Use (if available) TR1 unordered_map instead hash_map at Unix/Linux (in GCC 4.0.0...
commite9684d10a05a9d26450aa6078c10c85d507dd3c2
authorVladimirMangos <vladimir@getmangos.com>
Sat, 8 Nov 2008 07:21:42 +0000 (8 10:21 +0300)
committerVladimirMangos <vladimir@getmangos.com>
Sat, 8 Nov 2008 08:44:13 +0000 (8 11:44 +0300)
tree1e64a5bbd250aed74b43a9c644b6d02acc0002a4
parentf9d11a4cccf229125ce01fd41a74960e2bec6f28
Use (if available) TR1 unordered_map instead hash_map at Unix/Linux (in GCC 4.0.0 and later) and Windows (VC90 and later)
25 files changed:
src/framework/Dynamic/ObjectRegistry.h
src/framework/Makefile.am
src/framework/Utilities/UnorderedMap.h [moved from src/framework/Utilities/HashMap.h with 71% similarity]
src/game/Group.h
src/game/InstanceSaveMgr.h
src/game/ItemEnchantmentMgr.cpp
src/game/LootMgr.h
src/game/Map.h
src/game/MapInstanced.h
src/game/MapManager.h
src/game/Object.h
src/game/ObjectAccessor.cpp
src/game/ObjectAccessor.h
src/game/ObjectMgr.h
src/game/Pet.h
src/game/Player.h
src/game/SkillDiscovery.cpp
src/game/SpellMgr.h
src/game/WaypointManager.h
src/game/World.h
src/shared/Common.h
src/shared/Database/Database.h
win/VC71/framework.vcproj
win/VC80/framework.vcproj
win/VC90/framework.vcproj