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1 # aNetHack 0.0.1        Caveman.des     $ANH-Date: 1432512783 2015/05/25 00:13:03 $  $ANH-Branch: master $:$ANH-Revision: 1.8 $
2 #       Copyright (c) 1989 by Jean-Christophe Collet
3 #       Copyright (c) 1991 by M. Stephenson
4 # aNetHack may be freely redistributed.  See license for details.
6 #       The "start" level for the quest.
8 #       Here you meet your (besieged) class leader, Shaman Karnov
9 #       and receive your quest assignment.
11 MAZE: "Cav-strt",' '
12 FLAGS: noteleport,hardfloor
13 GEOMETRY:center,center
14 MAP
15                                                                             
16   ......     ..........................       ...        ....  ......       
17  ......       ..........................     ........       ....    .....   
18   ..BB      .............................    .........            ....  ..  
19      ..    ......................              .......      ..     ....  .. 
20      ..     ....................                     ..  .......    ..  ... 
21    ..              S   BB                .....     .......   ....      .... 
22     ..        ...  .   ..               ........  ..     ..   ..       ...  
23      ..      ......     ..             ............       ..          ...   
24        .      ....       ..             ........           ..  ...........  
25   ...   ..     ..        .............                  ................... 
26  .....   .....            ...............................      ...........  
27   .....B................            ...                               ...   
28   .....     .  ..........        .... .      ...  ..........           ...  
29    ...     ..          .............  ..    ...................        .... 
30           BB       ..   .........      BB    ...  ..........  ..   ...  ... 
31        ......    .....  B          ........         ..         .. ....  ... 
32      ..........  ..........         ..... ...      .....        ........    
33        ..  ...    .  .....         ....    ..       ...            ..       
34                                                                             
35 ENDMAP
36 # Dungeon Description
37 REGION:(00,00,75,19),unlit,"ordinary"
38 REGION:(13,01,40,05),lit,"temple",unfilled,irregular
39 # The occupied rooms.
40 REGION:(02,01,08,03),lit,"ordinary",unfilled,irregular
41 REGION:(01,11,06,14),lit,"ordinary",unfilled,irregular
42 REGION:(13,08,18,10),lit,"ordinary",unfilled,irregular
43 REGION:(05,17,14,18),lit,"ordinary",unfilled,irregular
44 REGION:(17,16,23,18),lit,"ordinary",unfilled,irregular
45 REGION:(35,16,44,18),lit,"ordinary",unfilled,irregular
46 # Stairs
47 STAIR:(02,03),down
48 # Portal arrival point
49 BRANCH:(71,09,71,09),(0,0,0,0)
50 # Doors
51 DOOR:locked,(19,06)
52 # The temple altar (this will force a priest(ess) to be created)
53 ALTAR:(36,02),coaligned,shrine
54 # Shaman Karnov
55 MONSTER:('@',"Shaman Karnov"),(35,02)
56 # The treasure of Shaman Karnov
57 OBJECT:('(',"chest"),(34,02)
58 # neanderthal guards for the audience chamber
59 MONSTER:('@',"neanderthal"),(20,03)
60 MONSTER:('@',"neanderthal"),(20,02)
61 MONSTER:('@',"neanderthal"),(20,01)
62 MONSTER:('@',"neanderthal"),(21,03)
63 MONSTER:('@',"neanderthal"),(21,02)
64 MONSTER:('@',"neanderthal"),(21,01)
65 MONSTER:('@',"neanderthal"),(22,01)
66 MONSTER:('@',"neanderthal"),(26,09)
67 # Non diggable walls
68 NON_DIGGABLE:(00,00,75,19)
69 # Random traps
70 TRAP:"pit",(47,11)
71 TRAP:"pit",(57,10)
72 TRAP:random,random
73 TRAP:random,random
74 TRAP:random,random
75 TRAP:random,random
76 # Monsters on siege duty (in the outer caves).
