menu: added new Keywords tag to .desktop files
[barry.git] / wince / stlport.vsprops
blob5d31470766f4bd78d47e5377d684ff4691212efd
1 <?xml version="1.0" encoding="Windows-1252"?>
2 <VisualStudioPropertySheet
3 ProjectType="Visual C++"
4 Version="8.00"
5 Name="stlport"
7 <!--
8 This property sheet is used to check that STLPORT_PREBUILT_DIR is set
9 as an environment variable before the project is built. This
10 variable allows you to specify the location of the pre-built STLPORT headers
11 and libraries without having to edit the project first.
13 If you don't want to use an environment variable for this, then
14 you can use the IDE to remove this property sheet
15 and then set the include and library directories manually.
16 To remove an inherited property sheet in Visual Studio 2005,
17 open the project Properties dialog and look under
18 Congfiguration Properties / General.
19 -->
20 <Tool
21 Name="VCPreBuildEventTool"
22 Description="Checking for STLPORT_PREBUILT_DIR macro:"
23 CommandLine="if &quot;$(STLPORT_PREBUILT_DIR)&quot; == &quot;&quot; (&#x0D;&#x0A;echo *******************************************************************************&#x0D;&#x0A;echo STLPORT_PREBUILT_DIR is not set. You must set STLPORT_PREBUILT_DIR, either as a Visual Studio&#x0D;&#x0A;echo macro or in the environment, before building this sample.&#x0D;&#x0A;echo The value of STLPORT_PREBUILT_DIR should be the path to directory that contains the&#x0D;&#x0A;echo include and DLL directories.&#x0D;&#x0A;echo *******************************************************************************&#x0D;&#x0A;exit 1&#x0D;&#x0A;) else (&#x0D;&#x0A;echo STLPORT_PREBUILT_DIR is $(STLPORT_PREBUILT_DIR)&#x0D;&#x0A;)"
25 <Tool
26 Name="VCCLCompilerTool"
27 AdditionalIncludeDirectories="$(STLPORT_PREBUILT_DIR)\include"
29 <Tool
30 Name="VCLinkerTool"
32 </VisualStudioPropertySheet>