EEVEE-Next: Fix missing shadow caused by ray going below surface
commit77638a6bec75f1297321060545007e3115330aa4
authorClément Foucault <foucault.clem@gmail.com>
Fri, 12 Apr 2024 20:08:38 +0000 (12 22:08 +0200)
committerClément Foucault <foucault.clem@gmail.com>
Fri, 12 Apr 2024 20:08:38 +0000 (12 22:08 +0200)
treed42bdcfa608d830d26515c52b78a94747783ce2e
parent8dfcb121d49d15e8429271bf301d842a0b9ca1cb
EEVEE-Next: Fix missing shadow caused by ray going below surface

This should fix the light leaking present in most curved surfaces.
This is completely ad-hoc and should be fixed better.
source/blender/draw/engines/eevee_next/shaders/eevee_shadow_tracing_lib.glsl