DaVinci: EDMA: Use Channel Controller address from resource data
commit486afa37130356662213cc1a2199a285b4fd72af
authorMark A. Greer <mgreer@mvista.com>
Mon, 9 Mar 2009 21:02:39 +0000 (9 14:02 -0700)
committerKevin Hilman <khilman@deeprootsystems.com>
Tue, 10 Mar 2009 15:25:36 +0000 (10 08:25 -0700)
treeaa0cf689ee4604e68636940944f49db93dbee063
parent1347034f0870eae56a09dae0afd0686653eb27d1
DaVinci: EDMA: Use Channel Controller address from resource data

The base address for the DMA's Third Party Channel Controller is currently
hardcoded.  Instead, use the base address that is already in the resource
data for the controller.

Signed-off-by: Mark A. Greer <mgreer@mvista.com>
Signed-off-by: Kevin Hilman <khilman@deeprootsystems.com>
arch/arm/mach-davinci/dm355.c
arch/arm/mach-davinci/dm644x.c
arch/arm/mach-davinci/dm646x.c
arch/arm/mach-davinci/dma.c