Add support for touch screen.
[SDL.s60v3.git] / src / video / symbian / SDL_epocevents.cpp
blob71018fa4a12ff1065231f68c73868cb947bbcb04
1 #include "epoc_sdl.h"
2 #include <stdio.h>
3 #undef NULL
4 extern "C" {
5 #include "SDL_error.h"
6 #include "SDL_video.h"
7 #include "SDL_keysym.h"
8 #include "SDL_keyboard.h"
9 #include "SDL_events_c.h"
10 #include "SDL_timer.h"
11 } /* extern "C" */
13 #include "SDL_epocvideo.h"
14 #include "SDL_epocevents_c.h"
15 #include "sdlepocapi.h"
16 #include <eikenv.h>
17 #include <bautils.h>
19 extern "C"
21 static SDL_keysym *TranslateKey(_THIS, int scancode, SDL_keysym *keysym);
24 /* The translation tables from a console scancode to a SDL keysym */
25 static SDLKey keymap[MAX_SCANCODE];
26 static SDL_keysym *TranslateKey(_THIS, int scancode, SDL_keysym *keysym);
28 SDLKey* KeyMap()
30 return keymap;
33 void ResetKeyMap()
35 /* Initialize the key translation table */
36 for( unsigned int i=0; i<SDL_TABLESIZE(keymap); ++i )
37 keymap[i] = SDLK_UNKNOWN;
39 /* Numbers */
40 for( unsigned int i = 0; i<32; ++i )
41 keymap[' ' + i] = (SDLKey)(SDLK_SPACE+i);
43 /* e.g. Alphabet keys */
44 for( unsigned int i = 0; i<32; ++i )
45 keymap['A' + i] = (SDLKey)(SDLK_a+i);
47 keymap[EStdKeyBackspace] = SDLK_BACKSPACE;
48 keymap[EStdKeyTab] = SDLK_TAB;
49 keymap[EStdKeyEnter] = SDLK_RETURN;
50 keymap[EStdKeyEscape] = SDLK_ESCAPE;
51 keymap[EStdKeySpace] = SDLK_SPACE;
52 keymap[EStdKeyPause] = SDLK_PAUSE;
53 keymap[EStdKeyHome] = SDLK_HOME;
54 keymap[EStdKeyEnd] = SDLK_END;
55 keymap[EStdKeyPageUp] = SDLK_PAGEUP;
56 keymap[EStdKeyPageDown] = SDLK_PAGEDOWN;
57 keymap[EStdKeyDelete] = SDLK_DELETE;
58 keymap[EStdKeyUpArrow] = SDLK_UP;
59 keymap[EStdKeyDownArrow] = SDLK_DOWN;
60 keymap[EStdKeyLeftArrow] = SDLK_LEFT;
61 keymap[EStdKeyRightArrow] = SDLK_RIGHT;
62 keymap[EStdKeyCapsLock] = SDLK_CAPSLOCK;
63 keymap[EStdKeyLeftShift] = SDLK_LSHIFT;
64 keymap[EStdKeyRightShift] = SDLK_RSHIFT;
65 keymap[EStdKeyLeftAlt] = SDLK_LALT;
66 keymap[EStdKeyRightAlt] = SDLK_RALT;
67 keymap[EStdKeyLeftCtrl] = SDLK_LCTRL;
68 keymap[EStdKeyRightCtrl] = SDLK_RCTRL;
69 keymap[EStdKeyLeftFunc] = SDLK_LMETA;
70 keymap[EStdKeyRightFunc] = SDLK_RMETA;
71 keymap[EStdKeyInsert] = SDLK_INSERT;
72 keymap[EStdKeyComma] = SDLK_COMMA;
73 keymap[EStdKeyFullStop] = SDLK_PERIOD;
74 keymap[EStdKeyForwardSlash] = SDLK_SLASH;
75 keymap[EStdKeyBackSlash] = SDLK_BACKSLASH;
76 keymap[EStdKeySemiColon] = SDLK_SEMICOLON;
77 keymap[EStdKeySingleQuote] = SDLK_QUOTE;
78 keymap[EStdKeyHash] = SDLK_HASH;
79 keymap[EStdKeySquareBracketLeft] = SDLK_LEFTBRACKET;
80 keymap[EStdKeySquareBracketRight] = SDLK_RIGHTBRACKET;
81 keymap[EStdKeyMinus] = SDLK_MINUS;
82 keymap[EStdKeyEquals] = SDLK_EQUALS;
84 keymap[EStdKeyF1] = SDLK_F1;
85 keymap[EStdKeyF2] = SDLK_F2;
86 keymap[EStdKeyF3] = SDLK_F3;
87 keymap[EStdKeyF4] = SDLK_F4;
88 keymap[EStdKeyF5] = SDLK_F5;
89 keymap[EStdKeyF6] = SDLK_F6;
90 keymap[EStdKeyF7] = SDLK_F7;
91 keymap[EStdKeyF8] = SDLK_F8;