77 MONSTER: ('h',"bugbear"),(47,02),hostile
78 MONSTER: ('h',"bugbear"),(48,03),hostile
79 MONSTER: ('h',"bugbear"),(49,04),hostile
80 MONSTER: ('h',"bugbear"),(67,03),hostile
81 MONSTER: ('h',"bugbear"),(69,04),hostile
82 MONSTER: ('h',"bugbear"),(51,13),hostile
83 MONSTER: ('h',"bugbear"),(53,14),hostile
84 MONSTER: ('h',"bugbear"),(55,15),hostile
85 MONSTER: ('h',"bugbear"),(63,10),hostile
86 MONSTER: ('h',"bugbear"),(65,09),hostile
87 MONSTER: ('h',"bugbear"),(67,10),hostile
88 MONSTER: ('h',"bugbear"),(69,11),hostile
89 WALLIFY
92 #       The "locate" level for the quest.
94 #       Here you have to find the lair of Tiamat to go
95 #       further towards your assigned quest.
98 MAZE: "Cav-loca",' '
99 FLAGS: hardfloor
100 GEOMETRY:center,center
102                                                                             
103     .............                     ...........                           
104    ...............                   .............                          
105     .............                  ...............        ..........        
106      ...........                    .............      ...............      
107         ...                                    ...   ..................     
108          ...                ..........          ... ..................      
109           ...              ............          BBB...................     
110            ...              ..........          ......................      
111             .....                 ..      .....B........................    
112   ....       ...............      .    ........B..........................  
113  ......     .. .............S..............         ..................      
114   ....     ..                ...........             ...............        
115      ..  ...                                    ....................        
116       ....                                      BB...................       
117          ..                 ..                 ..  ...............          
118           ..   .......     ....  .....  ....  ..     .......   S            
119            ............     ....... ..  .......       .....    ...  ....    
120                .......       .....   ......                      .......    
121                                                                             
122 ENDMAP
123 # Dungeon Description
124 REGION:(00,00,75,19),unlit,"ordinary"
125 REGION:(52,06,73,15),lit,"ordinary",unfilled,irregular
126 # Doors
127 DOOR:locked,(28,11)
128 # Stairs
129 STAIR:(04,03),up
130 STAIR:(73,10),down
131 # Non diggable walls
132 NON_DIGGABLE:(00,00,75,19)
133 # Objects
134 OBJECT:random,random
135 OBJECT:random,random
136 OBJECT:random,random
137 OBJECT:random,random
138 OBJECT:random,random
139 OBJECT:random,random
140 OBJECT:random,random
141 OBJECT:random,random
142 OBJECT:random,random
143 OBJECT:random,random
144 OBJECT:random,random
145 OBJECT:random,random
146 OBJECT:random,random
147 OBJECT:random,random
148 OBJECT:random,random
149 # Random traps
150 TRAP:random,random
151 TRAP:random,random
152 TRAP:random,random
153 TRAP:random,random
154 TRAP:random,random
155 TRAP:random,random
156 # Random monsters.
157 MONSTER:('h',"bugbear"),(02,10),hostile
158 MONSTER:('h',"bugbear"),(03,11),hostile
159 MONSTER:('h',"bugbear"),(04,12),hostile
160 MONSTER:('h',"bugbear"),(02,11),hostile
161 MONSTER:('h',"bugbear"),(16,16),hostile
162 MONSTER:('h',"bugbear"),(17,17),hostile
163 MONSTER:('h',"bugbear"),(18,18),hostile
164 MONSTER:('h',"bugbear"),(19,16),hostile
165 MONSTER:('h',"bugbear"),(30,06),hostile
166 MONSTER:('h',"bugbear"),(31,07),hostile
167 MONSTER:('h',"bugbear"),(32,08),hostile
168 MONSTER:('h',"bugbear"),(33,06),hostile
169 MONSTER:('h',"bugbear"),(34,07),hostile
170 MONSTER:('h',"bugbear"),random,hostile
171 MONSTER:('h',"bugbear"),random,hostile
172 MONSTER:('h',"bugbear"),random,hostile
173 MONSTER:('h',"bugbear"),random,hostile
174 MONSTER:'h',random,hostile
175 MONSTER:'H',random,hostile
176 MONSTER:('H',"hill giant"),(03,12),hostile
177 MONSTER:('H',"hill giant"),(20,17),hostile
178 MONSTER:('H',"hill giant"),(35,08),hostile
179 MONSTER:('H',"hill giant"),random,hostile
180 MONSTER:('H',"hill giant"),random,hostile
181 MONSTER:('H',"hill giant"),random,hostile
182 MONSTER:('H',"hill giant"),random,hostile
183 MONSTER:'H',random,hostile
184 WALLIFY
187 #       The "goal" level for the quest.
