fix #H4706 - non-zero hit points for poison death
commit9b725218bb071a2ba057fe3d53917cc196cd3ddc
authorPatR <rankin@nethack.org>
Fri, 9 Dec 2016 00:39:55 +0000 (8 16:39 -0800)
committerPatR <rankin@nethack.org>
Fri, 9 Dec 2016 00:39:55 +0000 (8 16:39 -0800)
tree4bf820eb7153bed4dfc1a410d9f896f243a0b427
parent66a0c98954f4d1f95728b94bfea1b636049266dd
fix #H4706 - non-zero hit points for poison death

For "the poison was deadly" against hero, hit points were set to -1
(which gets displayed as 0 when shown) but the status lines weren't
being updated, so stale positive HP value was visible during final
disclosure.
doc/fixes36.1
src/attrib.c
src/end.c