destroy the player process before the buffering process. move the frame purging code...
commit99ad956e5c2c5e24a58db198f090097a5e0d199c
authorNicJA <NicJA@fb15a70f-31f2-0310-bbcc-cdcc74a49acc>
Mon, 1 Feb 2016 02:11:07 +0000 (1 02:11 +0000)
committerNicJA <NicJA@fb15a70f-31f2-0310-bbcc-cdcc74a49acc>
Mon, 1 Feb 2016 02:11:07 +0000 (1 02:11 +0000)
tree97642636a8b455cbf1d98e4704b2c774a3a99b35
parent6c4b83c962957e1203c7abce5147c138843f95b5
destroy the player process before the buffering process. move the frame purging code into its own function and purge all frames when the buffering process is disabled. move the frame list protection around the whole selection block.

git-svn-id: https://svn.aros.org/svn/aros/trunk/AROS@51465 fb15a70f-31f2-0310-bbcc-cdcc74a49acc
workbench/classes/datatypes/animation/animationbuffer.c
workbench/classes/datatypes/animation/animationclass.c