189 #       Here you meet Tiamat your nemesis monster.  You have to
190 #       defeat Tiamat in combat to gain the artifact you have
191 #       been assigned to retrieve.
194 MAZE: "Cav-goal", ' '
195 GEOMETRY:center,center
197                                                                             
198                           .....................                             
199                          .......................                            
200                         .........................                           
201                        ...........................                          
202                       .............................                         
203                      ...............................                        
204                     .................................                       
205                    ...................................                      
206                   .....................................                     
207                  .......................................                    
208                   .....................................                     
209                    ...................................                      
210                     .................................                       
211                      ...............................                        
212                       .............................                         
213                        ...........................                          
214                         .........................                           
215                          .......................                            
216                                                                             
217 ENDMAP
218 # Dungeon Description
219 REGION:(00,00,75,19),lit,"ordinary"
220 # Stairs
221 STAIR:random,up
222 # Non diggable walls
223 NON_DIGGABLE:(00,00,75,19)
224 # Objects
225 OBJECT:(')',"mace"),(23,10),blessed,0,name:"The Sceptre of Might"
226 OBJECT:random,random
227 OBJECT:random,random
228 OBJECT:random,random
229 OBJECT:random,random
230 OBJECT:random,random
231 OBJECT:random,random
232 OBJECT:random,random
233 OBJECT:random,random
234 OBJECT:random,random
235 OBJECT:random,random
236 OBJECT:random,random
237 OBJECT:random,random
238 OBJECT:random,random
239 OBJECT:random,random
240 # monsters.
241 MONSTER:('D',"Chromatic Dragon"),(23,10),asleep
242 MONSTER:('F',"shrieker"),(26,13)
243 MONSTER:('F',"shrieker"),(25,8)
244 MONSTER:('F',"shrieker"),(45,11)
245 WALLIFY
248 #       The "fill" levels for the quest.
250 #       These levels are used to fill out any levels not occupied by specific
251 #       levels as defined above. "filla" is the upper filler, between the
252 #       start and locate levels, and "fillb" the lower between the locate
253 #       and goal levels.
256 MAZE: "Cav-fila" , ' '
257 INIT_MAP: mines, '.' , ' ' , true , true , random , true
258 NOMAP
260 STAIR: random, up
261 STAIR: random, down
263 OBJECT: random, random
264 OBJECT: random, random
265 OBJECT: random, random
266 OBJECT: random, random
267 OBJECT: random, random
268 OBJECT: random, random
269 OBJECT: random, random
271 TRAP: random, random
272 TRAP: random, random
273 TRAP: random, random
274 TRAP: random, random
276 MONSTER: ('h', "bugbear"), random, hostile
277 MONSTER: ('h', "bugbear"), random, hostile
278 MONSTER: ('h', "bugbear"), random, hostile
279 MONSTER: ('h', "bugbear"), random, hostile
280 MONSTER: ('h', "bugbear"), random, hostile
281 MONSTER: 'h', random, hostile
282 MONSTER: ('H', "hill giant"), random, hostile
284 MAZE: "Cav-filb" , ' '
285 INIT_MAP: mines, '.' , ' ' , true , true , random , true
286 NOMAP
288 STAIR: random, up
289 STAIR: random, down
291 OBJECT: random, random
292 OBJECT: random, random
293 OBJECT: random, random
294 OBJECT: random, random
295 OBJECT: random, random
296 OBJECT: random, random
297 OBJECT: random, random
298 OBJECT: random, random
299 OBJECT: random, random
300 OBJECT: random, random
301 OBJECT: random, random
302 OBJECT: random, random
304 TRAP: random, random
305 TRAP: random, random
306 TRAP: random, random
307 TRAP: random, random
309 MONSTER: ('h', "bugbear"), random, hostile
310 MONSTER: ('h', "bugbear"), random, hostile
311 MONSTER: ('h', "bugbear"), random, hostile
312 MONSTER: ('h', "bugbear"), random, hostile
313 MONSTER: 'h', random, hostile
314 MONSTER: 'h', random, hostile
315 MONSTER: ('H', "hill giant"), random, hostile
316 MONSTER: ('H', "hill giant"), random, hostile