ScalarType in value + param stride SizeI in value + param buffer UInt32 in value + param offset UInt32 in value + category ATI_vertex_array_object + version 1.2 + extension + glxropcode ? + glxflags ignore + glsflags ignore + offset ? + +GetArrayObjectfvATI(array, pname, params) + return void + param array EnableCap in value + param pname ArrayObjectPNameATI in value + param params Float32 out array [1] + category ATI_vertex_array_object + dlflags notlistable + version 1.2 + extension + glxsingle ? + glxflags ignore + glsflags ignore get + offset ? + +GetArrayObjectivATI(array, pname, params) + return void + param array EnableCap in value + param pname ArrayObjectPNameATI in value + param params Int32 out array [1] + category ATI_vertex_array_object + dlflags notlistable + version 1.2 + extension + glxsingle ? + glxflags ignore + glsflags ignore get + offset ? + +VariantArrayObjectATI(id, type, stride, buffer, offset) + return void + param id UInt32 in value + param type ScalarType in value + param stride SizeI in value + param buffer UInt32 in value + param offset UInt32 in value + category ATI_vertex_array_object + version 1.2 + extension + glxropcode ? + glxflags ignore + glsflags ignore + offset ? + +GetVariantArrayObjectfvATI(id, pname, params) + return void + param id UInt32 in value + param pname ArrayObjectPNameATI in value + param params Float32 out array [1] + category ATI_vertex_array_object + dlflags notlistable + version 1.2 + extension + glxsingle ? + glxflags ignore + glsflags ignore get + offset ? + +GetVariantArrayObjectivATI(id, pname, params) + return void + param id UInt32 in value + param pname ArrayObjectPNameATI in value + param params Int32 out array [1] + category ATI_vertex_array_object + dlflags notlistable + version 1.2 + extension + glxsingle ? + glxflags ignore + glsflags ignore get + offset ? + +############################################################################### +# +# Extension #248 +# EXT_vertex_shader commands +# +############################################################################### + +BeginVertexShaderEXT() + return void + category EXT_vertex_shader + version 1.2 + extension + glxropcode ? + glxflags ignore + glsflags ignore + offset ? + +EndVertexShaderEXT() + return void + category EXT_vertex_shader + version 1.2 + extension + glxropcode ? + glxflags ignore + glsflags ignore + offset ? + +BindVertexShaderEXT(id) + return void + param id UInt32 in value + category EXT_vertex_shader + version 1.2 + extension + glxropcode ? + glxflags ignore + glsflags ignore + offset ? + +GenVertexShadersEXT(range) + return UInt32 + param range UInt32 in value + category EXT_vertex_shader + version 1.2 + extension + glxropcode ? + glxflags ignore + glsflags ignore + offset ? + +DeleteVertexShaderEXT(id) + return void + param id UInt32 in value + category EXT_vertex_shader + version 1.2 + extension + glxropcode ? + glxflags ignore + glsflags ignore + offset ? + +ShaderOp1EXT(op, res, arg1) + return void + param op VertexShaderOpEXT in value + param res UInt32 in value + param arg1 UInt32 in value + category EXT_vertex_shader + version 1.2 + extension + glxropcode ? + glxflags ignore + glsflags ignore + offset ? + +ShaderOp2EXT(op, res, arg1, arg2) + return void + param op VertexShaderOpEXT in value + param res UInt32 in value + param arg1 UInt32 in value + param arg2 UInt32 in value + category EXT_vertex_shader + version 1.2 + extension + glxropcode ? + glxflags ignore + glsflags ignore + offset ? + +ShaderOp3EXT(op, res, arg1, arg2, arg3) + return void + param op VertexShaderOpEXT in value + param res UInt32 in value + param arg1 UInt32 in value + param arg2 UInt32 in value + param arg3 UInt32 in value + category EXT_vertex_shader + version 1.2 + extension + glxropcode ? + glxflags ignore + glsflags ignore + offset ? + +SwizzleEXT(res, in, outX, outY, outZ, outW) + return void + param res UInt32 in value + param in UInt32 in value + param outX VertexShaderCoordOutEXT in value + param outY VertexShaderCoordOutEXT in value + param outZ VertexShaderCoordOutEXT in value + param outW VertexShaderCoordOutEXT in value + category EXT_vertex_shader + version 1.2 + extension + glxropcode ? + glxflags ignore + glsflags ignore + offset ? + +WriteMaskEXT(res, in, outX, outY, outZ, outW) + return void + param res UInt32 in value + param in UInt32 in value + param outX VertexShaderWriteMaskEXT in value + param outY VertexShaderWriteMaskEXT in value + param outZ VertexShaderWriteMaskEXT in value + param outW VertexShaderWriteMaskEXT in value + category EXT_vertex_shader + version 1.2 + extension + glxropcode ? + glxflags ignore + glsflags ignore + offset ? + +InsertComponentEXT(res, src, num) + return void + param res UInt32 in value + param src UInt32 in value + param num UInt32 in value + category EXT_vertex_shader + version 1.2 + extension + glxropcode ? + glxflags ignore + glsflags ignore + offset ? + +ExtractComponentEXT(res, src, num) + return void + param res UInt32 in value + param src UInt32 in value + param num UInt32 in value + category EXT_vertex_shader + version 1.2 + extension + glxropcode ? + glxflags ignore + glsflags ignore + offset ? + +GenSymbolsEXT(datatype, storagetype, range, components) + return UInt32 + param datatype DataTypeEXT in value + param storagetype VertexShaderStorageTypeEXT in value + param range ParameterRangeEXT in value + param components UInt32 in value + category EXT_vertex_shader + version 1.2 + extension + glxropcode ? + glxflags ignore + glsflags ignore + offset ? + +SetInvariantEXT(id, type, addr) + return void + param id UInt32 in value + param type ScalarType in value + param addr Void in array [COMPSIZE(id/type)] + category EXT_vertex_shader + version 1.2 + extension + glxropcode ? + glxflags ignore + glsflags ignore + offset ? + +SetLocalConstantEXT(id, type, addr) + return void + param id UInt32 in value + param type ScalarType in value + param addr Void in array [COMPSIZE(id/type)] + category EXT_vertex_shader + version 1.2 + extension + glxropcode ? + glxflags ignore + glsflags ignore + offset ? + +VariantbvEXT(id, addr) + return void + param id UInt32 in value + param addr Int8 in array [COMPSIZE(id)] + category EXT_vertex_shader + version 1.2 + extension + glxropcode ? + glxflags ignore + glsflags ignore + offset ? + +VariantsvEXT(id, addr) + return void + param id UInt32 in value + param addr Int16 in array [COMPSIZE(id)] + category EXT_vertex_shader + version 1.2 + extension + glxropcode ? + glxflags ignore + glsflags ignore + offset ? + +VariantivEXT(id, addr) + return void + param id UInt32 in value + param addr Int32 in array [COMPSIZE(id)] + category EXT_vertex_shader + version 1.2 + extension + glxropcode ? + glxflags ignore + glsflags ignore + offset ? + +VariantfvEXT(id, addr) + return void + param id UInt32 in value + param addr Float32 in array [COMPSIZE(id)] + category EXT_vertex_shader + version 1.2 + extension + glxropcode ? + glxflags ignore + glsflags ignore + offset ? + +VariantdvEXT(id, addr) + return void + param id UInt32 in value + param addr Float64 in array [COMPSIZE(id)] + category EXT_vertex_shader + version 1.2 + extension + glxropcode ? + glxflags ignore + glsflags ignore + offset ? + +VariantubvEXT(id, addr) + return void + param id UInt32 in value + param addr UInt8 in array [COMPSIZE(id)] + category EXT_vertex_shader + version 1.2 + extension + glxropcode ? + glxflags ignore + glsflags ignore + offset ? + +VariantusvEXT(id, addr) + return void + param id UInt32 in value + param addr UInt16 in array [COMPSIZE(id)] + category EXT_vertex_shader + version 1.2 + extension + glxropcode ? + glxflags ignore + glsflags ignore + offset ? + +VariantuivEXT(id, addr) + return void + param id UInt32 in value + param addr UInt32 in array [COMPSIZE(id)] + category EXT_vertex_shader + version 1.2 + extension + glxropcode ? + glxflags ignore + glsflags ignore + offset ? + +VariantPointerEXT(id, type, stride, addr) + return void + param id UInt32 in value + param type ScalarType in value + param stride UInt32 in value + param addr Void in array [COMPSIZE(id/type/stride)] + category EXT_vertex_shader + version 1.2 + extension + glxropcode ? + glxflags ignore + glsflags ignore + offset ? + +EnableVariantClientStateEXT(id) + return void + param id UInt32 in value + category EXT_vertex_shader + version 1.2 + extension + glxropcode ? + glxflags ignore + glsflags ignore + offset ? + +DisableVariantClientStateEXT(id) + return void + param id UInt32 in value + category EXT_vertex_shader + version 1.2 + extension + glxropcode ? + glxflags ignore + glsflags ignore + offset ? + +BindLightParameterEXT(light, value) + return UInt32 + param light LightName in value + param value LightParameter in value + category EXT_vertex_shader + version 1.2 + extension + glxropcode ? + glxflags ignore + glsflags ignore + offset ? + +BindMaterialParameterEXT(face, value) + return UInt32 + param face MaterialFace in value + param value MaterialParameter in value + category EXT_vertex_shader + version 1.2 + extension + glxropcode ? + glxflags ignore + glsflags ignore + offset ? + +BindTexGenParameterEXT(unit, coord, value) + return UInt32 + param unit TextureUnit in value + param coord TextureCoordName in value + param value TextureGenParameter in value + category EXT_vertex_shader + version 1.2 + extension + glxropcode ? + glxflags ignore + glsflags ignore + offset ? + +BindTextureUnitParameterEXT(unit, value) + return UInt32 + param unit TextureUnit in value + param value VertexShaderTextureUnitParameter in value + category EXT_vertex_shader + version 1.2 + extension + glxropcode ? + glxflags ignore + glsflags ignore + offset ? + +BindParameterEXT(value) + return UInt32 + param value VertexShaderParameterEXT in value + category EXT_vertex_shader + version 1.2 + extension + glxropcode ? + glxflags ignore + glsflags ignore + offset ? + +IsVariantEnabledEXT(id, cap) + return Boolean + param id UInt32 in value + param cap VariantCapEXT in value + category EXT_vertex_shader + version 1.2 + extension + glxropcode ? + glxflags ignore + glsflags ignore + offset ? + +GetVariantBooleanvEXT(id, value, data) + return void + param id UInt32 in value + param value GetVariantValueEXT in value + param data Boolean out array [COMPSIZE(id)] + category EXT_vertex_shader + dlflags notlistable + version 1.2 + extension + glxsingle ? + glxflags ignore + glsflags ignore get + offset ? + +GetVariantIntegervEXT(id, value, data) + return void + param id UInt32 in value + param value GetVariantValueEXT in value + param data Int32 out array [COMPSIZE(id)] + category EXT_vertex_shader + dlflags notlistable + version 1.2 + extension + glxsingle ? + glxflags ignore + glsflags ignore get + offset ? + +GetVariantFloatvEXT(id, value, data) + return void + param id UInt32 in value + param value GetVariantValueEXT in value + param data Float32 out array [COMPSIZE(id)] + category EXT_vertex_shader + dlflags notlistable + version 1.2 + extension + glxsingle ? + glxflags ignore + glsflags ignore get + offset ? + +GetVariantPointervEXT(id, value, data) + return void + param id UInt32 in value + param value GetVariantValueEXT in value + param data VoidPointer out array [COMPSIZE(id)] + category EXT_vertex_shader + dlflags notlistable + version 1.2 + extension + glxsingle ? + glxflags ignore + glsflags ignore get + offset ? + +GetInvariantBooleanvEXT(id, value, data) + return void + param id UInt32 in value + param value GetVariantValueEXT in value + param data Boolean out array [COMPSIZE(id)] + category EXT_vertex_shader + dlflags notlistable + version 1.2 + extension + glxsingle ? + glxflags ignore + glsflags ignore get + offset ? + +GetInvariantIntegervEXT(id, value, data) + return void + param id UInt32 in value + param value GetVariantValueEXT in value + param data Int32 out array [COMPSIZE(id)] + category EXT_vertex_shader + dlflags notlistable + version 1.2 + extension + glxsingle ? + glxflags ignore + glsflags ignore get + offset ? + +GetInvariantFloatvEXT(id, value, data) + return void + param id UInt32 in value + param value GetVariantValueEXT in value + param data Float32 out array [COMPSIZE(id)] + category EXT_vertex_shader + dlflags notlistable + version 1.2 + extension + glxsingle ? + glxflags ignore + glsflags ignore get + offset ? + +GetLocalConstantBooleanvEXT(id, value, data) + return void + param id UInt32 in value + param value GetVariantValueEXT in value + param data Boolean out array [COMPSIZE(id)] + category EXT_vertex_shader + dlflags notlistable + version 1.2 + extension + glxsingle ? + glxflags ignore + glsflags ignore get + offset ? + +GetLocalConstantIntegervEXT(id, value, data) + return void + param id UInt32 in value + param value GetVariantValueEXT in value + param data Int32 out array [COMPSIZE(id)] + category EXT_vertex_shader + dlflags notlistable + version 1.2 + extension + glxsingle ? + glxflags ignore + glsflags ignore get + offset ? + +GetLocalConstantFloatvEXT(id, value, data) + return void + param id UInt32 in value + param value GetVariantValueEXT in value + param data Float32 out array [COMPSIZE(id)] + category EXT_vertex_shader + dlflags notlistable + version 1.2 + extension + glxsingle ? + glxflags ignore + glsflags ignore get + offset ? + +############################################################################### +# +# Extension #249 +# ATI_vertex_streams commands +# +############################################################################### + +VertexStream1sATI(stream, x) + return void + param stream VertexStreamATI in value + param x Int16 in value + category ATI_vertex_streams + version 1.2 + extension + glxropcode ? + glxflags ignore + glsflags ignore + offset ? + +VertexStream1svATI(stream, coords) + return void + param stream VertexStreamATI in value + param coords Int16 in array [1] + category ATI_vertex_streams + version 1.2 + extension + glxropcode ? + glxflags ignore + glsflags ignore + offset ? + +VertexStream1iATI(stream, x) + return void + param stream VertexStreamATI in value + param x Int32 in value + category ATI_vertex_streams + version 1.2 + extension + glxropcode ? + glxflags ignore + glsflags ignore + offset ? + +VertexStream1ivATI(stream, coords) + return void + param stream VertexStreamATI in value + param coords Int32 in array [1] + category ATI_vertex_streams + version 1.2 + extension + glxropcode ? + glxflags ignore + glsflags ignore + offset ? + +VertexStream1fATI(stream, x) + return void + param stream VertexStreamATI in value + param x Float32 in value + category ATI_vertex_streams + version 1.2 + extension + glxropcode ? + glxflags ignore + glsflags ignore + offset ? + +VertexStream1fvATI(stream, coords) + return void + param stream VertexStreamATI in value + param coords Float32 in array [1] + category ATI_vertex_streams + version 1.2 + extension + glxropcode ? + glxflags ignore + glsflags ignore + offset ? + +VertexStream1dATI(stream, x) + return void + param stream VertexStreamATI in value + param x Float64 in value + category ATI_vertex_streams + version 1.2 + extension + glxropcode ? + glxflags ignore + glsflags ignore + offset ? + +VertexStream1dvATI(stream, coords) + return void + param stream VertexStreamATI in value + param coords Float64 in array [1] + category ATI_vertex_streams + version 1.2 + extension + glxropcode ? + glxflags ignore + glsflags ignore + offset ? + +VertexStream2sATI(stream, x, y) + return void + param stream VertexStreamATI in value + param x Int16 in value + param y Int16 in value + category ATI_vertex_streams + version 1.2 + extension + glxropcode ? + glxflags ignore + glsflags ignore + offset ? + +VertexStream2svATI(stream, coords) + return void + param stream VertexStreamATI in value + param coords Int16 in array [2] + category ATI_vertex_streams + version 1.2 + extension + glxropcode ? + glxflags ignore + glsflags ignore + offset ? + +VertexStream2iATI(stream, x, y) + return void + param stream VertexStreamATI in value + param x Int32 in value + param