92 keymap[EStdKeyF9] = SDLK_F9;
93 keymap[EStdKeyF10] = SDLK_F10;
94 keymap[EStdKeyF11] = SDLK_F11;
95 keymap[EStdKeyF12] = SDLK_F12;
97 keymap[EStdKeyXXX] = SDLK_RETURN; // "fire" key
98 keymap[EStdKeyDevice3] = SDLK_RETURN; // "fire" key
99 keymap[EStdKeyNkpAsterisk] = SDLK_ASTERISK;
100 keymap[EStdKeyYes] = SDLK_HOME; // "call" key
101 keymap[EStdKeyNo] = SDLK_END; // "end call" key
102 keymap[EStdKeyDevice0] = SDLK_SPACE; // right menu key
103 keymap[EStdKeyDevice1] = SDLK_ESCAPE; // left menu key
104 keymap[EStdKeyDevice2] = SDLK_POWER; // power key
106 keymap[EStdKeyMenu] = SDLK_MENU; // menu key
107 keymap[EStdKeyDevice6] = SDLK_LEFT; // Rocker (joystick) left
108 keymap[EStdKeyDevice7] = SDLK_RIGHT; // Rocker (joystick) right
109 keymap[EStdKeyDevice8] = SDLK_UP; // Rocker (joystick) up
110 keymap[EStdKeyDevice9] = SDLK_DOWN; // Rocker (joystick) down
111 keymap[EStdKeyLeftFunc] = SDLK_LALT;
112 keymap[EStdKeyRightFunc] = SDLK_RALT;
113 keymap[EStdKeyDeviceA] = SDLK_RETURN; // "fire" key
115 keymap[EStdKeyNumLock] = SDLK_NUMLOCK;
116 keymap[EStdKeyScrollLock] = SDLK_SCROLLOCK;
118 keymap[EStdKeyNkpForwardSlash] = SDLK_KP_DIVIDE;
119 keymap[EStdKeyNkpAsterisk] = SDLK_KP_MULTIPLY;
120 keymap[EStdKeyNkpMinus] = SDLK_KP_MINUS;
121 keymap[EStdKeyNkpPlus] = SDLK_KP_PLUS;
122 keymap[EStdKeyNkpEnter] = SDLK_KP_ENTER;
123 keymap[EStdKeyNkp1] = SDLK_KP1;
124 keymap[EStdKeyNkp2] = SDLK_KP2;
125 keymap[EStdKeyNkp3] = SDLK_KP3;
126 keymap[EStdKeyNkp4] = SDLK_KP4;
127 keymap[EStdKeyNkp5] = SDLK_KP5;
128 keymap[EStdKeyNkp6] = SDLK_KP6;
129 keymap[EStdKeyNkp7] = SDLK_KP7;
130 keymap[EStdKeyNkp8] = SDLK_KP8;
131 keymap[EStdKeyNkp9] = SDLK_KP9;
132 keymap[EStdKeyNkp0] = SDLK_KP0;
133 keymap[EStdKeyNkpFullStop] = SDLK_KP_PERIOD;
135 keymap[EStdKeyDecVolume] = SDLK_VOLDOWN;
136 keymap[EStdKeyIncVolume] = SDLK_VOLUP;
139 int EPOC_HandleWsEvent(_THIS, const TWsEvent& aWsEvent)
141 int posted = 0;
142 SDL_keysym keysym;
144 switch (aWsEvent.Type())
146 case EEventSwitchOff:
147 SDL_PrivateQuit();
148 break;
150 case EEventKeyDown: /* Key events */
151 posted += SDL_PrivateKeyboard(SDL_PRESSED, TranslateKey(_this, aWsEvent.Key()->iScanCode, &keysym));
152 break;
154 case EEventKeyUp: /* Key events */
155 posted += SDL_PrivateKeyboard(SDL_RELEASED, TranslateKey(_this, aWsEvent.Key()->iScanCode, &keysym));
156 break;
158 case EEventFocusGained: /* SDL window got focus */
159 Private->iIsWindowFocused = true;
160 posted += SDL_PrivateAppActive(1, SDL_APPINPUTFOCUS|SDL_APPMOUSEFOCUS);
161 break;
163 case EEventFocusLost: /* SDL window lost focus */
164 Private->iIsWindowFocused = false;
165 posted += SDL_PrivateAppActive(0, SDL_APPINPUTFOCUS|SDL_APPMOUSEFOCUS);
166 break;
168 case EEventModifiersChanged:
170 TModifiersChangedEvent* modEvent = aWsEvent.ModifiersChanged();
171 TUint modstate = KMOD_NONE;
172 if (modEvent->iModifiers == EModifierLeftShift)
173 modstate |= KMOD_LSHIFT;
