Initial commit of KazEngine3
commit42006cf932d7b1ef636adde2fe333afae3f4b6b5
authorLuke Benstead <luke@helium.(none)>
Tue, 1 Jul 2008 12:36:56 +0000 (1 13:36 +0100)
committerLuke Benstead <luke@helium.(none)>
Tue, 1 Jul 2008 12:36:56 +0000 (1 13:36 +0100)
tree16b459cfa3c58ceaf28bf0544640b419b6b56bd5
Initial commit of KazEngine3
90 files changed:
build/KazEngine3.cbp [new file with mode: 0644]
build/KazEngine3.depend [new file with mode: 0644]
build/KazEngine3.layout [new file with mode: 0644]
build/obj/Debug/src/core/engine.o [new file with mode: 0644]
build/obj/Debug/src/core/engineinterface.o [new file with mode: 0644]
build/obj/Debug/src/core/guienvironment.o [new file with mode: 0644]
build/obj/Debug/src/core/kernel.o [new file with mode: 0644]
build/obj/Debug/src/core/main.o [new file with mode: 0644]
build/obj/Debug/src/core/opengl2driver.o [new file with mode: 0644]
build/obj/Debug/src/core/process.o [new file with mode: 0644]
build/obj/Debug/src/core/procinput.o [new file with mode: 0644]
build/obj/Debug/src/core/renderwindow.o [new file with mode: 0644]
build/obj/Debug/src/core/sdlwindow.o [new file with mode: 0644]
build/obj/Debug/src/map/base_map.o [new file with mode: 0644]
build/obj/Debug/src/map/basic_face.o [new file with mode: 0644]
build/obj/Debug/src/map/loaders/quake3_bsp_map.o [new file with mode: 0644]
build/obj/Debug/src/map/map_face.o [new file with mode: 0644]
build/obj/Debug/src/map/map_texture.o [new file with mode: 0644]
build/obj/Debug/src/map/map_vertex.o [new file with mode: 0644]
build/obj/Debug/src/map/renderers/basic_map_renderer.o [new file with mode: 0644]
build/obj/Debug/src/map/renderers/bsp_map_renderer.o [new file with mode: 0644]
build/obj/Debug/src/resources/resourcemanager.o [new file with mode: 0644]
build/obj/Debug/src/scene/camera.o [new file with mode: 0644]
build/obj/Debug/src/scene/entity.o [new file with mode: 0644]
build/obj/Debug/src/scene/frustum.o [new file with mode: 0644]
build/obj/Debug/src/scene/scenemanager.o [new file with mode: 0644]
build/obj/Debug/src/scene/scenenode.o [new file with mode: 0644]
build/obj/Debug/src/scene/skybox.o [new file with mode: 0644]
build/obj/Debug/src/utilities/logger.o [new file with mode: 0644]
src/core/engineinterface.cpp [new file with mode: 0644]
src/core/engineinterface.h [new file with mode: 0644]
src/core/guienvironment.cpp [new file with mode: 0644]
src/core/guienvironment.h [new file with mode: 0644]
src/core/ieventhandler.h [new file with mode: 0644]
src/core/igraphicsdriver.h [new file with mode: 0644]
src/core/ilogholder.h [new file with mode: 0644]
src/core/inputsystem.h [new file with mode: 0644]
src/core/iwindow.h [new file with mode: 0644]
src/core/opengl2driver.cpp [new file with mode: 0644]
src/core/opengl2driver.h [new file with mode: 0644]
src/core/sdlwindow.cpp [new file with mode: 0644]
src/core/sdlwindow.h [new file with mode: 0644]
src/map/base_map.cpp [new file with mode: 0644]
src/map/base_map.h [new file with mode: 0644]
src/map/basic_face.cpp [new file with mode: 0644]
src/map/basic_face.h [new file with mode: 0644]
src/map/bsp_data.h [new file with mode: 0644]
src/map/bsp_leaf.h [new file with mode: 0644]
src/map/bsp_map.h [new file with mode: 0644]
src/map/bsp_node.h [new file with mode: 0644]
src/map/colour4.h [new file with mode: 0644]
src/map/imap_renderer.h [new file with mode: 0644]
src/map/iresource.h [new file with mode: 0644]
src/map/load_test.cpp [new file with mode: 0644]
src/map/loaders/quake3_bsp_map.cpp [new file with mode: 0644]
src/map/loaders/quake3_bsp_map.h [new file with mode: 0644]
src/map/map_face.cpp [new file with mode: 0644]
src/map/map_face.h [new file with mode: 0644]
src/map/map_limits.h [new file with mode: 0644]
src/map/map_texture.cpp [new file with mode: 0644]
src/map/map_texture.h [new file with mode: 0644]
src/map/map_vertex.cpp [new file with mode: 0644]
src/map/map_vertex.h [new file with mode: 0644]
src/map/renderers/basic_map_renderer.cpp [new file with mode: 0644]
src/map/renderers/basic_map_renderer.h [new file with mode: 0644]
src/map/renderers/bsp_map_renderer.cpp [new file with mode: 0644]
src/map/renderers/bsp_map_renderer.h [new file with mode: 0644]
src/map/surface_list.h [new file with mode: 0644]
src/resources/iresource.h [new file with mode: 0644]
src/resources/resourcemanager-tpl.h [new file with mode: 0644]
src/resources/resourcemanager.cpp [new file with mode: 0644]
src/resources/resourcemanager.h [new file with mode: 0644]
src/scene/camera.cpp [new file with mode: 0644]
src/scene/camera.h [new file with mode: 0644]
src/scene/entity.cpp [new file with mode: 0755]
src/scene/entity.h [new file with mode: 0644]
src/scene/frustum.cpp [new file with mode: 0644]
src/scene/frustum.h [new file with mode: 0644]
src/scene/scenemanager.cpp [new file with mode: 0644]
src/scene/scenemanager.h [new file with mode: 0644]
src/scene/scenenode.cpp [new file with mode: 0644]
src/scene/scenenode.h [new file with mode: 0644]
src/scene/skybox.cpp [new file with mode: 0644]
src/scene/skybox.h [new file with mode: 0755]
src/source.txt [new file with mode: 0644]
src/source.txt~ [new file with mode: 0644]
src/utilities/colour.h [new file with mode: 0644]
src/utilities/logger.cpp [new file with mode: 0644]
src/utilities/logger.h [new file with mode: 0644]
src/utilities/patterns/abstractfactory.h [new file with mode: 0644]