Move size hints handling back into C (FS#1117)
commit23b30be106f7b131f1be297c974dca15b59cd895
authorUli Schlachter <psychon@znc.in>
Sun, 10 Mar 2013 11:13:32 +0000 (10 12:13 +0100)
committerUli Schlachter <psychon@znc.in>
Sun, 10 Mar 2013 11:13:32 +0000 (10 12:13 +0100)
treeec3475935bc6ba5aaf3f8ae6eef72464f2402b4e
parent5365dfdb79d1ba8ef8010baba1a0a072a6eb2e01
Move size hints handling back into C (FS#1117)

Having this in lua means that size hints are only applied after the client got
resized. The bad side effect of this is some flickering if awesome is being
slow. And apparently, it is slow for way too many people...

Signed-off-by: Uli Schlachter <psychon@znc.in>
event.c
lib/awful/icccm.lua.in [deleted file]
lib/awful/init.lua.in
objects/client.c
objects/client.h
screen.c