174 if (modEvent->iModifiers == EModifierRightShift)
175 modstate |= KMOD_RSHIFT;
176 if (modEvent->iModifiers == EModifierLeftCtrl)
177 modstate |= KMOD_LCTRL;
178 if (modEvent->iModifiers == EModifierRightCtrl)
179 modstate |= KMOD_RCTRL;
180 if (modEvent->iModifiers == EModifierLeftAlt)
181 modstate |= KMOD_LALT;
182 if (modEvent->iModifiers == EModifierRightAlt)
183 modstate |= KMOD_RALT;
184 if (modEvent->iModifiers == EModifierLeftFunc)
185 modstate |= KMOD_LMETA;
186 if (modEvent->iModifiers == EModifierRightFunc)
187 modstate |= KMOD_RMETA;
188 if (modEvent->iModifiers == EModifierCapsLock)
189 modstate |= KMOD_CAPS;
190 SDL_SetModState(STATIC_CAST(SDLMod,(modstate | KMOD_LSHIFT)));
192 break;
194 case EEventPointer:
196 TPointerEvent* ptrEvent = aWsEvent.Pointer();
198 posted += SDL_PrivateMouseMotion(0, 0, ptrEvent->iPosition.iX, ptrEvent->iPosition.iY);
200 switch(ptrEvent->iType)
202 case TPointerEvent::EButton1Down:
203 posted += SDL_PrivateMouseButton(SDL_PRESSED, SDL_BUTTON_LEFT, 0, 0);
204 break;
206 case TPointerEvent::EButton1Up:
207 posted += SDL_PrivateMouseButton(SDL_RELEASED, SDL_BUTTON_LEFT, 0, 0);
208 break;
210 default:
211 break;
214 break;
216 default:
217 break;
220 return posted;
223 extern "C"
226 void EPOC_PumpEvents(_THIS)
228 CEventQueue* events = g_SDL->EventQueue();
229 while(events->HasData())
231 const TWsEvent event = events->Shift();
232 EPOC_HandleWsEvent(_this, event);
236 void EPOC_InitOSKeymap(_THIS)
238 ResetKeyMap();
241 static SDL_keysym *TranslateKey(_THIS, int scancode, SDL_keysym *keysym)
243 /* Set the keysym information */
245 keysym->scancode = scancode;
247 if ((scancode >= MAX_SCANCODE) && ((scancode - ENonCharacterKeyBase + 0x0081) >= MAX_SCANCODE))
249 SDL_SetError("Too big scancode");
250 keysym->scancode = SDLK_UNKNOWN;
251 keysym->mod = KMOD_NONE;
252 return keysym;
255 keysym->mod = SDL_GetModState();
257 /* Handle function keys: F1, F2, F3 ... */
258 if (keysym->mod & KMOD_META)
260 if (scancode >= 'A' && scancode < ('A' + 24))
261 { /* first 32 alphabet keys */
262 switch(scancode)
264 case 'Q': scancode = EStdKeyF1; break;
265 case 'W': scancode = EStdKeyF2; break;
266 case 'E': scancode = EStdKeyF3; break;
267 case 'R': scancode = EStdKeyF4; break;
268 case 'T': scancode = EStdKeyF5; break;
269 case 'Y': scancode = EStdKeyF6; break;
270 case 'U': scancode = EStdKeyF7; break;
271 case 'I': scancode = EStdKeyF8; break;
272 case 'A': scancode = EStdKeyF9; break;
273 case 'S': scancode = EStdKeyF10; break;
274 case 'D': scancode = EStdKeyF11; break;
275 case 'F': scancode = EStdKeyF12; break;
277 keysym->sym = keymap[scancode];
281 if (scancode >= ENonCharacterKeyBase)
283 // Non character keys
284 keysym->sym = keymap[scancode - ENonCharacterKeyBase + 0x0081]; // !!hard coded
286 else
288 keysym->sym = keymap[scancode];
291 /* If UNICODE is on, get the UNICODE value for the key */
292 keysym->unicode = 0;
294 return(keysym);
297 } /* extern "C" */