y Int32 in value + category ATI_vertex_streams + version 1.2 + extension + glxropcode ? + glxflags ignore + glsflags ignore + offset ? + +VertexStream2ivATI(stream, coords) + return void + param stream VertexStreamATI in value + param coords Int32 in array [2] + category ATI_vertex_streams + version 1.2 + extension + glxropcode ? + glxflags ignore + glsflags ignore + offset ? + +VertexStream2fATI(stream, x, y) + return void + param stream VertexStreamATI in value + param x Float32 in value + param y Float32 in value + category ATI_vertex_streams + version 1.2 + extension + glxropcode ? + glxflags ignore + glsflags ignore + offset ? + +VertexStream2fvATI(stream, coords) + return void + param stream VertexStreamATI in value + param coords Float32 in array [2] + category ATI_vertex_streams + version 1.2 + extension + glxropcode ? + glxflags ignore + glsflags ignore + offset ? + +VertexStream2dATI(stream, x, y) + return void + param stream VertexStreamATI in value + param x Float64 in value + param y Float64 in value + category ATI_vertex_streams + version 1.2 + extension + glxropcode ? + glxflags ignore + glsflags ignore + offset ? + +VertexStream2dvATI(stream, coords) + return void + param stream VertexStreamATI in value + param coords Float64 in array [2] + category ATI_vertex_streams + version 1.2 + extension + glxropcode ? + glxflags ignore + glsflags ignore + offset ? + +VertexStream3sATI(stream, x, y, z) + return void + param stream VertexStreamATI in value + param x Int16 in value + param y Int16 in value + param z Int16 in value + category ATI_vertex_streams + version 1.2 + extension + glxropcode ? + glxflags ignore + glsflags ignore + offset ? + +VertexStream3svATI(stream, coords) + return void + param stream VertexStreamATI in value + param coords Int16 in array [3] + category ATI_vertex_streams + version 1.2 + extension + glxropcode ? + glxflags ignore + glsflags ignore + offset ? + +VertexStream3iATI(stream, x, y, z) + return void + param stream VertexStreamATI in value + param x Int32 in value + param y Int32 in value + param z Int32 in value + category ATI_vertex_streams + version 1.2 + extension + glxropcode ? + glxflags ignore + glsflags ignore + offset ? + +VertexStream3ivATI(stream, coords) + return void + param stream VertexStreamATI in value + param coords Int32 in array [3] + category ATI_vertex_streams + version 1.2 + extension + glxropcode ? + glxflags ignore + glsflags ignore + offset ? + +VertexStream3fATI(stream, x, y, z) + return void + param stream VertexStreamATI in value + param x Float32 in value + param y Float32 in value + param z Float32 in value + category ATI_vertex_streams + version 1.2 + extension + glxropcode ? + glxflags ignore + glsflags ignore + offset ? + +VertexStream3fvATI(stream, coords) + return void + param stream VertexStreamATI in value + param coords Float32 in array [3] + category ATI_vertex_streams + version 1.2 + extension + glxropcode ? + glxflags ignore + glsflags ignore + offset ? + +VertexStream3dATI(stream, x, y, z) + return void + param stream VertexStreamATI in value + param x Float64 in value + param y Float64 in value + param z Float64 in value + category ATI_vertex_streams + version 1.2 + extension + glxropcode ? + glxflags ignore + glsflags ignore + offset ? + +VertexStream3dvATI(stream, coords) + return void + param stream VertexStreamATI in value + param coords Float64 in array [3] + category ATI_vertex_streams + version 1.2 + extension + glxropcode ? + glxflags ignore + glsflags ignore + offset ? + +VertexStream4sATI(stream, x, y, z, w) + return void + param stream VertexStreamATI in value + param x Int16 in value + param y Int16 in value + param z Int16 in value + param w Int16 in value + category ATI_vertex_streams + version 1.2 + extension + glxropcode ? + glxflags ignore + glsflags ignore + offset ? + +VertexStream4svATI(stream, coords) + return void + param stream VertexStreamATI in value + param coords Int16 in array [4] + category ATI_vertex_streams + version 1.2 + extension + glxropcode ? + glxflags ignore + glsflags ignore + offset ? + +VertexStream4iATI(stream, x, y, z, w) + return void + param stream VertexStreamATI in value + param x Int32 in value + param y Int32 in value + param z Int32 in value + param w Int32 in value + category ATI_vertex_streams + version 1.2 + extension + glxropcode ? + glxflags ignore + glsflags ignore + offset ? + +VertexStream4ivATI(stream, coords) + return void + param stream VertexStreamATI in value + param coords Int32 in array [4] + category ATI_vertex_streams + version 1.2 + extension + glxropcode ? + glxflags ignore + glsflags ignore + offset ? + +VertexStream4fATI(stream, x, y, z, w) + return void + param stream VertexStreamATI in value + param x Float32 in value + param y Float32 in value + param z Float32 in value + param w Float32 in value + category ATI_vertex_streams + version 1.2 + extension + glxropcode ? + glxflags ignore + glsflags ignore + offset ? + +VertexStream4fvATI(stream, coords) + return void + param stream VertexStreamATI in value + param coords Float32 in array [4] + category ATI_vertex_streams + version 1.2 + extension + glxropcode ? + glxflags ignore + glsflags ignore + offset ? + +VertexStream4dATI(stream, x, y, z, w) + return void + param stream VertexStreamATI in value + param x Float64 in value + param y Float64 in value + param z Float64 in value + param w Float64 in value + category ATI_vertex_streams + version 1.2 + extension + glxropcode ? + glxflags ignore + glsflags ignore + offset ? + +VertexStream4dvATI(stream, coords) + return void + param stream VertexStreamATI in value + param coords Float64 in array [4] + category ATI_vertex_streams + version 1.2 + extension + glxropcode ? + glxflags ignore + glsflags ignore + offset ? + +NormalStream3bATI(stream, nx, ny, nz) + return void + param stream VertexStreamATI in value + param nx Int8 in value + param ny Int8 in value + param nz Int8 in value + category ATI_vertex_streams + version 1.2 + extension + glxropcode ? + glxflags ignore + glsflags ignore + offset ? + +NormalStream3bvATI(stream, coords) + return void + param stream VertexStreamATI in value + param coords Int8 in array [3] + category ATI_vertex_streams + version 1.2 + extension + glxropcode ? + glxflags ignore + glsflags ignore + offset ? + +NormalStream3sATI(stream, nx, ny, nz) + return void + param stream VertexStreamATI in value + param nx Int16 in value + param ny Int16 in value + param nz Int16 in value + category ATI_vertex_streams + version 1.2 + extension + glxropcode ? + glxflags ignore + glsflags ignore + offset ? + +NormalStream3svATI(stream, coords) + return void + param stream VertexStreamATI in value + param coords Int16 in array [3] + category ATI_vertex_streams + version 1.2 + extension + glxropcode ? + glxflags ignore + glsflags ignore + offset ? + +NormalStream3iATI(stream, nx, ny, nz) + return void + param stream VertexStreamATI in value + param nx Int32 in value + param ny Int32 in value + param nz Int32 in value + category ATI_vertex_streams + version 1.2 + extension + glxropcode ? + glxflags ignore + glsflags ignore + offset ? + +NormalStream3ivATI(stream, coords) + return void + param stream VertexStreamATI in value + param coords Int32 in array [3] + category ATI_vertex_streams + version 1.2 + extension + glxropcode ? + glxflags ignore + glsflags ignore + offset ? + +NormalStream3fATI(stream, nx, ny, nz) + return void + param stream VertexStreamATI in value + param nx Float32 in value + param ny Float32 in value + param nz Float32 in value + category ATI_vertex_streams + version 1.2 + extension + glxropcode ? + glxflags ignore + glsflags ignore + offset ? + +NormalStream3fvATI(stream, coords) + return void + param stream VertexStreamATI in value + param coords Float32 in array [3] + category ATI_vertex_streams + version 1.2 + extension + glxropcode ? + glxflags ignore + glsflags ignore + offset ? + +NormalStream3dATI(stream, nx, ny, nz) + return void + param stream VertexStreamATI in value + param nx Float64 in value + param ny Float64 in value + param nz Float64 in value + category ATI_vertex_streams + version 1.2 + extension + glxropcode ? + glxflags ignore + glsflags ignore + offset ? + +NormalStream3dvATI(stream, coords) + return void + param stream VertexStreamATI in value + param coords Float64 in array [3] + category ATI_vertex_streams + version 1.2 + extension + glxropcode ? + glxflags ignore + glsflags ignore + offset ? + +ClientActiveVertexStreamATI(stream) + return void + param stream VertexStreamATI in value + category ATI_vertex_streams + version 1.2 + extension + glxropcode ? + glxflags ignore + glsflags ignore + offset ? + +VertexBlendEnviATI(pname, param) + return void + param pname VertexStreamATI in value + param param Int32 in value + category ATI_vertex_streams + version 1.2 + extension + glxropcode ? + glxflags ignore + glsflags ignore + offset ? + +VertexBlendEnvfATI(pname, param) + return void + param pname VertexStreamATI in value + param param Float32 in value + category ATI_vertex_streams + version 1.2 + extension + glxropcode ? + glxflags ignore + glsflags ignore + offset ? + +############################################################################### +# +# Extension #250 - WGL_I3D_digital_video_control +# Extension #251 - WGL_I3D_gamma +# Extension #252 - WGL_I3D_genlock +# Extension #253 - WGL_I3D_image_buffer +# Extension #254 - WGL_I3D_swap_frame_lock +# Extension #255 - WGL_I3D_swap_frame_usage +# +############################################################################### + +############################################################################### +# +# Extension #256 +# ATI_element_array commands +# +############################################################################### + +ElementPointerATI(type, pointer) + return void + param type ElementPointerTypeATI in value + param pointer Void in array [COMPSIZE(type)] retained + category ATI_element_array + dlflags notlistable + glxflags client-handcode client-intercept server-handcode + version 1.2 + glsflags ignore + offset ? + +DrawElementArrayATI(mode, count) + return void + param mode BeginMode in value + param count SizeI in value + category ATI_element_array + dlflags handcode + glxflags client-handcode client-intercept server-handcode + version 1.2 + glsopcode ? + offset ? + +DrawRangeElementArrayATI(mode, start, end, count) + return void + param mode BeginMode in value + param start UInt32 in value + param end UInt32 in value + param count SizeI in value + category ATI_element_array + dlflags handcode + glxflags client-handcode client-intercept server-handcode + version 1.2 + glsopcode ? + offset ? + +############################################################################### +# +# Extension #257 +# SUN_mesh_array commands +# +############################################################################### + +DrawMeshArraysSUN(mode, first, count, width) + return void + param mode BeginMode in value + param first Int32 in value + param count SizeI in value + param width SizeI in value + category SUN_mesh_array + dlflags handcode + glxflags client-handcode client-intercept server-handcode + version 1.1 + glxropcode ? + glsopcode ? + offset ? + +############################################################################### +# +# Extension #258 +# SUN_slice_accum commands +# +############################################################################### + +# (none) +newcategory: SUN_slice_accum + +############################################################################### +# +# Extension #259 +# NV_multisample_filter_hint commands +# +############################################################################### + +# (none) +newcategory: NV_multisample_filter_hint + +############################################################################### +# +# Extension #260 +# NV_depth_clamp commands +# +############################################################################### + +# (none) +newcategory: NV_depth_clamp + +############################################################################### +# +# Extension #261 +# NV_occlusion_query commands +# +############################################################################### + +GenOcclusionQueriesNV(n, ids) + return void + param n SizeI in value + param ids UInt32 out array [n] + dlflags notlistable + category NV_occlusion_query + version 1.2 + extension soft WINSOFT NV20 + glsflags ignore + glxflags ignore + +DeleteOcclusionQueriesNV(n, ids) + return void + param n SizeI in value + param ids UInt32 in array [n] + dlflags notlistable + category NV_occlusion_query + version 1.2 + extension soft WINSOFT NV20 + glsflags ignore + glxflags ignore + +IsOcclusionQueryNV(id) + return Boolean + param id UInt32 in value + dlflags notlistable + category NV_occlusion_query + version 1.2 + extension soft WINSOFT NV20 + glsflags ignore + glxflags ignore + +BeginOcclusionQueryNV(id) + return void + param id UInt32 in value + category NV_occlusion_query + version 1.2 + extension soft WINSOFT NV20 + glsflags ignore + glxflags ignore + +EndOcclusionQueryNV() + return void + category NV_occlusion_query + version 1.2 + extension soft WINSOFT NV20 + glsflags ignore + glxflags ignore + +GetOcclusionQueryivNV(id, pname, params) + return void + param id UInt32 in value + param pname OcclusionQueryParameterNameNV in value + param params Int32 out array [COMPSIZE(pname)] + dlflags notlistable + category NV_occlusion_query + version 1.2 + extension soft WINSOFT NV20 + glsflags ignore + glxflags ignore + +GetOcclusionQueryuivNV(id, pname, params) + return void + param id UInt32 in value + param pname OcclusionQueryParameterNameNV in value + param params UInt32 out array [COMPSIZE(pname)] + dlflags notlistable + category NV_occlusion_query + version 1.2 + extension soft WINSOFT NV20 + glsflags ignore + glxflags ignore + +############################################################################### +# +# Extension #262 +# NV_point_sprite commands +# +############################################################################### + +PointParameteriNV(pname, param) + return void + param pname PointParameterNameARB in value + param param Int32 in value + category NV_point_sprite + version 1.2 + extension soft WINSOFT NV20 + glxropcode 4221 + alias PointParameteri + glsalias PointParameteri + +PointParameterivNV(pname, params) + return void + param pname PointParameterNameARB in value + param params Int32 in array [COMPSIZE(pname)] + category NV_point_sprite + version 1.2 + extension soft WINSOFT NV20 + glxropcode 4222 + alias PointParameteriv + glsalias PointParameteriv + +############################################################################### +# +# Extension #263 - WGL_NV_render_depth_texture +# Extension #264 - WGL_NV_render_texture_rectangle +# +############################################################################### + +############################################################################### +# +# Extension #265 +# NV_texture_shader3 commands +# +############################################################################### + +# (none) +newcategory: NV_texture_shader3 + +############################################################################### +# +# Extension #266 +# NV_vertex_program1_1 commands +# +############################################################################### + +# (none) +newcategory: NV_vertex_program1_1 + +############################################################################### +# +# Extension #267 +# EXT_shadow_funcs commands +# +############################################################################### + +# (none) +newcategory: EXT_shadow_funcs + +############################################################################### +# +# Extension #268 +# EXT_stencil_two_side commands +# +############################################################################### + +ActiveStencilFaceEXT(face) + return void + param