Minor tweak to the audio thread buffer filling logic
commit5cf463809f573fab04cac96f5cc92237bc2d7b74
authorNicolas Pennequin <nicolas@nicolas-laptop.(none)>
Sun, 21 Oct 2007 16:20:39 +0000 (21 18:20 +0200)
committerlearman <learman@a1c6a512-1295-4272-9138-f99709370657>
Thu, 25 Oct 2007 19:18:20 +0000 (25 19:18 +0000)
tree3fb200e0c24d9fe2c23b2bc7d94a5db053f59e0c
parentd29c4a3491c822ad0bd0aab8a9fe1edd12608811
Minor tweak to the audio thread buffer filling logic

This is to prevent the sim from asking for rebuffers in a loop while
buffering has started already, but hasn't filled the buffer up to the
high watermark yet (was annoying with long files).
apps/playback.c