face StencilFaceDirection in value + category EXT_stencil_two_side + version 1.3 + glxropcode 4220 + glsopcode ? + offset 646 + +############################################################################### +# +# Extension #269 +# ATI_text_fragment_shader commands +# +############################################################################### + +# Uses ARB_vertex_program entry points +newcategory: ATI_text_fragment_shader + +############################################################################### +# +# Extension #270 +# APPLE_client_storage commands +# +############################################################################### + +# (none) +newcategory: APPLE_client_storage + +############################################################################### +# +# Extension #271 +# APPLE_element_array commands +# +############################################################################### + +# @@ Need to verify/add GLX protocol + +# @@@ like #256 ATI_element_array +ElementPointerAPPLE(type, pointer) + return void + param type ElementPointerTypeATI in value + param pointer Void in array [type] + category APPLE_element_array + version 1.2 + extension + glxropcode ? + glxflags ignore + glsopcode ? + offset ? + +DrawElementArrayAPPLE(mode, first, count) + return void + param mode BeginMode in value + param first Int32 in value + param count SizeI in value + category APPLE_element_array + version 1.2 + extension + glxropcode ? + glxflags ignore + glsopcode ? + offset ? + +DrawRangeElementArrayAPPLE(mode, start, end, first, count) + return void + param mode BeginMode in value + param start UInt32 in value + param end UInt32 in value + param first Int32 in value + param count SizeI in value + category APPLE_element_array + version 1.2 + extension + glxropcode ? + glxflags ignore + glsopcode ? + offset ? + +MultiDrawElementArrayAPPLE(mode, first, count, primcount) + return void + param mode BeginMode in value + param first Int32 in array [primcount] + param count SizeI in array [primcount] + param primcount SizeI in value + category APPLE_element_array + version 1.2 + extension + glxropcode ? + glxflags ignore + glsopcode ? + offset ? + +MultiDrawRangeElementArrayAPPLE(mode, start, end, first, count, primcount) + return void + param mode BeginMode in value + param start UInt32 in value + param end UInt32 in value + param first Int32 in array [primcount] + param count SizeI in array [primcount] + param primcount SizeI in value + category APPLE_element_array + version 1.2 + extension + glxropcode ? + glxflags ignore + glsopcode ? + offset ? + +############################################################################### +# +# Extension #272 +# APPLE_fence commands +# +############################################################################### + +# @@ Need to verify/add GLX protocol + +# @@@ like #222 NV_fence +GenFencesAPPLE(n, fences) + return void + param n SizeI in value + param fences FenceNV out array [n] + category APPLE_fence + version 1.2 + extension + glxropcode ? + glxflags ignore + glsopcode ? + offset ? + +DeleteFencesAPPLE(n, fences) + return void + param n SizeI in value + param fences FenceNV in array [n] + category APPLE_fence + version 1.2 + extension + glxropcode ? + glxflags ignore + glsopcode ? + offset ? + +SetFenceAPPLE(fence) + return void + param fence FenceNV in value + category APPLE_fence + version 1.2 + extension + glxropcode ? + glxflags ignore + glsopcode ? + offset ? + +IsFenceAPPLE(fence) + return Boolean + param fence FenceNV in value + category APPLE_fence + version 1.2 + extension + glxropcode ? + glxflags ignore + glsopcode ? + offset ? + +TestFenceAPPLE(fence) + return Boolean + param fence FenceNV in value + category APPLE_fence + version 1.2 + extension + glxropcode ? + glxflags ignore + glsopcode ? + offset ? + +FinishFenceAPPLE(fence) + return void + param fence FenceNV in value + category APPLE_fence + version 1.2 + extension + glxropcode ? + glxflags ignore + glsopcode ? + offset ? + +TestObjectAPPLE(object, name) + return Boolean + param object ObjectTypeAPPLE in value + param name UInt32 in value + category APPLE_fence + version 1.2 + extension + glxropcode ? + glxflags ignore + glsopcode ? + offset ? + +FinishObjectAPPLE(object, name) + return void + param object ObjectTypeAPPLE in value + param name Int32 in value + category APPLE_fence + version 1.2 + extension + glxropcode ? + glxflags ignore + glsopcode ? + offset ? + +############################################################################### +# +# Extension #273 +# APPLE_vertex_array_object commands +# +############################################################################### + +# @@ Need to verify/add GLX protocol + +# @@@ loosely derived from incomplete SGIX_vertex_array_object +BindVertexArrayAPPLE(array) + return void + param array UInt32 in value + category APPLE_vertex_array_object + version 1.2 + extension + glxropcode ? + glxflags ignore + glsopcode ? + offset ? + +DeleteVertexArraysAPPLE(n, arrays) + return void + param n SizeI in value + param arrays UInt32 in array [n] + category APPLE_vertex_array_object + version 1.2 + extension + glxropcode ? + glxflags ignore + glsopcode ? + offset ? + +GenVertexArraysAPPLE(n, arrays) + return void + param n SizeI in value + param arrays UInt32 out array [n] + category APPLE_vertex_array_object + version 1.2 + extension + glxropcode ? + glxflags ignore + glsopcode ? + offset ? + +IsVertexArrayAPPLE(array) + return Boolean + param array UInt32 in value + category APPLE_vertex_array_object + version 1.2 + extension + glxropcode ? + glxflags ignore + glsopcode ? + offset ? + +############################################################################### +# +# Extension #274 +# APPLE_vertex_array_range commands +# +############################################################################### + +# @@ Need to verify/add GLX protocol + +# @@@ like #190 NV_vertex_array_range, +VertexArrayRangeAPPLE(length, pointer) + return void + param length SizeI in value + param pointer Void out array [length] + category APPLE_vertex_array_range + version 1.2 + extension + glxropcode ? + glxflags ignore + glsopcode ? + offset ? + +FlushVertexArrayRangeAPPLE(length, pointer) + return void + param length SizeI in value + param pointer Void out array [length] + category APPLE_vertex_array_range + version 1.2 + extension + glxropcode ? + glxflags ignore + glsopcode ? + offset ? + +VertexArrayParameteriAPPLE(pname, param) + return void + param pname VertexArrayPNameAPPLE in value + param param Int32 in value + category APPLE_vertex_array_range + version 1.2 + extension + glxropcode ? + glxflags ignore + glsopcode ? + offset ? + +############################################################################### +# +# Extension #275 +# APPLE_ycbcr_422 commands +# +############################################################################### + +# (none) +newcategory: APPLE_ycbcr_422 + +############################################################################### +# +# Extension #276 +# S3_s3tc commands +# +############################################################################### + +# (none) +newcategory: S3_s3tc + +############################################################################### +# +# Extension #277 +# ATI_draw_buffers commands +# +############################################################################### + +DrawBuffersATI(n, bufs) + return void + param n SizeI in value + param bufs DrawBufferModeATI in array [n] + category ATI_draw_buffers + version 1.2 + extension + glxropcode 233 + alias DrawBuffers + glsalias DrawBuffers + +############################################################################### +# +# Extension #278 - WGL_ATI_pixel_format_float +# +############################################################################### +newcategory: ATI_pixel_format_float +passthru: /* This is really a WGL extension, but defines some associated GL enums. +passthru: * ATI does not export "GL_ATI_pixel_format_float" in the GL_EXTENSIONS string. +passthru: */ + +############################################################################### +# +# Extension #279 +# ATI_texture_env_combine3 commands +# +############################################################################### + +# (none) +newcategory: ATI_texture_env_combine3 + +############################################################################### +# +# Extension #280 +# ATI_texture_float commands +# +############################################################################### + +# (none) +newcategory: ATI_texture_float + +############################################################################### +# +# Extension #281 (also WGL_NV_float_buffer) +# NV_float_buffer commands +# +############################################################################### + +# (none) +newcategory: NV_float_buffer + +############################################################################### +# +# Extension #282 +# NV_fragment_program commands +# +############################################################################### + +# @@ Need to verify/add GLX protocol + +# Some NV_fragment_program entry points are shared with ARB_vertex_program, +# and are only included in that #define block, for now. +newcategory: NV_fragment_program +passthru: /* Some NV_fragment_program entry points are shared with ARB_vertex_program. */ + +ProgramNamedParameter4fNV(id, len, name, x, y, z, w) + return void + param id UInt32 in value + param len SizeI in value + param name UInt8 in array [1] + param x Float32 in value + param y Float32 in value + param z Float32 in value + param w Float32 in value + category NV_fragment_program + version 1.2 + extension + glxropcode ? + glxflags ignore + glsopcode ? + offset 682 + +ProgramNamedParameter4dNV(id, len, name, x, y, z, w) + return void + param id UInt32 in value + param len SizeI in value + param name UInt8 in array [1] + param x Float64 in value + param y Float64 in value + param z Float64 in value + param w Float64 in value + category NV_fragment_program + version 1.2 + extension + glxropcode ? + glxflags ignore + glsopcode ? + offset 683 + +ProgramNamedParameter4fvNV(id, len, name, v) + return void + param id UInt32 in value + param len SizeI in value + param name UInt8 in array [1] + param v Float32 in array [4] + category NV_fragment_program + version 1.2 + extension + glxropcode ? + glxflags ignore + glsopcode ? + offset 684 + +ProgramNamedParameter4dvNV(id, len, name, v) + return void + param id UInt32 in value + param len SizeI in value + param name UInt8 in array [1] + param v Float64 in array [4] + category NV_fragment_program + version 1.2 + extension + glxropcode ? + glxflags ignore + glsopcode ? + offset 685 + +GetProgramNamedParameterfvNV(id, len, name, params) + return void + param id UInt32 in value + param len SizeI in value + param name UInt8 in array [1] + param params Float32 out array [4] + category NV_fragment_program + dlflags notlistable + version 1.2 + extension + glxsingle ? + glxflags ignore + glsflags get + glsopcode ? + offset 686 + +GetProgramNamedParameterdvNV(id, len, name, params) + return void + param id UInt32 in value + param len SizeI in value + param name UInt8 in array [1] + param params Float64 out array [4] + category NV_fragment_program + dlflags notlistable + version 1.2 + extension + glxsingle ? + glxflags ignore + glsflags get + glsopcode ? + offset 687 + +############################################################################### +# +# Extension #283 +# NV_half_float commands +# +############################################################################### + +# @@ Need to verify/add GLX protocol + +Vertex2hNV(x, y) + return void + param x Half16NV in value + param y Half16NV in value + category NV_half_float + version 1.2 + extension + glxropcode ? + glxflags ignore + glsopcode ? + offset ? + +Vertex2hvNV(v) + return void + param v Half16NV in array [2] + category NV_half_float + version 1.2 + extension + glxropcode ? + glxflags ignore + glsopcode ? + offset ? + +Vertex3hNV(x, y, z) + return void + param x Half16NV in value + param y Half16NV in value + param z Half16NV in value + category NV_half_float + version 1.2 + extension + glxropcode ? + glxflags ignore + glsopcode ? + offset ? + +Vertex3hvNV(v) + return void + param v Half16NV in array [3] + category NV_half_float + version 1.2 + extension + glxropcode ? + glxflags ignore + glsopcode ? + offset ? + +Vertex4hNV(x, y, z, w) + return void + param x Half16NV in value + param y Half16NV in value + param z Half16NV in value + param w Half16NV in value + category NV_half_float + version 1.2 + extension + glxropcode ? + glxflags ignore + glsopcode ? + offset ? + +Vertex4hvNV(v) + return void + param v Half16NV in array [4] + category NV_half_float + version 1.2 + extension + glxropcode ? + glxflags ignore + glsopcode ? + offset ? + +Normal3hNV(nx, ny, nz) + return void + param nx Half16NV in value + param ny Half16NV in value + param nz Half16NV in value + category NV_half_float + version 1.2 + extension + glxropcode ? + glxflags ignore + glsopcode ? + offset ? + +Normal3hvNV(v) + return void + param v Half16NV in array [3] + category NV_half_float + version 1.2 + extension + glxropcode ? + glxflags ignore + glsopcode ? + offset ? + +Color3hNV(red, green, blue) + return void + param red Half16NV in value + param green Half16NV in value + param blue Half16NV in value + category NV_half_float + version 1.2 + extension + glxropcode ? + glxflags ignore + glsopcode ? + offset ? + +Color3hvNV(v) + return void + param v Half16NV in array [3] + category NV_half_float + version 1.2 + extension + glxropcode ? + glxflags ignore + glsopcode ? + offset ? + +Color4hNV(red, green, blue, alpha) + return void + param red Half16NV in value + param green Half16NV in value + param blue Half16NV in value + param alpha Half16NV in value + category NV_half_float + version 1.2 + extension + glxropcode ? + glxflags ignore + glsopcode ? + offset ? + +Color4hvNV(v) + return void + param v Half16NV in array [4] + category NV_half_float + version 1.2 + extension + glxropcode ? + glxflags ignore + glsopcode ? + offset ? + +TexCoord1hNV(s) + return void + param s Half16NV in value + category NV_half_float + version 1.2 + extension + glxropcode ? + glxflags ignore + glsopcode ? + offset ? + +TexCoord1hvNV(v) + return void + param v Half16NV in array [1] + category NV_half_float + version 1.2 + extension + glxropcode ? + glxflags ignore + glsopcode ? + offset ? + +TexCoord2hNV(s, t) + return void + param s Half16NV in value + param t Half16NV in value + category NV_half_float + version 1.2 + extension + glxropcode ? + glxflags ignore + glsopcode ? + offset ? + +TexCoord2hvNV(v) + return void + param v Half16NV in array [2] + category NV_half_float + version 1.2 + extension + glxropcode ? + glxflags ignore + glsopcode ? + offset ? + +TexCoord3hNV(s, t, r) + return void + param s Half16NV in value + param t Half16NV in value + param r Half16NV in value + category NV_half_float + version 1.2 + extension + glxropcode ? + glxflags ignore + glsopcode ? + offset ? + +TexCoord3hvNV(v) + return void + param v Half16NV in array [3] + category NV_half_float + version 1.2 + extension + glxropcode ? + glxflags ignore + glsopcode ? + offset ? + +TexCoord4hNV(s, t, r, q) + return void + param s Half16NV in value + param t Half16NV in value + param r Half16NV in value + param q Half16NV in value + category NV_half_float + version 1.2 + extension + glxropcode ? + glxflags ignore + glsopcode ? + offset ? + +TexCoord4hvNV(v) + return void + param v Half16NV in array [4] + category NV_half_float + version 1.2 + extension + glxropcode ? + glxflags ignore + glsopcode ? + offset ? + +MultiTexCoord1hNV(target, s) + return void + param target TextureUnit in value + param s Half16NV in value + category NV_half_float + version 1.2 + extension + glxropcode ? + glxflags ignore + glsopcode ? + offset ? + +MultiTexCoord1hvNV(target, v) + return void + param target TextureUnit in value + param v Half16NV in array [1] + category NV_half_float + version 1.2 + extension + glxropcode ? + glxflags ignore + glsopcode ? + offset ? + +MultiTexCoord2hNV(target, s, t) + return void + param target TextureUnit in value + param s Half16NV in value + param t Half16NV in value + category NV_half_float + version 1.2 + extension + glxropcode ? + glxflags ignore + glsopcode ? + offset ? + +MultiTexCoord2hvNV(target, v) + return void + param target TextureUnit in value + param v Half16NV in array [2] + category NV_half_float + version 1.2 + extension + glxropcode ? + glxflags ignore + glsopcode ? + offset ? + +MultiTexCoord3hNV(target, s, t, r) + return void + param target TextureUnit in value + param s Half16NV in value + param t Half16NV in value + param r Half16NV in value + category NV_half_float + version 1.2 + extension + glxropcode ? + glxflags ignore + glsopcode ? + offset ? + +MultiTexCoord3hvNV(target, v) + return void + param target TextureUnit in value + param v Half16NV in array [3] + category NV_half_float + version 1.2 + extension + glxropcode ? + glxflags ignore + glsopcode ? + offset ? + +MultiTexCoord4hNV(target, s, t, r, q) + return void + param target TextureUnit in value + param s Half16NV in value + param t Half16NV in value + param r Half16NV in value + param q Half16NV in value + category NV_half_float + version 1.2 + extension + glxropcode ? + glxflags ignore + glsopcode ? + offset ? + +MultiTexCoord4hvNV(target, v) + return void + param target TextureUnit in value + param v Half16NV in array [4] + category NV_half_float + version 1.2 + extension + glxropcode ? + glxflags ignore + glsopcode ? + offset ? + +FogCoordhNV(fog) + return void + param fog Half16NV in value + category NV_half_float + version 1.2 + extension + glxropcode ? + glxflags ignore + glsopcode ? + offset ? + +FogCoordhvNV(fog) + return void + param fog Half16NV in array [1] + category NV_half_float + version 1.2 + extension + glxropcode ? + glxflags ignore + glsopcode ? + offset ? + +SecondaryColor3hNV(red, green, blue) + return void + param red Half16NV in value + param green Half16NV in value + param blue Half16NV in value + category NV_half_float + version 1.2 + extension + glxropcode ? + glxflags ignore + glsopcode ? + offset ? + +SecondaryColor3hvNV(v) + return void + param v Half16NV in array [3] + category NV_half_float + version 1.2 + extension + glxropcode ? + glxflags ignore + glsopcode ? + offset ? + +VertexWeighthNV(weight) + return void + param weight Half16NV in value + category NV_half_float + version 1.2 + extension + glxropcode ? + glxflags ignore + glsopcode ? + offset ? + +VertexWeighthvNV(weight) + return void + param weight Half16NV in array [1] + category NV_half_float + version 1.2 + extension + glxropcode ? + glxflags ignore + glsopcode ? + offset ? + +VertexAttrib1hNV(index, x) + return void + param index UInt32 in value + param x Half16NV in value + category NV_half_float + version 1.2 + extension + glxropcode ? + glxflags ignore + glsopcode ? + offset ? + +VertexAttrib1hvNV(index, v) + return void + param index UInt32 in value + param v Half16NV in array [1] + category NV_half_float + version 1.2 + extension + glxropcode ? + glxflags ignore + glsopcode ? + offset ? + +VertexAttrib2hNV(index, x, y) + return void + param index UInt32 in value + param x Half16NV in value + param y Half16NV in value + category NV_half_float + version 1.2 + extension + glxropcode ? + glxflags ignore + glsopcode ? + offset ? + +VertexAttrib2hvNV(index, v) + return void + param index UInt32 in value + param v Half16NV in array [2] + category NV_half_float + version 1.2 + extension + glxropcode ? + glxflags ignore + glsopcode ? + offset ? + +VertexAttrib3hNV(index, x, y, z) + return void + param index UInt32 in value + param x Half16NV in value + param y Half16NV in value + param z Half16NV in value + category NV_half_float + version 1.2 + extension + glxropcode ? + glxflags ignore + glsopcode ? + offset ? + +VertexAttrib3hvNV(index, v) + return void + param index UInt32 in value + param v Half16NV in array [3] + category NV_half_float + version 1.2 + extension + glxropcode ? + glxflags ignore + glsopcode ? + offset ? + +VertexAttrib4hNV(index, x, y, z, w) + return void + param index UInt32 in value + param x Half16NV in value + param y Half16NV in value + param z Half16NV in value + param w Half16NV in value + category NV_half_float + version 1.2 + extension + glxropcode ? + glxflags ignore + glsopcode ? + offset ? + +VertexAttrib4hvNV(index, v) + return void + param index UInt32 in value + param v Half16NV in array [4] + category NV_half_float + version 1.2 + extension + glxropcode ? + glxflags ignore + glsopcode ? + offset ? + +VertexAttribs1hvNV(index, n, v) + return void + param index UInt32 in value + param n SizeI in value + param v Half16NV in array [n] + category NV_half_float + version 1.2 + extension + glxropcode ? + glxflags ignore + glsopcode ? + offset ? + +VertexAttribs2hvNV(index, n, v) + return void + param index UInt32 in value + param n SizeI in value + param v Half16NV in array [n] + category NV_half_float + version 1.2 + extension + glxropcode ? + glxflags ignore + glsopcode ? + offset ? + +VertexAttribs3hvNV(index, n, v) + return void + param index UInt32 in value + param n SizeI in value + param v Half16NV in array [n] + category NV_half_float + version 1.2 + extension + glxropcode ? + glxflags ignore + glsopcode ? + offset ? + +VertexAttribs4hvNV(index, n, v) + return void + param index UInt32 in value + param n SizeI in value + param v Half16NV in array [n] + category NV_half_float + version 1.2 + extension + glxropcode ? + glxflags ignore + glsopcode ? + offset ? + +############################################################################### +# +# Extension #284 +# NV_pixel_data_range commands +# +############################################################################### + +# @@ Need to verify/add GLX protocol + +PixelDataRangeNV(target, length, pointer) + return void + param target PixelDataRangeTargetNV in value + param length SizeI in value + param pointer Void out array [length] + category NV_pixel_data_range + version 1.2 + extension + glxropcode ? + glxflags ignore + glsopcode ? + offset ? + +FlushPixelDataRangeNV(target) + return void + param target PixelDataRangeTargetNV in value + category NV_pixel_data_range + version 1.2 + extension + glxropcode ? + glxflags ignore + glsopcode ? + offset ? + +############################################################################### +# +# Extension #285 +# NV_primitive_restart commands +# +############################################################################### + +# @@ Need to verify/add GLX protocol + +PrimitiveRestartNV() + return void + category NV_primitive_restart + version 1.2 + extension + glxropcode ? + glxflags ignore + glsopcode ? + offset ? + +PrimitiveRestartIndexNV(index) + return void + param index UInt32 in value + category NV_primitive_restart + version 1.2 + extension + glxropcode ? + glxflags ignore + glsopcode ? + offset ? + + +############################################################################### +# +# Extension #286 +# NV_texture_expand_normal commands +# +############################################################################### + +# (none) +newcategory: NV_texture_expand_normal + +############################################################################### +# +# Extension #287 +# NV_vertex_program2 commands +# +############################################################################### + +# (none) +newcategory: NV_vertex_program2 + +############################################################################### +# +# Extension #288 +# ATI_map_object_buffer commands +# +############################################################################### + +# @@ Need to verify/add GLX protocol + +MapObjectBufferATI(buffer) + return VoidPointer + param buffer UInt32 in value + category ATI_map_object_buffer + version 1.2 + extension + glxropcode ? + glxflags ignore + glsopcode ? + offset ? + +UnmapObjectBufferATI(buffer) + return void + param buffer UInt32 in value + category ATI_map_object_buffer + version 1.2 + extension + glxropcode ? + glxflags ignore + glsopcode ? + offset ? + +############################################################################### +# +# Extension #289 +# ATI_separate_stencil commands +# +############################################################################### + +# @@ Need to verify/add GLX protocol + +StencilOpSeparateATI(face, sfail, dpfail, dppass) + return void + param face StencilFaceDirection in value + param sfail StencilOp in value + param dpfail StencilOp in value + param dppass StencilOp in value + category ATI_separate_stencil + version 1.2 + extension + glxropcode ? + glxflags ignore + alias StencilOpSeparate + glsalias StencilOpSeparate + +StencilFuncSeparateATI(frontfunc, backfunc, ref, mask) + return void + param frontfunc StencilFunction in value + param backfunc StencilFunction in value + param ref ClampedStencilValue in value + param mask MaskedStencilValue in value + category ATI_separate_stencil + version 1.2 + extension + glxropcode ? + glxflags ignore + alias StencilFuncSeparate + glsalias StencilFuncSeparate + +############################################################################### +# +# Extension #290 +# ATI_vertex_attrib_array_object commands +# +############################################################################### + +# @@ Need to verify/add GLX protocol + +VertexAttribArrayObjectATI(index, size, type, normalized, stride, buffer, offset) + return void + param index UInt32 in value + param size Int32 in value + param type VertexAttribPointerTypeARB in value + param normalized Boolean in value + param stride SizeI in value + param buffer UInt32 in value + param offset UInt32 in value + category ATI_vertex_attrib_array_object + version 1.2 + extension + glxropcode ? + glxflags ignore + glsopcode ? + offset ? + +GetVertexAttribArrayObjectfvATI(index, pname, params) + return void + param index UInt32 in value + param pname ArrayObjectPNameATI in value + param params Float32 out array [pname] + category ATI_vertex_attrib_array_object + dlflags notlistable + version 1.2 + extension + glxsingle ? + glxflags ignore + glsflags get + glsopcode ? + offset ? + +GetVertexAttribArrayObjectivATI(index, pname, params) + return void + param index UInt32 in value + param pname ArrayObjectPNameATI in value + param params Int32 out array [pname] + category ATI_vertex_attrib_array_object + dlflags notlistable + version 1.2 + extension + glxsingle ? + glxflags ignore + glsflags get + glsopcode ? + offset ? + +############################################################################### +# +# Extension #291 - OpenGL ES only, not in glext.h +# OES_byte_coordinates commands +# +############################################################################### + +# void Vertex{234}bOES(T coords) +# void Vertex{234}bvOES(T *coords) +# void TexCoord{1234}bOES(T coords) +# void TexCoord{1234}bvOES(T *coords) +# void MultiTexCoord{1234}bOES(enum texture, T coords) +# void MultiTexCoord{1234}bvOES(enum texture, T *coords) +# All are handcode - mapped to non-byte GLX protocol on client side + +# newcategory: OES_byte_coordinates + +############################################################################### +# +# Extension #292 - OpenGL ES only, not in glext.h +# OES_fixed_point commands +# +############################################################################### + +# Too many to list in just a comment - see spec in the extension registry +# All are handcode - mapped to non-byte GLX protocol on client side + +# newcategory: OES_fixed_point + +############################################################################### +# +# Extension #293 - OpenGL ES only, not in glext.h +# OES_single_precision commands +# +############################################################################### + +# void DepthRangefOES(clampf n, clampf f) +# void FrustumfOES(float l, float r, float b, float t, float n, float f) +# void OrthofOES(float l, float r, float b, float t, float n, float f) +# void ClipPlanefOES(enum plane, const float* equation) +# void glClearDepthfOES(clampd depth) +# GLX ropcodes 4308-4312 (not respectively, see extension spec) +# void GetClipPlanefOES(enum plane, float* equation) +# GLX vendor private 1421 + +# newcategory: OES_single_precision + +############################################################################### +# +# Extension #294 - OpenGL ES only, not in glext.h +# OES_compressed_paletted_texture commands +# +############################################################################### + +# (none) +# newcategory: OES_compressed_paletted_texture + +############################################################################### +# +# Extension #295 - This is an OpenGL ES extension, but also implemented in Mesa +# OES_read_format commands +# +############################################################################### + +# (none) +newcategory: OES_read_format + +############################################################################### +# +# Extension #296 - OpenGL ES only, not in glext.h +# OES_query_matrix commands +# +############################################################################### + +# bitfield queryMatrixxOES(fixed mantissa[16], int exponent[16]) +# All are handcode - mapped to non-byte GLX protocol on client side + +# newcategory: OES_query_matrix + +############################################################################### +# +# Extension #297 +# EXT_depth_bounds_test commands +# +############################################################################### + +DepthBoundsEXT(zmin, zmax) + return void + param zmin ClampedFloat64 in value + param zmax ClampedFloat64 in value + category EXT_depth_bounds_test + version 1.2 + extension + glxropcode 4229 + glsopcode ? + offset 699 + +############################################################################### +# +# Extension #298 +# EXT_texture_mirror_clamp commands +# +############################################################################### + +# (none) +newcategory: EXT_texture_mirror_clamp + +############################################################################### +# +# Extension #299 +# EXT_blend_equation_separate commands +# +############################################################################### + +BlendEquationSeparateEXT(modeRGB, modeAlpha) + return void + param modeRGB BlendEquationModeEXT in value + param modeAlpha BlendEquationModeEXT in value + category EXT_blend_equation_separate + version 1.2 + extension + glxropcode 4228 + alias BlendEquationSeparate + glsalias BlendEquationSeparate + +############################################################################### +# +# Extension #300 +# MESA_pack_invert commands +# +############################################################################### + +# (none) +newcategory: MESA_pack_invert + +############################################################################### +# +# Extension #301 +# MESA_ycbcr_texture commands +# +############################################################################### + +# (none) +newcategory: MESA_ycbcr_texture + +############################################################################### +# +# Extension #301 +# MESA_ycbcr_texture commands +# +############################################################################### + +# (none) +newcategory: MESA_ycbcr_texture + +############################################################################### +# +# Extension #302 +# EXT_pixel_buffer_object commands +# +############################################################################### + +# (none) +newcategory: EXT_pixel_buffer_object + +############################################################################### +# +# Extension #303 +# NV_fragment_program_option commands +# +############################################################################### + +# (none) +newcategory: NV_fragment_program_option + +############################################################################### +# +# Extension #304 +# NV_fragment_program2 commands +# +############################################################################### + +# (none) +newcategory: NV_fragment_program2 + +############################################################################### +# +# Extension #305 +# NV_vertex_program2_option commands +# +############################################################################### + +# (none) +newcategory: NV_vertex_program2_option + +############################################################################### +# +# Extension #306 +# NV_vertex_program3 commands +# +############################################################################### + +# (none) +newcategory: NV_vertex_program3 + +############################################################################### +# +# Extension #307 - GLX_SGIX_hyperpipe commands +# Extension #308 - GLX_MESA_agp_offset commands +# Extension #309 - GL_EXT_texture_compression_dxt1 (OpenGL ES only, subset of _st3c version) +# +############################################################################### + +############################################################################### +# +# Extension #310 +# EXT_framebuffer_object commands +# +############################################################################### + +IsRenderbufferEXT(renderbuffer) + return Boolean + param renderbuffer UInt32 in value + category EXT_framebuffer_object + version 1.2 + extension + glxvendorpriv 1422 + glxflags ignore + glsopcode ? + offset ? + +BindRenderbufferEXT(target, renderbuffer) + return void + param target RenderbufferTarget in value + param renderbuffer UInt32 in value + category EXT_framebuffer_object + version 1.2 + extension + glxropcode 4316 + glxflags ignore + glsopcode ? + offset ? + +DeleteRenderbuffersEXT(n, renderbuffers) + return void + param n SizeI in value + param renderbuffers UInt32 in array [n] + category EXT_framebuffer_object + version 1.2 + extension + glxropcode 4317 + glxflags ignore + glsopcode ? + offset ? + +GenRenderbuffersEXT(n, renderbuffers) + return void + param n SizeI in value + param renderbuffers UInt32 out array [n] + category EXT_framebuffer_object + version 1.2 + extension + glxvendorpriv 1423 + glxflags ignore + glsopcode ? + offset ? + +RenderbufferStorageEXT(target, internalformat, width, height) + return void + param target RenderbufferTarget in value + param internalformat GLenum in value + param width SizeI in value + param height SizeI in value + category EXT_framebuffer_object + version 1.2 + extension + glxropcode 4318 + glxflags ignore + glsopcode ? + offset ? + +GetRenderbufferParameterivEXT(target, pname, params) + return void + param target RenderbufferTarget in value + param pname GLenum in value + param params Int32 out array [COMPSIZE(pname)] + category EXT_framebuffer_object + dlflags notlistable + version 1.2 + extension + glxvendorpriv 1424 + glxflags ignore + glsflags get + glsopcode ? + offset ? + +IsFramebufferEXT(framebuffer) + return Boolean + param framebuffer UInt32 in value + category EXT_framebuffer_object + version 1.2 + extension + glxvendorpriv 1425 + glxflags ignore + glsopcode ? + offset ? + +BindFramebufferEXT(target, framebuffer) + return void + param target FramebufferTarget in value + param framebuffer UInt32 in value + category EXT_framebuffer_object + version 1.2 + extension + glxropcode 4319 + glxflags ignore + glsopcode ? + offset ? + +DeleteFramebuffersEXT(n, framebuffers) + return void + param n SizeI in value + param framebuffers UInt32 in array [n] + category EXT_framebuffer_object + version 1.2 + extension + glxropcode 4320 + glxflags ignore + glsopcode ? + offset ? + +GenFramebuffersEXT(n, framebuffers) + return void + param n SizeI in value + param framebuffers UInt32 out array [n] + category EXT_framebuffer_object + version 1.2 + extension + glxvendorpriv 1426 + glxflags ignore + glsopcode ? + offset ? + +CheckFramebufferStatusEXT(target) + return GLenum + param target FramebufferTarget in value + category EXT_framebuffer_object + version 1.2 + extension + glxvendorpriv 1427 + glxflags ignore + glsopcode ? + offset ? + +FramebufferTexture1DEXT(target, attachment, textarget, texture, level) + return void + param target FramebufferTarget in value + param attachment FramebufferAttachment in value + param textarget GLenum in value + param texture UInt32 in value + param level Int32 in value + category EXT_framebuffer_object + version 1.2 + extension + glxropcode 4321 + glxflags ignore + glsopcode ? + offset ? + +FramebufferTexture2DEXT(target, attachment, textarget, texture, level) + return void + param target FramebufferTarget in value + param attachment FramebufferAttachment in value + param textarget GLenum in value + param texture UInt32 in value + param level Int32 in value + category EXT_framebuffer_object + version 1.2 + extension + glxropcode 4322 + glxflags ignore + glsopcode ? + offset ? + +FramebufferTexture3DEXT(target, attachment, textarget, texture, level, zoffset) + return void + param target FramebufferTarget in value + param attachment FramebufferAttachment in value + param textarget GLenum in value + param texture UInt32 in value + param level Int32 in value + param zoffset Int32 in value + category EXT_framebuffer_object + version 1.2 + extension + glxropcode 4323 + glxflags ignore + glsopcode ? + offset ? + +FramebufferRenderbufferEXT(target, attachment, renderbuffertarget, renderbuffer) + return void + param target FramebufferTarget in value + param attachment FramebufferAttachment in value + param renderbuffertarget RenderbufferTarget in value + param renderbuffer UInt32 in value + category EXT_framebuffer_object + version 1.2 + extension + glxropcode 4324 + glxflags ignore + glsopcode ? + offset ? + +GetFramebufferAttachmentParameterivEXT(target, attachment, pname, params) + return void + param target FramebufferTarget in value + param attachment FramebufferAttachment in value + param pname GLenum in value + param params Int32 out array [COMPSIZE(pname)] + category EXT_framebuffer_object + dlflags notlistable + version 1.2 + extension + glxvendorpriv 1428 + glxflags ignore + glsflags get + glsopcode ? + offset ? + +GenerateMipmapEXT(target) + return void + param target GLenum in value + category EXT_framebuffer_object + version 1.2 + extension + glxropcode 4325 + glxflags ignore + glsopcode ? + offset ? + + +############################################################################### +# +# Extension #311 +# GREMEDY_string_marker commands +# +############################################################################### + +StringMarkerGREMEDY(len, string) + return void + param len SizeI in value + param string Void in array [len] + category GREMEDY_string_marker + version 1.0 + extension + glsflags ignore + glxflags ignore + offset ? + +############################################################################### +# +# Extension #312 +# EXT_packed_depth_stencil commands +# +############################################################################### + +# (none) +newcategory: EXT_packed_depth_stencil + +############################################################################### +# +# Extension #313 - WGL_3DL_stereo_control +# +############################################################################### + +############################################################################### +# +# Extension #314 +# EXT_stencil_clear_tag commands +# +############################################################################### + +StencilClearTagEXT(stencilTagBits, stencilClearTag) + return void + param stencilTagBits SizeI in value + param stencilClearTag UInt32 in value + category EXT_stencil_clear_tag + version 1.5 + extension + glxropcode 4223 + glxflags ignore + glsopcode ? + offset ? + +############################################################################### +# +# Extension #315 +# EXT_texture_sRGB commands +# +############################################################################### + +# (none) +newcategory: EXT_texture_sRGB + +############################################################################### +# +# Extension #316 +# EXT_framebuffer_blit commands +# +############################################################################### + +BlitFramebufferEXT(srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter) + return void + param srcX0 Int32 in value + param srcY0 Int32 in value + param srcX1 Int32 in value + param srcY1 Int32 in value + param dstX0 Int32 in value + param dstY0 Int32 in value + param dstX1 Int32 in value + param dstY1 Int32 in value + param mask ClearBufferMask in value + param filter GLenum in value + category EXT_framebuffer_blit + version 1.5 + glxropcode 4330 + glsopcode ? + offset ? + +############################################################################### +# +# Extension #317 +# EXT_framebuffer_multisample commands +# +############################################################################### + +RenderbufferStorageMultisampleEXT(target, samples, internalformat, width, height) + return void + param target GLenum in value + param samples SizeI in value + param internalformat GLenum in value + param width SizeI in value + param height SizeI in value + category EXT_framebuffer_multisample + version 1.5 + glxropcode 4331 + glsopcode ? + offset ? + +############################################################################### +# +# Extension #318 +# MESAX_texture_stack commands +# +############################################################################### + +# (none) +newcategory: MESAX_texture_stack + +############################################################################### +# +# Extension #319 +# EXT_timer_query commands +# +############################################################################### + +GetQueryObjecti64vEXT(id, pname, params) + return void + param id UInt32 in value + param pname GLenum in value + param params Int64EXT out array [pname] + category EXT_timer_query + dlflags notlistable + version 1.5 + glxvendorpriv 1328 + glxflags ignore + glsflags get + glsopcode ? + offset ? + +GetQueryObjectui64vEXT(id, pname, params) + return void + param id UInt32 in value + param pname GLenum in value + param params UInt64EXT out array [pname] + category EXT_timer_query + dlflags notlistable + version 1.5 + glxvendorpriv 1329 + glxflags ignore + glsflags get + glsopcode ? + offset ? + +############################################################################### +# +# Extension #320 +# EXT_gpu_program_parameters commands +# +############################################################################### + +ProgramEnvParameters4fvEXT(target, index, count, params) + return void + param target ProgramTargetARB in value + param index UInt32 in value + param count SizeI in value + param params Float32 in array [count*4] + category EXT_gpu_program_parameters + version 1.2 + glxropcode 4281 + glsopcode ? + offset ? + +ProgramLocalParameters4fvEXT(target, index, count, params) + return void + param target ProgramTargetARB in value + param index UInt32 in value + param count SizeI in value + param params Float32 in array [count*4] + category EXT_gpu_program_parameters + version 1.2 + glxropcode 4282 + glsopcode ? + offset ? + +############################################################################### +# +# Extension #321 +# APPLE_flush_buffer_range commands +# +############################################################################### + +BufferParameteriAPPLE(target, pname, param) + return void + param target GLenum in value + param pname GLenum in value + param param Int32 in value + category APPLE_flush_buffer_range + version 1.5 + extension + glxropcode ? + glxflags ignore + glsopcode ? + offset ? + +FlushMappedBufferRangeAPPLE(target, offset, size) + return void + param target GLenum in value + param offset BufferOffset in value + param size BufferSize in value + category APPLE_flush_buffer_range + version 1.5 + extension + glxropcode ? + glxflags ignore + glsopcode ? + offset ? + +############################################################################### +# +# Extension #322 +# NV_gpu_program4 commands +# +############################################################################### + +ProgramLocalParameterI4iNV(target, index, x, y, z, w) + return void + param target ProgramTarget in value + param index UInt32 in value + param x Int32 in value + param y Int32 in value + param z Int32 in value + param w Int32 in value + category NV_gpu_program4 + version 1.3 + vectorequiv ProgramLocalParameterI4ivNV + glxvectorequiv ProgramLocalParameterI4ivNV + extension soft WINSOFT NV50 + glfflags ignore + glsflags ignore + glxflags ignore + +ProgramLocalParameterI4ivNV(target, index, params) + return void + param target ProgramTarget in value + param index UInt32 in value + param params Int32 in array [4] + category NV_gpu_program4 + version 1.3 + extension soft WINSOFT NV50 + glfflags ignore + glsflags ignore + glxflags ignore + +ProgramLocalParametersI4ivNV(target, index, count, params) + return void + param target ProgramTarget in value + param index UInt32 in value + param count SizeI in value + param params Int32 in array [count*4] + category NV_gpu_program4 + version 1.3 + extension soft WINSOFT NV50 + glfflags ignore + glsflags ignore + glxflags ignore + +ProgramLocalParameterI4uiNV(target, index, x, y, z, w) + return void + param target ProgramTarget in value + param index UInt32 in value + param x UInt32 in value + param y UInt32 in value + param z UInt32 in value + param w UInt32 in value + category NV_gpu_program4 + version 1.3 + vectorequiv ProgramLocalParameterI4uivNV + glxvectorequiv ProgramLocalParameterI4uivNV + extension soft WINSOFT NV50 + glfflags ignore + glsflags ignore + glxflags ignore + +ProgramLocalParameterI4uivNV(target, index, params) + return void + param target ProgramTarget in value + param index UInt32 in value + param params UInt32 in array [4] + category NV_gpu_program4 + version 1.3 + extension soft WINSOFT NV50 + glfflags ignore + glsflags ignore + glxflags ignore + +ProgramLocalParametersI4uivNV(target, index, count, params) + return void + param target ProgramTarget in value + param index UInt32 in value + param count SizeI in value + param params UInt32 in array [count*4] + category NV_gpu_program4 + version 1.3 + extension soft WINSOFT NV50 + glfflags ignore + glsflags ignore + glxflags ignore + +ProgramEnvParameterI4iNV(target, index, x, y, z, w) + return void + param target ProgramTarget in value + param index UInt32 in value + param x Int32 in value + param y Int32 in value + param z Int32 in value + param w Int32 in value + category NV_gpu_program4 + version 1.3 + vectorequiv ProgramEnvParameterI4ivNV + glxvectorequiv ProgramEnvParameterI4ivNV + extension soft WINSOFT NV50 + glfflags ignore + glsflags ignore + glxflags ignore + +ProgramEnvParameterI4ivNV(target, index, params) + return void + param target ProgramTarget in value + param index UInt32 in value + param params Int32 in array [4] + category NV_gpu_program4 + version 1.3 + extension soft WINSOFT NV50 + glfflags ignore + glsflags ignore + glxflags ignore + +ProgramEnvParametersI4ivNV(target, index, count, params) + return void + param target ProgramTarget in value + param index UInt32 in value + param count SizeI in value + param params Int32 in array [count*4] + category NV_gpu_program4 + version 1.3 + extension soft WINSOFT NV50 + glfflags ignore + glsflags ignore + glxflags ignore + +ProgramEnvParameterI4uiNV(target, index, x, y, z, w) + return void + param target ProgramTarget in value + param index UInt32 in value + param x UInt32 in value + param y UInt32 in value + param z UInt32 in value + param w UInt32 in value + category NV_gpu_program4 + version 1.3 + vectorequiv ProgramEnvParameterI4uivNV + glxvectorequiv ProgramEnvParameterI4uivNV + extension soft WINSOFT NV50 + glfflags ignore + glsflags ignore + glxflags ignore + +ProgramEnvParameterI4uivNV(target, index, params) + return void + param target ProgramTarget in value + param index UInt32 in value + param params UInt32 in array [4] + category NV_gpu_program4 + version 1.3 + extension soft WINSOFT NV50 + glfflags ignore + glsflags ignore + glxflags ignore + +ProgramEnvParametersI4uivNV(target, index, count, params) + return void + param target ProgramTarget in value + param index UInt32 in value + param count SizeI in value + param params UInt32 in array [count*4] + category NV_gpu_program4 + version 1.3 + extension soft WINSOFT NV50 + glfflags ignore + glsflags ignore + glxflags ignore + +GetProgramLocalParameterIivNV(target, index, params) + return void + param target ProgramTarget in value + param index UInt32 in value + param params Int32 out array [4] + dlflags notlistable + category NV_gpu_program4 + version 1.3 + extension soft WINSOFT NV50 + glfflags ignore + glsflags ignore + glxflags ignore + +GetProgramLocalParameterIuivNV(target, index, params) + return void + param target ProgramTarget in value + param index UInt32 in value + param params UInt32 out array [4] + dlflags notlistable + category NV_gpu_program4 + version 1.3 + extension soft WINSOFT NV50 + glfflags ignore + glsflags ignore + glxflags ignore + +GetProgramEnvParameterIivNV(target, index, params) + return void + param target ProgramTarget in value + param index UInt32 in value + param params Int32 out array [4] + dlflags notlistable + category NV_gpu_program4 + version 1.3 + extension soft WINSOFT NV50 + glfflags ignore + glsflags ignore + glxflags ignore + +GetProgramEnvParameterIuivNV(target, index, params) + return void + param target ProgramTarget in value + param index UInt32 in value + param params UInt32 out array [4] + dlflags notlistable + category NV_gpu_program4 + version 1.3 + extension soft WINSOFT NV50 + glfflags ignore + glsflags ignore + glxflags ignore + +############################################################################### +# +# Extension #323 +# NV_geometry_program4 commands +# +############################################################################### + +ProgramVertexLimitNV(target, limit) + return void + param target ProgramTarget in value + param limit Int32 in value + category NV_geometry_program4 + version 2.0 + extension soft WINSOFT + glfflags ignore + glsflags ignore + glxflags ignore + +FramebufferTextureEXT(target, attachment, texture, level) + return void + param target FramebufferTarget in value + param attachment FramebufferAttachment in value + param texture Texture in value + param level CheckedInt32 in value + category NV_geometry_program4 + version 2.0 + extension soft WINSOFT + dlflags notlistable + glfflags ignore + glsflags ignore + glxflags ignore + +FramebufferTextureLayerEXT(target, attachment, texture, level, layer) + return void + param target FramebufferTarget in value + param attachment FramebufferAttachment in value + param texture Texture in value + param level CheckedInt32 in value + param layer CheckedInt32 in value + category NV_geometry_program4 + version 2.0 + extension soft WINSOFT + dlflags notlistable + glfflags ignore + glsflags ignore + glxflags ignore + +FramebufferTextureFaceEXT(target, attachment, texture, level, face) + return void + param target FramebufferTarget in value + param attachment FramebufferAttachment in value + param texture Texture in value + param level CheckedInt32 in value + param face TextureTarget in value + category NV_geometry_program4 + version 2.0 + extension soft WINSOFT + dlflags notlistable + glfflags ignore + glsflags ignore + glxflags ignore + +############################################################################### +# +# Extension #324 +# EXT_geometry_shader4 commands +# +############################################################################### + +ProgramParameteriEXT(program, pname, value) + return void + param program UInt32 in value + param pname ProgramParameterPName in value + param value Int32 in value + category EXT_geometry_shader4 + version 2.0 + extension soft WINSOFT + glfflags ignore + glsflags ignore + glxflags ignore + +############################################################################### +# +# Extension #325 +# NV_vertex_program4 commands +# +############################################################################### + +VertexAttribI1iEXT(index, x) + return void + param index UInt32 in value + param x Int32 in value + category NV_vertex_program4 + beginend allow-inside + vectorequiv VertexAttribI1ivEXT + glxvectorequiv VertexAttribI1ivEXT + extension soft WINSOFT NV10 + glfflags ignore + glsflags ignore + glxflags ignore + +VertexAttribI2iEXT(index, x, y) + return void + param index UInt32 in value + param x Int32 in value + param y Int32 in value + category NV_vertex_program4 + beginend allow-inside + vectorequiv VertexAttribI2ivEXT + glxvectorequiv VertexAttribI2ivEXT + extension soft WINSOFT NV10 + glfflags ignore + glsflags ignore + glxflags ignore + +VertexAttribI3iEXT(index, x, y, z) + return void + param index UInt32 in value + param x Int32 in value + param y Int32 in value + param z Int32 in value + category NV_vertex_program4 + beginend allow-inside + vectorequiv VertexAttribI3ivEXT + glxvectorequiv VertexAttribI3ivEXT + extension soft WINSOFT NV10 + glfflags ignore + glsflags ignore + glxflags ignore + +VertexAttribI4iEXT(index, x, y, z, w) + return void + param index UInt32 in value + param x Int32 in value + param y Int32 in value + param z Int32 in value + param w Int32 in value + category NV_vertex_program4 + beginend allow-inside + vectorequiv VertexAttribI4ivEXT + glxvectorequiv VertexAttribI4ivEXT + extension soft WINSOFT NV10 + glfflags ignore + glsflags ignore + glxflags ignore + +VertexAttribI1uiEXT(index, x) + return void + param index UInt32 in value + param x UInt32 in value + category NV_vertex_program4 + beginend allow-inside + vectorequiv VertexAttribI1uivEXT + glxvectorequiv VertexAttribI1uivEXT + extension soft WINSOFT NV10 + glfflags ignore + glsflags ignore + glxflags ignore + +VertexAttribI2uiEXT(index, x, y) + return void + param index UInt32 in value + param x UInt32 in value + param y UInt32 in value + category NV_vertex_program4 + beginend allow-inside + vectorequiv VertexAttribI2uivEXT + glxvectorequiv VertexAttribI2uivEXT + extension soft WINSOFT NV10 + glfflags ignore + glsflags ignore + glxflags ignore + +VertexAttribI3uiEXT(index, x, y, z) + return void + param index UInt32 in value + param x UInt32 in value + param y UInt32 in value + param z UInt32 in value + category NV_vertex_program4 + beginend allow-inside + vectorequiv VertexAttribI3uivEXT + glxvectorequiv VertexAttribI3uivEXT + extension soft WINSOFT NV10 + glfflags ignore + glsflags ignore + glxflags ignore + +VertexAttribI4uiEXT(index, x, y, z, w) + return void + param index UInt32 in value + param x UInt32 in value + param y UInt32 in value + param z UInt32 in value + param w UInt32 in value + category NV_vertex_program4 + beginend allow-inside + vectorequiv VertexAttribI4uivEXT + glxvectorequiv VertexAttribI4uivEXT + extension soft WINSOFT NV10 + glfflags ignore + glsflags ignore + glxflags ignore + +VertexAttribI1ivEXT(index, v) + return void + param index UInt32 in value + param v Int32 in array [1] + category NV_vertex_program4 + beginend allow-inside + extension soft WINSOFT NV10 + glfflags ignore + glsflags ignore + glxflags ignore + +VertexAttribI2ivEXT(index, v) + return void + param index UInt32 in value + param v Int32 in array [2] + category NV_vertex_program4 + beginend allow-inside + extension soft WINSOFT NV10 + glfflags ignore + glsflags ignore + glxflags ignore + +VertexAttribI3ivEXT(index, v) + return void + param index UInt32 in value + param v Int32 in array [3] + category NV_vertex_program4 + beginend allow-inside + extension soft WINSOFT NV10 + glfflags ignore + glsflags ignore + glxflags ignore + +VertexAttribI4ivEXT(index, v) + return void + param index UInt32 in value + param v Int32 in array [4] + category NV_vertex_program4 + beginend allow-inside + extension soft WINSOFT NV10 + glfflags ignore + glsflags ignore + glxflags ignore + +VertexAttribI1uivEXT(index, v) + return void + param index UInt32 in value + param v UInt32 in array [1] + category NV_vertex_program4 + beginend allow-inside + extension soft WINSOFT NV10 + glfflags ignore + glsflags ignore + glxflags ignore + +VertexAttribI2uivEXT(index, v) + return void + param index UInt32 in value + param v UInt32 in array [2] + category NV_vertex_program4 + beginend allow-inside + extension soft WINSOFT NV10 + glfflags ignore + glsflags ignore + glxflags ignore + +VertexAttribI3uivEXT(index, v) + return void + param index UInt32 in value + param v UInt32 in array [3] + category NV_vertex_program4 + beginend allow-inside + extension soft WINSOFT NV10 + glfflags ignore + glsflags ignore + glxflags ignore + +VertexAttribI4uivEXT(index, v) + return void + param index UInt32 in value + param v UInt32 in array [4] + category NV_vertex_program4 + beginend allow-inside + extension soft WINSOFT NV10 + glfflags ignore + glsflags ignore + glxflags ignore + +VertexAttribI4bvEXT(index, v) + return void + param index UInt32 in value + param v Int8 in array [4] + category NV_vertex_program4 + beginend allow-inside + extension soft WINSOFT NV10 + glfflags ignore + glsflags ignore + glxflags ignore + +VertexAttribI4svEXT(index, v) + return void + param index UInt32 in value + param v Int16 in array [4] + category NV_vertex_program4 + beginend allow-inside + extension soft WINSOFT NV10 + glfflags ignore + glsflags ignore + glxflags ignore + +VertexAttribI4ubvEXT(index, v) + return void + param index UInt32 in value + param v UInt8 in array [4] + category NV_vertex_program4 + beginend allow-inside + extension soft WINSOFT NV10 + glfflags ignore + glsflags ignore + glxflags ignore + +VertexAttribI4usvEXT(index, v) + return void + param index UInt32 in value + param v UInt16 in array [4] + category NV_vertex_program4 + beginend allow-inside + extension soft WINSOFT NV10 + glfflags ignore + glsflags ignore + glxflags ignore + +VertexAttribIPointerEXT(index, size, type, stride, pointer) + return void + param index UInt32 in value + param size Int32 in value + param type VertexAttribEnum in value + param stride SizeI in value + param pointer Void in array [COMPSIZE(size/type/stride)] retained + category NV_vertex_program4 + dlflags notlistable + extension soft WINSOFT NV10 + glfflags ignore + glsflags ignore + glxflags ignore + +GetVertexAttribIivEXT(index, pname, params) + return void + param index UInt32 in value + param pname VertexAttribEnum in value + param params Int32 out array [1] + category NV_vertex_program4 + dlflags notlistable + extension soft WINSOFT NV10 + glfflags ignore + glsflags ignore + glxflags ignore + +GetVertexAttribIuivEXT(index, pname, params) + return void + param index UInt32 in value + param pname VertexAttribEnum in value + param params UInt32 out array [1] + category NV_vertex_program4 + dlflags notlistable + extension soft WINSOFT NV10 + glfflags ignore + glsflags ignore + glxflags ignore + +############################################################################### +# +# Extension #326 +# EXT_gpu_shader4 commands +# +############################################################################### + +GetUniformuivEXT(program, location, params) + return void + param program UInt32 in value + param location Int32 in value + param params UInt32 out array [COMPSIZE(program/location)] + category EXT_gpu_shader4 + dlflags notlistable + version 2.0 + extension soft WINSOFT + glfflags ignore + glsflags ignore + glxflags ignore + +BindFragDataLocationEXT(program, color, name) + return void + param program UInt32 in value + param color UInt32 in value + param name Char in array [COMPSIZE(name)] + category EXT_gpu_shader4 + dlflags notlistable + version 2.0 + extension soft WINSOFT + glfflags ignore + glsflags ignore + glxflags ignore + +GetFragDataLocationEXT(program, name) + return Int32 + param program UInt32 in value + param name Char in array [COMPSIZE(name)] + category EXT_gpu_shader4 + dlflags notlistable + version 2.0 + extension soft WINSOFT + glfflags ignore + glsflags ignore + glxflags ignore + +Uniform1uiEXT(location, v0) + return void + param location Int32 in value + param v0 UInt32 in value + category EXT_gpu_shader4 + version 2.0 + extension soft WINSOFT + glfflags ignore + glsflags ignore + glxflags ignore + +Uniform2uiEXT(location, v0, v1) + return void + param location Int32 in value + param v0 UInt32 in value + param v1 UInt32 in value + category EXT_gpu_shader4 + version 2.0 + extension soft WINSOFT + glfflags ignore + glsflags ignore + glxflags ignore + +Uniform3uiEXT(location, v0, v1, v2) + return void + param location Int32 in value + param v0 UInt32 in value + param v1 UInt32 in value + param v2 UInt32 in value + category EXT_gpu_shader4 + version 2.0 + extension soft WINSOFT + glfflags ignore + glsflags ignore + glxflags ignore + +Uniform4uiEXT(location, v0, v1, v2, v3) + return void + param location Int32 in value + param v0 UInt32 in value + param v1 UInt32 in value + param v2 UInt32 in value + param v3 UInt32 in value + category EXT_gpu_shader4 + version 2.0 + extension soft WINSOFT + glfflags ignore + glsflags ignore + glxflags ignore + +Uniform1uivEXT(location, count, value) + return void + param location Int32 in value + param count SizeI in value + param value UInt32 in array [count] + category EXT_gpu_shader4 + version 2.0 + extension soft WINSOFT + glfflags ignore + glsflags ignore + glxflags ignore + +Uniform2uivEXT(location, count, value) + return void + param location Int32 in value + param count SizeI in value + param value UInt32 in array [count*2] + category EXT_gpu_shader4 + version 2.0 + extension soft WINSOFT + glfflags ignore + glsflags ignore + glxflags ignore + +Uniform3uivEXT(location, count, value) + return void + param location Int32 in value + param count SizeI in value + param value UInt32 in array [count*3] + category EXT_gpu_shader4 + version 2.0 + extension soft WINSOFT + glfflags ignore + glsflags ignore + glxflags ignore + +Uniform4uivEXT(location, count, value) + return void + param location Int32 in value + param count SizeI in value + param value UInt32 in array [count*4] + category EXT_gpu_shader4 + version 2.0 + extension soft WINSOFT + glfflags ignore + glsflags ignore + glxflags ignore + +############################################################################### +# +# Extension #327 +# EXT_draw_instanced commands +# +############################################################################### + +DrawArraysInstancedEXT(mode, start, count, primcount) + return void + param mode BeginMode in value + param start Int32 in value + param count SizeI in value + param primcount SizeI in value + category EXT_draw_instanced + version 2.0 + extension soft WINSOFT + dlflags notlistable + vectorequiv ArrayElement + glfflags ignore + glsflags ignore + glxflags ignore + +DrawElementsInstancedEXT(mode, count, type, indices, primcount) + return void + param mode BeginMode in value + param count SizeI in value + param type DrawElementsType in value + param indices Void in array [COMPSIZE(count/type)] + param primcount SizeI in value + category EXT_draw_instanced + version 2.0 + extension soft WINSOFT + dlflags notlistable + vectorequiv ArrayElement + glfflags ignore + glsflags ignore + glxflags ignore + + +############################################################################### +# +# Extension #328 +# EXT_packed_float commands +# +############################################################################### + +# (none) +newcategory: EXT_packed_float + +############################################################################### +# +# Extension #329 +# EXT_texture_array commands +# +############################################################################### + +# (none) +newcategory: EXT_texture_array + +############################################################################### +# +# Extension #330 +# EXT_texture_buffer_object commands +# +############################################################################### + +TexBufferEXT(target, internalformat, buffer) + return void + param target TextureTarget in value + param internalformat GLenum in value + param buffer UInt32 in value + category EXT_texture_buffer_object + version 2.0 + extension soft WINSOFT NV50 + glfflags ignore + glsflags ignore + glxflags ignore + +############################################################################### +# +# Extension #331 +# EXT_texture_compression_latc commands +# +############################################################################### + +# (none) +newcategory: EXT_texture_compression_latc + +############################################################################### +# +# Extension #332 +# EXT_texture_compression_rgtc commands +# +############################################################################### + +# (none) +newcategory: EXT_texture_compression_rgtc + +############################################################################### +# +# Extension #333 +# EXT_texture_shared_exponent commands +# +############################################################################### + +# (none) +newcategory: EXT_texture_shared_exponent + +############################################################################### +# +# Extension #334 +# NV_depth_buffer_float commands +# +############################################################################### + +DepthRangedNV(zNear, zFar) + return void + param zNear Float64 in value + param zFar Float64 in value + category NV_depth_buffer_float + extension soft WINSOFT NV50 + version 2.0 + glfflags ignore + glsflags ignore + glxflags ignore + +ClearDepthdNV(depth) + return void + param depth Float64 in value + category NV_depth_buffer_float + extension soft WINSOFT NV50 + version 2.0 + glfflags ignore + glsflags ignore + glxflags ignore + +DepthBoundsdNV(zmin, zmax) + return void + param zmin Float64 in value + param zmax Float64 in value + category NV_depth_buffer_float + extension soft WINSOFT NV50 + version 2.0 + glfflags ignore + glsflags ignore + glxflags ignore + +############################################################################### +# +# Extension #335 +# NV_fragment_program4 commands +# +############################################################################### + +# (none) +newcategory: NV_fragment_program4 + +############################################################################### +# +# Extension #336 +# NV_framebuffer_multisample_coverage commands +# +############################################################################### + +RenderbufferStorageMultisampleCoverageNV(target, coverageSamples, colorSamples, internalformat, width, height) + return void + param target RenderbufferTarget in value + param coverageSamples SizeI in value + param colorSamples SizeI in value + param internalformat PixelInternalFormat in value + param width SizeI in value + param height SizeI in value + category NV_framebuffer_multisample_coverage + version 1.5 + extension soft WINSOFT + dlflags notlistable + glfflags ignore + glsflags ignore + glxflags ignore + +############################################################################### +# +# Extension #337 +# EXT_framebuffer_sRGB commands +# +############################################################################### + +# (none) +newcategory: EXT_framebuffer_sRGB + +############################################################################### +# +# Extension #338 +# NV_geometry_shader4 commands +# +############################################################################### + +# (none) +newcategory: NV_geometry_shader4 + +############################################################################### +# +# Extension #339 +# NV_parameter_buffer_object commands +# +############################################################################### + +ProgramBufferParametersfvNV(target, buffer, index, count, params) + return void + param target ProgramTarget in value + param buffer UInt32 in value + param index UInt32 in value + param count SizeI in value + param params Float32 in array [count] + category NV_parameter_buffer_object + version 1.2 + extension soft WINSOFT NV50 + glfflags ignore + glsflags ignore + glxflags ignore + +ProgramBufferParametersIivNV(target, buffer, index, count, params) + return void + param target ProgramTarget in value + param buffer UInt32 in value + param index UInt32 in value + param count SizeI in value + param params Int32 in array [count] + category NV_parameter_buffer_object + version 1.2 + extension soft WINSOFT NV50 + glfflags ignore + glsflags ignore + glxflags ignore + +ProgramBufferParametersIuivNV(target, buffer, index, count, params) + return void + param target ProgramTarget in value + param buffer UInt32 in value + param index UInt32 in value + param count SizeI in value + param params UInt32 in array [count] + category NV_parameter_buffer_object + version 1.2 + extension soft WINSOFT NV50 + glfflags ignore + glsflags ignore + glxflags ignore + +############################################################################### +# +# Extension #340 +# EXT_draw_buffers2 commands +# +############################################################################### + +ColorMaskIndexedEXT(index, r, g, b, a) + return void + param index UInt32 in value + param r Boolean in value + param g Boolean in value + param b Boolean in value + param a Boolean in value + category EXT_draw_buffers2 + version 2.0 + glxflags ignore + glfflags ignore + glsflags ignore + extension soft WINSOFT + +GetBooleanIndexedvEXT(target, index, data) + return void + param target GLenum in value + param index UInt32 in value + param data Boolean out array [COMPSIZE(target)] + category EXT_draw_buffers2 + version 2.0 + dlflags notlistable + glxflags ignore + glfflags ignore + glsflags ignore + extension soft WINSOFT + +GetIntegerIndexedvEXT(target, index, data) + return void + param target GLenum in value + param index UInt32 in value + param data Int32 out array [COMPSIZE(target)] + category EXT_draw_buffers2 + version 2.0 + dlflags notlistable + glxflags ignore + glfflags ignore + glsflags ignore + extension soft WINSOFT + +EnableIndexedEXT(target, index) + return void + param target GLenum in value + param index UInt32 in value + category EXT_draw_buffers2 + version 2.0 + glxflags ignore + glfflags ignore + glsflags ignore + extension soft WINSOFT + +DisableIndexedEXT(target, index) + return void + param target GLenum in value + param index UInt32 in value + category EXT_draw_buffers2 + version 2.0 + glxflags ignore + glfflags ignore + glsflags ignore + extension soft WINSOFT + +IsEnabledIndexedEXT(target, index) + return Boolean + param target GLenum in value + param index UInt32 in value + category EXT_draw_buffers2 + version 2.0 + dlflags notlistable + glxflags ignore + glfflags ignore + glsflags ignore + extension soft WINSOFT + +############################################################################### +# +# Extension #341 +# NV_transform_feedback commands +# +############################################################################### + +BeginTransformFeedbackNV(primitiveMode) + return void + param primitiveMode GLenum in value + category NV_transform_feedback + version 1.5 + dlflags notlistable + glxflags ignore + glfflags ignore + glsflags ignore + extension soft WINSOFT + +EndTransformFeedbackNV() + return void + category NV_transform_feedback + version 1.5 + dlflags notlistable + glxflags ignore + glfflags ignore + glsflags ignore + extension soft WINSOFT + +TransformFeedbackAttribsNV(count, attribs, bufferMode) + return void + param count UInt32 in value + param attribs Int32 in array [COMPSIZE(count)] + param bufferMode GLenum in value + category NV_transform_feedback + version 1.5 + dlflags notlistable + glxflags ignore + glfflags ignore + glsflags ignore + extension soft WINSOFT + +BindBufferRangeNV(target, index, buffer, offset, size) + return void + param target GLenum in value + param index UInt32 in value + param buffer UInt32 in value + param offset BufferOffset in value + param size BufferSize in value + category NV_transform_feedback + version 1.5 + dlflags notlistable + glxflags ignore + glfflags ignore + glsflags ignore + extension soft WINSOFT + +BindBufferOffsetNV(target, index, buffer, offset) + return void + param target GLenum in value + param index UInt32 in value + param buffer UInt32 in value + param offset BufferOffset in value + category NV_transform_feedback + version 1.5 + dlflags notlistable + glxflags ignore + glfflags ignore + glsflags ignore + extension soft WINSOFT + +BindBufferBaseNV(target, index, buffer) + return void + param target GLenum in value + param index UInt32 in value + param buffer UInt32 in value + category NV_transform_feedback + version 1.5 + dlflags notlistable + glxflags ignore + glfflags ignore + glsflags ignore + extension soft WINSOFT + +TransformFeedbackVaryingsNV(program, count, locations, bufferMode) + return void + param program UInt32 in value + param count SizeI in value + param locations Int32 in array [COMPSIZE(count)] + param bufferMode GLenum in value + category NV_transform_feedback + version 1.5 + dlflags notlistable + glxflags ignore + glfflags ignore + glsflags ignore + extension soft WINSOFT + +ActiveVaryingNV(program, name) + return void + param program UInt32 in value + param name Char in array [COMPSIZE(name)] + category NV_transform_feedback + version 1.5 + dlflags notlistable + glxflags ignore + glfflags ignore + glsflags ignore + extension soft WINSOFT + +GetVaryingLocationNV(program, name) + return Int32 + param program UInt32 in value + param name Char in array [COMPSIZE(name)] + category NV_transform_feedback + dlflags notlistable + version 1.5 + glfflags ignore + glsflags ignore + glxflags ignore + extension soft WINSOFT + +GetActiveVaryingNV(program, index, bufSize, length, size, type, name) + return void + param program UInt32 in value + param index UInt32 in value + param bufSize SizeI in value + param length SizeI out array [1] + param size SizeI out array [1] + param type GLenum out array [1] + param name Char out array [COMPSIZE(program/index/bufSize)] + category NV_transform_feedback + dlflags notlistable + version 1.5 + extension soft WINSOFT + glfflags ignore + glsflags ignore + glxflags ignore + +GetTransformFeedbackVaryingNV(program, index, location) + return void + param program UInt32 in value + param index UInt32 in value + param location Int32 out array [1] + category NV_transform_feedback + dlflags notlistable + version 1.5 + extension soft WINSOFT + glfflags ignore + glsflags ignore + glxflags ignore + +############################################################################### +# +# Extension #342 +# EXT_bindable_uniform commands +# +############################################################################### + +UniformBufferEXT(program, location, buffer) + return void + param program UInt32 in value + param location Int32 in value + param buffer UInt32 in value + category EXT_bindable_uniform + version 2.0 + extension soft WINSOFT + glxflags ignore + glfflags ignore + glsflags ignore + +GetUniformBufferSizeEXT(program, location) + return Int32 + param program UInt32 in value + param location Int32 in value + category EXT_bindable_uniform + dlflags notlistable + version 2.0 + extension soft WINSOFT + glfflags ignore + glsflags ignore + glxflags ignore + +GetUniformOffsetEXT(program, location) + return BufferOffset + param program UInt32 in value + param location Int32 in value + category EXT_bindable_uniform + dlflags notlistable + version 2.0 + extension soft WINSOFT + glfflags ignore + glsflags ignore + glxflags ignore + +############################################################################### +# +# Extension #343 +# EXT_texture_integer extension commands +# +############################################################################### + +TexParameterIivEXT(target, pname, params) + return void + param target TextureTarget in value + param pname TextureParameterName in value + param params Int32 in array [COMPSIZE(pname)] + category EXT_texture_integer + version 2.0 + extension soft WINSOFT NV50 + glfflags ignore + glsflags ignore + glxflags ignore + +TexParameterIuivEXT(target, pname, params) + return void + param target TextureTarget in value + param pname TextureParameterName in value + param params UInt32 in array [COMPSIZE(pname)] + category EXT_texture_integer + version 2.0 + extension soft WINSOFT NV50 + glfflags ignore + glsflags ignore + glxflags ignore + +GetTexParameterIivEXT(target, pname, params) + return void + param target TextureTarget in value + param pname GetTextureParameter in value + param params Int32 out array [COMPSIZE(pname)] + category EXT_texture_integer + dlflags notlistable + version 1.0 + version 2.0 + extension soft WINSOFT NV50 + glfflags ignore + glsflags ignore + glxflags ignore + +GetTexParameterIuivEXT(target, pname, params) + return void + param target TextureTarget in value + param pname GetTextureParameter in value + param params UInt32 out array [COMPSIZE(pname)] + category EXT_texture_integer + dlflags notlistable + version 1.0 + version 2.0 + extension soft WINSOFT NV50 + glfflags ignore + glsflags ignore + glxflags ignore + +ClearColorIiEXT(red, green, blue, alpha) + return void + param red Int32 in value + param green Int32 in value + param blue Int32 in value + param alpha Int32 in value + category EXT_texture_integer + version 2.0 + extension soft WINSOFT NV50 + glfflags ignore + glsflags ignore + glxflags ignore + +ClearColorIuiEXT(red, green, blue, alpha) + return void + param red UInt32 in value + param green UInt32 in value + param blue UInt32 in value + param alpha UInt32 in value + category EXT_texture_integer + version 2.0 + extension soft WINSOFT NV50 + glfflags ignore + glsflags ignore + glxflags ignore + +############################################################################### +# +# Extension #344 - GLX_EXT_texture_from_pixmap +# +############################################################################### + diff --git a/src/gl.tm b/src/gl.tm new file mode 100644 index 0000000..0bcac25 --- /dev/null +++ b/src/gl.tm @@ -0,0 +1,291 @@ +AccumOp,*,*, GLenum,*,* +AlphaFunction,*,*, GLenum,*,* +AttribMask,*,*, GLbitfield,*,* +BeginMode,*,*, GLenum,*,* +BinormalPointerTypeEXT,*,*, GLenum,*,* +BlendEquationMode,*,*, GLenum,*,* +BlendEquationModeEXT,*,*, GLenum,*,* +BlendFuncSeparateParameterEXT,*,*, GLenum,*,* +BlendingFactorDest,*,*, GLenum,*,* +BlendingFactorSrc,*,*, GLenum,*,* +Boolean,*,*, GLboolean,*,* +BooleanPointer,*,*, GLboolean*,*,* +Char,*,*, GLchar,*,* +CharPointer,*,*, GLchar*,*,* +CheckedFloat32,*,*, GLfloat,*,* +CheckedInt32,*,*, GLint,*,* +ClampColorTargetARB,*,*, GLenum,*,* +ClampColorModeARB,*,*, GLenum,*,* +ClampedColorF,*,*, GLclampf,*,* +ClampedFloat32,*,*, GLclampf,*,* +ClampedFloat64,*,*, GLclampd,*,* +ClampedStencilValue,*,*, GLint,*,* +ClearBufferMask,*,*, GLbitfield,*,* +ClientAttribMask,*,*, GLbitfield,*,* +ClipPlaneName,*,*, GLenum,*,* +ColorB,*,*, GLbyte,*,* +ColorD,*,*, GLdouble,*,* +ColorF,*,*, GLfloat,*,* +ColorI,*,*, GLint,*,* +ColorIndexValueD,*,*, GLdouble,*,* +ColorIndexValueF,*,*, GLfloat,*,* +ColorIndexValueI,*,*, GLint,*,* +ColorIndexValueS,*,*, GLshort,*,* +ColorIndexValueUB,*,*, GLubyte,*,* +ColorMaterialParameter,*,*, GLenum,*,* +ColorPointerType,*,*, GLenum,*,* +ColorS,*,*, GLshort,*,* +ColorTableParameterPName,*,*, GLenum,*,* +ColorTableParameterPNameSGI,*,*, GLenum,*,* +ColorTableTarget,*,*, GLenum,*,* +ColorTableTargetSGI,*,*, GLenum,*,* +ColorUB,*,*, GLubyte,*,* +ColorUI,*,*, GLuint,*,* +ColorUS,*,*, GLushort,*,* +CombinerBiasNV,*,*, GLenum,*,* +CombinerComponentUsageNV,*,*, GLenum,*,* +CombinerMappingNV,*,*, GLenum,*,* +CombinerParameterNV,*,*, GLenum,*,* +CombinerPortionNV,*,*, GLenum,*,* +CombinerRegisterNV,*,*, GLenum,*,* +CombinerScaleNV,*,*, GLenum,*,* +CombinerStageNV,*,*, GLenum,*,* +CombinerVariableNV,*,*, GLenum,*,* +CompressedTextureARB,*,*, GLvoid,*,* +ControlPointNV,*,*, GLvoid,*,* +ControlPointTypeNV,*,*, GLenum,*,* +ConvolutionParameter,*,*, GLenum,*,* +ConvolutionParameterEXT,*,*, GLenum,*,* +ConvolutionTarget,*,*, GLenum,*,* +ConvolutionTargetEXT,*,*, GLenum,*,* +CoordD,*,*, GLdouble,*,* +CoordF,*,*, GLfloat,*,* +CoordI,*,*, GLint,*,* +CoordS,*,*, GLshort,*,* +CullFaceMode,*,*, GLenum,*,* +CullParameterEXT,*,*, GLenum,*,* +DepthFunction,*,*, GLenum,*,* +DrawBufferMode,*,*, GLenum,*,* +DrawElementsType,*,*, GLenum,*,* +ElementPointerTypeATI,*,*, GLenum,*,* +EnableCap,*,*, GLenum,*,* +ErrorCode,*,*, GLenum,*,* +EvalMapsModeNV,*,*, GLenum,*,* +EvalTargetNV,*,*, GLenum,*,* +FeedbackElement,*,*, GLfloat,*,* +FeedbackType,*,*, GLenum,*,* +FenceNV,*,*, GLuint,*,* +FenceConditionNV,*,*, GLenum,*,* +FenceParameterNameNV,*,*, GLenum,*,* +FfdMaskSGIX,*,*, GLbitfield,*,* +FfdTargetSGIX,*,*, GLenum,*,* +Float32,*,*, GLfloat,*,* +Float32Pointer,*,*, GLfloat*,*,* +Float64,*,*, GLdouble,*,* +Float64Pointer,*,*, GLdouble*,*,* +FogParameter,*,*, GLenum,*,* +FogPointerTypeEXT,*,*, GLenum,*,* +FogPointerTypeIBM,*,*, GLenum,*,* +FragmentLightModelParameterSGIX,*,*,GLenum,*,* +FragmentLightNameSGIX,*,*, GLenum,*,* +FragmentLightParameterSGIX,*,*, GLenum,*,* +FramebufferAttachment,*,*, GLenum,*,* +FramebufferTarget,*,*, GLenum,*,* +FrontFaceDirection,*,*, GLenum,*,* +FunctionPointer,*,*, _GLfuncptr,*,* +GetColorTableParameterPName,*,*, GLenum,*,* +GetColorTableParameterPNameSGI,*,*, GLenum,*,* +GetConvolutionParameterPName,*,*, GLenum,*,* +GetHistogramParameterPName,*,*, GLenum,*,* +GetHistogramParameterPNameEXT,*,*, GLenum,*,* +GetMapQuery,*,*, GLenum,*,* +GetMinmaxParameterPName,*,*, GLenum,*,* +GetMinmaxParameterPNameEXT,*,*, GLenum,*,* +GetPName,*,*, GLenum,*,* +GetPointervPName,*,*, GLenum,*,* +GetTextureParameter,*,*, GLenum,*,* +HintMode,*,*, GLenum,*,* +HintTarget,*,*, GLenum,*,* +HintTargetPGI,*,*, GLenum,*,* +HistogramTarget,*,*, GLenum,*,* +HistogramTargetEXT,*,*, GLenum,*,* +IglooFunctionSelectSGIX,*,*, GLenum,*,* +IglooParameterSGIX,*,*, GLvoid,*,* +ImageTransformPNameHP,*,*, GLenum,*,* +ImageTransformTargetHP,*,*, GLenum,*,* +IndexFunctionEXT,*,*, GLenum,*,* +IndexMaterialParameterEXT,*,*, GLenum,*,* +IndexPointerType,*,*, GLenum,*,* +Int16,*,*, GLshort,*,* +Int32,*,*, GLint,*,* +Int8,*,*, GLbyte,*,* +InterleavedArrayFormat,*,*, GLenum,*,* +LightEnvParameterSGIX,*,*, GLenum,*,* +LightModelParameter,*,*, GLenum,*,* +LightName,*,*, GLenum,*,* +LightParameter,*,*, GLenum,*,* +LightTextureModeEXT,*,*, GLenum,*,* +LightTexturePNameEXT,*,*, GLenum,*,* +LineStipple,*,*, GLushort,*,* +List,*,*, GLuint,*,* +ListMode,*,*, GLenum,*,* +ListNameType,*,*, GLenum,*,* +ListParameterName,*,*, GLenum,*,* +LogicOp,*,*, GLenum,*,* +MapAttribParameterNV,*,*, GLenum,*,* +MapParameterNV,*,*, GLenum,*,* +MapTarget,*,*, GLenum,*,* +MapTargetNV,*,*, GLenum,*,* +MapTypeNV,*,*, GLenum,*,* +MaskedColorIndexValueF,*,*, GLfloat,*,* +MaskedColorIndexValueI,*,*, GLuint,*,* +MaskedStencilValue,*,*, GLuint,*,* +MaterialFace,*,*, GLenum,*,* +MaterialParameter,*,*, GLenum,*,* +MatrixIndexPointerTypeARB,*,*, GLenum,*,* +MatrixMode,*,*, GLenum,*,* +MatrixTransformNV,*,*, GLenum,*,* +MeshMode1,*,*, GLenum,*,* +MeshMode2,*,*, GLenum,*,* +MinmaxTarget,*,*, GLenum,*,* +MinmaxTargetEXT,*,*, GLenum,*,* +NormalPointerType,*,*, GLenum,*,* +NurbsCallback,*,*, GLenum,*,* +NurbsObj,*,*, GLUnurbs*,*,* +NurbsProperty,*,*, GLenum,*,* +NurbsTrim,*,*, GLenum,*,* +OcclusionQueryParameterNameNV,*,*, GLenum,*,* +PixelCopyType,*,*, GLenum,*,* +PixelFormat,*,*, GLenum,*,* +PixelInternalFormat,*,*, GLenum,*,* +PixelMap,*,*, GLenum,*,* +PixelStoreParameter,*,*, GLenum,*,* +PixelTexGenModeSGIX,*,*, GLenum,*,* +PixelTexGenParameterNameSGIS,*,*, GLenum,*,* +PixelTransferParameter,*,*, GLenum,*,* +PixelTransformPNameEXT,*,*, GLenum,*,* +PixelTransformTargetEXT,*,*, GLenum,*,* +PixelType,*,*, GLenum,*,* +PointParameterNameARB,*,*, GLenum,*,* +PolygonMode,*,*, GLenum,*,* +ProgramNV,*,*, GLuint,*,* +ProgramCharacterNV,*,*, GLubyte,*,* +ProgramParameterNV,*,*, GLenum,*,* +ProgramParameterPName,*,*, GLenum,*,* +QuadricCallback,*,*, GLenum,*,* +QuadricDrawStyle,*,*, GLenum,*,* +QuadricNormal,*,*, GLenum,*,* +QuadricObj,*,*, GLUquadric*,*,* +QuadricOrientation,*,*, GLenum,*,* +ReadBufferMode,*,*, GLenum,*,* +RenderbufferTarget,*,*, GLenum,*,* +RenderingMode,*,*, GLenum,*,* +ReplacementCodeSUN,*,*, GLuint,*,* +ReplacementCodeTypeSUN,*,*, GLenum,*,* +SamplePassARB,*,*, GLenum,*,* +SamplePatternEXT,*,*, GLenum,*,* +SamplePatternSGIS,*,*, GLenum,*,* +SecondaryColorPointerTypeIBM,*,*, GLenum,*,* +SelectName,*,*, GLuint,*,* +SeparableTarget,*,*, GLenum,*,* +SeparableTargetEXT,*,*, GLenum,*,* +ShadingModel,*,*, GLenum,*,* +SizeI,*,*, GLsizei,*,* +SpriteParameterNameSGIX,*,*, GLenum,*,* +StencilFunction,*,*, GLenum,*,* +StencilFaceDirection,*,*, GLenum,*,* +StencilOp,*,*, GLenum,*,* +StencilValue,*,*, GLint,*,* +String,*,*, GLstring,*,* +StringName,*,*, GLenum,*,* +TangentPointerTypeEXT,*,*, GLenum,*,* +TessCallback,*,*, GLenum,*,* +TessContour,*,*, GLenum,*,* +TessProperty,*,*, GLenum,*,* +TesselatorObj,*,*, GLUtesselator*,*,* +TexCoordPointerType,*,*, GLenum,*,* +Texture,*,*, GLuint,*,* +TextureComponentCount,*,*, GLint,*,* +TextureCoordName,*,*, GLenum,*,* +TextureEnvParameter,*,*, GLenum,*,* +TextureEnvTarget,*,*, GLenum,*,* +TextureFilterSGIS,*,*, GLenum,*,* +TextureGenParameter,*,*, GLenum,*,* +TextureNormalModeEXT,*,*, GLenum,*,* +TextureParameterName,*,*, GLenum,*,* +TextureTarget,*,*, GLenum,*,* +TextureUnit,*,*, GLenum,*,* +UInt16,*,*, GLushort,*,* +UInt32,*,*, GLuint,*,* +UInt8,*,*, GLubyte,*,* +VertexAttribEnum,*,*, GLenum,*,* +VertexAttribEnumNV,*,*, GLenum,*,* +VertexAttribPointerTypeNV,*,*, GLenum,*,* +VertexPointerType,*,*, GLenum,*,* +VertexWeightPointerTypeEXT,*,*, GLenum,*,* +Void,*,*, GLvoid,*,* +VoidPointer,*,*, GLvoid*,*,* +ConstVoidPointer,*,*, GLvoid* const,*,* +WeightPointerTypeARB,*,*, GLenum,*,* +WinCoord,*,*, GLint,*,* +void,*,*, *,*,* +ArrayObjectPNameATI,*,*, GLenum,*,* +ArrayObjectUsageATI,*,*, GLenum,*,*, +ConstFloat32,*,*, GLfloat,*,* +ConstInt32,*,*, GLint,*,* +ConstUInt32,*,*, GLuint,*,* +ConstVoid,*,*, GLvoid,*,* +DataTypeEXT,*,*, GLenum,*,* +FragmentOpATI,*,*, GLenum,*,* +GetTexBumpParameterATI,*,*, GLenum,*,* +GetVariantValueEXT,*,*, GLenum,*,* +ParameterRangeEXT,*,*, GLenum,*,* +PreserveModeATI,*,*, GLenum,*,* +ProgramFormatARB,*,*, GLenum,*,* +ProgramTargetARB,*,*, GLenum,*,* +ProgramTarget,*,*, GLenum,*,* +ProgramPropertyARB,*,*, GLenum,*,* +ProgramStringPropertyARB,*,*, GLenum,*,* +ScalarType,*,*, GLenum,*,* +SwizzleOpATI,*,*, GLenum,*,* +TexBumpParameterATI,*,*, GLenum,*,* +VariantCapEXT,*,*, GLenum,*,* +VertexAttribPointerPropertyARB,*,*, GLenum,*,* +VertexAttribPointerTypeARB,*,*, GLenum,*,* +VertexAttribPropertyARB,*,*, GLenum,*,* +VertexShaderCoordOutEXT,*,*, GLenum,*,* +VertexShaderOpEXT,*,*, GLenum,*,* +VertexShaderParameterEXT,*,*, GLenum,*,* +VertexShaderStorageTypeEXT,*,*, GLenum,*,* +VertexShaderTextureUnitParameter,*,*, GLenum,*,* +VertexShaderWriteMaskEXT,*,*, GLenum,*,* +VertexStreamATI,*,*, GLenum,*,* +PNTrianglesPNameATI,*,*, GLenum,*,* +# ARB_vertex_buffer_object types and core equivalents for new types +BufferOffset,*,*, GLintptr,*,* +BufferSize,*,*, GLsizeiptr,*,* +BufferAccessARB,*,*, GLenum,*,* +BufferOffsetARB,*,*, GLintptrARB,*,* +BufferPNameARB,*,*, GLenum,*,* +BufferPointerNameARB,*,*, GLenum,*,* +BufferSizeARB,*,*, GLsizeiptrARB,*,* +BufferTargetARB,*,*, GLenum,*,* +BufferUsageARB,*,*, GLenum,*,* +# APPLE_fence +ObjectTypeAPPLE,*,*, GLenum,*,* +# APPLE_vertex_array_range +VertexArrayPNameAPPLE,*,*, GLenum,*,* +# ATI_draw_buffers +DrawBufferModeATI,*,*, GLenum,*,* +# NV_half +Half16NV,*,*, GLhalfNV,*,* +# NV_pixel_data_range +PixelDataRangeTargetNV,*,*, GLenum,*,* +# Generic types for as-yet-unspecified enums +GLenum,*,*, GLenum,*,* +handleARB,*,*, GLhandleARB,*,* +charARB,*,*, GLcharARB,*,* +charPointerARB,*,*, GLcharARB*,*,* +# EXT_timer_query +Int64EXT,*,*, GLint64EXT,*,* +UInt64EXT,*,*, GLuint64EXT,*,* diff --git a/src/opengl-template.lisp b/src/opengl-template.lisp new file mode 100644 index 0000000..8bb0e35 --- /dev/null +++ b/src/opengl-template.lisp @@ -0,0 +1,195 @@ +(defpackage #:opengl + (:use #:cffi #:cl) + (:nicknames #:gl) + (:export + enum boolean bitfield byte short int sizei ubyte ushort uint float clampf + double clampd void intptr sizeiptr char + @EXPORTS@)) + +(in-package #:opengl) + +(cffi:load-foreign-library '(:or (:framework "OpenGL") + "opengl32.dll" + (:default "libGL") + (:default "opengl") + (:default "opengl32") + (:default "GL") + (:default "gl") + (:default "libOpenGL") + (:default "OpenGL"))) + +;; TYPES + +(defctype enum :uint32) +(defctype boolean :uint8) +(defctype bitfield :uint32) +(defctype byte :int8) +(defctype short :int16) +(defctype int :int32) +(defctype sizei :int32) +(defctype ubyte :uint8) +(defctype ushort :uint16) +(defctype uint :uint32) +(defctype float :float) +(defctype clampf :float) +(defctype double :double) +(defctype clampd :double) +(defctype void :void) + +(defctype uint64 :uint64) +(defctype int64 :int64) + +(defctype intptr #.(find-symbol (format nil "INT~d" (* 8 (cffi:foreign-type-size :pointer))) (find-package '#:keyword))) +(defctype sizeiptr #.(find-symbol (format nil "INT~d" (* 8 (cffi:foreign-type-size :pointer))) (find-package '#:keyword))) + +(defctype handle :unsigned-int) + +(defctype char :char) + +(defctype string :string) + +(defctype half :unsigned-short) ;; this is how glext.h defines it anyway + +(eval-when (:compile-toplevel :load-toplevel :execute) + (let ((type-maps (quote @TYPE_MAPS@))) + (labels ((c-name (func-spec) (first (first func-spec))) + (lisp-name (func-spec) (second (first func-spec))) + (freturn (func-spec) (first (getf (rest func-spec) :return))) + (args (func-spec) (getf (rest func-spec) :args)) + (deconstant (symbol) + (if (not (constantp symbol)) + symbol + (deconstant (intern (concatenate 'string "_" (symbol-name symbol)))))) + (final-arg-name (arg) + (deconstant (intern (string-upcase (symbol-name (getf arg :name)))))) + (final-arg-type (arg) + (let ((type (getf type-maps (getf arg :type)))) + (cond + ((eql 'void type) :pointer) + ((getf arg :array) :pointer) + (t type)))) + (arg-element-type (arg) + (getf type-maps (getf arg :type))) + (conc-symbols (&rest symbols) + (intern (apply #'concatenate (cons 'string (mapcar #'symbol-name symbols))))) + (array-wrappable-p (arg args) + (let ((resolved-type (getf type-maps (getf arg :type)))) + (and (getf arg :array) + (not (eql 'void resolved-type)) + (not (eql :void resolved-type)) + (not (getf arg :retained)) + (or (integerp (getf arg :size)) + (and (symbolp (getf arg :size)) + (find-if #'(lambda (other-arg) + (eql (getf arg :size) (final-arg-name other-arg))) + args))) + ;; our own hook + (not (getf arg :wrapped))))) + (gl-function-definition (func-spec &optional (c-prefix "gl") (lisp-prefix '#:||)) + `(defcfun (,(concatenate 'string c-prefix (c-name func-spec)) + ,(conc-symbols lisp-prefix (lisp-name func-spec))) + ,(getf type-maps (intern (freturn func-spec))) + ,@(mapcar #'(lambda (arg) (list (final-arg-name arg) (final-arg-type arg))) + (args func-spec)))) + (gl-funcall-definition (func-spec fpointer) + `(foreign-funcall ,fpointer + ,@(mapcan #'(lambda (arg) + `(,(final-arg-type arg) ,(final-arg-name arg))) + (args func-spec)) + ,(getf type-maps (intern (freturn func-spec))))) + (expand-a-wrapping (func-spec final-content) + (let* ((func-spec (copy-tree func-spec)) ; duplicate because we're not supposed to modify macro params + (args (args func-spec)) + (first-wrappable (position-if #'(lambda (arg) (array-wrappable-p arg args)) + args))) + (if first-wrappable + (let* ((arg (elt (args func-spec) first-wrappable)) + (original-array-name (gensym (symbol-name (final-arg-name arg)))) + (array-name (final-arg-name arg))) + ;; set it wrapped by non-consingly attaching a wrapped property on the end + (nconc arg (list :wrapped t)) + `(if (typep ,array-name 'sequence) + ;; the actual allocation + (let ((,original-array-name ,array-name) + (,array-name (foreign-alloc ',(arg-element-type arg) + :count ,(getf arg :size)))) + ;; (format t "Copying ~a elements of ~a: ~a into ~a~%" + ;; ,(getf arg :size) ',array-name ,original-array-name ,array-name) + (unwind-protect + (prog2 + ;; custom coersion of input values, before call + ,(when (eql (getf arg :direction) :in) + `(cond + ((listp ,original-array-name) + (loop for i upfrom 0 for e in ,original-array-name + do (setf (mem-aref ,array-name ',(arg-element-type arg) i) e))) + ((vectorp ,original-array-name) + (loop for i upfrom 0 for e across ,original-array-name + do (setf (mem-aref ,array-name ',(arg-element-type arg) i) e))))) + ;; recurse in case there are more + ,(expand-a-wrapping func-spec final-content) + ;; custom coersion of output values, after call + ,(when (eql (getf arg :direction) :out) + `(cond + ((listp ,original-array-name) + (do ((i 0 (1+ i)) + (ce ,original-array-name (cdr ce))) + ((or (not ce) + (>= i ,(getf arg :size)))) + (setf (car ce) + (mem-aref ,array-name ',(arg-element-type arg) i)))) + ((vectorp ,original-array-name) + (do ((i 0 (1+ i))) + ((or (>= i (length ,original-array-name)) + (>= i ,(getf arg :size)))) + (setf (aref ,original-array-name i) + (mem-aref ,array-name ',(arg-element-type arg) i))))))) + (foreign-free ,array-name))) + ;; in the case the arg wasn't a sequence, pass it straight through + ,(expand-a-wrapping func-spec final-content))) + ;; in the case that there is no more wrapping to be done, emit the final content to start unwinding + final-content)))) + + (defun wrapped-win32-gl-function-definition (func-spec) + `(let ((fpointer (foreign-funcall "wglGetProcAddress" + :string ,(concatenate 'string "gl" (c-name func-spec)) + :pointer))) + ;; I know the CFFI guide recommends against holding pointers, but for extensions on win, + ;; function pointers are the only way to do it. I don't think the locations are compiled + ;; in-to the fasl files, as it's a top-level form. + (when (null-pointer-p fpointer) + (error 'simple-error "Error! Can't find function ~a" (first func-spec))) + (defun ,(lisp-name func-spec) + ,(mapcar #'(lambda (arg) (final-arg-name arg)) + (args func-spec)) + ;; if there is more than 0 wrappable arrays + ,(let ((args (args func-spec))) + (if (some #'(lambda (arg) (array-wrappable-p arg args)) args) + (expand-a-wrapping func-spec + (gl-funcall-definition func-spec 'fpointer)) + (gl-funcall-definition func-spec 'fpointer)))))) + + (defun wrapped-gl-function-definition (func-spec) + (let ((args (args func-spec))) + ;; if there is more than 0 wrappable arrays + (if (some #'(lambda (arg) (array-wrappable-p arg args)) args) + `(progn + ;; make an inlined function prefixed with % + (declaim (inline ,(conc-symbols '#:% (lisp-name func-spec)))) + ,(gl-function-definition func-spec "gl" '#:%) + ;; the exposed function with wrappings + (defun ,(lisp-name func-spec) ,(mapcar #'final-arg-name (args func-spec)) + ,(expand-a-wrapping func-spec + `(,(conc-symbols '#:% (lisp-name func-spec)) + ,@(mapcar #'final-arg-name (args func-spec)))))) + (gl-function-definition func-spec))))))) + +(defmacro defglfun (func-spec) + (wrapped-gl-function-definition func-spec)) + +(defmacro defglextfun (func-spec) + #+win32 (wrapped-win32-gl-function-definition func-spec) + #-win32 (wrapped-gl-function-definition func-spec)) + + +@BODY@ \ No newline at end of file -- 2.11.4.GIT